linux/drivers/video/s3c-fb.c
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   1/* linux/drivers/video/s3c-fb.c
   2 *
   3 * Copyright 2008 Openmoko Inc.
   4 * Copyright 2008 Simtec Electronics
   5 *      Ben Dooks <ben@simtec.co.uk>
   6 *      http://armlinux.simtec.co.uk/
   7 *
   8 * Samsung SoC Framebuffer driver
   9 *
  10 * This program is free software; you can redistribute it and/or modify
  11 * it under the terms of the GNU General Public License version 2 as
  12 * published by the Free Software Foundation.
  13*/
  14
  15#include <linux/kernel.h>
  16#include <linux/module.h>
  17#include <linux/platform_device.h>
  18#include <linux/dma-mapping.h>
  19#include <linux/init.h>
  20#include <linux/gfp.h>
  21#include <linux/clk.h>
  22#include <linux/fb.h>
  23#include <linux/io.h>
  24
  25#include <mach/map.h>
  26#include <mach/regs-fb.h>
  27#include <plat/fb.h>
  28
  29/* This driver will export a number of framebuffer interfaces depending
  30 * on the configuration passed in via the platform data. Each fb instance
  31 * maps to a hardware window. Currently there is no support for runtime
  32 * setting of the alpha-blending functions that each window has, so only
  33 * window 0 is actually useful.
  34 *
  35 * Window 0 is treated specially, it is used for the basis of the LCD
  36 * output timings and as the control for the output power-down state.
  37*/
  38
  39/* note, some of the functions that get called are derived from including
  40 * <mach/regs-fb.h> as they are specific to the architecture that the code
  41 * is being built for.
  42*/
  43
  44#ifdef CONFIG_FB_S3C_DEBUG_REGWRITE
  45#undef writel
  46#define writel(v, r) do { \
  47        printk(KERN_DEBUG "%s: %08x => %p\n", __func__, (unsigned int)v, r); \
  48        __raw_writel(v, r); } while(0)
  49#endif /* FB_S3C_DEBUG_REGWRITE */
  50
  51struct s3c_fb;
  52
  53/**
  54 * struct s3c_fb_win - per window private data for each framebuffer.
  55 * @windata: The platform data supplied for the window configuration.
  56 * @parent: The hardware that this window is part of.
  57 * @fbinfo: Pointer pack to the framebuffer info for this window.
  58 * @palette_buffer: Buffer/cache to hold palette entries.
  59 * @pseudo_palette: For use in TRUECOLOUR modes for entries 0..15/
  60 * @index: The window number of this window.
  61 * @palette: The bitfields for changing r/g/b into a hardware palette entry.
  62 */
  63struct s3c_fb_win {
  64        struct s3c_fb_pd_win    *windata;
  65        struct s3c_fb           *parent;
  66        struct fb_info          *fbinfo;
  67        struct s3c_fb_palette    palette;
  68
  69        u32                     *palette_buffer;
  70        u32                      pseudo_palette[16];
  71        unsigned int             index;
  72};
  73
  74/**
  75 * struct s3c_fb - overall hardware state of the hardware
  76 * @dev: The device that we bound to, for printing, etc.
  77 * @regs_res: The resource we claimed for the IO registers.
  78 * @bus_clk: The clk (hclk) feeding our interface and possibly pixclk.
  79 * @regs: The mapped hardware registers.
  80 * @enabled: A bitmask of enabled hardware windows.
  81 * @pdata: The platform configuration data passed with the device.
  82 * @windows: The hardware windows that have been claimed.
  83 */
  84struct s3c_fb {
  85        struct device           *dev;
  86        struct resource         *regs_res;
  87        struct clk              *bus_clk;
  88        void __iomem            *regs;
  89
  90        unsigned char            enabled;
  91
  92        struct s3c_fb_platdata  *pdata;
  93        struct s3c_fb_win       *windows[S3C_FB_MAX_WIN];
  94};
  95
  96/**
  97 * s3c_fb_win_has_palette() - determine if a mode has a palette
  98 * @win: The window number being queried.
  99 * @bpp: The number of bits per pixel to test.
 100 *
 101 * Work out if the given window supports palletised data at the specified bpp.
 102 */
 103static int s3c_fb_win_has_palette(unsigned int win, unsigned int bpp)
 104{
 105        return s3c_fb_win_pal_size(win) <= (1 << bpp);
 106}
 107
 108/**
 109 * s3c_fb_check_var() - framebuffer layer request to verify a given mode.
 110 * @var: The screen information to verify.
 111 * @info: The framebuffer device.
 112 *
 113 * Framebuffer layer call to verify the given information and allow us to
 114 * update various information depending on the hardware capabilities.
