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32#ifndef _SVGA3D_REG_H_
33#define _SVGA3D_REG_H_
34
35#include "svga_reg.h"
36
37
38
39
40
41
42
43
44
45
46
47
48
49#define SVGA3D_MAKE_HWVERSION(major, minor) (((major) << 16) | ((minor) & 0xFF))
50#define SVGA3D_MAJOR_HWVERSION(version) ((version) >> 16)
51#define SVGA3D_MINOR_HWVERSION(version) ((version) & 0xFF)
52
53typedef enum {
54 SVGA3D_HWVERSION_WS5_RC1 = SVGA3D_MAKE_HWVERSION(0, 1),
55 SVGA3D_HWVERSION_WS5_RC2 = SVGA3D_MAKE_HWVERSION(0, 2),
56 SVGA3D_HWVERSION_WS51_RC1 = SVGA3D_MAKE_HWVERSION(0, 3),
57 SVGA3D_HWVERSION_WS6_B1 = SVGA3D_MAKE_HWVERSION(1, 1),
58 SVGA3D_HWVERSION_FUSION_11 = SVGA3D_MAKE_HWVERSION(1, 4),
59 SVGA3D_HWVERSION_WS65_B1 = SVGA3D_MAKE_HWVERSION(2, 0),
60 SVGA3D_HWVERSION_CURRENT = SVGA3D_HWVERSION_WS65_B1,
61} SVGA3dHardwareVersion;
62
63
64
65
66
67typedef uint32 SVGA3dBool;
68#define SVGA3D_NUM_CLIPPLANES 6
69#define SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS 8
70
71
72
73
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76
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79
80
81typedef enum SVGA3dSurfaceFormat {
82 SVGA3D_FORMAT_INVALID = 0,
83
84 SVGA3D_X8R8G8B8 = 1,
85 SVGA3D_A8R8G8B8 = 2,
86
87 SVGA3D_R5G6B5 = 3,
88 SVGA3D_X1R5G5B5 = 4,
89 SVGA3D_A1R5G5B5 = 5,
90 SVGA3D_A4R4G4B4 = 6,
91
92 SVGA3D_Z_D32 = 7,
93 SVGA3D_Z_D16 = 8,
94 SVGA3D_Z_D24S8 = 9,
95 SVGA3D_Z_D15S1 = 10,
96
97 SVGA3D_LUMINANCE8 = 11,
98 SVGA3D_LUMINANCE4_ALPHA4 = 12,
99 SVGA3D_LUMINANCE16 = 13,
100 SVGA3D_LUMINANCE8_ALPHA8 = 14,
101
102 SVGA3D_DXT1 = 15,
103 SVGA3D_DXT2 = 16,
104 SVGA3D_DXT3 = 17,
105 SVGA3D_DXT4 = 18,
106 SVGA3D_DXT5 = 19,
107
108 SVGA3D_BUMPU8V8 = 20,
109 SVGA3D_BUMPL6V5U5 = 21,
110 SVGA3D_BUMPX8L8V8U8 = 22,
111 SVGA3D_BUMPL8V8U8 = 23,
112
113 SVGA3D_ARGB_S10E5 = 24,
114 SVGA3D_ARGB_S23E8 = 25,
115
116 SVGA3D_A2R10G10B10 = 26,
117
118
119 SVGA3D_V8U8 = 27,
120 SVGA3D_Q8W8V8U8 = 28,
121 SVGA3D_CxV8U8 = 29,
122
123
124 SVGA3D_X8L8V8U8 = 30,
125 SVGA3D_A2W10V10U10 = 31,
126
127 SVGA3D_ALPHA8 = 32,
128
129
130 SVGA3D_R_S10E5 = 33,
131 SVGA3D_R_S23E8 = 34,
132 SVGA3D_RG_S10E5 = 35,
133 SVGA3D_RG_S23E8 = 36,
134
135
136
137
138
139
140 SVGA3D_BUFFER = 37,
141
142 SVGA3D_Z_D24X8 = 38,
143
144 SVGA3D_V16U16 = 39,
145
146 SVGA3D_G16R16 = 40,
147 SVGA3D_A16B16G16R16 = 41,
148
149
150 SVGA3D_UYVY = 42,
151 SVGA3D_YUY2 = 43,
152
153 SVGA3D_FORMAT_MAX
154} SVGA3dSurfaceFormat;
155
156typedef uint32 SVGA3dColor;
157
158
159
160
161
162
163
164typedef enum {
165 SVGA3DFORMAT_OP_TEXTURE = 0x00000001,
166 SVGA3DFORMAT_OP_VOLUMETEXTURE = 0x00000002,
167 SVGA3DFORMAT_OP_CUBETEXTURE = 0x00000004,
168 SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET = 0x00000008,
169 SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET = 0x00000010,
170 SVGA3DFORMAT_OP_ZSTENCIL = 0x00000040,
171 SVGA3DFORMAT_OP_ZSTENCIL_WITH_ARBITRARY_COLOR_DEPTH = 0x00000080,
172
173
174
175
176
177
178
179 SVGA3DFORMAT_OP_SAME_FORMAT_UP_TO_ALPHA_RENDERTARGET = 0x00000100,
180
181
182
183
184
185 SVGA3DFORMAT_OP_DISPLAYMODE = 0x00000400,
186
187
188
189
190
191
192
193 SVGA3DFORMAT_OP_3DACCELERATION = 0x00000800,
194
195
196
197
198
199 SVGA3DFORMAT_OP_PIXELSIZE = 0x00001000,
200
201
202
203
204
205 SVGA3DFORMAT_OP_CONVERT_TO_ARGB = 0x00002000,
206
207
208
209
210 SVGA3DFORMAT_OP_OFFSCREENPLAIN = 0x00004000,
211
212
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214
215
216 SVGA3DFORMAT_OP_SRGBREAD = 0x00008000,
217
218
219
220
221 SVGA3DFORMAT_OP_BUMPMAP = 0x00010000,
222
223
224
225
226 SVGA3DFORMAT_OP_DMAP = 0x00020000,
227
228
229
230
231 SVGA3DFORMAT_OP_NOFILTER = 0x00040000,
232
233
234
235
236
237 SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB = 0x00080000,
238
239
240
241
242
243 SVGA3DFORMAT_OP_SRGBWRITE = 0x00100000,
244
245
246
247
248 SVGA3DFORMAT_OP_NOALPHABLEND = 0x00200000,
249
250
251
252
253
254 SVGA3DFORMAT_OP_AUTOGENMIPMAP = 0x00400000,
255
256
257
258
259 SVGA3DFORMAT_OP_VERTEXTEXTURE = 0x00800000,
260
261
262
263
264
265 SVGA3DFORMAT_OP_NOTEXCOORDWRAPNORMIP = 0x01000000
266} SVGA3dFormatOp;
267
268
269
270
271
272typedef union {
273 uint32 value;
274 struct {
275 uint32 texture : 1;
276 uint32 volumeTexture : 1;
277 uint32 cubeTexture : 1;
278 uint32 offscreenRenderTarget : 1;
279 uint32 sameFormatRenderTarget : 1;
280 uint32 unknown1 : 1;
281 uint32 zStencil : 1;
282 uint32 zStencilArbitraryDepth : 1;
283 uint32 sameFormatUpToAlpha : 1;
284 uint32 unknown2 : 1;
285 uint32 displayMode : 1;
