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29#include <linux/delay.h>
30#include <linux/kernel.h>
31#include <linux/module.h>
32#include <linux/string.h>
33#include <linux/slab.h>
34#include <linux/input.h>
35#include <linux/gameport.h>
36#include <linux/init.h>
37#include <linux/jiffies.h>
38
39#define DRIVER_DESC "Logitech ADI joystick family driver"
40
41MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
42MODULE_DESCRIPTION(DRIVER_DESC);
43MODULE_LICENSE("GPL");
44
45
46
47
48
49#define ADI_MAX_START 200
50#define ADI_MAX_STROBE 40
51#define ADI_INIT_DELAY 10
52#define ADI_DATA_DELAY 4
53
54#define ADI_MAX_LENGTH 256
55#define ADI_MIN_LENGTH 8
56#define ADI_MIN_LEN_LENGTH 10
57#define ADI_MIN_ID_LENGTH 66
58#define ADI_MAX_NAME_LENGTH 64
59#define ADI_MAX_CNAME_LENGTH 16
60#define ADI_MAX_PHYS_LENGTH 64
61
62#define ADI_FLAG_HAT 0x04
63#define ADI_FLAG_10BIT 0x08
64
65#define ADI_ID_TPD 0x01
66#define ADI_ID_WGP 0x06
67#define ADI_ID_WGPE 0x08
68#define ADI_ID_MAX 0x0a
69
70
71
72
73
74static char *adi_names[] = { "WingMan Extreme Digital", "ThunderPad Digital", "SideCar", "CyberMan 2",
75 "WingMan Interceptor", "WingMan Formula", "WingMan GamePad",
76 "WingMan Extreme Digital 3D", "WingMan GamePad Extreme",
77 "WingMan GamePad USB", "Unknown Device %#x" };
78
79static char adi_wmgpe_abs[] = { ABS_X, ABS_Y, ABS_HAT0X, ABS_HAT0Y };
80static char adi_wmi_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
81static char adi_wmed3d_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RZ, ABS_HAT0X, ABS_HAT0Y };
82static char adi_cm2_abs[] = { ABS_X, ABS_Y, ABS_Z, ABS_RX, ABS_RY, ABS_RZ };
83static char adi_wmf_abs[] = { ABS_WHEEL, ABS_GAS, ABS_BRAKE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
84
85static short adi_wmgpe_key[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT };
86static short adi_wmi_key[] = { BTN_TRIGGER, BTN_TOP, BTN_THUMB, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_EXTRA };
87static short adi_wmed3d_key[] = { BTN_TRIGGER, BTN_THUMB, BTN_THUMB2, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2 };
88static short adi_cm2_key[] = { BTN_1, BTN_2, BTN_3, BTN_4, BTN_5, BTN_6, BTN_7, BTN_8 };
89
90static char* adi_abs[] = { adi_wmi_abs, adi_wmgpe_abs, adi_wmf_abs, adi_cm2_abs, adi_wmi_abs, adi_wmf_abs,
91 adi_wmgpe_abs, adi_wmed3d_abs, adi_wmgpe_abs, adi_wmgpe_abs, adi_wmi_abs };
92
93static short* adi_key[] = { adi_wmi_key, adi_wmgpe_key, adi_cm2_key, adi_cm2_key, adi_wmi_key, adi_cm2_key,
94 adi_wmgpe_key, adi_wmed3d_key, adi_wmgpe_key, adi_wmgpe_key, adi_wmi_key };
95
96
97
98
99
100static struct {
101 int x;
102 int y;
103} adi_hat_to_axis[] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
104
105
106
107
108
109struct adi {
110 struct input_dev *dev;
111 int length;
112 int ret;
113 int idx;
114 unsigned char id;
115 char buttons;
116 char axes10;
117 char axes8;
118 signed char pad;
119 char hats;
120 char *abs;
121 short *key;
122 char name[ADI_MAX_NAME_LENGTH];
123 char cname[ADI_MAX_CNAME_LENGTH];
124 char phys[ADI_MAX_PHYS_LENGTH];
125 unsigned char data[ADI_MAX_LENGTH];
126};
127
128struct adi_port {
129 struct gameport *gameport;
130 struct adi adi[2];
131 int bad;
132 int reads;
133};
134
135
136
137
138
139static void adi_read_packet(struct adi_port *port)
140{
141 struct adi *adi = port->adi;
142 struct gameport *gameport = port->gameport;
