linux/drivers/gpu/drm/vmwgfx/svga_reg.h
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   1/**********************************************************
   2 * Copyright 1998-2009 VMware, Inc.  All rights reserved.
   3 *
   4 * Permission is hereby granted, free of charge, to any person
   5 * obtaining a copy of this software and associated documentation
   6 * files (the "Software"), to deal in the Software without
   7 * restriction, including without limitation the rights to use, copy,
   8 * modify, merge, publish, distribute, sublicense, and/or sell copies
   9 * of the Software, and to permit persons to whom the Software is
  10 * furnished to do so, subject to the following conditions:
  11 *
  12 * The above copyright notice and this permission notice shall be
  13 * included in all copies or substantial portions of the Software.
  14 *
  15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
  19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
  20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
  21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  22 * SOFTWARE.
  23 *
  24 **********************************************************/
  25
  26/*
  27 * svga_reg.h --
  28 *
  29 *    Virtual hardware definitions for the VMware SVGA II device.
  30 */
  31
  32#ifndef _SVGA_REG_H_
  33#define _SVGA_REG_H_
  34
  35/*
  36 * PCI device IDs.
  37 */
  38#define PCI_VENDOR_ID_VMWARE            0x15AD
  39#define PCI_DEVICE_ID_VMWARE_SVGA2      0x0405
  40
  41/*
  42 * Legal values for the SVGA_REG_CURSOR_ON register in old-fashioned
  43 * cursor bypass mode. This is still supported, but no new guest
  44 * drivers should use it.
  45 */
  46#define SVGA_CURSOR_ON_HIDE            0x0   /* Must be 0 to maintain backward compatibility */
  47#define SVGA_CURSOR_ON_SHOW            0x1   /* Must be 1 to maintain backward compatibility */
  48#define SVGA_CURSOR_ON_REMOVE_FROM_FB  0x2   /* Remove the cursor from the framebuffer because we need to see what's under it */
  49#define SVGA_CURSOR_ON_RESTORE_TO_FB   0x3   /* Put the cursor back in the framebuffer so the user can see it */
  50
  51/*
  52 * The maximum framebuffer size that can traced for e.g. guests in VESA mode.
  53 * The changeMap in the monitor is proportional to this number. Therefore, we'd
  54 * like to keep it as small as possible to reduce monitor overhead (using
  55 * SVGA_VRAM_MAX_SIZE for this increases the size of the shared area by over
  56 * 4k!).
  57 *
  58 * NB: For compatibility reasons, this value must be greater than 0xff0000.
  59 *     See bug 335072.
  60 */
  61#define SVGA_FB_MAX_TRACEABLE_SIZE      0x1000000
  62
  63#define SVGA_MAX_PSEUDOCOLOR_DEPTH      8
  64#define SVGA_MAX_PSEUDOCOLORS           (1 << SVGA_MAX_PSEUDOCOLOR_DEPTH)
  65#define SVGA_NUM_PALETTE_REGS           (3 * SVGA_MAX_PSEUDOCOLORS)
  66
  67#define SVGA_MAGIC         0x900000UL
  68#define SVGA_MAKE_ID(ver)  (SVGA_MAGIC << 8 | (ver))
  69
  70/* Version 2 let the address of the frame buffer be unsigned on Win32 */
  71#define SVGA_VERSION_2     2
  72#define SVGA_ID_2          SVGA_MAKE_ID(SVGA_VERSION_2)
  73
  74/* Version 1 has new registers starting with SVGA_REG_CAPABILITIES so
  75   PALETTE_BASE has moved */
  76#define SVGA_VERSION_1     1
  77#define SVGA_ID_1          SVGA_MAKE_ID(SVGA_VERSION_1)
  78
  79/* Version 0 is the initial version */
  80#define SVGA_VERSION_0     0
  81#define SVGA_ID_0          SVGA_MAKE_ID(SVGA_VERSION_0)
  82
  83/* "Invalid" value for all SVGA IDs. (Version ID, screen object ID, surface ID...) */
  84#define SVGA_ID_INVALID    0xFFFFFFFF
  85
  86/* Port offsets, relative to BAR0 */
  87#define SVGA_INDEX_PORT         0x0
  88#define SVGA_VALUE_PORT         0x1
  89#define SVGA_BIOS_PORT          0x2
  90#define SVGA_IRQSTATUS_PORT     0x8
  91
  92/*
  93 * Interrupt source flags for IRQSTATUS_PORT and IRQMASK.
  94 *
  95 * Interrupts are only supported when the
  96 * SVGA_CAP_IRQMASK capability is present.
  97 */
  98#define SVGA_IRQFLAG_ANY_FENCE            0x1    /* Any fence was passed */
  99#define SVGA_IRQFLAG_FIFO_PROGRESS        0x2    /* Made forward progress in the FIFO */
 100#define SVGA_IRQFLAG_FENCE_GOAL           0x4    /* SVGA_FIFO_FENCE_GOAL reached */
 101
 102/*
 103 * Registers
 104 */
 105
 106enum {
 107   SVGA_REG_ID = 0,
 108   SVGA_REG_ENABLE = 1,
 109   SVGA_REG_WIDTH = 2,
 110   SVGA_REG_HEIGHT = 3,
 111   SVGA_REG_MAX_WIDTH = 4,
 112   SVGA_REG_MAX_HEIGHT = 5,
 113   SVGA_REG_DEPTH = 6,
 114   SVGA_REG_BITS_PER_PIXEL = 7,       /* Current bpp in the guest */
 115   SVGA_REG_PSEUDOCOLOR = 8,
 116   SVGA_REG_RED_MASK = 9,
 117   SVGA_REG_GREEN_MASK = 10,
 118   SVGA_REG_BLUE_MASK = 11,
 119   SVGA_REG_BYTES_PER_LINE = 12,
 120   SVGA_REG_FB_START = 13,            /* (Deprecated) */
 121   SVGA_REG_FB_OFFSET = 14,
 122   SVGA_REG_VRAM_SIZE = 15,
 123   SVGA_REG_FB_SIZE = 16,
 124
 125   /* ID 0 implementation only had the above registers, then the palette */
 126
 127   SVGA_REG_CAPABILITIES = 17,
 128   SVGA_REG_MEM_START = 18,           /* (Deprecated) */
 129   SVGA_REG_MEM_SIZE = 19,
 130   SVGA_REG_CONFIG_DONE = 20,         /* Set when memory area configured */
 131   SVGA_REG_SYNC = 21,                /* See "FIFO Synchronization Registers" */
 132   SVGA_REG_BUSY = 22,                /* See "FIFO Synchronization Registers" */
 133   SVGA_REG_GUEST_ID = 23,            /* Set guest OS identifier */
 134   SVGA_REG_CURSOR_ID = 24,           /* (Deprecated) */
 135   SVGA_REG_CURSOR_X = 25,            /* (Deprecated) */
 136   SVGA_REG_CURSOR_Y = 26,            /* (Deprecated) */
 137   SVGA_REG_CURSOR_ON = 27,           /* (Deprecated) */
 138   SVGA_REG_HOST_BITS_PER_PIXEL = 28, /* (Deprecated) */
 139   SVGA_REG_SCRATCH_SIZE = 29,        /* Number of scratch registers */
 140   SVGA_REG_MEM_REGS = 30,            /* Number of FIFO registers */
 141   SVGA_REG_NUM_DISPLAYS = 31,        /* (Deprecated) */
 142   SVGA_REG_PITCHLOCK = 32,           /* Fixed pitch for all modes */
 143   SVGA_REG_IRQMASK = 33,             /* Interrupt mask */
 144
 145   /* Legacy multi-monitor support */
 146   SVGA_REG_NUM_GUEST_DISPLAYS = 34,/* Number of guest displays in X/Y direction */