 115 */
 116static int s3c_fb_check_var(struct fb_var_screeninfo *var,
 117                            struct fb_info *info)
 118{
 119        struct s3c_fb_win *win = info->par;
 120        struct s3c_fb_pd_win *windata = win->windata;
 121        struct s3c_fb *sfb = win->parent;
 122
 123        dev_dbg(sfb->dev, "checking parameters\n");
 124
 125        var->xres_virtual = max((unsigned int)windata->virtual_x, var->xres);
 126        var->yres_virtual = max((unsigned int)windata->virtual_y, var->yres);
 127
 128        if (!s3c_fb_validate_win_bpp(win->index, var->bits_per_pixel)) {
 129                dev_dbg(sfb->dev, "win %d: unsupported bpp %d\n",
 130                        win->index, var->bits_per_pixel);
 131                return -EINVAL;
 132        }
 133
 134        /* always ensure these are zero, for drop through cases below */
 135        var->transp.offset = 0;
 136        var->transp.length = 0;
 137
 138        switch (var->bits_per_pixel) {
 139        case 1:
 140        case 2:
 141        case 4:
 142        case 8:
 143                if (!s3c_fb_win_has_palette(win->index, var->bits_per_pixel)) {
 144                        /* non palletised, A:1,R:2,G:3,B:2 mode */
 145                        var->red.offset         = 4;
 146                        var->green.offset       = 2;
 147                        var->blue.offset        = 0;
 148                        var->red.length         = 5;
 149                        var->green.length       = 3;
 150                        var->blue.length        = 2;
 151                        var->transp.offset      = 7;
 152                        var->transp.length      = 1;
 153                } else {
 154                        var->red.offset = 0;
 155                        var->red.length = var->bits_per_pixel;
 156                        var->green      = var->red;
 157                        var->blue       = var->red;
 158                }
 159                break;
 160
 161        case 19:
 162                /* 666 with one bit alpha/transparency */
 163                var->transp.offset      = 18;
 164                var->transp.length      = 1;
 165        case 18:
 166                var->bits_per_pixel     = 32;
 167
 168                /* 666 format */
 169                var->red.offset         = 12;
 170                var->green.offset       = 6;
 171                var->blue.offset        = 0;
 172                var->red.length         = 6;
 173                var->green.length       = 6;
 174                var->blue.length        = 6;
 175                break;
 176
 177        case 16:
 178                /* 16 bpp, 565 format */
 179                var->red.offset         = 11;
 180                var->green.offset       = 5;
 181                var->blue.offset        = 0;
 182                var->red.length         = 5;
 183                var->green.length       = 6;
 184                var->blue.length        = 5;
 185                break;
 186
 187        case 28:
 188        case 25:
 189                var->transp.length      = var->bits_per_pixel - 24;
 190                var->transp.offset      = 24;
 191                /* drop through */
 192        case 24:
 193                /* our 24bpp is unpacked, so 32bpp */
 194                var->bits_per_pixel     = 32;
 195        case 32:
 196                var->red.offset         = 16;
 197                var->red.length         = 8;
 198                var->green.offset       = 8;
 199                var->green.length       = 8;
 200                var->blue.offset        = 0;
 201                var->blue.length        = 8;
 202                break;
 203
 204        default:
 205                dev_err(sfb->dev, "invalid bpp\n");
 206        }
 207
 208        dev_dbg(sfb->dev, "%s: verified parameters\n", __func__);
 209        return 0;
 210}
 211
 212/**
 213 * s3c_fb_calc_pixclk() - calculate the divider to create the pixel clock.
 214 * @id: window id.
 215 * @sfb: The hardware state.
 216 * @pixclock: The pixel clock wanted, in picoseconds.
 217 *
 218 * Given the specified pixel clock, work out the necessary divider to get
 219 * close to the output frequency.
 220 */
 221static int s3c_fb_calc_pixclk(unsigned char id, struct s3c_fb *sfb, unsigned int pixclk)
 222{
 223        struct s3c_fb_pd_win *win = sfb->pdata->win[id];
 224        unsigned long clk = clk_get_rate(sfb->bus_clk);
 225        unsigned int result;
 226
 227        pixclk *= win->win_mode.refresh;
 228        result = clk / pixclk;
 229
 230        dev_dbg(sfb->dev, "pixclk=%u, clk=%lu, div=%d (%lu)\n",
 231                pixclk, clk, result, clk / result);
 232
 233        return result;
 234}
 235
 236/**
 237 * s3c_fb_align_word() - align pixel count to word boundary
 238 * @bpp: The number of bits per pixel
 239 * @pix: The value to be aligned.
 240 *
 241 * Align the given pixel count so that it will start on an 32bit word
 242 * boundary.
 243 */
 244static int s3c_fb_align_word(unsigned int bpp, unsigned int pix)
 245{
 246        int pix_per_word;
 247
 248        if (bpp > 16)
 249                return pix;
 250
 251        pix_per_word = (8 * 32) / bpp;
 252        return ALIGN(pix, pix_per_word);
 253}
 254
 255/**
 256 * s3c_fb_set_par() - framebuffer request to set new framebuffer state.
 257 * @info: The framebuffer to change.