143 unsigned char u, v, w, x, z;
144 int t[2], s[2], i;
145 unsigned long flags;
146
147 for (i = 0; i < 2; i++) {
148 adi[i].ret = -1;
149 t[i] = gameport_time(gameport, ADI_MAX_START);
150 s[i] = 0;
151 }
152
153 local_irq_save(flags);
154
155 gameport_trigger(gameport);
156 v = z = gameport_read(gameport);
157
158 do {
159 u = v;
160 w = u ^ (v = x = gameport_read(gameport));
161 for (i = 0; i < 2; i++, w >>= 2, x >>= 2) {
162 t[i]--;
163 if ((w & 0x30) && s[i]) {
164 if ((w & 0x30) < 0x30 && adi[i].ret < ADI_MAX_LENGTH && t[i] > 0) {
165 adi[i].data[++adi[i].ret] = w;
166 t[i] = gameport_time(gameport, ADI_MAX_STROBE);
167 } else t[i] = 0;
168 } else if (!(x & 0x30)) s[i] = 1;
169 }
170 } while (t[0] > 0 || t[1] > 0);
171
172 local_irq_restore(flags);
173
174 return;
175}
176
177
178
179
180
181
182static void adi_move_bits(struct adi_port *port, int length)
183{
184 int i;
185 struct adi *adi = port->adi;
186
187 adi[0].idx = adi[1].idx = 0;
188
189 if (adi[0].ret <= 0 || adi[1].ret <= 0) return;
190 if (adi[0].data[0] & 0x20 || ~adi[1].data[0] & 0x20) return;
191
192 for (i = 1; i <= adi[1].ret; i++)
193 adi[0].data[((length - 1) >> 1) + i + 1] = adi[1].data[i];
194
195 adi[0].ret += adi[1].ret;
196 adi[1].ret = -1;
197}
198
199
200
201
202
203static inline int adi_get_bits(struct adi *adi, int count)
204{
205 int bits = 0;
206 int i;
207 if ((adi->idx += count) > adi->ret) return 0;
208 for (i = 0; i < count; i++)
209 bits |= ((adi->data[adi->idx - i] >> 5) & 1) << i;
210 return bits;
211}
212
213
214
215
216
217static int adi_decode(struct adi *adi)
218{
219 struct input_dev *dev = adi->dev;
220 char *abs = adi->abs;
221 short *key = adi->key;
222 int i, t;
223
224 if (adi->ret < adi->length || adi->id != (adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4)))
225 return -1;
226
227 for (i = 0; i < adi->axes10; i++)
228 input_report_abs(dev, *abs++, adi_get_bits(adi, 10));
229
230 for (i = 0; i < adi->axes8; i++)
231 input_report_abs(dev, *abs++, adi_get_bits(adi, 8));
232
233 for (i = 0; i < adi->buttons && i < 63; i++) {
234 if (i == adi->pad) {
235 t = adi_get_bits(adi, 4);
236 input_report_abs(dev, *abs++, ((t >> 2) & 1) - ( t & 1));
237 input_report_abs(dev, *abs++, ((t >> 1) & 1) - ((t >> 3) & 1));
238 }
239 input_report_key(dev, *key++, adi_get_bits(adi, 1));
240 }
241
242 for (i = 0; i < adi->hats; i++) {
243 if ((t = adi_get_bits(adi, 4)) > 8) t = 0;
244 input_report_abs(dev, *abs++, adi_hat_to_axis[t].x);
245 input_report_abs(dev, *abs++, adi_hat_to_axis[t].y);
246 }
247
248 for (i = 63; i < adi->buttons; i++)
249 input_report_key(dev, *key++, adi_get_bits(adi, 1));
250
251 input_sync(dev);
252
253 return 0;
254}
255
256
257
258
259
260static int adi_read(struct adi_port *port)
261{
262 int i;
263 int result = 0;
264
265 adi_read_packet(port);
266 adi_move_bits(port, port->adi[0].length);
267
268 for (i = 0; i < 2; i++)
269 if (port->adi[i].length)
270 result |= adi_decode(port->adi + i);
271
272 return result;
273}
274
275
276
277
278
279static void adi_poll(struct gameport *gameport)
280{
281 struct adi_port *port = gameport_get_drvdata(gameport);
282
283 port->bad -= adi_read(port);
284 port->reads++;
285}
286
287
288
289
290
291static int adi_open(struct input_dev *dev)
292{
293 struct adi_port *port = input_get_drvdata(dev);
294
295 gameport_start_polling(port->gameport);
296 return 0;
