linux/drivers/md/bcache/bcache.h
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   1#ifndef _BCACHE_H
   2#define _BCACHE_H
   3
   4/*
   5 * SOME HIGH LEVEL CODE DOCUMENTATION:
   6 *
   7 * Bcache mostly works with cache sets, cache devices, and backing devices.
   8 *
   9 * Support for multiple cache devices hasn't quite been finished off yet, but
  10 * it's about 95% plumbed through. A cache set and its cache devices is sort of
  11 * like a md raid array and its component devices. Most of the code doesn't care
  12 * about individual cache devices, the main abstraction is the cache set.
  13 *
  14 * Multiple cache devices is intended to give us the ability to mirror dirty
  15 * cached data and metadata, without mirroring clean cached data.
  16 *
  17 * Backing devices are different, in that they have a lifetime independent of a
  18 * cache set. When you register a newly formatted backing device it'll come up
  19 * in passthrough mode, and then you can attach and detach a backing device from
  20 * a cache set at runtime - while it's mounted and in use. Detaching implicitly
  21 * invalidates any cached data for that backing device.
  22 *
  23 * A cache set can have multiple (many) backing devices attached to it.
  24 *
  25 * There's also flash only volumes - this is the reason for the distinction
  26 * between struct cached_dev and struct bcache_device. A flash only volume
  27 * works much like a bcache device that has a backing device, except the
  28 * "cached" data is always dirty. The end result is that we get thin
  29 * provisioning with very little additional code.
  30 *
  31 * Flash only volumes work but they're not production ready because the moving
  32 * garbage collector needs more work. More on that later.
  33 *
  34 * BUCKETS/ALLOCATION:
  35 *
  36 * Bcache is primarily designed for caching, which means that in normal
  37 * operation all of our available space will be allocated. Thus, we need an
  38 * efficient way of deleting things from the cache so we can write new things to
  39 * it.
  40 *
  41 * To do this, we first divide the cache device up into buckets. A bucket is the
  42 * unit of allocation; they're typically around 1 mb - anywhere from 128k to 2M+
  43 * works efficiently.
  44 *
  45 * Each bucket has a 16 bit priority, and an 8 bit generation associated with
  46 * it. The gens and priorities for all the buckets are stored contiguously and
  47 * packed on disk (in a linked list of buckets - aside from the superblock, all
  48 * of bcache's metadata is stored in buckets).
  49 *
  50 * The priority is used to implement an LRU. We reset a bucket's priority when
  51 * we allocate it or on cache it, and every so often we decrement the priority
  52 * of each bucket. It could be used to implement something more sophisticated,
  53 * if anyone ever gets around to it.
  54 *
  55 * The generation is used for invalidating buckets. Each pointer also has an 8
  56 * bit generation embedded in it; for a pointer to be considered valid, its gen
  57 * must match the gen of the bucket it points into.  Thus, to reuse a bucket all
  58 * we have to do is increment its gen (and write its new gen to disk; we batch
  59 * this up).
  60 *
  61 * Bcache is entirely COW - we never write twice to a bucket, even buckets that
  62 * contain metadata (including btree nodes).
  63 *
  64 * THE BTREE:
  65 *
  66 * Bcache is in large part design around the btree.
  67 *
  68 * At a high level, the btree is just an index of key -> ptr tuples.
  69 *
  70 * Keys represent extents, and thus have a size field. Keys also have a variable
  71 * number of pointers attached to them (potentially zero, which is handy for
  72 * invalidating the cache).
  73 *
  74 * The key itself is an inode:offset pair. The inode number corresponds to a
  75 * backing device or a flash only volume. The offset is the ending offset of the
  76 * extent within the inode - not the starting offset; this makes lookups
  77 * slightly more convenient.
  78 *
  79 * Pointers contain the cache device id, the offset on that device, and an 8 bit
  80 * generation number. More on the gen later.
  81 *
  82 * Index lookups are not fully abstracted - cache lookups in particular are
  83 * still somewhat mixed in with the btree code, but things are headed in that
  84 * direction.
  85 *
  86 * Updates are fairly well abstracted, though. There are two different ways of
  87 * updating the btree; insert and replace.
  88 *
  89 * BTREE_INSERT will just take a list of keys and insert them into the btree -
  90 * overwriting (possibly only partially) any extents they overlap with. This is
  91 * used to update the index after a write.
  92 *
  93 * BTREE_REPLACE is really cmpxchg(); it inserts a key into the btree iff it is
  94 * overwriting a key that matches another given key. This is used for inserting
  95 * data into the cache after a cache miss, and for background writeback, and for
  96 * the moving garbage collector.
  97 *
  98 * There is no "delete" operation; deleting things from the index is
  99 * accomplished by either by invalidating pointers (by incrementing a bucket's
 100 * gen) or by inserting a key with 0 pointers - which will overwrite anything
 101 * previously present at that location in the index.
 102 *
 103 * This means that there are always stale/invalid keys in the btree. They're
 104 * filtered out by the code that iterates through a btree node, and removed when
 105 * a btree node is rewritten.
 106 *
 107 * BTREE NODES:
 108 *
 109 * Our unit of allocation is a bucket, and we we can't arbitrarily allocate and
 110 * free smaller than a bucket - so, that's how big our btree nodes are.
 111 *
 112 * (If buckets are really big we'll only use part of the bucket for a btree node
 113 * - no less than 1/4th - but a bucket still contains no more than a single
 114 * btree node. I'd actually like to change this, but for now we rely on the
 115 * bucket's gen for deleting btree nodes when we rewrite/split a node.)
 116 *
 117 * Anyways, btree nodes are big - big enough to be inefficient with a textbook
 118 * btree implementation.
 119 *
 120 * The way this is solved is that btree nodes are internally log structured; we
 121 * can append new keys to an existing btree node without rewriting it. This
 122 * means each set of keys we write is sorted, but the node is not.
 123 *
 124 * We maintain this log structure in memory - keeping 1Mb of keys sorted would
 125 * be expensive, and we have to distinguish between the keys we have written and
 126 * the keys we haven't. So to do a lookup in a btree node, we have to search
 127 * each sorted set. But we do merge written sets together lazily, so the cost of
 128 * these extra searches is quite low (normally most of the keys in a btree node
 129 * will be in one big set, and then there'll be one or two sets that are much
 130 * smaller).