286 uint32 acceleration3d : 1;
287 uint32 pixelSize : 1;
288 uint32 convertToARGB : 1;
289 uint32 offscreenPlain : 1;
290 uint32 sRGBRead : 1;
291 uint32 bumpMap : 1;
292 uint32 dmap : 1;
293 uint32 noFilter : 1;
294 uint32 memberOfGroupARGB : 1;
295 uint32 sRGBWrite : 1;
296 uint32 noAlphaBlend : 1;
297 uint32 autoGenMipMap : 1;
298 uint32 vertexTexture : 1;
299 uint32 noTexCoordWrapNorMip : 1;
300 };
301} SVGA3dSurfaceFormatCaps;
302
303
304
305
306
307
308typedef enum {
309 SVGA3D_RS_INVALID = 0,
310 SVGA3D_RS_ZENABLE = 1,
311 SVGA3D_RS_ZWRITEENABLE = 2,
312 SVGA3D_RS_ALPHATESTENABLE = 3,
313 SVGA3D_RS_DITHERENABLE = 4,
314 SVGA3D_RS_BLENDENABLE = 5,
315 SVGA3D_RS_FOGENABLE = 6,
316 SVGA3D_RS_SPECULARENABLE = 7,
317 SVGA3D_RS_STENCILENABLE = 8,
318 SVGA3D_RS_LIGHTINGENABLE = 9,
319 SVGA3D_RS_NORMALIZENORMALS = 10,
320 SVGA3D_RS_POINTSPRITEENABLE = 11,
321 SVGA3D_RS_POINTSCALEENABLE = 12,
322 SVGA3D_RS_STENCILREF = 13,
323 SVGA3D_RS_STENCILMASK = 14,
324 SVGA3D_RS_STENCILWRITEMASK = 15,
325 SVGA3D_RS_FOGSTART = 16,
326 SVGA3D_RS_FOGEND = 17,
327 SVGA3D_RS_FOGDENSITY = 18,
328 SVGA3D_RS_POINTSIZE = 19,
329 SVGA3D_RS_POINTSIZEMIN = 20,
330 SVGA3D_RS_POINTSIZEMAX = 21,
331 SVGA3D_RS_POINTSCALE_A = 22,
332 SVGA3D_RS_POINTSCALE_B = 23,
333 SVGA3D_RS_POINTSCALE_C = 24,
334 SVGA3D_RS_FOGCOLOR = 25,
335 SVGA3D_RS_AMBIENT = 26,
336 SVGA3D_RS_CLIPPLANEENABLE = 27,
337 SVGA3D_RS_FOGMODE = 28,
338 SVGA3D_RS_FILLMODE = 29,
339 SVGA3D_RS_SHADEMODE = 30,
340 SVGA3D_RS_LINEPATTERN = 31,
341 SVGA3D_RS_SRCBLEND = 32,
342 SVGA3D_RS_DSTBLEND = 33,
343 SVGA3D_RS_BLENDEQUATION = 34,
344 SVGA3D_RS_CULLMODE = 35,
345 SVGA3D_RS_ZFUNC = 36,
346 SVGA3D_RS_ALPHAFUNC = 37,
347 SVGA3D_RS_STENCILFUNC = 38,
348 SVGA3D_RS_STENCILFAIL = 39,
349 SVGA3D_RS_STENCILZFAIL = 40,
350 SVGA3D_RS_STENCILPASS = 41,
351 SVGA3D_RS_ALPHAREF = 42,
352 SVGA3D_RS_FRONTWINDING = 43,
353 SVGA3D_RS_COORDINATETYPE = 44,
354 SVGA3D_RS_ZBIAS = 45,
355 SVGA3D_RS_RANGEFOGENABLE = 46,
356 SVGA3D_RS_COLORWRITEENABLE = 47,
357 SVGA3D_RS_VERTEXMATERIALENABLE = 48,
358 SVGA3D_RS_DIFFUSEMATERIALSOURCE = 49,
359 SVGA3D_RS_SPECULARMATERIALSOURCE = 50,
360 SVGA3D_RS_AMBIENTMATERIALSOURCE = 51,
361 SVGA3D_RS_EMISSIVEMATERIALSOURCE = 52,
362 SVGA3D_RS_TEXTUREFACTOR = 53,
363 SVGA3D_RS_LOCALVIEWER = 54,
364 SVGA3D_RS_SCISSORTESTENABLE = 55,
365 SVGA3D_RS_BLENDCOLOR = 56,
366 SVGA3D_RS_STENCILENABLE2SIDED = 57,
367 SVGA3D_RS_CCWSTENCILFUNC = 58,
368 SVGA3D_RS_CCWSTENCILFAIL = 59,
369 SVGA3D_RS_CCWSTENCILZFAIL = 60,
370 SVGA3D_RS_CCWSTENCILPASS = 61,
371 SVGA3D_RS_VERTEXBLEND = 62,
372 SVGA3D_RS_SLOPESCALEDEPTHBIAS = 63,
373 SVGA3D_RS_DEPTHBIAS = 64,
374
375
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380
381
382
383
384
385 SVGA3D_RS_OUTPUTGAMMA = 65,
386 SVGA3D_RS_ZVISIBLE = 66,
387 SVGA3D_RS_LASTPIXEL = 67,
388 SVGA3D_RS_CLIPPING = 68,
389 SVGA3D_RS_WRAP0 = 69,
390 SVGA3D_RS_WRAP1 = 70,
391 SVGA3D_RS_WRAP2 = 71,
392 SVGA3D_RS_WRAP3 = 72,
393 SVGA3D_RS_WRAP4 = 73,
394 SVGA3D_RS_WRAP5 = 74,
395 SVGA3D_RS_WRAP6 = 75,
396 SVGA3D_RS_WRAP7 = 76,
397 SVGA3D_RS_WRAP8 = 77,
398 SVGA3D_RS_WRAP9 = 78,
399 SVGA3D_RS_WRAP10 = 79,
400 SVGA3D_RS_WRAP11 = 80,
401 SVGA3D_RS_WRAP12 = 81,
402 SVGA3D_RS_WRAP13 = 82,
403 SVGA3D_RS_WRAP14 = 83,
404 SVGA3D_RS_WRAP15 = 84,
405 SVGA3D_RS_MULTISAMPLEANTIALIAS = 85,
406 SVGA3D_RS_MULTISAMPLEMASK = 86,
407 SVGA3D_RS_INDEXEDVERTEXBLENDENABLE = 87,
408 SVGA3D_RS_TWEENFACTOR = 88,
409 SVGA3D_RS_ANTIALIASEDLINEENABLE = 89,
410 SVGA3D_RS_COLORWRITEENABLE1 = 90,
411 SVGA3D_RS_COLORWRITEENABLE2 = 91,
412 SVGA3D_RS_COLORWRITEENABLE3 = 92,
413 SVGA3D_RS_SEPARATEALPHABLENDENABLE = 93,
414 SVGA3D_RS_SRCBLENDALPHA = 94,
415 SVGA3D_RS_DSTBLENDALPHA = 95,
416 SVGA3D_RS_BLENDEQUATIONALPHA = 96,
417 SVGA3D_RS_MAX
418} SVGA3dRenderStateName;
419
420typedef enum {
421 SVGA3D_VERTEXMATERIAL_NONE = 0,
422 SVGA3D_VERTEXMATERIAL_DIFFUSE = 1,
423 SVGA3D_VERTEXMATERIAL_SPECULAR = 2,
424} SVGA3dVertexMaterial;
425
426typedef enum {
427 SVGA3D_FILLMODE_INVALID = 0,
428 SVGA3D_FILLMODE_POINT = 1,
429 SVGA3D_FILLMODE_LINE = 2,
430 SVGA3D_FILLMODE_FILL = 3,
431 SVGA3D_FILLMODE_MAX
432} SVGA3dFillModeType;
433
434
435typedef
436union {
437 struct {
438 uint16 mode;
439 uint16 face;
440 };
441 uint32 uintValue;
442} SVGA3dFillMode;
443
444typedef enum {
445 SVGA3D_SHADEMODE_INVALID = 0,
446 SVGA3D_SHADEMODE_FLAT = 1,
447 SVGA3D_SHADEMODE_SMOOTH = 2,
448 SVGA3D_SHADEMODE_PHONG = 3,
449 SVGA3D_SHADEMODE_MAX
450} SVGA3dShadeMode;
451
452typedef
