linux/arch/alpha/lib/ev6-memchr.S
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   1/*
   2 * arch/alpha/lib/ev6-memchr.S
   3 *
   4 * 21264 version contributed by Rick Gorton <rick.gorton@alpha-processor.com>
   5 *
   6 * Finds characters in a memory area.  Optimized for the Alpha:
   7 *
   8 *    - memory accessed as aligned quadwords only
   9 *    - uses cmpbge to compare 8 bytes in parallel
  10 *    - does binary search to find 0 byte in last
  11 *      quadword (HAKMEM needed 12 instructions to
  12 *      do this instead of the 9 instructions that
  13 *      binary search needs).
  14 *
  15 * For correctness consider that:
  16 *
  17 *    - only minimum number of quadwords may be accessed
  18 *    - the third argument is an unsigned long
  19 *
  20 * Much of the information about 21264 scheduling/coding comes from:
  21 *      Compiler Writer's Guide for the Alpha 21264
  22 *      abbreviated as 'CWG' in other comments here
  23 *      ftp.digital.com/pub/Digital/info/semiconductor/literature/dsc-library.html
  24 * Scheduling notation:
  25 *      E       - either cluster
  26 *      U       - upper subcluster; U0 - subcluster U0; U1 - subcluster U1
  27 *      L       - lower subcluster; L0 - subcluster L0; L1 - subcluster L1
  28 * Try not to change the actual algorithm if possible for consistency.
  29 */
  30
  31        .set noreorder
  32        .set noat
  33
  34        .align  4
  35        .globl memchr
  36        .ent memchr
  37memchr:
  38        .frame $30,0,$26,0
  39        .prologue 0
  40
  41        # Hack -- if someone passes in (size_t)-1, hoping to just
  42        # search til the end of the address space, we will overflow
  43        # below when we find the address of the last byte.  Given
  44        # that we will never have a 56-bit address space, cropping
  45        # the length is the easiest way to avoid trouble.
  46        zap     $18, 0x80, $5   # U : Bound length
  47        beq     $18, $not_found # U :
  48        ldq_u   $1, 0($16)      # L : load first quadword Latency=3
  49        and     $17, 0xff, $17  # E : L L U U : 00000000000000ch
  50
  51        insbl   $17, 1, $2      # U : 000000000000ch00
  52        cmpult  $18, 9, $4      # E : small (< 1 quad) string?
  53        or      $2, $17, $17    # E : 000000000000chch
  54        lda     $3, -1($31)     # E : U L L U
  55
  56        sll     $17, 16, $2     # U : 00000000chch0000
  57        addq    $16, $5, $5     # E : Max search address
  58        or      $2, $17, $17    # E : 00000000chchchch
  59        sll     $17, 32, $2     # U : U L L U : chchchch00000000
  60
  61        or      $2, $17, $17    # E : chchchchchchchch
  62        extql   $1, $16, $7     # U : $7 is upper bits
  63        beq     $4, $first_quad # U :
  64        ldq_u   $6, -1($5)      # L : L U U L : eight or less bytes to search Latency=3
  65
  66        extqh   $6, $16, $6     # U : 2 cycle stall for $6
  67        mov     $16, $0         # E :
  68        nop                     # E :
  69        or      $7, $6, $1      # E : L U L U $1 = quadword starting at $16
  70
  71        # Deal with the case where at most 8 bytes remain to be searched
  72        # in $1.  E.g.:
  73        #       $18 = 6
  74        #       $1 = ????c6c5c4c3c2c1
  75$last_quad:
  76        negq    $18, $6         # E :
  77        xor     $17, $1, $1     # E :
  78        srl     $3, $6, $6      # U : $6 = mask of $18 bits set
  79        cmpbge  $31, $1, $2     # E : L U L U
  80
  81        nop
  82        nop
  83        and     $2, $6, $2      # E :
  84        beq     $2, $not_found  # U : U L U L
  85
  86$found_it:
  87#ifdef CONFIG_ALPHA_EV67
  88        /*
  89         * Since we are guaranteed to have set one of the bits, we don't
  90         * have to worry about coming back with a 0x40 out of cttz...