 131 *
 132 * This log structure makes bcache's btree more of a hybrid between a
 133 * conventional btree and a compacting data structure, with some of the
 134 * advantages of both.
 135 *
 136 * GARBAGE COLLECTION:
 137 *
 138 * We can't just invalidate any bucket - it might contain dirty data or
 139 * metadata. If it once contained dirty data, other writes might overwrite it
 140 * later, leaving no valid pointers into that bucket in the index.
 141 *
 142 * Thus, the primary purpose of garbage collection is to find buckets to reuse.
 143 * It also counts how much valid data it each bucket currently contains, so that
 144 * allocation can reuse buckets sooner when they've been mostly overwritten.
 145 *
 146 * It also does some things that are really internal to the btree
 147 * implementation. If a btree node contains pointers that are stale by more than
 148 * some threshold, it rewrites the btree node to avoid the bucket's generation
 149 * wrapping around. It also merges adjacent btree nodes if they're empty enough.
 150 *
 151 * THE JOURNAL:
 152 *
 153 * Bcache's journal is not necessary for consistency; we always strictly
 154 * order metadata writes so that the btree and everything else is consistent on
 155 * disk in the event of an unclean shutdown, and in fact bcache had writeback
 156 * caching (with recovery from unclean shutdown) before journalling was
 157 * implemented.
 158 *
 159 * Rather, the journal is purely a performance optimization; we can't complete a
 160 * write until we've updated the index on disk, otherwise the cache would be
 161 * inconsistent in the event of an unclean shutdown. This means that without the
 162 * journal, on random write workloads we constantly have to update all the leaf
 163 * nodes in the btree, and those writes will be mostly empty (appending at most
 164 * a few keys each) - highly inefficient in terms of amount of metadata writes,
 165 * and it puts more strain on the various btree resorting/compacting code.
 166 *
 167 * The journal is just a log of keys we've inserted; on startup we just reinsert
 168 * all the keys in the open journal entries. That means that when we're updating
 169 * a node in the btree, we can wait until a 4k block of keys fills up before
 170 * writing them out.
 171 *
 172 * For simplicity, we only journal updates to leaf nodes; updates to parent
 173 * nodes are rare enough (since our leaf nodes are huge) that it wasn't worth
 174 * the complexity to deal with journalling them (in particular, journal replay)
 175 * - updates to non leaf nodes just happen synchronously (see btree_split()).
 176 */
 177
 178#define pr_fmt(fmt) "bcache: %s() " fmt "\n", __func__
 179
 180#include <linux/bio.h>
 181#include <linux/blktrace_api.h>
 182#include <linux/kobject.h>
 183#include <linux/list.h>
 184#include <linux/mutex.h>
 185#include <linux/rbtree.h>
 186#include <linux/rwsem.h>
 187#include <linux/types.h>
 188#include <linux/workqueue.h>
 189
 190#include "util.h"
 191#include "closure.h"
 192
 193struct bucket {
 194        atomic_t        pin;
 195        uint16_t        prio;
 196        uint8_t         gen;
 197        uint8_t         disk_gen;
 198        uint8_t         last_gc; /* Most out of date gen in the btree */
 199        uint8_t         gc_gen;
 200        uint16_t        gc_mark;
 201};
 202
 203/*
 204 * I'd use bitfields for these, but I don't trust the compiler not to screw me
 205 * as multiple threads touch struct bucket without locking
 206 */
 207
 208BITMASK(GC_MARK,         struct bucket, gc_mark, 0, 2);
 209#define GC_MARK_RECLAIMABLE     0
 210#define GC_MARK_DIRTY           1
 211#define GC_MARK_METADATA        2
 212BITMASK(GC_SECTORS_USED, struct bucket, gc_mark, 2, 14);
 213
 214struct bkey {
 215        uint64_t        high;
 216        uint64_t        low;
 217        uint64_t        ptr[];
 218};
 219
 220/* Enough for a key with 6 pointers */
 221#define BKEY_PAD                8
 222
 223#define BKEY_PADDED(key)                                        \
 224        union { struct bkey key; uint64_t key ## _pad[BKEY_PAD]; }
 225
 226/* Version 0: Cache device
 227 * Version 1: Backing device
 228 * Version 2: Seed pointer into btree node checksum
 229 * Version 3: Cache device with new UUID format
 230 * Version 4: Backing device with data offset
 231 */
 232#define BCACHE_SB_VERSION_CDEV                  0
 233#define BCACHE_SB_VERSION_BDEV                  1
 234#define BCACHE_SB_VERSION_CDEV_WITH_UUID        3
 235#define BCACHE_SB_VERSION_BDEV_WITH_OFFSET      4
 236#define BCACHE_SB_MAX_VERSION                   4
 237
 238#define SB_SECTOR               8
 239#define SB_SIZE                 4096
 240#define SB_LABEL_SIZE           32
 241#define SB_JOURNAL_BUCKETS      256U
 242/* SB_JOURNAL_BUCKETS must be divisible by BITS_PER_LONG */
 243#define MAX_CACHES_PER_SET      8
 244
 245#define BDEV_DATA_START_DEFAULT 16      /* sectors */
 246
 247struct cache_sb {
 248        uint64_t                csum;
 249        uint64_t                offset; /* sector where this sb was written */
 250        uint64_t                version;
 251
 252        uint8_t                 magic[16];
 253
 254        uint8_t                 uuid[16];
 255        union {
 256                uint8_t         set_uuid[16];
 257                uint64_t        set_magic;
 258        };
 259        uint8_t                 label[SB_LABEL_SIZE];
 260
 261        uint64_t                flags;
 262        uint64_t                seq;
 263        uint64_t                pad[8];
 264
 265        union {
 266        struct {
 267                /* Cache devices */
 268                uint64_t        nbuckets;       /* device size */
 269
 270                uint16_t        block_size;     /* sectors */
 271                uint16_t        bucket_size;    /* sectors */
 272
 273                uint16_t        nr_in_set;
 274                uint16_t        nr_this_dev;
 275        };
 276        struct {
 277                /* Backing devices */
 278                uint64_t        data_offset;
 279
 280                /*
 281                 * block_size from the cache device section is still used by
 282                 * backing devices, so don't add anything here until we fix
 283                 * things to not need it for backing devices anymore
 284                 */
 285        };
 286        };
 287
 288        uint32_t                last_mount;     /* time_t */
 289
 290        uint16_t                first_bucket;
