linux/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
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   1// SPDX-License-Identifier: GPL-2.0 OR MIT
   2/**************************************************************************
   3 *
   4 * Copyright 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
   5 *
   6 * Permission is hereby granted, free of charge, to any person obtaining a
   7 * copy of this software and associated documentation files (the
   8 * "Software"), to deal in the Software without restriction, including
   9 * without limitation the rights to use, copy, modify, merge, publish,
  10 * distribute, sub license, and/or sell copies of the Software, and to
  11 * permit persons to whom the Software is furnished to do so, subject to
  12 * the following conditions:
  13 *
  14 * The above copyright notice and this permission notice (including the
  15 * next paragraph) shall be included in all copies or substantial portions
  16 * of the Software.
  17 *
  18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
  21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
  22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
  25 *
  26 **************************************************************************/
  27#include <linux/sync_file.h>
  28
  29#include "vmwgfx_drv.h"
  30#include "vmwgfx_reg.h"
  31#include <drm/ttm/ttm_bo_api.h>
  32#include <drm/ttm/ttm_placement.h>
  33#include "vmwgfx_so.h"
  34#include "vmwgfx_binding.h"
  35
  36#define VMW_RES_HT_ORDER 12
  37
  38/*
  39 * Helper macro to get dx_ctx_node if available otherwise print an error
  40 * message. This is for use in command verifier function where if dx_ctx_node
  41 * is not set then command is invalid.
  42 */
  43#define VMW_GET_CTX_NODE(__sw_context)                                        \
  44({                                                                            \
  45        __sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({            \
  46                VMW_DEBUG_USER("SM context is not set at %s\n", __func__);    \
  47                __sw_context->dx_ctx_node;                                    \
  48        });                                                                   \
  49})
  50
  51#define VMW_DECLARE_CMD_VAR(__var, __type)                                    \
  52        struct {                                                              \
  53                SVGA3dCmdHeader header;                                       \
  54                __type body;                                                  \
  55        } __var
  56
  57/**
  58 * struct vmw_relocation - Buffer object relocation
  59 *
  60 * @head: List head for the command submission context's relocation list
  61 * @vbo: Non ref-counted pointer to buffer object
  62 * @mob_loc: Pointer to location for mob id to be modified
  63 * @location: Pointer to location for guest pointer to be modified
  64 */
  65struct vmw_relocation {
  66        struct list_head head;
  67        struct vmw_buffer_object *vbo;
  68        union {
  69                SVGAMobId *mob_loc;
  70                SVGAGuestPtr *location;
  71        };
  72};
  73
  74/**
  75 * enum vmw_resource_relocation_type - Relocation type for resources
  76 *
  77 * @vmw_res_rel_normal: Traditional relocation. The resource id in the
  78 * command stream is replaced with the actual id after validation.
  79 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
  80 * with a NOP.
  81 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id after
  82 * validation is -1, the command is replaced with a NOP. Otherwise no action.
  83 */
  84enum vmw_resource_relocation_type {
  85        vmw_res_rel_normal,
  86        vmw_res_rel_nop,
  87        vmw_res_rel_cond_nop,
  88        vmw_res_rel_max
  89};
  90
  91/**
  92 * struct vmw_resource_relocation - Relocation info for resources
  93 *
  94 * @head: List head for the software context's relocation list.
  95 * @res: Non-ref-counted pointer to the resource.
  96 * @offset: Offset of single byte entries into the command buffer where the id
  97 * that needs fixup is located.
  98 * @rel_type: Type of relocation.
  99 */
 100struct vmw_resource_relocation {
 101        struct list_head head;
 102        const struct vmw_resource *res;
 103        u32 offset:29;
 104        enum vmw_resource_relocation_type rel_type:3;
 105};
 106
 107/**
 108 * struct vmw_ctx_validation_info - Extra validation metadata for contexts
 109 *
 110 * @head: List head of context list
 111 * @ctx: The context resource
 112 * @cur: The context's persistent binding state
 113 * @staged: The binding state changes of this command buffer
 114 */
 115struct vmw_ctx_validation_info {
 116        struct list_head head;
 117        struct vmw_resource *ctx;
 118        struct vmw_ctx_binding_state *cur;
 119        struct vmw_ctx_binding_state *staged;
 120};
 121
 122/**
 123 * struct vmw_cmd_entry - Describe a command for the verifier
 124 *
 125 * @user_allow: Whether allowed from the execbuf ioctl.
 126 * @gb_disable: Whether disabled if guest-backed objects are available.
 127 * @gb_enable: Whether enabled iff guest-backed objects are available.
 128 */
 129struct vmw_cmd_entry {
 130        int (*func) (struct vmw_private *, struct vmw_sw_context *,
 131                     SVGA3dCmdHeader *);
 132        bool user_allow;
 133        bool gb_disable;
 134        bool gb_enable;
 135        const char *cmd_name;
 136};
 137
 138#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)  \
 139        [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
 140                                       (_gb_disable), (_gb_enable), #_cmd}
 141
 142static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 143                                        struct vmw_sw_context *sw_context,
 144                                        struct vmw_resource *ctx);
 145static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
 146                                 struct vmw_sw_context *sw_context,
 147                                 SVGAMobId *id,
 148                                 struct vmw_buffer_object **vmw_bo_p);
 149/**
 150 * vmw_ptr_diff - Compute the offset from a to b in bytes
 151 *
 152 * @a: A starting pointer.
 153 * @b: A pointer offset in the same address space.
 154 *
 155 * Returns: The offset in bytes between the two pointers.
 156 */
 157static size_t vmw_ptr_diff(void *a, void *b)
 158{
 159        return (unsigned long) b - (unsigned long) a;
 160}
 161
 162/**
 163 * vmw_execbuf_bindings_commit - Commit modified binding state
 164 *
 165 * @sw_context: The command submission context
 166 * @backoff: Whether this is part of the error path and binding state changes
 167 * should be ignored
 168 */
 169static void vmw_execbuf_bindings_commit(struct vmw_sw_context *sw_context,
 170                                        bool backoff)
 171{
 172        struct vmw_ctx_validation_info *entry;
 173
 174        list_for_each_entry(entry, &sw_context->ctx_list, head) {
 175                if (!backoff)
 176                        vmw_binding_state_commit(entry->cur, entry->staged);
 177
 178                if (entry->staged != sw_context->staged_bindings)
 179                        vmw_binding_state_free(entry->staged);
 180                else
 181                        sw_context->staged_bindings_inuse = false;
 182        }
 183
 184        /* List entries are freed with the validation context */
 185        INIT_LIST_HEAD(&sw_context->ctx_list);
 186}
 187
 188/**
 189 * vmw_bind_dx_query_mob - Bind the DX query MOB if referenced
 190 *
 191 * @sw_context: The command submission context
 192 */
 193static void vmw_bind_dx_query_mob(struct vmw_sw_context *sw_context)
 194{
 195        if (sw_context->dx_query_mob)
 196                vmw_context_bind_dx_query(sw_context->dx_query_ctx,
 197                                          sw_context->dx_query_mob);
 198}
 199
 200/**
 201 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is added to
 202 * the validate list.
 203 *
 204 * @dev_priv: Pointer to the device private:
 205 * @sw_context: The command submission context
 206 * @node: The validation node holding the context resource metadata
 207 */
 208static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
 209                                   struct vmw_sw_context *sw_context,
 210                                   struct vmw_resource *res,
 211                                   struct vmw_ctx_validation_info *node)
 212{
 213        int ret;
 214
 215        ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
 216        if (unlikely(ret != 0))
 217                goto out_err;
 218
 219        if (!sw_context->staged_bindings) {
 220                sw_context->staged_bindings = vmw_binding_state_alloc(dev_priv);
 221                if (IS_ERR(sw_context->staged_bindings)) {
 222                        ret = PTR_ERR(sw_context->staged_bindings);
 223                        sw_context->staged_bindings = NULL;
 224                        goto out_err;
 225                }
 226        }
 227
 228        if (sw_context->staged_bindings_inuse) {
 229                node->staged = vmw_binding_state_alloc(dev_priv);
 230                if (IS_ERR(node->staged)) {
 231                        ret = PTR_ERR(node->staged);
 232                        node->staged = NULL;
 233                        goto out_err;
 234                }
 235        } else {
 236                node->staged = sw_context->staged_bindings;
 237                sw_context->staged_bindings_inuse = true;
 238        }
 239
 240        node->ctx = res;
 241        node->cur = vmw_context_binding_state(res);
 242        list_add_tail(&node->head, &sw_context->ctx_list);
 243
 244        return 0;
 245
 246out_err:
 247        return ret;
 248}
 249
 250/**
 251 * vmw_execbuf_res_size - calculate extra size fore the resource validation node
 252 *
 253 * @dev_priv: Pointer to the device private struct.
 254 * @res_type: The resource type.
 255 *
 256 * Guest-backed contexts and DX contexts require extra size to store execbuf
 257 * private information in the validation node. Typically the binding manager
 258 * associated data structures.
 259 *
 260 * Returns: The extra size requirement based on resource type.
 261 */
 262static unsigned int vmw_execbuf_res_size(struct vmw_private *dev_priv,
 263                                         enum vmw_res_type res_type)
 264{
 265        return (res_type == vmw_res_dx_context ||
 266                (res_type == vmw_res_context && dev_priv->has_mob)) ?
 267                sizeof(struct vmw_ctx_validation_info) : 0;
 268}
 269
 270/**
 271 * vmw_execbuf_rcache_update - Update a resource-node cache entry
 272 *
 273 * @rcache: Pointer to the entry to update.
 274 * @res: Pointer to the resource.
 275 * @private: Pointer to the execbuf-private space in the resource validation
 276 * node.
 277 */
 278static void vmw_execbuf_rcache_update(struct vmw_res_cache_entry *rcache,
 279                                      struct vmw_resource *res,
 280                                      void *private)
 281{
 282        rcache->res = res;
 283        rcache->private = private;
 284        rcache->valid = 1;
 285        rcache->valid_handle = 0;
 286}
 287
 288/**
 289 * vmw_execbuf_res_noref_val_add - Add a resource described by an unreferenced
 290 * rcu-protected pointer to the validation list.
 291 *
 292 * @sw_context: Pointer to the software context.
 293 * @res: Unreferenced rcu-protected pointer to the resource.
 294 * @dirty: Whether to change dirty status.
 295 *
 296 * Returns: 0 on success. Negative error code on failure. Typical error codes
 297 * are %-EINVAL on inconsistency and %-ESRCH if the resource was doomed.
 298 */
 299static int vmw_execbuf_res_noref_val_add(struct vmw_sw_context *sw_context,
 300                                         struct vmw_resource *res,
 301                                         u32 dirty)
 302{
 303        struct vmw_private *dev_priv = res->dev_priv;
 304        int ret;
 305        enum vmw_res_type res_type = vmw_res_type(res);
 306        struct vmw_res_cache_entry *rcache;
 307        struct vmw_ctx_validation_info *ctx_info;
 308        bool first_usage;
 309        unsigned int priv_size;
 310
 311        rcache = &sw_context->res_cache[res_type];
 312        if (likely(rcache->valid && rcache->res == res)) {
 313                if (dirty)
 314                        vmw_validation_res_set_dirty(sw_context->ctx,
 315                                                     rcache->private, dirty);
 316                vmw_user_resource_noref_release();
 317                return 0;
 318        }
 319
 320        priv_size = vmw_execbuf_res_size(dev_priv, res_type);
 321        ret = vmw_validation_add_resource(sw_context->ctx, res, priv_size,
 322                                          dirty, (void **)&ctx_info,
 323                                          &first_usage);
 324        vmw_user_resource_noref_release();
 325        if (ret)
 326                return ret;
 327
 328        if (priv_size && first_usage) {
 329                ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, res,
 330                                              ctx_info);
 331                if (ret) {
 332                        VMW_DEBUG_USER("Failed first usage context setup.\n");
 333                        return ret;
 334                }
 335        }
 336
 337        vmw_execbuf_rcache_update(rcache, res, ctx_info);
 338        return 0;
 339}
 340
 341/**
 342 * vmw_execbuf_res_noctx_val_add - Add a non-context resource to the resource
 343 * validation list if it's not already on it
 344 *
 345 * @sw_context: Pointer to the software context.
 346 * @res: Pointer to the resource.
 347 * @dirty: Whether to change dirty status.
 348 *
 349 * Returns: Zero on success. Negative error code on failure.
 350 */
 351static int vmw_execbuf_res_noctx_val_add(struct vmw_sw_context *sw_context,
 352                                         struct vmw_resource *res,
 353                                         u32 dirty)
 354{
 355        struct vmw_res_cache_entry *rcache;
 356        enum vmw_res_type res_type = vmw_res_type(res);
 357        void *ptr;
 358        int ret;
 359
 360        rcache = &sw_context->res_cache[res_type];
 361        if (likely(rcache->valid && rcache->res == res)) {
 362                if (dirty)
 363                        vmw_validation_res_set_dirty(sw_context->ctx,
 364                                                     rcache->private, dirty);
 365                return 0;
 366        }
 367
 368        ret = vmw_validation_add_resource(sw_context->ctx, res, 0, dirty,
 369                                          &ptr, NULL);
 370        if (ret)
 371                return ret;
 372
 373        vmw_execbuf_rcache_update(rcache, res, ptr);
 374
 375        return 0;
 376}
 377
 378/**
 379 * vmw_view_res_val_add - Add a view and the surface it's pointing to to the
 380 * validation list
 381 *
 382 * @sw_context: The software context holding the validation list.
 383 * @view: Pointer to the view resource.
 384 *
 385 * Returns 0 if success, negative error code otherwise.
 386 */
 387static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
 388                                struct vmw_resource *view)
 389{
 390        int ret;
 391
 392        /*
 393         * First add the resource the view is pointing to, otherwise it may be
 394         * swapped out when the view is validated.
 395         */
 396        ret = vmw_execbuf_res_noctx_val_add(sw_context, vmw_view_srf(view),
 397                                            vmw_view_dirtying(view));
 398        if (ret)
 399                return ret;
 400
 401        return vmw_execbuf_res_noctx_val_add(sw_context, view,
 402                                             VMW_RES_DIRTY_NONE);
 403}
 404
 405/**
 406 * vmw_view_id_val_add - Look up a view and add it and the surface it's pointing
 407 * to to the validation list.
 408 *
 409 * @sw_context: The software context holding the validation list.
 410 * @view_type: The view type to look up.
 411 * @id: view id of the view.
 412 *
 413 * The view is represented by a view id and the DX context it's created on, or
 414 * scheduled for creation on. If there is no DX context set, the function will
 415 * return an -EINVAL error pointer.
 416 *
 417 * Returns: Unreferenced pointer to the resource on success, negative error
 418 * pointer on failure.
 419 */
 420static struct vmw_resource *
 421vmw_view_id_val_add(struct vmw_sw_context *sw_context,
 422                    enum vmw_view_type view_type, u32 id)
 423{
 424        struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
 425        struct vmw_resource *view;
 426        int ret;
 427
 428        if (!ctx_node)
 429                return ERR_PTR(-EINVAL);
 430
 431        view = vmw_view_lookup(sw_context->man, view_type, id);
 432        if (IS_ERR(view))
 433                return view;
 434
 435        ret = vmw_view_res_val_add(sw_context, view);
 436        if (ret)
 437                return ERR_PTR(ret);
 438
 439        return view;
 440}
 441
 442/**
 443 * vmw_resource_context_res_add - Put resources previously bound to a context on
 444 * the validation list
 445 *
 446 * @dev_priv: Pointer to a device private structure
 447 * @sw_context: Pointer to a software context used for this command submission
 448 * @ctx: Pointer to the context resource
 449 *
 450 * This function puts all resources that were previously bound to @ctx on the
 451 * resource validation list. This is part of the context state reemission
 452 */
 453static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 454                                        struct vmw_sw_context *sw_context,
 455                                        struct vmw_resource *ctx)
 456{
 457        struct list_head *binding_list;
 458        struct vmw_ctx_bindinfo *entry;
 459        int ret = 0;
 460        struct vmw_resource *res;
 461        u32 i;
 462        u32 cotable_max = has_sm5_context(ctx->dev_priv) ?
 463                SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX;
 464
 465        /* Add all cotables to the validation list. */
 466        if (has_sm4_context(dev_priv) &&
 467            vmw_res_type(ctx) == vmw_res_dx_context) {
 468                for (i = 0; i < cotable_max; ++i) {
 469                        res = vmw_context_cotable(ctx, i);
 470                        if (IS_ERR(res))
 471                                continue;
 472
 473                        ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
 474                                                            VMW_RES_DIRTY_SET);
 475                        if (unlikely(ret != 0))
 476                                return ret;
 477                }
 478        }
 479
 480        /* Add all resources bound to the context to the validation list */
 481        mutex_lock(&dev_priv->binding_mutex);
 482        binding_list = vmw_context_binding_list(ctx);
 483
 484        list_for_each_entry(entry, binding_list, ctx_list) {
 485                if (vmw_res_type(entry->res) == vmw_res_view)
 486                        ret = vmw_view_res_val_add(sw_context, entry->res);
 487                else
 488                        ret = vmw_execbuf_res_noctx_val_add
 489                                (sw_context, entry->res,
 490                                 vmw_binding_dirtying(entry->bt));
 491                if (unlikely(ret != 0))
 492                        break;
 493        }
 494
 495        if (has_sm4_context(dev_priv) &&
 496            vmw_res_type(ctx) == vmw_res_dx_context) {
 497                struct vmw_buffer_object *dx_query_mob;
 498
 499                dx_query_mob = vmw_context_get_dx_query_mob(ctx);
 500                if (dx_query_mob)
 501                        ret = vmw_validation_add_bo(sw_context->ctx,
 502                                                    dx_query_mob, true, false);
 503        }
 504
 505        mutex_unlock(&dev_priv->binding_mutex);
 506        return ret;
 507}
 508
 509/**
 510 * vmw_resource_relocation_add - Add a relocation to the relocation list
 511 *
 512 * @list: Pointer to head of relocation list.
 513 * @res: The resource.
 514 * @offset: Offset into the command buffer currently being parsed where the id
 515 * that needs fixup is located. Granularity is one byte.
 516 * @rel_type: Relocation type.
