linux/drivers/md/bcache/bcache.h
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   1/* SPDX-License-Identifier: GPL-2.0 */
   2#ifndef _BCACHE_H
   3#define _BCACHE_H
   4
   5/*
   6 * SOME HIGH LEVEL CODE DOCUMENTATION:
   7 *
   8 * Bcache mostly works with cache sets, cache devices, and backing devices.
   9 *
  10 * Support for multiple cache devices hasn't quite been finished off yet, but
  11 * it's about 95% plumbed through. A cache set and its cache devices is sort of
  12 * like a md raid array and its component devices. Most of the code doesn't care
  13 * about individual cache devices, the main abstraction is the cache set.
  14 *
  15 * Multiple cache devices is intended to give us the ability to mirror dirty
  16 * cached data and metadata, without mirroring clean cached data.
  17 *
  18 * Backing devices are different, in that they have a lifetime independent of a
  19 * cache set. When you register a newly formatted backing device it'll come up
  20 * in passthrough mode, and then you can attach and detach a backing device from
  21 * a cache set at runtime - while it's mounted and in use. Detaching implicitly
  22 * invalidates any cached data for that backing device.
  23 *
  24 * A cache set can have multiple (many) backing devices attached to it.
  25 *
  26 * There's also flash only volumes - this is the reason for the distinction
  27 * between struct cached_dev and struct bcache_device. A flash only volume
  28 * works much like a bcache device that has a backing device, except the
  29 * "cached" data is always dirty. The end result is that we get thin
  30 * provisioning with very little additional code.
  31 *
  32 * Flash only volumes work but they're not production ready because the moving
  33 * garbage collector needs more work. More on that later.
  34 *
  35 * BUCKETS/ALLOCATION:
  36 *
  37 * Bcache is primarily designed for caching, which means that in normal
  38 * operation all of our available space will be allocated. Thus, we need an
  39 * efficient way of deleting things from the cache so we can write new things to
  40 * it.
  41 *
  42 * To do this, we first divide the cache device up into buckets. A bucket is the
  43 * unit of allocation; they're typically around 1 mb - anywhere from 128k to 2M+
  44 * works efficiently.
  45 *
  46 * Each bucket has a 16 bit priority, and an 8 bit generation associated with
  47 * it. The gens and priorities for all the buckets are stored contiguously and
  48 * packed on disk (in a linked list of buckets - aside from the superblock, all
  49 * of bcache's metadata is stored in buckets).
  50 *
  51 * The priority is used to implement an LRU. We reset a bucket's priority when
  52 * we allocate it or on cache it, and every so often we decrement the priority
  53 * of each bucket. It could be used to implement something more sophisticated,
  54 * if anyone ever gets around to it.
  55 *
  56 * The generation is used for invalidating buckets. Each pointer also has an 8
  57 * bit generation embedded in it; for a pointer to be considered valid, its gen
  58 * must match the gen of the bucket it points into.  Thus, to reuse a bucket all
  59 * we have to do is increment its gen (and write its new gen to disk; we batch
  60 * this up).
  61 *
  62 * Bcache is entirely COW - we never write twice to a bucket, even buckets that
  63 * contain metadata (including btree nodes).
  64 *
  65 * THE BTREE:
  66 *
  67 * Bcache is in large part design around the btree.
  68 *
  69 * At a high level, the btree is just an index of key -> ptr tuples.
  70 *
  71 * Keys represent extents, and thus have a size field. Keys also have a variable
  72 * number of pointers attached to them (potentially zero, which is handy for
  73 * invalidating the cache).
  74 *
  75 * The key itself is an inode:offset pair. The inode number corresponds to a
  76 * backing device or a flash only volume. The offset is the ending offset of the
  77 * extent within the inode - not the starting offset; this makes lookups
  78 * slightly more convenient.
  79 *
  80 * Pointers contain the cache device id, the offset on that device, and an 8 bit
  81 * generation number. More on the gen later.
  82 *
  83 * Index lookups are not fully abstracted - cache lookups in particular are
  84 * still somewhat mixed in with the btree code, but things are headed in that
  85 * direction.
  86 *
  87 * Updates are fairly well abstracted, though. There are two different ways of
  88 * updating the btree; insert and replace.
  89 *
  90 * BTREE_INSERT will just take a list of keys and insert them into the btree -
  91 * overwriting (possibly only partially) any extents they overlap with. This is
  92 * used to update the index after a write.
  93 *
  94 * BTREE_REPLACE is really cmpxchg(); it inserts a key into the btree iff it is
  95 * overwriting a key that matches another given key. This is used for inserting
  96 * data into the cache after a cache miss, and for background writeback, and for
  97 * the moving garbage collector.
  98 *
  99 * There is no "delete" operation; deleting things from the index is
 100 * accomplished by either by invalidating pointers (by incrementing a bucket's
 101 * gen) or by inserting a key with 0 pointers - which will overwrite anything
 102 * previously present at that location in the index.
 103 *
 104 * This means that there are always stale/invalid keys in the btree. They're
 105 * filtered out by the code that iterates through a btree node, and removed when
 106 * a btree node is rewritten.
