linux/tools/perf/util/callchain.c
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   1/*
   2 * Copyright (C) 2009, Frederic Weisbecker <fweisbec@gmail.com>
   3 *
   4 * Handle the callchains from the stream in an ad-hoc radix tree and then
   5 * sort them in an rbtree.
   6 *
   7 * Using a radix for code path provides a fast retrieval and factorizes
   8 * memory use. Also that lets us use the paths in a hierarchical graph view.
   9 *
  10 */
  11
  12#include <stdlib.h>
  13#include <stdio.h>
  14#include <stdbool.h>
  15#include <errno.h>
  16#include <math.h>
  17
  18#include "callchain.h"
  19
  20#define chain_for_each_child(child, parent)     \
  21        list_for_each_entry(child, &parent->children, brothers)
  22
  23static void
  24rb_insert_callchain(struct rb_root *root, struct callchain_node *chain,
  25                    enum chain_mode mode)
  26{
  27        struct rb_node **p = &root->rb_node;
  28        struct rb_node *parent = NULL;
  29        struct callchain_node *rnode;
  30        u64 chain_cumul = cumul_hits(chain);
  31
  32        while (*p) {
  33                u64 rnode_cumul;
  34
  35                parent = *p;
  36                rnode = rb_entry(parent, struct callchain_node, rb_node);
  37                rnode_cumul = cumul_hits(rnode);
  38
  39                switch (mode) {
  40                case CHAIN_FLAT:
  41                        if (rnode->hit < chain->hit)
  42                                p = &(*p)->rb_left;
  43                        else
  44                                p = &(*p)->rb_right;
  45                        break;
  46                case CHAIN_GRAPH_ABS: /* Falldown */
  47                case CHAIN_GRAPH_REL:
  48                        if (rnode_cumul < chain_cumul)
  49                                p = &(*p)->rb_left;
  50                        else
  51                                p = &(*p)->rb_right;
  52                        break;
  53                case CHAIN_NONE:
  54                default:
  55                        break;
  56                }
  57        }
  58
  59        rb_link_node(&chain->rb_node, parent, p);
  60        rb_insert_color(&chain->rb_node, root);
  61}
  62
  63static void
  64__sort_chain_flat(struct rb_root *rb_root, struct callchain_node *node,
  65                  u64 min_hit)
  66{
  67        struct callchain_node *child;
  68
  69        chain_for_each_child(child, node)
  70                __sort_chain_flat(rb_root, child, min_hit);
  71
  72        if (node->hit && node->hit >= min_hit)
  73                rb_insert_callchain(rb_root, node, CHAIN_FLAT);
  74}
  75
  76/*
  77 * Once we get every callchains from the stream, we can now
  78 * sort them by hit
  79 */
  80static void
  81sort_chain_flat(struct rb_root *rb_root, struct callchain_node *node,
  82                u64 min_hit, struct callchain_param *param __used)
  83{
  84        __sort_chain_flat(rb_root, node, min_hit);
  85}
  86
  87static void __sort_chain_graph_abs(struct callchain_node *node,
  88                                   u64 min_hit)
  89{
  90        struct callchain_node *child;
  91
  92        node->rb_root = RB_ROOT;
  93
  94        chain_for_each_child(child, node) {
  95                __sort_chain_graph_abs(child, min_hit);
  96                if (cumul_hits(child) >= min_hit)
  97                        rb_insert_callchain(&node->rb_root, child,
  98                                            CHAIN_GRAPH_ABS);
  99        }
 100}
 101
 102static void
 103sort_chain_graph_abs(struct rb_root *rb_root, struct callchain_node *chain_root,
 104                     u64 min_hit, struct callchain_param *param __used)
 105{
 106        __sort_chain_graph_abs(chain_root, min_hit);
 107        rb_root->rb_node = chain_root->rb_root.rb_node;
 108}
 109
 110static void __sort_chain_graph_rel(struct callchain_node *node,
 111                                   double min_percent)
 112{
 113        struct callchain_node *child;
 114        u64 min_hit;
 115
 116        node->rb_root = RB_ROOT;
 117        min_hit = ceil(node->children_hit * min_percent);
 118
 119        chain_for_each_child(child, node) {
 120                __sort_chain_graph_rel(child, min_percent);
 121                if (cumul_hits(child) >= min_hit)
 122                        rb_insert_callchain(&node->rb_root, child,
 123                                            CHAIN_GRAPH_REL);
 124        }
 125}
 126
 127static void
 128sort_chain_graph_rel(struct rb_root *rb_root, struct callchain_node *chain_root,
 129                     u64 min_hit __used, struct callchain_param *param)
 130{
 131        __sort_chain_graph_rel(chain_root, param->min_percent / 100.0);
 132        rb_root->rb_node = chain_root->rb_root.rb_node;
 133}
 134
 135int register_callchain_param(struct callchain_param *param)
 136{
 137        switch (param->mode) {
 138        case CHAIN_GRAPH_ABS:
 139                param->sort = sort_chain_graph_abs;
 140                break;
 141        case CHAIN_GRAPH_REL:
 142                param->sort = sort_chain_graph_rel;
 143                break;
 144        case CHAIN_FLAT:
 145                param->sort = sort_chain_flat;
 146                break;
 147        case CHAIN_NONE:
 148        default:
 149                return -1;
 150        }
 151        return 0;
 152}
 153
 154/*
 155 * Create a child for a parent. If inherit_children, then the new child
 156 * will become the new parent of it's parent children
 157 */
 158static struct callchain_node *
 159create_child(struct callchain_node *parent, bool inherit_children)
 160{
 161        struct callchain_node *new;
 162
 163        new = malloc(sizeof(*new));
 164        if (!new) {
 165                perror("not enough memory to create child for code path tree");
 166                return NULL;
 167        }
 168        new->parent = parent;
 169        INIT_LIST_HEAD(&new->children);
 170        INIT_LIST_HEAD(&new->val);
 171
 172        if (inherit_children) {