 291        union {
 292                uint16_t        njournal_buckets;
 293                uint16_t        keys;
 294        };
 295        uint64_t                d[SB_JOURNAL_BUCKETS];  /* journal buckets */
 296};
 297
 298BITMASK(CACHE_SYNC,             struct cache_sb, flags, 0, 1);
 299BITMASK(CACHE_DISCARD,          struct cache_sb, flags, 1, 1);
 300BITMASK(CACHE_REPLACEMENT,      struct cache_sb, flags, 2, 3);
 301#define CACHE_REPLACEMENT_LRU   0U
 302#define CACHE_REPLACEMENT_FIFO  1U
 303#define CACHE_REPLACEMENT_RANDOM 2U
 304
 305BITMASK(BDEV_CACHE_MODE,        struct cache_sb, flags, 0, 4);
 306#define CACHE_MODE_WRITETHROUGH 0U
 307#define CACHE_MODE_WRITEBACK    1U
 308#define CACHE_MODE_WRITEAROUND  2U
 309#define CACHE_MODE_NONE         3U
 310BITMASK(BDEV_STATE,             struct cache_sb, flags, 61, 2);
 311#define BDEV_STATE_NONE         0U
 312#define BDEV_STATE_CLEAN        1U
 313#define BDEV_STATE_DIRTY        2U
 314#define BDEV_STATE_STALE        3U
 315
 316/* Version 1: Seed pointer into btree node checksum
 317 */
 318#define BCACHE_BSET_VERSION     1
 319
 320/*
 321 * This is the on disk format for btree nodes - a btree node on disk is a list
 322 * of these; within each set the keys are sorted
 323 */
 324struct bset {
 325        uint64_t                csum;
 326        uint64_t                magic;
 327        uint64_t                seq;
 328        uint32_t                version;
 329        uint32_t                keys;
 330
 331        union {
 332                struct bkey     start[0];
 333                uint64_t        d[0];
 334        };
 335};
 336
 337/*
 338 * On disk format for priorities and gens - see super.c near prio_write() for
 339 * more.
 340 */
 341struct prio_set {
 342        uint64_t                csum;
 343        uint64_t                magic;
 344        uint64_t                seq;
 345        uint32_t                version;
 346        uint32_t                pad;
 347
 348        uint64_t                next_bucket;
 349
 350        struct bucket_disk {
 351                uint16_t        prio;
 352                uint8_t         gen;
 353        } __attribute((packed)) data[];
 354};
 355
 356struct uuid_entry {
 357        union {
 358                struct {
 359                        uint8_t         uuid[16];
 360                        uint8_t         label[32];
 361                        uint32_t        first_reg;
 362                        uint32_t        last_reg;
 363                        uint32_t        invalidated;
 364
 365                        uint32_t        flags;
 366                        /* Size of flash only volumes */
 367                        uint64_t        sectors;
 368                };
 369
 370                uint8_t pad[128];
 371        };
 372};
 373
 374BITMASK(UUID_FLASH_ONLY,        struct uuid_entry, flags, 0, 1);
 375
 376#include "journal.h"
 377#include "stats.h"
 378struct search;
 379struct btree;
 380struct keybuf;
 381
 382struct keybuf_key {
 383        struct rb_node          node;
 384        BKEY_PADDED(key);
 385        void                    *private;
 386};
 387
 388typedef bool (keybuf_pred_fn)(struct keybuf *, struct bkey *);
 389
 390struct keybuf {
 391        keybuf_pred_fn          *key_predicate;
 392
 393        struct bkey             last_scanned;
 394        spinlock_t              lock;
 395
 396        /*
 397         * Beginning and end of range in rb tree - so that we can skip taking
 398         * lock and checking the rb tree when we need to check for overlapping
 399         * keys.
 400         */
 401        struct bkey             start;
 402        struct bkey             end;
 403
 404        struct rb_root          keys;
 405
 406#define KEYBUF_NR               100
 407        DECLARE_ARRAY_ALLOCATOR(struct keybuf_key, freelist, KEYBUF_NR);
 408};
 409
 410struct bio_split_pool {
 411        struct bio_set          *bio_split;
 412        mempool_t               *bio_split_hook;
 413};
 414
 415struct bio_split_hook {
 416        struct closure          cl;
 417        struct bio_split_pool   *p;
 418        struct bio              *bio;
 419        bio_end_io_t            *bi_end_io;
 420        void                    *bi_private;
 421};
 422
 423struct bcache_device {
 424        struct closure          cl;
 425
 426        struct kobject          kobj;
 427
 428        struct cache_set        *c;
 429        unsigned                id;
 430#define BCACHEDEVNAME_SIZE      12
 431        char                    name[BCACHEDEVNAME_SIZE];
 432
 433        struct gendisk          *disk;
 434
 435        /* If nonzero, we're closing */
 436        atomic_t                closing;
 437
 438        /* If nonzero, we're detaching/unregistering from cache set */
 439        atomic_t                detaching;
 440        int                     flush_done;
 441
 442        atomic_long_t           sectors_dirty;
 443        unsigned long           sectors_dirty_gc;
 444        unsigned long           sectors_dirty_last;
 445        long                    sectors_dirty_derivative;
 446
 447        mempool_t               *unaligned_bvec;
 448        struct bio_set          *bio_split;
 449
 450        unsigned                data_csum:1;
 451
 452        int (*cache_miss)(struct btree *, struct search *,
 453                          struct bio *, unsigned);
 454        int (*ioctl) (struct bcache_device *, fmode_t, unsigned, unsigned long);
 455
 456        struct bio_split_pool   bio_split_hook;
 457};
 458
 459struct io {
 460        /* Used to track sequential IO so it can be skipped */
 461        struct hlist_node       hash;
 462        struct list_head        lru;
 463
 464        unsigned long           jiffies;
 465        unsigned                sequential;
 466        sector_t                last;
 467};
 468
 469struct cached_dev {
 470        struct list_head        list;
 471        struct bcache_device    disk;
 472        struct block_device     *bdev;
 473
 474        struct cache_sb         sb;
 475        struct bio              sb_bio;
 476        struct bio_vec          sb_bv[1];
 477        struct closure_with_waitlist sb_write;
 478
 479        /* Refcount on the cache set. Always nonzero when we're caching. */
 480        atomic_t                count;
 481        struct work_struct      detach;
 482
 483        /*
 484         * Device might not be running if it's dirty and the cache set hasn't
 485         * showed up yet.