 107 *
 108 * BTREE NODES:
 109 *
 110 * Our unit of allocation is a bucket, and we we can't arbitrarily allocate and
 111 * free smaller than a bucket - so, that's how big our btree nodes are.
 112 *
 113 * (If buckets are really big we'll only use part of the bucket for a btree node
 114 * - no less than 1/4th - but a bucket still contains no more than a single
 115 * btree node. I'd actually like to change this, but for now we rely on the
 116 * bucket's gen for deleting btree nodes when we rewrite/split a node.)
 117 *
 118 * Anyways, btree nodes are big - big enough to be inefficient with a textbook
 119 * btree implementation.
 120 *
 121 * The way this is solved is that btree nodes are internally log structured; we
 122 * can append new keys to an existing btree node without rewriting it. This
 123 * means each set of keys we write is sorted, but the node is not.
 124 *
 125 * We maintain this log structure in memory - keeping 1Mb of keys sorted would
 126 * be expensive, and we have to distinguish between the keys we have written and
 127 * the keys we haven't. So to do a lookup in a btree node, we have to search
 128 * each sorted set. But we do merge written sets together lazily, so the cost of
 129 * these extra searches is quite low (normally most of the keys in a btree node
 130 * will be in one big set, and then there'll be one or two sets that are much
 131 * smaller).
 132 *
 133 * This log structure makes bcache's btree more of a hybrid between a
 134 * conventional btree and a compacting data structure, with some of the
 135 * advantages of both.
 136 *
 137 * GARBAGE COLLECTION:
 138 *
 139 * We can't just invalidate any bucket - it might contain dirty data or
 140 * metadata. If it once contained dirty data, other writes might overwrite it
 141 * later, leaving no valid pointers into that bucket in the index.
 142 *
 143 * Thus, the primary purpose of garbage collection is to find buckets to reuse.
 144 * It also counts how much valid data it each bucket currently contains, so that
 145 * allocation can reuse buckets sooner when they've been mostly overwritten.
 146 *
 147 * It also does some things that are really internal to the btree
 148 * implementation. If a btree node contains pointers that are stale by more than
 149 * some threshold, it rewrites the btree node to avoid the bucket's generation
 150 * wrapping around. It also merges adjacent btree nodes if they're empty enough.
 151 *
 152 * THE JOURNAL:
 153 *
 154 * Bcache's journal is not necessary for consistency; we always strictly
 155 * order metadata writes so that the btree and everything else is consistent on
 156 * disk in the event of an unclean shutdown, and in fact bcache had writeback
 157 * caching (with recovery from unclean shutdown) before journalling was
 158 * implemented.
 159 *
 160 * Rather, the journal is purely a performance optimization; we can't complete a
 161 * write until we've updated the index on disk, otherwise the cache would be
 162 * inconsistent in the event of an unclean shutdown. This means that without the
 163 * journal, on random write workloads we constantly have to update all the leaf
 164 * nodes in the btree, and those writes will be mostly empty (appending at most
 165 * a few keys each) - highly inefficient in terms of amount of metadata writes,
 166 * and it puts more strain on the various btree resorting/compacting code.
 167 *
 168 * The journal is just a log of keys we've inserted; on startup we just reinsert
 169 * all the keys in the open journal entries. That means that when we're updating
 170 * a node in the btree, we can wait until a 4k block of keys fills up before
 171 * writing them out.
 172 *
 173 * For simplicity, we only journal updates to leaf nodes; updates to parent
 174 * nodes are rare enough (since our leaf nodes are huge) that it wasn't worth
 175 * the complexity to deal with journalling them (in particular, journal replay)
 176 * - updates to non leaf nodes just happen synchronously (see btree_split()).
 177 */
 178
 179#define pr_fmt(fmt) "bcache: %s() " fmt "\n", __func__
 180
 181#include <linux/bcache.h>
 182#include <linux/bio.h>
 183#include <linux/kobject.h>
 184#include <linux/list.h>
 185#include <linux/mutex.h>
 186#include <linux/rbtree.h>
 187#include <linux/rwsem.h>
 188#include <linux/refcount.h>
 189#include <linux/types.h>
 190#include <linux/workqueue.h>
 191#include <linux/kthread.h>
 192
 193#include "bset.h"
 194#include "util.h"
 195#include "closure.h"
 196
 197struct bucket {
 198        atomic_t        pin;
 199        uint16_t        prio;
 200        uint8_t         gen;
 201        uint8_t         last_gc; /* Most out of date gen in the btree */
 202        uint16_t        gc_mark; /* Bitfield used by GC. See below for field */
 203};
 204
 205/*
 206 * I'd use bitfields for these, but I don't trust the compiler not to screw me
 207 * as multiple threads touch struct bucket without locking
 208 */
 209
 210BITMASK(GC_MARK,         struct bucket, gc_mark, 0, 2);
 211#define GC_MARK_RECLAIMABLE     1
 212#define GC_MARK_DIRTY           2
 213#define GC_MARK_METADATA        3
 214#define GC_SECTORS_USED_SIZE    13
 215#define MAX_GC_SECTORS_USED     (~(~0ULL << GC_SECTORS_USED_SIZE))
 216BITMASK(GC_SECTORS_USED, struct bucket, gc_mark, 2, GC_SECTORS_USED_SIZE);
 217BITMASK(GC_MOVE, struct bucket, gc_mark, 15, 1);
 218
 219#include "journal.h"
 220#include "stats.h"
 221struct search;
 222struct btree;
 223struct keybuf;
 224
 225struct keybuf_key {
 226        struct rb_node          node;
 227        BKEY_PADDED(key);
 228        void                    *private;
 229};
 230
 231struct keybuf {
 232        struct bkey             last_scanned;
 233        spinlock_t              lock;
 234
 235        /*
 236         * Beginning and end of range in rb tree - so that we can skip taking
 237         * lock and checking the rb tree when we need to check for overlapping
 238         * keys.