453union {
454 struct {
455 uint16 repeat;
456 uint16 pattern;
457 };
458 uint32 uintValue;
459} SVGA3dLinePattern;
460
461typedef enum {
462 SVGA3D_BLENDOP_INVALID = 0,
463 SVGA3D_BLENDOP_ZERO = 1,
464 SVGA3D_BLENDOP_ONE = 2,
465 SVGA3D_BLENDOP_SRCCOLOR = 3,
466 SVGA3D_BLENDOP_INVSRCCOLOR = 4,
467 SVGA3D_BLENDOP_SRCALPHA = 5,
468 SVGA3D_BLENDOP_INVSRCALPHA = 6,
469 SVGA3D_BLENDOP_DESTALPHA = 7,
470 SVGA3D_BLENDOP_INVDESTALPHA = 8,
471 SVGA3D_BLENDOP_DESTCOLOR = 9,
472 SVGA3D_BLENDOP_INVDESTCOLOR = 10,
473 SVGA3D_BLENDOP_SRCALPHASAT = 11,
474 SVGA3D_BLENDOP_BLENDFACTOR = 12,
475 SVGA3D_BLENDOP_INVBLENDFACTOR = 13,
476 SVGA3D_BLENDOP_MAX
477} SVGA3dBlendOp;
478
479typedef enum {
480 SVGA3D_BLENDEQ_INVALID = 0,
481 SVGA3D_BLENDEQ_ADD = 1,
482 SVGA3D_BLENDEQ_SUBTRACT = 2,
483 SVGA3D_BLENDEQ_REVSUBTRACT = 3,
484 SVGA3D_BLENDEQ_MINIMUM = 4,
485 SVGA3D_BLENDEQ_MAXIMUM = 5,
486 SVGA3D_BLENDEQ_MAX
487} SVGA3dBlendEquation;
488
489typedef enum {
490 SVGA3D_FRONTWINDING_INVALID = 0,
491 SVGA3D_FRONTWINDING_CW = 1,
492 SVGA3D_FRONTWINDING_CCW = 2,
493 SVGA3D_FRONTWINDING_MAX
494} SVGA3dFrontWinding;
495
496typedef enum {
497 SVGA3D_FACE_INVALID = 0,
498 SVGA3D_FACE_NONE = 1,
499 SVGA3D_FACE_FRONT = 2,
500 SVGA3D_FACE_BACK = 3,
501 SVGA3D_FACE_FRONT_BACK = 4,
502 SVGA3D_FACE_MAX
503} SVGA3dFace;
504
505
506
507
508
509typedef enum {
510 SVGA3D_CMP_INVALID = 0,
511 SVGA3D_CMP_NEVER = 1,
512 SVGA3D_CMP_LESS = 2,
513 SVGA3D_CMP_EQUAL = 3,
514 SVGA3D_CMP_LESSEQUAL = 4,
515 SVGA3D_CMP_GREATER = 5,
516 SVGA3D_CMP_NOTEQUAL = 6,
517 SVGA3D_CMP_GREATEREQUAL = 7,
518 SVGA3D_CMP_ALWAYS = 8,
519 SVGA3D_CMP_MAX
520} SVGA3dCmpFunc;
521
522
523
524
525
526
527typedef enum {
528 SVGA3D_FOGFUNC_INVALID = 0,
529 SVGA3D_FOGFUNC_EXP = 1,
530 SVGA3D_FOGFUNC_EXP2 = 2,
531 SVGA3D_FOGFUNC_LINEAR = 3,
532 SVGA3D_FOGFUNC_PER_VERTEX = 4
533} SVGA3dFogFunction;
534
535
536
537
538
539typedef enum {
540 SVGA3D_FOGTYPE_INVALID = 0,
541 SVGA3D_FOGTYPE_VERTEX = 1,
542 SVGA3D_FOGTYPE_PIXEL = 2,
543 SVGA3D_FOGTYPE_MAX = 3
544} SVGA3dFogType;
545
546
547
548
549
550
551typedef enum {
552 SVGA3D_FOGBASE_INVALID = 0,
553 SVGA3D_FOGBASE_DEPTHBASED = 1,
554 SVGA3D_FOGBASE_RANGEBASED = 2,
555 SVGA3D_FOGBASE_MAX = 3
556} SVGA3dFogBase;
557
558typedef enum {
559 SVGA3D_STENCILOP_INVALID = 0,
560 SVGA3D_STENCILOP_KEEP = 1,
561 SVGA3D_STENCILOP_ZERO = 2,
562 SVGA3D_STENCILOP_REPLACE = 3,
563 SVGA3D_STENCILOP_INCRSAT = 4,
564 SVGA3D_STENCILOP_DECRSAT = 5,
565 SVGA3D_STENCILOP_INVERT = 6,
566 SVGA3D_STENCILOP_INCR = 7,
567 SVGA3D_STENCILOP_DECR = 8,
568 SVGA3D_STENCILOP_MAX
569} SVGA3dStencilOp;
570
571typedef enum {
572 SVGA3D_CLIPPLANE_0 = (1 << 0),
573 SVGA3D_CLIPPLANE_1 = (1 << 1),
574 SVGA3D_CLIPPLANE_2 = (1 << 2),
575 SVGA3D_CLIPPLANE_3 = (1 << 3),
576 SVGA3D_CLIPPLANE_4 = (1 << 4),
577 SVGA3D_CLIPPLANE_5 = (1 << 5),
578} SVGA3dClipPlanes;
579
580typedef enum {
581 SVGA3D_CLEAR_COLOR = 0x1,
582 SVGA3D_CLEAR_DEPTH = 0x2,
583 SVGA3D_CLEAR_STENCIL = 0x4
584} SVGA3dClearFlag;
585
586typedef enum {
587 SVGA3D_RT_DEPTH = 0,
588 SVGA3D_RT_STENCIL = 1,
589 SVGA3D_RT_COLOR0 = 2,
590 SVGA3D_RT_COLOR1 = 3,
591 SVGA3D_RT_COLOR2 = 4,
592 SVGA3D_RT_COLOR3 = 5,
593 SVGA3D_RT_COLOR4 = 6,
594 SVGA3D_RT_COLOR5 = 7,
595 SVGA3D_RT_COLOR6 = 8,
596 SVGA3D_RT_COLOR7 = 9,
597 SVGA3D_RT_MAX,
598 SVGA3D_RT_INVALID = ((uint32)-1),
599} SVGA3dRenderTargetType;
600
601#define SVGA3D_MAX_RT_COLOR (SVGA3D_RT_COLOR7 - SVGA3D_RT_COLOR0 + 1)
602
603typedef
604union {
605 struct {
606 uint32 red : 1;
607 uint32 green : 1;
608 uint32 blue : 1;
609 uint32 alpha : 1;
610 };
611 uint32 uintValue;
612} SVGA3dColorMask;
613
614typedef enum {
615 SVGA3D_VBLEND_DISABLE = 0,
616 SVGA3D_VBLEND_1WEIGHT = 1,
617 SVGA3D_VBLEND_2WEIGHT = 2,
618 SVGA3D_VBLEND_3WEIGHT = 3,
619} SVGA3dVertexBlendFlags;
620
621typedef enum {
622 SVGA3D_WRAPCOORD_0 = 1 << 0,
623 SVGA3D_WRAPCOORD_1 = 1 << 1,
624 SVGA3D_WRAPCOORD_2 = 1 << 2,
625 SVGA3D_WRAPCOORD_3 = 1 << 3,
626 SVGA3D_WRAPCOORD_ALL = 0xF,
627} SVGA3dWrapFlags;
628
629
630
631
632
633
634typedef enum {
635 SVGA3D_TS_INVALID = 0,
636 SVGA3D_TS_BIND_TEXTURE = 1,
637 SVGA3D_TS_COLOROP = 2,
638 SVGA3D_TS_COLORARG1 = 3,
639 SVGA3D_TS_COLORARG2 = 4,
640 SVGA3D_TS_ALPHAOP = 5,
641 SVGA3D_TS_ALPHAARG1 = 6,
642 SVGA3D_TS_ALPHAARG2 = 7,
643 SVGA3D_TS_ADDRESSU = 8,
644 SVGA3D_TS_ADDRESSV = 9,
645 SVGA3D_TS_MIPFILTER = 10,
646 SVGA3D_TS_MAGFILTER = 11,
647 SVGA3D_TS_MINFILTER = 12,
648 SVGA3D_TS_BORDERCOLOR = 13,
649 SVGA3D_TS_TEXCOORDINDEX = 14,
