1/* 2 * Apple Onboard Audio definitions 3 * 4 * Copyright 2006 Johannes Berg <johannes@sipsolutions.net> 5 * 6 * GPL v2, can be found in COPYING. 7 */ 8 9#ifndef __AOA_H 10#define __AOA_H 11#include <asm/prom.h> 12#include <linux/module.h> 13#include <sound/core.h> 14#include <sound/asound.h> 15#include <sound/control.h> 16#include "aoa-gpio.h" 17#include "soundbus/soundbus.h" 18 19#define MAX_CODEC_NAME_LEN 32 20 21struct aoa_codec { 22 char name[MAX_CODEC_NAME_LEN]; 23 24 struct module *owner; 25 26 /* called when the fabric wants to init this codec. 27 * Do alsa card manipulations from here. */ 28 int (*init)(struct aoa_codec *codec); 29 30 /* called when the fabric is done with the codec. 31 * The alsa card will be cleaned up so don't bother. */ 32 void (*exit)(struct aoa_codec *codec); 33 34 /* May be NULL, but can be used by the fabric. 35 * Refcounting is the codec driver's responsibility */ 36 struct device_node *node; 37 38 /* assigned by fabric before init() is called, points 39 * to the soundbus device. Cannot be NULL. */ 40 struct soundbus_dev *soundbus_dev; 41 42 /* assigned by the fabric before init() is called, points 43 * to the fabric's gpio runtime record for the relevant 44 * device. */ 45 struct gpio_runtime *gpio; 46 47 /* assigned by the fabric before init() is called, contains 48 * a codec specific bitmask of what outputs and inputs are 49 * actually connected */ 50 u32 connected; 51 52 /* data the fabric can associate with this structure */ 53 void *fabric_data; 54 55 /* private! */ 56 struct list_head list; 57 struct aoa_fabric *fabric; 58}; 59 60/* return 0 on success */ 61extern int 62aoa_codec_register(struct aoa_codec *codec); 63extern void 64aoa_codec_unregister(struct aoa_codec *codec); 65 66#define MAX_LAYOUT_NAME_LEN 32 67 68struct aoa_fabric { 69 char name[MAX_LAYOUT_NAME_LEN]; 70 71 struct module *owner; 72 73 /* once codecs register, they are passed here after. 74 * They are of course not initialised, since the 75 * fabric is responsible for initialising some fields 76 * in the codec structure! */ 77 int (*found_codec)(struct aoa_codec *codec); 78 /* called for each codec when it is removed, 79 * also in the case that aoa_fabric_unregister 80 * is called and all codecs are removed 81 * from this fabric. 82 * Also called if found_codec returned 0 but 83 * the codec couldn't initialise. */ 84 void (*remove_codec)(struct aoa_codec *codec); 85 /* If found_codec returned 0, and the codec 86 * could be initialised, this is called. */ 87 void (*attached_codec)(struct aoa_codec *codec); 88}; 89 90/* return 0 on success, -EEXIST if another fabric is 91 * registered, -EALREADY if the same fabric is registered. 92 * Passing NULL can be used to test for the presence 93 * of another fabric, if -EALREADY is returned there is 94 * no other fabric present. 95 * In the case that the function returns -EALREADY 96 * and the fabric passed is not NULL, all codecs 97 * that are not assigned yet are passed to the fabric 98 * again for reconsideration. */ 99extern int 100aoa_fabric_register(struct aoa_fabric *fabric, struct device *dev); 101 102/* it is vital to call this when the fabric exits! 103 * When calling, the remove_codec will be called 104 * for all codecs, unless it is NULL. */ 105extern void 106aoa_fabric_unregister(struct aoa_fabric *fabric); 107 108/* if for some reason you want to get rid of a codec 109 * before the fabric is removed, use this. 110 * Note that remove_codec is called for it! */ 111extern void 112aoa_fabric_unlink_codec(struct aoa_codec *codec); 113 114/* alsa help methods */ 115struct aoa_card { 116 struct snd_card *alsa_card; 117}; 118 119extern int aoa_snd_device_new(snd_device_type_t type, 120 void * device_data, struct snd_device_ops * ops); 121extern struct snd_card *aoa_get_card(void); 122extern int aoa_snd_ctl_add(struct snd_kcontrol* control); 123 124/* GPIO stuff */ 125extern struct gpio_methods *pmf_gpio_methods; 126extern struct gpio_methods *ftr_gpio_methods; 127/* extern struct gpio_methods *map_gpio_methods; */ 128 129#endif /* __AOA_H */ 130