linux/drivers/input/joystick/gf2k.c
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   1/*
   2 * $Id: gf2k.c,v 1.19 2002/01/22 20:27:43 vojtech Exp $
   3 *
   4 *  Copyright (c) 1998-2001 Vojtech Pavlik
   5 */
   6
   7/*
   8 * Genius Flight 2000 joystick driver for Linux
   9 */
  10
  11/*
  12 * This program is free software; you can redistribute it and/or modify
  13 * it under the terms of the GNU General Public License as published by
  14 * the Free Software Foundation; either version 2 of the License, or
  15 * (at your option) any later version.
  16 *
  17 * This program is distributed in the hope that it will be useful,
  18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
  19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  20 * GNU General Public License for more details.
  21 *
  22 * You should have received a copy of the GNU General Public License
  23 * along with this program; if not, write to the Free Software
  24 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  25 *
  26 * Should you need to contact me, the author, you can do so either by
  27 * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
  28 * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
  29 */
  30
  31#include <linux/delay.h>
  32#include <linux/kernel.h>
  33#include <linux/slab.h>
  34#include <linux/module.h>
  35#include <linux/init.h>
  36#include <linux/input.h>
  37#include <linux/gameport.h>
  38#include <linux/jiffies.h>
  39
  40#define DRIVER_DESC     "Genius Flight 2000 joystick driver"
  41
  42MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
  43MODULE_DESCRIPTION(DRIVER_DESC);
  44MODULE_LICENSE("GPL");
  45
  46#define GF2K_START              400     /* The time we wait for the first bit [400 us] */
  47#define GF2K_STROBE             40      /* The time we wait for the first bit [40 us] */
  48#define GF2K_TIMEOUT            4       /* Wait for everything to settle [4 ms] */
  49#define GF2K_LENGTH             80      /* Max number of triplets in a packet */
  50
  51/*
  52 * Genius joystick ids ...
  53 */
  54
  55#define GF2K_ID_G09             1
  56#define GF2K_ID_F30D            2
  57#define GF2K_ID_F30             3
  58#define GF2K_ID_F31D            4
  59#define GF2K_ID_F305            5
  60#define GF2K_ID_F23P            6
  61#define GF2K_ID_F31             7
  62#define GF2K_ID_MAX             7
  63
  64static char gf2k_length[] = { 40, 40, 40, 40, 40, 40, 40, 40 };
  65static char gf2k_hat_to_axis[][2] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
  66
  67static char *gf2k_names[] = {"", "Genius G-09D", "Genius F-30D", "Genius F-30", "Genius MaxFighter F-31D",
  68                                "Genius F-30-5", "Genius Flight2000 F-23", "Genius F-31"};
  69static unsigned char gf2k_hats[] = { 0, 2, 0, 0, 2, 0, 2, 0 };
  70static unsigned char gf2k_axes[] = { 0, 2, 0, 0, 4, 0, 4, 0 };
  71static unsigned char gf2k_joys[] = { 0, 0, 0, 0,10, 0, 8, 0 };
  72static unsigned char gf2k_pads[] = { 0, 6, 0, 0, 0, 0, 0, 0 };
  73static unsigned char gf2k_lens[] = { 0,18, 0, 0,18, 0,18, 0 };
  74
  75static unsigned char gf2k_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER, ABS_GAS, ABS_BRAKE };
  76static short gf2k_btn_joy[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4 };
  77static short gf2k_btn_pad[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_START, BTN_SELECT };
  78
  79
  80static short gf2k_seq_reset[] = { 240, 340, 0 };
  81static short gf2k_seq_digital[] = { 590, 320, 860, 0 };
  82
  83struct gf2k {
  84        struct gameport *gameport;
  85        struct input_dev *dev;
  86        int reads;
  87        int bads;
  88        unsigned char id;
  89        unsigned char length;
  90        char phys[32];
  91};
  92
  93/*
  94 * gf2k_read_packet() reads a Genius Flight2000 packet.
  95 */
  96
  97static int gf2k_read_packet(struct gameport *gameport, int length, char *data)
  98{
  99        unsigned char u, v;
 100        int i;
 101        unsigned int t, p;
 102        unsigned long flags;
 103
 104        t = gameport_time(gameport, GF2K_START);
 105        p = gameport_time(gameport, GF2K_STROBE);
 106
 107        i = 0;
 108
 109        local_irq_save(flags);
 110
 111        gameport_trigger(gameport);
 112        v = gameport_read(gameport);
 113
 114        while (t > 0 && i < length) {
 115                t--; u = v;
 116                v = gameport_read(gameport);
 117                if (v & ~u & 0x10) {
 118                        data[i++] = v >> 5;
 119                        t = p;
 120                }
 121        }
 122
 123        local_irq_restore(flags);
 124
 125        return i;
 126}
 127
 128/*
 129 * gf2k_trigger_seq() initializes a Genius Flight2000 joystick
 130 * into digital mode.