297}
298
299
300
301
302
303static void adi_close(struct input_dev *dev)
304{
305 struct adi_port *port = input_get_drvdata(dev);
306
307 gameport_stop_polling(port->gameport);
308}
309
310
311
312
313
314
315static void adi_init_digital(struct gameport *gameport)
316{
317 int seq[] = { 4, -2, -3, 10, -6, -11, -7, -9, 11, 0 };
318 int i;
319
320 for (i = 0; seq[i]; i++) {
321 gameport_trigger(gameport);
322 if (seq[i] > 0)
323 msleep(seq[i]);
324 if (seq[i] < 0) {
325 mdelay(-seq[i]);
326 udelay(-seq[i]*14);
327 }
328 }
329}
330
331static void adi_id_decode(struct adi *adi, struct adi_port *port)
332{
333 int i, t;
334
335 if (adi->ret < ADI_MIN_ID_LENGTH)
336 return;
337
338 if (adi->ret < (t = adi_get_bits(adi, 10))) {
339 printk(KERN_WARNING "adi: Short ID packet: reported: %d != read: %d\n", t, adi->ret);
340 return;
341 }
342
343 adi->id = adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4);
344
345 if ((t = adi_get_bits(adi, 4)) & ADI_FLAG_HAT) adi->hats++;
346
347 adi->length = adi_get_bits(adi, 10);
348
349 if (adi->length >= ADI_MAX_LENGTH || adi->length < ADI_MIN_LENGTH) {
350 printk(KERN_WARNING "adi: Bad data packet length (%d).\n", adi->length);
351 adi->length = 0;
352 return;
353 }
354
355 adi->axes8 = adi_get_bits(adi, 4);
356 adi->buttons = adi_get_bits(adi, 6);
357
358 if (adi_get_bits(adi, 6) != 8 && adi->hats) {
359 printk(KERN_WARNING "adi: Other than 8-dir POVs not supported yet.\n");
360 adi->length = 0;
361 return;
362 }
363
364 adi->buttons += adi_get_bits(adi, 6);
365 adi->hats += adi_get_bits(adi, 4);
366
367 i = adi_get_bits(adi, 4);
368
369 if (t & ADI_FLAG_10BIT) {
370 adi->axes10 = adi->axes8 - i;
371 adi->axes8 = i;
372 }
373
374 t = adi_get_bits(adi, 4);
375
376 for (i = 0; i < t; i++)
377 adi->cname[i] = adi_get_bits(adi, 8);
378 adi->cname[i] = 0;
379
380 t = 8 + adi->buttons + adi->axes10 * 10 + adi->axes8 * 8 + adi->hats * 4;
381 if (adi->length != t && adi->length != t + (t & 1)) {
382 printk(KERN_WARNING "adi: Expected length %d != data length %d\n", t, adi->length);
383 adi->length = 0;
384 return;
385 }
386
387 switch (adi->id) {
388 case ADI_ID_TPD:
389 adi->pad = 4;
390 adi->buttons -= 4;
391 break;
392 case ADI_ID_WGP:
393 adi->pad = 0;
394 adi->buttons -= 4;
395 break;
396 default:
397 adi->pad = -1;
398 break;
399 }
400}
401
402static int adi_init_input(struct adi *adi, struct adi_port *port, int half)
403{
404 struct input_dev *input_dev;
405 char buf[ADI_MAX_NAME_LENGTH];
406 int i, t;
407
408 adi->dev = input_dev = input_allocate_device();
409 if (!input_dev)
410 return -ENOMEM;
411
412 t = adi->id < ADI_ID_MAX ? adi->id : ADI_ID_MAX;
413
414 snprintf(buf, ADI_MAX_PHYS_LENGTH, adi_names[t], adi->id);
415 snprintf(adi->name, ADI_MAX_NAME_LENGTH, "Logitech %s [%s]", buf, adi->cname);
416 snprintf(adi->phys, ADI_MAX_PHYS_LENGTH, "%s/input%d", port->gameport->phys, half);
417
418 adi->abs = adi_abs[t];
419 adi->key = adi_key[t];
420
421 input_dev->name = adi->name;
422 input_dev->phys = adi->phys;
423 input_dev->id.bustype = BUS_GAMEPORT;
424 input_dev->id.vendor = GAMEPORT_ID_VENDOR_LOGITECH;
425 input_dev->id.product = adi->id;
426 input_dev->id.version = 0x0100;
427 input_dev->dev.parent = &port->gameport->dev;
428
429 input_set_drvdata(input_dev, port);
430
431 input_dev->open = adi_open;
432 input_dev->close = adi_close;
433
434 input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