 258 *
 259 * Framebuffer layer request to set a new mode for the specified framebuffer
 260 */
 261static int s3c_fb_set_par(struct fb_info *info)
 262{
 263        struct fb_var_screeninfo *var = &info->var;
 264        struct s3c_fb_win *win = info->par;
 265        struct s3c_fb *sfb = win->parent;
 266        void __iomem *regs = sfb->regs;
 267        int win_no = win->index;
 268        u32 osdc_data = 0;
 269        u32 data;
 270        u32 pagewidth;
 271        int clkdiv;
 272
 273        dev_dbg(sfb->dev, "setting framebuffer parameters\n");
 274
 275        switch (var->bits_per_pixel) {
 276        case 32:
 277        case 24:
 278        case 16:
 279        case 12:
 280                info->fix.visual = FB_VISUAL_TRUECOLOR;
 281                break;
 282        case 8:
 283                if (s3c_fb_win_has_palette(win_no, 8))
 284                        info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
 285                else
 286                        info->fix.visual = FB_VISUAL_TRUECOLOR;
 287                break;
 288        case 1:
 289                info->fix.visual = FB_VISUAL_MONO01;
 290                break;
 291        default:
 292                info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
 293                break;
 294        }
 295
 296        info->fix.line_length = (var->xres_virtual * var->bits_per_pixel) / 8;
 297
 298        /* disable the window whilst we update it */
 299        writel(0, regs + WINCON(win_no));
 300
 301        /* use window 0 as the basis for the lcd output timings */
 302
 303        if (win_no == 0) {
 304                clkdiv = s3c_fb_calc_pixclk(win_no, sfb, var->pixclock);
 305
 306                data = sfb->pdata->vidcon0;
 307                data &= ~(VIDCON0_CLKVAL_F_MASK | VIDCON0_CLKDIR);
 308
 309                if (clkdiv > 1)
 310                        data |= VIDCON0_CLKVAL_F(clkdiv-1) | VIDCON0_CLKDIR;
 311                else
 312                        data &= ~VIDCON0_CLKDIR;        /* 1:1 clock */
 313
 314                /* write the timing data to the panel */
 315
 316                data |= VIDCON0_ENVID | VIDCON0_ENVID_F;
 317                writel(data, regs + VIDCON0);
 318
 319                data = VIDTCON0_VBPD(var->upper_margin - 1) |
 320                       VIDTCON0_VFPD(var->lower_margin - 1) |
 321                       VIDTCON0_VSPW(var->vsync_len - 1);
 322
 323                writel(data, regs + VIDTCON0);
 324
 325                data = VIDTCON1_HBPD(var->left_margin - 1) |
 326                       VIDTCON1_HFPD(var->right_margin - 1) |
 327                       VIDTCON1_HSPW(var->hsync_len - 1);
 328
 329                writel(data, regs + VIDTCON1);
 330
 331                data = VIDTCON2_LINEVAL(var->yres - 1) |
 332                       VIDTCON2_HOZVAL(var->xres - 1);
 333                writel(data, regs + VIDTCON2);
 334        }
 335
 336        /* write the buffer address */
 337
 338        writel(info->fix.smem_start, regs + VIDW_BUF_START(win_no));
 339
 340        data = info->fix.smem_start + info->fix.line_length * var->yres;
 341        writel(data, regs + VIDW_BUF_END(win_no));
 342
 343        pagewidth = (var->xres * var->bits_per_pixel) >> 3;
 344        data = VIDW_BUF_SIZE_OFFSET(info->fix.line_length - pagewidth) |
 345               VIDW_BUF_SIZE_PAGEWIDTH(pagewidth);
 346        writel(data, regs + VIDW_BUF_SIZE(win_no));
 347
 348        /* write 'OSD' registers to control position of framebuffer */
 349
 350        data = VIDOSDxA_TOPLEFT_X(0) | VIDOSDxA_TOPLEFT_Y(0);
 351        writel(data, regs + VIDOSD_A(win_no));
 352
 353        data = VIDOSDxB_BOTRIGHT_X(s3c_fb_align_word(var->bits_per_pixel,
 354                                                     var->xres - 1)) |
 355               VIDOSDxB_BOTRIGHT_Y(var->yres - 1);
 356
 357        writel(data, regs + VIDOSD_B(win_no));
 358
 359        data = var->xres * var->yres;
 360
 361        osdc_data = VIDISD14C_ALPHA1_R(0xf) |
 362                VIDISD14C_ALPHA1_G(0xf) |
 363                VIDISD14C_ALPHA1_B(0xf);
 364
 365        if (s3c_fb_has_osd_d(win_no)) {
 366                writel(data, regs + VIDOSD_D(win_no));
 367                writel(osdc_data, regs + VIDOSD_C(win_no));
 368        } else
 369                writel(data, regs + VIDOSD_C(win_no));
 370
 371        data = WINCONx_ENWIN;
 372
 373        /* note, since we have to round up the bits-per-pixel, we end up
 374         * relying on the bitfield information for r/g/b/a to work out
 375         * exactly which mode of operation is intended. */
 376
 377        switch (var->bits_per_pixel) {
 378        case 1:
 379                data |= WINCON0_BPPMODE_1BPP;
 380                data |= WINCONx_BITSWP;
 381                data |= WINCONx_BURSTLEN_4WORD;
 382                break;
