linux/drivers/input/joystick/tmdc.c
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   1/*
   2 *  Copyright (c) 1998-2001 Vojtech Pavlik
   3 *
   4 *   Based on the work of:
   5 *      Trystan Larey-Williams
   6 */
   7
   8/*
   9 * ThrustMaster DirectConnect (BSP) joystick family driver for Linux
  10 */
  11
  12/*
  13 * This program is free software; you can redistribute it and/or modify
  14 * it under the terms of the GNU General Public License as published by
  15 * the Free Software Foundation; either version 2 of the License, or
  16 * (at your option) any later version.
  17 *
  18 * This program is distributed in the hope that it will be useful,
  19 * but WITHOUT ANY WARRANTY; without even the implied warranty of
  20 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  21 * GNU General Public License for more details.
  22 *
  23 * You should have received a copy of the GNU General Public License
  24 * along with this program; if not, write to the Free Software
  25 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  26 *
  27 * Should you need to contact me, the author, you can do so either by
  28 * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
  29 * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
  30 */
  31
  32#include <linux/delay.h>
  33#include <linux/kernel.h>
  34#include <linux/slab.h>
  35#include <linux/module.h>
  36#include <linux/init.h>
  37#include <linux/gameport.h>
  38#include <linux/input.h>
  39#include <linux/jiffies.h>
  40
  41#define DRIVER_DESC     "ThrustMaster DirectConnect joystick driver"
  42
  43MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
  44MODULE_DESCRIPTION(DRIVER_DESC);
  45MODULE_LICENSE("GPL");
  46
  47#define TMDC_MAX_START          600     /* 600 us */
  48#define TMDC_MAX_STROBE         60      /* 60 us */
  49#define TMDC_MAX_LENGTH         13
  50
  51#define TMDC_MODE_M3DI          1
  52#define TMDC_MODE_3DRP          3
  53#define TMDC_MODE_AT            4
  54#define TMDC_MODE_FM            8
  55#define TMDC_MODE_FGP           163
  56
  57#define TMDC_BYTE_ID            10
  58#define TMDC_BYTE_REV           11
  59#define TMDC_BYTE_DEF           12
  60
  61#define TMDC_ABS                7
  62#define TMDC_ABS_HAT            4
  63#define TMDC_BTN                16
  64
  65static const unsigned char tmdc_byte_a[16] = { 0, 1, 3, 4, 6, 7 };
  66static const unsigned char tmdc_byte_d[16] = { 2, 5, 8, 9 };
  67
  68static const signed char tmdc_abs[TMDC_ABS] =
  69        { ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE, ABS_RX, ABS_RY, ABS_RZ };
  70static const signed char tmdc_abs_hat[TMDC_ABS_HAT] =
  71        { ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y };
  72static const signed char tmdc_abs_at[TMDC_ABS] =
  73        { ABS_X, ABS_Y, ABS_RUDDER, -1, ABS_THROTTLE };
  74static const signed char tmdc_abs_fm[TMDC_ABS] =
  75        { ABS_RX, ABS_RY, ABS_X, ABS_Y };
  76
  77static const short tmdc_btn_pad[TMDC_BTN] =
  78        { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_START, BTN_SELECT, BTN_TL, BTN_TR };
  79static const short tmdc_btn_joy[TMDC_BTN] =
  80        { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_THUMB2, BTN_PINKIE,
  81          BTN_BASE3, BTN_BASE4, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z };
  82static const short tmdc_btn_fm[TMDC_BTN] =
  83        { BTN_TRIGGER, BTN_C, BTN_B, BTN_A, BTN_THUMB, BTN_X, BTN_Y, BTN_Z, BTN_TOP, BTN_TOP2 };
  84static const short tmdc_btn_at[TMDC_BTN] =
  85        { BTN_TRIGGER, BTN_THUMB2, BTN_PINKIE, BTN_THUMB, BTN_BASE6, BTN_BASE5, BTN_BASE4,
  86          BTN_BASE3, BTN_BASE2, BTN_BASE };
  87
  88static const struct {
  89        int x;
  90        int y;
  91} tmdc_hat_to_axis[] = {{ 0, 0}, { 1, 0}, { 0,-1}, {-1, 0}, { 0, 1}};
  92
  93static const struct tmdc_model {
  94        unsigned char id;
  95        const char *name;
  96        char abs;
  97        char hats;
