1/* 2 * TI EDMA definitions 3 * 4 * Copyright (C) 2006-2013 Texas Instruments. 5 * 6 * This program is free software; you can redistribute it and/or modify it 7 * under the terms of the GNU General Public License as published by the 8 * Free Software Foundation; either version 2 of the License, or (at your 9 * option) any later version. 10 */ 11 12/* 13 * This EDMA3 programming framework exposes two basic kinds of resource: 14 * 15 * Channel Triggers transfers, usually from a hardware event but 16 * also manually or by "chaining" from DMA completions. 17 * Each channel is coupled to a Parameter RAM (PaRAM) slot. 18 * 19 * Slot Each PaRAM slot holds a DMA transfer descriptor (PaRAM 20 * "set"), source and destination addresses, a link to a 21 * next PaRAM slot (if any), options for the transfer, and 22 * instructions for updating those addresses. There are 23 * more than twice as many slots as event channels. 24 * 25 * Each PaRAM set describes a sequence of transfers, either for one large 26 * buffer or for several discontiguous smaller buffers. An EDMA transfer 27 * is driven only from a channel, which performs the transfers specified 28 * in its PaRAM slot until there are no more transfers. When that last 29 * transfer completes, the "link" field may be used to reload the channel's 30 * PaRAM slot with a new transfer descriptor. 31 * 32 * The EDMA Channel Controller (CC) maps requests from channels into physical 33 * Transfer Controller (TC) requests when the channel triggers (by hardware 34 * or software events, or by chaining). The two physical DMA channels provided 35 * by the TCs are thus shared by many logical channels. 36 * 37 * DaVinci hardware also has a "QDMA" mechanism which is not currently 38 * supported through this interface. (DSP firmware uses it though.) 39 */ 40 41#ifndef EDMA_H_ 42#define EDMA_H_ 43 44enum dma_event_q { 45 EVENTQ_0 = 0, 46 EVENTQ_1 = 1, 47 EVENTQ_2 = 2, 48 EVENTQ_3 = 3, 49 EVENTQ_DEFAULT = -1 50}; 51 52#define EDMA_CTLR_CHAN(ctlr, chan) (((ctlr) << 16) | (chan)) 53#define EDMA_CTLR(i) ((i) >> 16) 54#define EDMA_CHAN_SLOT(i) ((i) & 0xffff) 55 56#define EDMA_FILTER_PARAM(ctlr, chan) ((int[]) { EDMA_CTLR_CHAN(ctlr, chan) }) 57 58struct edma_rsv_info { 59 60 const s16 (*rsv_chans)[2]; 61 const s16 (*rsv_slots)[2]; 62}; 63 64struct dma_slave_map; 65 66/* platform_data for EDMA driver */ 67struct edma_soc_info { 68 /* 69 * Default queue is expected to be a low-priority queue. 70 * This way, long transfers on the default queue started 71 * by the codec engine will not cause audio defects. 72 */ 73 enum dma_event_q default_queue; 74 75 /* Resource reservation for other cores */ 76 struct edma_rsv_info *rsv; 77 78 /* List of channels allocated for memcpy, terminated with -1 */ 79 s32 *memcpy_channels; 80 81 s8 (*queue_priority_mapping)[2]; 82 const s16 (*xbar_chans)[2]; 83 84 const struct dma_slave_map *slave_map; 85 int slavecnt; 86}; 87 88#endif 89