 239         */
 240        struct bkey             start;
 241        struct bkey             end;
 242
 243        struct rb_root          keys;
 244
 245#define KEYBUF_NR               500
 246        DECLARE_ARRAY_ALLOCATOR(struct keybuf_key, freelist, KEYBUF_NR);
 247};
 248
 249struct bcache_device {
 250        struct closure          cl;
 251
 252        struct kobject          kobj;
 253
 254        struct cache_set        *c;
 255        unsigned                id;
 256#define BCACHEDEVNAME_SIZE      12
 257        char                    name[BCACHEDEVNAME_SIZE];
 258
 259        struct gendisk          *disk;
 260
 261        unsigned long           flags;
 262#define BCACHE_DEV_CLOSING              0
 263#define BCACHE_DEV_DETACHING            1
 264#define BCACHE_DEV_UNLINK_DONE          2
 265#define BCACHE_DEV_WB_RUNNING           3
 266#define BCACHE_DEV_RATE_DW_RUNNING      4
 267        unsigned                nr_stripes;
 268        unsigned                stripe_size;
 269        atomic_t                *stripe_sectors_dirty;
 270        unsigned long           *full_dirty_stripes;
 271
 272        struct bio_set          bio_split;
 273
 274        unsigned                data_csum:1;
 275
 276        int (*cache_miss)(struct btree *, struct search *,
 277                          struct bio *, unsigned);
 278        int (*ioctl) (struct bcache_device *, fmode_t, unsigned, unsigned long);
 279};
 280
 281struct io {
 282        /* Used to track sequential IO so it can be skipped */
 283        struct hlist_node       hash;
 284        struct list_head        lru;
 285
 286        unsigned long           jiffies;
 287        unsigned                sequential;
 288        sector_t                last;
 289};
 290
 291enum stop_on_failure {
 292        BCH_CACHED_DEV_STOP_AUTO = 0,
 293        BCH_CACHED_DEV_STOP_ALWAYS,
 294        BCH_CACHED_DEV_STOP_MODE_MAX,
 295};
 296
 297struct cached_dev {
 298        struct list_head        list;
 299        struct bcache_device    disk;
 300        struct block_device     *bdev;
 301
 302        struct cache_sb         sb;
 303        struct bio              sb_bio;
 304        struct bio_vec          sb_bv[1];
 305        struct closure          sb_write;
 306        struct semaphore        sb_write_mutex;
 307
 308        /* Refcount on the cache set. Always nonzero when we're caching. */
 309        refcount_t              count;
 310        struct work_struct      detach;
 311
 312        /*
 313         * Device might not be running if it's dirty and the cache set hasn't
 314         * showed up yet.
 315         */
 316        atomic_t                running;
 317
 318        /*
 319         * Writes take a shared lock from start to finish; scanning for dirty
 320         * data to refill the rb tree requires an exclusive lock.
 321         */
 322        struct rw_semaphore     writeback_lock;
 323
 324        /*
 325         * Nonzero, and writeback has a refcount (d->count), iff there is dirty
 326         * data in the cache. Protected by writeback_lock; must have an
 327         * shared lock to set and exclusive lock to clear.
 328         */
 329        atomic_t                has_dirty;
 330
 331        /*
 332         * Set to zero by things that touch the backing volume-- except
 333         * writeback.  Incremented by writeback.  Used to determine when to
 334         * accelerate idle writeback.
 335         */
 336        atomic_t                backing_idle;
 337
 338        struct bch_ratelimit    writeback_rate;
 339        struct delayed_work     writeback_rate_update;
 340
 341        /* Limit number of writeback bios in flight */
 342        struct semaphore        in_flight;
 343        struct task_struct      *writeback_thread;
 344        struct workqueue_struct *writeback_write_wq;
 345
 346        struct keybuf           writeback_keys;
 347
 348        struct task_struct      *status_update_thread;
 349        /*
 350         * Order the write-half of writeback operations strongly in dispatch
 351         * order.  (Maintain LBA order; don't allow reads completing out of
 352         * order to re-order the writes...)