 383        case 2:
 384                data |= WINCON0_BPPMODE_2BPP;
 385                data |= WINCONx_BITSWP;
 386                data |= WINCONx_BURSTLEN_8WORD;
 387                break;
 388        case 4:
 389                data |= WINCON0_BPPMODE_4BPP;
 390                data |= WINCONx_BITSWP;
 391                data |= WINCONx_BURSTLEN_8WORD;
 392                break;
 393        case 8:
 394                if (var->transp.length != 0)
 395                        data |= WINCON1_BPPMODE_8BPP_1232;
 396                else
 397                        data |= WINCON0_BPPMODE_8BPP_PALETTE;
 398                data |= WINCONx_BURSTLEN_8WORD;
 399                data |= WINCONx_BYTSWP;
 400                break;
 401        case 16:
 402                if (var->transp.length != 0)
 403                        data |= WINCON1_BPPMODE_16BPP_A1555;
 404                else
 405                        data |= WINCON0_BPPMODE_16BPP_565;
 406                data |= WINCONx_HAWSWP;
 407                data |= WINCONx_BURSTLEN_16WORD;
 408                break;
 409        case 24:
 410        case 32:
 411                if (var->red.length == 6) {
 412                        if (var->transp.length != 0)
 413                                data |= WINCON1_BPPMODE_19BPP_A1666;
 414                        else
 415                                data |= WINCON1_BPPMODE_18BPP_666;
 416                } else if (var->transp.length == 1)
 417                        data |= WINCON1_BPPMODE_25BPP_A1888
 418                                | WINCON1_BLD_PIX;
 419                else if (var->transp.length == 4)
 420                        data |= WINCON1_BPPMODE_28BPP_A4888
 421                                | WINCON1_BLD_PIX | WINCON1_ALPHA_SEL;
 422                else
 423                        data |= WINCON0_BPPMODE_24BPP_888;
 424
 425                data |= WINCONx_BURSTLEN_16WORD;
 426                break;
 427        }
 428
 429        /* It has no color key control register for window0 */
 430        if (win_no > 0) {
 431                u32 keycon0_data = 0, keycon1_data = 0;
 432
 433                keycon0_data = ~(WxKEYCON0_KEYBL_EN |
 434                                WxKEYCON0_KEYEN_F |
 435                                WxKEYCON0_DIRCON) | WxKEYCON0_COMPKEY(0);
 436
 437                keycon1_data = WxKEYCON1_COLVAL(0xffffff);
 438
 439                writel(keycon0_data, regs + WxKEYCONy(win_no-1, 0));
 440                writel(keycon1_data, regs + WxKEYCONy(win_no-1, 1));
 441        }
 442
 443        writel(data, regs + WINCON(win_no));
 444        writel(0x0, regs + WINxMAP(win_no));
 445
 446        return 0;
 447}
 448
 449/**
 450 * s3c_fb_update_palette() - set or schedule a palette update.
 451 * @sfb: The hardware information.
 452 * @win: The window being updated.
 453 * @reg: The palette index being changed.
 454 * @value: The computed palette value.
 455 *
 456 * Change the value of a palette register, either by directly writing to
 457 * the palette (this requires the palette RAM to be disconnected from the
 458 * hardware whilst this is in progress) or schedule the update for later.
 459 *
 460 * At the moment, since we have no VSYNC interrupt support, we simply set
 461 * the palette entry directly.
 462 */
 463static void s3c_fb_update_palette(struct s3c_fb *sfb,
 464                                  struct s3c_fb_win *win,
 465                                  unsigned int reg,
 466                                  u32 value)
 467{
 468        void __iomem *palreg;
 469        u32 palcon;
 470
 471        palreg = sfb->regs + s3c_fb_pal_reg(win->index, reg);
 472
 473        dev_dbg(sfb->dev, "%s: win %d, reg %d (%p): %08x\n",
 474                __func__, win->index, reg, palreg, value);
 475
 476        win->palette_buffer[reg] = value;
 477
 478        palcon = readl(sfb->regs + WPALCON);
 479        writel(palcon | WPALCON_PAL_UPDATE, sfb->regs + WPALCON);
 480
 481        if (s3c_fb_pal_is16(win->index))
 482                writew(value, palreg);
 483        else
 484                writel(value, palreg);
 485
 486        writel(palcon, sfb->regs + WPALCON);
 487}
 488
 489static inline unsigned int chan_to_field(unsigned int chan,
 490                                         struct fb_bitfield *bf)
 491{
 492        chan &= 0xffff;
 493        chan >>= 16 - bf->length;
 494        return chan << bf->offset;
 495}
 496
 497/**
 498 * s3c_fb_setcolreg() - framebuffer layer request to change palette.
 499 * @regno: The palette index to change.
 500 * @red: The red field for the palette data.
 501 * @green: The green field for the palette data.
 502 * @blue: The blue field for the palette data.
 503 * @trans: The transparency (alpha) field for the palette data.
 504 * @info: The framebuffer being changed.
