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28#include <drm/drmP.h>
29#include <drm/radeon_drm.h>
30#include "radeon_reg.h"
31#include "radeon.h"
32#include "radeon_asic.h"
33
34#include "r100d.h"
35#include "r200_reg_safe.h"
36
37#include "r100_track.h"
38
39static int r200_get_vtx_size_0(uint32_t vtx_fmt_0)
40{
41 int vtx_size, i;
42 vtx_size = 2;
43
44 if (vtx_fmt_0 & R200_VTX_Z0)
45 vtx_size++;
46 if (vtx_fmt_0 & R200_VTX_W0)
47 vtx_size++;
48
49 if (vtx_fmt_0 & (0x7 << R200_VTX_WEIGHT_COUNT_SHIFT))
50 vtx_size += (vtx_fmt_0 >> R200_VTX_WEIGHT_COUNT_SHIFT) & 0x7;
51 if (vtx_fmt_0 & R200_VTX_PV_MATRIX_SEL)
52 vtx_size++;
53 if (vtx_fmt_0 & R200_VTX_N0)
54 vtx_size += 3;
55 if (vtx_fmt_0 & R200_VTX_POINT_SIZE)
56 vtx_size++;
57 if (vtx_fmt_0 & R200_VTX_DISCRETE_FOG)
58 vtx_size++;
59 if (vtx_fmt_0 & R200_VTX_SHININESS_0)
60 vtx_size++;
61 if (vtx_fmt_0 & R200_VTX_SHININESS_1)
62 vtx_size++;
63 for (i = 0; i < 8; i++) {
64 int color_size = (vtx_fmt_0 >> (11 + 2*i)) & 0x3;
65 switch (color_size) {
66 case 0: break;
67 case 1: vtx_size++; break;
68 case 2: vtx_size += 3; break;
69 case 3: vtx_size += 4; break;
70 }
71 }
72 if (vtx_fmt_0 & R200_VTX_XY1)
73 vtx_size += 2;
74 if (vtx_fmt_0 & R200_VTX_Z1)
75 vtx_size++;
76 if (vtx_fmt_0 & R200_VTX_W1)
77 vtx_size++;
78 if (vtx_fmt_0 & R200_VTX_N1)
79 vtx_size += 3;
80 return vtx_size;
81}
82
83struct radeon_fence *r200_copy_dma(struct radeon_device *rdev,
84 uint64_t src_offset,
85 uint64_t dst_offset,
86 unsigned num_gpu_pages,
87 struct reservation_object *resv)
88{
89 struct radeon_ring *ring = &rdev->ring[RADEON_RING_TYPE_GFX_INDEX];
90 struct radeon_fence *fence;
91 uint32_t size;
92 uint32_t cur_size;
93 int i, num_loops;
94 int r = 0;
95
96
97 size = num_gpu_pages << RADEON_GPU_PAGE_SHIFT;
98 num_loops = DIV_ROUND_UP(size, 0x1FFFFF);
99 r = radeon_ring_lock(rdev, ring, num_loops * 4 + 64);
100 if (r) {
101 DRM_ERROR("radeon: moving bo (%d).\n", r);
102 return ERR_PTR(r);
103 }
104
105 radeon_ring_write(ring, PACKET0(RADEON_WAIT_UNTIL, 0));
106 radeon_ring_write(ring, (1 << 16));
107 for (i = 0; i < num_loops; i++) {
108 cur_size = size;
109 if (cur_size > 0x1FFFFF) {
110 cur_size = 0x1FFFFF;
111 }
112 size -= cur_size;
113 radeon_ring_write(ring, PACKET0(0x720, 2));
114 radeon_ring_write(ring, src_offset);
115 radeon_ring_write(ring, dst_offset);
116 radeon_ring_write(ring, cur_size | (1 << 31) | (1 << 30));
117 src_offset += cur_size;
118 dst_offset += cur_size;
119 }
120 radeon_ring_write(ring, PACKET0(RADEON_WAIT_UNTIL, 0));
121 radeon_ring_write(ring, RADEON_WAIT_DMA_GUI_IDLE);
122 r = radeon_fence_emit(rdev, &fence, RADEON_RING_TYPE_GFX_INDEX);
123 if (r) {
124 radeon_ring_unlock_undo(rdev, ring);
125 return ERR_PTR(r);
126 }
127 radeon_ring_unlock_commit(rdev, ring, false);
128 return fence;
129}
130
131
132static int r200_get_vtx_size_1(uint32_t vtx_fmt_1)
133{
134 int vtx_size, i, tex_size;
135 vtx_size = 0;
136 for (i = 0; i < 6; i++) {
137 tex_size = (vtx_fmt_1 >> (i * 3)) & 0x7;
138 if (tex_size > 4)