 353         */
 354        struct closure_waitlist writeback_ordering_wait;
 355        atomic_t                writeback_sequence_next;
 356
 357        /* For tracking sequential IO */
 358#define RECENT_IO_BITS  7
 359#define RECENT_IO       (1 << RECENT_IO_BITS)
 360        struct io               io[RECENT_IO];
 361        struct hlist_head       io_hash[RECENT_IO + 1];
 362        struct list_head        io_lru;
 363        spinlock_t              io_lock;
 364
 365        struct cache_accounting accounting;
 366
 367        /* The rest of this all shows up in sysfs */
 368        unsigned                sequential_cutoff;
 369        unsigned                readahead;
 370
 371        unsigned                io_disable:1;
 372        unsigned                verify:1;
 373        unsigned                bypass_torture_test:1;
 374
 375        unsigned                partial_stripes_expensive:1;
 376        unsigned                writeback_metadata:1;
 377        unsigned                writeback_running:1;
 378        unsigned char           writeback_percent;
 379        unsigned                writeback_delay;
 380
 381        uint64_t                writeback_rate_target;
 382        int64_t                 writeback_rate_proportional;
 383        int64_t                 writeback_rate_integral;
 384        int64_t                 writeback_rate_integral_scaled;
 385        int32_t                 writeback_rate_change;
 386
 387        unsigned                writeback_rate_update_seconds;
 388        unsigned                writeback_rate_i_term_inverse;
 389        unsigned                writeback_rate_p_term_inverse;
 390        unsigned                writeback_rate_minimum;
 391
 392        enum stop_on_failure    stop_when_cache_set_failed;
 393#define DEFAULT_CACHED_DEV_ERROR_LIMIT  64
 394        atomic_t                io_errors;
 395        unsigned                error_limit;
 396        unsigned                offline_seconds;
 397
 398        char                    backing_dev_name[BDEVNAME_SIZE];
 399};
 400
 401enum alloc_reserve {
 402        RESERVE_BTREE,
 403        RESERVE_PRIO,
 404        RESERVE_MOVINGGC,
 405        RESERVE_NONE,
 406        RESERVE_NR,
 407};
 408
 409struct cache {
 410        struct cache_set        *set;
 411        struct cache_sb         sb;
 412        struct bio              sb_bio;
 413        struct bio_vec          sb_bv[1];
 414
 415        struct kobject          kobj;
 416        struct block_device     *bdev;
 417
 418        struct task_struct      *alloc_thread;
 419
 420        struct closure          prio;
 421        struct prio_set         *disk_buckets;
 422
 423        /*
 424         * When allocating new buckets, prio_write() gets first dibs - since we
 425         * may not be allocate at all without writing priorities and gens.
 426         * prio_buckets[] contains the last buckets we wrote priorities to (so
 427         * gc can mark them as metadata), prio_next[] contains the buckets
 428         * allocated for the next prio write.
 429         */
 430        uint64_t                *prio_buckets;
 431        uint64_t                *prio_last_buckets;
 432
 433        /*
 434         * free: Buckets that are ready to be used
 435         *
 436         * free_inc: Incoming buckets - these are buckets that currently have
 437         * cached data in them, and we can't reuse them until after we write
 438         * their new gen to disk. After prio_write() finishes writing the new
 439         * gens/prios, they'll be moved to the free list (and possibly discarded
 440         * in the process)
 441         */
 442        DECLARE_FIFO(long, free)[RESERVE_NR];
 443        DECLARE_FIFO(long, free_inc);
 444
 445        size_t                  fifo_last_bucket;
 446
 447        /* Allocation stuff: */
 448        struct bucket           *buckets;
 449
 450        DECLARE_HEAP(struct bucket *, heap);
 451
 452        /*
 453         * If nonzero, we know we aren't going to find any buckets to invalidate
 454         * until a gc finishes - otherwise we could pointlessly burn a ton of
 455         * cpu
 456         */
 457        unsigned                invalidate_needs_gc;
 458
 459        bool                    discard; /* Get rid of? */
 460
 461        struct journal_device   journal;
 462
 463        /* The rest of this all shows up in sysfs */
 464#define IO_ERROR_SHIFT          20
 465        atomic_t                io_errors;
 466        atomic_t                io_count;
 467
 468        atomic_long_t           meta_sectors_written;
 469        atomic_long_t           btree_sectors_written;
 470        atomic_long_t           sectors_written;
 471
 472        char                    cache_dev_name[BDEVNAME_SIZE];
 473};
 474
 475struct gc_stat {
 476        size_t                  nodes;
 477        size_t                  key_bytes;
 478
 479        size_t                  nkeys;
 480        uint64_t                data;   /* sectors */
 481        unsigned                in_use; /* percent */
 482};
 483
 484/*
 485 * Flag bits, for how the cache set is shutting down, and what phase it's at:
 486 *
 487 * CACHE_SET_UNREGISTERING means we're not just shutting down, we're detaching
 488 * all the backing devices first (their cached data gets invalidated, and they
 489 * won't automatically reattach).