 517 */
 518static int vmw_resource_relocation_add(struct vmw_sw_context *sw_context,
 519                                       const struct vmw_resource *res,
 520                                       unsigned long offset,
 521                                       enum vmw_resource_relocation_type
 522                                       rel_type)
 523{
 524        struct vmw_resource_relocation *rel;
 525
 526        rel = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*rel));
 527        if (unlikely(!rel)) {
 528                VMW_DEBUG_USER("Failed to allocate a resource relocation.\n");
 529                return -ENOMEM;
 530        }
 531
 532        rel->res = res;
 533        rel->offset = offset;
 534        rel->rel_type = rel_type;
 535        list_add_tail(&rel->head, &sw_context->res_relocations);
 536
 537        return 0;
 538}
 539
 540/**
 541 * vmw_resource_relocations_free - Free all relocations on a list
 542 *
 543 * @list: Pointer to the head of the relocation list
 544 */
 545static void vmw_resource_relocations_free(struct list_head *list)
 546{
 547        /* Memory is validation context memory, so no need to free it */
 548        INIT_LIST_HEAD(list);
 549}
 550
 551/**
 552 * vmw_resource_relocations_apply - Apply all relocations on a list
 553 *
 554 * @cb: Pointer to the start of the command buffer bein patch. This need not be
 555 * the same buffer as the one being parsed when the relocation list was built,
 556 * but the contents must be the same modulo the resource ids.
 557 * @list: Pointer to the head of the relocation list.
 558 */
 559static void vmw_resource_relocations_apply(uint32_t *cb,
 560                                           struct list_head *list)
 561{
 562        struct vmw_resource_relocation *rel;
 563
 564        /* Validate the struct vmw_resource_relocation member size */
 565        BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
 566        BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
 567
 568        list_for_each_entry(rel, list, head) {
 569                u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
 570                switch (rel->rel_type) {
 571                case vmw_res_rel_normal:
 572                        *addr = rel->res->id;
 573                        break;
 574                case vmw_res_rel_nop:
 575                        *addr = SVGA_3D_CMD_NOP;
 576                        break;
 577                default:
 578                        if (rel->res->id == -1)
 579                                *addr = SVGA_3D_CMD_NOP;
 580                        break;
 581                }
 582        }
 583}
 584
 585static int vmw_cmd_invalid(struct vmw_private *dev_priv,
 586                           struct vmw_sw_context *sw_context,
 587                           SVGA3dCmdHeader *header)
 588{
 589        return -EINVAL;
 590}
 591
 592static int vmw_cmd_ok(struct vmw_private *dev_priv,
 593                      struct vmw_sw_context *sw_context,
 594                      SVGA3dCmdHeader *header)
 595{
 596        return 0;
 597}
 598
 599/**
 600 * vmw_resources_reserve - Reserve all resources on the sw_context's resource
 601 * list.
 602 *
 603 * @sw_context: Pointer to the software context.
 604 *
 605 * Note that since vmware's command submission currently is protected by the
 606 * cmdbuf mutex, no fancy deadlock avoidance is required for resources, since
 607 * only a single thread at once will attempt this.
 608 */
 609static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
 610{
 611        int ret;
 612
 613        ret = vmw_validation_res_reserve(sw_context->ctx, true);
 614        if (ret)
 615                return ret;
 616
 617        if (sw_context->dx_query_mob) {
 618                struct vmw_buffer_object *expected_dx_query_mob;
 619
 620                expected_dx_query_mob =
 621                        vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
 622                if (expected_dx_query_mob &&
 623                    expected_dx_query_mob != sw_context->dx_query_mob) {
 624                        ret = -EINVAL;
 625                }
 626        }
 627
 628        return ret;
 629}
 630
 631/**
 632 * vmw_cmd_res_check - Check that a resource is present and if so, put it on the
 633 * resource validate list unless it's already there.
 634 *
 635 * @dev_priv: Pointer to a device private structure.
 636 * @sw_context: Pointer to the software context.
 637 * @res_type: Resource type.
 638 * @dirty: Whether to change dirty status.
 639 * @converter: User-space visisble type specific information.
 640 * @id_loc: Pointer to the location in the command buffer currently being parsed
 641 * from where the user-space resource id handle is located.
 642 * @p_val: Pointer to pointer to resource validalidation node. Populated on
 643 * exit.
 644 */
 645static int
 646vmw_cmd_res_check(struct vmw_private *dev_priv,
 647                  struct vmw_sw_context *sw_context,
 648                  enum vmw_res_type res_type,
 649                  u32 dirty,
 650                  const struct vmw_user_resource_conv *converter,
 651                  uint32_t *id_loc,
 652                  struct vmw_resource **p_res)
 653{
 654        struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type];
 655        struct vmw_resource *res;
 656        int ret;
 657
 658        if (p_res)
 659                *p_res = NULL;
 660
 661        if (*id_loc == SVGA3D_INVALID_ID) {
 662                if (res_type == vmw_res_context) {
 663                        VMW_DEBUG_USER("Illegal context invalid id.\n");
 664                        return -EINVAL;
 665                }
 666                return 0;
 667        }
 668
 669        if (likely(rcache->valid_handle && *id_loc == rcache->handle)) {
 670                res = rcache->res;
 671                if (dirty)
 672                        vmw_validation_res_set_dirty(sw_context->ctx,
 673                                                     rcache->private, dirty);
 674        } else {
 675                unsigned int size = vmw_execbuf_res_size(dev_priv, res_type);
 676
 677                ret = vmw_validation_preload_res(sw_context->ctx, size);
 678                if (ret)
 679                        return ret;
 680
 681                res = vmw_user_resource_noref_lookup_handle
 682                        (dev_priv, sw_context->fp->tfile, *id_loc, converter);
 683                if (IS_ERR(res)) {
 684                        VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n",
 685                                       (unsigned int) *id_loc);
 686                        return PTR_ERR(res);
 687                }
 688
 689                ret = vmw_execbuf_res_noref_val_add(sw_context, res, dirty);
 690                if (unlikely(ret != 0))
 691                        return ret;
 692
 693                if (rcache->valid && rcache->res == res) {
 694                        rcache->valid_handle = true;
 695                        rcache->handle = *id_loc;
 696                }
 697        }
 698
 699        ret = vmw_resource_relocation_add(sw_context, res,
 700                                          vmw_ptr_diff(sw_context->buf_start,
 701                                                       id_loc),
 702                                          vmw_res_rel_normal);
 703        if (p_res)
 704                *p_res = res;
 705
 706        return 0;
 707}
 708
 709/**
 710 * vmw_rebind_dx_query - Rebind DX query associated with the context
 711 *
 712 * @ctx_res: context the query belongs to
 713 *
 714 * This function assumes binding_mutex is held.
 715 */
 716static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
 717{
 718        struct vmw_private *dev_priv = ctx_res->dev_priv;
 719        struct vmw_buffer_object *dx_query_mob;
 720        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindAllQuery);
 721
 722        dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
 723
 724        if (!dx_query_mob || dx_query_mob->dx_query_ctx)
 725                return 0;
 726
 727        cmd = VMW_FIFO_RESERVE_DX(dev_priv, sizeof(*cmd), ctx_res->id);
 728        if (cmd == NULL)
 729                return -ENOMEM;
 730
 731        cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
 732        cmd->header.size = sizeof(cmd->body);
 733        cmd->body.cid = ctx_res->id;
 734        cmd->body.mobid = dx_query_mob->base.mem.start;
 735        vmw_fifo_commit(dev_priv, sizeof(*cmd));
 736
 737        vmw_context_bind_dx_query(ctx_res, dx_query_mob);
 738
 739        return 0;
 740}
 741
 742/**
 743 * vmw_rebind_contexts - Rebind all resources previously bound to referenced
 744 * contexts.
 745 *
 746 * @sw_context: Pointer to the software context.
 747 *
 748 * Rebind context binding points that have been scrubbed because of eviction.
 749 */
 750static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
 751{
 752        struct vmw_ctx_validation_info *val;
 753        int ret;
 754
 755        list_for_each_entry(val, &sw_context->ctx_list, head) {
 756                ret = vmw_binding_rebind_all(val->cur);
 757                if (unlikely(ret != 0)) {
 758                        if (ret != -ERESTARTSYS)
 759                                VMW_DEBUG_USER("Failed to rebind context.\n");
 760                        return ret;
 761                }
 762
 763                ret = vmw_rebind_all_dx_query(val->ctx);
 764                if (ret != 0) {
 765                        VMW_DEBUG_USER("Failed to rebind queries.\n");
 766                        return ret;
 767                }
 768        }
 769
 770        return 0;
 771}
 772
 773/**
 774 * vmw_view_bindings_add - Add an array of view bindings to a context binding
 775 * state tracker.
 776 *
 777 * @sw_context: The execbuf state used for this command.
 778 * @view_type: View type for the bindings.
 779 * @binding_type: Binding type for the bindings.
 780 * @shader_slot: The shader slot to user for the bindings.
 781 * @view_ids: Array of view ids to be bound.
 782 * @num_views: Number of view ids in @view_ids.
 783 * @first_slot: The binding slot to be used for the first view id in @view_ids.
 784 */
 785static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
 786                                 enum vmw_view_type view_type,
 787                                 enum vmw_ctx_binding_type binding_type,
 788                                 uint32 shader_slot,
 789                                 uint32 view_ids[], u32 num_views,
 790                                 u32 first_slot)
 791{
 792        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
 793        u32 i;
 794
 795        if (!ctx_node)
 796                return -EINVAL;
 797
 798        for (i = 0; i < num_views; ++i) {
 799                struct vmw_ctx_bindinfo_view binding;
 800                struct vmw_resource *view = NULL;
 801
 802                if (view_ids[i] != SVGA3D_INVALID_ID) {
 803                        view = vmw_view_id_val_add(sw_context, view_type,
 804                                                   view_ids[i]);
 805                        if (IS_ERR(view)) {
 806                                VMW_DEBUG_USER("View not found.\n");
 807                                return PTR_ERR(view);
 808                        }
 809                }
 810                binding.bi.ctx = ctx_node->ctx;
 811                binding.bi.res = view;
 812                binding.bi.bt = binding_type;
 813                binding.shader_slot = shader_slot;
 814                binding.slot = first_slot + i;
 815                vmw_binding_add(ctx_node->staged, &binding.bi,
 816                                shader_slot, binding.slot);
 817        }
 818
 819        return 0;
 820}
 821
 822/**
 823 * vmw_cmd_cid_check - Check a command header for valid context information.
 824 *
 825 * @dev_priv: Pointer to a device private structure.
 826 * @sw_context: Pointer to the software context.
 827 * @header: A command header with an embedded user-space context handle.
 828 *
 829 * Convenience function: Call vmw_cmd_res_check with the user-space context
 830 * handle embedded in @header.
 831 */
 832static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
 833                             struct vmw_sw_context *sw_context,
 834                             SVGA3dCmdHeader *header)
 835{
 836        VMW_DECLARE_CMD_VAR(*cmd, uint32_t) =
 837                container_of(header, typeof(*cmd), header);
 838
 839        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 840                                 VMW_RES_DIRTY_SET, user_context_converter,
 841                                 &cmd->body, NULL);
 842}
 843
 844/**
 845 * vmw_execbuf_info_from_res - Get the private validation metadata for a
 846 * recently validated resource
 847 *
 848 * @sw_context: Pointer to the command submission context
 849 * @res: The resource
 850 *
 851 * The resource pointed to by @res needs to be present in the command submission
 852 * context's resource cache and hence the last resource of that type to be
 853 * processed by the validation code.
 854 *
 855 * Return: a pointer to the private metadata of the resource, or NULL if it
 856 * wasn't found
 857 */
 858static struct vmw_ctx_validation_info *
 859vmw_execbuf_info_from_res(struct vmw_sw_context *sw_context,
 860                          struct vmw_resource *res)
 861{
 862        struct vmw_res_cache_entry *rcache =
 863                &sw_context->res_cache[vmw_res_type(res)];
 864
 865        if (rcache->valid && rcache->res == res)
 866                return rcache->private;
 867
 868        WARN_ON_ONCE(true);
 869        return NULL;
 870}
 871
 872static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
 873                                           struct vmw_sw_context *sw_context,
 874                                           SVGA3dCmdHeader *header)
 875{
 876        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetRenderTarget);
 877        struct vmw_resource *ctx;
 878        struct vmw_resource *res;
 879        int ret;
 880
 881        cmd = container_of(header, typeof(*cmd), header);
 882
 883        if (cmd->body.type >= SVGA3D_RT_MAX) {
 884                VMW_DEBUG_USER("Illegal render target type %u.\n",
 885                               (unsigned int) cmd->body.type);
 886                return -EINVAL;
 887        }
 888
 889        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 890                                VMW_RES_DIRTY_SET, user_context_converter,
 891                                &cmd->body.cid, &ctx);
 892        if (unlikely(ret != 0))
 893                return ret;
 894
 895        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 896                                VMW_RES_DIRTY_SET, user_surface_converter,
 897                                &cmd->body.target.sid, &res);
 898        if (unlikely(ret))
 899                return ret;
 900
 901        if (dev_priv->has_mob) {
 902                struct vmw_ctx_bindinfo_view binding;
 903                struct vmw_ctx_validation_info *node;
 904
 905                node = vmw_execbuf_info_from_res(sw_context, ctx);
 906                if (!node)
 907                        return -EINVAL;
 908
 909                binding.bi.ctx = ctx;
 910                binding.bi.res = res;
 911                binding.bi.bt = vmw_ctx_binding_rt;
 912                binding.slot = cmd->body.type;
 913                vmw_binding_add(node->staged, &binding.bi, 0, binding.slot);
 914        }
 915
 916        return 0;
 917}
 918
 919static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
 920                                      struct vmw_sw_context *sw_context,
 921                                      SVGA3dCmdHeader *header)
 922{
 923        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceCopy);
 924        int ret;
 925
 926        cmd = container_of(header, typeof(*cmd), header);
 927
 928        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 929                                VMW_RES_DIRTY_NONE, user_surface_converter,
 930                                &cmd->body.src.sid, NULL);
 931        if (ret)
 932                return ret;
 933
 934        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 935                                 VMW_RES_DIRTY_SET, user_surface_converter,
 936                                 &cmd->body.dest.sid, NULL);
 937}
 938
 939static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
 940                                     struct vmw_sw_context *sw_context,
 941                                     SVGA3dCmdHeader *header)
 942{
 943        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBufferCopy);
 944        int ret;
 945
 946        cmd = container_of(header, typeof(*cmd), header);
 947        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 948                                VMW_RES_DIRTY_NONE, user_surface_converter,
 949                                &cmd->body.src, NULL);
 950        if (ret != 0)
 951                return ret;
 952
 953        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 954                                 VMW_RES_DIRTY_SET, user_surface_converter,
 955                                 &cmd->body.dest, NULL);
 956}
 957
 958static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
 959                                   struct vmw_sw_context *sw_context,
 960                                   SVGA3dCmdHeader *header)
 961{
 962        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXPredCopyRegion);
 963        int ret;
 964
 965        cmd = container_of(header, typeof(*cmd), header);
 966        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 967                                VMW_RES_DIRTY_NONE, user_surface_converter,
 968                                &cmd->body.srcSid, NULL);
 969        if (ret != 0)
 970                return ret;
 971
 972        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 973                                 VMW_RES_DIRTY_SET, user_surface_converter,
 974                                 &cmd->body.dstSid, NULL);
 975}
 976
 977static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
 978                                     struct vmw_sw_context *sw_context,
 979                                     SVGA3dCmdHeader *header)
 980{
 981        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceStretchBlt);
 982        int ret;
 983
 984        cmd = container_of(header, typeof(*cmd), header);
 985        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 986                                VMW_RES_DIRTY_NONE, user_surface_converter,
 987                                &cmd->body.src.sid, NULL);
 988        if (unlikely(ret != 0))
 989                return ret;
 990
 991        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 992                                 VMW_RES_DIRTY_SET, user_surface_converter,
 993                                 &cmd->body.dest.sid, NULL);
 994}
 995
 996static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
 997                                         struct vmw_sw_context *sw_context,
 998                                         SVGA3dCmdHeader *header)
 999{
1000        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBlitSurfaceToScreen) =
1001                container_of(header, typeof(*cmd), header);
1002
1003        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1004                                 VMW_RES_DIRTY_NONE, user_surface_converter,
1005                                 &cmd->body.srcImage.sid, NULL);
1006}
1007
1008static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1009                                 struct vmw_sw_context *sw_context,
1010                                 SVGA3dCmdHeader *header)
1011{
1012        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdPresent) =
1013                container_of(header, typeof(*cmd), header);
1014
1015        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1016                                 VMW_RES_DIRTY_NONE, user_surface_converter,
1017                                 &cmd->body.sid, NULL);
1018}
1019
1020/**
1021 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1022 *
1023 * @dev_priv: The device private structure.
1024 * @new_query_bo: The new buffer holding query results.
1025 * @sw_context: The software context used for this command submission.
1026 *
1027 * This function checks whether @new_query_bo is suitable for holding query
1028 * results, and if another buffer currently is pinned for query results. If so,
1029 * the function prepares the state of @sw_context for switching pinned buffers
1030 * after successful submission of the current command batch.
1031 */
1032static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1033                                       struct vmw_buffer_object *new_query_bo,
1034                                       struct vmw_sw_context *sw_context)
1035{
1036        struct vmw_res_cache_entry *ctx_entry =
1037                &sw_context->res_cache[vmw_res_context];
1038        int ret;
1039
1040        BUG_ON(!ctx_entry->valid);
1041        sw_context->last_query_ctx = ctx_entry->res;
1042
1043        if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1044
1045                if (unlikely(new_query_bo->base.num_pages > 4)) {
1046                        VMW_DEBUG_USER("Query buffer too large.\n");
1047                        return -EINVAL;
1048                }
1049
1050                if (unlikely(sw_context->cur_query_bo != NULL)) {
1051                        sw_context->needs_post_query_barrier = true;
1052                        ret = vmw_validation_add_bo(sw_context->ctx,
1053                                                    sw_context->cur_query_bo,
1054                                                    dev_priv->has_mob, false);
1055                        if (unlikely(ret != 0))
1056                                return ret;
1057                }
1058                sw_context->cur_query_bo = new_query_bo;
1059
1060                ret = vmw_validation_add_bo(sw_context->ctx,
1061                                            dev_priv->dummy_query_bo,
1062                                            dev_priv->has_mob, false);
1063                if (unlikely(ret != 0))
1064                        return ret;
1065        }
1066
1067        return 0;
1068}
1069
1070/**
1071 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1072 *
1073 * @dev_priv: The device private structure.
1074 * @sw_context: The software context used for this command submission batch.
1075 *
1076 * This function will check if we're switching query buffers, and will then,
1077 * issue a dummy occlusion query wait used as a query barrier. When the fence
1078 * object following that query wait has signaled, we are sure that all preceding
1079 * queries have finished, and the old query buffer can be unpinned. However,
1080 * since both the new query buffer and the old one are fenced with that fence,
1081 * we can do an asynchronus unpin now, and be sure that the old query buffer
1082 * won't be moved until the fence has signaled.
1083 *
1084 * As mentioned above, both the new - and old query buffers need to be fenced
1085 * using a sequence emitted *after* calling this function.