 486         */
 487        atomic_t                running;
 488
 489        /*
 490         * Writes take a shared lock from start to finish; scanning for dirty
 491         * data to refill the rb tree requires an exclusive lock.
 492         */
 493        struct rw_semaphore     writeback_lock;
 494
 495        /*
 496         * Nonzero, and writeback has a refcount (d->count), iff there is dirty
 497         * data in the cache. Protected by writeback_lock; must have an
 498         * shared lock to set and exclusive lock to clear.
 499         */
 500        atomic_t                has_dirty;
 501
 502        struct bch_ratelimit    writeback_rate;
 503        struct delayed_work     writeback_rate_update;
 504
 505        /*
 506         * Internal to the writeback code, so read_dirty() can keep track of
 507         * where it's at.
 508         */
 509        sector_t                last_read;
 510
 511        /* Limit number of writeback bios in flight */
 512        struct semaphore        in_flight;
 513        struct closure_with_timer writeback;
 514
 515        struct keybuf           writeback_keys;
 516
 517        /* For tracking sequential IO */
 518#define RECENT_IO_BITS  7
 519#define RECENT_IO       (1 << RECENT_IO_BITS)
 520        struct io               io[RECENT_IO];
 521        struct hlist_head       io_hash[RECENT_IO + 1];
 522        struct list_head        io_lru;
 523        spinlock_t              io_lock;
 524
 525        struct cache_accounting accounting;
 526
 527        /* The rest of this all shows up in sysfs */
 528        unsigned                sequential_cutoff;
 529        unsigned                readahead;
 530
 531        unsigned                sequential_merge:1;
 532        unsigned                verify:1;
 533
 534        unsigned                writeback_metadata:1;
 535        unsigned                writeback_running:1;
 536        unsigned char           writeback_percent;
 537        unsigned                writeback_delay;
 538
 539        int                     writeback_rate_change;
 540        int64_t                 writeback_rate_derivative;
 541        uint64_t                writeback_rate_target;
 542
 543        unsigned                writeback_rate_update_seconds;
 544        unsigned                writeback_rate_d_term;
 545        unsigned                writeback_rate_p_term_inverse;
 546        unsigned                writeback_rate_d_smooth;
 547};
 548
 549enum alloc_watermarks {
 550        WATERMARK_PRIO,
 551        WATERMARK_METADATA,
 552        WATERMARK_MOVINGGC,
 553        WATERMARK_NONE,
 554        WATERMARK_MAX
 555};
 556
 557struct cache {
 558        struct cache_set        *set;
 559        struct cache_sb         sb;
 560        struct bio              sb_bio;
 561        struct bio_vec          sb_bv[1];
 562
 563        struct kobject          kobj;
 564        struct block_device     *bdev;
 565
 566        unsigned                watermark[WATERMARK_MAX];
 567
 568        struct closure          alloc;
 569        struct workqueue_struct *alloc_workqueue;
 570
 571        struct closure          prio;
 572        struct prio_set         *disk_buckets;
 573
 574        /*
 575         * When allocating new buckets, prio_write() gets first dibs - since we
 576         * may not be allocate at all without writing priorities and gens.
 577         * prio_buckets[] contains the last buckets we wrote priorities to (so
 578         * gc can mark them as metadata), prio_next[] contains the buckets
 579         * allocated for the next prio write.
 580         */
 581        uint64_t                *prio_buckets;
 582        uint64_t                *prio_last_buckets;
 583
 584        /*
 585         * free: Buckets that are ready to be used
 586         *
 587         * free_inc: Incoming buckets - these are buckets that currently have
 588         * cached data in them, and we can't reuse them until after we write
 589         * their new gen to disk. After prio_write() finishes writing the new
 590         * gens/prios, they'll be moved to the free list (and possibly discarded
 591         * in the process)
 592         *
 593         * unused: GC found nothing pointing into these buckets (possibly
 594         * because all the data they contained was overwritten), so we only
 595         * need to discard them before they can be moved to the free list.
 596         */
 597        DECLARE_FIFO(long, free);
 598        DECLARE_FIFO(long, free_inc);
 599        DECLARE_FIFO(long, unused);
 600
 601        size_t                  fifo_last_bucket;
 602
 603        /* Allocation stuff: */
 604        struct bucket           *buckets;
 605
 606        DECLARE_HEAP(struct bucket *, heap);
 607
 608        /*
 609         * max(gen - disk_gen) for all buckets. When it gets too big we have to
 610         * call prio_write() to keep gens from wrapping.
 611         */
 612        uint8_t                 need_save_prio;
 613        unsigned                gc_move_threshold;
 614
 615        /*
 616         * If nonzero, we know we aren't going to find any buckets to invalidate
 617         * until a gc finishes - otherwise we could pointlessly burn a ton of
 618         * cpu
 619         */
 620        unsigned                invalidate_needs_gc:1;
 621
 622        bool                    discard; /* Get rid of? */
 623
 624        /*
 625         * We preallocate structs for issuing discards to buckets, and keep them
 626         * on this list when they're not in use; do_discard() issues discards
 627         * whenever there's work to do and is called by free_some_buckets() and
 628         * when a discard finishes.
 629         */
 630        atomic_t                discards_in_flight;
 631        struct list_head        discards;
 632
 633        struct journal_device   journal;
 634
 635        /* The rest of this all shows up in sysfs */
 636#define IO_ERROR_SHIFT          20
 637        atomic_t                io_errors;
 638        atomic_t                io_count;
 639
 640        atomic_long_t           meta_sectors_written;
 641        atomic_long_t           btree_sectors_written;
 642        atomic_long_t           sectors_written;
 643
 644        struct bio_split_pool   bio_split_hook;
 645};
 646
 647struct gc_stat {
 648        size_t                  nodes;
 649        size_t                  key_bytes;
 650
 651        size_t                  nkeys;
 652        uint64_t                data;   /* sectors */
 653        uint64_t                dirty;  /* sectors */
 654        unsigned                in_use; /* percent */
 655};
 656
 657/*
 658 * Flag bits, for how the cache set is shutting down, and what phase it's at:
 659 *
 660 * CACHE_SET_UNREGISTERING means we're not just shutting down, we're detaching
 661 * all the backing devices first (their cached data gets invalidated, and they
 662 * won't automatically reattach).