  91         */
  92        cttz    $2, $3          # U0 :
  93        addq    $0, $3, $0      # E : All done
  94        nop                     # E :
  95        ret                     # L0 : L U L U
  96#else
  97        /*
  98         * Slow and clunky.  It can probably be improved.
  99         * An exercise left for others.
 100         */
 101        negq    $2, $3          # E :
 102        and     $2, $3, $2      # E :
 103        and     $2, 0x0f, $1    # E :
 104        addq    $0, 4, $3       # E :
 105
 106        cmoveq  $1, $3, $0      # E : Latency 2, extra map cycle
 107        nop                     # E : keep with cmov
 108        and     $2, 0x33, $1    # E :
 109        addq    $0, 2, $3       # E : U L U L : 2 cycle stall on $0
 110
 111        cmoveq  $1, $3, $0      # E : Latency 2, extra map cycle
 112        nop                     # E : keep with cmov
 113        and     $2, 0x55, $1    # E :
 114        addq    $0, 1, $3       # E : U L U L : 2 cycle stall on $0
 115
 116        cmoveq  $1, $3, $0      # E : Latency 2, extra map cycle
 117        nop
 118        nop
 119        ret                     # L0 : L U L U
 120#endif
 121
 122        # Deal with the case where $18 > 8 bytes remain to be
 123        # searched.  $16 may not be aligned.
 124        .align 4
 125$first_quad:
 126        andnot  $16, 0x7, $0    # E :
 127        insqh   $3, $16, $2     # U : $2 = 0000ffffffffffff ($16<0:2> ff)
 128        xor     $1, $17, $1     # E :
 129        or      $1, $2, $1      # E : U L U L $1 = ====ffffffffffff
 130
 131        cmpbge  $31, $1, $2     # E :
 132        bne     $2, $found_it   # U :
 133        # At least one byte left to process.
 134        ldq     $1, 8($0)       # L :
 135        subq    $5, 1, $18      # E : U L U L
 136
 137        addq    $0, 8, $0       # E :
 138        # Make $18 point to last quad to be accessed (the
 139        # last quad may or may not be partial).
 140        andnot  $18, 0x7, $18   # E :
 141        cmpult  $0, $18, $2     # E :
 142        beq     $2, $final      # U : U L U L
 143
 144        # At least two quads remain to be accessed.
 145
 146        subq    $18, $0, $4     # E : $4 <- nr quads to be processed
 147        and     $4, 8, $4       # E : odd number of quads?
 148        bne     $4, $odd_quad_count # U :
 149        # At least three quads remain to be accessed
 150        mov     $1, $4          # E : L U L U : move prefetched value to correct reg
 151
 152        .align  4
 153$unrolled_loop:
 154        ldq     $1, 8($0)       # L : prefetch $1
 155        xor     $17, $4, $2     # E :
 156        cmpbge  $31, $2, $2     # E :
 157        bne     $2, $found_it   # U : U L U L
 158
 159        addq    $0, 8, $0       # E :
 160        nop                     # E :
 161        nop                     # E :
 162        nop                     # E :
 163
 164$odd_quad_count:
 165        xor     $17, $1, $2     # E :
 166        ldq     $4, 8($0)       # L : prefetch $4
 167        cmpbge  $31, $2, $2     # E :
 168        addq    $0, 8, $6       # E :
 169
 170        bne     $2, $found_it   # U :
 171        cmpult  $6, $18, $6     # E :
 172        addq    $0, 8, $0       # E :
 173        nop                     # E :
 174
 175        bne     $6, $unrolled_loop # U :
 176        mov     $4, $1          # E : move prefetched value into $1
 177        nop                     # E :
 178        nop                     # E :
 179
 180$final: subq    $5, $0, $18     # E : $18 <- number of bytes left to do
 181        nop                     # E :
 182        nop                     # E :
 183        bne     $18, $last_quad # U :
 184
 185$not_found:
 186        mov     $31, $0         # E :
 187        nop                     # E :
 188        nop                     # E :
 189        ret                     # L0 :
 190
 191        .end memchr
 192