1086 */
1087static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1088                                     struct vmw_sw_context *sw_context)
1089{
1090        /*
1091         * The validate list should still hold references to all
1092         * contexts here.
1093         */
1094        if (sw_context->needs_post_query_barrier) {
1095                struct vmw_res_cache_entry *ctx_entry =
1096                        &sw_context->res_cache[vmw_res_context];
1097                struct vmw_resource *ctx;
1098                int ret;
1099
1100                BUG_ON(!ctx_entry->valid);
1101                ctx = ctx_entry->res;
1102
1103                ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
1104
1105                if (unlikely(ret != 0))
1106                        VMW_DEBUG_USER("Out of fifo space for dummy query.\n");
1107        }
1108
1109        if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1110                if (dev_priv->pinned_bo) {
1111                        vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1112                        vmw_bo_unreference(&dev_priv->pinned_bo);
1113                }
1114
1115                if (!sw_context->needs_post_query_barrier) {
1116                        vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1117
1118                        /*
1119                         * We pin also the dummy_query_bo buffer so that we
1120                         * don't need to validate it when emitting dummy queries
1121                         * in context destroy paths.
1122                         */
1123                        if (!dev_priv->dummy_query_bo_pinned) {
1124                                vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1125                                                    true);
1126                                dev_priv->dummy_query_bo_pinned = true;
1127                        }
1128
1129                        BUG_ON(sw_context->last_query_ctx == NULL);
1130                        dev_priv->query_cid = sw_context->last_query_ctx->id;
1131                        dev_priv->query_cid_valid = true;
1132                        dev_priv->pinned_bo =
1133                                vmw_bo_reference(sw_context->cur_query_bo);
1134                }
1135        }
1136}
1137
1138/**
1139 * vmw_translate_mob_pointer - Prepare to translate a user-space buffer handle
1140 * to a MOB id.
1141 *
1142 * @dev_priv: Pointer to a device private structure.
1143 * @sw_context: The software context used for this command batch validation.
1144 * @id: Pointer to the user-space handle to be translated.
1145 * @vmw_bo_p: Points to a location that, on successful return will carry a
1146 * non-reference-counted pointer to the buffer object identified by the
1147 * user-space handle in @id.
1148 *
1149 * This function saves information needed to translate a user-space buffer
1150 * handle to a MOB id. The translation does not take place immediately, but
1151 * during a call to vmw_apply_relocations().
1152 *
1153 * This function builds a relocation list and a list of buffers to validate. The
1154 * former needs to be freed using either vmw_apply_relocations() or
1155 * vmw_free_relocations(). The latter needs to be freed using
1156 * vmw_clear_validations.
1157 */
1158static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1159                                 struct vmw_sw_context *sw_context,
1160                                 SVGAMobId *id,
1161                                 struct vmw_buffer_object **vmw_bo_p)
1162{
1163        struct vmw_buffer_object *vmw_bo;
1164        uint32_t handle = *id;
1165        struct vmw_relocation *reloc;
1166        int ret;
1167
1168        vmw_validation_preload_bo(sw_context->ctx);
1169        vmw_bo = vmw_user_bo_noref_lookup(sw_context->fp->tfile, handle);
1170        if (IS_ERR(vmw_bo)) {
1171                VMW_DEBUG_USER("Could not find or use MOB buffer.\n");
1172                return PTR_ERR(vmw_bo);
1173        }
1174
1175        ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, true, false);
1176        vmw_user_bo_noref_release();
1177        if (unlikely(ret != 0))
1178                return ret;
1179
1180        reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1181        if (!reloc)
1182                return -ENOMEM;
1183
1184        reloc->mob_loc = id;
1185        reloc->vbo = vmw_bo;
1186
1187        *vmw_bo_p = vmw_bo;
1188        list_add_tail(&reloc->head, &sw_context->bo_relocations);
1189
1190        return 0;
1191}
1192
1193/**
1194 * vmw_translate_guest_pointer - Prepare to translate a user-space buffer handle
1195 * to a valid SVGAGuestPtr
1196 *
1197 * @dev_priv: Pointer to a device private structure.
1198 * @sw_context: The software context used for this command batch validation.
1199 * @ptr: Pointer to the user-space handle to be translated.
1200 * @vmw_bo_p: Points to a location that, on successful return will carry a
1201 * non-reference-counted pointer to the DMA buffer identified by the user-space
1202 * handle in @id.
1203 *
1204 * This function saves information needed to translate a user-space buffer
1205 * handle to a valid SVGAGuestPtr. The translation does not take place
1206 * immediately, but during a call to vmw_apply_relocations().
1207 *
1208 * This function builds a relocation list and a list of buffers to validate.
1209 * The former needs to be freed using either vmw_apply_relocations() or
1210 * vmw_free_relocations(). The latter needs to be freed using
1211 * vmw_clear_validations.
1212 */
1213static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1214                                   struct vmw_sw_context *sw_context,
1215                                   SVGAGuestPtr *ptr,
1216                                   struct vmw_buffer_object **vmw_bo_p)
1217{
1218        struct vmw_buffer_object *vmw_bo;
1219        uint32_t handle = ptr->gmrId;
1220        struct vmw_relocation *reloc;
1221        int ret;
1222
1223        vmw_validation_preload_bo(sw_context->ctx);
1224        vmw_bo = vmw_user_bo_noref_lookup(sw_context->fp->tfile, handle);
1225        if (IS_ERR(vmw_bo)) {
1226                VMW_DEBUG_USER("Could not find or use GMR region.\n");
1227                return PTR_ERR(vmw_bo);
1228        }
1229
1230        ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, false, false);
1231        vmw_user_bo_noref_release();
1232        if (unlikely(ret != 0))
1233                return ret;
1234
1235        reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1236        if (!reloc)
1237                return -ENOMEM;
1238
1239        reloc->location = ptr;
1240        reloc->vbo = vmw_bo;
1241        *vmw_bo_p = vmw_bo;
1242        list_add_tail(&reloc->head, &sw_context->bo_relocations);
1243
1244        return 0;
1245}
1246
1247/**
1248 * vmw_cmd_dx_define_query - validate SVGA_3D_CMD_DX_DEFINE_QUERY command.
1249 *
1250 * @dev_priv: Pointer to a device private struct.
1251 * @sw_context: The software context used for this command submission.
1252 * @header: Pointer to the command header in the command stream.
1253 *
1254 * This function adds the new query into the query COTABLE
1255 */
1256static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1257                                   struct vmw_sw_context *sw_context,
1258                                   SVGA3dCmdHeader *header)
1259{
1260        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery);
1261        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
1262        struct vmw_resource *cotable_res;
1263        int ret;
1264
1265        if (!ctx_node)
1266                return -EINVAL;
1267
1268        cmd = container_of(header, typeof(*cmd), header);
1269
1270        if (cmd->body.type <  SVGA3D_QUERYTYPE_MIN ||
1271            cmd->body.type >= SVGA3D_QUERYTYPE_MAX)
1272                return -EINVAL;
1273
1274        cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY);
1275        ret = vmw_cotable_notify(cotable_res, cmd->body.queryId);
1276
1277        return ret;
1278}
1279
1280/**
1281 * vmw_cmd_dx_bind_query - validate SVGA_3D_CMD_DX_BIND_QUERY command.
1282 *
1283 * @dev_priv: Pointer to a device private struct.
1284 * @sw_context: The software context used for this command submission.
1285 * @header: Pointer to the command header in the command stream.
1286 *
1287 * The query bind operation will eventually associate the query ID with its
1288 * backing MOB.  In this function, we take the user mode MOB ID and use
1289 * vmw_translate_mob_ptr() to translate it to its kernel mode equivalent.
1290 */
1291static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1292                                 struct vmw_sw_context *sw_context,
1293                                 SVGA3dCmdHeader *header)
1294{
1295        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindQuery);
1296        struct vmw_buffer_object *vmw_bo;
1297        int ret;
1298
1299        cmd = container_of(header, typeof(*cmd), header);
1300
1301        /*
1302         * Look up the buffer pointed to by q.mobid, put it on the relocation
1303         * list so its kernel mode MOB ID can be filled in later
1304         */
1305        ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1306                                    &vmw_bo);
1307
1308        if (ret != 0)
1309                return ret;
1310
1311        sw_context->dx_query_mob = vmw_bo;
1312        sw_context->dx_query_ctx = sw_context->dx_ctx_node->ctx;
1313        return 0;
1314}
1315
1316/**
1317 * vmw_cmd_begin_gb_query - validate SVGA_3D_CMD_BEGIN_GB_QUERY command.
1318 *
1319 * @dev_priv: Pointer to a device private struct.
1320 * @sw_context: The software context used for this command submission.
1321 * @header: Pointer to the command header in the command stream.
1322 */
1323static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1324                                  struct vmw_sw_context *sw_context,
1325                                  SVGA3dCmdHeader *header)
1326{
1327        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginGBQuery) =
1328                container_of(header, typeof(*cmd), header);
1329
1330        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1331                                 VMW_RES_DIRTY_SET, user_context_converter,
1332                                 &cmd->body.cid, NULL);
1333}
1334
1335/**
1336 * vmw_cmd_begin_query - validate SVGA_3D_CMD_BEGIN_QUERY command.
1337 *
1338 * @dev_priv: Pointer to a device private struct.
1339 * @sw_context: The software context used for this command submission.
1340 * @header: Pointer to the command header in the command stream.
1341 */
1342static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1343                               struct vmw_sw_context *sw_context,
1344                               SVGA3dCmdHeader *header)
1345{
1346        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginQuery) =
1347                container_of(header, typeof(*cmd), header);
1348
1349        if (unlikely(dev_priv->has_mob)) {
1350                VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdBeginGBQuery);
1351
1352                BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1353
1354                gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1355                gb_cmd.header.size = cmd->header.size;
1356                gb_cmd.body.cid = cmd->body.cid;
1357                gb_cmd.body.type = cmd->body.type;
1358
1359                memcpy(cmd, &gb_cmd, sizeof(*cmd));
1360                return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1361        }
1362
1363        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1364                                 VMW_RES_DIRTY_SET, user_context_converter,
1365                                 &cmd->body.cid, NULL);
1366}
1367
1368/**
1369 * vmw_cmd_end_gb_query - validate SVGA_3D_CMD_END_GB_QUERY command.
1370 *
1371 * @dev_priv: Pointer to a device private struct.
1372 * @sw_context: The software context used for this command submission.
1373 * @header: Pointer to the command header in the command stream.
1374 */
1375static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1376                                struct vmw_sw_context *sw_context,
1377                                SVGA3dCmdHeader *header)
1378{
1379        struct vmw_buffer_object *vmw_bo;
1380        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndGBQuery);
1381        int ret;
1382
1383        cmd = container_of(header, typeof(*cmd), header);
1384        ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1385        if (unlikely(ret != 0))
1386                return ret;
1387
1388        ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1389                                    &vmw_bo);
1390        if (unlikely(ret != 0))
1391                return ret;
1392
1393        ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1394
1395        return ret;
1396}
1397
1398/**
1399 * vmw_cmd_end_query - validate SVGA_3D_CMD_END_QUERY command.
1400 *
1401 * @dev_priv: Pointer to a device private struct.
1402 * @sw_context: The software context used for this command submission.
1403 * @header: Pointer to the command header in the command stream.
1404 */
1405static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1406                             struct vmw_sw_context *sw_context,
1407                             SVGA3dCmdHeader *header)
1408{
1409        struct vmw_buffer_object *vmw_bo;
1410        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndQuery);
1411        int ret;
1412
1413        cmd = container_of(header, typeof(*cmd), header);
1414        if (dev_priv->has_mob) {
1415                VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdEndGBQuery);
1416
1417                BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1418
1419                gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1420                gb_cmd.header.size = cmd->header.size;
1421                gb_cmd.body.cid = cmd->body.cid;
1422                gb_cmd.body.type = cmd->body.type;
1423                gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1424                gb_cmd.body.offset = cmd->body.guestResult.offset;
1425
1426                memcpy(cmd, &gb_cmd, sizeof(*cmd));
1427                return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1428        }
1429
1430        ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1431        if (unlikely(ret != 0))
1432                return ret;
1433
1434        ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1435                                      &cmd->body.guestResult, &vmw_bo);
1436        if (unlikely(ret != 0))
1437                return ret;
1438
1439        ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1440
1441        return ret;
1442}
1443
1444/**
1445 * vmw_cmd_wait_gb_query - validate SVGA_3D_CMD_WAIT_GB_QUERY command.
1446 *
1447 * @dev_priv: Pointer to a device private struct.
1448 * @sw_context: The software context used for this command submission.
1449 * @header: Pointer to the command header in the command stream.
1450 */
1451static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1452                                 struct vmw_sw_context *sw_context,
1453                                 SVGA3dCmdHeader *header)
1454{
1455        struct vmw_buffer_object *vmw_bo;
1456        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForGBQuery);
1457        int ret;
1458
1459        cmd = container_of(header, typeof(*cmd), header);
1460        ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1461        if (unlikely(ret != 0))
1462                return ret;
1463
1464        ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1465                                    &vmw_bo);
1466        if (unlikely(ret != 0))
1467                return ret;
1468
1469        return 0;
1470}
1471
1472/**
1473 * vmw_cmd_wait_query - validate SVGA_3D_CMD_WAIT_QUERY command.
1474 *
1475 * @dev_priv: Pointer to a device private struct.
1476 * @sw_context: The software context used for this command submission.
1477 * @header: Pointer to the command header in the command stream.
1478 */
1479static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1480                              struct vmw_sw_context *sw_context,
1481                              SVGA3dCmdHeader *header)
1482{
1483        struct vmw_buffer_object *vmw_bo;
1484        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForQuery);
1485        int ret;
1486
1487        cmd = container_of(header, typeof(*cmd), header);
1488        if (dev_priv->has_mob) {
1489                VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdWaitForGBQuery);
1490
1491                BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1492
1493                gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1494                gb_cmd.header.size = cmd->header.size;
1495                gb_cmd.body.cid = cmd->body.cid;
1496                gb_cmd.body.type = cmd->body.type;
1497                gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1498                gb_cmd.body.offset = cmd->body.guestResult.offset;
1499
1500                memcpy(cmd, &gb_cmd, sizeof(*cmd));
1501                return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1502        }
1503
1504        ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1505        if (unlikely(ret != 0))
1506                return ret;
1507
1508        ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1509                                      &cmd->body.guestResult, &vmw_bo);
1510        if (unlikely(ret != 0))
1511                return ret;
1512
1513        return 0;
1514}
1515
1516static int vmw_cmd_dma(struct vmw_private *dev_priv,
1517                       struct vmw_sw_context *sw_context,
1518                       SVGA3dCmdHeader *header)
1519{
1520        struct vmw_buffer_object *vmw_bo = NULL;
1521        struct vmw_surface *srf = NULL;
1522        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceDMA);
1523        int ret;
1524        SVGA3dCmdSurfaceDMASuffix *suffix;
1525        uint32_t bo_size;
1526        bool dirty;
1527
1528        cmd = container_of(header, typeof(*cmd), header);
1529        suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->body +
1530                                               header->size - sizeof(*suffix));
1531
1532        /* Make sure device and verifier stays in sync. */
1533        if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1534                VMW_DEBUG_USER("Invalid DMA suffix size.\n");
1535                return -EINVAL;
1536        }
1537
1538        ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1539                                      &cmd->body.guest.ptr, &vmw_bo);
1540        if (unlikely(ret != 0))
1541                return ret;
1542
1543        /* Make sure DMA doesn't cross BO boundaries. */
1544        bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
1545        if (unlikely(cmd->body.guest.ptr.offset > bo_size)) {
1546                VMW_DEBUG_USER("Invalid DMA offset.\n");
1547                return -EINVAL;
1548        }
1549
1550        bo_size -= cmd->body.guest.ptr.offset;
1551        if (unlikely(suffix->maximumOffset > bo_size))
1552                suffix->maximumOffset = bo_size;
1553
1554        dirty = (cmd->body.transfer == SVGA3D_WRITE_HOST_VRAM) ?
1555                VMW_RES_DIRTY_SET : 0;
1556        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1557                                dirty, user_surface_converter,
1558                                &cmd->body.host.sid, NULL);
1559        if (unlikely(ret != 0)) {
1560                if (unlikely(ret != -ERESTARTSYS))
1561                        VMW_DEBUG_USER("could not find surface for DMA.\n");
1562                return ret;
1563        }
1564
1565        srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1566
1567        vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base, header);
1568
1569        return 0;
1570}
1571
1572static int vmw_cmd_draw(struct vmw_private *dev_priv,
1573                        struct vmw_sw_context *sw_context,
1574                        SVGA3dCmdHeader *header)
1575{
1576        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDrawPrimitives);
1577        SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1578                (unsigned long)header + sizeof(*cmd));
1579        SVGA3dPrimitiveRange *range;
1580        uint32_t i;
1581        uint32_t maxnum;
1582        int ret;
1583
1584        ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1585        if (unlikely(ret != 0))
1586                return ret;
1587
1588        cmd = container_of(header, typeof(*cmd), header);
1589        maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1590
1591        if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1592                VMW_DEBUG_USER("Illegal number of vertex declarations.\n");
1593                return -EINVAL;
1594        }
1595
1596        for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1597                ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1598                                        VMW_RES_DIRTY_NONE,
1599                                        user_surface_converter,
1600                                        &decl->array.surfaceId, NULL);
1601                if (unlikely(ret != 0))
1602                        return ret;
1603        }
1604
1605        maxnum = (header->size - sizeof(cmd->body) -
1606                  cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1607        if (unlikely(cmd->body.numRanges > maxnum)) {
1608                VMW_DEBUG_USER("Illegal number of index ranges.\n");
1609                return -EINVAL;
1610        }
1611
1612        range = (SVGA3dPrimitiveRange *) decl;
1613        for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1614                ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1615                                        VMW_RES_DIRTY_NONE,
1616                                        user_surface_converter,
1617                                        &range->indexArray.surfaceId, NULL);
1618                if (unlikely(ret != 0))
1619                        return ret;
1620        }
1621        return 0;
1622}
1623
1624static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1625                             struct vmw_sw_context *sw_context,
1626                             SVGA3dCmdHeader *header)
1627{
1628        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetTextureState);
1629        SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1630          ((unsigned long) header + header->size + sizeof(header));
1631        SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1632                ((unsigned long) header + sizeof(*cmd));
1633        struct vmw_resource *ctx;
1634        struct vmw_resource *res;
1635        int ret;
1636
1637        cmd = container_of(header, typeof(*cmd), header);
1638
1639        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1640                                VMW_RES_DIRTY_SET, user_context_converter,
1641                                &cmd->body.cid, &ctx);
1642        if (unlikely(ret != 0))
1643                return ret;
1644
1645        for (; cur_state < last_state; ++cur_state) {
1646                if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1647                        continue;
1648
1649                if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1650                        VMW_DEBUG_USER("Illegal texture/sampler unit %u.\n",
1651                                       (unsigned int) cur_state->stage);
1652                        return -EINVAL;
1653                }
1654
1655                ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1656                                        VMW_RES_DIRTY_NONE,
1657                                        user_surface_converter,
1658                                        &cur_state->value, &res);
1659                if (unlikely(ret != 0))
1660                        return ret;
1661
1662                if (dev_priv->has_mob) {
1663                        struct vmw_ctx_bindinfo_tex binding;
1664                        struct vmw_ctx_validation_info *node;
1665
1666                        node = vmw_execbuf_info_from_res(sw_context, ctx);
1667                        if (!node)
1668                                return -EINVAL;
1669
1670                        binding.bi.ctx = ctx;
1671                        binding.bi.res = res;
1672                        binding.bi.bt = vmw_ctx_binding_tex;
1673                        binding.texture_stage = cur_state->stage;
1674                        vmw_binding_add(node->staged, &binding.bi, 0,
1675                                        binding.texture_stage);
1676                }
1677        }
1678
1679        return 0;
1680}
1681
1682static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1683                                      struct vmw_sw_context *sw_context,
1684                                      void *buf)
1685{
1686        struct vmw_buffer_object *vmw_bo;
1687
1688        struct {
1689                uint32_t header;
1690                SVGAFifoCmdDefineGMRFB body;
1691        } *cmd = buf;
1692
1693        return vmw_translate_guest_ptr(dev_priv, sw_context, &cmd->body.ptr,
1694                                       &vmw_bo);
1695}
1696
1697/**
1698 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1699 * switching
1700 *
1701 * @dev_priv: Pointer to a device private struct.