 131 */
 132
 133static void gf2k_trigger_seq(struct gameport *gameport, short *seq)
 134{
 135
 136        unsigned long flags;
 137        int i, t;
 138
 139        local_irq_save(flags);
 140
 141        i = 0;
 142        do {
 143                gameport_trigger(gameport);
 144                t = gameport_time(gameport, GF2K_TIMEOUT * 1000);
 145                while ((gameport_read(gameport) & 1) && t) t--;
 146                udelay(seq[i]);
 147        } while (seq[++i]);
 148
 149        gameport_trigger(gameport);
 150
 151        local_irq_restore(flags);
 152}
 153
 154/*
 155 * js_sw_get_bits() composes bits from the triplet buffer into a __u64.
 156 * Parameter 'pos' is bit number inside packet where to start at, 'num' is number
 157 * of bits to be read, 'shift' is offset in the resulting __u64 to start at, bits
 158 * is number of bits per triplet.
 159 */
 160
 161#define GB(p,n,s)       gf2k_get_bits(data, p, n, s)
 162
 163static int gf2k_get_bits(unsigned char *buf, int pos, int num, int shift)
 164{
 165        __u64 data = 0;
 166        int i;
 167
 168        for (i = 0; i < num / 3 + 2; i++)
 169                data |= buf[pos / 3 + i] << (i * 3);
 170        data >>= pos % 3;
 171        data &= (1 << num) - 1;
 172        data <<= shift;
 173
 174        return data;
 175}
 176
 177static void gf2k_read(struct gf2k *gf2k, unsigned char *data)
 178{
 179        struct input_dev *dev = gf2k->dev;
 180        int i, t;
 181
 182        for (i = 0; i < 4 && i < gf2k_axes[gf2k->id]; i++)
 183                input_report_abs(dev, gf2k_abs[i], GB(i<<3,8,0) | GB(i+46,1,8) | GB(i+50,1,9));
 184
 185        for (i = 0; i < 2 && i < gf2k_axes[gf2k->id] - 4; i++)
 186                input_report_abs(dev, gf2k_abs[i], GB(i*9+60,8,0) | GB(i+54,1,9));
 187
 188        t = GB(40,4,0);
 189
 190        for (i = 0; i < gf2k_hats[gf2k->id]; i++)
 191                input_report_abs(dev, ABS_HAT0X + i, gf2k_hat_to_axis[t][i]);
 192
 193        t = GB(44,2,0) | GB(32,8,2) | GB(78,2,10);
 194
 195        for (i = 0; i < gf2k_joys[gf2k->id]; i++)
 196                input_report_key(dev, gf2k_btn_joy[i], (t >> i) & 1);
 197
 198        for (i = 0; i < gf2k_pads[gf2k->id]; i++)
 199                input_report_key(dev, gf2k_btn_pad[i], (t >> i) & 1);
 200
 201        input_sync(dev);
 202}
 203
 204/*
 205 * gf2k_poll() reads and analyzes Genius joystick data.
 206 */
 207
 208static void gf2k_poll(struct gameport *gameport)
 209{
 210        struct gf2k *gf2k = gameport_get_drvdata(gameport);
 211        unsigned char data[GF2K_LENGTH];
 212
 213        gf2k->reads++;
 214
 215        if (gf2k_read_packet(gf2k->gameport, gf2k_length[gf2k->id], data) < gf2k_length[gf2k->id])
 216                gf2k->bads++;
 217        else
 218                gf2k_read(gf2k, data);
 219}
 220
 221static int gf2k_open(struct input_dev *dev)
 222{
 223        struct gf2k *gf2k = input_get_drvdata(dev);
 224
 225        gameport_start_polling(gf2k->gameport);
 226        return 0;
 227}
 228
 229static void gf2k_close(struct input_dev *dev)
 230{
 231        struct gf2k *gf2k = input_get_drvdata(dev);
 232
 233        gameport_stop_polling(gf2k->gameport);
 234}
 235
 236/*
 237 * gf2k_connect() probes for Genius id joysticks.