 663 *
 664 * CACHE_SET_STOPPING always gets set first when we're closing down a cache set;
 665 * we'll continue to run normally for awhile with CACHE_SET_STOPPING set (i.e.
 666 * flushing dirty data).
 667 *
 668 * CACHE_SET_STOPPING_2 gets set at the last phase, when it's time to shut down
 669 * the allocation thread.
 670 */
 671#define CACHE_SET_UNREGISTERING         0
 672#define CACHE_SET_STOPPING              1
 673#define CACHE_SET_STOPPING_2            2
 674
 675struct cache_set {
 676        struct closure          cl;
 677
 678        struct list_head        list;
 679        struct kobject          kobj;
 680        struct kobject          internal;
 681        struct dentry           *debug;
 682        struct cache_accounting accounting;
 683
 684        unsigned long           flags;
 685
 686        struct cache_sb         sb;
 687
 688        struct cache            *cache[MAX_CACHES_PER_SET];
 689        struct cache            *cache_by_alloc[MAX_CACHES_PER_SET];
 690        int                     caches_loaded;
 691
 692        struct bcache_device    **devices;
 693        struct list_head        cached_devs;
 694        uint64_t                cached_dev_sectors;
 695        struct closure          caching;
 696
 697        struct closure_with_waitlist sb_write;
 698
 699        mempool_t               *search;
 700        mempool_t               *bio_meta;
 701        struct bio_set          *bio_split;
 702
 703        /* For the btree cache */
 704        struct shrinker         shrink;
 705
 706        /* For the allocator itself */
 707        wait_queue_head_t       alloc_wait;
 708
 709        /* For the btree cache and anything allocation related */
 710        struct mutex            bucket_lock;
 711
 712        /* log2(bucket_size), in sectors */
 713        unsigned short          bucket_bits;
 714
 715        /* log2(block_size), in sectors */
 716        unsigned short          block_bits;
 717
 718        /*
 719         * Default number of pages for a new btree node - may be less than a
 720         * full bucket
 721         */
 722        unsigned                btree_pages;
 723
 724        /*
 725         * Lists of struct btrees; lru is the list for structs that have memory
 726         * allocated for actual btree node, freed is for structs that do not.
 727         *
 728         * We never free a struct btree, except on shutdown - we just put it on
 729         * the btree_cache_freed list and reuse it later. This simplifies the
 730         * code, and it doesn't cost us much memory as the memory usage is
 731         * dominated by buffers that hold the actual btree node data and those
 732         * can be freed - and the number of struct btrees allocated is
 733         * effectively bounded.
 734         *
 735         * btree_cache_freeable effectively is a small cache - we use it because
 736         * high order page allocations can be rather expensive, and it's quite
 737         * common to delete and allocate btree nodes in quick succession. It
 738         * should never grow past ~2-3 nodes in practice.
 739         */
 740        struct list_head        btree_cache;
 741        struct list_head        btree_cache_freeable;
 742        struct list_head        btree_cache_freed;
 743
 744        /* Number of elements in btree_cache + btree_cache_freeable lists */
 745        unsigned                bucket_cache_used;
 746
 747        /*
 748         * If we need to allocate memory for a new btree node and that
 749         * allocation fails, we can cannibalize another node in the btree cache
 750         * to satisfy the allocation. However, only one thread can be doing this
 751         * at a time, for obvious reasons - try_harder and try_wait are
 752         * basically a lock for this that we can wait on asynchronously. The
 753         * btree_root() macro releases the lock when it returns.
 754         */
 755        struct closure          *try_harder;
 756        struct closure_waitlist try_wait;
 757        uint64_t                try_harder_start;
 758
 759        /*
 760         * When we free a btree node, we increment the gen of the bucket the
 761         * node is in - but we can't rewrite the prios and gens until we
 762         * finished whatever it is we were doing, otherwise after a crash the
 763         * btree node would be freed but for say a split, we might not have the
 764         * pointers to the new nodes inserted into the btree yet.
 765         *
 766         * This is a refcount that blocks prio_write() until the new keys are
 767         * written.
 768         */
 769        atomic_t                prio_blocked;
 770        struct closure_waitlist bucket_wait;
 771
 772        /*
 773         * For any bio we don't skip we subtract the number of sectors from
 774         * rescale; when it hits 0 we rescale all the bucket priorities.
 775         */
 776        atomic_t                rescale;
 777        /*
 778         * When we invalidate buckets, we use both the priority and the amount
 779         * of good data to determine which buckets to reuse first - to weight
 780         * those together consistently we keep track of the smallest nonzero
 781         * priority of any bucket.
 782         */
 783        uint16_t                min_prio;
 784
 785        /*
 786         * max(gen - gc_gen) for all buckets. When it gets too big we have to gc
 787         * to keep gens from wrapping around.
 788         */
 789        uint8_t                 need_gc;
 790        struct gc_stat          gc_stats;
 791        size_t                  nbuckets;
 792
 793        struct closure_with_waitlist gc;
 794        /* Where in the btree gc currently is */
 795        struct bkey             gc_done;
 796
 797        /*
 798         * The allocation code needs gc_mark in struct bucket to be correct, but
 799         * it's not while a gc is in progress. Protected by bucket_lock.