1702 * @sw_context: The software context being used for this batch.
1703 * @val_node: The validation node representing the resource.
1704 * @buf_id: Pointer to the user-space backup buffer handle in the command
1705 * stream.
1706 * @backup_offset: Offset of backup into MOB.
1707 *
1708 * This function prepares for registering a switch of backup buffers in the
1709 * resource metadata just prior to unreserving. It's basically a wrapper around
1710 * vmw_cmd_res_switch_backup with a different interface.
1711 */
1712static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1713                                     struct vmw_sw_context *sw_context,
1714                                     struct vmw_resource *res, uint32_t *buf_id,
1715                                     unsigned long backup_offset)
1716{
1717        struct vmw_buffer_object *vbo;
1718        void *info;
1719        int ret;
1720
1721        info = vmw_execbuf_info_from_res(sw_context, res);
1722        if (!info)
1723                return -EINVAL;
1724
1725        ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &vbo);
1726        if (ret)
1727                return ret;
1728
1729        vmw_validation_res_switch_backup(sw_context->ctx, info, vbo,
1730                                         backup_offset);
1731        return 0;
1732}
1733
1734/**
1735 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1736 *
1737 * @dev_priv: Pointer to a device private struct.
1738 * @sw_context: The software context being used for this batch.
1739 * @res_type: The resource type.
1740 * @converter: Information about user-space binding for this resource type.
1741 * @res_id: Pointer to the user-space resource handle in the command stream.
1742 * @buf_id: Pointer to the user-space backup buffer handle in the command
1743 * stream.
1744 * @backup_offset: Offset of backup into MOB.
1745 *
1746 * This function prepares for registering a switch of backup buffers in the
1747 * resource metadata just prior to unreserving. It's basically a wrapper around
1748 * vmw_cmd_res_switch_backup with a different interface.
1749 */
1750static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1751                                 struct vmw_sw_context *sw_context,
1752                                 enum vmw_res_type res_type,
1753                                 const struct vmw_user_resource_conv
1754                                 *converter, uint32_t *res_id, uint32_t *buf_id,
1755                                 unsigned long backup_offset)
1756{
1757        struct vmw_resource *res;
1758        int ret;
1759
1760        ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1761                                VMW_RES_DIRTY_NONE, converter, res_id, &res);
1762        if (ret)
1763                return ret;
1764
1765        return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, buf_id,
1766                                         backup_offset);
1767}
1768
1769/**
1770 * vmw_cmd_bind_gb_surface - Validate SVGA_3D_CMD_BIND_GB_SURFACE command
1771 *
1772 * @dev_priv: Pointer to a device private struct.
1773 * @sw_context: The software context being used for this batch.
1774 * @header: Pointer to the command header in the command stream.
1775 */
1776static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1777                                   struct vmw_sw_context *sw_context,
1778                                   SVGA3dCmdHeader *header)
1779{
1780        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBSurface) =
1781                container_of(header, typeof(*cmd), header);
1782
1783        return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1784                                     user_surface_converter, &cmd->body.sid,
1785                                     &cmd->body.mobid, 0);
1786}
1787
1788/**
1789 * vmw_cmd_update_gb_image - Validate SVGA_3D_CMD_UPDATE_GB_IMAGE command
1790 *
1791 * @dev_priv: Pointer to a device private struct.
1792 * @sw_context: The software context being used for this batch.
1793 * @header: Pointer to the command header in the command stream.
1794 */
1795static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1796                                   struct vmw_sw_context *sw_context,
1797                                   SVGA3dCmdHeader *header)
1798{
1799        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBImage) =
1800                container_of(header, typeof(*cmd), header);
1801
1802        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1803                                 VMW_RES_DIRTY_NONE, user_surface_converter,
1804                                 &cmd->body.image.sid, NULL);
1805}
1806
1807/**
1808 * vmw_cmd_update_gb_surface - Validate SVGA_3D_CMD_UPDATE_GB_SURFACE command
1809 *
1810 * @dev_priv: Pointer to a device private struct.
1811 * @sw_context: The software context being used for this batch.
1812 * @header: Pointer to the command header in the command stream.
1813 */
1814static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1815                                     struct vmw_sw_context *sw_context,
1816                                     SVGA3dCmdHeader *header)
1817{
1818        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBSurface) =
1819                container_of(header, typeof(*cmd), header);
1820
1821        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1822                                 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1823                                 &cmd->body.sid, NULL);
1824}
1825
1826/**
1827 * vmw_cmd_readback_gb_image - Validate SVGA_3D_CMD_READBACK_GB_IMAGE command
1828 *
1829 * @dev_priv: Pointer to a device private struct.
1830 * @sw_context: The software context being used for this batch.
1831 * @header: Pointer to the command header in the command stream.
1832 */
1833static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
1834                                     struct vmw_sw_context *sw_context,
1835                                     SVGA3dCmdHeader *header)
1836{
1837        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBImage) =
1838                container_of(header, typeof(*cmd), header);
1839
1840        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1841                                 VMW_RES_DIRTY_NONE, user_surface_converter,
1842                                 &cmd->body.image.sid, NULL);
1843}
1844
1845/**
1846 * vmw_cmd_readback_gb_surface - Validate SVGA_3D_CMD_READBACK_GB_SURFACE
1847 * command
1848 *
1849 * @dev_priv: Pointer to a device private struct.
1850 * @sw_context: The software context being used for this batch.
1851 * @header: Pointer to the command header in the command stream.
1852 */
1853static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
1854                                       struct vmw_sw_context *sw_context,
1855                                       SVGA3dCmdHeader *header)
1856{
1857        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBSurface) =
1858                container_of(header, typeof(*cmd), header);
1859
1860        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1861                                 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1862                                 &cmd->body.sid, NULL);
1863}
1864
1865/**
1866 * vmw_cmd_invalidate_gb_image - Validate SVGA_3D_CMD_INVALIDATE_GB_IMAGE
1867 * command
1868 *
1869 * @dev_priv: Pointer to a device private struct.
1870 * @sw_context: The software context being used for this batch.
1871 * @header: Pointer to the command header in the command stream.
1872 */
1873static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
1874                                       struct vmw_sw_context *sw_context,
1875                                       SVGA3dCmdHeader *header)
1876{
1877        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBImage) =
1878                container_of(header, typeof(*cmd), header);
1879
1880        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1881                                 VMW_RES_DIRTY_NONE, user_surface_converter,
1882                                 &cmd->body.image.sid, NULL);
1883}
1884
1885/**
1886 * vmw_cmd_invalidate_gb_surface - Validate SVGA_3D_CMD_INVALIDATE_GB_SURFACE
1887 * command
1888 *
1889 * @dev_priv: Pointer to a device private struct.
1890 * @sw_context: The software context being used for this batch.
1891 * @header: Pointer to the command header in the command stream.
1892 */
1893static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
1894                                         struct vmw_sw_context *sw_context,
1895                                         SVGA3dCmdHeader *header)
1896{
1897        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBSurface) =
1898                container_of(header, typeof(*cmd), header);
1899
1900        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1901                                 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1902                                 &cmd->body.sid, NULL);
1903}
1904
1905/**
1906 * vmw_cmd_shader_define - Validate SVGA_3D_CMD_SHADER_DEFINE command
1907 *
1908 * @dev_priv: Pointer to a device private struct.
1909 * @sw_context: The software context being used for this batch.
1910 * @header: Pointer to the command header in the command stream.
1911 */
1912static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
1913                                 struct vmw_sw_context *sw_context,
1914                                 SVGA3dCmdHeader *header)
1915{
1916        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDefineShader);
1917        int ret;
1918        size_t size;
1919        struct vmw_resource *ctx;
1920
1921        cmd = container_of(header, typeof(*cmd), header);
1922
1923        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1924                                VMW_RES_DIRTY_SET, user_context_converter,
1925                                &cmd->body.cid, &ctx);
1926        if (unlikely(ret != 0))
1927                return ret;
1928
1929        if (unlikely(!dev_priv->has_mob))
1930                return 0;
1931
1932        size = cmd->header.size - sizeof(cmd->body);
1933        ret = vmw_compat_shader_add(dev_priv, vmw_context_res_man(ctx),
1934                                    cmd->body.shid, cmd + 1, cmd->body.type,
1935                                    size, &sw_context->staged_cmd_res);
1936        if (unlikely(ret != 0))
1937                return ret;
1938
1939        return vmw_resource_relocation_add(sw_context, NULL,
1940                                           vmw_ptr_diff(sw_context->buf_start,
1941                                                        &cmd->header.id),
1942                                           vmw_res_rel_nop);
1943}
1944
1945/**
1946 * vmw_cmd_shader_destroy - Validate SVGA_3D_CMD_SHADER_DESTROY command
1947 *
1948 * @dev_priv: Pointer to a device private struct.
1949 * @sw_context: The software context being used for this batch.
1950 * @header: Pointer to the command header in the command stream.
1951 */
1952static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
1953                                  struct vmw_sw_context *sw_context,
1954                                  SVGA3dCmdHeader *header)
1955{
1956        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDestroyShader);
1957        int ret;
1958        struct vmw_resource *ctx;
1959
1960        cmd = container_of(header, typeof(*cmd), header);
1961
1962        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1963                                VMW_RES_DIRTY_SET, user_context_converter,
1964                                &cmd->body.cid, &ctx);
1965        if (unlikely(ret != 0))
1966                return ret;
1967
1968        if (unlikely(!dev_priv->has_mob))
1969                return 0;
1970
1971        ret = vmw_shader_remove(vmw_context_res_man(ctx), cmd->body.shid,
1972                                cmd->body.type, &sw_context->staged_cmd_res);
1973        if (unlikely(ret != 0))
1974                return ret;
1975
1976        return vmw_resource_relocation_add(sw_context, NULL,
1977                                           vmw_ptr_diff(sw_context->buf_start,
1978                                                        &cmd->header.id),
1979                                           vmw_res_rel_nop);
1980}
1981
1982/**
1983 * vmw_cmd_set_shader - Validate SVGA_3D_CMD_SET_SHADER command
1984 *
1985 * @dev_priv: Pointer to a device private struct.
1986 * @sw_context: The software context being used for this batch.
1987 * @header: Pointer to the command header in the command stream.
1988 */
1989static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
1990                              struct vmw_sw_context *sw_context,
1991                              SVGA3dCmdHeader *header)
1992{
1993        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShader);
1994        struct vmw_ctx_bindinfo_shader binding;
1995        struct vmw_resource *ctx, *res = NULL;
1996        struct vmw_ctx_validation_info *ctx_info;
1997        int ret;
1998
1999        cmd = container_of(header, typeof(*cmd), header);
2000
2001        if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
2002                VMW_DEBUG_USER("Illegal shader type %u.\n",
2003                               (unsigned int) cmd->body.type);
2004                return -EINVAL;
2005        }
2006
2007        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2008                                VMW_RES_DIRTY_SET, user_context_converter,
2009                                &cmd->body.cid, &ctx);
2010        if (unlikely(ret != 0))
2011                return ret;
2012
2013        if (!dev_priv->has_mob)
2014                return 0;
2015
2016        if (cmd->body.shid != SVGA3D_INVALID_ID) {
2017                /*
2018                 * This is the compat shader path - Per device guest-backed
2019                 * shaders, but user-space thinks it's per context host-
2020                 * backed shaders.
2021                 */
2022                res = vmw_shader_lookup(vmw_context_res_man(ctx),
2023                                        cmd->body.shid, cmd->body.type);
2024                if (!IS_ERR(res)) {
2025                        ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2026                                                            VMW_RES_DIRTY_NONE);
2027                        if (unlikely(ret != 0))
2028                                return ret;
2029
2030                        ret = vmw_resource_relocation_add
2031                                (sw_context, res,
2032                                 vmw_ptr_diff(sw_context->buf_start,
2033                                              &cmd->body.shid),
2034                                 vmw_res_rel_normal);
2035                        if (unlikely(ret != 0))
2036                                return ret;
2037                }
2038        }
2039
2040        if (IS_ERR_OR_NULL(res)) {
2041                ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
2042                                        VMW_RES_DIRTY_NONE,
2043                                        user_shader_converter, &cmd->body.shid,
2044                                        &res);
2045                if (unlikely(ret != 0))
2046                        return ret;
2047        }
2048
2049        ctx_info = vmw_execbuf_info_from_res(sw_context, ctx);
2050        if (!ctx_info)
2051                return -EINVAL;
2052
2053        binding.bi.ctx = ctx;
2054        binding.bi.res = res;
2055        binding.bi.bt = vmw_ctx_binding_shader;
2056        binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2057        vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0);
2058
2059        return 0;
2060}
2061
2062/**
2063 * vmw_cmd_set_shader_const - Validate SVGA_3D_CMD_SET_SHADER_CONST command
2064 *
2065 * @dev_priv: Pointer to a device private struct.
2066 * @sw_context: The software context being used for this batch.
2067 * @header: Pointer to the command header in the command stream.
2068 */
2069static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2070                                    struct vmw_sw_context *sw_context,
2071                                    SVGA3dCmdHeader *header)
2072{
2073        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShaderConst);
2074        int ret;
2075
2076        cmd = container_of(header, typeof(*cmd), header);
2077
2078        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2079                                VMW_RES_DIRTY_SET, user_context_converter,
2080                                &cmd->body.cid, NULL);
2081        if (unlikely(ret != 0))
2082                return ret;
2083
2084        if (dev_priv->has_mob)
2085                header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2086
2087        return 0;
2088}
2089
2090/**
2091 * vmw_cmd_bind_gb_shader - Validate SVGA_3D_CMD_BIND_GB_SHADER command
2092 *
2093 * @dev_priv: Pointer to a device private struct.
2094 * @sw_context: The software context being used for this batch.
2095 * @header: Pointer to the command header in the command stream.
2096 */
2097static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2098                                  struct vmw_sw_context *sw_context,
2099                                  SVGA3dCmdHeader *header)
2100{
2101        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBShader) =
2102                container_of(header, typeof(*cmd), header);
2103
2104        return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2105                                     user_shader_converter, &cmd->body.shid,
2106                                     &cmd->body.mobid, cmd->body.offsetInBytes);
2107}
2108
2109/**
2110 * vmw_cmd_dx_set_single_constant_buffer - Validate
2111 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2112 *
2113 * @dev_priv: Pointer to a device private struct.
2114 * @sw_context: The software context being used for this batch.
2115 * @header: Pointer to the command header in the command stream.
2116 */
2117static int
2118vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2119                                      struct vmw_sw_context *sw_context,
2120                                      SVGA3dCmdHeader *header)
2121{
2122        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer);
2123        SVGA3dShaderType max_shader_num = has_sm5_context(dev_priv) ?
2124                SVGA3D_NUM_SHADERTYPE : SVGA3D_NUM_SHADERTYPE_DX10;
2125
2126        struct vmw_resource *res = NULL;
2127        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2128        struct vmw_ctx_bindinfo_cb binding;
2129        int ret;
2130
2131        if (!ctx_node)
2132                return -EINVAL;
2133
2134        cmd = container_of(header, typeof(*cmd), header);
2135        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2136                                VMW_RES_DIRTY_NONE, user_surface_converter,
2137                                &cmd->body.sid, &res);
2138        if (unlikely(ret != 0))
2139                return ret;
2140
2141        binding.bi.ctx = ctx_node->ctx;
2142        binding.bi.res = res;
2143        binding.bi.bt = vmw_ctx_binding_cb;
2144        binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2145        binding.offset = cmd->body.offsetInBytes;
2146        binding.size = cmd->body.sizeInBytes;
2147        binding.slot = cmd->body.slot;
2148
2149        if (binding.shader_slot >= max_shader_num ||
2150            binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2151                VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
2152                               (unsigned int) cmd->body.type,
2153                               (unsigned int) binding.slot);
2154                return -EINVAL;
2155        }
2156
2157        vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot,
2158                        binding.slot);
2159
2160        return 0;
2161}
2162
2163/**
2164 * vmw_cmd_dx_set_shader_res - Validate SVGA_3D_CMD_DX_SET_SHADER_RESOURCES
2165 * command
2166 *
2167 * @dev_priv: Pointer to a device private struct.
2168 * @sw_context: The software context being used for this batch.
2169 * @header: Pointer to the command header in the command stream.
2170 */
2171static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2172                                     struct vmw_sw_context *sw_context,
2173                                     SVGA3dCmdHeader *header)
2174{
2175        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) =
2176                container_of(header, typeof(*cmd), header);
2177        SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ?
2178                SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX;
2179
2180        u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2181                sizeof(SVGA3dShaderResourceViewId);
2182
2183        if ((u64) cmd->body.startView + (u64) num_sr_view >
2184            (u64) SVGA3D_DX_MAX_SRVIEWS ||
2185            cmd->body.type >= max_allowed) {
2186                VMW_DEBUG_USER("Invalid shader binding.\n");
2187                return -EINVAL;
2188        }
2189
2190        return vmw_view_bindings_add(sw_context, vmw_view_sr,
2191                                     vmw_ctx_binding_sr,
2192                                     cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2193                                     (void *) &cmd[1], num_sr_view,
2194                                     cmd->body.startView);
2195}
2196
2197/**
2198 * vmw_cmd_dx_set_shader - Validate SVGA_3D_CMD_DX_SET_SHADER command
2199 *
2200 * @dev_priv: Pointer to a device private struct.