 490 *
 491 * CACHE_SET_STOPPING always gets set first when we're closing down a cache set;
 492 * we'll continue to run normally for awhile with CACHE_SET_STOPPING set (i.e.
 493 * flushing dirty data).
 494 *
 495 * CACHE_SET_RUNNING means all cache devices have been registered and journal
 496 * replay is complete.
 497 *
 498 * CACHE_SET_IO_DISABLE is set when bcache is stopping the whold cache set, all
 499 * external and internal I/O should be denied when this flag is set.
 500 *
 501 */
 502#define CACHE_SET_UNREGISTERING         0
 503#define CACHE_SET_STOPPING              1
 504#define CACHE_SET_RUNNING               2
 505#define CACHE_SET_IO_DISABLE            3
 506
 507struct cache_set {
 508        struct closure          cl;
 509
 510        struct list_head        list;
 511        struct kobject          kobj;
 512        struct kobject          internal;
 513        struct dentry           *debug;
 514        struct cache_accounting accounting;
 515
 516        unsigned long           flags;
 517
 518        struct cache_sb         sb;
 519
 520        struct cache            *cache[MAX_CACHES_PER_SET];
 521        struct cache            *cache_by_alloc[MAX_CACHES_PER_SET];
 522        int                     caches_loaded;
 523
 524        struct bcache_device    **devices;
 525        unsigned                devices_max_used;
 526        struct list_head        cached_devs;
 527        uint64_t                cached_dev_sectors;
 528        struct closure          caching;
 529
 530        struct closure          sb_write;
 531        struct semaphore        sb_write_mutex;
 532
 533        mempool_t               search;
 534        mempool_t               bio_meta;
 535        struct bio_set          bio_split;
 536
 537        /* For the btree cache */
 538        struct shrinker         shrink;
 539
 540        /* For the btree cache and anything allocation related */
 541        struct mutex            bucket_lock;
 542
 543        /* log2(bucket_size), in sectors */
 544        unsigned short          bucket_bits;
 545
 546        /* log2(block_size), in sectors */
 547        unsigned short          block_bits;
 548
 549        /*
 550         * Default number of pages for a new btree node - may be less than a
 551         * full bucket
 552         */
 553        unsigned                btree_pages;
 554
 555        /*
 556         * Lists of struct btrees; lru is the list for structs that have memory
 557         * allocated for actual btree node, freed is for structs that do not.
 558         *
 559         * We never free a struct btree, except on shutdown - we just put it on
 560         * the btree_cache_freed list and reuse it later. This simplifies the
 561         * code, and it doesn't cost us much memory as the memory usage is
 562         * dominated by buffers that hold the actual btree node data and those
 563         * can be freed - and the number of struct btrees allocated is
 564         * effectively bounded.
 565         *
 566         * btree_cache_freeable effectively is a small cache - we use it because
 567         * high order page allocations can be rather expensive, and it's quite
 568         * common to delete and allocate btree nodes in quick succession. It
 569         * should never grow past ~2-3 nodes in practice.
 570         */
 571        struct list_head        btree_cache;
 572        struct list_head        btree_cache_freeable;
 573        struct list_head        btree_cache_freed;
 574
 575        /* Number of elements in btree_cache + btree_cache_freeable lists */
 576        unsigned                btree_cache_used;
 577
 578        /*
 579         * If we need to allocate memory for a new btree node and that
 580         * allocation fails, we can cannibalize another node in the btree cache
 581         * to satisfy the allocation - lock to guarantee only one thread does
 582         * this at a time:
 583         */
 584        wait_queue_head_t       btree_cache_wait;
 585        struct task_struct      *btree_cache_alloc_lock;
 586
 587        /*
 588         * When we free a btree node, we increment the gen of the bucket the
 589         * node is in - but we can't rewrite the prios and gens until we
 590         * finished whatever it is we were doing, otherwise after a crash the
 591         * btree node would be freed but for say a split, we might not have the
 592         * pointers to the new nodes inserted into the btree yet.
 593         *
 594         * This is a refcount that blocks prio_write() until the new keys are
 595         * written.
 596         */
 597        atomic_t                prio_blocked;
 598        wait_queue_head_t       bucket_wait;
 599
 600        /*
 601         * For any bio we don't skip we subtract the number of sectors from
 602         * rescale; when it hits 0 we rescale all the bucket priorities.
 603         */
 604        atomic_t                rescale;
 605        /*
 606         * When we invalidate buckets, we use both the priority and the amount
 607         * of good data to determine which buckets to reuse first - to weight
 608         * those together consistently we keep track of the smallest nonzero
 609         * priority of any bucket.
 610         */
 611        uint16_t                min_prio;
 612
 613        /*
 614         * max(gen - last_gc) for all buckets. When it gets too big we have to gc
 615         * to keep gens from wrapping around.
 616         */
 617        uint8_t                 need_gc;
 618        struct gc_stat          gc_stats;
 619        size_t                  nbuckets;
 620        size_t                  avail_nbuckets;
 621
 622        struct task_struct      *gc_thread;
 623        /* Where in the btree gc currently is */
 624        struct bkey             gc_done;
 625
 626        /*
 627         * The allocation code needs gc_mark in struct bucket to be correct, but
 628         * it's not while a gc is in progress. Protected by bucket_lock.