139 continue;
140 vtx_size += tex_size;
141 }
142 return vtx_size;
143}
144
145int r200_packet0_check(struct radeon_cs_parser *p,
146 struct radeon_cs_packet *pkt,
147 unsigned idx, unsigned reg)
148{
149 struct radeon_bo_list *reloc;
150 struct r100_cs_track *track;
151 volatile uint32_t *ib;
152 uint32_t tmp;
153 int r;
154 int i;
155 int face;
156 u32 tile_flags = 0;
157 u32 idx_value;
158
159 ib = p->ib.ptr;
160 track = (struct r100_cs_track *)p->track;
161 idx_value = radeon_get_ib_value(p, idx);
162 switch (reg) {
163 case RADEON_CRTC_GUI_TRIG_VLINE:
164 r = r100_cs_packet_parse_vline(p);
165 if (r) {
166 DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
167 idx, reg);
168 radeon_cs_dump_packet(p, pkt);
169 return r;
170 }
171 break;
172
173
174 case RADEON_DST_PITCH_OFFSET:
175 case RADEON_SRC_PITCH_OFFSET:
176 r = r100_reloc_pitch_offset(p, pkt, idx, reg);
177 if (r)
178 return r;
179 break;
180 case RADEON_RB3D_DEPTHOFFSET:
181 r = radeon_cs_packet_next_reloc(p, &reloc, 0);
182 if (r) {
183 DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
184 idx, reg);
185 radeon_cs_dump_packet(p, pkt);
186 return r;
187 }
188 track->zb.robj = reloc->robj;
189 track->zb.offset = idx_value;
190 track->zb_dirty = true;
191 ib[idx] = idx_value + ((u32)reloc->gpu_offset);
192 break;
193 case RADEON_RB3D_COLOROFFSET:
194 r = radeon_cs_packet_next_reloc(p, &reloc, 0);
195 if (r) {
196 DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
197 idx, reg);
198 radeon_cs_dump_packet(p, pkt);
199 return r;
200 }
201 track->cb[0].robj = reloc->robj;
202 track->cb[0].offset = idx_value;
203 track->cb_dirty = true;
204 ib[idx] = idx_value + ((u32)reloc->gpu_offset);
205 break;
206 case R200_PP_TXOFFSET_0:
207 case R200_PP_TXOFFSET_1:
208 case R200_PP_TXOFFSET_2:
209 case R200_PP_TXOFFSET_3:
210 case R200_PP_TXOFFSET_4:
211 case R200_PP_TXOFFSET_5:
212 i = (reg - R200_PP_TXOFFSET_0) / 24;
213 r = radeon_cs_packet_next_reloc(p, &reloc, 0);
214 if (r) {
215 DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
216 idx, reg);
217 radeon_cs_dump_packet(p, pkt);
218 return r;
219 }
220 if (!(p->cs_flags & RADEON_CS_KEEP_TILING_FLAGS)) {
221 if (reloc->tiling_flags & RADEON_TILING_MACRO)
222 tile_flags |= R200_TXO_MACRO_TILE;
223 if (reloc->tiling_flags & RADEON_TILING_MICRO)
224 tile_flags |= R200_TXO_MICRO_TILE;
225
226 tmp = idx_value & ~(0x7 << 2);
227 tmp |= tile_flags;
228 ib[idx] = tmp + ((u32)reloc->gpu_offset);
229 } else
230 ib[idx] = idx_value + ((u32)reloc->gpu_offset);
231 track->textures[i].robj = reloc->robj;
232 track->tex_dirty = true;
233 break;
234 case R200_PP_CUBIC_OFFSET_F1_0:
235 case R200_PP_CUBIC_OFFSET_F2_0:
236 case R200_PP_CUBIC_OFFSET_F3_0:
237 case R200_PP_CUBIC_OFFSET_F4_0:
238 case R200_PP_CUBIC_OFFSET_F5_0:
239 case R200_PP_CUBIC_OFFSET_F1_1:
240 case R200_PP_CUBIC_OFFSET_F2_1:
241 case R200_PP_CUBIC_OFFSET_F3_1:
242 case R200_PP_CUBIC_OFFSET_F4_1:
243 case R200_PP_CUBIC_OFFSET_F5_1:
244 case R200_PP_CUBIC_OFFSET_F1_2:
245 case R200_PP_CUBIC_OFFSET_F2_2:
246 case R200_PP_CUBIC_OFFSET_F3_2:
247 case R200_PP_CUBIC_OFFSET_F4_2:
248 case R200_PP_CUBIC_OFFSET_F5_2:
249 case R200_PP_CUBIC_OFFSET_F1_3:
250 case R200_PP_CUBIC_OFFSET_F2_3:
251 case R200_PP_CUBIC_OFFSET_F3_3:
252 case R200_PP_CUBIC_OFFSET_F4_3:
253 case R200_PP_CUBIC_OFFSET_F5_3:
254 case R200_PP_CUBIC_OFFSET_F1_4:
255 case R200_PP_CUBIC_OFFSET_F2_4:
256 case R200_PP_CUBIC_OFFSET_F3_4:
257 case R200_PP_CUBIC_OFFSET_F4_4:
258 case R200_PP_CUBIC_OFFSET_F5_4:
259 case R200_PP_CUBIC_OFFSET_F1_5:
260 case R200_PP_CUBIC_OFFSET_F2_5:
261 case R200_PP_CUBIC_OFFSET_F3_5:
262 case R200_PP_CUBIC_OFFSET_F4_5:
263 case R200_PP_CUBIC_OFFSET_F5_5:
264 i = (reg - R200_PP_TXOFFSET_0) / 24;
265 face = (reg - ((i * 24) + R200_PP_TXOFFSET_0)) / 4;
266 r = radeon_cs_packet_next_reloc(p, &reloc, 0);
267 if (r) {
268 DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
269 idx, reg);
270 radeon_cs_dump_packet(p, pkt);
271 return r;
272 }
273 track->textures[i].cube_info[face - 1].offset = idx_value;
274 ib[idx] = idx_value + ((u32)reloc->gpu_offset);
275 track->textures[i].cube_info[face - 1].robj = reloc->robj;
276 track->tex_dirty = true;
277 break;
278 case RADEON_RE_WIDTH_HEIGHT:
279 track->maxy = ((idx_value >> 16) & 0x7FF);
280 track->cb_dirty = true;
281 track->zb_dirty = true;
282 break;
283 case RADEON_RB3D_COLORPITCH:
284 r = radeon_cs_packet_next_reloc(p, &reloc, 0);
285 if (r) {
286 DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
287 idx, reg);
288 radeon_cs_dump_packet(p, pkt);
289 return r;
290 }
291
292 if (!(p->cs_flags & RADEON_CS_KEEP_TILING_FLAGS)) {
293 if (reloc->tiling_flags & RADEON_TILING_MACRO)
294 tile_flags |= RADEON_COLOR_TILE_ENABLE;
295 if (reloc->tiling_flags & RADEON_TILING_MICRO)
296 tile_flags |= RADEON_COLOR_MICROTILE_ENABLE;
297
298 tmp = idx_value & ~(0x7 << 16);
299 tmp |= tile_flags;
300 ib[idx] = tmp;
301 } else
302 ib[idx] = idx_value;
303
304 track->cb[0].pitch = idx_value & RADEON_COLORPITCH_MASK;
305 track->cb_dirty = true;
306 break;
307 case RADEON_RB3D_DEPTHPITCH:
308 track->zb.pitch = idx_value & RADEON_DEPTHPITCH_MASK;
309 track->zb_dirty = true;
310 break;
311 case RADEON_RB3D_CNTL:
312 switch ((idx_value >> RADEON_RB3D_COLOR_FORMAT_SHIFT) & 0x1f) {
313 case 7:
314 case 8:
315 case 9:
316 case 11:
317 case 12:
318 track->cb[0].cpp = 1;
319 break;
320 case 3:
321 case 4:
322 case 15:
323 track->cb[0].cpp = 2;
324 break;
325 case 6:
326 track->cb[0].cpp = 4;
327 break;
328 default:
329 DRM_ERROR("Invalid color buffer format (%d) !\n",
330 ((idx_value >> RADEON_RB3D_COLOR_FORMAT_SHIFT) & 0x1f));
331 return -EINVAL;
332 }
333 if (idx_value & RADEON_DEPTHXY_OFFSET_ENABLE) {
334 DRM_ERROR("No support for depth xy offset in kms\n");
335 return -EINVAL;
336 }
337
338 track->z_enabled = !!(idx_value & RADEON_Z_ENABLE);
339 track->cb_dirty = true;
340 track->zb_dirty = true;
341 break;
342 case RADEON_RB3D_ZSTENCILCNTL:
343 switch (idx_value & 0xf) {
344 case 0:
345 track->zb.cpp = 2;
346 break;
347 case 2:
348 case 3:
349 case 4:
350 case 5:
351 case 9:
352 case 11:
353 track->zb.cpp = 4;
354 break;
355 default:
356 break;
357 }
358 track->zb_dirty = true;
359 break;
360 case RADEON_RB3D_ZPASS_ADDR:
361 r = radeon_cs_packet_next_reloc(p, &reloc, 0);
362 if (r) {
363 DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
364 idx, reg);
365 radeon_cs_dump_packet(p, pkt);
366 return r;
367 }
368 ib[idx] = idx_value + ((u32)reloc->gpu_offset);
369 break;
370 case RADEON_PP_CNTL:
371 {
372 uint32_t temp = idx_value >> 4;
373 for (i = 0; i < track->num_texture; i++)
374 track->textures[i].enabled = !!(temp & (1 << i));
375 track->tex_dirty = true;
376 }
377 break;
378 case RADEON_SE_VF_CNTL:
379 track->vap_vf_cntl = idx_value;
380 break;
381 case 0x210c:
382
383 track->max_indx = idx_value & 0x00FFFFFFUL;
384 break;
385 case R200_SE_VTX_FMT_0:
386 track->vtx_size = r200_get_vtx_size_0(idx_value);
387 break;
388 case R200_SE_VTX_FMT_1:
389 track->vtx_size += r200_get_vtx_size_1(idx_value);
390 break;
391 case R200_PP_TXSIZE_0:
392 case R200_PP_TXSIZE_1:
393 case R200_PP_TXSIZE_2:
394 case R200_PP_TXSIZE_3:
395 case R200_PP_TXSIZE_4:
396 case R200_PP_TXSIZE_5:
397 i = (reg - R200_PP_TXSIZE_0) / 32;
398 track->textures[i].width = (idx_value & RADEON_TEX_USIZE_MASK) + 1;
399 track->textures[i].height = ((idx_value & RADEON_TEX_VSIZE_MASK) >> RADEON_TEX_VSIZE_SHIFT) + 1;
400 track->tex_dirty = true;
401 break;
402 case R200_PP_TXPITCH_0:
403 case R200_PP_TXPITCH_1:
404 case R200_PP_TXPITCH_2:
405 case R200_PP_TXPITCH_3:
406 case R200_PP_TXPITCH_4:
407 case R200_PP_TXPITCH_5:
408 i = (reg - R200_PP_TXPITCH_0) / 32;
409 track->textures[i].pitch = idx_value + 32;
410 track->tex_dirty = true;
411 break;
412 case R200_PP_TXFILTER_0:
413 case R200_PP_TXFILTER_1:
414 case R200_PP_TXFILTER_2:
415 case R200_PP_TXFILTER_3:
416 case R200_PP_TXFILTER_4:
417 case R200_PP_TXFILTER_5:
418 i = (reg - R200_PP_TXFILTER_0) / 32;
419 track->textures[i].num_levels = ((idx_value & R200_MAX_MIP_LEVEL_MASK)
420 >> R200_MAX_MIP_LEVEL_SHIFT);
421 tmp = (idx_value >> 23) & 0x7;
422 if (tmp == 2 || tmp == 6)
423 track->textures[i].roundup_w = false;
424 tmp = (idx_value >> 27) & 0x7;
425 if (tmp == 2 || tmp == 6)
426 track->textures[i].roundup_h = false;
427 track->tex_dirty = true;
428 break;
429 case R200_PP_TXMULTI_CTL_0:
430 case R200_PP_TXMULTI_CTL_1:
431 case R200_PP_TXMULTI_CTL_2:
432 case R200_PP_TXMULTI_CTL_3:
433 case R200_PP_TXMULTI_CTL_4:
434 case R200_PP_TXMULTI_CTL_5:
435 i = (reg - R200_PP_TXMULTI_CTL_0) / 32;
436 break;
437 case R200_PP_TXFORMAT_X_0:
438 case R200_PP_TXFORMAT_X_1:
439 case R200_PP_TXFORMAT_X_2:
440 case R200_PP_TXFORMAT_X_3:
441 case R200_PP_TXFORMAT_X_4:
442 case R200_PP_TXFORMAT_X_5:
443 i = (reg - R200_PP_TXFORMAT_X_0) / 32;
444 track->textures[i].txdepth = idx_value & 0x7;
445 tmp = (idx_value >> 16) & 0x3;
446
447 switch (tmp) {
448 case 0:
449 case 3:
450 case 4:
451 case 5:
452 case 6:
453 case 7:
454
455 track->textures[i].tex_coord_type = 0;
456 break;
457 case 1:
458
459 track->textures[i].tex_coord_type = 2;
460 break;
461 case 2:
462
463 track->textures[i].tex_coord_type = 1;
464 break;
465 }
466 track->tex_dirty = true;
467 break;
468 case R200_PP_TXFORMAT_0:
469 case R200_PP_TXFORMAT_1:
470 case R200_PP_TXFORMAT_2:
471 case R200_PP_TXFORMAT_3:
472 case R200_PP_TXFORMAT_4:
473 case R200_PP_TXFORMAT_5:
474 i = (reg - R200_PP_TXFORMAT_0) / 32;
475 if (idx_value & R200_TXFORMAT_NON_POWER2) {
476 track->textures[i].use_pitch = 1;
477 } else {
478 track->textures[i].use_pitch = 0;
479 track->textures[i].width = 1 << ((idx_value >> RADEON_TXFORMAT_WIDTH_SHIFT) & RADEON_TXFORMAT_WIDTH_MASK);
480 track->textures[i].height = 1 << ((idx_value >> RADEON_TXFORMAT_HEIGHT_SHIFT) & RADEON_TXFORMAT_HEIGHT_MASK);
481 }
482 if (idx_value & R200_TXFORMAT_LOOKUP_DISABLE)
483 track->textures[i].lookup_disable = true;
484 switch ((idx_value & RADEON_TXFORMAT_FORMAT_MASK)) {
485 case R200_TXFORMAT_I8:
486 case R200_TXFORMAT_RGB332:
487 case R200_TXFORMAT_Y8:
488 track->textures[i].cpp = 1;
489 track->textures[i].compress_format = R100_TRACK_COMP_NONE;
490 break;
491 case R200_TXFORMAT_AI88:
492 case R200_TXFORMAT_ARGB1555:
493 case R200_TXFORMAT_RGB565:
494 case R200_TXFORMAT_ARGB4444:
495 case R200_TXFORMAT_VYUY422:
496 case R200_TXFORMAT_YVYU422:
497 case R200_TXFORMAT_LDVDU655:
498 case R200_TXFORMAT_DVDU88:
499 case R200_TXFORMAT_AVYU4444:
500 track->textures[i].cpp = 2;
501 track->textures[i].compress_format = R100_TRACK_COMP_NONE;
502 break;
503 case R200_TXFORMAT_ARGB8888:
504 case R200_TXFORMAT_RGBA8888:
505 case R200_TXFORMAT_ABGR8888:
506 case R200_TXFORMAT_BGR111110:
507 case R200_TXFORMAT_LDVDU8888:
508 track->textures[i].cpp = 4;
509 track->textures[i].compress_format = R100_TRACK_COMP_NONE;
510 break;
511 case R200_TXFORMAT_DXT1:
512 track->textures[i].cpp = 1;
513 track->textures[i].compress_format = R100_TRACK_COMP_DXT1;
514 break;
515 case R200_TXFORMAT_DXT23:
516 case R200_TXFORMAT_DXT45:
517 track->textures[i].cpp = 1;
518 track->textures[i].compress_format = R100_TRACK_COMP_DXT1;
519 break;
520 }
521 track->textures[i].cube_info[4].width = 1 << ((idx_value >> 16) & 0xf);
522 track->textures[i].cube_info[4].height = 1 << ((idx_value >> 20) & 0xf);
523 track->tex_dirty = true;
524 break;
525 case R200_PP_CUBIC_FACES_0:
526 case R200_PP_CUBIC_FACES_1:
527 case R200_PP_CUBIC_FACES_2:
528 case R200_PP_CUBIC_FACES_3:
529 case R200_PP_CUBIC_FACES_4:
530 case R200_PP_CUBIC_FACES_5:
531 tmp = idx_value;
532 i = (reg - R200_PP_CUBIC_FACES_0) / 32;
533 for (face = 0; face < 4; face++) {
534 track->textures[i].cube_info[face].width = 1 << ((tmp >> (face * 8)) & 0xf);
535 track->textures[i].cube_info[face].height = 1 << ((tmp >> ((face * 8) + 4)) & 0xf);
536 }
537 track->tex_dirty = true;
538 break;
539 default:
540 pr_err("Forbidden register 0x%04X in cs at %d\n", reg, idx);
541 return -EINVAL;
542 }
543 return 0;
544}
545
546void r200_set_safe_registers(struct radeon_device *rdev)
547{
548 rdev->config.r100.reg_safe_bm = r200_reg_safe_bm;
549 rdev->config.r100.reg_safe_bm_size = ARRAY_SIZE(r200_reg_safe_bm);
550}
551