2201 * @sw_context: The software context being used for this batch.
2202 * @header: Pointer to the command header in the command stream.
2203 */
2204static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2205                                 struct vmw_sw_context *sw_context,
2206                                 SVGA3dCmdHeader *header)
2207{
2208        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader);
2209        SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ?
2210                SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX;
2211        struct vmw_resource *res = NULL;
2212        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2213        struct vmw_ctx_bindinfo_shader binding;
2214        int ret = 0;
2215
2216        if (!ctx_node)
2217                return -EINVAL;
2218
2219        cmd = container_of(header, typeof(*cmd), header);
2220
2221        if (cmd->body.type >= max_allowed ||
2222            cmd->body.type < SVGA3D_SHADERTYPE_MIN) {
2223                VMW_DEBUG_USER("Illegal shader type %u.\n",
2224                               (unsigned int) cmd->body.type);
2225                return -EINVAL;
2226        }
2227
2228        if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2229                res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2230                if (IS_ERR(res)) {
2231                        VMW_DEBUG_USER("Could not find shader for binding.\n");
2232                        return PTR_ERR(res);
2233                }
2234
2235                ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2236                                                    VMW_RES_DIRTY_NONE);
2237                if (ret)
2238                        return ret;
2239        }
2240
2241        binding.bi.ctx = ctx_node->ctx;
2242        binding.bi.res = res;
2243        binding.bi.bt = vmw_ctx_binding_dx_shader;
2244        binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2245
2246        vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0);
2247
2248        return 0;
2249}
2250
2251/**
2252 * vmw_cmd_dx_set_vertex_buffers - Validates SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS
2253 * command
2254 *
2255 * @dev_priv: Pointer to a device private struct.
2256 * @sw_context: The software context being used for this batch.
2257 * @header: Pointer to the command header in the command stream.
2258 */
2259static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2260                                         struct vmw_sw_context *sw_context,
2261                                         SVGA3dCmdHeader *header)
2262{
2263        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2264        struct vmw_ctx_bindinfo_vb binding;
2265        struct vmw_resource *res;
2266        struct {
2267                SVGA3dCmdHeader header;
2268                SVGA3dCmdDXSetVertexBuffers body;
2269                SVGA3dVertexBuffer buf[];
2270        } *cmd;
2271        int i, ret, num;
2272
2273        if (!ctx_node)
2274                return -EINVAL;
2275
2276        cmd = container_of(header, typeof(*cmd), header);
2277        num = (cmd->header.size - sizeof(cmd->body)) /
2278                sizeof(SVGA3dVertexBuffer);
2279        if ((u64)num + (u64)cmd->body.startBuffer >
2280            (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2281                VMW_DEBUG_USER("Invalid number of vertex buffers.\n");
2282                return -EINVAL;
2283        }
2284
2285        for (i = 0; i < num; i++) {
2286                ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2287                                        VMW_RES_DIRTY_NONE,
2288                                        user_surface_converter,
2289                                        &cmd->buf[i].sid, &res);
2290                if (unlikely(ret != 0))
2291                        return ret;
2292
2293                binding.bi.ctx = ctx_node->ctx;
2294                binding.bi.bt = vmw_ctx_binding_vb;
2295                binding.bi.res = res;
2296                binding.offset = cmd->buf[i].offset;
2297                binding.stride = cmd->buf[i].stride;
2298                binding.slot = i + cmd->body.startBuffer;
2299
2300                vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2301        }
2302
2303        return 0;
2304}
2305
2306/**
2307 * vmw_cmd_dx_ia_set_vertex_buffers - Validate
2308 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2309 *
2310 * @dev_priv: Pointer to a device private struct.
2311 * @sw_context: The software context being used for this batch.
2312 * @header: Pointer to the command header in the command stream.
2313 */
2314static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2315                                       struct vmw_sw_context *sw_context,
2316                                       SVGA3dCmdHeader *header)
2317{
2318        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2319        struct vmw_ctx_bindinfo_ib binding;
2320        struct vmw_resource *res;
2321        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetIndexBuffer);
2322        int ret;
2323
2324        if (!ctx_node)
2325                return -EINVAL;
2326
2327        cmd = container_of(header, typeof(*cmd), header);
2328        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2329                                VMW_RES_DIRTY_NONE, user_surface_converter,
2330                                &cmd->body.sid, &res);
2331        if (unlikely(ret != 0))
2332                return ret;
2333
2334        binding.bi.ctx = ctx_node->ctx;
2335        binding.bi.res = res;
2336        binding.bi.bt = vmw_ctx_binding_ib;
2337        binding.offset = cmd->body.offset;
2338        binding.format = cmd->body.format;
2339
2340        vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0);
2341
2342        return 0;
2343}
2344
2345/**
2346 * vmw_cmd_dx_set_rendertarget - Validate SVGA_3D_CMD_DX_SET_RENDERTARGETS
2347 * command
2348 *
2349 * @dev_priv: Pointer to a device private struct.
2350 * @sw_context: The software context being used for this batch.
2351 * @header: Pointer to the command header in the command stream.
2352 */
2353static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2354                                        struct vmw_sw_context *sw_context,
2355                                        SVGA3dCmdHeader *header)
2356{
2357        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetRenderTargets) =
2358                container_of(header, typeof(*cmd), header);
2359        u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2360                sizeof(SVGA3dRenderTargetViewId);
2361        int ret;
2362
2363        if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2364                VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n");
2365                return -EINVAL;
2366        }
2367
2368        ret = vmw_view_bindings_add(sw_context, vmw_view_ds, vmw_ctx_binding_ds,
2369                                    0, &cmd->body.depthStencilViewId, 1, 0);
2370        if (ret)
2371                return ret;
2372
2373        return vmw_view_bindings_add(sw_context, vmw_view_rt,
2374                                     vmw_ctx_binding_dx_rt, 0, (void *)&cmd[1],
2375                                     num_rt_view, 0);
2376}
2377
2378/**
2379 * vmw_cmd_dx_clear_rendertarget_view - Validate
2380 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2381 *
2382 * @dev_priv: Pointer to a device private struct.
2383 * @sw_context: The software context being used for this batch.
2384 * @header: Pointer to the command header in the command stream.
2385 */
2386static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2387                                              struct vmw_sw_context *sw_context,
2388                                              SVGA3dCmdHeader *header)
2389{
2390        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) =
2391                container_of(header, typeof(*cmd), header);
2392        struct vmw_resource *ret;
2393
2394        ret = vmw_view_id_val_add(sw_context, vmw_view_rt,
2395                                  cmd->body.renderTargetViewId);
2396
2397        return PTR_ERR_OR_ZERO(ret);
2398}
2399
2400/**
2401 * vmw_cmd_dx_clear_rendertarget_view - Validate
2402 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2403 *
2404 * @dev_priv: Pointer to a device private struct.
2405 * @sw_context: The software context being used for this batch.
2406 * @header: Pointer to the command header in the command stream.
2407 */
2408static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2409                                              struct vmw_sw_context *sw_context,
2410                                              SVGA3dCmdHeader *header)
2411{
2412        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) =
2413                container_of(header, typeof(*cmd), header);
2414        struct vmw_resource *ret;
2415
2416        ret = vmw_view_id_val_add(sw_context, vmw_view_ds,
2417                                  cmd->body.depthStencilViewId);
2418
2419        return PTR_ERR_OR_ZERO(ret);
2420}
2421
2422static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2423                                  struct vmw_sw_context *sw_context,
2424                                  SVGA3dCmdHeader *header)
2425{
2426        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2427        struct vmw_resource *srf;
2428        struct vmw_resource *res;
2429        enum vmw_view_type view_type;
2430        int ret;
2431        /*
2432         * This is based on the fact that all affected define commands have the
2433         * same initial command body layout.
2434         */
2435        struct {
2436                SVGA3dCmdHeader header;
2437                uint32 defined_id;
2438                uint32 sid;
2439        } *cmd;
2440
2441        if (!ctx_node)
2442                return -EINVAL;
2443
2444        view_type = vmw_view_cmd_to_type(header->id);
2445        if (view_type == vmw_view_max)
2446                return -EINVAL;
2447
2448        cmd = container_of(header, typeof(*cmd), header);
2449        if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) {
2450                VMW_DEBUG_USER("Invalid surface id.\n");
2451                return -EINVAL;
2452        }
2453        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2454                                VMW_RES_DIRTY_NONE, user_surface_converter,
2455                                &cmd->sid, &srf);
2456        if (unlikely(ret != 0))
2457                return ret;
2458
2459        res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]);
2460        ret = vmw_cotable_notify(res, cmd->defined_id);
2461        if (unlikely(ret != 0))
2462                return ret;
2463
2464        return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type,
2465                            cmd->defined_id, header,
2466                            header->size + sizeof(*header),
2467                            &sw_context->staged_cmd_res);
2468}
2469
2470/**
2471 * vmw_cmd_dx_set_so_targets - Validate SVGA_3D_CMD_DX_SET_SOTARGETS command.
2472 *
2473 * @dev_priv: Pointer to a device private struct.
2474 * @sw_context: The software context being used for this batch.
2475 * @header: Pointer to the command header in the command stream.
2476 */
2477static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2478                                     struct vmw_sw_context *sw_context,
2479                                     SVGA3dCmdHeader *header)
2480{
2481        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2482        struct vmw_ctx_bindinfo_so_target binding;
2483        struct vmw_resource *res;
2484        struct {
2485                SVGA3dCmdHeader header;
2486                SVGA3dCmdDXSetSOTargets body;
2487                SVGA3dSoTarget targets[];
2488        } *cmd;
2489        int i, ret, num;
2490
2491        if (!ctx_node)
2492                return -EINVAL;
2493
2494        cmd = container_of(header, typeof(*cmd), header);
2495        num = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dSoTarget);
2496
2497        if (num > SVGA3D_DX_MAX_SOTARGETS) {
2498                VMW_DEBUG_USER("Invalid DX SO binding.\n");
2499                return -EINVAL;
2500        }
2501
2502        for (i = 0; i < num; i++) {
2503                ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2504                                        VMW_RES_DIRTY_SET,
2505                                        user_surface_converter,
2506                                        &cmd->targets[i].sid, &res);
2507                if (unlikely(ret != 0))
2508                        return ret;
2509
2510                binding.bi.ctx = ctx_node->ctx;
2511                binding.bi.res = res;
2512                binding.bi.bt = vmw_ctx_binding_so_target,
2513                binding.offset = cmd->targets[i].offset;
2514                binding.size = cmd->targets[i].sizeInBytes;
2515                binding.slot = i;
2516
2517                vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2518        }
2519
2520        return 0;
2521}
2522
2523static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2524                                struct vmw_sw_context *sw_context,
2525                                SVGA3dCmdHeader *header)
2526{
2527        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2528        struct vmw_resource *res;
2529        /*
2530         * This is based on the fact that all affected define commands have
2531         * the same initial command body layout.
2532         */
2533        struct {
2534                SVGA3dCmdHeader header;
2535                uint32 defined_id;
2536        } *cmd;
2537        enum vmw_so_type so_type;
2538        int ret;
2539
2540        if (!ctx_node)
2541                return -EINVAL;
2542
2543        so_type = vmw_so_cmd_to_type(header->id);
2544        res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]);
2545        cmd = container_of(header, typeof(*cmd), header);
2546        ret = vmw_cotable_notify(res, cmd->defined_id);
2547
2548        return ret;
2549}
2550
2551/**
2552 * vmw_cmd_dx_check_subresource - Validate SVGA_3D_CMD_DX_[X]_SUBRESOURCE
2553 * command
2554 *
2555 * @dev_priv: Pointer to a device private struct.
2556 * @sw_context: The software context being used for this batch.
2557 * @header: Pointer to the command header in the command stream.
2558 */
2559static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2560                                        struct vmw_sw_context *sw_context,
2561                                        SVGA3dCmdHeader *header)
2562{
2563        struct {
2564                SVGA3dCmdHeader header;
2565                union {
2566                        SVGA3dCmdDXReadbackSubResource r_body;
2567                        SVGA3dCmdDXInvalidateSubResource i_body;
2568                        SVGA3dCmdDXUpdateSubResource u_body;
2569                        SVGA3dSurfaceId sid;
2570                };
2571        } *cmd;
2572
2573        BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2574                     offsetof(typeof(*cmd), sid));
2575        BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2576                     offsetof(typeof(*cmd), sid));
2577        BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2578                     offsetof(typeof(*cmd), sid));
2579
2580        cmd = container_of(header, typeof(*cmd), header);
2581        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2582                                 VMW_RES_DIRTY_NONE, user_surface_converter,
2583                                 &cmd->sid, NULL);
2584}
2585
2586static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2587                                struct vmw_sw_context *sw_context,
2588                                SVGA3dCmdHeader *header)
2589{
2590        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2591
2592        if (!ctx_node)
2593                return -EINVAL;
2594
2595        return 0;
2596}
2597
2598/**
2599 * vmw_cmd_dx_view_remove - validate a view remove command and schedule the view
2600 * resource for removal.
2601 *
2602 * @dev_priv: Pointer to a device private struct.
2603 * @sw_context: The software context being used for this batch.
2604 * @header: Pointer to the command header in the command stream.
2605 *
2606 * Check that the view exists, and if it was not created using this command
2607 * batch, conditionally make this command a NOP.
2608 */
2609static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2610                                  struct vmw_sw_context *sw_context,
2611                                  SVGA3dCmdHeader *header)
2612{
2613        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2614        struct {
2615                SVGA3dCmdHeader header;
2616                union vmw_view_destroy body;
2617        } *cmd = container_of(header, typeof(*cmd), header);
2618        enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2619        struct vmw_resource *view;
2620        int ret;
2621
2622        if (!ctx_node)
2623                return -EINVAL;
2624
2625        ret = vmw_view_remove(sw_context->man, cmd->body.view_id, view_type,
2626                              &sw_context->staged_cmd_res, &view);
2627        if (ret || !view)
2628                return ret;
2629
2630        /*
2631         * If the view wasn't created during this command batch, it might
2632         * have been removed due to a context swapout, so add a
2633         * relocation to conditionally make this command a NOP to avoid
2634         * device errors.
2635         */
2636        return vmw_resource_relocation_add(sw_context, view,
2637                                           vmw_ptr_diff(sw_context->buf_start,
2638                                                        &cmd->header.id),
2639                                           vmw_res_rel_cond_nop);
2640}
2641
2642/**
2643 * vmw_cmd_dx_define_shader - Validate SVGA_3D_CMD_DX_DEFINE_SHADER command
2644 *
2645 * @dev_priv: Pointer to a device private struct.
2646 * @sw_context: The software context being used for this batch.
2647 * @header: Pointer to the command header in the command stream.
2648 */
2649static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2650                                    struct vmw_sw_context *sw_context,
2651                                    SVGA3dCmdHeader *header)
2652{
2653        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2654        struct vmw_resource *res;
2655        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineShader) =
2656                container_of(header, typeof(*cmd), header);
2657        int ret;
2658
2659        if (!ctx_node)
2660                return -EINVAL;
2661
2662        res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER);
2663        ret = vmw_cotable_notify(res, cmd->body.shaderId);
2664        if (ret)
2665                return ret;
2666
2667        return vmw_dx_shader_add(sw_context->man, ctx_node->ctx,
2668                                 cmd->body.shaderId, cmd->body.type,
2669                                 &sw_context->staged_cmd_res);
2670}
2671
2672/**
2673 * vmw_cmd_dx_destroy_shader - Validate SVGA_3D_CMD_DX_DESTROY_SHADER command
2674 *
2675 * @dev_priv: Pointer to a device private struct.
2676 * @sw_context: The software context being used for this batch.
2677 * @header: Pointer to the command header in the command stream.
2678 */
2679static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2680                                     struct vmw_sw_context *sw_context,
2681                                     SVGA3dCmdHeader *header)
2682{
2683        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2684        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) =
2685                container_of(header, typeof(*cmd), header);
2686        int ret;
2687
2688        if (!ctx_node)
2689                return -EINVAL;
2690
2691        ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2692                                &sw_context->staged_cmd_res);
2693
2694        return ret;
2695}
2696
2697/**
2698 * vmw_cmd_dx_bind_shader - Validate SVGA_3D_CMD_DX_BIND_SHADER command
2699 *
2700 * @dev_priv: Pointer to a device private struct.
2701 * @sw_context: The software context being used for this batch.
2702 * @header: Pointer to the command header in the command stream.
2703 */
2704static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2705                                  struct vmw_sw_context *sw_context,
2706                                  SVGA3dCmdHeader *header)
2707{
2708        struct vmw_resource *ctx;
2709        struct vmw_resource *res;
2710        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindShader) =
2711                container_of(header, typeof(*cmd), header);
2712        int ret;
2713
2714        if (cmd->body.cid != SVGA3D_INVALID_ID) {
2715                ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2716                                        VMW_RES_DIRTY_SET,
2717                                        user_context_converter, &cmd->body.cid,
2718                                        &ctx);
2719                if (ret)
2720                        return ret;
2721        } else {
2722                struct vmw_ctx_validation_info *ctx_node =
2723                        VMW_GET_CTX_NODE(sw_context);
2724
2725                if (!ctx_node)
2726                        return -EINVAL;
2727
2728                ctx = ctx_node->ctx;
2729        }
2730
2731        res = vmw_shader_lookup(vmw_context_res_man(ctx), cmd->body.shid, 0);
2732        if (IS_ERR(res)) {
2733                VMW_DEBUG_USER("Could not find shader to bind.\n");
2734                return PTR_ERR(res);
2735        }
2736
2737        ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2738                                            VMW_RES_DIRTY_NONE);
2739        if (ret) {
2740                VMW_DEBUG_USER("Error creating resource validation node.\n");
2741                return ret;
2742        }
2743
2744        return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
2745                                         &cmd->body.mobid,
2746                                         cmd->body.offsetInBytes);
2747}
2748
2749/**
2750 * vmw_cmd_dx_genmips - Validate SVGA_3D_CMD_DX_GENMIPS command
2751 *
2752 * @dev_priv: Pointer to a device private struct.
2753 * @sw_context: The software context being used for this batch.
2754 * @header: Pointer to the command header in the command stream.