 629         */
 630        int                     gc_mark_valid;
 631
 632        /* Counts how many sectors bio_insert has added to the cache */
 633        atomic_t                sectors_to_gc;
 634        wait_queue_head_t       gc_wait;
 635
 636        struct keybuf           moving_gc_keys;
 637        /* Number of moving GC bios in flight */
 638        struct semaphore        moving_in_flight;
 639
 640        struct workqueue_struct *moving_gc_wq;
 641
 642        struct btree            *root;
 643
 644#ifdef CONFIG_BCACHE_DEBUG
 645        struct btree            *verify_data;
 646        struct bset             *verify_ondisk;
 647        struct mutex            verify_lock;
 648#endif
 649
 650        unsigned                nr_uuids;
 651        struct uuid_entry       *uuids;
 652        BKEY_PADDED(uuid_bucket);
 653        struct closure          uuid_write;
 654        struct semaphore        uuid_write_mutex;
 655
 656        /*
 657         * A btree node on disk could have too many bsets for an iterator to fit
 658         * on the stack - have to dynamically allocate them
 659         */
 660        mempool_t               fill_iter;
 661
 662        struct bset_sort_state  sort;
 663
 664        /* List of buckets we're currently writing data to */
 665        struct list_head        data_buckets;
 666        spinlock_t              data_bucket_lock;
 667
 668        struct journal          journal;
 669
 670#define CONGESTED_MAX           1024
 671        unsigned                congested_last_us;
 672        atomic_t                congested;
 673
 674        /* The rest of this all shows up in sysfs */
 675        unsigned                congested_read_threshold_us;
 676        unsigned                congested_write_threshold_us;
 677
 678        struct time_stats       btree_gc_time;
 679        struct time_stats       btree_split_time;
 680        struct time_stats       btree_read_time;
 681
 682        atomic_long_t           cache_read_races;
 683        atomic_long_t           writeback_keys_done;
 684        atomic_long_t           writeback_keys_failed;
 685
 686        atomic_long_t           reclaim;
 687        atomic_long_t           flush_write;
 688        atomic_long_t           retry_flush_write;
 689
 690        enum                    {
 691                ON_ERROR_UNREGISTER,
 692                ON_ERROR_PANIC,
 693        }                       on_error;
 694#define DEFAULT_IO_ERROR_LIMIT 8
 695        unsigned                error_limit;
 696        unsigned                error_decay;
 697
 698        unsigned short          journal_delay_ms;
 699        bool                    expensive_debug_checks;
 700        unsigned                verify:1;
 701        unsigned                key_merging_disabled:1;
 702        unsigned                gc_always_rewrite:1;
 703        unsigned                shrinker_disabled:1;
 704        unsigned                copy_gc_enabled:1;
 705
 706#define BUCKET_HASH_BITS        12
 707        struct hlist_head       bucket_hash[1 << BUCKET_HASH_BITS];
 708
 709        DECLARE_HEAP(struct btree *, flush_btree);
 710};
 711
 712struct bbio {
 713        unsigned                submit_time_us;
 714        union {
 715                struct bkey     key;
 716                uint64_t        _pad[3];
 717                /*
 718                 * We only need pad = 3 here because we only ever carry around a
 719                 * single pointer - i.e. the pointer we're doing io to/from.
 720                 */
 721        };
 722        struct bio              bio;
 723};
 724
 725#define BTREE_PRIO              USHRT_MAX
 726#define INITIAL_PRIO            32768U
 727
 728#define btree_bytes(c)          ((c)->btree_pages * PAGE_SIZE)
 729#define btree_blocks(b)                                                 \
 730        ((unsigned) (KEY_SIZE(&b->key) >> (b)->c->block_bits))
 731
 732#define btree_default_blocks(c)                                         \
 733        ((unsigned) ((PAGE_SECTORS * (c)->btree_pages) >> (c)->block_bits))
 734
 735#define bucket_pages(c)         ((c)->sb.bucket_size / PAGE_SECTORS)
 736#define bucket_bytes(c)         ((c)->sb.bucket_size << 9)
 737#define block_bytes(c)          ((c)->sb.block_size << 9)
 738
 739#define prios_per_bucket(c)                             \
 740        ((bucket_bytes(c) - sizeof(struct prio_set)) /  \
 741         sizeof(struct bucket_disk))
 742#define prio_buckets(c)                                 \
 743        DIV_ROUND_UP((size_t) (c)->sb.nbuckets, prios_per_bucket(c))
 744
 745static inline size_t sector_to_bucket(struct cache_set *c, sector_t s)
 746{
 747        return s >> c->bucket_bits;
 748}
 749
 750static inline sector_t bucket_to_sector(struct cache_set *c, size_t b)
 751{