650 SVGA3D_TS_TEXTURETRANSFORMFLAGS = 15,
651 SVGA3D_TS_TEXCOORDGEN = 16,
652 SVGA3D_TS_BUMPENVMAT00 = 17,
653 SVGA3D_TS_BUMPENVMAT01 = 18,
654 SVGA3D_TS_BUMPENVMAT10 = 19,
655 SVGA3D_TS_BUMPENVMAT11 = 20,
656 SVGA3D_TS_TEXTURE_MIPMAP_LEVEL = 21,
657 SVGA3D_TS_TEXTURE_LOD_BIAS = 22,
658 SVGA3D_TS_TEXTURE_ANISOTROPIC_LEVEL = 23,
659 SVGA3D_TS_ADDRESSW = 24,
660
661
662
663
664
665
666
667
668
669
670 SVGA3D_TS_GAMMA = 25,
671 SVGA3D_TS_BUMPENVLSCALE = 26,
672 SVGA3D_TS_BUMPENVLOFFSET = 27,
673 SVGA3D_TS_COLORARG0 = 28,
674 SVGA3D_TS_ALPHAARG0 = 29,
675 SVGA3D_TS_MAX
676} SVGA3dTextureStateName;
677
678typedef enum {
679 SVGA3D_TC_INVALID = 0,
680 SVGA3D_TC_DISABLE = 1,
681 SVGA3D_TC_SELECTARG1 = 2,
682 SVGA3D_TC_SELECTARG2 = 3,
683 SVGA3D_TC_MODULATE = 4,
684 SVGA3D_TC_ADD = 5,
685 SVGA3D_TC_ADDSIGNED = 6,
686 SVGA3D_TC_SUBTRACT = 7,
687 SVGA3D_TC_BLENDTEXTUREALPHA = 8,
688 SVGA3D_TC_BLENDDIFFUSEALPHA = 9,
689 SVGA3D_TC_BLENDCURRENTALPHA = 10,
690 SVGA3D_TC_BLENDFACTORALPHA = 11,
691 SVGA3D_TC_MODULATE2X = 12,
692 SVGA3D_TC_MODULATE4X = 13,
693 SVGA3D_TC_DSDT = 14,
694 SVGA3D_TC_DOTPRODUCT3 = 15,
695 SVGA3D_TC_BLENDTEXTUREALPHAPM = 16,
696 SVGA3D_TC_ADDSIGNED2X = 17,
697 SVGA3D_TC_ADDSMOOTH = 18,
698 SVGA3D_TC_PREMODULATE = 19,
699 SVGA3D_TC_MODULATEALPHA_ADDCOLOR = 20,
700 SVGA3D_TC_MODULATECOLOR_ADDALPHA = 21,
701 SVGA3D_TC_MODULATEINVALPHA_ADDCOLOR = 22,
702 SVGA3D_TC_MODULATEINVCOLOR_ADDALPHA = 23,
703 SVGA3D_TC_BUMPENVMAPLUMINANCE = 24,
704 SVGA3D_TC_MULTIPLYADD = 25,
705 SVGA3D_TC_LERP = 26,
706 SVGA3D_TC_MAX
707} SVGA3dTextureCombiner;
708
709#define SVGA3D_TC_CAP_BIT(svga3d_tc_op) (svga3d_tc_op ? (1 << (svga3d_tc_op - 1)) : 0)
710
711typedef enum {
712 SVGA3D_TEX_ADDRESS_INVALID = 0,
713 SVGA3D_TEX_ADDRESS_WRAP = 1,
714 SVGA3D_TEX_ADDRESS_MIRROR = 2,
715 SVGA3D_TEX_ADDRESS_CLAMP = 3,
716 SVGA3D_TEX_ADDRESS_BORDER = 4,
717 SVGA3D_TEX_ADDRESS_MIRRORONCE = 5,
718 SVGA3D_TEX_ADDRESS_EDGE = 6,
719 SVGA3D_TEX_ADDRESS_MAX
720} SVGA3dTextureAddress;
721
722
723
724
725
726typedef enum {
727 SVGA3D_TEX_FILTER_NONE = 0,
728 SVGA3D_TEX_FILTER_NEAREST = 1,
729 SVGA3D_TEX_FILTER_LINEAR = 2,
730 SVGA3D_TEX_FILTER_ANISOTROPIC = 3,
731 SVGA3D_TEX_FILTER_FLATCUBIC = 4,
732 SVGA3D_TEX_FILTER_GAUSSIANCUBIC = 5,
733 SVGA3D_TEX_FILTER_PYRAMIDALQUAD = 6,
734 SVGA3D_TEX_FILTER_GAUSSIANQUAD = 7,
735 SVGA3D_TEX_FILTER_MAX
736} SVGA3dTextureFilter;
737
738typedef enum {
739 SVGA3D_TEX_TRANSFORM_OFF = 0,
740 SVGA3D_TEX_TRANSFORM_S = (1 << 0),
741 SVGA3D_TEX_TRANSFORM_T = (1 << 1),
742 SVGA3D_TEX_TRANSFORM_R = (1 << 2),
743 SVGA3D_TEX_TRANSFORM_Q = (1 << 3),
744 SVGA3D_TEX_PROJECTED = (1 << 15),
745} SVGA3dTexTransformFlags;
746
747typedef enum {
748 SVGA3D_TEXCOORD_GEN_OFF = 0,
749 SVGA3D_TEXCOORD_GEN_EYE_POSITION = 1,
750 SVGA3D_TEXCOORD_GEN_EYE_NORMAL = 2,
751 SVGA3D_TEXCOORD_GEN_REFLECTIONVECTOR = 3,
752 SVGA3D_TEXCOORD_GEN_SPHERE = 4,
753 SVGA3D_TEXCOORD_GEN_MAX
754} SVGA3dTextureCoordGen;
755
756
757
758
759typedef enum {
760 SVGA3D_TA_INVALID = 0,
761 SVGA3D_TA_CONSTANT = 1,
762 SVGA3D_TA_PREVIOUS = 2,
763 SVGA3D_TA_DIFFUSE = 3,
764 SVGA3D_TA_TEXTURE = 4,
765 SVGA3D_TA_SPECULAR = 5,
766 SVGA3D_TA_MAX
767} SVGA3dTextureArgData;
768
769#define SVGA3D_TM_MASK_LEN 4
770
771
772typedef enum {
773 SVGA3D_TM_NONE = 0,
774 SVGA3D_TM_ALPHA = (1 << SVGA3D_TM_MASK_LEN),
775 SVGA3D_TM_ONE_MINUS = (2 << SVGA3D_TM_MASK_LEN),
776} SVGA3dTextureArgModifier;
777
778#define SVGA3D_INVALID_ID ((uint32)-1)
779#define SVGA3D_MAX_CLIP_PLANES 6
780
781
782
783
784
785
786
787#define SVGA3D_MAX_TEXTURE_COORDS 8
788
789
790
791
792
793
794
795
796
797
798
799
800typedef enum {
801 SVGA3D_DECLUSAGE_POSITION = 0,
802 SVGA3D_DECLUSAGE_BLENDWEIGHT,
803 SVGA3D_DECLUSAGE_BLENDINDICES,
804 SVGA3D_DECLUSAGE_NORMAL,
805 SVGA3D_DECLUSAGE_PSIZE,
806 SVGA3D_DECLUSAGE_TEXCOORD,
807 SVGA3D_DECLUSAGE_TANGENT,
808 SVGA3D_DECLUSAGE_BINORMAL,
809 SVGA3D_DECLUSAGE_TESSFACTOR,
810 SVGA3D_DECLUSAGE_POSITIONT,
811 SVGA3D_DECLUSAGE_COLOR,
812 SVGA3D_DECLUSAGE_FOG,
813 SVGA3D_DECLUSAGE_DEPTH,
814 SVGA3D_DECLUSAGE_SAMPLE,
815 SVGA3D_DECLUSAGE_MAX
816} SVGA3dDeclUsage;
817
818typedef enum {
819 SVGA3D_DECLMETHOD_DEFAULT = 0,
820 SVGA3D_DECLMETHOD_PARTIALU,
821 SVGA3D_DECLMETHOD_PARTIALV,
822 SVGA3D_DECLMETHOD_CROSSUV,
823 SVGA3D_DECLMETHOD_UV,
824 SVGA3D_DECLMETHOD_LOOKUP,
825 SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED,
826} SVGA3dDeclMethod;
827
828typedef enum {
829 SVGA3D_DECLTYPE_FLOAT1 = 0,
830 SVGA3D_DECLTYPE_FLOAT2 = 1,
