linux/include/linux/nodemask.h
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   1#ifndef __LINUX_NODEMASK_H
   2#define __LINUX_NODEMASK_H
   3
   4/*
   5 * Nodemasks provide a bitmap suitable for representing the
   6 * set of Node's in a system, one bit position per Node number.
   7 *
   8 * See detailed comments in the file linux/bitmap.h describing the
   9 * data type on which these nodemasks are based.
  10 *
  11 * For details of nodemask_scnprintf() and nodemask_parse_user(),
  12 * see bitmap_scnprintf() and bitmap_parse_user() in lib/bitmap.c.
  13 * For details of nodelist_scnprintf() and nodelist_parse(), see
  14 * bitmap_scnlistprintf() and bitmap_parselist(), also in bitmap.c.
  15 * For details of node_remap(), see bitmap_bitremap in lib/bitmap.c.
  16 * For details of nodes_remap(), see bitmap_remap in lib/bitmap.c.
  17 * For details of nodes_onto(), see bitmap_onto in lib/bitmap.c.
  18 * For details of nodes_fold(), see bitmap_fold in lib/bitmap.c.
  19 *
  20 * The available nodemask operations are:
  21 *
  22 * void node_set(node, mask)            turn on bit 'node' in mask
  23 * void node_clear(node, mask)          turn off bit 'node' in mask
  24 * void nodes_setall(mask)              set all bits
  25 * void nodes_clear(mask)               clear all bits
  26 * int node_isset(node, mask)           true iff bit 'node' set in mask
  27 * int node_test_and_set(node, mask)    test and set bit 'node' in mask
  28 *
  29 * void nodes_and(dst, src1, src2)      dst = src1 & src2  [intersection]
  30 * void nodes_or(dst, src1, src2)       dst = src1 | src2  [union]
  31 * void nodes_xor(dst, src1, src2)      dst = src1 ^ src2
  32 * void nodes_andnot(dst, src1, src2)   dst = src1 & ~src2
  33 * void nodes_complement(dst, src)      dst = ~src
  34 *
  35 * int nodes_equal(mask1, mask2)        Does mask1 == mask2?
  36 * int nodes_intersects(mask1, mask2)   Do mask1 and mask2 intersect?
  37 * int nodes_subset(mask1, mask2)       Is mask1 a subset of mask2?
  38 * int nodes_empty(mask)                Is mask empty (no bits sets)?
  39 * int nodes_full(mask)                 Is mask full (all bits sets)?
  40 * int nodes_weight(mask)               Hamming weight - number of set bits
  41 *
  42 * void nodes_shift_right(dst, src, n)  Shift right
  43 * void nodes_shift_left(dst, src, n)   Shift left
  44 *
  45 * int first_node(mask)                 Number lowest set bit, or MAX_NUMNODES
  46 * int next_node(node, mask)            Next node past 'node', or MAX_NUMNODES
  47 * int first_unset_node(mask)           First node not set in mask, or 
  48 *                                      MAX_NUMNODES.
  49 *
  50 * nodemask_t nodemask_of_node(node)    Return nodemask with bit 'node' set
  51 * NODE_MASK_ALL                        Initializer - all bits set
  52 * NODE_MASK_NONE                       Initializer - no bits set
  53 * unsigned long *nodes_addr(mask)      Array of unsigned long's in mask
  54 *
  55 * int nodemask_scnprintf(buf, len, mask) Format nodemask for printing
  56 * int nodemask_parse_user(ubuf, ulen, mask)    Parse ascii string as nodemask
  57 * int nodelist_scnprintf(buf, len, mask) Format nodemask as list for printing
  58 * int nodelist_parse(buf, map)         Parse ascii string as nodelist
  59 * int node_remap(oldbit, old, new)     newbit = map(old, new)(oldbit)
  60 * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src)
  61 * void nodes_onto(dst, orig, relmap)   *dst = orig relative to relmap
  62 * void nodes_fold(dst, orig, sz)       dst bits = orig bits mod sz
  63 *
  64 * for_each_node_mask(node, mask)       for-loop node over mask
  65 *
  66 * int num_online_nodes()               Number of online Nodes
  67 * int num_possible_nodes()             Number of all possible Nodes
  68 *
  69 * int node_random(mask)                Random node with set bit in mask
  70 *
  71 * int node_online(node)                Is some node online?
