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33#ifndef __R128_DRM_H__
34#define __R128_DRM_H__
35
36
37
38
39#ifndef __R128_SAREA_DEFINES__
40#define __R128_SAREA_DEFINES__
41
42
43
44#define R128_UPLOAD_CONTEXT 0x001
45#define R128_UPLOAD_SETUP 0x002
46#define R128_UPLOAD_TEX0 0x004
47#define R128_UPLOAD_TEX1 0x008
48#define R128_UPLOAD_TEX0IMAGES 0x010
49#define R128_UPLOAD_TEX1IMAGES 0x020
50#define R128_UPLOAD_CORE 0x040
51#define R128_UPLOAD_MASKS 0x080
52#define R128_UPLOAD_WINDOW 0x100
53#define R128_UPLOAD_CLIPRECTS 0x200
54#define R128_REQUIRE_QUIESCENCE 0x400
55#define R128_UPLOAD_ALL 0x7ff
56
57#define R128_FRONT 0x1
58#define R128_BACK 0x2
59#define R128_DEPTH 0x4
60
61
62
63#define R128_POINTS 0x1
64#define R128_LINES 0x2
65#define R128_LINE_STRIP 0x3
66#define R128_TRIANGLES 0x4
67#define R128_TRIANGLE_FAN 0x5
68#define R128_TRIANGLE_STRIP 0x6
69
70
71
72#define R128_BUFFER_SIZE 16384
73
74
75
76#define R128_INDEX_PRIM_OFFSET 20
77#define R128_HOSTDATA_BLIT_OFFSET 32
78
79
80
81#define R128_NR_SAREA_CLIPRECTS 12
82
83
84
85
86#define R128_LOCAL_TEX_HEAP 0
87#define R128_AGP_TEX_HEAP 1
88#define R128_NR_TEX_HEAPS 2
89#define R128_NR_TEX_REGIONS 64
90#define R128_LOG_TEX_GRANULARITY 16
91
92#define R128_NR_CONTEXT_REGS 12
93
94#define R128_MAX_TEXTURE_LEVELS 11
95#define R128_MAX_TEXTURE_UNITS 2
96
97#endif
98
99typedef struct {
100
101 unsigned int dst_pitch_offset_c;
102 unsigned int dp_gui_master_cntl_c;
103 unsigned int sc_top_left_c;
104 unsigned int sc_bottom_right_c;
105 unsigned int z_offset_c;
106 unsigned int z_pitch_c;
107 unsigned int z_sten_cntl_c;
108 unsigned int tex_cntl_c;
109 unsigned int misc_3d_state_cntl_reg;
110 unsigned int texture_clr_cmp_clr_c;
111 unsigned int texture_clr_cmp_msk_c;
112 unsigned int fog_color_c;
113
114
115 unsigned int tex_size_pitch_c;
116 unsigned int constant_color_c;
117
118
119 unsigned int pm4_vc_fpu_setup;
120 unsigned int setup_cntl;
121
122
123 unsigned int dp_write_mask;
124 unsigned int sten_ref_mask_c;
125 unsigned int plane_3d_mask_c;
126
127
128 unsigned int window_xy_offset;
129
130
131 unsigned int scale_3d_cntl;
132} drm_r128_context_regs_t;
133
134
135
136typedef struct {
137 unsigned int tex_cntl;
138 unsigned int tex_combine_cntl;
139 unsigned int tex_size_pitch;
140 unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS];
141 unsigned int tex_border_color;
142} drm_r128_texture_regs_t;
143
144typedef struct drm_r128_sarea {
145
146
147
148 drm_r128_context_regs_t context_state;
149 drm_r128_texture_regs_t tex_state[R128_MAX_TEXTURE_UNITS];
150 unsigned int dirty;
151 unsigned int vertsize;
152 unsigned int vc_format;
153
154
155
156 struct drm_clip_rect boxes[R128_NR_SAREA_CLIPRECTS];
157 unsigned int nbox;
158
159
160
161 unsigned int last_frame;
162 unsigned int last_dispatch;
163
164 struct drm_tex_region tex_list[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS + 1];
165 unsigned int tex_age[R128_NR_TEX_HEAPS];
166 int ctx_owner;
167 int pfAllowPageFlip;
168 int pfCurrentPage;
169} drm_r128_sarea_t;
170
171
172
173
174
175
176
177
178#define DRM_R128_INIT 0x00
179#define DRM_R128_CCE_START 0x01
180#define DRM_R128_CCE_STOP 0x02
181#define DRM_R128_CCE_RESET 0x03
182#define DRM_R128_CCE_IDLE 0x04
183
184#define DRM_R128_RESET 0x06
185#define DRM_R128_SWAP 0x07
186#define DRM_R128_CLEAR 0x08
187#define DRM_R128_VERTEX 0x09
188#define DRM_R128_INDICES 0x0a
189#define DRM_R128_BLIT 0x0b
190#define DRM_R128_DEPTH 0x0c
191#define DRM_R128_STIPPLE 0x0d
192
193#define DRM_R128_INDIRECT 0x0f
194#define DRM_R128_FULLSCREEN 0x10
195#define DRM_R128_CLEAR2 0x11
196#define DRM_R128_GETPARAM 0x12
197#define DRM_R128_FLIP 0x13
198
199#define DRM_IOCTL_R128_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INIT, drm_r128_init_t)
200#define DRM_IOCTL_R128_CCE_START DRM_IO( DRM_COMMAND_BASE + DRM_R128_CCE_START)