831 SVGA3D_DECLTYPE_FLOAT3 = 2,
832 SVGA3D_DECLTYPE_FLOAT4 = 3,
833 SVGA3D_DECLTYPE_D3DCOLOR = 4,
834 SVGA3D_DECLTYPE_UBYTE4 = 5,
835 SVGA3D_DECLTYPE_SHORT2 = 6,
836 SVGA3D_DECLTYPE_SHORT4 = 7,
837 SVGA3D_DECLTYPE_UBYTE4N = 8,
838 SVGA3D_DECLTYPE_SHORT2N = 9,
839 SVGA3D_DECLTYPE_SHORT4N = 10,
840 SVGA3D_DECLTYPE_USHORT2N = 11,
841 SVGA3D_DECLTYPE_USHORT4N = 12,
842 SVGA3D_DECLTYPE_UDEC3 = 13,
843 SVGA3D_DECLTYPE_DEC3N = 14,
844 SVGA3D_DECLTYPE_FLOAT16_2 = 15,
845 SVGA3D_DECLTYPE_FLOAT16_4 = 16,
846 SVGA3D_DECLTYPE_MAX,
847} SVGA3dDeclType;
848
849
850
851
852
853typedef union {
854 struct {
855
856
857
858
859
860 uint32 count : 30;
861
862
863
864
865
866 uint32 indexedData : 1;
867
868
869
870
871 uint32 instanceData : 1;
872 };
873
874 uint32 value;
875} SVGA3dVertexDivisor;
876
877typedef enum {
878 SVGA3D_PRIMITIVE_INVALID = 0,
879 SVGA3D_PRIMITIVE_TRIANGLELIST = 1,
880 SVGA3D_PRIMITIVE_POINTLIST = 2,
881 SVGA3D_PRIMITIVE_LINELIST = 3,
882 SVGA3D_PRIMITIVE_LINESTRIP = 4,
883 SVGA3D_PRIMITIVE_TRIANGLESTRIP = 5,
884 SVGA3D_PRIMITIVE_TRIANGLEFAN = 6,
885 SVGA3D_PRIMITIVE_MAX
886} SVGA3dPrimitiveType;
887
888typedef enum {
889 SVGA3D_COORDINATE_INVALID = 0,
890 SVGA3D_COORDINATE_LEFTHANDED = 1,
891 SVGA3D_COORDINATE_RIGHTHANDED = 2,
892 SVGA3D_COORDINATE_MAX
893} SVGA3dCoordinateType;
894
895typedef enum {
896 SVGA3D_TRANSFORM_INVALID = 0,
897 SVGA3D_TRANSFORM_WORLD = 1,
898 SVGA3D_TRANSFORM_VIEW = 2,
899 SVGA3D_TRANSFORM_PROJECTION = 3,
900 SVGA3D_TRANSFORM_TEXTURE0 = 4,
901 SVGA3D_TRANSFORM_TEXTURE1 = 5,
902 SVGA3D_TRANSFORM_TEXTURE2 = 6,
903 SVGA3D_TRANSFORM_TEXTURE3 = 7,
904 SVGA3D_TRANSFORM_TEXTURE4 = 8,
905 SVGA3D_TRANSFORM_TEXTURE5 = 9,
906 SVGA3D_TRANSFORM_TEXTURE6 = 10,
907 SVGA3D_TRANSFORM_TEXTURE7 = 11,
908 SVGA3D_TRANSFORM_WORLD1 = 12,
909 SVGA3D_TRANSFORM_WORLD2 = 13,
910 SVGA3D_TRANSFORM_WORLD3 = 14,
911 SVGA3D_TRANSFORM_MAX
912} SVGA3dTransformType;
913
914typedef enum {
915 SVGA3D_LIGHTTYPE_INVALID = 0,
916 SVGA3D_LIGHTTYPE_POINT = 1,
917 SVGA3D_LIGHTTYPE_SPOT1 = 2,
918 SVGA3D_LIGHTTYPE_SPOT2 = 3,
919 SVGA3D_LIGHTTYPE_DIRECTIONAL = 4,
920 SVGA3D_LIGHTTYPE_MAX
921} SVGA3dLightType;
922
923typedef enum {
924 SVGA3D_CUBEFACE_POSX = 0,
925 SVGA3D_CUBEFACE_NEGX = 1,
926 SVGA3D_CUBEFACE_POSY = 2,
927 SVGA3D_CUBEFACE_NEGY = 3,
928 SVGA3D_CUBEFACE_POSZ = 4,
929 SVGA3D_CUBEFACE_NEGZ = 5,
930} SVGA3dCubeFace;
931
932typedef enum {
933 SVGA3D_SHADERTYPE_COMPILED_DX8 = 0,
934 SVGA3D_SHADERTYPE_VS = 1,
935 SVGA3D_SHADERTYPE_PS = 2,
936 SVGA3D_SHADERTYPE_MAX
937} SVGA3dShaderType;
938
939typedef enum {
940 SVGA3D_CONST_TYPE_FLOAT = 0,
941 SVGA3D_CONST_TYPE_INT = 1,
942 SVGA3D_CONST_TYPE_BOOL = 2,
943} SVGA3dShaderConstType;
944
945#define SVGA3D_MAX_SURFACE_FACES 6
946
947typedef enum {
948 SVGA3D_STRETCH_BLT_POINT = 0,
949 SVGA3D_STRETCH_BLT_LINEAR = 1,
950 SVGA3D_STRETCH_BLT_MAX
951} SVGA3dStretchBltMode;
952
953typedef enum {
954 SVGA3D_QUERYTYPE_OCCLUSION = 0,
955 SVGA3D_QUERYTYPE_MAX
956} SVGA3dQueryType;
957
958typedef enum {
959 SVGA3D_QUERYSTATE_PENDING = 0,
960 SVGA3D_QUERYSTATE_SUCCEEDED = 1,
961 SVGA3D_QUERYSTATE_FAILED = 2,
962 SVGA3D_QUERYSTATE_NEW = 3,
963} SVGA3dQueryState;
964
965typedef enum {
966 SVGA3D_WRITE_HOST_VRAM = 1,
967 SVGA3D_READ_HOST_VRAM = 2,
968} SVGA3dTransferType;
969
970
971
972
973
974#define SVGA3D_MAX_VERTEX_ARRAYS 32
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990#define SVGA_3D_CMD_LEGACY_BASE 1000
991#define SVGA_3D_CMD_BASE 1040
992
993#define SVGA_3D_CMD_SURFACE_DEFINE SVGA_3D_CMD_BASE + 0
994#define SVGA_3D_CMD_SURFACE_DESTROY SVGA_3D_CMD_BASE + 1
995#define SVGA_3D_CMD_SURFACE_COPY SVGA_3D_CMD_BASE + 2
996#define SVGA_3D_CMD_SURFACE_STRETCHBLT SVGA_3D_CMD_BASE + 3
997#define SVGA_3D_CMD_SURFACE_DMA SVGA_3D_CMD_BASE + 4
998#define SVGA_3D_CMD_CONTEXT_DEFINE SVGA_3D_CMD_BASE + 5
999#define SVGA_3D_CMD_CONTEXT_DESTROY SVGA_3D_CMD_BASE + 6
1000#define SVGA_3D_CMD_SETTRANSFORM SVGA_3D_CMD_BASE + 7
1001#define SVGA_3D_CMD_SETZRANGE SVGA_3D_CMD_BASE + 8
1002#define SVGA_3D_CMD_SETRENDERSTATE SVGA_3D_CMD_BASE + 9
1003#define SVGA_3D_CMD_SETRENDERTARGET SVGA_3D_CMD_BASE + 10
1004#define SVGA_3D_CMD_SETTEXTURESTATE SVGA_3D_CMD_BASE + 11
1005#define SVGA_3D_CMD_SETMATERIAL SVGA_3D_CMD_BASE + 12
1006#define SVGA_3D_CMD_SETLIGHTDATA SVGA_3D_CMD_BASE + 13
1007#define SVGA_3D_CMD_SETLIGHTENABLED SVGA_3D_CMD_BASE + 14
1008#define SVGA_3D_CMD_SETVIEWPORT SVGA_3D_CMD_BASE + 15
1009#define SVGA_3D_CMD_SETCLIPPLANE SVGA_3D_CMD_BASE + 16
