1/* SPDX-License-Identifier: GPL-2.0+ WITH Linux-syscall-note */ 2/* 3 * User level driver support for input subsystem 4 * 5 * Heavily based on evdev.c by Vojtech Pavlik 6 * 7 * This program is free software; you can redistribute it and/or modify 8 * it under the terms of the GNU General Public License as published by 9 * the Free Software Foundation; either version 2 of the License, or 10 * (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 20 * 21 * Author: Aristeu Sergio Rozanski Filho <aris@cathedrallabs.org> 22 * 23 * Changes/Revisions: 24 * 0.5 08/13/2015 (David Herrmann <dh.herrmann@gmail.com> & 25 * Benjamin Tissoires <benjamin.tissoires@redhat.com>) 26 * - add UI_DEV_SETUP ioctl 27 * - add UI_ABS_SETUP ioctl 28 * - add UI_GET_VERSION ioctl 29 * 0.4 01/09/2014 (Benjamin Tissoires <benjamin.tissoires@redhat.com>) 30 * - add UI_GET_SYSNAME ioctl 31 * 0.3 24/05/2006 (Anssi Hannula <anssi.hannulagmail.com>) 32 * - update ff support for the changes in kernel interface 33 * - add UINPUT_VERSION 34 * 0.2 16/10/2004 (Micah Dowty <micah@navi.cx>) 35 * - added force feedback support 36 * - added UI_SET_PHYS 37 * 0.1 20/06/2002 38 * - first public version 39 */ 40#ifndef _UAPI__UINPUT_H_ 41#define _UAPI__UINPUT_H_ 42 43#include <linux/types.h> 44#include <linux/input.h> 45 46#define UINPUT_VERSION 5 47#define UINPUT_MAX_NAME_SIZE 80 48 49struct uinput_ff_upload { 50 __u32 request_id; 51 __s32 retval; 52 struct ff_effect effect; 53 struct ff_effect old; 54}; 55 56struct uinput_ff_erase { 57 __u32 request_id; 58 __s32 retval; 59 __u32 effect_id; 60}; 61 62/* ioctl */ 63#define UINPUT_IOCTL_BASE 'U' 64#define UI_DEV_CREATE _IO(UINPUT_IOCTL_BASE, 1) 65#define UI_DEV_DESTROY _IO(UINPUT_IOCTL_BASE, 2) 66 67struct uinput_setup { 68 struct input_id id; 69 char name[UINPUT_MAX_NAME_SIZE]; 70 __u32 ff_effects_max; 71}; 72 73/** 74 * UI_DEV_SETUP - Set device parameters for setup 75 * 76 * This ioctl sets parameters for the input device to be created. It 77 * supersedes the old "struct uinput_user_dev" method, which wrote this data 78 * via write(). To actually set the absolute axes UI_ABS_SETUP should be 79 * used. 80 * 81 * The ioctl takes a "struct uinput_setup" object as argument. The fields of 82 * this object are as follows: 83 * id: See the description of "struct input_id". This field is 84 * copied unchanged into the new device. 85 * name: This is used unchanged as name for the new device. 86 * ff_effects_max: This limits the maximum numbers of force-feedback effects. 87 * See below for a description of FF with uinput. 88 * 89 * This ioctl can be called multiple times and will overwrite previous values. 90 * If this ioctl fails with -EINVAL, it is recommended to use the old 91 * "uinput_user_dev" method via write() as a fallback, in case you run on an 92 * old kernel that does not support this ioctl. 93 * 94 * This ioctl may fail with -EINVAL if it is not supported or if you passed 95 * incorrect values, -ENOMEM if the kernel runs out of memory or -EFAULT if the 96 * passed uinput_setup object cannot be read/written. 97 * If this call fails, partial data may have already been applied to the 98 * internal device. 99 */ 100#define UI_DEV_SETUP _IOW(UINPUT_IOCTL_BASE, 3, struct uinput_setup) 101 102struct uinput_abs_setup { 103 __u16 code; /* axis code */ 104 /* __u16 filler; */ 105 struct input_absinfo absinfo; 106}; 107 108/** 109 * UI_ABS_SETUP - Set absolute axis information for the device to setup 110 * 111 * This ioctl sets one absolute axis information for the input device to be 112 * created. It supersedes the old "struct uinput_user_dev" method, which wrote 113 * part of this data and the content of UI_DEV_SETUP via write(). 114 * 115 * The ioctl takes a "struct uinput_abs_setup" object as argument. The fields 116 * of this object are as follows: 117 * code: The corresponding input code associated with this axis 118 * (ABS_X, ABS_Y, etc...) 119 * absinfo: See "struct input_absinfo" for a description of this field. 120 * This field is copied unchanged into the kernel for the 121 * specified axis. If the axis is not enabled via 122 * UI_SET_ABSBIT, this ioctl will enable it. 123 * 124 * This ioctl can be called multiple times and will overwrite previous values. 125 * If this ioctl fails with -EINVAL, it is recommended to use the old 126 * "uinput_user_dev" method via write() as a fallback, in case you run on an 127 * old kernel that does not support this ioctl. 