linux/drivers/gpu/drm/i915/i915_gem_tiling.c
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   1/*
   2 * Copyright © 2008 Intel Corporation
   3 *
   4 * Permission is hereby granted, free of charge, to any person obtaining a
   5 * copy of this software and associated documentation files (the "Software"),
   6 * to deal in the Software without restriction, including without limitation
   7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
   8 * and/or sell copies of the Software, and to permit persons to whom the
   9 * Software is furnished to do so, subject to the following conditions:
  10 *
  11 * The above copyright notice and this permission notice (including the next
  12 * paragraph) shall be included in all copies or substantial portions of the
  13 * Software.
  14 *
  15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  21 * IN THE SOFTWARE.
  22 *
  23 * Authors:
  24 *    Eric Anholt <eric@anholt.net>
  25 *
  26 */
  27
  28#include <linux/string.h>
  29#include <linux/bitops.h>
  30#include <drm/drmP.h>
  31#include <drm/i915_drm.h>
  32#include "i915_drv.h"
  33
  34/** @file i915_gem_tiling.c
  35 *
  36 * Support for managing tiling state of buffer objects.
  37 *
  38 * The idea behind tiling is to increase cache hit rates by rearranging
  39 * pixel data so that a group of pixel accesses are in the same cacheline.
  40 * Performance improvement from doing this on the back/depth buffer are on
  41 * the order of 30%.
  42 *
  43 * Intel architectures make this somewhat more complicated, though, by
  44 * adjustments made to addressing of data when the memory is in interleaved
  45 * mode (matched pairs of DIMMS) to improve memory bandwidth.
  46 * For interleaved memory, the CPU sends every sequential 64 bytes
  47 * to an alternate memory channel so it can get the bandwidth from both.
  48 *
  49 * The GPU also rearranges its accesses for increased bandwidth to interleaved
  50 * memory, and it matches what the CPU does for non-tiled.  However, when tiled
  51 * it does it a little differently, since one walks addresses not just in the
  52 * X direction but also Y.  So, along with alternating channels when bit
  53 * 6 of the address flips, it also alternates when other bits flip --  Bits 9
  54 * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
  55 * are common to both the 915 and 965-class hardware.
  56 *
  57 * The CPU also sometimes XORs in higher bits as well, to improve
  58 * bandwidth doing strided access like we do so frequently in graphics.  This
  59 * is called "Channel XOR Randomization" in the MCH documentation.  The result
  60 * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
  61 * decode.
  62 *
  63 * All of this bit 6 XORing has an effect on our memory management,
  64 * as we need to make sure that the 3d driver can correctly address object
  65 * contents.
  66 *
  67 * If we don't have interleaved memory, all tiling is safe and no swizzling is
  68 * required.
  69 *
  70 * When bit 17 is XORed in, we simply refuse to tile at all.  Bit
  71 * 17 is not just a page offset, so as we page an objet out and back in,
  72 * individual pages in it will have different bit 17 addresses, resulting in
  73 * each 64 bytes being swapped with its neighbor!
  74 *
  75 * Otherwise, if interleaved, we have to tell the 3d driver what the address
  76 * swizzling it needs to do is, since it's writing with the CPU to the pages
  77 * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
  78 * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
  79 * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
  80 * to match what the GPU expects.
  81 */
  82
  83/**
  84 * Detects bit 6 swizzling of address lookup between IGD access and CPU
  85 * access through main memory.
  86 */
  87void
  88i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
  89{
  90        drm_i915_private_t *dev_priv = dev->dev_private;
  91        uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
  92        uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
  93
  94        if (IS_VALLEYVIEW(dev)) {
  95                swizzle_x = I915_BIT_6_SWIZZLE_NONE;
  96                swizzle_y = I915_BIT_6_SWIZZLE_NONE;
  97        } else if (INTEL_INFO(dev)->gen >= 6) {
  98                uint32_t dimm_c0, dimm_c1;
  99                dimm_c0 = I915_READ(MAD_DIMM_C0);
 100                dimm_c1 = I915_READ(MAD_DIMM_C1);
 101                dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
 102                dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
 103                /* Enable swizzling when the channels are populated with
 104                 * identically sized dimms. We don't need to check the 3rd
 105                 * channel because no cpu with gpu attached ships in that
 106                 * configuration. Also, swizzling only makes sense for 2
 107                 * channels anyway. */
 108                if (dimm_c0 == dimm_c1) {
 109                        swizzle_x = I915_BIT_6_SWIZZLE_9_10;
 110                        swizzle_y = I915_BIT_6_SWIZZLE_9;
 111                } else {
 112                        swizzle_x = I915_BIT_6_SWIZZLE_NONE;
 113                        swizzle_y = I915_BIT_6_SWIZZLE_NONE;
 114                }
 115        } else if (IS_GEN5(dev)) {
 116                /* On Ironlake whatever DRAM config, GPU always do
 117                 * same swizzling setup.
