1/* System call table for ia32 emulation. */ 2 3#include <linux/linkage.h> 4#include <linux/sys.h> 5#include <linux/cache.h> 6#include <asm/asm-offsets.h> 7 8#define __SYSCALL_I386(nr, sym, compat) extern asmlinkage void compat(void) ; 9#include <asm/syscalls_32.h> 10#undef __SYSCALL_I386 11 12#define __SYSCALL_I386(nr, sym, compat) [nr] = compat, 13 14typedef void (*sys_call_ptr_t)(void); 15 16extern void compat_ni_syscall(void); 17 18const sys_call_ptr_t ia32_sys_call_table[__NR_ia32_syscall_max+1] = { 19 /* 20 * Smells like a compiler bug -- it doesn't work 21 * when the & below is removed. 22 */ 23 [0 ... __NR_ia32_syscall_max] = &compat_ni_syscall, 24#include <asm/syscalls_32.h> 25}; 26