  98        char btnc[4];
  99        char btno[4];
 100        const signed char *axes;
 101        const short *buttons;
 102} tmdc_models[] = {
 103        {   1, "ThrustMaster Millenium 3D Inceptor",      6, 2, { 4, 2 }, { 4, 6 }, tmdc_abs, tmdc_btn_joy },
 104        {   3, "ThrustMaster Rage 3D Gamepad",            2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
 105        {   4, "ThrustMaster Attack Throttle",            5, 2, { 4, 6 }, { 4, 2 }, tmdc_abs_at, tmdc_btn_at },
 106        {   8, "ThrustMaster FragMaster",                 4, 0, { 8, 2 }, { 0, 0 }, tmdc_abs_fm, tmdc_btn_fm },
 107        { 163, "Thrustmaster Fusion GamePad",             2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
 108        {   0, "Unknown %d-axis, %d-button TM device %d", 0, 0, { 0, 0 }, { 0, 0 }, tmdc_abs, tmdc_btn_joy }
 109};
 110
 111
 112struct tmdc_port {
 113        struct input_dev *dev;
 114        char name[64];
 115        char phys[32];
 116        int mode;
 117        const signed char *abs;
 118        const short *btn;
 119        unsigned char absc;
 120        unsigned char btnc[4];
 121        unsigned char btno[4];
 122};
 123
 124struct tmdc {
 125        struct gameport *gameport;
 126        struct tmdc_port *port[2];
 127#if 0
 128        struct input_dev *dev[2];
 129        char name[2][64];
 130        char phys[2][32];
 131        int mode[2];
 132        signed char *abs[2];
 133        short *btn[2];
 134        unsigned char absc[2];
 135        unsigned char btnc[2][4];
 136        unsigned char btno[2][4];
 137#endif
 138        int reads;
 139        int bads;
 140        unsigned char exists;
 141};
 142
 143/*
 144 * tmdc_read_packet() reads a ThrustMaster packet.
 145 */
 146
 147static int tmdc_read_packet(struct gameport *gameport, unsigned char data[2][TMDC_MAX_LENGTH])
 148{
 149        unsigned char u, v, w, x;
 150        unsigned long flags;
 151        int i[2], j[2], t[2], p, k;
 152
 153        p = gameport_time(gameport, TMDC_MAX_STROBE);
 154
 155        for (k = 0; k < 2; k++) {
 156                t[k] = gameport_time(gameport, TMDC_MAX_START);
 157                i[k] = j[k] = 0;
 158        }
 159
 160        local_irq_save(flags);
 161        gameport_trigger(gameport);
 162
 163        w = gameport_read(gameport) >> 4;
 164
 165        do {
 166                x = w;
 167                w = gameport_read(gameport) >> 4;
 168
 169                for (k = 0, v = w, u = x; k < 2; k++, v >>= 2, u >>= 2) {
 170                        if (~v & u & 2) {
 171                                if (t[k] <= 0 || i[k] >= TMDC_MAX_LENGTH) continue;
 172                                t[k] = p;
 173                                if (j[k] == 0) {                                 /* Start bit */
 174                                        if (~v & 1) t[k] = 0;
 175                                        data[k][i[k]] = 0; j[k]++; continue;
 176                                }
 177                                if (j[k] == 9) {                                /* Stop bit */
 178                                        if (v & 1) t[k] = 0;
 179                                        j[k] = 0; i[k]++; continue;
 180                                }
 181                                data[k][i[k]] |= (~v & 1) << (j[k]++ - 1);      /* Data bit */
 182                        }
 183                        t[k]--;
 184                }
 185        } while (t[0] > 0 || t[1] > 0);
 186
 187        local_irq_restore(flags);
 188
 189        return (i[0] == TMDC_MAX_LENGTH) | ((i[1] == TMDC_MAX_LENGTH) << 1);
 190}
 191
 192static int tmdc_parse_packet(struct tmdc_port *port, unsigned char *data)
 193{
 194        int i, k, l;
 195
 196        if (data[TMDC_BYTE_ID] != port->mode)
 197                return -1;
 198
 199        for (i = 0; i < port->absc; i++) {
 200                if (port->abs[i] < 0)
 201                        return 0;
 202