 800         */
 801        int                     gc_mark_valid;
 802
 803        /* Counts how many sectors bio_insert has added to the cache */
 804        atomic_t                sectors_to_gc;
 805
 806        struct closure          moving_gc;
 807        struct closure_waitlist moving_gc_wait;
 808        struct keybuf           moving_gc_keys;
 809        /* Number of moving GC bios in flight */
 810        atomic_t                in_flight;
 811
 812        struct btree            *root;
 813
 814#ifdef CONFIG_BCACHE_DEBUG
 815        struct btree            *verify_data;
 816        struct mutex            verify_lock;
 817#endif
 818
 819        unsigned                nr_uuids;
 820        struct uuid_entry       *uuids;
 821        BKEY_PADDED(uuid_bucket);
 822        struct closure_with_waitlist uuid_write;
 823
 824        /*
 825         * A btree node on disk could have too many bsets for an iterator to fit
 826         * on the stack - this is a single element mempool for btree_read_work()
 827         */
 828        struct mutex            fill_lock;
 829        struct btree_iter       *fill_iter;
 830
 831        /*
 832         * btree_sort() is a merge sort and requires temporary space - single
 833         * element mempool
 834         */
 835        struct mutex            sort_lock;
 836        struct bset             *sort;
 837
 838        /* List of buckets we're currently writing data to */
 839        struct list_head        data_buckets;
 840        spinlock_t              data_bucket_lock;
 841
 842        struct journal          journal;
 843
 844#define CONGESTED_MAX           1024
 845        unsigned                congested_last_us;
 846        atomic_t                congested;
 847
 848        /* The rest of this all shows up in sysfs */
 849        unsigned                congested_read_threshold_us;
 850        unsigned                congested_write_threshold_us;
 851
 852        spinlock_t              sort_time_lock;
 853        struct time_stats       sort_time;
 854        struct time_stats       btree_gc_time;
 855        struct time_stats       btree_split_time;
 856        spinlock_t              btree_read_time_lock;
 857        struct time_stats       btree_read_time;
 858        struct time_stats       try_harder_time;
 859
 860        atomic_long_t           cache_read_races;
 861        atomic_long_t           writeback_keys_done;
 862        atomic_long_t           writeback_keys_failed;
 863        unsigned                error_limit;
 864        unsigned                error_decay;
 865        unsigned short          journal_delay_ms;
 866        unsigned                verify:1;
 867        unsigned                key_merging_disabled:1;
 868        unsigned                gc_always_rewrite:1;
 869        unsigned                shrinker_disabled:1;
 870        unsigned                copy_gc_enabled:1;
 871
 872#define BUCKET_HASH_BITS        12
 873        struct hlist_head       bucket_hash[1 << BUCKET_HASH_BITS];
 874};
 875
 876static inline bool key_merging_disabled(struct cache_set *c)
 877{
 878#ifdef CONFIG_BCACHE_DEBUG
 879        return c->key_merging_disabled;
 880#else
 881        return 0;
 882#endif
 883}
 884
 885static inline bool SB_IS_BDEV(const struct cache_sb *sb)
 886{
 887        return sb->version == BCACHE_SB_VERSION_BDEV
 888                || sb->version == BCACHE_SB_VERSION_BDEV_WITH_OFFSET;
 889}
 890
 891struct bbio {
 892        unsigned                submit_time_us;
 893        union {
 894                struct bkey     key;
 895                uint64_t        _pad[3];
 896                /*
 897                 * We only need pad = 3 here because we only ever carry around a
 898                 * single pointer - i.e. the pointer we're doing io to/from.
 899                 */
 900        };
 901        struct bio              bio;
 902};
 903
 904static inline unsigned local_clock_us(void)
 905{
 906        return local_clock() >> 10;
 907}
 908
 909#define MAX_BSETS               4U
 910
 911#define BTREE_PRIO              USHRT_MAX
 912#define INITIAL_PRIO            32768
 913
 914#define btree_bytes(c)          ((c)->btree_pages * PAGE_SIZE)
 915#define btree_blocks(b)                                                 \
 916        ((unsigned) (KEY_SIZE(&b->key) >> (b)->c->block_bits))
 917
 918#define btree_default_blocks(c)                                         \
 919        ((unsigned) ((PAGE_SECTORS * (c)->btree_pages) >> (c)->block_bits))
 920
 921#define bucket_pages(c)         ((c)->sb.bucket_size / PAGE_SECTORS)
 922#define bucket_bytes(c)         ((c)->sb.bucket_size << 9)
 923#define block_bytes(c)          ((c)->sb.block_size << 9)
 924
 925#define __set_bytes(i, k)       (sizeof(*(i)) + (k) * sizeof(uint64_t))
 926#define set_bytes(i)            __set_bytes(i, i->keys)
 927
 928#define __set_blocks(i, k, c)   DIV_ROUND_UP(__set_bytes(i, k), block_bytes(c))
 929#define set_blocks(i, c)        __set_blocks(i, (i)->keys, c)
 930
 931#define node(i, j)              ((struct bkey *) ((i)->d + (j)))
 932#define end(i)                  node(i, (i)->keys)
 933
 934#define index(i, b)                                                     \
 935        ((size_t) (((void *) i - (void *) (b)->sets[0].data) /          \
 936                   block_bytes(b->c)))
 937
 938#define btree_data_space(b)     (PAGE_SIZE << (b)->page_order)
 939
 940#define prios_per_bucket(c)                             \
 941        ((bucket_bytes(c) - sizeof(struct prio_set)) /  \
 942         sizeof(struct bucket_disk))
 943#define prio_buckets(c)                                 \
 944        DIV_ROUND_UP((size_t) (c)->sb.nbuckets, prios_per_bucket(c))
 945
 946#define JSET_MAGIC              0x245235c1a3625032ULL
 947#define PSET_MAGIC              0x6750e15f87337f91ULL
 948#define BSET_MAGIC              0x90135c78b99e07f5ULL
 949
 950#define jset_magic(c)           ((c)->sb.set_magic ^ JSET_MAGIC)
 951#define pset_magic(c)           ((c)->sb.set_magic ^ PSET_MAGIC)
 952#define bset_magic(c)           ((c)->sb.set_magic ^ BSET_MAGIC)
 953
 954/* Bkey fields: all units are in sectors */
 955
 956#define KEY_FIELD(name, field, offset, size)                            \
 957        BITMASK(name, struct bkey, field, offset, size)
 958
 959#define PTR_FIELD(name, offset, size)                                   \
 960        static inline uint64_t name(const struct bkey *k, unsigned i)   \
 961        { return (k->ptr[i] >> offset) & ~(((uint64_t) ~0) << size); }  \
 962                                                                        \
 963        static inline void SET_##name(struct bkey *k, unsigned i, uint64_t v)\
 964        {                                                               \
 965                k->ptr[i] &= ~(~((uint64_t) ~0 << size) << offset);     \
 966                k->ptr[i] |= v << offset;                               \
 967        }
 968
 969KEY_FIELD(KEY_PTRS,     high, 60, 3)
 970KEY_FIELD(HEADER_SIZE,  high, 58, 2)
 971KEY_FIELD(KEY_CSUM,     high, 56, 2)
 972KEY_FIELD(KEY_PINNED,   high, 55, 1)
 973KEY_FIELD(KEY_DIRTY,    high, 36, 1)