 118                 */
 119                swizzle_x = I915_BIT_6_SWIZZLE_9_10;
 120                swizzle_y = I915_BIT_6_SWIZZLE_9;
 121        } else if (IS_GEN2(dev)) {
 122                /* As far as we know, the 865 doesn't have these bit 6
 123                 * swizzling issues.
 124                 */
 125                swizzle_x = I915_BIT_6_SWIZZLE_NONE;
 126                swizzle_y = I915_BIT_6_SWIZZLE_NONE;
 127        } else if (IS_MOBILE(dev) || (IS_GEN3(dev) && !IS_G33(dev))) {
 128                uint32_t dcc;
 129
 130                /* On 9xx chipsets, channel interleave by the CPU is
 131                 * determined by DCC.  For single-channel, neither the CPU
 132                 * nor the GPU do swizzling.  For dual channel interleaved,
 133                 * the GPU's interleave is bit 9 and 10 for X tiled, and bit
 134                 * 9 for Y tiled.  The CPU's interleave is independent, and
 135                 * can be based on either bit 11 (haven't seen this yet) or
 136                 * bit 17 (common).
 137                 */
 138                dcc = I915_READ(DCC);
 139                switch (dcc & DCC_ADDRESSING_MODE_MASK) {
 140                case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
 141                case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
 142                        swizzle_x = I915_BIT_6_SWIZZLE_NONE;
 143                        swizzle_y = I915_BIT_6_SWIZZLE_NONE;
 144                        break;
 145                case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
 146                        if (dcc & DCC_CHANNEL_XOR_DISABLE) {
 147                                /* This is the base swizzling by the GPU for
 148                                 * tiled buffers.
 149                                 */
 150                                swizzle_x = I915_BIT_6_SWIZZLE_9_10;
 151                                swizzle_y = I915_BIT_6_SWIZZLE_9;
 152                        } else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
 153                                /* Bit 11 swizzling by the CPU in addition. */
 154                                swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
 155                                swizzle_y = I915_BIT_6_SWIZZLE_9_11;
 156                        } else {
 157                                /* Bit 17 swizzling by the CPU in addition. */
 158                                swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
 159                                swizzle_y = I915_BIT_6_SWIZZLE_9_17;
 160                        }
 161                        break;
 162                }
 163                if (dcc == 0xffffffff) {
 164                        DRM_ERROR("Couldn't read from MCHBAR.  "
 165                                  "Disabling tiling.\n");
 166                        swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
 167                        swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
 168                }
 169        } else {
 170                /* The 965, G33, and newer, have a very flexible memory
 171                 * configuration.  It will enable dual-channel mode
 172                 * (interleaving) on as much memory as it can, and the GPU
 173                 * will additionally sometimes enable different bit 6
 174                 * swizzling for tiled objects from the CPU.
 175                 *
 176                 * Here's what I found on the G965:
 177                 *    slot fill         memory size  swizzling
 178                 * 0A   0B   1A   1B    1-ch   2-ch
 179                 * 512  0    0    0     512    0     O
 180                 * 512  0    512  0     16     1008  X
 181                 * 512  0    0    512   16     1008  X
 182                 * 0    512  0    512   16     1008  X
 183                 * 1024 1024 1024 0     2048   1024  O
 184                 *
 185                 * We could probably detect this based on either the DRB
 186                 * matching, which was the case for the swizzling required in
 187                 * the table above, or from the 1-ch value being less than
 188                 * the minimum size of a rank.