 505 */
 506static int s3c_fb_setcolreg(unsigned regno,
 507                            unsigned red, unsigned green, unsigned blue,
 508                            unsigned transp, struct fb_info *info)
 509{
 510        struct s3c_fb_win *win = info->par;
 511        struct s3c_fb *sfb = win->parent;
 512        unsigned int val;
 513
 514        dev_dbg(sfb->dev, "%s: win %d: %d => rgb=%d/%d/%d\n",
 515                __func__, win->index, regno, red, green, blue);
 516
 517        switch (info->fix.visual) {
 518        case FB_VISUAL_TRUECOLOR:
 519                /* true-colour, use pseudo-palette */
 520
 521                if (regno < 16) {
 522                        u32 *pal = info->pseudo_palette;
 523
 524                        val  = chan_to_field(red,   &info->var.red);
 525                        val |= chan_to_field(green, &info->var.green);
 526                        val |= chan_to_field(blue,  &info->var.blue);
 527
 528                        pal[regno] = val;
 529                }
 530                break;
 531
 532        case FB_VISUAL_PSEUDOCOLOR:
 533                if (regno < s3c_fb_win_pal_size(win->index)) {
 534                        val  = chan_to_field(red, &win->palette.r);
 535                        val |= chan_to_field(green, &win->palette.g);
 536                        val |= chan_to_field(blue, &win->palette.b);
 537
 538                        s3c_fb_update_palette(sfb, win, regno, val);
 539                }
 540
 541                break;
 542
 543        default:
 544                return 1;       /* unknown type */
 545        }
 546
 547        return 0;
 548}
 549
 550/**
 551 * s3c_fb_enable() - Set the state of the main LCD output
 552 * @sfb: The main framebuffer state.
 553 * @enable: The state to set.
 554 */
 555static void s3c_fb_enable(struct s3c_fb *sfb, int enable)
 556{
 557        u32 vidcon0 = readl(sfb->regs + VIDCON0);
 558
 559        if (enable)
 560                vidcon0 |= VIDCON0_ENVID | VIDCON0_ENVID_F;
 561        else {
 562                /* see the note in the framebuffer datasheet about
 563                 * why you cannot take both of these bits down at the
 564                 * same time. */
 565
 566                if (!(vidcon0 & VIDCON0_ENVID))
 567                        return;
 568
 569                vidcon0 |= VIDCON0_ENVID;
 570                vidcon0 &= ~VIDCON0_ENVID_F;
 571        }
 572
 573        writel(vidcon0, sfb->regs + VIDCON0);
 574}
 575
 576/**
 577 * s3c_fb_blank() - blank or unblank the given window
 578 * @blank_mode: The blank state from FB_BLANK_*
 579 * @info: The framebuffer to blank.
 580 *
 581 * Framebuffer layer request to change the power state.
 582 */
 583static int s3c_fb_blank(int blank_mode, struct fb_info *info)
 584{
 585        struct s3c_fb_win *win = info->par;
 586        struct s3c_fb *sfb = win->parent;
 587        unsigned int index = win->index;
 588        u32 wincon;
 589
 590        dev_dbg(sfb->dev, "blank mode %d\n", blank_mode);
 591
 592        wincon = readl(sfb->regs + WINCON(index));
 593
 594        switch (blank_mode) {
 595        case FB_BLANK_POWERDOWN:
 596                wincon &= ~WINCONx_ENWIN;
 597                sfb->enabled &= ~(1 << index);
 598                /* fall through to FB_BLANK_NORMAL */
 599
 600        case FB_BLANK_NORMAL:
 601                /* disable the DMA and display 0x0 (black) */
 602                writel(WINxMAP_MAP | WINxMAP_MAP_COLOUR(0x0),
 603                       sfb->regs + WINxMAP(index));
 604                break;
 605
 606        case FB_BLANK_UNBLANK:
 607                writel(0x0, sfb->regs + WINxMAP(index));
 608                wincon |= WINCONx_ENWIN;
 609                sfb->enabled |= (1 << index);
 610                break;
 611
 612        case FB_BLANK_VSYNC_SUSPEND:
 613        case FB_BLANK_HSYNC_SUSPEND:
 614        default:
 615                return 1;
 616        }
 617
 618        writel(wincon, sfb->regs + WINCON(index));
 619
 620        /* Check the enabled state to see if we need to be running the
 621         * main LCD interface, as if there are no active windows then
 622         * it is highly likely that we also do not need to output
 623         * anything.
 624         */
 625
 626        /* We could do something like the following code, but the current
 627         * system of using framebuffer events means that we cannot make
 628         * the distinction between just window 0 being inactive and all
 629         * the windows being down.
 630         *
 631         * s3c_fb_enable(sfb, sfb->enabled ? 1 : 0);
 632        */
 633
 634        /* we're stuck with this until we can do something about overriding
 635         * the power control using the blanking event for a single fb.
 636         */
 637        if (index == 0)
 638                s3c_fb_enable(sfb, blank_mode != FB_BLANK_POWERDOWN ? 1 : 0);
 639
 640        return 0;
 641}
 642
 643static struct fb_ops s3c_fb_ops = {
 644        .owner          = THIS_MODULE,
 645        .fb_check_var   = s3c_fb_check_var,
 646        .fb_set_par     = s3c_fb_set_par,
 647        .fb_blank       = s3c_fb_blank,
 648        .fb_setcolreg   = s3c_fb_setcolreg,
 649        .fb_fillrect    = cfb_fillrect,
 650        .fb_copyarea    = cfb_copyarea,
 651        .fb_imageblit   = cfb_imageblit,
 652};
 653
 654/**
 655 * s3c_fb_alloc_memory() - allocate display memory for framebuffer window
 656 * @sfb: The base resources for the hardware.