1010#define SVGA_3D_CMD_CLEAR SVGA_3D_CMD_BASE + 17
1011#define SVGA_3D_CMD_PRESENT SVGA_3D_CMD_BASE + 18
1012#define SVGA_3D_CMD_SHADER_DEFINE SVGA_3D_CMD_BASE + 19
1013#define SVGA_3D_CMD_SHADER_DESTROY SVGA_3D_CMD_BASE + 20
1014#define SVGA_3D_CMD_SET_SHADER SVGA_3D_CMD_BASE + 21
1015#define SVGA_3D_CMD_SET_SHADER_CONST SVGA_3D_CMD_BASE + 22
1016#define SVGA_3D_CMD_DRAW_PRIMITIVES SVGA_3D_CMD_BASE + 23
1017#define SVGA_3D_CMD_SETSCISSORRECT SVGA_3D_CMD_BASE + 24
1018#define SVGA_3D_CMD_BEGIN_QUERY SVGA_3D_CMD_BASE + 25
1019#define SVGA_3D_CMD_END_QUERY SVGA_3D_CMD_BASE + 26
1020#define SVGA_3D_CMD_WAIT_FOR_QUERY SVGA_3D_CMD_BASE + 27
1021#define SVGA_3D_CMD_PRESENT_READBACK SVGA_3D_CMD_BASE + 28
1022#define SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN SVGA_3D_CMD_BASE + 29
1023#define SVGA_3D_CMD_MAX SVGA_3D_CMD_BASE + 30
1024
1025#define SVGA_3D_CMD_FUTURE_MAX 2000
1026
1027
1028
1029
1030
1031typedef struct {
1032 union {
1033 struct {
1034 uint16 function;
1035 uint8 type;
1036 uint8 base;
1037 };
1038 uint32 uintValue;
1039 };
1040} SVGA3dFogMode;
1041
1042
1043
1044
1045
1046
1047typedef
1048struct SVGA3dSurfaceImageId {
1049 uint32 sid;
1050 uint32 face;
1051 uint32 mipmap;
1052} SVGA3dSurfaceImageId;
1053
1054typedef
1055struct SVGA3dGuestImage {
1056 SVGAGuestPtr ptr;
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073 uint32 pitch;
1074} SVGA3dGuestImage;
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084typedef
1085struct {
1086 uint32 id;
1087 uint32 size;
1088} SVGA3dCmdHeader;
1089
1090
1091
1092
1093
1094
1095typedef
1096struct {
1097 uint32 width;
1098 uint32 height;
1099 uint32 depth;
1100} SVGA3dSize;
1101
1102typedef enum {
1103 SVGA3D_SURFACE_CUBEMAP = (1 << 0),
1104 SVGA3D_SURFACE_HINT_STATIC = (1 << 1),
1105 SVGA3D_SURFACE_HINT_DYNAMIC = (1 << 2),
1106 SVGA3D_SURFACE_HINT_INDEXBUFFER = (1 << 3),
1107 SVGA3D_SURFACE_HINT_VERTEXBUFFER = (1 << 4),
1108 SVGA3D_SURFACE_HINT_TEXTURE = (1 << 5),
1109 SVGA3D_SURFACE_HINT_RENDERTARGET = (1 << 6),
1110 SVGA3D_SURFACE_HINT_DEPTHSTENCIL = (1 << 7),
1111 SVGA3D_SURFACE_HINT_WRITEONLY = (1 << 8),
1112} SVGA3dSurfaceFlags;
1113
1114typedef
1115struct {
1116 uint32 numMipLevels;
1117} SVGA3dSurfaceFace;
1118
1119typedef
1120struct {
1121 uint32 sid;
1122 SVGA3dSurfaceFlags surfaceFlags;
1123 SVGA3dSurfaceFormat format;
1124 SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES];
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134} SVGA3dCmdDefineSurface;
1135
1136typedef
1137struct {
1138 uint32 sid;
1139} SVGA3dCmdDestroySurface;
1140
1141typedef
1142struct {
1143 uint32 cid;
1144} SVGA3dCmdDefineContext;
1145
1146typedef
1147struct {
1148 uint32 cid;
1149} SVGA3dCmdDestroyContext;
1150
1151typedef
1152struct {
1153 uint32 cid;
1154 SVGA3dClearFlag clearFlag;
1155 uint32 color;
1156 float depth;
1157 uint32 stencil;
1158
1159} SVGA3dCmdClear;
1160
1161typedef
1162struct SVGA3dCopyRect {
1163 uint32 x;
1164 uint32 y;
1165 uint32 w;
1166 uint32 h;
1167 uint32 srcx;
1168 uint32 srcy;
1169} SVGA3dCopyRect;
1170
1171typedef
1172struct SVGA3dCopyBox {
1173 uint32 x;
1174 uint32 y;
1175 uint32 z;
1176 uint32 w;
1177 uint32 h;
1178 uint32 d;
1179 uint32 srcx;
1180 uint32 srcy;
1181 uint32 srcz;
1182} SVGA3dCopyBox;
1183
1184typedef
1185struct {
1186 uint32 x;
1187 uint32 y;
1188 uint32 w;
1189 uint32 h;
1190} SVGA3dRect;
1191
1192typedef
1193struct {
1194 uint32 x;
1195 uint32 y;
1196 uint32 z;
1197 uint32 w;
1198 uint32 h;
1199 uint32 d;
1200} SVGA3dBox;
1201
1202typedef
1203struct {
1204 uint32 x;
1205 uint32 y;
1206 uint32 z;
1207} SVGA3dPoint;
1208
1209typedef
1210struct {
1211 SVGA3dLightType type;
1212 SVGA3dBool inWorldSpace;
1213 float diffuse[4];
1214 float specular[4];
1215 float ambient[4];
1216 float position[4];
1217 float direction[4];
1218 float range;
1219 float falloff;
1220 float attenuation0;
1221 float attenuation1;
1222 float attenuation2;
1223 float theta;
1224 float phi;
1225} SVGA3dLightData;
1226
1227typedef
1228struct {
1229 uint32 sid;
1230
1231} SVGA3dCmdPresent;
1232
1233typedef
1234struct {
1235 SVGA3dRenderStateName state;
1236 union {
1237 uint32 uintValue;
1238 float floatValue;
1239 };
1240} SVGA3dRenderState;
1241
1242typedef
1243struct {
1244 uint32 cid;
1245
1246} SVGA3dCmdSetRenderState;
1247
1248typedef
1249struct {
1250 uint32 cid;
1251 SVGA3dRenderTargetType type;
1252 SVGA3dSurfaceImageId target;
1253} SVGA3dCmdSetRenderTarget;
1254
1255typedef
1256struct {
1257 SVGA3dSurfaceImageId src;