  72 * int node_possible(node)              Is some node possible?
  73 *
  74 * node_set_online(node)                set bit 'node' in node_online_map
  75 * node_set_offline(node)               clear bit 'node' in node_online_map
  76 *
  77 * for_each_node(node)                  for-loop node over node_possible_map
  78 * for_each_online_node(node)           for-loop node over node_online_map
  79 *
  80 * Subtlety:
  81 * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway)
  82 *    to generate slightly worse code.  So use a simple one-line #define
  83 *    for node_isset(), instead of wrapping an inline inside a macro, the
  84 *    way we do the other calls.
  85 *
  86 * NODEMASK_SCRATCH
  87 * When doing above logical AND, OR, XOR, Remap operations the callers tend to
  88 * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large,
  89 * nodemask_t's consume too much stack space.  NODEMASK_SCRATCH is a helper
  90 * for such situations. See below and CPUMASK_ALLOC also.
  91 */
  92
  93#include <linux/kernel.h>
  94#include <linux/threads.h>
  95#include <linux/bitmap.h>
  96#include <linux/numa.h>
  97
  98typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t;
  99extern nodemask_t _unused_nodemask_arg_;
 100
 101#define node_set(node, dst) __node_set((node), &(dst))
 102static inline void __node_set(int node, volatile nodemask_t *dstp)
 103{
 104        set_bit(node, dstp->bits);
 105}
 106
 107#define node_clear(node, dst) __node_clear((node), &(dst))
 108static inline void __node_clear(int node, volatile nodemask_t *dstp)
 109{
 110        clear_bit(node, dstp->bits);
 111}
 112
 113#define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES)
 114static inline void __nodes_setall(nodemask_t *dstp, int nbits)
 115{
 116        bitmap_fill(dstp->bits, nbits);
 117}
 118
 119#define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES)
 120static inline void __nodes_clear(nodemask_t *dstp, int nbits)
 121{
 122        bitmap_zero(dstp->bits, nbits);
 123}
 124
 125/* No static inline type checking - see Subtlety (1) above. */
 126#define node_isset(node, nodemask) test_bit((node), (nodemask).bits)
 127
 128#define node_test_and_set(node, nodemask) \
 129                        __node_test_and_set((node), &(nodemask))
 130static inline int __node_test_and_set(int node, nodemask_t *addr)
 131{
 132        return test_and_set_bit(node, addr->bits);
 133}
 134
 135#define nodes_and(dst, src1, src2) \
 136                        __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES)
 137static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p,
 138                                        const nodemask_t *src2p, int nbits)
 139{
 140        bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits);
 141}
 142
 143#define nodes_or(dst, src1, src2) \
 144                        __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES)
 145static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p,
 146                                        const nodemask_t *src2p, int nbits)
 147{
 148        bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits);
 149}
 150
 151#define nodes_xor(dst, src1, src2) \
 152                        __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES)
 153static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p,
 154                                        const nodemask_t *src2p, int nbits)
 155{
 156        bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits);
 157}
 158
 159#define nodes_andnot(dst, src1, src2) \
 160                        __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES)
 161static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p,
 162                                        const nodemask_t *src2p, int nbits)
 163{
 164        bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits);
 165}
 166
 167#define nodes_complement(dst, src) \
 168                        __nodes_complement(&(dst), &(src), MAX_NUMNODES)
 169static inline void __nodes_complement(nodemask_t *dstp,
 170                                        const nodemask_t *srcp, int nbits)
 171{
 172        bitmap_complement(dstp->bits, srcp->bits, nbits);
 173}
 174
 175#define nodes_equal(src1, src2) \
 176                        __nodes_equal(&(src1), &(src2), MAX_NUMNODES)
 177static inline int __nodes_equal(const nodemask_t *src1p,
 178                                        const nodemask_t *src2p, int nbits)