2755 */
2756static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
2757                              struct vmw_sw_context *sw_context,
2758                              SVGA3dCmdHeader *header)
2759{
2760        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) =
2761                container_of(header, typeof(*cmd), header);
2762        struct vmw_resource *ret;
2763
2764        ret = vmw_view_id_val_add(sw_context, vmw_view_sr,
2765                                  cmd->body.shaderResourceViewId);
2766
2767        return PTR_ERR_OR_ZERO(ret);
2768}
2769
2770/**
2771 * vmw_cmd_dx_transfer_from_buffer - Validate
2772 * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
2773 *
2774 * @dev_priv: Pointer to a device private struct.
2775 * @sw_context: The software context being used for this batch.
2776 * @header: Pointer to the command header in the command stream.
2777 */
2778static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
2779                                           struct vmw_sw_context *sw_context,
2780                                           SVGA3dCmdHeader *header)
2781{
2782        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXTransferFromBuffer) =
2783                container_of(header, typeof(*cmd), header);
2784        int ret;
2785
2786        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2787                                VMW_RES_DIRTY_NONE, user_surface_converter,
2788                                &cmd->body.srcSid, NULL);
2789        if (ret != 0)
2790                return ret;
2791
2792        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2793                                 VMW_RES_DIRTY_SET, user_surface_converter,
2794                                 &cmd->body.destSid, NULL);
2795}
2796
2797/**
2798 * vmw_cmd_intra_surface_copy - Validate SVGA_3D_CMD_INTRA_SURFACE_COPY command
2799 *
2800 * @dev_priv: Pointer to a device private struct.
2801 * @sw_context: The software context being used for this batch.
2802 * @header: Pointer to the command header in the command stream.
2803 */
2804static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,
2805                                           struct vmw_sw_context *sw_context,
2806                                           SVGA3dCmdHeader *header)
2807{
2808        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdIntraSurfaceCopy) =
2809                container_of(header, typeof(*cmd), header);
2810
2811        if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY))
2812                return -EINVAL;
2813
2814        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2815                                 VMW_RES_DIRTY_SET, user_surface_converter,
2816                                 &cmd->body.surface.sid, NULL);
2817}
2818
2819static int vmw_cmd_sm5(struct vmw_private *dev_priv,
2820                       struct vmw_sw_context *sw_context,
2821                       SVGA3dCmdHeader *header)
2822{
2823        if (!has_sm5_context(dev_priv))
2824                return -EINVAL;
2825
2826        return 0;
2827}
2828
2829static int vmw_cmd_sm5_view_define(struct vmw_private *dev_priv,
2830                                   struct vmw_sw_context *sw_context,
2831                                   SVGA3dCmdHeader *header)
2832{
2833        if (!has_sm5_context(dev_priv))
2834                return -EINVAL;
2835
2836        return vmw_cmd_dx_view_define(dev_priv, sw_context, header);
2837}
2838
2839static int vmw_cmd_sm5_view_remove(struct vmw_private *dev_priv,
2840                                   struct vmw_sw_context *sw_context,
2841                                   SVGA3dCmdHeader *header)
2842{
2843        if (!has_sm5_context(dev_priv))
2844                return -EINVAL;
2845
2846        return vmw_cmd_dx_view_remove(dev_priv, sw_context, header);
2847}
2848
2849static int vmw_cmd_clear_uav_uint(struct vmw_private *dev_priv,
2850                                  struct vmw_sw_context *sw_context,
2851                                  SVGA3dCmdHeader *header)
2852{
2853        struct {
2854                SVGA3dCmdHeader header;
2855                SVGA3dCmdDXClearUAViewUint body;
2856        } *cmd = container_of(header, typeof(*cmd), header);
2857        struct vmw_resource *ret;
2858
2859        if (!has_sm5_context(dev_priv))
2860                return -EINVAL;
2861
2862        ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2863                                  cmd->body.uaViewId);
2864
2865        return PTR_ERR_OR_ZERO(ret);
2866}
2867
2868static int vmw_cmd_clear_uav_float(struct vmw_private *dev_priv,
2869                                   struct vmw_sw_context *sw_context,
2870                                   SVGA3dCmdHeader *header)
2871{
2872        struct {
2873                SVGA3dCmdHeader header;
2874                SVGA3dCmdDXClearUAViewFloat body;
2875        } *cmd = container_of(header, typeof(*cmd), header);
2876        struct vmw_resource *ret;
2877
2878        if (!has_sm5_context(dev_priv))
2879                return -EINVAL;
2880
2881        ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2882                                  cmd->body.uaViewId);
2883
2884        return PTR_ERR_OR_ZERO(ret);
2885}
2886
2887static int vmw_cmd_set_uav(struct vmw_private *dev_priv,
2888                           struct vmw_sw_context *sw_context,
2889                           SVGA3dCmdHeader *header)
2890{
2891        struct {
2892                SVGA3dCmdHeader header;
2893                SVGA3dCmdDXSetUAViews body;
2894        } *cmd = container_of(header, typeof(*cmd), header);
2895        u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2896                sizeof(SVGA3dUAViewId);
2897        int ret;
2898
2899        if (!has_sm5_context(dev_priv))
2900                return -EINVAL;
2901
2902        if (num_uav > SVGA3D_MAX_UAVIEWS) {
2903                VMW_DEBUG_USER("Invalid UAV binding.\n");
2904                return -EINVAL;
2905        }
2906
2907        ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2908                                    vmw_ctx_binding_uav, 0, (void *)&cmd[1],
2909                                    num_uav, 0);
2910        if (ret)
2911                return ret;
2912
2913        vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 0,
2914                                         cmd->body.uavSpliceIndex);
2915
2916        return ret;
2917}
2918
2919static int vmw_cmd_set_cs_uav(struct vmw_private *dev_priv,
2920                              struct vmw_sw_context *sw_context,
2921                              SVGA3dCmdHeader *header)
2922{
2923        struct {
2924                SVGA3dCmdHeader header;
2925                SVGA3dCmdDXSetCSUAViews body;
2926        } *cmd = container_of(header, typeof(*cmd), header);
2927        u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2928                sizeof(SVGA3dUAViewId);
2929        int ret;
2930
2931        if (!has_sm5_context(dev_priv))
2932                return -EINVAL;
2933
2934        if (num_uav > SVGA3D_MAX_UAVIEWS) {
2935                VMW_DEBUG_USER("Invalid UAV binding.\n");
2936                return -EINVAL;
2937        }
2938
2939        ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2940                                    vmw_ctx_binding_cs_uav, 0, (void *)&cmd[1],
2941                                    num_uav, 0);
2942        if (ret)
2943                return ret;
2944
2945        vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 1,
2946                                  cmd->body.startIndex);
2947
2948        return ret;
2949}
2950
2951static int vmw_cmd_dx_define_streamoutput(struct vmw_private *dev_priv,
2952                                          struct vmw_sw_context *sw_context,
2953                                          SVGA3dCmdHeader *header)
2954{
2955        struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
2956        struct vmw_resource *res;
2957        struct {
2958                SVGA3dCmdHeader header;
2959                SVGA3dCmdDXDefineStreamOutputWithMob body;
2960        } *cmd = container_of(header, typeof(*cmd), header);
2961        int ret;
2962
2963        if (!has_sm5_context(dev_priv))
2964                return -EINVAL;
2965
2966        if (!ctx_node) {
2967                DRM_ERROR("DX Context not set.\n");
2968                return -EINVAL;
2969        }
2970
2971        res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_STREAMOUTPUT);
2972        ret = vmw_cotable_notify(res, cmd->body.soid);
2973        if (ret)
2974                return ret;
2975
2976        return vmw_dx_streamoutput_add(sw_context->man, ctx_node->ctx,
2977                                       cmd->body.soid,
2978                                       &sw_context->staged_cmd_res);
2979}
2980
2981static int vmw_cmd_dx_destroy_streamoutput(struct vmw_private *dev_priv,
2982                                           struct vmw_sw_context *sw_context,
2983                                           SVGA3dCmdHeader *header)
2984{
2985        struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
2986        struct vmw_resource *res;
2987        struct {
2988                SVGA3dCmdHeader header;
2989                SVGA3dCmdDXDestroyStreamOutput body;
2990        } *cmd = container_of(header, typeof(*cmd), header);
2991
2992        if (!ctx_node) {
2993                DRM_ERROR("DX Context not set.\n");
2994                return -EINVAL;
2995        }
2996
2997        /*
2998         * When device does not support SM5 then streamoutput with mob command is
2999         * not available to user-space. Simply return in this case.
3000         */
3001        if (!has_sm5_context(dev_priv))
3002                return 0;
3003
3004        /*
3005         * With SM5 capable device if lookup fails then user-space probably used
3006         * old streamoutput define command. Return without an error.
3007         */
3008        res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3009                                         cmd->body.soid);
3010        if (IS_ERR(res))
3011                return 0;
3012
3013        return vmw_dx_streamoutput_remove(sw_context->man, cmd->body.soid,
3014                                          &sw_context->staged_cmd_res);
3015}
3016
3017static int vmw_cmd_dx_bind_streamoutput(struct vmw_private *dev_priv,
3018                                        struct vmw_sw_context *sw_context,
3019                                        SVGA3dCmdHeader *header)
3020{
3021        struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3022        struct vmw_resource *res;
3023        struct {
3024                SVGA3dCmdHeader header;
3025                SVGA3dCmdDXBindStreamOutput body;
3026        } *cmd = container_of(header, typeof(*cmd), header);
3027        int ret;
3028
3029        if (!has_sm5_context(dev_priv))
3030                return -EINVAL;
3031
3032        if (!ctx_node) {
3033                DRM_ERROR("DX Context not set.\n");
3034                return -EINVAL;
3035        }
3036
3037        res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3038                                         cmd->body.soid);
3039        if (IS_ERR(res)) {
3040                DRM_ERROR("Could not find streamoutput to bind.\n");
3041                return PTR_ERR(res);
3042        }
3043
3044        vmw_dx_streamoutput_set_size(res, cmd->body.sizeInBytes);
3045
3046        ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
3047                                            VMW_RES_DIRTY_NONE);
3048        if (ret) {
3049                DRM_ERROR("Error creating resource validation node.\n");
3050                return ret;
3051        }
3052
3053        return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
3054                                         &cmd->body.mobid,
3055                                         cmd->body.offsetInBytes);
3056}
3057
3058static int vmw_cmd_dx_set_streamoutput(struct vmw_private *dev_priv,
3059                                       struct vmw_sw_context *sw_context,
3060                                       SVGA3dCmdHeader *header)
3061{
3062        struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3063        struct vmw_resource *res;
3064        struct vmw_ctx_bindinfo_so binding;
3065        struct {
3066                SVGA3dCmdHeader header;
3067                SVGA3dCmdDXSetStreamOutput body;
3068        } *cmd = container_of(header, typeof(*cmd), header);
3069        int ret;
3070
3071        if (!ctx_node) {
3072                DRM_ERROR("DX Context not set.\n");
3073                return -EINVAL;
3074        }
3075
3076        if (cmd->body.soid == SVGA3D_INVALID_ID)
3077                return 0;
3078
3079        /*
3080         * When device does not support SM5 then streamoutput with mob command is
3081         * not available to user-space. Simply return in this case.
3082         */
3083        if (!has_sm5_context(dev_priv))
3084                return 0;
3085
3086        /*
3087         * With SM5 capable device if lookup fails then user-space probably used
3088         * old streamoutput define command. Return without an error.
3089         */
3090        res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3091                                         cmd->body.soid);
3092        if (IS_ERR(res)) {
3093                return 0;
3094        }
3095
3096        ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
3097                                            VMW_RES_DIRTY_NONE);
3098        if (ret) {
3099                DRM_ERROR("Error creating resource validation node.\n");
3100                return ret;
3101        }
3102
3103        binding.bi.ctx = ctx_node->ctx;
3104        binding.bi.res = res;
3105        binding.bi.bt = vmw_ctx_binding_so;
3106        binding.slot = 0; /* Only one SO set to context at a time. */
3107
3108        vmw_binding_add(sw_context->dx_ctx_node->staged, &binding.bi, 0,
3109                        binding.slot);
3110
3111        return ret;
3112}
3113
3114static int vmw_cmd_indexed_instanced_indirect(struct vmw_private *dev_priv,
3115                                              struct vmw_sw_context *sw_context,
3116                                              SVGA3dCmdHeader *header)
3117{
3118        struct vmw_draw_indexed_instanced_indirect_cmd {
3119                SVGA3dCmdHeader header;
3120                SVGA3dCmdDXDrawIndexedInstancedIndirect body;
3121        } *cmd = container_of(header, typeof(*cmd), header);
3122
3123        if (!has_sm5_context(dev_priv))
3124                return -EINVAL;
3125
3126        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3127                                 VMW_RES_DIRTY_NONE, user_surface_converter,
3128                                 &cmd->body.argsBufferSid, NULL);
3129}
3130
3131static int vmw_cmd_instanced_indirect(struct vmw_private *dev_priv,
3132                                      struct vmw_sw_context *sw_context,
3133                                      SVGA3dCmdHeader *header)
3134{
3135        struct vmw_draw_instanced_indirect_cmd {
3136                SVGA3dCmdHeader header;
3137                SVGA3dCmdDXDrawInstancedIndirect body;
3138        } *cmd = container_of(header, typeof(*cmd), header);
3139
3140        if (!has_sm5_context(dev_priv))
3141                return -EINVAL;
3142
3143        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3144                                 VMW_RES_DIRTY_NONE, user_surface_converter,
3145                                 &cmd->body.argsBufferSid, NULL);
3146}
3147
3148static int vmw_cmd_dispatch_indirect(struct vmw_private *dev_priv,
3149                                     struct vmw_sw_context *sw_context,
3150                                     SVGA3dCmdHeader *header)
3151{
3152        struct vmw_dispatch_indirect_cmd {
3153                SVGA3dCmdHeader header;
3154                SVGA3dCmdDXDispatchIndirect body;
3155        } *cmd = container_of(header, typeof(*cmd), header);
3156
3157        if (!has_sm5_context(dev_priv))
3158                return -EINVAL;
3159
3160        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3161                                 VMW_RES_DIRTY_NONE, user_surface_converter,
3162                                 &cmd->body.argsBufferSid, NULL);
3163}
3164
3165static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3166                                struct vmw_sw_context *sw_context,
3167                                void *buf, uint32_t *size)
3168{
3169        uint32_t size_remaining = *size;
3170        uint32_t cmd_id;
3171
3172        cmd_id = ((uint32_t *)buf)[0];
3173        switch (cmd_id) {
3174        case SVGA_CMD_UPDATE:
3175                *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3176                break;
3177        case SVGA_CMD_DEFINE_GMRFB:
3178                *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3179                break;
3180        case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3181                *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3182                break;
3183        case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3184                *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3185                break;
3186        default:
3187                VMW_DEBUG_USER("Unsupported SVGA command: %u.\n", cmd_id);
3188                return -EINVAL;
3189        }
3190
3191        if (*size > size_remaining) {
3192                VMW_DEBUG_USER("Invalid SVGA command (size mismatch): %u.\n",
3193                               cmd_id);
3194                return -EINVAL;
3195        }
3196
3197        if (unlikely(!sw_context->kernel)) {
3198                VMW_DEBUG_USER("Kernel only SVGA command: %u.\n", cmd_id);
3199                return -EPERM;
3200        }
3201
3202        if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3203                return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3204
3205        return 0;
3206}
3207
3208static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3209        VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3210                    false, false, false),
3211        VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3212                    false, false, false),
3213        VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3214                    true, false, false),
3215        VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3216                    true, false, false),
3217        VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3218                    true, false, false),
3219        VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3220                    false, false, false),
3221        VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3222                    false, false, false),
3223        VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3224                    true, false, false),
3225        VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3226                    true, false, false),
3227        VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3228                    true, false, false),
3229        VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3230                    &vmw_cmd_set_render_target_check, true, false, false),
3231        VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3232                    true, false, false),
3233        VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3234                    true, false, false),
3235        VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3236                    true, false, false),
3237        VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3238                    true, false, false),
3239        VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3240                    true, false, false),
3241        VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3242                    true, false, false),
3243        VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3244                    true, false, false),
3245        VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3246                    false, false, false),
3247        VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3248                    true, false, false),
3249        VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3250                    true, false, false),
3251        VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3252                    true, false, false),
3253        VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3254                    true, false, false),
3255        VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3256                    true, false, false),
3257        VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3258                    true, false, false),
3259        VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3260                    true, false, false),
3261        VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3262                    true, false, false),
3263        VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3264                    true, false, false),
3265        VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3266                    true, false, false),
3267        VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3268                    &vmw_cmd_blt_surf_screen_check, false, false, false),
3269        VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3270                    false, false, false),
3271        VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3272                    false, false, false),
3273        VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3274                    false, false, false),
3275        VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3276                    false, false, false),
3277        VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3278                    false, false, false),
3279        VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid,
3280                    false, false, false),
3281        VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid,
3282                    false, false, false),
3283        VMW_CMD_DEF(SVGA_3D_CMD_DEAD12, &vmw_cmd_invalid, false, false, false),
3284        VMW_CMD_DEF(SVGA_3D_CMD_DEAD13, &vmw_cmd_invalid, false, false, false),
3285        VMW_CMD_DEF(SVGA_3D_CMD_DEAD14, &vmw_cmd_invalid, false, false, false),
3286        VMW_CMD_DEF(SVGA_3D_CMD_DEAD15, &vmw_cmd_invalid, false, false, false),
3287        VMW_CMD_DEF(SVGA_3D_CMD_DEAD16, &vmw_cmd_invalid, false, false, false),
3288        VMW_CMD_DEF(SVGA_3D_CMD_DEAD17, &vmw_cmd_invalid, false, false, false),
3289        VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3290                    false, false, true),
3291        VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3292                    false, false, true),
3293        VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3294                    false, false, true),
3295        VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3296                    false, false, true),
3297        VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3298                    false, false, true),
3299        VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3300                    false, false, true),
3301        VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3302                    false, false, true),
3303        VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3304                    false, false, true),
3305        VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3306                    true, false, true),
3307        VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3308                    false, false, true),
3309        VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3310                    true, false, true),
3311        VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3312                    &vmw_cmd_update_gb_surface, true, false, true),
3313        VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3314                    &vmw_cmd_readback_gb_image, true, false, true),
3315        VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3316                    &vmw_cmd_readback_gb_surface, true, false, true),
3317        VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3318                    &vmw_cmd_invalidate_gb_image, true, false, true),
3319        VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3320                    &vmw_cmd_invalidate_gb_surface, true, false, true),
3321        VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3322                    false, false, true),
3323        VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3324                    false, false, true),
3325        VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3326                    false, false, true),
3327        VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3328                    false, false, true),
3329        VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3330                    false, false, true),
3331        VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3332                    false, false, true),
3333        VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3334                    true, false, true),
3335        VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3336                    false, false, true),
3337        VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3338                    false, false, false),
3339        VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3340                    true, false, true),
3341        VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3342                    true, false, true),
3343        VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3344                    true, false, true),
3345        VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3346                    true, false, true),
3347        VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