1258 SVGA3dSurfaceImageId dest;
1259
1260} SVGA3dCmdSurfaceCopy;
1261
1262typedef
1263struct {
1264 SVGA3dSurfaceImageId src;
1265 SVGA3dSurfaceImageId dest;
1266 SVGA3dBox boxSrc;
1267 SVGA3dBox boxDest;
1268 SVGA3dStretchBltMode mode;
1269} SVGA3dCmdSurfaceStretchBlt;
1270
1271typedef
1272struct {
1273
1274
1275
1276
1277
1278 uint32 discard : 1;
1279
1280
1281
1282
1283
1284 uint32 unsynchronized : 1;
1285
1286
1287
1288
1289
1290 uint32 reserved : 30;
1291} SVGA3dSurfaceDMAFlags;
1292
1293typedef
1294struct {
1295 SVGA3dGuestImage guest;
1296 SVGA3dSurfaceImageId host;
1297 SVGA3dTransferType transfer;
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309} SVGA3dCmdSurfaceDMA;
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321typedef
1322struct {
1323 uint32 suffixSize;
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333 uint32 maximumOffset;
1334
1335
1336
1337
1338
1339
1340
1341
1342 SVGA3dSurfaceDMAFlags flags;
1343} SVGA3dCmdSurfaceDMASuffix;
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362typedef
1363struct {
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373 uint32 first;
1374 uint32 last;
1375} SVGA3dArrayRangeHint;
1376
1377typedef
1378struct {
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390 uint32 surfaceId;
1391 uint32 offset;
1392 uint32 stride;
1393} SVGA3dArray;
1394
1395typedef
1396struct {
1397
1398
1399
1400
1401
1402
1403 SVGA3dDeclType type;
1404 SVGA3dDeclMethod method;
1405 SVGA3dDeclUsage usage;
1406 uint32 usageIndex;
1407} SVGA3dVertexArrayIdentity;
1408
1409typedef
1410struct {
1411 SVGA3dVertexArrayIdentity identity;
1412 SVGA3dArray array;
1413 SVGA3dArrayRangeHint rangeHint;
1414} SVGA3dVertexDecl;
1415
1416typedef
1417struct {
1418
1419
1420
1421
1422
1423
1424 SVGA3dPrimitiveType primType;
1425 uint32 primitiveCount;
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440 SVGA3dArray indexArray;
1441 uint32 indexWidth;
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463 int32 indexBias;
1464} SVGA3dPrimitiveRange;
1465
1466typedef
1467struct {
1468 uint32 cid;
1469 uint32 numVertexDecls;
1470 uint32 numRanges;
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482} SVGA3dCmdDrawPrimitives;
1483
1484typedef
1485struct {
1486 uint32 stage;
1487 SVGA3dTextureStateName name;
1488 union {
1489 uint32 value;
1490 float floatValue;
1491 };
1492} SVGA3dTextureState;
1493
1494typedef
1495struct {
1496 uint32 cid;
1497
1498} SVGA3dCmdSetTextureState;
1499
1500typedef
1501struct {
1502 uint32 cid;
1503 SVGA3dTransformType type;
1504 float matrix[16];
1505} SVGA3dCmdSetTransform;
1506
1507typedef
1508struct {
1509 float min;
1510 float max;
1511} SVGA3dZRange;
1512
1513typedef
1514struct {
1515 uint32 cid;
1516 SVGA3dZRange zRange;
1517} SVGA3dCmdSetZRange;
1518
1519typedef
1520struct {
1521 float diffuse[4];
1522 float ambient[4];
1523 float specular[4];
1524 float emissive[4];
1525 float shininess;
1526} SVGA3dMaterial;
1527
1528typedef
1529struct {
1530 uint32 cid;
1531 SVGA3dFace face;
1532 SVGA3dMaterial material;
1533} SVGA3dCmdSetMaterial;
1534
1535typedef
1536struct {
1537 uint32 cid;
1538 uint32 index;
1539 SVGA3dLightData data;
1540} SVGA3dCmdSetLightData;
1541
1542typedef
1543struct {
1544 uint32 cid;
1545 uint32 index;
1546 uint32 enabled;
1547} SVGA3dCmdSetLightEnabled;
1548
1549typedef
1550struct {
1551 uint32 cid;
1552 SVGA3dRect rect;
1553} SVGA3dCmdSetViewport;
1554
1555typedef
1556struct {
1557 uint32 cid;
1558 SVGA3dRect rect;
1559} SVGA3dCmdSetScissorRect;
1560
1561typedef
1562struct {
1563 uint32 cid;
1564 uint32 index;
1565 float plane[4];
1566} SVGA3dCmdSetClipPlane;
1567
1568typedef
1569struct {
1570 uint32 cid;
1571 uint32 shid;
1572 SVGA3dShaderType type;
1573
1574} SVGA3dCmdDefineShader;
1575
1576typedef
1577struct {
1578 uint32 cid;
1579 uint32 shid;
1580 SVGA3dShaderType type;
1581} SVGA3dCmdDestroyShader;
1582
1583typedef
1584struct {
1585 uint32 cid;
1586 uint32 reg;
1587 SVGA3dShaderType type;
1588 SVGA3dShaderConstType ctype;
1589 uint32 values[4];
1590} SVGA3dCmdSetShaderConst;
1591
1592typedef
1593struct {
1594 uint32 cid;
1595 SVGA3dShaderType type;
1596 uint32 shid;
1597} SVGA3dCmdSetShader;
1598
1599typedef
1600struct {
1601 uint32 cid;
1602 SVGA3dQueryType type;
1603} SVGA3dCmdBeginQuery;
1604
1605typedef
1606struct {
1607 uint32 cid;
1608 SVGA3dQueryType type;
1609 SVGAGuestPtr guestResult;
1610} SVGA3dCmdEndQuery;
1611
1612typedef
1613struct {
1614 uint32 cid;