 179{
 180        return bitmap_equal(src1p->bits, src2p->bits, nbits);
 181}
 182
 183#define nodes_intersects(src1, src2) \
 184                        __nodes_intersects(&(src1), &(src2), MAX_NUMNODES)
 185static inline int __nodes_intersects(const nodemask_t *src1p,
 186                                        const nodemask_t *src2p, int nbits)
 187{
 188        return bitmap_intersects(src1p->bits, src2p->bits, nbits);
 189}
 190
 191#define nodes_subset(src1, src2) \
 192                        __nodes_subset(&(src1), &(src2), MAX_NUMNODES)
 193static inline int __nodes_subset(const nodemask_t *src1p,
 194                                        const nodemask_t *src2p, int nbits)
 195{
 196        return bitmap_subset(src1p->bits, src2p->bits, nbits);
 197}
 198
 199#define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES)
 200static inline int __nodes_empty(const nodemask_t *srcp, int nbits)
 201{
 202        return bitmap_empty(srcp->bits, nbits);
 203}
 204
 205#define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES)
 206static inline int __nodes_full(const nodemask_t *srcp, int nbits)
 207{
 208        return bitmap_full(srcp->bits, nbits);
 209}
 210
 211#define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES)
 212static inline int __nodes_weight(const nodemask_t *srcp, int nbits)
 213{
 214        return bitmap_weight(srcp->bits, nbits);
 215}
 216
 217#define nodes_shift_right(dst, src, n) \
 218                        __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES)
 219static inline void __nodes_shift_right(nodemask_t *dstp,
 220                                        const nodemask_t *srcp, int n, int nbits)
 221{
 222        bitmap_shift_right(dstp->bits, srcp->bits, n, nbits);
 223}
 224
 225#define nodes_shift_left(dst, src, n) \
 226                        __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES)
 227static inline void __nodes_shift_left(nodemask_t *dstp,
 228                                        const nodemask_t *srcp, int n, int nbits)
 229{
 230        bitmap_shift_left(dstp->bits, srcp->bits, n, nbits);
 231}
 232
 233/* FIXME: better would be to fix all architectures to never return
 234          > MAX_NUMNODES, then the silly min_ts could be dropped. */
 235
 236#define first_node(src) __first_node(&(src))
 237static inline int __first_node(const nodemask_t *srcp)
 238{
 239        return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES));
 240}
 241
 242#define next_node(n, src) __next_node((n), &(src))
 243static inline int __next_node(int n, const nodemask_t *srcp)
 244{
 245        return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1));
 246}
 247
 248static inline void init_nodemask_of_node(nodemask_t *mask, int node)
 249{
 250        nodes_clear(*mask);
 251        node_set(node, *mask);
 252}
 253
 254#define nodemask_of_node(node)                                          \
 255({                                                                      \
 256        typeof(_unused_nodemask_arg_) m;                                \
 257        if (sizeof(m) == sizeof(unsigned long)) {                       \
 258                m.bits[0] = 1UL << (node);                              \
 259        } else {                                                        \
 260                init_nodemask_of_node(&m, (node));                      \
 261        }                                                               \
 262        m;                                                              \
 263})
 264
 265#define first_unset_node(mask) __first_unset_node(&(mask))
 266static inline int __first_unset_node(const nodemask_t *maskp)
 267{
 268        return min_t(int,MAX_NUMNODES,
 269                        find_first_zero_bit(maskp->bits, MAX_NUMNODES));
 270}
 271
 272#define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES)
 273
 274#if MAX_NUMNODES <= BITS_PER_LONG
 275
 276#define NODE_MASK_ALL                                                   \
 277((nodemask_t) { {                                                       \
 278        [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD           \
 279} })
 280
 281#else
 282
 283#define NODE_MASK_ALL                                                   \
 284((nodemask_t) { {                                                       \
 285        [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL,                   \