3348                    true, false, true),
3349        VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3350                    false, false, true),
3351        VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3352                    false, false, true),
3353        VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3354                    false, false, true),
3355        VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3356                    false, false, true),
3357        VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3358                    false, false, true),
3359        VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3360                    false, false, true),
3361        VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3362                    false, false, true),
3363        VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3364                    false, false, true),
3365        VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3366                    false, false, true),
3367        VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3368                    false, false, true),
3369        VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3370                    true, false, true),
3371        VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3372                    false, false, true),
3373        VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3374                    false, false, true),
3375        VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3376                    false, false, true),
3377        VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3378                    false, false, true),
3379
3380        /* SM commands */
3381        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3382                    false, false, true),
3383        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3384                    false, false, true),
3385        VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3386                    false, false, true),
3387        VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3388                    false, false, true),
3389        VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3390                    false, false, true),
3391        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3392                    &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3393        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3394                    &vmw_cmd_dx_set_shader_res, true, false, true),
3395        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3396                    true, false, true),
3397        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3398                    true, false, true),
3399        VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3400                    true, false, true),
3401        VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3402                    true, false, true),
3403        VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3404                    true, false, true),
3405        VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3406                    &vmw_cmd_dx_cid_check, true, false, true),
3407        VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3408                    true, false, true),
3409        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3410                    &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3411        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3412                    &vmw_cmd_dx_set_index_buffer, true, false, true),
3413        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3414                    &vmw_cmd_dx_set_rendertargets, true, false, true),
3415        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3416                    true, false, true),
3417        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3418                    &vmw_cmd_dx_cid_check, true, false, true),
3419        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3420                    &vmw_cmd_dx_cid_check, true, false, true),
3421        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3422                    true, false, true),
3423        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3424                    true, false, true),
3425        VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3426                    true, false, true),
3427        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3428                    &vmw_cmd_dx_cid_check, true, false, true),
3429        VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3430                    true, false, true),
3431        VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3432                    true, false, true),
3433        VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3434                    true, false, true),
3435        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3436                    true, false, true),
3437        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3438                    true, false, true),
3439        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3440                    true, false, true),
3441        VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3442                    &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3443        VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3444                    &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3445        VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3446                    true, false, true),
3447        VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3448                    true, false, true),
3449        VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3450                    &vmw_cmd_dx_check_subresource, true, false, true),
3451        VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3452                    &vmw_cmd_dx_check_subresource, true, false, true),
3453        VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3454                    &vmw_cmd_dx_check_subresource, true, false, true),
3455        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3456                    &vmw_cmd_dx_view_define, true, false, true),
3457        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3458                    &vmw_cmd_dx_view_remove, true, false, true),
3459        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3460                    &vmw_cmd_dx_view_define, true, false, true),
3461        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3462                    &vmw_cmd_dx_view_remove, true, false, true),
3463        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3464                    &vmw_cmd_dx_view_define, true, false, true),
3465        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3466                    &vmw_cmd_dx_view_remove, true, false, true),
3467        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3468                    &vmw_cmd_dx_so_define, true, false, true),
3469        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3470                    &vmw_cmd_dx_cid_check, true, false, true),
3471        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3472                    &vmw_cmd_dx_so_define, true, false, true),
3473        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3474                    &vmw_cmd_dx_cid_check, true, false, true),
3475        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3476                    &vmw_cmd_dx_so_define, true, false, true),
3477        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3478                    &vmw_cmd_dx_cid_check, true, false, true),
3479        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3480                    &vmw_cmd_dx_so_define, true, false, true),
3481        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3482                    &vmw_cmd_dx_cid_check, true, false, true),
3483        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3484                    &vmw_cmd_dx_so_define, true, false, true),
3485        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3486                    &vmw_cmd_dx_cid_check, true, false, true),
3487        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3488                    &vmw_cmd_dx_define_shader, true, false, true),
3489        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3490                    &vmw_cmd_dx_destroy_shader, true, false, true),
3491        VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3492                    &vmw_cmd_dx_bind_shader, true, false, true),
3493        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3494                    &vmw_cmd_dx_so_define, true, false, true),
3495        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3496                    &vmw_cmd_dx_destroy_streamoutput, true, false, true),
3497        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT,
3498                    &vmw_cmd_dx_set_streamoutput, true, false, true),
3499        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3500                    &vmw_cmd_dx_set_so_targets, true, false, true),
3501        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3502                    &vmw_cmd_dx_cid_check, true, false, true),
3503        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3504                    &vmw_cmd_dx_cid_check, true, false, true),
3505        VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3506                    &vmw_cmd_buffer_copy_check, true, false, true),
3507        VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3508                    &vmw_cmd_pred_copy_check, true, false, true),
3509        VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3510                    &vmw_cmd_dx_transfer_from_buffer,
3511                    true, false, true),
3512        VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy,
3513                    true, false, true),
3514
3515        /*
3516         * SM5 commands
3517         */
3518        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_UA_VIEW, &vmw_cmd_sm5_view_define,
3519                    true, false, true),
3520        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_UA_VIEW, &vmw_cmd_sm5_view_remove,
3521                    true, false, true),
3522        VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_UINT, &vmw_cmd_clear_uav_uint,
3523                    true, false, true),
3524        VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_FLOAT,
3525                    &vmw_cmd_clear_uav_float, true, false, true),
3526        VMW_CMD_DEF(SVGA_3D_CMD_DX_COPY_STRUCTURE_COUNT, &vmw_cmd_invalid, true,
3527                    false, true),
3528        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_UA_VIEWS, &vmw_cmd_set_uav, true, false,
3529                    true),
3530        VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED_INDIRECT,
3531                    &vmw_cmd_indexed_instanced_indirect, true, false, true),
3532        VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED_INDIRECT,
3533                    &vmw_cmd_instanced_indirect, true, false, true),
3534        VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH, &vmw_cmd_sm5, true, false, true),
3535        VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH_INDIRECT,
3536                    &vmw_cmd_dispatch_indirect, true, false, true),
3537        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_UA_VIEWS, &vmw_cmd_set_cs_uav, true,
3538                    false, true),
3539        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW_V2,
3540                    &vmw_cmd_sm5_view_define, true, false, true),
3541        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT_WITH_MOB,
3542                    &vmw_cmd_dx_define_streamoutput, true, false, true),
3543        VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_STREAMOUTPUT,
3544                    &vmw_cmd_dx_bind_streamoutput, true, false, true),
3545};
3546
3547bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3548{
3549        u32 cmd_id = ((u32 *) buf)[0];
3550
3551        if (cmd_id >= SVGA_CMD_MAX) {
3552                SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3553                const struct vmw_cmd_entry *entry;
3554
3555                *size = header->size + sizeof(SVGA3dCmdHeader);
3556                cmd_id = header->id;
3557                if (cmd_id >= SVGA_3D_CMD_MAX)
3558                        return false;
3559
3560                cmd_id -= SVGA_3D_CMD_BASE;
3561                entry = &vmw_cmd_entries[cmd_id];
3562                *cmd = entry->cmd_name;
3563                return true;
3564        }
3565
3566        switch (cmd_id) {
3567        case SVGA_CMD_UPDATE:
3568                *cmd = "SVGA_CMD_UPDATE";
3569                *size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3570                break;
3571        case SVGA_CMD_DEFINE_GMRFB:
3572                *cmd = "SVGA_CMD_DEFINE_GMRFB";
3573                *size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3574                break;
3575        case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3576                *cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3577                *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3578                break;
3579        case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3580                *cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3581                *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3582                break;
3583        default:
3584                *cmd = "UNKNOWN";
3585                *size = 0;
3586                return false;
3587        }
3588
3589        return true;
3590}
3591
3592static int vmw_cmd_check(struct vmw_private *dev_priv,
3593                         struct vmw_sw_context *sw_context, void *buf,
3594                         uint32_t *size)
3595{
3596        uint32_t cmd_id;
3597        uint32_t size_remaining = *size;
3598        SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3599        int ret;
3600        const struct vmw_cmd_entry *entry;
3601        bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3602
3603        cmd_id = ((uint32_t *)buf)[0];
3604        /* Handle any none 3D commands */
3605        if (unlikely(cmd_id < SVGA_CMD_MAX))
3606                return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3607
3608
3609        cmd_id = header->id;
3610        *size = header->size + sizeof(SVGA3dCmdHeader);
3611
3612        cmd_id -= SVGA_3D_CMD_BASE;
3613        if (unlikely(*size > size_remaining))
3614                goto out_invalid;
3615
3616        if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3617                goto out_invalid;
3618
3619        entry = &vmw_cmd_entries[cmd_id];
3620        if (unlikely(!entry->func))
3621                goto out_invalid;
3622
3623        if (unlikely(!entry->user_allow && !sw_context->kernel))
3624                goto out_privileged;
3625
3626        if (unlikely(entry->gb_disable && gb))
3627                goto out_old;
3628
3629        if (unlikely(entry->gb_enable && !gb))
3630                goto out_new;
3631
3632        ret = entry->func(dev_priv, sw_context, header);
3633        if (unlikely(ret != 0)) {
3634                VMW_DEBUG_USER("SVGA3D command: %d failed with error %d\n",
3635                               cmd_id + SVGA_3D_CMD_BASE, ret);
3636                return ret;
3637        }
3638
3639        return 0;
3640out_invalid:
3641        VMW_DEBUG_USER("Invalid SVGA3D command: %d\n",
3642                       cmd_id + SVGA_3D_CMD_BASE);
3643        return -EINVAL;
3644out_privileged:
3645        VMW_DEBUG_USER("Privileged SVGA3D command: %d\n",
3646                       cmd_id + SVGA_3D_CMD_BASE);
3647        return -EPERM;
3648out_old:
3649        VMW_DEBUG_USER("Deprecated (disallowed) SVGA3D command: %d\n",
3650                       cmd_id + SVGA_3D_CMD_BASE);
3651        return -EINVAL;
3652out_new:
3653        VMW_DEBUG_USER("SVGA3D command: %d not supported by virtual device.\n",
3654                       cmd_id + SVGA_3D_CMD_BASE);
3655        return -EINVAL;
3656}
3657
3658static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3659                             struct vmw_sw_context *sw_context, void *buf,
3660                             uint32_t size)
3661{
3662        int32_t cur_size = size;
3663        int ret;
3664
3665        sw_context->buf_start = buf;
3666
3667        while (cur_size > 0) {
3668                size = cur_size;
3669                ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3670                if (unlikely(ret != 0))
3671                        return ret;
3672                buf = (void *)((unsigned long) buf + size);
3673                cur_size -= size;
3674        }
3675
3676        if (unlikely(cur_size != 0)) {
3677                VMW_DEBUG_USER("Command verifier out of sync.\n");
3678                return -EINVAL;
3679        }
3680
3681        return 0;
3682}
3683
3684static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3685{
3686        /* Memory is validation context memory, so no need to free it */
3687        INIT_LIST_HEAD(&sw_context->bo_relocations);
3688}
3689
3690static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3691{
3692        struct vmw_relocation *reloc;
3693        struct ttm_buffer_object *bo;
3694
3695        list_for_each_entry(reloc, &sw_context->bo_relocations, head) {
3696                bo = &reloc->vbo->base;
3697                switch (bo->mem.mem_type) {
3698                case TTM_PL_VRAM:
3699                        reloc->location->offset += bo->mem.start << PAGE_SHIFT;
3700                        reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3701                        break;
3702                case VMW_PL_GMR:
3703                        reloc->location->gmrId = bo->mem.start;
3704                        break;
3705                case VMW_PL_MOB:
3706                        *reloc->mob_loc = bo->mem.start;
3707                        break;
3708                default:
3709                        BUG();
3710                }
3711        }
3712        vmw_free_relocations(sw_context);
3713}
3714
3715static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3716                                 uint32_t size)
3717{
3718        if (likely(sw_context->cmd_bounce_size >= size))
3719                return 0;
3720
3721        if (sw_context->cmd_bounce_size == 0)
3722                sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3723
3724        while (sw_context->cmd_bounce_size < size) {
3725                sw_context->cmd_bounce_size =
3726                        PAGE_ALIGN(sw_context->cmd_bounce_size +
3727                                   (sw_context->cmd_bounce_size >> 1));
3728        }
3729
3730        vfree(sw_context->cmd_bounce);
3731        sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3732
3733        if (sw_context->cmd_bounce == NULL) {
3734                VMW_DEBUG_USER("Failed to allocate command bounce buffer.\n");
3735                sw_context->cmd_bounce_size = 0;
3736                return -ENOMEM;
3737        }
3738
3739        return 0;
3740}
3741
3742/**
3743 * vmw_execbuf_fence_commands - create and submit a command stream fence
3744 *
3745 * Creates a fence object and submits a command stream marker.
3746 * If this fails for some reason, We sync the fifo and return NULL.
3747 * It is then safe to fence buffers with a NULL pointer.
3748 *
3749 * If @p_handle is not NULL @file_priv must also not be NULL. Creates a
3750 * userspace handle if @p_handle is not NULL, otherwise not.
3751 */
3752
3753int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3754                               struct vmw_private *dev_priv,
3755                               struct vmw_fence_obj **p_fence,
3756                               uint32_t *p_handle)
3757{
3758        uint32_t sequence;
3759        int ret;
3760        bool synced = false;
3761
3762        /* p_handle implies file_priv. */
3763        BUG_ON(p_handle != NULL && file_priv == NULL);
3764
3765        ret = vmw_fifo_send_fence(dev_priv, &sequence);
3766        if (unlikely(ret != 0)) {
3767                VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3768                synced = true;
3769        }
3770
3771        if (p_handle != NULL)
3772                ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3773                                            sequence, p_fence, p_handle);
3774        else
3775                ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3776
3777        if (unlikely(ret != 0 && !synced)) {
3778                (void) vmw_fallback_wait(dev_priv, false, false, sequence,
3779                                         false, VMW_FENCE_WAIT_TIMEOUT);
3780                *p_fence = NULL;
3781        }
3782
3783        return ret;
3784}
3785
3786/**
3787 * vmw_execbuf_copy_fence_user - copy fence object information to user-space.
3788 *
3789 * @dev_priv: Pointer to a vmw_private struct.
3790 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3791 * @ret: Return value from fence object creation.
3792 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to which
3793 * the information should be copied.
3794 * @fence: Pointer to the fenc object.
3795 * @fence_handle: User-space fence handle.
3796 * @out_fence_fd: exported file descriptor for the fence.  -1 if not used
3797 * @sync_file:  Only used to clean up in case of an error in this function.
3798 *
3799 * This function copies fence information to user-space. If copying fails, the
3800 * user-space struct drm_vmw_fence_rep::error member is hopefully left
3801 * untouched, and if it's preloaded with an -EFAULT by user-space, the error
3802 * will hopefully be detected.
3803 *
3804 * Also if copying fails, user-space will be unable to signal the fence object
3805 * so we wait for it immediately, and then unreference the user-space reference.
3806 */
3807void
3808vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3809                            struct vmw_fpriv *vmw_fp, int ret,
3810                            struct drm_vmw_fence_rep __user *user_fence_rep,
3811                            struct vmw_fence_obj *fence, uint32_t fence_handle,
3812                            int32_t out_fence_fd, struct sync_file *sync_file)
3813{
3814        struct drm_vmw_fence_rep fence_rep;
3815
3816        if (user_fence_rep == NULL)
3817                return;
3818
3819        memset(&fence_rep, 0, sizeof(fence_rep));
3820
3821        fence_rep.error = ret;
3822        fence_rep.fd = out_fence_fd;
3823        if (ret == 0) {
3824                BUG_ON(fence == NULL);
3825
3826                fence_rep.handle = fence_handle;
3827                fence_rep.seqno = fence->base.seqno;
3828                vmw_update_seqno(dev_priv, &dev_priv->fifo);
3829                fence_rep.passed_seqno = dev_priv->last_read_seqno;
3830        }
3831
3832        /*
3833         * copy_to_user errors will be detected by user space not seeing
3834         * fence_rep::error filled in. Typically user-space would have pre-set
3835         * that member to -EFAULT.
3836         */
3837        ret = copy_to_user(user_fence_rep, &fence_rep,
3838                           sizeof(fence_rep));
3839
3840        /*
3841         * User-space lost the fence object. We need to sync and unreference the
3842         * handle.
3843         */
3844        if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3845                if (sync_file)
3846                        fput(sync_file->file);
3847
3848                if (fence_rep.fd != -1) {
3849                        put_unused_fd(fence_rep.fd);
3850                        fence_rep.fd = -1;
3851                }
3852
3853                ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle,
3854                                          TTM_REF_USAGE);
3855                VMW_DEBUG_USER("Fence copy error. Syncing.\n");
3856                (void) vmw_fence_obj_wait(fence, false, false,
3857                                          VMW_FENCE_WAIT_TIMEOUT);
3858        }
3859}
3860
3861/**
3862 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using the fifo.
3863 *
3864 * @dev_priv: Pointer to a device private structure.
3865 * @kernel_commands: Pointer to the unpatched command batch.
3866 * @command_size: Size of the unpatched command batch.
3867 * @sw_context: Structure holding the relocation lists.
3868 *
3869 * Side effects: If this function returns 0, then the command batch pointed to
3870 * by @kernel_commands will have been modified.
3871 */
3872static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3873                                   void *kernel_commands, u32 command_size,
3874                                   struct vmw_sw_context *sw_context)
3875{
3876        void *cmd;
3877
3878        if (sw_context->dx_ctx_node)
3879                cmd = VMW_FIFO_RESERVE_DX(dev_priv, command_size,
3880                                          sw_context->dx_ctx_node->ctx->id);
3881        else
3882                cmd = VMW_FIFO_RESERVE(dev_priv, command_size);
3883
3884        if (!cmd)
3885                return -ENOMEM;
3886
3887        vmw_apply_relocations(sw_context);
3888        memcpy(cmd, kernel_commands, command_size);
3889        vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3890        vmw_resource_relocations_free(&sw_context->res_relocations);
3891        vmw_fifo_commit(dev_priv, command_size);
3892
3893        return 0;
3894}
3895
3896/**
3897 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using the
3898 * command buffer manager.
3899 *
3900 * @dev_priv: Pointer to a device private structure.
3901 * @header: Opaque handle to the command buffer allocation.
3902 * @command_size: Size of the unpatched command batch.
3903 * @sw_context: Structure holding the relocation lists.
3904 *
3905 * Side effects: If this function returns 0, then the command buffer represented
3906 * by @header will have been modified.