201#define DRM_IOCTL_R128_CCE_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CCE_STOP, drm_r128_cce_stop_t)
202#define DRM_IOCTL_R128_CCE_RESET DRM_IO( DRM_COMMAND_BASE + DRM_R128_CCE_RESET)
203#define DRM_IOCTL_R128_CCE_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_R128_CCE_IDLE)
204
205#define DRM_IOCTL_R128_RESET DRM_IO( DRM_COMMAND_BASE + DRM_R128_RESET)
206#define DRM_IOCTL_R128_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_R128_SWAP)
207#define DRM_IOCTL_R128_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR, drm_r128_clear_t)
208#define DRM_IOCTL_R128_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_R128_VERTEX, drm_r128_vertex_t)
209#define DRM_IOCTL_R128_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INDICES, drm_r128_indices_t)
210#define DRM_IOCTL_R128_BLIT DRM_IOW( DRM_COMMAND_BASE + DRM_R128_BLIT, drm_r128_blit_t)
211#define DRM_IOCTL_R128_DEPTH DRM_IOW( DRM_COMMAND_BASE + DRM_R128_DEPTH, drm_r128_depth_t)
212#define DRM_IOCTL_R128_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_R128_STIPPLE, drm_r128_stipple_t)
213
214#define DRM_IOCTL_R128_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_R128_INDIRECT, drm_r128_indirect_t)
215#define DRM_IOCTL_R128_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_R128_FULLSCREEN, drm_r128_fullscreen_t)
216#define DRM_IOCTL_R128_CLEAR2 DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR2, drm_r128_clear2_t)
217#define DRM_IOCTL_R128_GETPARAM DRM_IOWR( DRM_COMMAND_BASE + DRM_R128_GETPARAM, drm_r128_getparam_t)
218#define DRM_IOCTL_R128_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_R128_FLIP)
219
220typedef struct drm_r128_init {
221 enum {
222 R128_INIT_CCE = 0x01,
223 R128_CLEANUP_CCE = 0x02
224 } func;
225 unsigned long sarea_priv_offset;
226 int is_pci;
227 int cce_mode;
228 int cce_secure;
229 int ring_size;
230 int usec_timeout;
231
232 unsigned int fb_bpp;
233 unsigned int front_offset, front_pitch;
234 unsigned int back_offset, back_pitch;
235 unsigned int depth_bpp;
236 unsigned int depth_offset, depth_pitch;
237 unsigned int span_offset;
238
239 unsigned long fb_offset;
240 unsigned long mmio_offset;
241 unsigned long ring_offset;
242 unsigned long ring_rptr_offset;
243 unsigned long buffers_offset;
244 unsigned long agp_textures_offset;
245} drm_r128_init_t;
246
247typedef struct drm_r128_cce_stop {
248 int flush;
249 int idle;
250} drm_r128_cce_stop_t;
251
252typedef struct drm_r128_clear {
253 unsigned int flags;
254 unsigned int clear_color;
255 unsigned int clear_depth;
256 unsigned int color_mask;
257 unsigned int depth_mask;
258} drm_r128_clear_t;
259
260typedef struct drm_r128_vertex {
261 int prim;
262 int idx;
263 int count;
264 int discard;
265} drm_r128_vertex_t;
266
267typedef struct drm_r128_indices {
268 int prim;
269 int idx;
270 int start;
271 int end;
272 int discard;
273} drm_r128_indices_t;
274
275typedef struct drm_r128_blit {
276 int idx;
277 int pitch;
278 int offset;
279 int format;
280 unsigned short x, y;
281 unsigned short width, height;
282} drm_r128_blit_t;
283
284typedef struct drm_r128_depth {
285 enum {
286 R128_WRITE_SPAN = 0x01,
287 R128_WRITE_PIXELS = 0x02,
288 R128_READ_SPAN = 0x03,
289 R128_READ_PIXELS = 0x04
290 } func;
291 int n;
292 int __user *x;
293 int __user *y;
294 unsigned int __user *buffer;
295 unsigned char __user *mask;
296} drm_r128_depth_t;
297
298typedef struct drm_r128_stipple {
299 unsigned int __user *mask;
300} drm_r128_stipple_t;
301
302typedef struct drm_r128_indirect {
303 int idx;
304 int start;
305 int end;
306 int discard;
307} drm_r128_indirect_t;
308
309typedef struct drm_r128_fullscreen {
310 enum {
311 R128_INIT_FULLSCREEN = 0x01,
312 R128_CLEANUP_FULLSCREEN = 0x02
313 } func;
314} drm_r128_fullscreen_t;
315
316
317
318
319#define R128_PARAM_IRQ_NR 1
320
321typedef struct drm_r128_getparam {
322 int param;
323 void __user *value;
324} drm_r128_getparam_t;
325
326#endif
327