 147   SVGA_REG_DISPLAY_ID = 35,        /* Display ID for the following display attributes */
 148   SVGA_REG_DISPLAY_IS_PRIMARY = 36,/* Whether this is a primary display */
 149   SVGA_REG_DISPLAY_POSITION_X = 37,/* The display position x */
 150   SVGA_REG_DISPLAY_POSITION_Y = 38,/* The display position y */
 151   SVGA_REG_DISPLAY_WIDTH = 39,     /* The display's width */
 152   SVGA_REG_DISPLAY_HEIGHT = 40,    /* The display's height */
 153
 154   /* See "Guest memory regions" below. */
 155   SVGA_REG_GMR_ID = 41,
 156   SVGA_REG_GMR_DESCRIPTOR = 42,
 157   SVGA_REG_GMR_MAX_IDS = 43,
 158   SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH = 44,
 159
 160   SVGA_REG_TRACES = 45,            /* Enable trace-based updates even when FIFO is on */
 161   SVGA_REG_TOP = 46,               /* Must be 1 more than the last register */
 162
 163   SVGA_PALETTE_BASE = 1024,        /* Base of SVGA color map */
 164   /* Next 768 (== 256*3) registers exist for colormap */
 165
 166   SVGA_SCRATCH_BASE = SVGA_PALETTE_BASE + SVGA_NUM_PALETTE_REGS
 167                                    /* Base of scratch registers */
 168   /* Next reg[SVGA_REG_SCRATCH_SIZE] registers exist for scratch usage:
 169      First 4 are reserved for VESA BIOS Extension; any remaining are for
 170      the use of the current SVGA driver. */
 171};
 172
 173
 174/*
 175 * Guest memory regions (GMRs):
 176 *
 177 * This is a new memory mapping feature available in SVGA devices
 178 * which have the SVGA_CAP_GMR bit set. Previously, there were two
 179 * fixed memory regions available with which to share data between the
 180 * device and the driver: the FIFO ('MEM') and the framebuffer. GMRs
 181 * are our name for an extensible way of providing arbitrary DMA
 182 * buffers for use between the driver and the SVGA device. They are a
 183 * new alternative to framebuffer memory, usable for both 2D and 3D
 184 * graphics operations.
 185 *
 186 * Since GMR mapping must be done synchronously with guest CPU
 187 * execution, we use a new pair of SVGA registers:
 188 *
 189 *   SVGA_REG_GMR_ID --
 190 *
 191 *     Read/write.
 192 *     This register holds the 32-bit ID (a small positive integer)
 193 *     of a GMR to create, delete, or redefine. Writing this register
 194 *     has no side-effects.
 195 *
 196 *   SVGA_REG_GMR_DESCRIPTOR --
 197 *
 198 *     Write-only.
 199 *     Writing this register will create, delete, or redefine the GMR
 200 *     specified by the above ID register. If this register is zero,
 201 *     the GMR is deleted. Any pointers into this GMR (including those
 202 *     currently being processed by FIFO commands) will be
 203 *     synchronously invalidated.
 204 *
 205 *     If this register is nonzero, it must be the physical page
 206 *     number (PPN) of a data structure which describes the physical
 207 *     layout of the memory region this GMR should describe. The
 208 *     descriptor structure will be read synchronously by the SVGA
 209 *     device when this register is written. The descriptor need not
 210 *     remain allocated for the lifetime of the GMR.
 211 *
 212 *     The guest driver should write SVGA_REG_GMR_ID first, then
 213 *     SVGA_REG_GMR_DESCRIPTOR.
 214 *
 215 *   SVGA_REG_GMR_MAX_IDS --
 216 *
 217 *     Read-only.
 218 *     The SVGA device may choose to support a maximum number of
 219 *     user-defined GMR IDs. This register holds the number of supported
 220 *     IDs. (The maximum supported ID plus 1)
 221 *
 222 *   SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH --
 223 *
 224 *     Read-only.
 225 *     The SVGA device may choose to put a limit on the total number
 226 *     of SVGAGuestMemDescriptor structures it will read when defining
 227 *     a single GMR.
 228 *
 229 * The descriptor structure is an array of SVGAGuestMemDescriptor
 230 * structures. Each structure may do one of three things:
 231 *
 232 *   - Terminate the GMR descriptor list.
 233 *     (ppn==0, numPages==0)
 234 *
 235 *   - Add a PPN or range of PPNs to the GMR's virtual address space.
 236 *     (ppn != 0, numPages != 0)
 237 *
 238 *   - Provide the PPN of the next SVGAGuestMemDescriptor, in order to
 239 *     support multi-page GMR descriptor tables without forcing the
 240 *     driver to allocate physically contiguous memory.
 241 *     (ppn != 0, numPages == 0)
 242 *
 243 * Note that each physical page of SVGAGuestMemDescriptor structures
 244 * can describe at least 2MB of guest memory. If the driver needs to
 245 * use more than one page of descriptor structures, it must use one of
 246 * its SVGAGuestMemDescriptors to point to an additional page.  The
 247 * device will never automatically cross a page boundary.
 248 *
 249 * Once the driver has described a GMR, it is immediately available
 250 * for use via any FIFO command that uses an SVGAGuestPtr structure.
 251 * These pointers include a GMR identifier plus an offset into that
 252 * GMR.
 253 *
 254 * The driver must check the SVGA_CAP_GMR bit before using the GMR
 255 * registers.
 256 */
 257
 258/*
 259 * Special GMR IDs, allowing SVGAGuestPtrs to point to framebuffer
 260 * memory as well.  In the future, these IDs could even be used to
 261 * allow legacy memory regions to be redefined by the guest as GMRs.
 262 *
 263 * Using the guest framebuffer (GFB) at BAR1 for general purpose DMA
 264 * is being phased out. Please try to use user-defined GMRs whenever
 265 * possible.
 266 */
 267#define SVGA_GMR_NULL         ((uint32) -1)
 268#define SVGA_GMR_FRAMEBUFFER  ((uint32) -2)  // Guest Framebuffer (GFB)
 269
 270typedef
 271struct SVGAGuestMemDescriptor {
 272   uint32 ppn;
 273   uint32 numPages;
 274} SVGAGuestMemDescriptor;
 275
 276typedef
 277struct SVGAGuestPtr {
 278   uint32 gmrId;
 279   uint32 offset;
 280} SVGAGuestPtr;
 281
 282
 283/*
 284 * SVGAGMRImageFormat --
 285 *
 286 *    This is a packed representation of the source 2D image format
 287 *    for a GMR-to-screen blit. Currently it is defined as an encoding
 288 *    of the screen's color depth and bits-per-pixel, however, 16 bits
 289 *    are reserved for future use to identify other encodings (such as
 290 *    RGBA or higher-precision images).