3907 */
3908static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3909                                     struct vmw_cmdbuf_header *header,
3910                                     u32 command_size,
3911                                     struct vmw_sw_context *sw_context)
3912{
3913        u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->ctx->id :
3914                  SVGA3D_INVALID_ID);
3915        void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, id, false,
3916                                       header);
3917
3918        vmw_apply_relocations(sw_context);
3919        vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3920        vmw_resource_relocations_free(&sw_context->res_relocations);
3921        vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3922
3923        return 0;
3924}
3925
3926/**
3927 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3928 * submission using a command buffer.
3929 *
3930 * @dev_priv: Pointer to a device private structure.
3931 * @user_commands: User-space pointer to the commands to be submitted.
3932 * @command_size: Size of the unpatched command batch.
3933 * @header: Out parameter returning the opaque pointer to the command buffer.
3934 *
3935 * This function checks whether we can use the command buffer manager for
3936 * submission and if so, creates a command buffer of suitable size and copies
3937 * the user data into that buffer.
3938 *
3939 * On successful return, the function returns a pointer to the data in the
3940 * command buffer and *@header is set to non-NULL.
3941 *
3942 * If command buffers could not be used, the function will return the value of
3943 * @kernel_commands on function call. That value may be NULL. In that case, the
3944 * value of *@header will be set to NULL.
3945 *
3946 * If an error is encountered, the function will return a pointer error value.
3947 * If the function is interrupted by a signal while sleeping, it will return
3948 * -ERESTARTSYS casted to a pointer error value.
3949 */
3950static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
3951                                void __user *user_commands,
3952                                void *kernel_commands, u32 command_size,
3953                                struct vmw_cmdbuf_header **header)
3954{
3955        size_t cmdbuf_size;
3956        int ret;
3957
3958        *header = NULL;
3959        if (command_size > SVGA_CB_MAX_SIZE) {
3960                VMW_DEBUG_USER("Command buffer is too large.\n");
3961                return ERR_PTR(-EINVAL);
3962        }
3963
3964        if (!dev_priv->cman || kernel_commands)
3965                return kernel_commands;
3966
3967        /* If possible, add a little space for fencing. */
3968        cmdbuf_size = command_size + 512;
3969        cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
3970        kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, true,
3971                                           header);
3972        if (IS_ERR(kernel_commands))
3973                return kernel_commands;
3974
3975        ret = copy_from_user(kernel_commands, user_commands, command_size);
3976        if (ret) {
3977                VMW_DEBUG_USER("Failed copying commands.\n");
3978                vmw_cmdbuf_header_free(*header);
3979                *header = NULL;
3980                return ERR_PTR(-EFAULT);
3981        }
3982
3983        return kernel_commands;
3984}
3985
3986static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
3987                                   struct vmw_sw_context *sw_context,
3988                                   uint32_t handle)
3989{
3990        struct vmw_resource *res;
3991        int ret;
3992        unsigned int size;
3993
3994        if (handle == SVGA3D_INVALID_ID)
3995                return 0;
3996
3997        size = vmw_execbuf_res_size(dev_priv, vmw_res_dx_context);
3998        ret = vmw_validation_preload_res(sw_context->ctx, size);
3999        if (ret)
4000                return ret;
4001
4002        res = vmw_user_resource_noref_lookup_handle
4003                (dev_priv, sw_context->fp->tfile, handle,
4004                 user_context_converter);
4005        if (IS_ERR(res)) {
4006                VMW_DEBUG_USER("Could not find or user DX context 0x%08x.\n",
4007                               (unsigned int) handle);
4008                return PTR_ERR(res);
4009        }
4010
4011        ret = vmw_execbuf_res_noref_val_add(sw_context, res, VMW_RES_DIRTY_SET);
4012        if (unlikely(ret != 0))
4013                return ret;
4014
4015        sw_context->dx_ctx_node = vmw_execbuf_info_from_res(sw_context, res);
4016        sw_context->man = vmw_context_res_man(res);
4017
4018        return 0;
4019}
4020
4021int vmw_execbuf_process(struct drm_file *file_priv,
4022                        struct vmw_private *dev_priv,
4023                        void __user *user_commands, void *kernel_commands,
4024                        uint32_t command_size, uint64_t throttle_us,
4025                        uint32_t dx_context_handle,
4026                        struct drm_vmw_fence_rep __user *user_fence_rep,
4027                        struct vmw_fence_obj **out_fence, uint32_t flags)
4028{
4029        struct vmw_sw_context *sw_context = &dev_priv->ctx;
4030        struct vmw_fence_obj *fence = NULL;
4031        struct vmw_cmdbuf_header *header;
4032        uint32_t handle = 0;
4033        int ret;
4034        int32_t out_fence_fd = -1;
4035        struct sync_file *sync_file = NULL;
4036        DECLARE_VAL_CONTEXT(val_ctx, &sw_context->res_ht, 1);
4037
4038        vmw_validation_set_val_mem(&val_ctx, &dev_priv->vvm);
4039
4040        if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4041                out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
4042                if (out_fence_fd < 0) {
4043                        VMW_DEBUG_USER("Failed to get a fence fd.\n");
4044                        return out_fence_fd;
4045                }
4046        }
4047
4048        if (throttle_us) {
4049                ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
4050                                   throttle_us);
4051
4052                if (ret)
4053                        goto out_free_fence_fd;
4054        }
4055
4056        kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
4057                                             kernel_commands, command_size,
4058                                             &header);
4059        if (IS_ERR(kernel_commands)) {
4060                ret = PTR_ERR(kernel_commands);
4061                goto out_free_fence_fd;
4062        }
4063
4064        ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
4065        if (ret) {
4066                ret = -ERESTARTSYS;
4067                goto out_free_header;
4068        }
4069
4070        sw_context->kernel = false;
4071        if (kernel_commands == NULL) {
4072                ret = vmw_resize_cmd_bounce(sw_context, command_size);
4073                if (unlikely(ret != 0))
4074                        goto out_unlock;
4075
4076                ret = copy_from_user(sw_context->cmd_bounce, user_commands,
4077                                     command_size);
4078                if (unlikely(ret != 0)) {
4079                        ret = -EFAULT;
4080                        VMW_DEBUG_USER("Failed copying commands.\n");
4081                        goto out_unlock;
4082                }
4083
4084                kernel_commands = sw_context->cmd_bounce;
4085        } else if (!header) {
4086                sw_context->kernel = true;
4087        }
4088
4089        sw_context->fp = vmw_fpriv(file_priv);
4090        INIT_LIST_HEAD(&sw_context->ctx_list);
4091        sw_context->cur_query_bo = dev_priv->pinned_bo;
4092        sw_context->last_query_ctx = NULL;
4093        sw_context->needs_post_query_barrier = false;
4094        sw_context->dx_ctx_node = NULL;
4095        sw_context->dx_query_mob = NULL;
4096        sw_context->dx_query_ctx = NULL;
4097        memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
4098        INIT_LIST_HEAD(&sw_context->res_relocations);
4099        INIT_LIST_HEAD(&sw_context->bo_relocations);
4100
4101        if (sw_context->staged_bindings)
4102                vmw_binding_state_reset(sw_context->staged_bindings);
4103
4104        if (!sw_context->res_ht_initialized) {
4105                ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
4106                if (unlikely(ret != 0))
4107                        goto out_unlock;
4108
4109                sw_context->res_ht_initialized = true;
4110        }
4111
4112        INIT_LIST_HEAD(&sw_context->staged_cmd_res);
4113        sw_context->ctx = &val_ctx;
4114        ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
4115        if (unlikely(ret != 0))
4116                goto out_err_nores;
4117
4118        ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4119                                command_size);
4120        if (unlikely(ret != 0))
4121                goto out_err_nores;
4122
4123        ret = vmw_resources_reserve(sw_context);
4124        if (unlikely(ret != 0))
4125                goto out_err_nores;
4126
4127        ret = vmw_validation_bo_reserve(&val_ctx, true);
4128        if (unlikely(ret != 0))
4129                goto out_err_nores;
4130
4131        ret = vmw_validation_bo_validate(&val_ctx, true);
4132        if (unlikely(ret != 0))
4133                goto out_err;
4134
4135        ret = vmw_validation_res_validate(&val_ctx, true);
4136        if (unlikely(ret != 0))
4137                goto out_err;
4138
4139        vmw_validation_drop_ht(&val_ctx);
4140
4141        ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4142        if (unlikely(ret != 0)) {
4143                ret = -ERESTARTSYS;
4144                goto out_err;
4145        }
4146
4147        if (dev_priv->has_mob) {
4148                ret = vmw_rebind_contexts(sw_context);
4149                if (unlikely(ret != 0))
4150                        goto out_unlock_binding;
4151        }
4152
4153        if (!header) {
4154                ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4155                                              command_size, sw_context);
4156        } else {
4157                ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4158                                                sw_context);
4159                header = NULL;
4160        }
4161        mutex_unlock(&dev_priv->binding_mutex);
4162        if (ret)
4163                goto out_err;
4164
4165        vmw_query_bo_switch_commit(dev_priv, sw_context);
4166        ret = vmw_execbuf_fence_commands(file_priv, dev_priv, &fence,
4167                                         (user_fence_rep) ? &handle : NULL);
4168        /*
4169         * This error is harmless, because if fence submission fails,
4170         * vmw_fifo_send_fence will sync. The error will be propagated to
4171         * user-space in @fence_rep
4172         */
4173        if (ret != 0)
4174                VMW_DEBUG_USER("Fence submission error. Syncing.\n");
4175
4176        vmw_execbuf_bindings_commit(sw_context, false);
4177        vmw_bind_dx_query_mob(sw_context);
4178        vmw_validation_res_unreserve(&val_ctx, false);
4179
4180        vmw_validation_bo_fence(sw_context->ctx, fence);
4181
4182        if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4183                __vmw_execbuf_release_pinned_bo(dev_priv, fence);
4184
4185        /*
4186         * If anything fails here, give up trying to export the fence and do a
4187         * sync since the user mode will not be able to sync the fence itself.
4188         * This ensures we are still functionally correct.
4189         */
4190        if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4191
4192                sync_file = sync_file_create(&fence->base);
4193                if (!sync_file) {
4194                        VMW_DEBUG_USER("Sync file create failed for fence\n");
4195                        put_unused_fd(out_fence_fd);
4196                        out_fence_fd = -1;
4197
4198                        (void) vmw_fence_obj_wait(fence, false, false,
4199                                                  VMW_FENCE_WAIT_TIMEOUT);
4200                } else {
4201                        /* Link the fence with the FD created earlier */
4202                        fd_install(out_fence_fd, sync_file->file);
4203                }
4204        }
4205
4206        vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4207                                    user_fence_rep, fence, handle, out_fence_fd,
4208                                    sync_file);
4209
4210        /* Don't unreference when handing fence out */
4211        if (unlikely(out_fence != NULL)) {
4212                *out_fence = fence;
4213                fence = NULL;
4214        } else if (likely(fence != NULL)) {
4215                vmw_fence_obj_unreference(&fence);
4216        }
4217
4218        vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4219        mutex_unlock(&dev_priv->cmdbuf_mutex);
4220
4221        /*
4222         * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4223         * in resource destruction paths.
4224         */
4225        vmw_validation_unref_lists(&val_ctx);
4226
4227        return 0;
4228
4229out_unlock_binding:
4230        mutex_unlock(&dev_priv->binding_mutex);
4231out_err:
4232        vmw_validation_bo_backoff(&val_ctx);
4233out_err_nores:
4234        vmw_execbuf_bindings_commit(sw_context, true);
4235        vmw_validation_res_unreserve(&val_ctx, true);
4236        vmw_resource_relocations_free(&sw_context->res_relocations);
4237        vmw_free_relocations(sw_context);
4238        if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4239                __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4240out_unlock:
4241        vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4242        vmw_validation_drop_ht(&val_ctx);
4243        WARN_ON(!list_empty(&sw_context->ctx_list));
4244        mutex_unlock(&dev_priv->cmdbuf_mutex);
4245
4246        /*
4247         * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4248         * in resource destruction paths.
4249         */
4250        vmw_validation_unref_lists(&val_ctx);
4251out_free_header:
4252        if (header)
4253                vmw_cmdbuf_header_free(header);
4254out_free_fence_fd:
4255        if (out_fence_fd >= 0)
4256                put_unused_fd(out_fence_fd);
4257
4258        return ret;
4259}
4260
4261/**
4262 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4263 *
4264 * @dev_priv: The device private structure.
4265 *
4266 * This function is called to idle the fifo and unpin the query buffer if the
4267 * normal way to do this hits an error, which should typically be extremely
4268 * rare.
4269 */
4270static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4271{
4272        VMW_DEBUG_USER("Can't unpin query buffer. Trying to recover.\n");
4273
4274        (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4275        vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4276        if (dev_priv->dummy_query_bo_pinned) {
4277                vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4278                dev_priv->dummy_query_bo_pinned = false;
4279        }
4280}
4281
4282
4283/**
4284 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query
4285 * bo.
4286 *
4287 * @dev_priv: The device private structure.
4288 * @fence: If non-NULL should point to a struct vmw_fence_obj issued _after_ a
4289 * query barrier that flushes all queries touching the current buffer pointed to
4290 * by @dev_priv->pinned_bo
4291 *
4292 * This function should be used to unpin the pinned query bo, or as a query
4293 * barrier when we need to make sure that all queries have finished before the
4294 * next fifo command. (For example on hardware context destructions where the
4295 * hardware may otherwise leak unfinished queries).
4296 *
4297 * This function does not return any failure codes, but make attempts to do safe
4298 * unpinning in case of errors.
4299 *
4300 * The function will synchronize on the previous query barrier, and will thus
4301 * not finish until that barrier has executed.
4302 *
4303 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread before
4304 * calling this function.
4305 */
4306void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4307                                     struct vmw_fence_obj *fence)
4308{
4309        int ret = 0;
4310        struct vmw_fence_obj *lfence = NULL;
4311        DECLARE_VAL_CONTEXT(val_ctx, NULL, 0);
4312
4313        if (dev_priv->pinned_bo == NULL)
4314                goto out_unlock;
4315
4316        ret = vmw_validation_add_bo(&val_ctx, dev_priv->pinned_bo, false,
4317                                    false);
4318        if (ret)
4319                goto out_no_reserve;
4320
4321        ret = vmw_validation_add_bo(&val_ctx, dev_priv->dummy_query_bo, false,
4322                                    false);
4323        if (ret)
4324                goto out_no_reserve;
4325
4326        ret = vmw_validation_bo_reserve(&val_ctx, false);
4327        if (ret)
4328                goto out_no_reserve;
4329
4330        if (dev_priv->query_cid_valid) {
4331                BUG_ON(fence != NULL);
4332                ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
4333                if (ret)
4334                        goto out_no_emit;
4335                dev_priv->query_cid_valid = false;
4336        }
4337
4338        vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4339        if (dev_priv->dummy_query_bo_pinned) {
4340                vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4341                dev_priv->dummy_query_bo_pinned = false;
4342        }
4343        if (fence == NULL) {
4344                (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4345                                                  NULL);
4346                fence = lfence;
4347        }
4348        vmw_validation_bo_fence(&val_ctx, fence);
4349        if (lfence != NULL)
4350                vmw_fence_obj_unreference(&lfence);
4351
4352        vmw_validation_unref_lists(&val_ctx);
4353        vmw_bo_unreference(&dev_priv->pinned_bo);
4354
4355out_unlock:
4356        return;
4357out_no_emit:
4358        vmw_validation_bo_backoff(&val_ctx);
4359out_no_reserve:
4360        vmw_validation_unref_lists(&val_ctx);
4361        vmw_execbuf_unpin_panic(dev_priv);
4362        vmw_bo_unreference(&dev_priv->pinned_bo);
4363}
4364
4365/**
4366 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query bo.
4367 *
4368 * @dev_priv: The device private structure.
4369 *
4370 * This function should be used to unpin the pinned query bo, or as a query
4371 * barrier when we need to make sure that all queries have finished before the
4372 * next fifo command. (For example on hardware context destructions where the
4373 * hardware may otherwise leak unfinished queries).
4374 *
4375 * This function does not return any failure codes, but make attempts to do safe
4376 * unpinning in case of errors.
4377 *
4378 * The function will synchronize on the previous query barrier, and will thus
4379 * not finish until that barrier has executed.
4380 */
4381void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4382{
4383        mutex_lock(&dev_priv->cmdbuf_mutex);
4384        if (dev_priv->query_cid_valid)
4385                __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4386        mutex_unlock(&dev_priv->cmdbuf_mutex);
4387}
4388
4389int vmw_execbuf_ioctl(struct drm_device *dev, void *data,
4390                      struct drm_file *file_priv)
4391{
4392        struct vmw_private *dev_priv = vmw_priv(dev);
4393        struct drm_vmw_execbuf_arg *arg = data;
4394        int ret;
4395        struct dma_fence *in_fence = NULL;
4396
4397        /*
4398         * Extend the ioctl argument while maintaining backwards compatibility:
4399         * We take different code paths depending on the value of arg->version.
4400         *
4401         * Note: The ioctl argument is extended and zeropadded by core DRM.
4402         */
4403        if (unlikely(arg->version > DRM_VMW_EXECBUF_VERSION ||
4404                     arg->version == 0)) {
4405                VMW_DEBUG_USER("Incorrect execbuf version.\n");
4406                return -EINVAL;
4407        }
4408
4409        switch (arg->version) {
4410        case 1:
4411                /* For v1 core DRM have extended + zeropadded the data */
4412                arg->context_handle = (uint32_t) -1;
4413                break;
4414        case 2:
4415        default:
4416                /* For v2 and later core DRM would have correctly copied it */
4417                break;
4418        }
4419
4420        /* If imported a fence FD from elsewhere, then wait on it */
4421        if (arg->flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4422                in_fence = sync_file_get_fence(arg->imported_fence_fd);
4423
4424                if (!in_fence) {
4425                        VMW_DEBUG_USER("Cannot get imported fence\n");
4426                        return -EINVAL;
4427                }
4428
4429                ret = vmw_wait_dma_fence(dev_priv->fman, in_fence);
4430                if (ret)
4431                        goto out;
4432        }
4433
4434        ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4435        if (unlikely(ret != 0))
4436                return ret;
4437
4438        ret = vmw_execbuf_process(file_priv, dev_priv,
4439                                  (void __user *)(unsigned long)arg->commands,
4440                                  NULL, arg->command_size, arg->throttle_us,
4441                                  arg->context_handle,
4442                                  (void __user *)(unsigned long)arg->fence_rep,
4443                                  NULL, arg->flags);
4444
4445        ttm_read_unlock(&dev_priv->reservation_sem);
4446        if (unlikely(ret != 0))
4447                goto out;
4448
4449        vmw_kms_cursor_post_execbuf(dev_priv);
4450
4451out:
4452        if (in_fence)
4453                dma_fence_put(in_fence);
4454        return ret;
4455}
4456