 173                struct callchain_node *next;
 174
 175                list_splice(&parent->children, &new->children);
 176                INIT_LIST_HEAD(&parent->children);
 177
 178                chain_for_each_child(next, new)
 179                        next->parent = new;
 180        }
 181        list_add_tail(&new->brothers, &parent->children);
 182
 183        return new;
 184}
 185
 186/*
 187 * Fill the node with callchain values
 188 */
 189static void
 190fill_node(struct callchain_node *node, struct ip_callchain *chain,
 191          int start, struct symbol **syms)
 192{
 193        unsigned int i;
 194
 195        for (i = start; i < chain->nr; i++) {
 196                struct callchain_list *call;
 197
 198                call = malloc(sizeof(*call));
 199                if (!call) {
 200                        perror("not enough memory for the code path tree");
 201                        return;
 202                }
 203                call->ip = chain->ips[i];
 204                call->sym = syms[i];
 205                list_add_tail(&call->list, &node->val);
 206        }
 207        node->val_nr = chain->nr - start;
 208        if (!node->val_nr)
 209                printf("Warning: empty node in callchain tree\n");
 210}
 211
 212static void
 213add_child(struct callchain_node *parent, struct ip_callchain *chain,
 214          int start, struct symbol **syms)
 215{
 216        struct callchain_node *new;
 217
 218        new = create_child(parent, false);
 219        fill_node(new, chain, start, syms);
 220
 221        new->children_hit = 0;
 222        new->hit = 1;
 223}
 224
 225/*
 226 * Split the parent in two parts (a new child is created) and
 227 * give a part of its callchain to the created child.
 228 * Then create another child to host the given callchain of new branch
 229 */
 230static void
 231split_add_child(struct callchain_node *parent, struct ip_callchain *chain,
 232                struct callchain_list *to_split, int idx_parents, int idx_local,
 233                struct symbol **syms)
 234{
 235        struct callchain_node *new;
 236        struct list_head *old_tail;
 237        unsigned int idx_total = idx_parents + idx_local;
 238
 239        /* split */
 240        new = create_child(parent, true);
 241
 242        /* split the callchain and move a part to the new child */
 243        old_tail = parent->val.prev;
 244        list_del_range(&to_split->list, old_tail);
 245        new->val.next = &to_split->list;
 246        new->val.prev = old_tail;
 247        to_split->list.prev = &new->val;
 248        old_tail->next = &new->val;
 249
 250        /* split the hits */
 251        new->hit = parent->hit;
 252        new->children_hit = parent->children_hit;
 253        parent->children_hit = cumul_hits(new);
 254        new->val_nr = parent->val_nr - idx_local;
 255        parent->val_nr = idx_local;
 256
 257        /* create a new child for the new branch if any */
 258        if (idx_total < chain->nr) {
 259                parent->hit = 0;
 260                add_child(parent, chain, idx_total, syms);
 261                parent->children_hit++;
 262        } else {
 263                parent->hit = 1;
 264        }
 265}
 266
 267static int
 268__append_chain(struct callchain_node *root, struct ip_callchain *chain,
 269               unsigned int start, struct symbol **syms);
 270
 271static void
 272__append_chain_children(struct callchain_node *root, struct ip_callchain *chain,
 273                        struct symbol **syms, unsigned int start)
 274{
 275        struct callchain_node *rnode;
 276
 277        /* lookup in childrens */
 278        chain_for_each_child(rnode, root) {
 279                unsigned int ret = __append_chain(rnode, chain, start, syms);
 280
 281                if (!ret)
 282                        goto inc_children_hit;
 283        }
 284        /* nothing in children, add to the current node */
 285        add_child(root, chain, start, syms);
 286
 287inc_children_hit:
 288        root->children_hit++;
 289}
 290
 291static int
 292__append_chain(struct callchain_node *root, struct ip_callchain *chain,
 293               unsigned int start, struct symbol **syms)
 294{
 295        struct callchain_list *cnode;
 296        unsigned int i = start;
 297        bool found = false;
 298
 299        /*
 300         * Lookup in the current node
 301         * If we have a symbol, then compare the start to match
 302         * anywhere inside a function.
 303         */
 304        list_for_each_entry(cnode, &root->val, list) {
 305                if (i == chain->nr)
 306                        break;
 307                if (cnode->sym && syms[i]) {
 308                        if (cnode->sym->start != syms[i]->start)
 309                                break;
 310                } else if (cnode->ip != chain->ips[i])
 311                        break;
 312                if (!found)
 313                        found = true;
 314                i++;
 315        }
 316
 317        /* matches not, relay on the parent */
 318        if (!found)
 319                return -1;
 320
 321        /* we match only a part of the node. Split it and add the new chain */
 322        if (i - start < root->val_nr) {
 323                split_add_child(root, chain, cnode, start, i - start, syms);
 324                return 0;
 325        }
 326
 327        /* we match 100% of the path, increment the hit */
 328        if (i - start == root->val_nr && i == chain->nr) {
 329                root->hit++;
 330                return 0;
 331        }
 332
 333        /* We match the node and still have a part remaining */
 334        __append_chain_children(root, chain, syms, i);
 335
 336        return 0;
 337}
 338
 339void append_chain(struct callchain_node *root, struct ip_callchain *chain,
 340                  struct symbol **syms)
 341{
 342        if (!chain->nr)
 343                return;
 344        __append_chain_children(root, chain, syms, 0);
 345}
 346