 752        return ((sector_t) b) << c->bucket_bits;
 753}
 754
 755static inline sector_t bucket_remainder(struct cache_set *c, sector_t s)
 756{
 757        return s & (c->sb.bucket_size - 1);
 758}
 759
 760static inline struct cache *PTR_CACHE(struct cache_set *c,
 761                                      const struct bkey *k,
 762                                      unsigned ptr)
 763{
 764        return c->cache[PTR_DEV(k, ptr)];
 765}
 766
 767static inline size_t PTR_BUCKET_NR(struct cache_set *c,
 768                                   const struct bkey *k,
 769                                   unsigned ptr)
 770{
 771        return sector_to_bucket(c, PTR_OFFSET(k, ptr));
 772}
 773
 774static inline struct bucket *PTR_BUCKET(struct cache_set *c,
 775                                        const struct bkey *k,
 776                                        unsigned ptr)
 777{
 778        return PTR_CACHE(c, k, ptr)->buckets + PTR_BUCKET_NR(c, k, ptr);
 779}
 780
 781static inline uint8_t gen_after(uint8_t a, uint8_t b)
 782{
 783        uint8_t r = a - b;
 784        return r > 128U ? 0 : r;
 785}
 786
 787static inline uint8_t ptr_stale(struct cache_set *c, const struct bkey *k,
 788                                unsigned i)
 789{
 790        return gen_after(PTR_BUCKET(c, k, i)->gen, PTR_GEN(k, i));
 791}
 792
 793static inline bool ptr_available(struct cache_set *c, const struct bkey *k,
 794                                 unsigned i)
 795{
 796        return (PTR_DEV(k, i) < MAX_CACHES_PER_SET) && PTR_CACHE(c, k, i);
 797}
 798
 799/* Btree key macros */
 800
 801/*
 802 * This is used for various on disk data structures - cache_sb, prio_set, bset,
 803 * jset: The checksum is _always_ the first 8 bytes of these structs
 804 */
 805#define csum_set(i)                                                     \
 806        bch_crc64(((void *) (i)) + sizeof(uint64_t),                    \
 807                  ((void *) bset_bkey_last(i)) -                        \
 808                  (((void *) (i)) + sizeof(uint64_t)))
 809
 810/* Error handling macros */
 811
 812#define btree_bug(b, ...)                                               \
 813do {                                                                    \
 814        if (bch_cache_set_error((b)->c, __VA_ARGS__))                   \
 815                dump_stack();                                           \
 816} while (0)
 817
 818#define cache_bug(c, ...)                                               \
 819do {                                                                    \
 820        if (bch_cache_set_error(c, __VA_ARGS__))                        \
 821                dump_stack();                                           \
 822} while (0)
 823
 824#define btree_bug_on(cond, b, ...)                                      \
 825do {                                                                    \
 826        if (cond)                                                       \
 827                btree_bug(b, __VA_ARGS__);                              \
 828} while (0)
 829
 830#define cache_bug_on(cond, c, ...)                                      \
 831do {                                                                    \
 832        if (cond)                                                       \
 833                cache_bug(c, __VA_ARGS__);                              \
 834} while (0)
 835
 836#define cache_set_err_on(cond, c, ...)                                  \
 837do {                                                                    \
 838        if (cond)                                                       \
 839                bch_cache_set_error(c, __VA_ARGS__);                    \
 840} while (0)
 841
 842/* Looping macros */
 843
 844#define for_each_cache(ca, cs, iter)                                    \
 845        for (iter = 0; ca = cs->cache[iter], iter < (cs)->sb.nr_in_set; iter++)
 846
 847#define for_each_bucket(b, ca)                                          \
 848        for (b = (ca)->buckets + (ca)->sb.first_bucket;                 \
 849             b < (ca)->buckets + (ca)->sb.nbuckets; b++)
 850
 851static inline void cached_dev_put(struct cached_dev *dc)
 852{
 853        if (refcount_dec_and_test(&dc->count))
 854                schedule_work(&dc->detach);
 855}
 856
 857static inline bool cached_dev_get(struct cached_dev *dc)
 858{
 859        if (!refcount_inc_not_zero(&dc->count))
 860                return false;
 861
 862        /* Paired with the mb in cached_dev_attach */
 863        smp_mb__after_atomic();
 864        return true;
 865}
 866
 867/*
 868 * bucket_gc_gen() returns the difference between the bucket's current gen and
 869 * the oldest gen of any pointer into that bucket in the btree (last_gc).