 203                input_report_abs(port->dev, port->abs[i], data[tmdc_byte_a[i]]);
 204        }
 205
 206        switch (port->mode) {
 207
 208                case TMDC_MODE_M3DI:
 209
 210                        i = tmdc_byte_d[0];
 211                        input_report_abs(port->dev, ABS_HAT0X, ((data[i] >> 3) & 1) - ((data[i] >> 1) & 1));
 212                        input_report_abs(port->dev, ABS_HAT0Y, ((data[i] >> 2) & 1) - ( data[i]       & 1));
 213                        break;
 214
 215                case TMDC_MODE_AT:
 216
 217                        i = tmdc_byte_a[3];
 218                        input_report_abs(port->dev, ABS_HAT0X, tmdc_hat_to_axis[(data[i] - 141) / 25].x);
 219                        input_report_abs(port->dev, ABS_HAT0Y, tmdc_hat_to_axis[(data[i] - 141) / 25].y);
 220                        break;
 221
 222        }
 223
 224        for (k = l = 0; k < 4; k++) {
 225                for (i = 0; i < port->btnc[k]; i++)
 226                        input_report_key(port->dev, port->btn[i + l],
 227                                ((data[tmdc_byte_d[k]] >> (i + port->btno[k])) & 1));
 228                l += port->btnc[k];
 229        }
 230
 231        input_sync(port->dev);
 232
 233        return 0;
 234}
 235
 236/*
 237 * tmdc_poll() reads and analyzes ThrustMaster joystick data.
 238 */
 239
 240static void tmdc_poll(struct gameport *gameport)
 241{
 242        unsigned char data[2][TMDC_MAX_LENGTH];
 243        struct tmdc *tmdc = gameport_get_drvdata(gameport);
 244        unsigned char r, bad = 0;
 245        int i;
 246
 247        tmdc->reads++;
 248
 249        if ((r = tmdc_read_packet(tmdc->gameport, data)) != tmdc->exists)
 250                bad = 1;
 251        else {
 252                for (i = 0; i < 2; i++) {
 253                        if (r & (1 << i) & tmdc->exists) {
 254
 255                                if (tmdc_parse_packet(tmdc->port[i], data[i]))
 256                                        bad = 1;
 257                        }
 258                }
 259        }
 260
 261        tmdc->bads += bad;
 262}
 263
 264static int tmdc_open(struct input_dev *dev)
 265{
 266        struct tmdc *tmdc = input_get_drvdata(dev);
 267
 268        gameport_start_polling(tmdc->gameport);
 269        return 0;
 270}
 271
 272static void tmdc_close(struct input_dev *dev)
 273{
 274        struct tmdc *tmdc = input_get_drvdata(dev);
 275
 276        gameport_stop_polling(tmdc->gameport);
 277}
 278
 279static int tmdc_setup_port(struct tmdc *tmdc, int idx, unsigned char *data)
 280{
 281        const struct tmdc_model *model;
 282        struct tmdc_port *port;
 283        struct input_dev *input_dev;
 284        int i, j, b = 0;
 285        int err;
 286
 287        tmdc->port[idx] = port = kzalloc(sizeof (struct tmdc_port), GFP_KERNEL);
 288        input_dev = input_allocate_device();
 289        if (!port || !input_dev) {
 290                err = -ENOMEM;
 291                goto fail;
 292        }
 293
 294        port->mode = data[TMDC_BYTE_ID];
 295
 296        for (model = tmdc_models; model->id && model->id != port->mode; model++)
 297                /* empty */;
 298
 299        port->abs = model->axes;
 300        port->btn = model->buttons;
 301
 302        if (!model->id) {
 303                port->absc = data[TMDC_BYTE_DEF] >> 4;
 304                for (i = 0; i < 4; i++)
 305                        port->btnc[i] = i < (data[TMDC_BYTE_DEF] & 0xf) ? 8 : 0;
 306        } else {
 307                port->absc = model->abs;
 308                for (i = 0; i < 4; i++)
 309                        port->btnc[i] = model->btnc[i];
 310        }
 311
 312        for (i = 0; i < 4; i++)
 313                port->btno[i] = model->btno[i];
 314
 315        snprintf(port->name, sizeof(port->name), model->name,
 316                 port->absc, (data[TMDC_BYTE_DEF] & 0xf) << 3, port->mode);
 317        snprintf(port->phys, sizeof(port->phys), "%s/input%d", tmdc->gameport->phys, i);