435
436 for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++)
437 set_bit(adi->abs[i], input_dev->absbit);
438
439 for (i = 0; i < adi->buttons; i++)
440 set_bit(adi->key[i], input_dev->keybit);
441
442 return 0;
443}
444
445static void adi_init_center(struct adi *adi)
446{
447 int i, t, x;
448
449 if (!adi->length)
450 return;
451
452 for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++) {
453
454 t = adi->abs[i];
455 x = adi->dev->abs[t];
456
457 if (t == ABS_THROTTLE || t == ABS_RUDDER || adi->id == ADI_ID_WGPE)
458 x = i < adi->axes10 ? 512 : 128;
459
460 if (i < adi->axes10)
461 input_set_abs_params(adi->dev, t, 64, x * 2 - 64, 2, 16);
462 else if (i < adi->axes10 + adi->axes8)
463 input_set_abs_params(adi->dev, t, 48, x * 2 - 48, 1, 16);
464 else
465 input_set_abs_params(adi->dev, t, -1, 1, 0, 0);
466 }
467}
468
469
470
471
472
473static int adi_connect(struct gameport *gameport, struct gameport_driver *drv)
474{
475 struct adi_port *port;
476 int i;
477 int err;
478
479 port = kzalloc(sizeof(struct adi_port), GFP_KERNEL);
480 if (!port)
481 return -ENOMEM;
482
483 port->gameport = gameport;
484
485 gameport_set_drvdata(gameport, port);
486
487 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
488 if (err)
489 goto fail1;
490
491 adi_init_digital(gameport);
492 adi_read_packet(port);
493
494 if (port->adi[0].ret >= ADI_MIN_LEN_LENGTH)
495 adi_move_bits(port, adi_get_bits(port->adi, 10));
496
497 for (i = 0; i < 2; i++) {
498 adi_id_decode(port->adi + i, port);
499
500 if (!port->adi[i].length)
501 continue;
502
503 err = adi_init_input(port->adi + i, port, i);
504 if (err)
505 goto fail2;
506 }
507
508 if (!port->adi[0].length && !port->adi[1].length) {
509 err = -ENODEV;
510 goto fail2;
511 }
512
513 gameport_set_poll_handler(gameport, adi_poll);
514 gameport_set_poll_interval(gameport, 20);
515
516 msleep(ADI_INIT_DELAY);
517 if (adi_read(port)) {
518 msleep(ADI_DATA_DELAY);
519 adi_read(port);
520 }
521
522 for (i = 0; i < 2; i++)
523 if (port->adi[i].length > 0) {
524 adi_init_center(port->adi + i);
525 err = input_register_device(port->adi[i].dev);
526 if (err)
527 goto fail3;
528 }
529
530 return 0;
531
532 fail3: while (--i >= 0) {
533 if (port->adi[i].length > 0) {
534 input_unregister_device(port->adi[i].dev);
535 port->adi[i].dev = NULL;
536 }
537 }
538 fail2: for (i = 0; i < 2; i++)
539 if (port->adi[i].dev)
540 input_free_device(port->adi[i].dev);
541 gameport_close(gameport);
542 fail1: gameport_set_drvdata(gameport, NULL);
543 kfree(port);
544 return err;
545}
546
547static void adi_disconnect(struct gameport *gameport)
548{
549 int i;
550 struct adi_port *port = gameport_get_drvdata(gameport);
551
552 for (i = 0; i < 2; i++)
553 if (port->adi[i].length > 0)
554 input_unregister_device(port->adi[i].dev);
555 gameport_close(gameport);
556 gameport_set_drvdata(gameport, NULL);
557 kfree(port);
558}
559
560
561
562
563
564static struct gameport_driver adi_drv = {
565 .driver = {
566 .name = "adi",
567 },
568 .description = DRIVER_DESC,
569 .connect = adi_connect,
570 .disconnect = adi_disconnect,
571};
572
573static int __init adi_init(void)
574{
575 gameport_register_driver(&adi_drv);
576 return 0;
577}
578
579static void __exit adi_exit(void)
580{
581 gameport_unregister_driver(&adi_drv);
582}
583
584module_init(adi_init);
585module_exit(adi_exit);
586