linux/drivers/md/bitmap.h
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   1/*
   2 * bitmap.h: Copyright (C) Peter T. Breuer (ptb@ot.uc3m.es) 2003
   3 *
   4 * additions: Copyright (C) 2003-2004, Paul Clements, SteelEye Technology, Inc.
   5 */
   6#ifndef BITMAP_H
   7#define BITMAP_H 1
   8
   9#define BITMAP_MAJOR_LO 3
  10/* version 4 insists the bitmap is in little-endian order
  11 * with version 3, it is host-endian which is non-portable
  12 */
  13#define BITMAP_MAJOR_HI 4
  14#define BITMAP_MAJOR_HOSTENDIAN 3
  15
  16#define BITMAP_MINOR 39
  17
  18/*
  19 * in-memory bitmap:
  20 *
  21 * Use 16 bit block counters to track pending writes to each "chunk".
  22 * The 2 high order bits are special-purpose, the first is a flag indicating
  23 * whether a resync is needed.  The second is a flag indicating whether a
  24 * resync is active.
  25 * This means that the counter is actually 14 bits:
  26 *
  27 * +--------+--------+------------------------------------------------+
  28 * | resync | resync |               counter                          |
  29 * | needed | active |                                                |
  30 * |  (0-1) |  (0-1) |              (0-16383)                         |
  31 * +--------+--------+------------------------------------------------+
  32 *
  33 * The "resync needed" bit is set when:
  34 *    a '1' bit is read from storage at startup.
  35 *    a write request fails on some drives
  36 *    a resync is aborted on a chunk with 'resync active' set
  37 * It is cleared (and resync-active set) when a resync starts across all drives
  38 * of the chunk.
  39 *
  40 *
  41 * The "resync active" bit is set when:
  42 *    a resync is started on all drives, and resync_needed is set.
  43 *       resync_needed will be cleared (as long as resync_active wasn't already set).
  44 * It is cleared when a resync completes.
  45 *
  46 * The counter counts pending write requests, plus the on-disk bit.
  47 * When the counter is '1' and the resync bits are clear, the on-disk
  48 * bit can be cleared aswell, thus setting the counter to 0.
  49 * When we set a bit, or in the counter (to start a write), if the fields is
  50 * 0, we first set the disk bit and set the counter to 1.
  51 *
  52 * If the counter is 0, the on-disk bit is clear and the stipe is clean
  53 * Anything that dirties the stipe pushes the counter to 2 (at least)
  54 * and sets the on-disk bit (lazily).
  55 * If a periodic sweep find the counter at 2, it is decremented to 1.
  56 * If the sweep find the counter at 1, the on-disk bit is cleared and the
  57 * counter goes to zero.
  58 *
  59 * Also, we'll hijack the "map" pointer itself and use it as two 16 bit block
  60 * counters as a fallback when "page" memory cannot be allocated:
  61 *
  62 * Normal case (page memory allocated):
  63 *
  64 *     page pointer (32-bit)
  65 *
  66 *     [ ] ------+
  67 *               |
  68 *               +-------> [   ][   ]..[   ] (4096 byte page == 2048 counters)
  69 *                          c1   c2    c2048
  70 *
  71 * Hijacked case (page memory allocation failed):
  72 *
  73 *     hijacked page pointer (32-bit)
  74 *
  75 *     [                  ][              ] (no page memory allocated)
  76 *      counter #1 (16-bit) counter #2 (16-bit)
  77 *
  78 */
  79
  80#ifdef __KERNEL__
  81
  82#define PAGE_BITS (PAGE_SIZE << 3)
  83#define PAGE_BIT_SHIFT (PAGE_SHIFT + 3)
  84
  85typedef __u16 bitmap_counter_t;
  86#define COUNTER_BITS 16
  87#define COUNTER_BIT_SHIFT 4
  88#define COUNTER_BYTE_RATIO (COUNTER_BITS / 8)
  89#define COUNTER_BYTE_SHIFT (COUNTER_BIT_SHIFT - 3)
  90
  91#define NEEDED_MASK ((bitmap_counter_t) (1 << (COUNTER_BITS - 1)))
  92#define RESYNC_MASK ((bitmap_counter_t) (1 << (COUNTER_BITS - 2)))
  93#define COUNTER_MAX ((bitmap_counter_t) RESYNC_MASK - 1)
  94#define NEEDED(x) (((bitmap_counter_t) x) & NEEDED_MASK)