 974
 975KEY_FIELD(KEY_SIZE,     high, 20, 16)
 976KEY_FIELD(KEY_INODE,    high, 0,  20)
 977
 978/* Next time I change the on disk format, KEY_OFFSET() won't be 64 bits */
 979
 980static inline uint64_t KEY_OFFSET(const struct bkey *k)
 981{
 982        return k->low;
 983}
 984
 985static inline void SET_KEY_OFFSET(struct bkey *k, uint64_t v)
 986{
 987        k->low = v;
 988}
 989
 990PTR_FIELD(PTR_DEV,              51, 12)
 991PTR_FIELD(PTR_OFFSET,           8,  43)
 992PTR_FIELD(PTR_GEN,              0,  8)
 993
 994#define PTR_CHECK_DEV           ((1 << 12) - 1)
 995
 996#define PTR(gen, offset, dev)                                           \
 997        ((((uint64_t) dev) << 51) | ((uint64_t) offset) << 8 | gen)
 998
 999static inline size_t sector_to_bucket(struct cache_set *c, sector_t s)
1000{
1001        return s >> c->bucket_bits;
1002}
1003
1004static inline sector_t bucket_to_sector(struct cache_set *c, size_t b)
1005{
1006        return ((sector_t) b) << c->bucket_bits;
1007}
1008
1009static inline sector_t bucket_remainder(struct cache_set *c, sector_t s)
1010{
1011        return s & (c->sb.bucket_size - 1);
1012}
1013
1014static inline struct cache *PTR_CACHE(struct cache_set *c,
1015                                      const struct bkey *k,
1016                                      unsigned ptr)
1017{
1018        return c->cache[PTR_DEV(k, ptr)];
1019}
1020
1021static inline size_t PTR_BUCKET_NR(struct cache_set *c,
1022                                   const struct bkey *k,
1023                                   unsigned ptr)
1024{
1025        return sector_to_bucket(c, PTR_OFFSET(k, ptr));
1026}
1027
1028static inline struct bucket *PTR_BUCKET(struct cache_set *c,
1029                                        const struct bkey *k,
1030                                        unsigned ptr)
1031{
1032        return PTR_CACHE(c, k, ptr)->buckets + PTR_BUCKET_NR(c, k, ptr);
1033}
1034
1035/* Btree key macros */
1036
1037/*
1038 * The high bit being set is a relic from when we used it to do binary
1039 * searches - it told you where a key started. It's not used anymore,
1040 * and can probably be safely dropped.
1041 */
1042#define KEY(dev, sector, len)                                           \
1043((struct bkey) {                                                        \
1044        .high = (1ULL << 63) | ((uint64_t) (len) << 20) | (dev),        \
1045        .low = (sector)                                                 \
1046})
1047
1048static inline void bkey_init(struct bkey *k)
1049{
1050        *k = KEY(0, 0, 0);
1051}
1052
1053#define KEY_START(k)            (KEY_OFFSET(k) - KEY_SIZE(k))
1054#define START_KEY(k)            KEY(KEY_INODE(k), KEY_START(k), 0)
1055#define MAX_KEY                 KEY(~(~0 << 20), ((uint64_t) ~0) >> 1, 0)
1056#define ZERO_KEY                KEY(0, 0, 0)
1057
1058/*
1059 * This is used for various on disk data structures - cache_sb, prio_set, bset,
1060 * jset: The checksum is _always_ the first 8 bytes of these structs
1061 */
1062#define csum_set(i)                                                     \
1063        bch_crc64(((void *) (i)) + sizeof(uint64_t),                    \
1064              ((void *) end(i)) - (((void *) (i)) + sizeof(uint64_t)))
1065
1066/* Error handling macros */
1067
1068#define btree_bug(b, ...)                                               \
1069do {                                                                    \
1070        if (bch_cache_set_error((b)->c, __VA_ARGS__))                   \
1071                dump_stack();                                           \
1072} while (0)
1073
1074#define cache_bug(c, ...)                                               \
1075do {                                                                    \
1076        if (bch_cache_set_error(c, __VA_ARGS__))                        \
1077                dump_stack();                                           \
1078} while (0)
1079
1080#define btree_bug_on(cond, b, ...)                                      \
1081do {                                                                    \
1082        if (cond)                                                       \
1083                btree_bug(b, __VA_ARGS__);                              \
1084} while (0)
1085
1086#define cache_bug_on(cond, c, ...)                                      \
1087do {                                                                    \
1088        if (cond)                                                       \
1089                cache_bug(c, __VA_ARGS__);                              \
1090} while (0)
1091
1092#define cache_set_err_on(cond, c, ...)                                  \
1093do {                                                                    \
1094        if (cond)                                                       \
1095                bch_cache_set_error(c, __VA_ARGS__);                    \
1096} while (0)
1097
1098/* Looping macros */
1099
1100#define for_each_cache(ca, cs, iter)                                    \
1101        for (iter = 0; ca = cs->cache[iter], iter < (cs)->sb.nr_in_set; iter++)
1102
1103#define for_each_bucket(b, ca)                                          \
1104        for (b = (ca)->buckets + (ca)->sb.first_bucket;                 \
1105             b < (ca)->buckets + (ca)->sb.nbuckets; b++)
1106
1107static inline void __bkey_put(struct cache_set *c, struct bkey *k)
1108{
1109        unsigned i;
1110
1111        for (i = 0; i < KEY_PTRS(k); i++)
1112                atomic_dec_bug(&PTR_BUCKET(c, k, i)->pin);
1113}
1114
1115/* Blktrace macros */
1116
1117#define blktrace_msg(c, fmt, ...)                                       \
1118do {                                                                    \
1119        struct request_queue *q = bdev_get_queue(c->bdev);              \
1120        if (q)                                                          \
1121                blk_add_trace_msg(q, fmt, ##__VA_ARGS__);               \
1122} while (0)
1123
1124#define blktrace_msg_all(s, fmt, ...)                                   \
1125do {                                                                    \
1126        struct cache *_c;                                               \
1127        unsigned i;                                                     \
1128        for_each_cache(_c, (s), i)                                      \
1129                blktrace_msg(_c, fmt, ##__VA_ARGS__);                   \
1130} while (0)
1131
1132static inline void cached_dev_put(struct cached_dev *dc)
1133{
1134        if (atomic_dec_and_test(&dc->count))
1135                schedule_work(&dc->detach);
1136}
1137
1138static inline bool cached_dev_get(struct cached_dev *dc)
1139{
1140        if (!atomic_inc_not_zero(&dc->count))
1141                return false;
1142
1143        /* Paired with the mb in cached_dev_attach */
1144        smp_mb__after_atomic_inc();
1145        return true;
1146}
1147
1148/*
1149 * bucket_gc_gen() returns the difference between the bucket's current gen and
1150 * the oldest gen of any pointer into that bucket in the btree (last_gc).