 318
 319        port->dev = input_dev;
 320
 321        input_dev->name = port->name;
 322        input_dev->phys = port->phys;
 323        input_dev->id.bustype = BUS_GAMEPORT;
 324        input_dev->id.vendor = GAMEPORT_ID_VENDOR_THRUSTMASTER;
 325        input_dev->id.product = model->id;
 326        input_dev->id.version = 0x0100;
 327        input_dev->dev.parent = &tmdc->gameport->dev;
 328
 329        input_set_drvdata(input_dev, tmdc);
 330
 331        input_dev->open = tmdc_open;
 332        input_dev->close = tmdc_close;
 333
 334        input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
 335
 336        for (i = 0; i < port->absc && i < TMDC_ABS; i++)
 337                if (port->abs[i] >= 0)
 338                        input_set_abs_params(input_dev, port->abs[i], 8, 248, 2, 4);
 339
 340        for (i = 0; i < model->hats && i < TMDC_ABS_HAT; i++)
 341                input_set_abs_params(input_dev, tmdc_abs_hat[i], -1, 1, 0, 0);
 342
 343        for (i = 0; i < 4; i++) {
 344                for (j = 0; j < port->btnc[i] && j < TMDC_BTN; j++)
 345                        set_bit(port->btn[j + b], input_dev->keybit);
 346                b += port->btnc[i];
 347        }
 348
 349        err = input_register_device(port->dev);
 350        if (err)
 351                goto fail;
 352
 353        return 0;
 354
 355 fail:  input_free_device(input_dev);
 356        kfree(port);
 357        return err;
 358}
 359
 360/*
 361 * tmdc_probe() probes for ThrustMaster type joysticks.
 362 */
 363
 364static int tmdc_connect(struct gameport *gameport, struct gameport_driver *drv)
 365{
 366        unsigned char data[2][TMDC_MAX_LENGTH];
 367        struct tmdc *tmdc;
 368        int i;
 369        int err;
 370
 371        if (!(tmdc = kzalloc(sizeof(struct tmdc), GFP_KERNEL)))
 372                return -ENOMEM;
 373
 374        tmdc->gameport = gameport;
 375
 376        gameport_set_drvdata(gameport, tmdc);
 377
 378        err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
 379        if (err)
 380                goto fail1;
 381
 382        if (!(tmdc->exists = tmdc_read_packet(gameport, data))) {
 383                err = -ENODEV;
 384                goto fail2;
 385        }
 386
 387        gameport_set_poll_handler(gameport, tmdc_poll);
 388        gameport_set_poll_interval(gameport, 20);
 389
 390        for (i = 0; i < 2; i++) {
 391                if (tmdc->exists & (1 << i)) {
 392
 393                        err = tmdc_setup_port(tmdc, i, data[i]);
 394                        if (err)
 395                                goto fail3;
 396                }
 397        }
 398
 399        return 0;
 400
 401 fail3: while (--i >= 0) {
 402                if (tmdc->port[i]) {
 403                        input_unregister_device(tmdc->port[i]->dev);
 404                        kfree(tmdc->port[i]);
 405                }
 406        }
 407 fail2: gameport_close(gameport);
 408 fail1: gameport_set_drvdata(gameport, NULL);
 409        kfree(tmdc);
 410        return err;
 411}
 412
 413static void tmdc_disconnect(struct gameport *gameport)
 414{
 415        struct tmdc *tmdc = gameport_get_drvdata(gameport);
 416        int i;
 417
 418        for (i = 0; i < 2; i++) {
 419                if (tmdc->port[i]) {
 420                        input_unregister_device(tmdc->port[i]->dev);
 421                        kfree(tmdc->port[i]);
 422                }
 423        }
 424        gameport_close(gameport);
 425        gameport_set_drvdata(gameport, NULL);
 426        kfree(tmdc);
 427}
 428
 429static struct gameport_driver tmdc_drv = {
 430        .driver         = {
 431                .name   = "tmdc",
 432                .owner  = THIS_MODULE,
 433        },
 434        .description    = DRIVER_DESC,
 435        .connect        = tmdc_connect,
 436        .disconnect     = tmdc_disconnect,
 437};
 438
 439module_gameport_driver(tmdc_drv);
 440