 291 *
 292 *    Currently supported formats:
 293 *
 294 *       bpp depth  Format Name
 295 *       --- -----  -----------
 296 *        32    24  32-bit BGRX
 297 *        24    24  24-bit BGR
 298 *        16    16  RGB 5-6-5
 299 *        16    15  RGB 5-5-5
 300 *
 301 */
 302
 303typedef
 304struct SVGAGMRImageFormat {
 305   union {
 306      struct {
 307         uint32 bitsPerPixel : 8;
 308         uint32 colorDepth   : 8;
 309         uint32 reserved     : 16;  // Must be zero
 310      };
 311
 312      uint32 value;
 313   };
 314} SVGAGMRImageFormat;
 315
 316/*
 317 * SVGAColorBGRX --
 318 *
 319 *    A 24-bit color format (BGRX), which does not depend on the
 320 *    format of the legacy guest framebuffer (GFB) or the current
 321 *    GMRFB state.
 322 */
 323
 324typedef
 325struct SVGAColorBGRX {
 326   union {
 327      struct {
 328         uint32 b : 8;
 329         uint32 g : 8;
 330         uint32 r : 8;
 331         uint32 x : 8;  // Unused
 332      };
 333
 334      uint32 value;
 335   };
 336} SVGAColorBGRX;
 337
 338
 339/*
 340 * SVGASignedRect --
 341 * SVGASignedPoint --
 342 *
 343 *    Signed rectangle and point primitives. These are used by the new
 344 *    2D primitives for drawing to Screen Objects, which can occupy a
 345 *    signed virtual coordinate space.
 346 *
 347 *    SVGASignedRect specifies a half-open interval: the (left, top)
 348 *    pixel is part of the rectangle, but the (right, bottom) pixel is
 349 *    not.
 350 */
 351
 352typedef
 353struct SVGASignedRect {
 354   int32  left;
 355   int32  top;
 356   int32  right;
 357   int32  bottom;
 358} SVGASignedRect;
 359
 360typedef
 361struct SVGASignedPoint {
 362   int32  x;
 363   int32  y;
 364} SVGASignedPoint;
 365
 366
 367/*
 368 *  Capabilities
 369 *
 370 *  Note the holes in the bitfield. Missing bits have been deprecated,
 371 *  and must not be reused. Those capabilities will never be reported
 372 *  by new versions of the SVGA device.
 373 */
 374
 375#define SVGA_CAP_NONE               0x00000000
 376#define SVGA_CAP_RECT_COPY          0x00000002
 377#define SVGA_CAP_CURSOR             0x00000020
 378#define SVGA_CAP_CURSOR_BYPASS      0x00000040   // Legacy (Use Cursor Bypass 3 instead)
 379#define SVGA_CAP_CURSOR_BYPASS_2    0x00000080   // Legacy (Use Cursor Bypass 3 instead)
 380#define SVGA_CAP_8BIT_EMULATION     0x00000100
 381#define SVGA_CAP_ALPHA_CURSOR       0x00000200
 382#define SVGA_CAP_3D                 0x00004000
 383#define SVGA_CAP_EXTENDED_FIFO      0x00008000
 384#define SVGA_CAP_MULTIMON           0x00010000   // Legacy multi-monitor support
 385#define SVGA_CAP_PITCHLOCK          0x00020000
 386#define SVGA_CAP_IRQMASK            0x00040000
 387#define SVGA_CAP_DISPLAY_TOPOLOGY   0x00080000   // Legacy multi-monitor support
 388#define SVGA_CAP_GMR                0x00100000
 389#define SVGA_CAP_TRACES             0x00200000
 390
 391
 392/*
 393 * FIFO register indices.
 394 *
 395 * The FIFO is a chunk of device memory mapped into guest physmem.  It
 396 * is always treated as 32-bit words.
 397 *
 398 * The guest driver gets to decide how to partition it between
 399 * - FIFO registers (there are always at least 4, specifying where the
 400 *   following data area is and how much data it contains; there may be
 401 *   more registers following these, depending on the FIFO protocol
 402 *   version in use)
 403 * - FIFO data, written by the guest and slurped out by the VMX.
 404 * These indices are 32-bit word offsets into the FIFO.
 405 */
 406
 407enum {
 408   /*
 409    * Block 1 (basic registers): The originally defined FIFO registers.
 410    * These exist and are valid for all versions of the FIFO protocol.
 411    */
 412
 413   SVGA_FIFO_MIN = 0,
 414   SVGA_FIFO_MAX,       /* The distance from MIN to MAX must be at least 10K */
 415   SVGA_FIFO_NEXT_CMD,
 416   SVGA_FIFO_STOP,
 417
 418   /*
 419    * Block 2 (extended registers): Mandatory registers for the extended
 420    * FIFO.  These exist if the SVGA caps register includes
 421    * SVGA_CAP_EXTENDED_FIFO; some of them are valid only if their
 422    * associated capability bit is enabled.
 423    *
 424    * Note that when originally defined, SVGA_CAP_EXTENDED_FIFO implied
 425    * support only for (FIFO registers) CAPABILITIES, FLAGS, and FENCE.
 426    * This means that the guest has to test individually (in most cases
 427    * using FIFO caps) for the presence of registers after this; the VMX
 428    * can define "extended FIFO" to mean whatever it wants, and currently
 429    * won't enable it unless there's room for that set and much more.
 430    */
 431
 432   SVGA_FIFO_CAPABILITIES = 4,
 433   SVGA_FIFO_FLAGS,
 434   // Valid with SVGA_FIFO_CAP_FENCE:
 435   SVGA_FIFO_FENCE,
 436
 437   /*
 438    * Block 3a (optional extended registers): Additional registers for the
 439    * extended FIFO, whose presence isn't actually implied by
 440    * SVGA_CAP_EXTENDED_FIFO; these exist if SVGA_FIFO_MIN is high enough to
 441    * leave room for them.
 442    *
 443    * These in block 3a, the VMX currently considers mandatory for the
 444    * extended FIFO.
 445    */
 446
 447   // Valid if exists (i.e. if extended FIFO enabled):
 448   SVGA_FIFO_3D_HWVERSION,       /* See SVGA3dHardwareVersion in svga3d_reg.h */
 449   // Valid with SVGA_FIFO_CAP_PITCHLOCK:
 450   SVGA_FIFO_PITCHLOCK,
 451
 452   // Valid with SVGA_FIFO_CAP_CURSOR_BYPASS_3:
 453   SVGA_FIFO_CURSOR_ON,          /* Cursor bypass 3 show/hide register */
 454   SVGA_FIFO_CURSOR_X,           /* Cursor bypass 3 x register */
 455   SVGA_FIFO_CURSOR_Y,           /* Cursor bypass 3 y register */
 456   SVGA_FIFO_CURSOR_COUNT,       /* Incremented when any of the other 3 change */
 457   SVGA_FIFO_CURSOR_LAST_UPDATED,/* Last time the host updated the cursor */
 458
 459   // Valid with SVGA_FIFO_CAP_RESERVE:
 460   SVGA_FIFO_RESERVED,           /* Bytes past NEXT_CMD with real contents */
 461
 462   /*
 463    * Valid with SVGA_FIFO_CAP_SCREEN_OBJECT:
 464    *
 465    * By default this is SVGA_ID_INVALID, to indicate that the cursor
 466    * coordinates are specified relative to the virtual root. If this
 467    * is set to a specific screen ID, cursor position is reinterpreted
 468    * as a signed offset relative to that screen's origin. This is the
 469    * only way to place the cursor on a non-rooted screen.