1151 *
1152 * bucket_disk_gen() returns the difference between the current gen and the gen
1153 * on disk; they're both used to make sure gens don't wrap around.
1154 */
1155
1156static inline uint8_t bucket_gc_gen(struct bucket *b)
1157{
1158        return b->gen - b->last_gc;
1159}
1160
1161static inline uint8_t bucket_disk_gen(struct bucket *b)
1162{
1163        return b->gen - b->disk_gen;
1164}
1165
1166#define BUCKET_GC_GEN_MAX       96U
1167#define BUCKET_DISK_GEN_MAX     64U
1168
1169#define kobj_attribute_write(n, fn)                                     \
1170        static struct kobj_attribute ksysfs_##n = __ATTR(n, S_IWUSR, NULL, fn)
1171
1172#define kobj_attribute_rw(n, show, store)                               \
1173        static struct kobj_attribute ksysfs_##n =                       \
1174                __ATTR(n, S_IWUSR|S_IRUSR, show, store)
1175
1176/* Forward declarations */
1177
1178void bch_writeback_queue(struct cached_dev *);
1179void bch_writeback_add(struct cached_dev *, unsigned);
1180
1181void bch_count_io_errors(struct cache *, int, const char *);
1182void bch_bbio_count_io_errors(struct cache_set *, struct bio *,
1183                              int, const char *);
1184void bch_bbio_endio(struct cache_set *, struct bio *, int, const char *);
1185void bch_bbio_free(struct bio *, struct cache_set *);
1186struct bio *bch_bbio_alloc(struct cache_set *);
1187
1188struct bio *bch_bio_split(struct bio *, int, gfp_t, struct bio_set *);
1189void bch_generic_make_request(struct bio *, struct bio_split_pool *);
1190void __bch_submit_bbio(struct bio *, struct cache_set *);
1191void bch_submit_bbio(struct bio *, struct cache_set *, struct bkey *, unsigned);
1192
1193uint8_t bch_inc_gen(struct cache *, struct bucket *);
1194void bch_rescale_priorities(struct cache_set *, int);
1195bool bch_bucket_add_unused(struct cache *, struct bucket *);
1196void bch_allocator_thread(struct closure *);
1197
1198long bch_bucket_alloc(struct cache *, unsigned, struct closure *);
1199void bch_bucket_free(struct cache_set *, struct bkey *);
1200
1201int __bch_bucket_alloc_set(struct cache_set *, unsigned,
1202                           struct bkey *, int, struct closure *);
1203int bch_bucket_alloc_set(struct cache_set *, unsigned,
1204                         struct bkey *, int, struct closure *);
1205
1206__printf(2, 3)
1207bool bch_cache_set_error(struct cache_set *, const char *, ...);
1208
1209void bch_prio_write(struct cache *);
1210void bch_write_bdev_super(struct cached_dev *, struct closure *);
1211
1212extern struct workqueue_struct *bcache_wq, *bch_gc_wq;
1213extern const char * const bch_cache_modes[];
1214extern struct mutex bch_register_lock;
1215extern struct list_head bch_cache_sets;
1216
1217extern struct kobj_type bch_cached_dev_ktype;
1218extern struct kobj_type bch_flash_dev_ktype;
1219extern struct kobj_type bch_cache_set_ktype;
1220extern struct kobj_type bch_cache_set_internal_ktype;
1221extern struct kobj_type bch_cache_ktype;
1222
1223void bch_cached_dev_release(struct kobject *);
1224void bch_flash_dev_release(struct kobject *);
1225void bch_cache_set_release(struct kobject *);
1226void bch_cache_release(struct kobject *);
1227
1228int bch_uuid_write(struct cache_set *);
1229void bcache_write_super(struct cache_set *);
1230
1231int bch_flash_dev_create(struct cache_set *c, uint64_t size);
1232
1233int bch_cached_dev_attach(struct cached_dev *, struct cache_set *);
1234void bch_cached_dev_detach(struct cached_dev *);
1235void bch_cached_dev_run(struct cached_dev *);
1236void bcache_device_stop(struct bcache_device *);
1237
1238void bch_cache_set_unregister(struct cache_set *);
1239void bch_cache_set_stop(struct cache_set *);
1240
1241struct cache_set *bch_cache_set_alloc(struct cache_sb *);
1242void bch_btree_cache_free(struct cache_set *);
1243int bch_btree_cache_alloc(struct cache_set *);
1244void bch_cached_dev_writeback_init(struct cached_dev *);
1245void bch_moving_init_cache_set(struct cache_set *);
1246
1247void bch_cache_allocator_exit(struct cache *ca);
1248int bch_cache_allocator_init(struct cache *ca);
1249
1250void bch_debug_exit(void);
1251int bch_debug_init(struct kobject *);
1252void bch_writeback_exit(void);
1253int bch_writeback_init(void);
1254void bch_request_exit(void);
1255int bch_request_init(void);
1256void bch_btree_exit(void);
1257int bch_btree_init(void);
1258
1259#endif /* _BCACHE_H */
1260