  95#define RESYNC(x) (((bitmap_counter_t) x) & RESYNC_MASK)
  96#define COUNTER(x) (((bitmap_counter_t) x) & COUNTER_MAX)
  97
  98/* how many counters per page? */
  99#define PAGE_COUNTER_RATIO (PAGE_BITS / COUNTER_BITS)
 100/* same, except a shift value for more efficient bitops */
 101#define PAGE_COUNTER_SHIFT (PAGE_BIT_SHIFT - COUNTER_BIT_SHIFT)
 102/* same, except a mask value for more efficient bitops */
 103#define PAGE_COUNTER_MASK  (PAGE_COUNTER_RATIO - 1)
 104
 105#define BITMAP_BLOCK_SIZE 512
 106#define BITMAP_BLOCK_SHIFT 9
 107
 108/* how many blocks per chunk? (this is variable) */
 109#define CHUNK_BLOCK_RATIO(bitmap) ((bitmap)->chunksize >> BITMAP_BLOCK_SHIFT)
 110#define CHUNK_BLOCK_SHIFT(bitmap) ((bitmap)->chunkshift - BITMAP_BLOCK_SHIFT)
 111#define CHUNK_BLOCK_MASK(bitmap) (CHUNK_BLOCK_RATIO(bitmap) - 1)
 112
 113/* when hijacked, the counters and bits represent even larger "chunks" */
 114/* there will be 1024 chunks represented by each counter in the page pointers */
 115#define PAGEPTR_BLOCK_RATIO(bitmap) \
 116                        (CHUNK_BLOCK_RATIO(bitmap) << PAGE_COUNTER_SHIFT >> 1)
 117#define PAGEPTR_BLOCK_SHIFT(bitmap) \
 118                        (CHUNK_BLOCK_SHIFT(bitmap) + PAGE_COUNTER_SHIFT - 1)
 119#define PAGEPTR_BLOCK_MASK(bitmap) (PAGEPTR_BLOCK_RATIO(bitmap) - 1)
 120
 121/*
 122 * on-disk bitmap:
 123 *
 124 * Use one bit per "chunk" (block set). We do the disk I/O on the bitmap
 125 * file a page at a time. There's a superblock at the start of the file.
 126 */
 127
 128/* map chunks (bits) to file pages - offset by the size of the superblock */
 129#define CHUNK_BIT_OFFSET(chunk) ((chunk) + (sizeof(bitmap_super_t) << 3))
 130
 131#endif
 132
 133/*
 134 * bitmap structures:
 135 */
 136
 137#define BITMAP_MAGIC 0x6d746962
 138
 139/* use these for bitmap->flags and bitmap->sb->state bit-fields */
 140enum bitmap_state {
 141        BITMAP_STALE  = 0x002,  /* the bitmap file is out of date or had -EIO */
 142        BITMAP_WRITE_ERROR = 0x004, /* A write error has occurred */
 143        BITMAP_HOSTENDIAN = 0x8000,
 144};
 145
 146/* the superblock at the front of the bitmap file -- little endian */
 147typedef struct bitmap_super_s {
 148        __le32 magic;        /*  0  BITMAP_MAGIC */
 149        __le32 version;      /*  4  the bitmap major for now, could change... */
 150        __u8  uuid[16];      /*  8  128 bit uuid - must match md device uuid */
 151        __le64 events;       /* 24  event counter for the bitmap (1)*/
 152        __le64 events_cleared;/*32  event counter when last bit cleared (2) */
 153        __le64 sync_size;    /* 40  the size of the md device's sync range(3) */
 154        __le32 state;        /* 48  bitmap state information */
 155        __le32 chunksize;    /* 52  the bitmap chunk size in bytes */
 156        __le32 daemon_sleep; /* 56  seconds between disk flushes */
 157        __le32 write_behind; /* 60  number of outstanding write-behind writes */
 158
 159        __u8  pad[256 - 64]; /* set to zero */
 160} bitmap_super_t;
 161
 162/* notes:
 163 * (1) This event counter is updated before the eventcounter in the md superblock
 164 *    When a bitmap is loaded, it is only accepted if this event counter is equal
 165 *    to, or one greater than, the event counter in the superblock.
 166 * (2) This event counter is updated when the other one is *if*and*only*if* the
 167 *    array is not degraded.  As bits are not cleared when the array is degraded,
 168 *    this represents the last time that any bits were cleared.
 169 *    If a device is being added that has an event count with this value or
 170 *    higher, it is accepted as conforming to the bitmap.
 171 * (3)This is the number of sectors represented by the bitmap, and is the range that
 172 *    resync happens across.  For raid1 and raid5/6 it is the size of individual
 173 *    devices.  For raid10 it is the size of the array.