 470    */
 471   SVGA_FIFO_CURSOR_SCREEN_ID,
 472
 473   /*
 474    * XXX: The gap here, up until SVGA_FIFO_3D_CAPS, can be used for new
 475    * registers, but this must be done carefully and with judicious use of
 476    * capability bits, since comparisons based on SVGA_FIFO_MIN aren't
 477    * enough to tell you whether the register exists: we've shipped drivers
 478    * and products that used SVGA_FIFO_3D_CAPS but didn't know about some of
 479    * the earlier ones.  The actual order of introduction was:
 480    * - PITCHLOCK
 481    * - 3D_CAPS
 482    * - CURSOR_* (cursor bypass 3)
 483    * - RESERVED
 484    * So, code that wants to know whether it can use any of the
 485    * aforementioned registers, or anything else added after PITCHLOCK and
 486    * before 3D_CAPS, needs to reason about something other than
 487    * SVGA_FIFO_MIN.
 488    */
 489
 490   /*
 491    * 3D caps block space; valid with 3D hardware version >=
 492    * SVGA3D_HWVERSION_WS6_B1.
 493    */
 494   SVGA_FIFO_3D_CAPS      = 32,
 495   SVGA_FIFO_3D_CAPS_LAST = 32 + 255,
 496
 497   /*
 498    * End of VMX's current definition of "extended-FIFO registers".
 499    * Registers before here are always enabled/disabled as a block; either
 500    * the extended FIFO is enabled and includes all preceding registers, or
 501    * it's disabled entirely.
 502    *
 503    * Block 3b (truly optional extended registers): Additional registers for
 504    * the extended FIFO, which the VMX already knows how to enable and
 505    * disable with correct granularity.
 506    *
 507    * Registers after here exist if and only if the guest SVGA driver
 508    * sets SVGA_FIFO_MIN high enough to leave room for them.
 509    */
 510
 511   // Valid if register exists:
 512   SVGA_FIFO_GUEST_3D_HWVERSION, /* Guest driver's 3D version */
 513   SVGA_FIFO_FENCE_GOAL,         /* Matching target for SVGA_IRQFLAG_FENCE_GOAL */
 514   SVGA_FIFO_BUSY,               /* See "FIFO Synchronization Registers" */
 515
 516   /*
 517    * Always keep this last.  This defines the maximum number of
 518    * registers we know about.  At power-on, this value is placed in
 519    * the SVGA_REG_MEM_REGS register, and we expect the guest driver
 520    * to allocate this much space in FIFO memory for registers.
 521    */
 522    SVGA_FIFO_NUM_REGS
 523};
 524
 525
 526/*
 527 * Definition of registers included in extended FIFO support.
 528 *
 529 * The guest SVGA driver gets to allocate the FIFO between registers
 530 * and data.  It must always allocate at least 4 registers, but old
 531 * drivers stopped there.
 532 *
 533 * The VMX will enable extended FIFO support if and only if the guest
 534 * left enough room for all registers defined as part of the mandatory
 535 * set for the extended FIFO.
 536 *
 537 * Note that the guest drivers typically allocate the FIFO only at
 538 * initialization time, not at mode switches, so it's likely that the
 539 * number of FIFO registers won't change without a reboot.
 540 *
 541 * All registers less than this value are guaranteed to be present if
 542 * svgaUser->fifo.extended is set. Any later registers must be tested
 543 * individually for compatibility at each use (in the VMX).
 544 *
 545 * This value is used only by the VMX, so it can change without
 546 * affecting driver compatibility; keep it that way?
 547 */
 548#define SVGA_FIFO_EXTENDED_MANDATORY_REGS  (SVGA_FIFO_3D_CAPS_LAST + 1)
 549
 550
 551/*
 552 * FIFO Synchronization Registers
 553 *
 554 *  This explains the relationship between the various FIFO
 555 *  sync-related registers in IOSpace and in FIFO space.
 556 *
 557 *  SVGA_REG_SYNC --
 558 *
 559 *       The SYNC register can be used in two different ways by the guest:
 560 *
 561 *         1. If the guest wishes to fully sync (drain) the FIFO,
 562 *            it will write once to SYNC then poll on the BUSY
 563 *            register. The FIFO is sync'ed once BUSY is zero.
 564 *
 565 *         2. If the guest wants to asynchronously wake up the host,
 566 *            it will write once to SYNC without polling on BUSY.
 567 *            Ideally it will do this after some new commands have
 568 *            been placed in the FIFO, and after reading a zero
 569 *            from SVGA_FIFO_BUSY.
 570 *
 571 *       (1) is the original behaviour that SYNC was designed to
 572 *       support.  Originally, a write to SYNC would implicitly
 573 *       trigger a read from BUSY. This causes us to synchronously
 574 *       process the FIFO.
 575 *
 576 *       This behaviour has since been changed so that writing SYNC
 577 *       will *not* implicitly cause a read from BUSY. Instead, it
 578 *       makes a channel call which asynchronously wakes up the MKS
 579 *       thread.
 580 *
 581 *       New guests can use this new behaviour to implement (2)
 582 *       efficiently. This lets guests get the host's attention
 583 *       without waiting for the MKS to poll, which gives us much
 584 *       better CPU utilization on SMP hosts and on UP hosts while
 585 *       we're blocked on the host GPU.
 586 *
 587 *       Old guests shouldn't notice the behaviour change. SYNC was
 588 *       never guaranteed to process the entire FIFO, since it was
 589 *       bounded to a particular number of CPU cycles. Old guests will
 590 *       still loop on the BUSY register until the FIFO is empty.
 591 *
 592 *       Writing to SYNC currently has the following side-effects:
 593 *
 594 *         - Sets SVGA_REG_BUSY to TRUE (in the monitor)
 595 *         - Asynchronously wakes up the MKS thread for FIFO processing
 596 *         - The value written to SYNC is recorded as a "reason", for
 597 *           stats purposes.
 598 *
 599 *       If SVGA_FIFO_BUSY is available, drivers are advised to only
 600 *       write to SYNC if SVGA_FIFO_BUSY is FALSE. Drivers should set
 601 *       SVGA_FIFO_BUSY to TRUE after writing to SYNC. The MKS will
 602 *       eventually set SVGA_FIFO_BUSY on its own, but this approach
 603 *       lets the driver avoid sending multiple asynchronous wakeup
 604 *       messages to the MKS thread.
 605 *
 606 *  SVGA_REG_BUSY --
 607 *
 608 *       This register is set to TRUE when SVGA_REG_SYNC is written,
 609 *       and it reads as FALSE when the FIFO has been completely
 610 *       drained.
 611 *
 612 *       Every read from this register causes us to synchronously
 613 *       process FIFO commands. There is no guarantee as to how many
 614 *       commands each read will process.
 615 *
 616 *       CPU time spent processing FIFO commands will be billed to
 617 *       the guest.
 618 *
 619 *       New drivers should avoid using this register unless they
 620 *       need to guarantee that the FIFO is completely drained. It
 621 *       is overkill for performing a sync-to-fence. Older drivers
 622 *       will use this register for any type of synchronization.
 623 *
 624 *  SVGA_FIFO_BUSY --
 625 *
 626 *       This register is a fast way for the guest driver to check
 627 *       whether the FIFO is already being processed. It reads and
 628 *       writes at normal RAM speeds, with no monitor intervention.