 286        [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD           \
 287} })
 288
 289#endif
 290
 291#define NODE_MASK_NONE                                                  \
 292((nodemask_t) { {                                                       \
 293        [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] =  0UL                    \
 294} })
 295
 296#define nodes_addr(src) ((src).bits)
 297
 298#define nodemask_scnprintf(buf, len, src) \
 299                        __nodemask_scnprintf((buf), (len), &(src), MAX_NUMNODES)
 300static inline int __nodemask_scnprintf(char *buf, int len,
 301                                        const nodemask_t *srcp, int nbits)
 302{
 303        return bitmap_scnprintf(buf, len, srcp->bits, nbits);
 304}
 305
 306#define nodemask_parse_user(ubuf, ulen, dst) \
 307                __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES)
 308static inline int __nodemask_parse_user(const char __user *buf, int len,
 309                                        nodemask_t *dstp, int nbits)
 310{
 311        return bitmap_parse_user(buf, len, dstp->bits, nbits);
 312}
 313
 314#define nodelist_scnprintf(buf, len, src) \
 315                        __nodelist_scnprintf((buf), (len), &(src), MAX_NUMNODES)
 316static inline int __nodelist_scnprintf(char *buf, int len,
 317                                        const nodemask_t *srcp, int nbits)
 318{
 319        return bitmap_scnlistprintf(buf, len, srcp->bits, nbits);
 320}
 321
 322#define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES)
 323static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits)
 324{
 325        return bitmap_parselist(buf, dstp->bits, nbits);
 326}
 327
 328#define node_remap(oldbit, old, new) \
 329                __node_remap((oldbit), &(old), &(new), MAX_NUMNODES)
 330static inline int __node_remap(int oldbit,
 331                const nodemask_t *oldp, const nodemask_t *newp, int nbits)
 332{
 333        return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits);
 334}
 335
 336#define nodes_remap(dst, src, old, new) \
 337                __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES)
 338static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp,
 339                const nodemask_t *oldp, const nodemask_t *newp, int nbits)
 340{
 341        bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits);
 342}
 343
 344#define nodes_onto(dst, orig, relmap) \
 345                __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES)
 346static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp,
 347                const nodemask_t *relmapp, int nbits)
 348{
 349        bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits);
 350}
 351
 352#define nodes_fold(dst, orig, sz) \
 353                __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES)
 354static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp,
 355                int sz, int nbits)
 356{
 357        bitmap_fold(dstp->bits, origp->bits, sz, nbits);
 358}
 359
 360#if MAX_NUMNODES > 1
 361#define for_each_node_mask(node, mask)                  \
 362        for ((node) = first_node(mask);                 \
 363                (node) < MAX_NUMNODES;                  \
 364                (node) = next_node((node), (mask)))
 365#else /* MAX_NUMNODES == 1 */
 366#define for_each_node_mask(node, mask)                  \
 367        if (!nodes_empty(mask))                         \
 368                for ((node) = 0; (node) < 1; (node)++)
 369#endif /* MAX_NUMNODES */
 370
 371/*
 372 * Bitmasks that are kept for all the nodes.
 373 */
 374enum node_states {
 375        N_POSSIBLE,             /* The node could become online at some point */
 376        N_ONLINE,               /* The node is online */
 377        N_NORMAL_MEMORY,        /* The node has regular memory */
 378#ifdef CONFIG_HIGHMEM
 379        N_HIGH_MEMORY,          /* The node has regular or high memory */
 380#else
 381        N_HIGH_MEMORY = N_NORMAL_MEMORY,
 382#endif
 383#ifdef CONFIG_MOVABLE_NODE
 384        N_MEMORY,               /* The node has memory(regular, high, movable) */
 385#else
 386        N_MEMORY = N_HIGH_MEMORY,
 387#endif
 388        N_CPU,          /* The node has one or more cpus */
 389        NR_NODE_STATES
 390};
 391
 392/*
 393 * The following particular system nodemasks and operations
 394 * on them manage all possible and online nodes.