 174 */
 175
 176#ifdef __KERNEL__
 177
 178/* the in-memory bitmap is represented by bitmap_pages */
 179struct bitmap_page {
 180        /*
 181         * map points to the actual memory page
 182         */
 183        char *map;
 184        /*
 185         * in emergencies (when map cannot be alloced), hijack the map
 186         * pointer and use it as two counters itself
 187         */
 188        unsigned int hijacked:1;
 189        /*
 190         * count of dirty bits on the page
 191         */
 192        unsigned int  count:31;
 193};
 194
 195/* keep track of bitmap file pages that have pending writes on them */
 196struct page_list {
 197        struct list_head list;
 198        struct page *page;
 199};
 200
 201/* the main bitmap structure - one per mddev */
 202struct bitmap {
 203        struct bitmap_page *bp;
 204        unsigned long pages; /* total number of pages in the bitmap */
 205        unsigned long missing_pages; /* number of pages not yet allocated */
 206
 207        mddev_t *mddev; /* the md device that the bitmap is for */
 208
 209        int counter_bits; /* how many bits per block counter */
 210
 211        /* bitmap chunksize -- how much data does each bit represent? */
 212        unsigned long chunksize;
 213        unsigned long chunkshift; /* chunksize = 2^chunkshift (for bitops) */
 214        unsigned long chunks; /* total number of data chunks for the array */
 215
 216        /* We hold a count on the chunk currently being synced, and drop
 217         * it when the last block is started.  If the resync is aborted
 218         * midway, we need to be able to drop that count, so we remember
 219         * the counted chunk..
 220         */
 221        unsigned long syncchunk;
 222
 223        __u64   events_cleared;
 224        int need_sync;
 225
 226        /* bitmap spinlock */
 227        spinlock_t lock;
 228
 229        long offset; /* offset from superblock if file is NULL */
 230        struct file *file; /* backing disk file */
 231        struct page *sb_page; /* cached copy of the bitmap file superblock */
 232        struct page **filemap; /* list of cache pages for the file */
 233        unsigned long *filemap_attr; /* attributes associated w/ filemap pages */
 234        unsigned long file_pages; /* number of pages in the file */
 235        int last_page_size; /* bytes in the last page */
 236
 237        unsigned long flags;
 238
 239        int allclean;
 240
 241        unsigned long max_write_behind; /* write-behind mode */
 242        atomic_t behind_writes;
 243
 244        /*
 245         * the bitmap daemon - periodically wakes up and sweeps the bitmap
 246         * file, cleaning up bits and flushing out pages to disk as necessary
 247         */
 248        unsigned long daemon_lastrun; /* jiffies of last run */
 249        unsigned long daemon_sleep; /* how many seconds between updates? */
 250        unsigned long last_end_sync; /* when we lasted called end_sync to
 251                                      * update bitmap with resync progress */
 252
 253        atomic_t pending_writes; /* pending writes to the bitmap file */
 254        wait_queue_head_t write_wait;
 255        wait_queue_head_t overflow_wait;
 256
 257};
 258
 259/* the bitmap API */
 260
 261/* these are used only by md/bitmap */
 262int  bitmap_create(mddev_t *mddev);
 263void bitmap_flush(mddev_t *mddev);
 264void bitmap_destroy(mddev_t *mddev);
 265
 266void bitmap_print_sb(struct bitmap *bitmap);
 267void bitmap_update_sb(struct bitmap *bitmap);
 268
 269int  bitmap_setallbits(struct bitmap *bitmap);
 270void bitmap_write_all(struct bitmap *bitmap);
 271
 272void bitmap_dirty_bits(struct bitmap *bitmap, unsigned long s, unsigned long e);
 273
 274/* these are exported */
 275int bitmap_startwrite(struct bitmap *bitmap, sector_t offset,
 276                        unsigned long sectors, int behind);
 277void bitmap_endwrite(struct bitmap *bitmap, sector_t offset,
 278                        unsigned long sectors, int success, int behind);
 279int bitmap_start_sync(struct bitmap *bitmap, sector_t offset, int *blocks, int degraded);
 280void bitmap_end_sync(struct bitmap *bitmap, sector_t offset, int *blocks, int aborted);
 281void bitmap_close_sync(struct bitmap *bitmap);
 282void bitmap_cond_end_sync(struct bitmap *bitmap, sector_t sector);
 283
 284void bitmap_unplug(struct bitmap *bitmap);
 285void bitmap_daemon_work(struct bitmap *bitmap);
 286#endif
 287
 288#endif
 289