 657 * @win: The window to initialise memory for.
 658 *
 659 * Allocate memory for the given framebuffer.
 660 */
 661static int __devinit s3c_fb_alloc_memory(struct s3c_fb *sfb,
 662                                         struct s3c_fb_win *win)
 663{
 664        struct s3c_fb_pd_win *windata = win->windata;
 665        unsigned int real_size, virt_size, size;
 666        struct fb_info *fbi = win->fbinfo;
 667        dma_addr_t map_dma;
 668
 669        dev_dbg(sfb->dev, "allocating memory for display\n");
 670
 671        real_size = windata->win_mode.xres * windata->win_mode.yres;
 672        virt_size = windata->virtual_x * windata->virtual_y;
 673
 674        dev_dbg(sfb->dev, "real_size=%u (%u.%u), virt_size=%u (%u.%u)\n",
 675                real_size, windata->win_mode.xres, windata->win_mode.yres,
 676                virt_size, windata->virtual_x, windata->virtual_y);
 677
 678        size = (real_size > virt_size) ? real_size : virt_size;
 679        size *= (windata->max_bpp > 16) ? 32 : windata->max_bpp;
 680        size /= 8;
 681
 682        fbi->fix.smem_len = size;
 683        size = PAGE_ALIGN(size);
 684
 685        dev_dbg(sfb->dev, "want %u bytes for window\n", size);
 686
 687        fbi->screen_base = dma_alloc_writecombine(sfb->dev, size,
 688                                                  &map_dma, GFP_KERNEL);
 689        if (!fbi->screen_base)
 690                return -ENOMEM;
 691
 692        dev_dbg(sfb->dev, "mapped %x to %p\n",
 693                (unsigned int)map_dma, fbi->screen_base);
 694
 695        memset(fbi->screen_base, 0x0, size);
 696        fbi->fix.smem_start = map_dma;
 697
 698        return 0;
 699}
 700
 701/**
 702 * s3c_fb_free_memory() - free the display memory for the given window
 703 * @sfb: The base resources for the hardware.
 704 * @win: The window to free the display memory for.
 705 *
 706 * Free the display memory allocated by s3c_fb_alloc_memory().
 707 */
 708static void s3c_fb_free_memory(struct s3c_fb *sfb, struct s3c_fb_win *win)
 709{
 710        struct fb_info *fbi = win->fbinfo;
 711
 712        dma_free_writecombine(sfb->dev, PAGE_ALIGN(fbi->fix.smem_len),
 713                              fbi->screen_base, fbi->fix.smem_start);
 714}
 715
 716/**
 717 * s3c_fb_release_win() - release resources for a framebuffer window.
 718 * @win: The window to cleanup the resources for.
 719 *
 720 * Release the resources that where claimed for the hardware window,
 721 * such as the framebuffer instance and any memory claimed for it.
 722 */
 723static void s3c_fb_release_win(struct s3c_fb *sfb, struct s3c_fb_win *win)
 724{
 725        if (win->fbinfo) {
 726                unregister_framebuffer(win->fbinfo);
 727                fb_dealloc_cmap(&win->fbinfo->cmap);
 728                s3c_fb_free_memory(sfb, win);
 729                framebuffer_release(win->fbinfo);
 730        }
 731}
 732
 733/**
 734 * s3c_fb_probe_win() - register an hardware window
 735 * @sfb: The base resources for the hardware
 736 * @res: Pointer to where to place the resultant window.
 737 *
 738 * Allocate and do the basic initialisation for one of the hardware's graphics
 739 * windows.
 740 */
 741static int __devinit s3c_fb_probe_win(struct s3c_fb *sfb, unsigned int win_no,
 742                                      struct s3c_fb_win **res)
 743{
 744        struct fb_var_screeninfo *var;
 745        struct fb_videomode *initmode;
 746        struct s3c_fb_pd_win *windata;
 747        struct s3c_fb_win *win;
 748        struct fb_info *fbinfo;
 749        int palette_size;
 750        int ret;
 751
 752        dev_dbg(sfb->dev, "probing window %d\n", win_no);
 753
 754        palette_size = s3c_fb_win_pal_size(win_no);
 755
 756        fbinfo = framebuffer_alloc(sizeof(struct s3c_fb_win) +
 757                                   palette_size * sizeof(u32), sfb->dev);
 758        if (!fbinfo) {
 759                dev_err(sfb->dev, "failed to allocate framebuffer\n");
 760                return -ENOENT;
 761        }
 762
 763        windata = sfb->pdata->win[win_no];
 764        initmode = &windata->win_mode;
 765
 766        WARN_ON(windata->max_bpp == 0);
 767        WARN_ON(windata->win_mode.xres == 0);
 768        WARN_ON(windata->win_mode.yres == 0);
 769
 770        win = fbinfo->par;
 771        var = &fbinfo->var;
 772        win->fbinfo = fbinfo;
 773        win->parent = sfb;
 774        win->windata = windata;
 775        win->index = win_no;
 776        win->palette_buffer = (u32 *)(win + 1);
 777
 778        ret = s3c_fb_alloc_memory(sfb, win);
 779        if (ret) {
 780                dev_err(sfb->dev, "failed to allocate display memory\n");
 781                return ret;
 782        }
 783
 784        /* setup the r/b/g positions for the window's palette */
 785        s3c_fb_init_palette(win_no, &win->palette);
 786
 787        /* setup the initial video mode from the window */
 788        fb_videomode_to_var(&fbinfo->var, initmode);
 789
 790        fbinfo->fix.type        = FB_TYPE_PACKED_PIXELS;
 791        fbinfo->fix.accel       = FB_ACCEL_NONE;
 792        fbinfo->var.activate    = FB_ACTIVATE_NOW;
 793        fbinfo->var.vmode       = FB_VMODE_NONINTERLACED;
 794        fbinfo->var.bits_per_pixel = windata->default_bpp;