 395 */
 396
 397extern nodemask_t node_states[NR_NODE_STATES];
 398
 399#if MAX_NUMNODES > 1
 400static inline int node_state(int node, enum node_states state)
 401{
 402        return node_isset(node, node_states[state]);
 403}
 404
 405static inline void node_set_state(int node, enum node_states state)
 406{
 407        __node_set(node, &node_states[state]);
 408}
 409
 410static inline void node_clear_state(int node, enum node_states state)
 411{
 412        __node_clear(node, &node_states[state]);
 413}
 414
 415static inline int num_node_state(enum node_states state)
 416{
 417        return nodes_weight(node_states[state]);
 418}
 419
 420#define for_each_node_state(__node, __state) \
 421        for_each_node_mask((__node), node_states[__state])
 422
 423#define first_online_node       first_node(node_states[N_ONLINE])
 424#define next_online_node(nid)   next_node((nid), node_states[N_ONLINE])
 425
 426extern int nr_node_ids;
 427extern int nr_online_nodes;
 428
 429static inline void node_set_online(int nid)
 430{
 431        node_set_state(nid, N_ONLINE);
 432        nr_online_nodes = num_node_state(N_ONLINE);
 433}
 434
 435static inline void node_set_offline(int nid)
 436{
 437        node_clear_state(nid, N_ONLINE);
 438        nr_online_nodes = num_node_state(N_ONLINE);
 439}
 440
 441#else
 442
 443static inline int node_state(int node, enum node_states state)
 444{
 445        return node == 0;
 446}
 447
 448static inline void node_set_state(int node, enum node_states state)
 449{
 450}
 451
 452static inline void node_clear_state(int node, enum node_states state)
 453{
 454}
 455
 456static inline int num_node_state(enum node_states state)
 457{
 458        return 1;
 459}
 460
 461#define for_each_node_state(node, __state) \
 462        for ( (node) = 0; (node) == 0; (node) = 1)
 463
 464#define first_online_node       0
 465#define next_online_node(nid)   (MAX_NUMNODES)
 466#define nr_node_ids             1
 467#define nr_online_nodes         1
 468
 469#define node_set_online(node)      node_set_state((node), N_ONLINE)
 470#define node_set_offline(node)     node_clear_state((node), N_ONLINE)
 471
 472#endif
 473
 474#if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
 475extern int node_random(const nodemask_t *maskp);
 476#else
 477static inline int node_random(const nodemask_t *mask)
 478{
 479        return 0;
 480}
 481#endif
 482
 483#define node_online_map         node_states[N_ONLINE]
 484#define node_possible_map       node_states[N_POSSIBLE]
 485
 486#define num_online_nodes()      num_node_state(N_ONLINE)
 487#define num_possible_nodes()    num_node_state(N_POSSIBLE)
 488#define node_online(node)       node_state((node), N_ONLINE)
 489#define node_possible(node)     node_state((node), N_POSSIBLE)
 490
 491#define for_each_node(node)        for_each_node_state(node, N_POSSIBLE)
 492#define for_each_online_node(node) for_each_node_state(node, N_ONLINE)
 493
 494/*
 495 * For nodemask scrach area.
 496 * NODEMASK_ALLOC(type, name) allocates an object with a specified type and
 497 * name.
 498 */
 499#if NODES_SHIFT > 8 /* nodemask_t > 256 bytes */
 500#define NODEMASK_ALLOC(type, name, gfp_flags)   \
 501                        type *name = kmalloc(sizeof(*name), gfp_flags)
 502#define NODEMASK_FREE(m)                        kfree(m)
 503#else
 504#define NODEMASK_ALLOC(type, name, gfp_flags)   type _##name, *name = &_##name
 505#define NODEMASK_FREE(m)                        do {} while (0)
 506#endif
 507
 508/* A example struture for using NODEMASK_ALLOC, used in mempolicy. */
 509struct nodemask_scratch {
 510        nodemask_t      mask1;
 511        nodemask_t      mask2;
 512};
 513
 514#define NODEMASK_SCRATCH(x)                                             \
 515                        NODEMASK_ALLOC(struct nodemask_scratch, x,      \
 516                                        GFP_KERNEL | __GFP_NORETRY)
 517#define NODEMASK_SCRATCH_FREE(x)        NODEMASK_FREE(x)
 518
 519
 520#endif /* __LINUX_NODEMASK_H */
 521