linux/drivers/input/joystick/guillemot.c
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   1/*
   2 * $Id: guillemot.c,v 1.10 2002/01/22 20:28:12 vojtech Exp $
   3 *
   4 *  Copyright (c) 2001 Vojtech Pavlik
   5 */
   6
   7/*
   8 * Guillemot Digital Interface Protocol driver for Linux
   9 */
  10
  11/*
  12 * This program is free software; you can redistribute it and/or modify
  13 * it under the terms of the GNU General Public License as published by
  14 * the Free Software Foundation; either version 2 of the License, or
  15 * (at your option) any later version.
  16 *
  17 * This program is distributed in the hope that it will be useful,
  18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
  19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  20 * GNU General Public License for more details.
  21 *
  22 * You should have received a copy of the GNU General Public License
  23 * along with this program; if not, write to the Free Software
  24 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  25 *
  26 * Should you need to contact me, the author, you can do so either by
  27 * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
  28 * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
  29 */
  30
  31#include <linux/kernel.h>
  32#include <linux/slab.h>
  33#include <linux/module.h>
  34#include <linux/delay.h>
  35#include <linux/init.h>
  36#include <linux/gameport.h>
  37#include <linux/input.h>
  38#include <linux/jiffies.h>
  39
  40#define DRIVER_DESC     "Guillemot Digital joystick driver"
  41
  42MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
  43MODULE_DESCRIPTION(DRIVER_DESC);
  44MODULE_LICENSE("GPL");
  45
  46#define GUILLEMOT_MAX_START     600     /* 600 us */
  47#define GUILLEMOT_MAX_STROBE    60      /* 60 us */
  48#define GUILLEMOT_MAX_LENGTH    17      /* 17 bytes */
  49
  50static short guillemot_abs_pad[] =
  51        { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER, -1 };
  52
  53static short guillemot_btn_pad[] =
  54        { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_MODE, BTN_SELECT, -1 };
  55
  56static struct {
  57        int x;
  58        int y;
  59} guillemot_hat_to_axis[16] = {{ 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
  60
  61struct guillemot_type {
  62        unsigned char id;
  63        short *abs;
  64        short *btn;
  65        int hat;
  66        char *name;
  67};
  68
  69struct guillemot {
  70        struct gameport *gameport;
  71        struct input_dev *dev;
  72        int bads;
  73        int reads;
  74        struct guillemot_type *type;
  75        unsigned char length;
  76        char phys[32];
  77};
  78
  79static struct guillemot_type guillemot_type[] = {
  80        { 0x00, guillemot_abs_pad, guillemot_btn_pad, 1, "Guillemot Pad" },
  81        { 0 }};
  82
  83/*
  84 * guillemot_read_packet() reads Guillemot joystick data.
  85 */
  86
  87static int guillemot_read_packet(struct gameport *gameport, u8 *data)
  88{
  89        unsigned long flags;
  90        unsigned char u, v;
  91        unsigned int t, s;
  92        int i;
  93
  94        for (i = 0; i < GUILLEMOT_MAX_LENGTH; i++)
  95                data[i] = 0;
  96
  97        i = 0;
  98        t = gameport_time(gameport, GUILLEMOT_MAX_START);
  99        s = gameport_time(gameport, GUILLEMOT_MAX_STROBE);
 100
 101        local_irq_save(flags);
 102        gameport_trigger(gameport);
 103        v = gameport_read(gameport);
 104
 105        while (t > 0 && i < GUILLEMOT_MAX_LENGTH * 8) {
 106                t--;
 107                u = v; v = gameport_read(gameport);
 108                if (v & ~u & 0x10) {
 109                        data[i >> 3] |= ((v >> 5) & 1) << (i & 7);
 110                        i++;
 111                        t = s;
 112                }
 113        }
 114
 115        local_irq_restore(flags);
 116
 117        return i;
 118}
 119
 120/*
 121 * guillemot_poll() reads and analyzes Guillemot joystick data.
 122 */
 123
 124static void guillemot_poll(struct gameport *gameport)
 125{
 126        struct guillemot *guillemot = gameport_get_drvdata(gameport);
 127        struct input_dev *dev = guillemot->dev;
 128        u8 data[GUILLEMOT_MAX_LENGTH];
 129        int i;
 130
 131        guillemot->reads++;
 132
 133        if (guillemot_read_packet(guillemot->gameport, data) != GUILLEMOT_MAX_LENGTH * 8 ||
 134                data[0] != 0x55 || data[16] != 0xaa) {
 135                guillemot->bads++;
 136        } else {
 137
 138                for (i = 0; i < 6 && guillemot->type->abs[i] >= 0; i++)
 139                        input_report_abs(dev, guillemot->type->abs[i], data[i + 5]);
 140
 141                if (guillemot->type->hat) {
 142                        input_report_abs(dev, ABS_HAT0X, guillemot_hat_to_axis[data[4] >> 4].x);
 143                        input_report_abs(dev, ABS_HAT0Y, guillemot_hat_to_axis[data[4] >> 4].y);
 144                }
 145
 146                for (i = 0; i < 16 && guillemot->type->btn[i] >= 0; i++)
 147                        input_report_key(dev, guillemot->type->btn[i], (data[2 + (i >> 3)] >> (i & 7)) & 1);
 148        }
 149
 150        input_sync(dev);
 151}
 152
 153/*
 154 * guillemot_open() is a callback from the input open routine.