 795        fbinfo->fbops           = &s3c_fb_ops;
 796        fbinfo->flags           = FBINFO_FLAG_DEFAULT;
 797        fbinfo->pseudo_palette  = &win->pseudo_palette;
 798
 799        /* prepare to actually start the framebuffer */
 800
 801        ret = s3c_fb_check_var(&fbinfo->var, fbinfo);
 802        if (ret < 0) {
 803                dev_err(sfb->dev, "check_var failed on initial video params\n");
 804                return ret;
 805        }
 806
 807        /* create initial colour map */
 808
 809        ret = fb_alloc_cmap(&fbinfo->cmap, s3c_fb_win_pal_size(win_no), 1);
 810        if (ret == 0)
 811                fb_set_cmap(&fbinfo->cmap, fbinfo);
 812        else
 813                dev_err(sfb->dev, "failed to allocate fb cmap\n");
 814
 815        s3c_fb_set_par(fbinfo);
 816
 817        dev_dbg(sfb->dev, "about to register framebuffer\n");
 818
 819        /* run the check_var and set_par on our configuration. */
 820
 821        ret = register_framebuffer(fbinfo);
 822        if (ret < 0) {
 823                dev_err(sfb->dev, "failed to register framebuffer\n");
 824                return ret;
 825        }
 826
 827        *res = win;
 828        dev_info(sfb->dev, "window %d: fb %s\n", win_no, fbinfo->fix.id);
 829
 830        return 0;
 831}
 832
 833/**
 834 * s3c_fb_clear_win() - clear hardware window registers.
 835 * @sfb: The base resources for the hardware.
 836 * @win: The window to process.
 837 *
 838 * Reset the specific window registers to a known state.
 839 */
 840static void s3c_fb_clear_win(struct s3c_fb *sfb, int win)
 841{
 842        void __iomem *regs = sfb->regs;
 843
 844        writel(0, regs + WINCON(win));
 845        writel(0xffffff, regs + WxKEYCONy(win, 0));
 846        writel(0xffffff, regs + WxKEYCONy(win, 1));
 847
 848        writel(0, regs + VIDOSD_A(win));
 849        writel(0, regs + VIDOSD_B(win));
 850        writel(0, regs + VIDOSD_C(win));
 851}
 852
 853static int __devinit s3c_fb_probe(struct platform_device *pdev)
 854{
 855        struct device *dev = &pdev->dev;
 856        struct s3c_fb_platdata *pd;
 857        struct s3c_fb *sfb;
 858        struct resource *res;
 859        int win;
 860        int ret = 0;
 861
 862        pd = pdev->dev.platform_data;
 863        if (!pd) {
 864                dev_err(dev, "no platform data specified\n");
 865                return -EINVAL;
 866        }
 867
 868        sfb = kzalloc(sizeof(struct s3c_fb), GFP_KERNEL);
 869        if (!sfb) {
 870                dev_err(dev, "no memory for framebuffers\n");
 871                return -ENOMEM;
 872        }
 873
 874        sfb->dev = dev;
 875        sfb->pdata = pd;
 876
 877        sfb->bus_clk = clk_get(dev, "lcd");
 878        if (IS_ERR(sfb->bus_clk)) {
 879                dev_err(dev, "failed to get bus clock\n");
 880                goto err_sfb;
 881        }
 882
 883        clk_enable(sfb->bus_clk);
 884
 885        res = platform_get_resource(pdev, IORESOURCE_MEM, 0);
 886        if (!res) {
 887                dev_err(dev, "failed to find registers\n");
 888                ret = -ENOENT;
 889                goto err_clk;
 890        }
 891
 892        sfb->regs_res = request_mem_region(res->start, resource_size(res),
 893                                           dev_name(dev));
 894        if (!sfb->regs_res) {
 895                dev_err(dev, "failed to claim register region\n");
 896                ret = -ENOENT;
 897                goto err_clk;
 898        }
 899
 900        sfb->regs = ioremap(res->start, resource_size(res));
 901        if (!sfb->regs) {
 902                dev_err(dev, "failed to map registers\n");
 903                ret = -ENXIO;
 904                goto err_req_region;
 905        }
 906
 907        dev_dbg(dev, "got resources (regs %p), probing windows\n", sfb->regs);
 908
 909        /* setup gpio and output polarity controls */
 910
 911        pd->setup_gpio();
 912
 913        writel(pd->vidcon1, sfb->regs + VIDCON1);
 914
 915        /* zero all windows before we do anything */
 916
 917        for (win = 0; win < S3C_FB_MAX_WIN; win++)
 918                s3c_fb_clear_win(sfb, win);
 919
 920        /* we have the register setup, start allocating framebuffers */
 921
 922        for (win = 0; win < S3C_FB_MAX_WIN; win++) {
 923                if (!pd->win[win])
 924                        continue;
 925
 926                ret = s3c_fb_probe_win(sfb, win, &sfb->windows[win]);
 927                if (ret < 0) {
 928                        dev_err(dev, "failed to create window %d\n", win);
 929                        for (; win >= 0; win--)
 930                                s3c_fb_release_win(sfb, sfb->windows[win]);
 931                        goto err_ioremap;
 932                }
 933        }
 934
 935        platform_set_drvdata(pdev, sfb);
 936
 937        return 0;
 938
 939err_ioremap:
 940        iounmap(sfb->regs);
 941
 942err_req_region:
 943        release_resource(sfb->regs_res);
 944        kfree(sfb->regs_res);
 945
 946err_clk:
 947        clk_disable(sfb->bus_clk);
 948        clk_put(sfb->bus_clk);
 949
 950err_sfb:
 951        kfree(sfb);
 952        return ret;
 953}
 954
 955/**
 956 * s3c_fb_remove() - Cleanup on module finalisation
 957 * @pdev: The platform device we are bound to.