1615 SVGA3dQueryType type;
1616 SVGAGuestPtr guestResult;
1617} SVGA3dCmdWaitForQuery;
1618
1619typedef
1620struct {
1621 uint32 totalSize;
1622 SVGA3dQueryState state;
1623 union {
1624 uint32 result32;
1625 };
1626} SVGA3dQueryResult;
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1665typedef
1666struct {
1667 SVGA3dSurfaceImageId srcImage;
1668 SVGASignedRect srcRect;
1669 uint32 destScreenId;
1670 SVGASignedRect destRect;
1671
1672} SVGA3dCmdBlitSurfaceToScreen;
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1700
1701typedef enum {
1702 SVGA3D_DEVCAP_3D = 0,
1703 SVGA3D_DEVCAP_MAX_LIGHTS = 1,
1704 SVGA3D_DEVCAP_MAX_TEXTURES = 2,
1705 SVGA3D_DEVCAP_MAX_CLIP_PLANES = 3,
1706 SVGA3D_DEVCAP_VERTEX_SHADER_VERSION = 4,
1707 SVGA3D_DEVCAP_VERTEX_SHADER = 5,
1708 SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION = 6,
1709 SVGA3D_DEVCAP_FRAGMENT_SHADER = 7,
1710 SVGA3D_DEVCAP_MAX_RENDER_TARGETS = 8,
1711 SVGA3D_DEVCAP_S23E8_TEXTURES = 9,
1712 SVGA3D_DEVCAP_S10E5_TEXTURES = 10,
1713 SVGA3D_DEVCAP_MAX_FIXED_VERTEXBLEND = 11,
1714 SVGA3D_DEVCAP_D16_BUFFER_FORMAT = 12,
1715 SVGA3D_DEVCAP_D24S8_BUFFER_FORMAT = 13,
1716 SVGA3D_DEVCAP_D24X8_BUFFER_FORMAT = 14,
1717 SVGA3D_DEVCAP_QUERY_TYPES = 15,
1718 SVGA3D_DEVCAP_TEXTURE_GRADIENT_SAMPLING = 16,
1719 SVGA3D_DEVCAP_MAX_POINT_SIZE = 17,
1720 SVGA3D_DEVCAP_MAX_SHADER_TEXTURES = 18,
1721 SVGA3D_DEVCAP_MAX_TEXTURE_WIDTH = 19,
1722 SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT = 20,
1723 SVGA3D_DEVCAP_MAX_VOLUME_EXTENT = 21,
1724 SVGA3D_DEVCAP_MAX_TEXTURE_REPEAT = 22,
1725 SVGA3D_DEVCAP_MAX_TEXTURE_ASPECT_RATIO = 23,
1726 SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY = 24,
1727 SVGA3D_DEVCAP_MAX_PRIMITIVE_COUNT = 25,
1728 SVGA3D_DEVCAP_MAX_VERTEX_INDEX = 26,
1729 SVGA3D_DEVCAP_MAX_VERTEX_SHADER_INSTRUCTIONS = 27,
1730 SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_INSTRUCTIONS = 28,
1731 SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEMPS = 29,
1732 SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_TEMPS = 30,
1733 SVGA3D_DEVCAP_TEXTURE_OPS = 31,
1734 SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8 = 32,
1735 SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8 = 33,
1736 SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10 = 34,
1737 SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5 = 35,
1738 SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5 = 36,
1739 SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4 = 37,
1740 SVGA3D_DEVCAP_SURFACEFMT_R5G6B5 = 38,
1741 SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16 = 39,
1742 SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8 = 40,
1743 SVGA3D_DEVCAP_SURFACEFMT_ALPHA8 = 41,
1744 SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8 = 42,
1745 SVGA3D_DEVCAP_SURFACEFMT_Z_D16 = 43,
1746 SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8 = 44,
1747 SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8 = 45,
1748 SVGA3D_DEVCAP_SURFACEFMT_DXT1 = 46,
1749 SVGA3D_DEVCAP_SURFACEFMT_DXT2 = 47,
1750 SVGA3D_DEVCAP_SURFACEFMT_DXT3 = 48,
1751 SVGA3D_DEVCAP_SURFACEFMT_DXT4 = 49,
1752 SVGA3D_DEVCAP_SURFACEFMT_DXT5 = 50,
1753 SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8 = 51,
1754 SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10 = 52,
1755 SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8 = 53,
1756 SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8 = 54,
1757 SVGA3D_DEVCAP_SURFACEFMT_CxV8U8 = 55,
1758 SVGA3D_DEVCAP_SURFACEFMT_R_S10E5 = 56,
1759 SVGA3D_DEVCAP_SURFACEFMT_R_S23E8 = 57,
1760 SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5 = 58,
1761 SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8 = 59,
1762 SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5 = 60,
1763 SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8 = 61,
1764 SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEXTURES = 63,
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1770 SVGA3D_DEVCAP_MAX_SIMULTANEOUS_RENDER_TARGETS = 64,
1771
1772 SVGA3D_DEVCAP_SURFACEFMT_V16U16 = 65,
1773 SVGA3D_DEVCAP_SURFACEFMT_G16R16 = 66,
1774 SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16 = 67,
1775 SVGA3D_DEVCAP_SURFACEFMT_UYVY = 68,
1776 SVGA3D_DEVCAP_SURFACEFMT_YUY2 = 69,
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1783 SVGA3D_DEVCAP_MAX
1784} SVGA3dDevCapIndex;
1785
1786typedef union {
1787 Bool b;
1788 uint32 u;
1789 int32 i;
1790 float f;
1791} SVGA3dDevCapResult;
1792
1793#endif
1794