 629 *
 630 *       If this register reads as TRUE, the host is guaranteeing that
 631 *       any new commands written into the FIFO will be noticed before
 632 *       the MKS goes back to sleep.
 633 *
 634 *       If this register reads as FALSE, no such guarantee can be
 635 *       made.
 636 *
 637 *       The guest should use this register to quickly determine
 638 *       whether or not it needs to wake up the host. If the guest
 639 *       just wrote a command or group of commands that it would like
 640 *       the host to begin processing, it should:
 641 *
 642 *         1. Read SVGA_FIFO_BUSY. If it reads as TRUE, no further
 643 *            action is necessary.
 644 *
 645 *         2. Write TRUE to SVGA_FIFO_BUSY. This informs future guest
 646 *            code that we've already sent a SYNC to the host and we
 647 *            don't need to send a duplicate.
 648 *
 649 *         3. Write a reason to SVGA_REG_SYNC. This will send an
 650 *            asynchronous wakeup to the MKS thread.
 651 */
 652
 653
 654/*
 655 * FIFO Capabilities
 656 *
 657 *      Fence -- Fence register and command are supported
 658 *      Accel Front -- Front buffer only commands are supported
 659 *      Pitch Lock -- Pitch lock register is supported
 660 *      Video -- SVGA Video overlay units are supported
 661 *      Escape -- Escape command is supported
 662 *
 663 * XXX: Add longer descriptions for each capability, including a list
 664 *      of the new features that each capability provides.
 665 *
 666 * SVGA_FIFO_CAP_SCREEN_OBJECT --
 667 *
 668 *    Provides dynamic multi-screen rendering, for improved Unity and
 669 *    multi-monitor modes. With Screen Object, the guest can
 670 *    dynamically create and destroy 'screens', which can represent
 671 *    Unity windows or virtual monitors. Screen Object also provides
 672 *    strong guarantees that DMA operations happen only when
 673 *    guest-initiated. Screen Object deprecates the BAR1 guest
 674 *    framebuffer (GFB) and all commands that work only with the GFB.
 675 *
 676 *    New registers:
 677 *       FIFO_CURSOR_SCREEN_ID, VIDEO_DATA_GMRID, VIDEO_DST_SCREEN_ID
 678 *
 679 *    New 2D commands:
 680 *       DEFINE_SCREEN, DESTROY_SCREEN, DEFINE_GMRFB, BLIT_GMRFB_TO_SCREEN,
 681 *       BLIT_SCREEN_TO_GMRFB, ANNOTATION_FILL, ANNOTATION_COPY
 682 *
 683 *    New 3D commands:
 684 *       BLIT_SURFACE_TO_SCREEN
 685 *
 686 *    New guarantees:
 687 *
 688 *       - The host will not read or write guest memory, including the GFB,
 689 *         except when explicitly initiated by a DMA command.
 690 *
 691 *       - All DMA, including legacy DMA like UPDATE and PRESENT_READBACK,
 692 *         is guaranteed to complete before any subsequent FENCEs.
 693 *
 694 *       - All legacy commands which affect a Screen (UPDATE, PRESENT,
 695 *         PRESENT_READBACK) as well as new Screen blit commands will
 696 *         all behave consistently as blits, and memory will be read
 697 *         or written in FIFO order.
 698 *
 699 *         For example, if you PRESENT from one SVGA3D surface to multiple
 700 *         places on the screen, the data copied will always be from the
 701 *         SVGA3D surface at the time the PRESENT was issued in the FIFO.
 702 *         This was not necessarily true on devices without Screen Object.
 703 *
 704 *         This means that on devices that support Screen Object, the
 705 *         PRESENT_READBACK command should not be necessary unless you
 706 *         actually want to read back the results of 3D rendering into
 707 *         system memory. (And for that, the BLIT_SCREEN_TO_GMRFB
 708 *         command provides a strict superset of functionality.)
 709 *
 710 *       - When a screen is resized, either using Screen Object commands or
 711 *         legacy multimon registers, its contents are preserved.
 712 */
 713
 714#define SVGA_FIFO_CAP_NONE                  0
 715#define SVGA_FIFO_CAP_FENCE             (1<<0)
 716#define SVGA_FIFO_CAP_ACCELFRONT        (1<<1)
 717#define SVGA_FIFO_CAP_PITCHLOCK         (1<<2)
 718#define SVGA_FIFO_CAP_VIDEO             (1<<3)
 719#define SVGA_FIFO_CAP_CURSOR_BYPASS_3   (1<<4)
 720#define SVGA_FIFO_CAP_ESCAPE            (1<<5)
 721#define SVGA_FIFO_CAP_RESERVE           (1<<6)
 722#define SVGA_FIFO_CAP_SCREEN_OBJECT     (1<<7)
 723
 724
 725/*
 726 * FIFO Flags
 727 *
 728 *      Accel Front -- Driver should use front buffer only commands
 729 */
 730
 731#define SVGA_FIFO_FLAG_NONE                 0
 732#define SVGA_FIFO_FLAG_ACCELFRONT       (1<<0)
 733#define SVGA_FIFO_FLAG_RESERVED        (1<<31) // Internal use only
 734
 735/*
 736 * FIFO reservation sentinel value
 737 */
 738
 739#define SVGA_FIFO_RESERVED_UNKNOWN      0xffffffff
 740
 741
 742/*
 743 * Video overlay support
 744 */
 745
 746#define SVGA_NUM_OVERLAY_UNITS 32
 747
 748
 749/*
 750 * Video capabilities that the guest is currently using
 751 */
 752
 753#define SVGA_VIDEO_FLAG_COLORKEY        0x0001
 754
 755
 756/*
 757 * Offsets for the video overlay registers
 758 */
 759
 760enum {
 761   SVGA_VIDEO_ENABLED = 0,
 762   SVGA_VIDEO_FLAGS,
 763   SVGA_VIDEO_DATA_OFFSET,
 764   SVGA_VIDEO_FORMAT,
 765   SVGA_VIDEO_COLORKEY,
 766   SVGA_VIDEO_SIZE,          // Deprecated
 767   SVGA_VIDEO_WIDTH,
 768   SVGA_VIDEO_HEIGHT,
 769   SVGA_VIDEO_SRC_X,
 770   SVGA_VIDEO_SRC_Y,
 771   SVGA_VIDEO_SRC_WIDTH,
 772   SVGA_VIDEO_SRC_HEIGHT,
 773   SVGA_VIDEO_DST_X,         // Signed int32
 774   SVGA_VIDEO_DST_Y,         // Signed int32
 775   SVGA_VIDEO_DST_WIDTH,
 776   SVGA_VIDEO_DST_HEIGHT,
 777   SVGA_VIDEO_PITCH_1,
 778   SVGA_VIDEO_PITCH_2,
 779   SVGA_VIDEO_PITCH_3,
 780   SVGA_VIDEO_DATA_GMRID,    // Optional, defaults to SVGA_GMR_FRAMEBUFFER
 781   SVGA_VIDEO_DST_SCREEN_ID, // Optional, defaults to virtual coords (SVGA_ID_INVALID)
 782   SVGA_VIDEO_NUM_REGS
 783};
 784
 785
 786/*
 787 * SVGA Overlay Units
 788 *
 789 *      width and height relate to the entire source video frame.