 958 *
 959 * Shutdown and then release all the resources that the driver allocated
 960 * on initialisation.
 961 */
 962static int __devexit s3c_fb_remove(struct platform_device *pdev)
 963{
 964        struct s3c_fb *sfb = platform_get_drvdata(pdev);
 965        int win;
 966
 967        for (win = 0; win < S3C_FB_MAX_WIN; win++)
 968                if (sfb->windows[win])
 969                        s3c_fb_release_win(sfb, sfb->windows[win]);
 970
 971        iounmap(sfb->regs);
 972
 973        clk_disable(sfb->bus_clk);
 974        clk_put(sfb->bus_clk);
 975
 976        release_resource(sfb->regs_res);
 977        kfree(sfb->regs_res);
 978
 979        kfree(sfb);
 980
 981        return 0;
 982}
 983
 984#ifdef CONFIG_PM
 985static int s3c_fb_suspend(struct platform_device *pdev, pm_message_t state)
 986{
 987        struct s3c_fb *sfb = platform_get_drvdata(pdev);
 988        struct s3c_fb_win *win;
 989        int win_no;
 990
 991        for (win_no = S3C_FB_MAX_WIN - 1; win_no >= 0; win_no--) {
 992                win = sfb->windows[win_no];
 993                if (!win)
 994                        continue;
 995
 996                /* use the blank function to push into power-down */
 997                s3c_fb_blank(FB_BLANK_POWERDOWN, win->fbinfo);
 998        }
 999
1000        clk_disable(sfb->bus_clk);
1001        return 0;
1002}
1003
1004static int s3c_fb_resume(struct platform_device *pdev)
1005{
1006        struct s3c_fb *sfb = platform_get_drvdata(pdev);
1007        struct s3c_fb_platdata *pd = sfb->pdata;
1008        struct s3c_fb_win *win;
1009        int win_no;
1010
1011        clk_enable(sfb->bus_clk);
1012
1013        /* setup registers */
1014        writel(pd->vidcon1, sfb->regs + VIDCON1);
1015
1016        /* zero all windows before we do anything */
1017        for (win_no = 0; win_no < S3C_FB_MAX_WIN; win_no++)
1018                s3c_fb_clear_win(sfb, win_no);
1019
1020        /* restore framebuffers */
1021        for (win_no = 0; win_no < S3C_FB_MAX_WIN; win_no++) {
1022                win = sfb->windows[win_no];
1023                if (!win)
1024                        continue;
1025
1026                dev_dbg(&pdev->dev, "resuming window %d\n", win_no);
1027                s3c_fb_set_par(win->fbinfo);
1028        }
1029
1030        return 0;
1031}
1032#else
1033#define s3c_fb_suspend NULL
1034#define s3c_fb_resume  NULL
1035#endif
1036
1037static struct platform_driver s3c_fb_driver = {
1038        .probe          = s3c_fb_probe,
1039        .remove         = __devexit_p(s3c_fb_remove),
1040        .suspend        = s3c_fb_suspend,
1041        .resume         = s3c_fb_resume,
1042        .driver         = {
1043                .name   = "s3c-fb",
1044                .owner  = THIS_MODULE,
1045        },
1046};
1047
1048static int __init s3c_fb_init(void)
1049{
1050        return platform_driver_register(&s3c_fb_driver);
1051}
1052
1053static void __exit s3c_fb_cleanup(void)
1054{
1055        platform_driver_unregister(&s3c_fb_driver);
1056}
1057
1058module_init(s3c_fb_init);
1059module_exit(s3c_fb_cleanup);
1060
1061MODULE_AUTHOR("Ben Dooks <ben@simtec.co.uk>");
1062MODULE_DESCRIPTION("Samsung S3C SoC Framebuffer driver");
1063MODULE_LICENSE("GPL");
1064MODULE_ALIAS("platform:s3c-fb");
1065