 238 */
 239
 240static int gf2k_connect(struct gameport *gameport, struct gameport_driver *drv)
 241{
 242        struct gf2k *gf2k;
 243        struct input_dev *input_dev;
 244        unsigned char data[GF2K_LENGTH];
 245        int i, err;
 246
 247        gf2k = kzalloc(sizeof(struct gf2k), GFP_KERNEL);
 248        input_dev = input_allocate_device();
 249        if (!gf2k || !input_dev) {
 250                err = -ENOMEM;
 251                goto fail1;
 252        }
 253
 254        gf2k->gameport = gameport;
 255        gf2k->dev = input_dev;
 256
 257        gameport_set_drvdata(gameport, gf2k);
 258
 259        err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
 260        if (err)
 261                goto fail1;
 262
 263        gf2k_trigger_seq(gameport, gf2k_seq_reset);
 264
 265        msleep(GF2K_TIMEOUT);
 266
 267        gf2k_trigger_seq(gameport, gf2k_seq_digital);
 268
 269        msleep(GF2K_TIMEOUT);
 270
 271        if (gf2k_read_packet(gameport, GF2K_LENGTH, data) < 12) {
 272                err = -ENODEV;
 273                goto fail2;
 274        }
 275
 276        if (!(gf2k->id = GB(7,2,0) | GB(3,3,2) | GB(0,3,5))) {
 277                err = -ENODEV;
 278                goto fail2;
 279        }
 280
 281#ifdef RESET_WORKS
 282        if ((gf2k->id != (GB(19,2,0) | GB(15,3,2) | GB(12,3,5))) ||
 283            (gf2k->id != (GB(31,2,0) | GB(27,3,2) | GB(24,3,5)))) {
 284                err = -ENODEV;
 285                goto fail2;
 286        }
 287#else
 288        gf2k->id = 6;
 289#endif
 290
 291        if (gf2k->id > GF2K_ID_MAX || !gf2k_axes[gf2k->id]) {
 292                printk(KERN_WARNING "gf2k.c: Not yet supported joystick on %s. [id: %d type:%s]\n",
 293                        gameport->phys, gf2k->id, gf2k->id > GF2K_ID_MAX ? "Unknown" : gf2k_names[gf2k->id]);
 294                err = -ENODEV;
 295                goto fail2;
 296        }
 297
 298        gameport_set_poll_handler(gameport, gf2k_poll);
 299        gameport_set_poll_interval(gameport, 20);
 300
 301        snprintf(gf2k->phys, sizeof(gf2k->phys), "%s/input0", gameport->phys);
 302
 303        gf2k->length = gf2k_lens[gf2k->id];
 304
 305        input_dev->name = gf2k_names[gf2k->id];
 306        input_dev->phys = gf2k->phys;
 307        input_dev->id.bustype = BUS_GAMEPORT;
 308        input_dev->id.vendor = GAMEPORT_ID_VENDOR_GENIUS;
 309        input_dev->id.product = gf2k->id;
 310        input_dev->id.version = 0x0100;
 311        input_dev->dev.parent = &gameport->dev;
 312
 313        input_set_drvdata(input_dev, gf2k);
 314
 315        input_dev->open = gf2k_open;
 316        input_dev->close = gf2k_close;
 317
 318        input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
 319
 320        for (i = 0; i < gf2k_axes[gf2k->id]; i++)
 321                set_bit(gf2k_abs[i], input_dev->absbit);
 322
 323        for (i = 0; i < gf2k_hats[gf2k->id]; i++) {
 324                set_bit(ABS_HAT0X + i, input_dev->absbit);
 325                input_dev->absmin[ABS_HAT0X + i] = -1;
 326                input_dev->absmax[ABS_HAT0X + i] = 1;
 327        }
 328
 329        for (i = 0; i < gf2k_joys[gf2k->id]; i++)
 330                set_bit(gf2k_btn_joy[i], input_dev->keybit);
 331
 332        for (i = 0; i < gf2k_pads[gf2k->id]; i++)
 333                set_bit(gf2k_btn_pad[i], input_dev->keybit);
 334
 335        gf2k_read_packet(gameport, gf2k->length, data);
 336        gf2k_read(gf2k, data);
 337
 338        for (i = 0; i < gf2k_axes[gf2k->id]; i++) {
 339                input_dev->absmax[gf2k_abs[i]] = (i < 2) ? input_dev->abs[gf2k_abs[i]] * 2 - 32 :
 340                          input_dev->abs[gf2k_abs[0]] + input_dev->abs[gf2k_abs[1]] - 32;
 341                input_dev->absmin[gf2k_abs[i]] = 32;
 342                input_dev->absfuzz[gf2k_abs[i]] = 8;
 343                input_dev->absflat[gf2k_abs[i]] = (i < 2) ? 24 : 0;
 344        }
 345
 346        err = input_register_device(gf2k->dev);
 347        if (err)
 348                goto fail2;
 349
 350        return 0;
 351
 352 fail2: gameport_close(gameport);
 353 fail1: gameport_set_drvdata(gameport, NULL);
 354        input_free_device(input_dev);
 355        kfree(gf2k);
 356        return err;
 357}
 358
 359static void gf2k_disconnect(struct gameport *gameport)
 360{
 361        struct gf2k *gf2k = gameport_get_drvdata(gameport);
 362
 363        input_unregister_device(gf2k->dev);
 364        gameport_close(gameport);
 365        gameport_set_drvdata(gameport, NULL);
 366        kfree(gf2k);
 367}
 368
 369static struct gameport_driver gf2k_drv = {
 370        .driver         = {
 371                .name   = "gf2k",
 372        },
 373        .description    = DRIVER_DESC,
 374        .connect        = gf2k_connect,
 375        .disconnect     = gf2k_disconnect,
 376};
 377
 378static int __init gf2k_init(void)
 379{
 380        gameport_register_driver(&gf2k_drv);
 381        return 0;
 382}
 383
 384static void __exit gf2k_exit(void)
 385{
 386        gameport_unregister_driver(&gf2k_drv);
 387}
 388
 389module_init(gf2k_init);
 390module_exit(gf2k_exit);
 391