 790 *      srcX, srcY, srcWidth and srcHeight represent subset of the source
 791 *      video frame to be displayed.
 792 */
 793
 794typedef struct SVGAOverlayUnit {
 795   uint32 enabled;
 796   uint32 flags;
 797   uint32 dataOffset;
 798   uint32 format;
 799   uint32 colorKey;
 800   uint32 size;
 801   uint32 width;
 802   uint32 height;
 803   uint32 srcX;
 804   uint32 srcY;
 805   uint32 srcWidth;
 806   uint32 srcHeight;
 807   int32  dstX;
 808   int32  dstY;
 809   uint32 dstWidth;
 810   uint32 dstHeight;
 811   uint32 pitches[3];
 812   uint32 dataGMRId;
 813   uint32 dstScreenId;
 814} SVGAOverlayUnit;
 815
 816
 817/*
 818 * SVGAScreenObject --
 819 *
 820 *    This is a new way to represent a guest's multi-monitor screen or
 821 *    Unity window. Screen objects are only supported if the
 822 *    SVGA_FIFO_CAP_SCREEN_OBJECT capability bit is set.
 823 *
 824 *    If Screen Objects are supported, they can be used to fully
 825 *    replace the functionality provided by the framebuffer registers
 826 *    (SVGA_REG_WIDTH, HEIGHT, etc.) and by SVGA_CAP_DISPLAY_TOPOLOGY.
 827 *
 828 *    The screen object is a struct with guaranteed binary
 829 *    compatibility. New flags can be added, and the struct may grow,
 830 *    but existing fields must retain their meaning.
 831 *
 832 */
 833
 834#define SVGA_SCREEN_HAS_ROOT    (1 << 0)  // Screen is present in the virtual coord space
 835#define SVGA_SCREEN_IS_PRIMARY  (1 << 1)  // Guest considers this screen to be 'primary'
 836#define SVGA_SCREEN_FULLSCREEN_HINT (1 << 2)   // Guest is running a fullscreen app here
 837
 838typedef
 839struct SVGAScreenObject {
 840   uint32 structSize;   // sizeof(SVGAScreenObject)
 841   uint32 id;
 842   uint32 flags;
 843   struct {
 844      uint32 width;
 845      uint32 height;
 846   } size;
 847   struct {
 848      int32 x;
 849      int32 y;
 850   } root;              // Only used if SVGA_SCREEN_HAS_ROOT is set.
 851} SVGAScreenObject;
 852
 853
 854/*
 855 *  Commands in the command FIFO:
 856 *
 857 *  Command IDs defined below are used for the traditional 2D FIFO
 858 *  communication (not all commands are available for all versions of the
 859 *  SVGA FIFO protocol).
 860 *
 861 *  Note the holes in the command ID numbers: These commands have been
 862 *  deprecated, and the old IDs must not be reused.
 863 *
 864 *  Command IDs from 1000 to 1999 are reserved for use by the SVGA3D
 865 *  protocol.
 866 *
 867 *  Each command's parameters are described by the comments and
 868 *  structs below.
 869 */
 870
 871typedef enum {
 872   SVGA_CMD_INVALID_CMD           = 0,
 873   SVGA_CMD_UPDATE                = 1,
 874   SVGA_CMD_RECT_COPY             = 3,
 875   SVGA_CMD_DEFINE_CURSOR         = 19,
 876   SVGA_CMD_DEFINE_ALPHA_CURSOR   = 22,
 877   SVGA_CMD_UPDATE_VERBOSE        = 25,
 878   SVGA_CMD_FRONT_ROP_FILL        = 29,
 879   SVGA_CMD_FENCE                 = 30,
 880   SVGA_CMD_ESCAPE                = 33,
 881   SVGA_CMD_DEFINE_SCREEN         = 34,
 882   SVGA_CMD_DESTROY_SCREEN        = 35,
 883   SVGA_CMD_DEFINE_GMRFB          = 36,
 884   SVGA_CMD_BLIT_GMRFB_TO_SCREEN  = 37,
 885   SVGA_CMD_BLIT_SCREEN_TO_GMRFB  = 38,
 886   SVGA_CMD_ANNOTATION_FILL       = 39,
 887   SVGA_CMD_ANNOTATION_COPY       = 40,
 888   SVGA_CMD_MAX
 889} SVGAFifoCmdId;
 890
 891#define SVGA_CMD_MAX_ARGS           64
 892
 893
 894/*
 895 * SVGA_CMD_UPDATE --
 896 *
 897 *    This is a DMA transfer which copies from the Guest Framebuffer
 898 *    (GFB) at BAR1 + SVGA_REG_FB_OFFSET to any screens which
 899 *    intersect with the provided virtual rectangle.
 900 *
 901 *    This command does not support using arbitrary guest memory as a
 902 *    data source- it only works with the pre-defined GFB memory.
 903 *    This command also does not support signed virtual coordinates.
 904 *    If you have defined screens (using SVGA_CMD_DEFINE_SCREEN) with
 905 *    negative root x/y coordinates, the negative portion of those
 906 *    screens will not be reachable by this command.
 907 *
 908 *    This command is not necessary when using framebuffer
 909 *    traces. Traces are automatically enabled if the SVGA FIFO is
 910 *    disabled, and you may explicitly enable/disable traces using
 911 *    SVGA_REG_TRACES. With traces enabled, any write to the GFB will
 912 *    automatically act as if a subsequent SVGA_CMD_UPDATE was issued.
 913 *
 914 *    Traces and SVGA_CMD_UPDATE are the only supported ways to render
 915 *    pseudocolor screen updates. The newer Screen Object commands
 916 *    only support true color formats.
 917 *
 918 * Availability:
 919 *    Always available.
 920 */
 921
 922typedef
 923struct {
 924   uint32 x;
 925   uint32 y;
 926   uint32 width;
 927   uint32 height;
 928} SVGAFifoCmdUpdate;
 929
 930
 931/*
 932 * SVGA_CMD_RECT_COPY --
 933 *
 934 *    Perform a rectangular DMA transfer from one area of the GFB to
 935 *    another, and copy the result to any screens which intersect it.
 936 *
 937 * Availability:
 938 *    SVGA_CAP_RECT_COPY
 939 */
 940
 941typedef
 942struct {
 943   uint32 srcX;
 944   uint32 srcY;
 945   uint32 destX;
 946   uint32 destY;
 947   uint32 width;
 948   uint32 height;
 949} SVGAFifoCmdRectCopy;
 950
 951
 952/*
 953 * SVGA_CMD_DEFINE_CURSOR --
 954 *
 955 *    Provide a new cursor image, as an AND/XOR mask.
 956 *
 957 *    The recommended way to position the cursor overlay is by using
 958 *    the SVGA_FIFO_CURSOR_* registers, supported by the
 959 *    SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability.
 960 *
 961 * Availability:
 962 *    SVGA_CAP_CURSOR
 963 */
 964
 965typedef
 966struct {
 967   uint32 id;             // Reserved, must be zero.
 968   uint32 hotspotX;
 969   uint32 hotspotY;
 970   uint32 width;
 971   uint32 height;
 972   uint32 andMaskDepth;   // Value must be 1 or equal to BITS_PER_PIXEL
 973   uint32 xorMaskDepth;   // Value must be 1 or equal to BITS_PER_PIXEL
 974   /*
 975    * Followed by scanline data for AND mask, then XOR mask.