 870 */
 871
 872static inline uint8_t bucket_gc_gen(struct bucket *b)
 873{
 874        return b->gen - b->last_gc;
 875}
 876
 877#define BUCKET_GC_GEN_MAX       96U
 878
 879#define kobj_attribute_write(n, fn)                                     \
 880        static struct kobj_attribute ksysfs_##n = __ATTR(n, S_IWUSR, NULL, fn)
 881
 882#define kobj_attribute_rw(n, show, store)                               \
 883        static struct kobj_attribute ksysfs_##n =                       \
 884                __ATTR(n, S_IWUSR|S_IRUSR, show, store)
 885
 886static inline void wake_up_allocators(struct cache_set *c)
 887{
 888        struct cache *ca;
 889        unsigned i;
 890
 891        for_each_cache(ca, c, i)
 892                wake_up_process(ca->alloc_thread);
 893}
 894
 895static inline void closure_bio_submit(struct cache_set *c,
 896                                      struct bio *bio,
 897                                      struct closure *cl)
 898{
 899        closure_get(cl);
 900        if (unlikely(test_bit(CACHE_SET_IO_DISABLE, &c->flags))) {
 901                bio->bi_status = BLK_STS_IOERR;
 902                bio_endio(bio);
 903                return;
 904        }
 905        generic_make_request(bio);
 906}
 907
 908/*
 909 * Prevent the kthread exits directly, and make sure when kthread_stop()
 910 * is called to stop a kthread, it is still alive. If a kthread might be
 911 * stopped by CACHE_SET_IO_DISABLE bit set, wait_for_kthread_stop() is
 912 * necessary before the kthread returns.
 913 */
 914static inline void wait_for_kthread_stop(void)
 915{
 916        while (!kthread_should_stop()) {
 917                set_current_state(TASK_INTERRUPTIBLE);
 918                schedule();
 919        }
 920}
 921
 922/* Forward declarations */
 923
 924void bch_count_backing_io_errors(struct cached_dev *dc, struct bio *bio);
 925void bch_count_io_errors(struct cache *, blk_status_t, int, const char *);
 926void bch_bbio_count_io_errors(struct cache_set *, struct bio *,
 927                              blk_status_t, const char *);
 928void bch_bbio_endio(struct cache_set *, struct bio *, blk_status_t,
 929                const char *);
 930void bch_bbio_free(struct bio *, struct cache_set *);
 931struct bio *bch_bbio_alloc(struct cache_set *);
 932
 933void __bch_submit_bbio(struct bio *, struct cache_set *);
 934void bch_submit_bbio(struct bio *, struct cache_set *, struct bkey *, unsigned);
 935
 936uint8_t bch_inc_gen(struct cache *, struct bucket *);
 937void bch_rescale_priorities(struct cache_set *, int);
 938
 939bool bch_can_invalidate_bucket(struct cache *, struct bucket *);
 940void __bch_invalidate_one_bucket(struct cache *, struct bucket *);
 941
 942void __bch_bucket_free(struct cache *, struct bucket *);
 943void bch_bucket_free(struct cache_set *, struct bkey *);
 944
 945long bch_bucket_alloc(struct cache *, unsigned, bool);
 946int __bch_bucket_alloc_set(struct cache_set *, unsigned,
 947                           struct bkey *, int, bool);
 948int bch_bucket_alloc_set(struct cache_set *, unsigned,
 949                         struct bkey *, int, bool);
 950bool bch_alloc_sectors(struct cache_set *, struct bkey *, unsigned,
 951                       unsigned, unsigned, bool);
 952bool bch_cached_dev_error(struct cached_dev *dc);
 953
 954__printf(2, 3)
 955bool bch_cache_set_error(struct cache_set *, const char *, ...);
 956
 957void bch_prio_write(struct cache *);
 958void bch_write_bdev_super(struct cached_dev *, struct closure *);
 959
 960extern struct workqueue_struct *bcache_wq;
 961extern struct mutex bch_register_lock;
 962extern struct list_head bch_cache_sets;
 963
 964extern struct kobj_type bch_cached_dev_ktype;
 965extern struct kobj_type bch_flash_dev_ktype;
 966extern struct kobj_type bch_cache_set_ktype;
 967extern struct kobj_type bch_cache_set_internal_ktype;
 968extern struct kobj_type bch_cache_ktype;
 969
 970void bch_cached_dev_release(struct kobject *);
 971void bch_flash_dev_release(struct kobject *);
 972void bch_cache_set_release(struct kobject *);
 973void bch_cache_release(struct kobject *);
 974
 975int bch_uuid_write(struct cache_set *);
 976void bcache_write_super(struct cache_set *);
 977
 978int bch_flash_dev_create(struct cache_set *c, uint64_t size);
 979
 980int bch_cached_dev_attach(struct cached_dev *, struct cache_set *, uint8_t *);
 981void bch_cached_dev_detach(struct cached_dev *);
 982void bch_cached_dev_run(struct cached_dev *);
 983void bcache_device_stop(struct bcache_device *);
 984
 985void bch_cache_set_unregister(struct cache_set *);
 986void bch_cache_set_stop(struct cache_set *);
 987
 988struct cache_set *bch_cache_set_alloc(struct cache_sb *);
 989void bch_btree_cache_free(struct cache_set *);
 990int bch_btree_cache_alloc(struct cache_set *);
 991void bch_moving_init_cache_set(struct cache_set *);
 992int bch_open_buckets_alloc(struct cache_set *);
 993void bch_open_buckets_free(struct cache_set *);
 994
 995int bch_cache_allocator_start(struct cache *ca);
 996
 997void bch_debug_exit(void);
 998int bch_debug_init(struct kobject *);
 999void bch_request_exit(void);
1000int bch_request_init(void);
1001
1002#endif /* _BCACHE_H */
1003