 155 */
 156
 157static int guillemot_open(struct input_dev *dev)
 158{
 159        struct guillemot *guillemot = input_get_drvdata(dev);
 160
 161        gameport_start_polling(guillemot->gameport);
 162        return 0;
 163}
 164
 165/*
 166 * guillemot_close() is a callback from the input close routine.
 167 */
 168
 169static void guillemot_close(struct input_dev *dev)
 170{
 171        struct guillemot *guillemot = input_get_drvdata(dev);
 172
 173        gameport_stop_polling(guillemot->gameport);
 174}
 175
 176/*
 177 * guillemot_connect() probes for Guillemot joysticks.
 178 */
 179
 180static int guillemot_connect(struct gameport *gameport, struct gameport_driver *drv)
 181{
 182        struct guillemot *guillemot;
 183        struct input_dev *input_dev;
 184        u8 data[GUILLEMOT_MAX_LENGTH];
 185        int i, t;
 186        int err;
 187
 188        guillemot = kzalloc(sizeof(struct guillemot), GFP_KERNEL);
 189        input_dev = input_allocate_device();
 190        if (!guillemot || !input_dev) {
 191                err = -ENOMEM;
 192                goto fail1;
 193        }
 194
 195        guillemot->gameport = gameport;
 196        guillemot->dev = input_dev;
 197
 198        gameport_set_drvdata(gameport, guillemot);
 199
 200        err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
 201        if (err)
 202                goto fail1;
 203
 204        i = guillemot_read_packet(gameport, data);
 205
 206        if (i != GUILLEMOT_MAX_LENGTH * 8 || data[0] != 0x55 || data[16] != 0xaa) {
 207                err = -ENODEV;
 208                goto fail2;
 209        }
 210
 211        for (i = 0; guillemot_type[i].name; i++)
 212                if (guillemot_type[i].id == data[11])
 213                        break;
 214
 215        if (!guillemot_type[i].name) {
 216                printk(KERN_WARNING "guillemot.c: Unknown joystick on %s. [ %02x%02x:%04x, ver %d.%02d ]\n",
 217                        gameport->phys, data[12], data[13], data[11], data[14], data[15]);
 218                err = -ENODEV;
 219                goto fail2;
 220        }
 221
 222        gameport_set_poll_handler(gameport, guillemot_poll);
 223        gameport_set_poll_interval(gameport, 20);
 224
 225        snprintf(guillemot->phys, sizeof(guillemot->phys), "%s/input0", gameport->phys);
 226        guillemot->type = guillemot_type + i;
 227
 228        input_dev->name = guillemot_type[i].name;
 229        input_dev->phys = guillemot->phys;
 230        input_dev->id.bustype = BUS_GAMEPORT;
 231        input_dev->id.vendor = GAMEPORT_ID_VENDOR_GUILLEMOT;
 232        input_dev->id.product = guillemot_type[i].id;
 233        input_dev->id.version = (int)data[14] << 8 | data[15];
 234        input_dev->dev.parent = &gameport->dev;
 235
 236        input_set_drvdata(input_dev, guillemot);
 237
 238        input_dev->open = guillemot_open;
 239        input_dev->close = guillemot_close;
 240
 241        input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
 242
 243        for (i = 0; (t = guillemot->type->abs[i]) >= 0; i++)
 244                input_set_abs_params(input_dev, t, 0, 255, 0, 0);
 245
 246        if (guillemot->type->hat) {
 247                input_set_abs_params(input_dev, ABS_HAT0X, -1, 1, 0, 0);
 248                input_set_abs_params(input_dev, ABS_HAT0Y, -1, 1, 0, 0);
 249        }
 250
 251        for (i = 0; (t = guillemot->type->btn[i]) >= 0; i++)
 252                set_bit(t, input_dev->keybit);
 253
 254        err = input_register_device(guillemot->dev);
 255        if (err)
 256                goto fail2;
 257
 258        return 0;
 259
 260fail2:  gameport_close(gameport);
 261fail1:  gameport_set_drvdata(gameport, NULL);
 262        input_free_device(input_dev);
 263        kfree(guillemot);
 264        return err;
 265}
 266
 267static void guillemot_disconnect(struct gameport *gameport)
 268{
 269        struct guillemot *guillemot = gameport_get_drvdata(gameport);
 270
 271        printk(KERN_INFO "guillemot.c: Failed %d reads out of %d on %s\n", guillemot->reads, guillemot->bads, guillemot->phys);
 272        input_unregister_device(guillemot->dev);
 273        gameport_close(gameport);
 274        kfree(guillemot);
 275}
 276
 277static struct gameport_driver guillemot_drv = {
 278        .driver         = {
 279                .name   = "guillemot",
 280        },
 281        .description    = DRIVER_DESC,
 282        .connect        = guillemot_connect,
 283        .disconnect     = guillemot_disconnect,
 284};
 285
 286static int __init guillemot_init(void)
 287{
 288        gameport_register_driver(&guillemot_drv);
 289        return 0;
 290}
 291
 292static void __exit guillemot_exit(void)
 293{
 294        gameport_unregister_driver(&guillemot_drv);
 295}
 296
 297module_init(guillemot_init);
 298module_exit(guillemot_exit);
 299