128 * 129 * This ioctl may fail with -EINVAL if it is not supported or if you passed 130 * incorrect values, -ENOMEM if the kernel runs out of memory or -EFAULT if the 131 * passed uinput_setup object cannot be read/written. 132 * If this call fails, partial data may have already been applied to the 133 * internal device. 134 */ 135#define UI_ABS_SETUP _IOW(UINPUT_IOCTL_BASE, 4, struct uinput_abs_setup) 136 137#define UI_SET_EVBIT _IOW(UINPUT_IOCTL_BASE, 100, int) 138#define UI_SET_KEYBIT _IOW(UINPUT_IOCTL_BASE, 101, int) 139#define UI_SET_RELBIT _IOW(UINPUT_IOCTL_BASE, 102, int) 140#define UI_SET_ABSBIT _IOW(UINPUT_IOCTL_BASE, 103, int) 141#define UI_SET_MSCBIT _IOW(UINPUT_IOCTL_BASE, 104, int) 142#define UI_SET_LEDBIT _IOW(UINPUT_IOCTL_BASE, 105, int) 143#define UI_SET_SNDBIT _IOW(UINPUT_IOCTL_BASE, 106, int) 144#define UI_SET_FFBIT _IOW(UINPUT_IOCTL_BASE, 107, int) 145#define UI_SET_PHYS _IOW(UINPUT_IOCTL_BASE, 108, char*) 146#define UI_SET_SWBIT _IOW(UINPUT_IOCTL_BASE, 109, int) 147#define UI_SET_PROPBIT _IOW(UINPUT_IOCTL_BASE, 110, int) 148 149#define UI_BEGIN_FF_UPLOAD _IOWR(UINPUT_IOCTL_BASE, 200, struct uinput_ff_upload) 150#define UI_END_FF_UPLOAD _IOW(UINPUT_IOCTL_BASE, 201, struct uinput_ff_upload) 151#define UI_BEGIN_FF_ERASE _IOWR(UINPUT_IOCTL_BASE, 202, struct uinput_ff_erase) 152#define UI_END_FF_ERASE _IOW(UINPUT_IOCTL_BASE, 203, struct uinput_ff_erase) 153 154/** 155 * UI_GET_SYSNAME - get the sysfs name of the created uinput device 156 * 157 * @return the sysfs name of the created virtual input device. 158 * The complete sysfs path is then /sys/devices/virtual/input/--NAME-- 159 * Usually, it is in the form "inputN" 160 */ 161#define UI_GET_SYSNAME(len) _IOC(_IOC_READ, UINPUT_IOCTL_BASE, 44, len) 162 163/** 164 * UI_GET_VERSION - Return version of uinput protocol 165 * 166 * This writes uinput protocol version implemented by the kernel into 167 * the integer pointed to by the ioctl argument. The protocol version 168 * is hard-coded in the kernel and is independent of the uinput device. 169 */ 170#define UI_GET_VERSION _IOR(UINPUT_IOCTL_BASE, 45, unsigned int) 171 172/* 173 * To write a force-feedback-capable driver, the upload_effect 174 * and erase_effect callbacks in input_dev must be implemented. 175 * The uinput driver will generate a fake input event when one of 176 * these callbacks are invoked. The userspace code then uses 177 * ioctls to retrieve additional parameters and send the return code. 178 * The callback blocks until this return code is sent. 179 * 180 * The described callback mechanism is only used if ff_effects_max 181 * is set. 182 * 183 * To implement upload_effect(): 184 * 1. Wait for an event with type == EV_UINPUT and code == UI_FF_UPLOAD. 185 * A request ID will be given in 'value'. 186 * 2. Allocate a uinput_ff_upload struct, fill in request_id with 187 * the 'value' from the EV_UINPUT event. 188 * 3. Issue a UI_BEGIN_FF_UPLOAD ioctl, giving it the 189 * uinput_ff_upload struct. It will be filled in with the 190 * ff_effects passed to upload_effect(). 191 * 4. Perform the effect upload, and place a return code back into 192 the uinput_ff_upload struct. 193 * 5. Issue a UI_END_FF_UPLOAD ioctl, also giving it the 194 * uinput_ff_upload_effect struct. This will complete execution 195 * of our upload_effect() handler. 196 * 197 * To implement erase_effect(): 198 * 1. Wait for an event with type == EV_UINPUT and code == UI_FF_ERASE. 199 * A request ID will be given in 'value'. 200 * 2. Allocate a uinput_ff_erase struct, fill in request_id with 201 * the 'value' from the EV_UINPUT event. 202 * 3. Issue a UI_BEGIN_FF_ERASE ioctl, giving it the 203 * uinput_ff_erase struct. It will be filled in with the 204 * effect ID passed to erase_effect(). 205 * 4. Perform the effect erasure, and place a return code back 206 * into the uinput_ff_erase struct. 207 * 5. Issue a UI_END_FF_ERASE ioctl, also giving it the 208 * uinput_ff_erase_effect struct. This will complete execution 209 * of our erase_effect() handler. 210 */ 211 212/* 213 * This is the new event type, used only by uinput. 214 * 'code' is UI_FF_UPLOAD or UI_FF_ERASE, and 'value' 215 * is the unique request ID. This number was picked 216 * arbitrarily, above EV_MAX (since the input system 217 * never sees it) but in the range of a 16-bit int. 218 */ 219#define EV_UINPUT 0x0101 220#define UI_FF_UPLOAD 1 221#define UI_FF_ERASE 2 222 223struct uinput_user_dev { 224 char name[UINPUT_MAX_NAME_SIZE]; 225 struct input_id id; 226 __u32 ff_effects_max; 227 __s32 absmax[ABS_CNT]; 228 __s32 absmin[ABS_CNT]; 229 __s32 absfuzz[ABS_CNT]; 230 __s32 absflat[ABS_CNT]; 231}; 232#endif /* _UAPI__UINPUT_H_ */ 233