 976    * Each scanline is padded to a 32-bit boundary.
 977   */
 978} SVGAFifoCmdDefineCursor;
 979
 980
 981/*
 982 * SVGA_CMD_DEFINE_ALPHA_CURSOR --
 983 *
 984 *    Provide a new cursor image, in 32-bit BGRA format.
 985 *
 986 *    The recommended way to position the cursor overlay is by using
 987 *    the SVGA_FIFO_CURSOR_* registers, supported by the
 988 *    SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability.
 989 *
 990 * Availability:
 991 *    SVGA_CAP_ALPHA_CURSOR
 992 */
 993
 994typedef
 995struct {
 996   uint32 id;             // Reserved, must be zero.
 997   uint32 hotspotX;
 998   uint32 hotspotY;
 999   uint32 width;
1000   uint32 height;
1001   /* Followed by scanline data */
1002} SVGAFifoCmdDefineAlphaCursor;
1003
1004
1005/*
1006 * SVGA_CMD_UPDATE_VERBOSE --
1007 *
1008 *    Just like SVGA_CMD_UPDATE, but also provide a per-rectangle
1009 *    'reason' value, an opaque cookie which is used by internal
1010 *    debugging tools. Third party drivers should not use this
1011 *    command.
1012 *
1013 * Availability:
1014 *    SVGA_CAP_EXTENDED_FIFO
1015 */
1016
1017typedef
1018struct {
1019   uint32 x;
1020   uint32 y;
1021   uint32 width;
1022   uint32 height;
1023   uint32 reason;
1024} SVGAFifoCmdUpdateVerbose;
1025
1026
1027/*
1028 * SVGA_CMD_FRONT_ROP_FILL --
1029 *
1030 *    This is a hint which tells the SVGA device that the driver has
1031 *    just filled a rectangular region of the GFB with a solid
1032 *    color. Instead of reading these pixels from the GFB, the device
1033 *    can assume that they all equal 'color'. This is primarily used
1034 *    for remote desktop protocols.
1035 *
1036 * Availability:
1037 *    SVGA_FIFO_CAP_ACCELFRONT
1038 */
1039
1040#define  SVGA_ROP_COPY                    0x03
1041
1042typedef
1043struct {
1044   uint32 color;     // In the same format as the GFB
1045   uint32 x;
1046   uint32 y;
1047   uint32 width;
1048   uint32 height;
1049   uint32 rop;       // Must be SVGA_ROP_COPY
1050} SVGAFifoCmdFrontRopFill;
1051
1052
1053/*
1054 * SVGA_CMD_FENCE --
1055 *
1056 *    Insert a synchronization fence.  When the SVGA device reaches
1057 *    this command, it will copy the 'fence' value into the
1058 *    SVGA_FIFO_FENCE register. It will also compare the fence against
1059 *    SVGA_FIFO_FENCE_GOAL. If the fence matches the goal and the
1060 *    SVGA_IRQFLAG_FENCE_GOAL interrupt is enabled, the device will
1061 *    raise this interrupt.
1062 *
1063 * Availability:
1064 *    SVGA_FIFO_FENCE for this command,
1065 *    SVGA_CAP_IRQMASK for SVGA_FIFO_FENCE_GOAL.
1066 */
1067
1068typedef
1069struct {
1070   uint32 fence;
1071} SVGAFifoCmdFence;
1072
1073
1074/*
1075 * SVGA_CMD_ESCAPE --
1076 *
1077 *    Send an extended or vendor-specific variable length command.
1078 *    This is used for video overlay, third party plugins, and
1079 *    internal debugging tools. See svga_escape.h
1080 *
1081 * Availability:
1082 *    SVGA_FIFO_CAP_ESCAPE
1083 */
1084
1085typedef
1086struct {
1087   uint32 nsid;
1088   uint32 size;
1089   /* followed by 'size' bytes of data */
1090} SVGAFifoCmdEscape;
1091
1092
1093/*
1094 * SVGA_CMD_DEFINE_SCREEN --
1095 *
1096 *    Define or redefine an SVGAScreenObject. See the description of
1097 *    SVGAScreenObject above.  The video driver is responsible for
1098 *    generating new screen IDs. They should be small positive
1099 *    integers. The virtual device will have an implementation
1100 *    specific upper limit on the number of screen IDs
1101 *    supported. Drivers are responsible for recycling IDs. The first
1102 *    valid ID is zero.
1103 *
1104 *    - Interaction with other registers:
1105 *
1106 *    For backwards compatibility, when the GFB mode registers (WIDTH,
1107 *    HEIGHT, PITCHLOCK, BITS_PER_PIXEL) are modified, the SVGA device
1108 *    deletes all screens other than screen #0, and redefines screen
1109 *    #0 according to the specified mode. Drivers that use
1110 *    SVGA_CMD_DEFINE_SCREEN should destroy or redefine screen #0.
1111 *
1112 *    If you use screen objects, do not use the legacy multi-mon
1113 *    registers (SVGA_REG_NUM_GUEST_DISPLAYS, SVGA_REG_DISPLAY_*).
1114 *
1115 * Availability:
1116 *    SVGA_FIFO_CAP_SCREEN_OBJECT
1117 */
1118
1119typedef
1120struct {
1121   SVGAScreenObject screen;   // Variable-length according to version
1122} SVGAFifoCmdDefineScreen;
1123
1124
1125/*
1126 * SVGA_CMD_DESTROY_SCREEN --
1127 *
1128 *    Destroy an SVGAScreenObject. Its ID is immediately available for
1129 *    re-use.
1130 *
1131 * Availability:
1132 *    SVGA_FIFO_CAP_SCREEN_OBJECT
1133 */
1134
1135typedef
1136struct {
1137   uint32 screenId;
1138} SVGAFifoCmdDestroyScreen;
1139
1140
1141/*
1142 * SVGA_CMD_DEFINE_GMRFB --
1143 *
1144 *    This command sets a piece of SVGA device state called the
1145 *    Guest Memory Region Framebuffer, or GMRFB. The GMRFB is a
1146 *    piece of light-weight state which identifies the location and
1147 *    format of an image in guest memory or in BAR1. The GMRFB has
1148 *    an arbitrary size, and it doesn't need to match the geometry
1149 *    of the GFB or any screen object.
1150 *
1151 *    The GMRFB can be redefined as often as you like. You could
1152 *    always use the same GMRFB, you could redefine it before
1153 *    rendering from a different guest screen, or you could even
1154 *    redefine it before every blit.
1155 *
1156 *    There are multiple ways to use this command. The simplest way is
1157 *    to use it to move the framebuffer either to elsewhere in the GFB
1158 *    (BAR1) memory region, or to a user-defined GMR. This lets a
1159 *    driver use a framebuffer allocated entirely out of normal system
1160 *    memory, which we encourage.
1161 *
1162 *    Another way to use this command is to set up a ring buffer of
1163 *    updates in GFB memory. If a driver wants to ensure that no
1164 *    frames are skipped by the SVGA device, it is important that the
1165 *    driver not modify the source data for a blit until the device is
1166 *    done processing the command. One efficient way to accomplish
1167 *    this is to use a ring of small DMA buffers. Each buffer is used
1168 *    for one blit, then we move on to the next buffer in the
1169 *    ring. The FENCE mechanism is used to protect each buffer from
1170 *    re-use until the device is finished with that buffer's
1171 *    corresponding blit.
1172 *
1173 *    This command does not affect the meaning of SVGA_CMD_UPDATE.
1174 *    UPDATEs always occur from the legacy GFB memory area. This
1175 *    command has no support for pseudocolor GMRFBs. Currently only
1176 *    true-color 15, 16, and 24-bit depths are supported. Future
1177 *    devices may expose capabilities for additional framebuffer
1178 *    formats.
1179 *
1180 *    The default GMRFB value is undefined. Drivers must always send
1181 *    this command at least once before performing any blit from the
1182 *    GMRFB.
1183 *
1184 * Availability:
1185 *    SVGA_FIFO_CAP_SCREEN_OBJECT
1186 */
1187
1188typedef
1189struct {
1190   SVGAGuestPtr        ptr;
1191   uint32              bytesPerLine;
1192   SVGAGMRImageFormat  format;
1193} SVGAFifoCmdDefineGMRFB;
1194
1195
1196/*
1197 * SVGA_CMD_BLIT_GMRFB_TO_SCREEN --
1198 *
1199 *    This is a guest-to-host blit. It performs a DMA operation to
1200 *    copy a rectangular region of pixels from the current GMRFB to
1201 *    one or more Screen Objects.
1202 *
1203 *    The destination coordinate may be specified relative to a
1204 *    screen's origin (if a screen ID is specified) or relative to the
1205 *    virtual coordinate system's origin (if the screen ID is
1206 *    SVGA_ID_INVALID). The actual destination may span zero or more
1207 *    screens, in the case of a virtual destination rect or a rect
1208 *    which extends off the edge of the specified screen.
1209 *
1210 *    This command writes to the screen's "base layer": the underlying
1211 *    framebuffer which exists below any cursor or video overlays. No
1212 *    action is necessary to explicitly hide or update any overlays
1213 *    which exist on top of the updated region.
1214 *
1215 *    The SVGA device is guaranteed to finish reading from the GMRFB
1216 *    by the time any subsequent FENCE commands are reached.
1217 *
1218 *    This command consumes an annotation. See the
1219 *    SVGA_CMD_ANNOTATION_* commands for details.
1220 *
1221 * Availability:
1222 *    SVGA_FIFO_CAP_SCREEN_OBJECT
1223 */
1224
1225typedef
1226struct {
1227   SVGASignedPoint  srcOrigin;
1228   SVGASignedRect   destRect;
1229   uint32           destScreenId;
1230} SVGAFifoCmdBlitGMRFBToScreen;
1231
1232
1233/*
1234 * SVGA_CMD_BLIT_SCREEN_TO_GMRFB --
1235 *
1236 *    This is a host-to-guest blit. It performs a DMA operation to
1237 *    copy a rectangular region of pixels from a single Screen Object
1238 *    back to the current GMRFB.
1239 *
1240 *    Usage note: This command should be used rarely. It will
1241 *    typically be inefficient, but it is necessary for some types of
1242 *    synchronization between 3D (GPU) and 2D (CPU) rendering into
1243 *    overlapping areas of a screen.
1244 *
1245 *    The source coordinate is specified relative to a screen's
1246 *    origin. The provided screen ID must be valid. If any parameters
1247 *    are invalid, the resulting pixel values are undefined.
1248 *
1249 *    This command reads the screen's "base layer". Overlays like
1250 *    video and cursor are not included, but any data which was sent
1251 *    using a blit-to-screen primitive will be available, no matter
1252 *    whether the data's original source was the GMRFB or the 3D
1253 *    acceleration hardware.
1254 *
1255 *    Note that our guest-to-host blits and host-to-guest blits aren't
1256 *    symmetric in their current implementation. While the parameters
1257 *    are identical, host-to-guest blits are a lot less featureful.
1258 *    They do not support clipping: If the source parameters don't
1259 *    fully fit within a screen, the blit fails. They must originate
1260 *    from exactly one screen. Virtual coordinates are not directly
1261 *    supported.
1262 *
1263 *    Host-to-guest blits do support the same set of GMRFB formats
1264 *    offered by guest-to-host blits.
1265 *
1266 *    The SVGA device is guaranteed to finish writing to the GMRFB by
1267 *    the time any subsequent FENCE commands are reached.
1268 *
1269 * Availability:
1270 *    SVGA_FIFO_CAP_SCREEN_OBJECT
1271 */
1272
1273typedef
1274struct {
1275   SVGASignedPoint  destOrigin;
1276   SVGASignedRect   srcRect;
1277   uint32           srcScreenId;
1278} SVGAFifoCmdBlitScreenToGMRFB;
1279
1280
1281/*
1282 * SVGA_CMD_ANNOTATION_FILL --
1283 *
1284 *    This is a blit annotation. This command stores a small piece of
1285 *    device state which is consumed by the next blit-to-screen
1286 *    command. The state is only cleared by commands which are
1287 *    specifically documented as consuming an annotation. Other
1288 *    commands (such as ESCAPEs for debugging) may intervene between
1289 *    the annotation and its associated blit.
1290 *
1291 *    This annotation is a promise about the contents of the next
1292 *    blit: The video driver is guaranteeing that all pixels in that
1293 *    blit will have the same value, specified here as a color in
1294 *    SVGAColorBGRX format.
1295 *
1296 *    The SVGA device can still render the blit correctly even if it
1297 *    ignores this annotation, but the annotation may allow it to
1298 *    perform the blit more efficiently, for example by ignoring the
1299 *    source data and performing a fill in hardware.
1300 *
1301 *    This annotation is most important for performance when the
1302 *    user's display is being remoted over a network connection.
1303 *
1304 * Availability:
1305 *    SVGA_FIFO_CAP_SCREEN_OBJECT
1306 */
1307
1308typedef
1309struct {
1310   SVGAColorBGRX  color;
1311} SVGAFifoCmdAnnotationFill;
1312
1313
1314/*
1315 * SVGA_CMD_ANNOTATION_COPY --
1316 *
1317 *    This is a blit annotation. See SVGA_CMD_ANNOTATION_FILL for more
1318 *    information about annotations.
1319 *
1320 *    This annotation is a promise about the contents of the next
1321 *    blit: The video driver is guaranteeing that all pixels in that
1322 *    blit will have the same value as those which already exist at an
1323 *    identically-sized region on the same or a different screen.
1324 *
1325 *    Note that the source pixels for the COPY in this annotation are
1326 *    sampled before applying the anqnotation's associated blit. They
1327 *    are allowed to overlap with the blit's destination pixels.
1328 *
1329 *    The copy source rectangle is specified the same way as the blit
1330 *    destination: it can be a rectangle which spans zero or more
1331 *    screens, specified relative to either a screen or to the virtual
1332 *    coordinate system's origin. If the source rectangle includes
1333 *    pixels which are not from exactly one screen, the results are
1334 *    undefined.
1335 *
1336 * Availability:
1337 *    SVGA_FIFO_CAP_SCREEN_OBJECT
1338 */
1339
1340typedef
1341struct {
1342   SVGASignedPoint  srcOrigin;
1343   uint32           srcScreenId;
1344} SVGAFifoCmdAnnotationCopy;
1345
1346#endif
1347