 189                 */
 190                if (I915_READ16(C0DRB3) != I915_READ16(C1DRB3)) {
 191                        swizzle_x = I915_BIT_6_SWIZZLE_NONE;
 192                        swizzle_y = I915_BIT_6_SWIZZLE_NONE;
 193                } else {
 194                        swizzle_x = I915_BIT_6_SWIZZLE_9_10;
 195                        swizzle_y = I915_BIT_6_SWIZZLE_9;
 196                }
 197        }
 198
 199        dev_priv->mm.bit_6_swizzle_x = swizzle_x;
 200        dev_priv->mm.bit_6_swizzle_y = swizzle_y;
 201}
 202
 203/* Check pitch constriants for all chips & tiling formats */
 204static bool
 205i915_tiling_ok(struct drm_device *dev, int stride, int size, int tiling_mode)
 206{
 207        int tile_width;
 208
 209        /* Linear is always fine */
 210        if (tiling_mode == I915_TILING_NONE)
 211                return true;
 212
 213        if (IS_GEN2(dev) ||
 214            (tiling_mode == I915_TILING_Y && HAS_128_BYTE_Y_TILING(dev)))
 215                tile_width = 128;
 216        else
 217                tile_width = 512;
 218
 219        /* check maximum stride & object size */
 220        /* i965+ stores the end address of the gtt mapping in the fence
 221         * reg, so dont bother to check the size */
 222        if (INTEL_INFO(dev)->gen >= 7) {
 223                if (stride / 128 > GEN7_FENCE_MAX_PITCH_VAL)
 224                        return false;
 225        } else if (INTEL_INFO(dev)->gen >= 4) {
 226                if (stride / 128 > I965_FENCE_MAX_PITCH_VAL)
 227                        return false;
 228        } else {
 229                if (stride > 8192)
 230                        return false;
 231
 232                if (IS_GEN3(dev)) {
 233                        if (size > I830_FENCE_MAX_SIZE_VAL << 20)
 234                                return false;
 235                } else {
 236                        if (size > I830_FENCE_MAX_SIZE_VAL << 19)
 237                                return false;
 238                }
 239        }
 240
 241        if (stride < tile_width)
 242                return false;
 243
 244        /* 965+ just needs multiples of tile width */
 245        if (INTEL_INFO(dev)->gen >= 4) {
 246                if (stride & (tile_width - 1))
 247                        return false;
 248                return true;
 249        }
 250
 251        /* Pre-965 needs power of two tile widths */
 252        if (stride & (stride - 1))
 253                return false;
 254
 255        return true;
 256}
 257
 258/* Is the current GTT allocation valid for the change in tiling? */
 259static bool
 260i915_gem_object_fence_ok(struct drm_i915_gem_object *obj, int tiling_mode)
 261{
 262        u32 size;
 263
 264        if (tiling_mode == I915_TILING_NONE)
 265                return true;
 266
 267        if (INTEL_INFO(obj->base.dev)->gen >= 4)
 268                return true;
 269
 270        if (INTEL_INFO(obj->base.dev)->gen == 3) {
 271                if (i915_gem_obj_ggtt_offset(obj) & ~I915_FENCE_START_MASK)
 272                        return false;
 273        } else {
 274                if (i915_gem_obj_ggtt_offset(obj) & ~I830_FENCE_START_MASK)
 275                        return false;
 276        }
 277
 278        size = i915_gem_get_gtt_size(obj->base.dev, obj->base.size, tiling_mode);
 279        if (i915_gem_obj_ggtt_size(obj) != size)
 280                return false;
 281
 282        if (i915_gem_obj_ggtt_offset(obj) & (size - 1))
 283                return false;
 284
 285        return true;
 286}
 287
 288/**
 289 * Sets the tiling mode of an object, returning the required swizzling of
 290 * bit 6 of addresses in the object.
 291 */
 292int
 293i915_gem_set_tiling(struct drm_device *dev, void *data,
 294                   struct drm_file *file)
 295{
 296        struct drm_i915_gem_set_tiling *args = data;
 297        drm_i915_private_t *dev_priv = dev->dev_private;
 298        struct drm_i915_gem_object *obj;
 299        int ret = 0;
 300
 301        obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
 302        if (&obj->base == NULL)
 303                return -ENOENT;
 304
 305        if (!i915_tiling_ok(dev,
 306                            args->stride, obj->base.size, args->tiling_mode)) {
 307                drm_gem_object_unreference_unlocked(&obj->base);
 308                return -EINVAL;
 309        }
 310
 311        if (obj->pin_count) {
 312                drm_gem_object_unreference_unlocked(&obj->base);
 313                return -EBUSY;
 314        }
 315
 316        if (args->tiling_mode == I915_TILING_NONE) {
 317                args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
 318                args->stride = 0;
 319        } else {
 320                if (args->tiling_mode == I915_TILING_X)
 321                        args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
 322                else
 323                        args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
 324
 325                /* Hide bit 17 swizzling from the user.  This prevents old Mesa
 326                 * from aborting the application on sw fallbacks to bit 17,
 327                 * and we use the pread/pwrite bit17 paths to swizzle for it.
 328                 * If there was a user that was relying on the swizzle
 329                 * information for drm_intel_bo_map()ed reads/writes this would
 330                 * break it, but we don't have any of those.
 331                 */
 332                if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
 333                        args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
 334                if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
 335                        args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
 336
 337                /* If we can't handle the swizzling, make it untiled. */
 338                if (args->swizzle_mode == I915_BIT_6_SWIZZLE_UNKNOWN) {
 339                        args->tiling_mode = I915_TILING_NONE;
 340                        args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
 341                        args->stride = 0;
 342                }
 343        }
 344
 345        mutex_lock(&dev->struct_mutex);
 346        if (args->tiling_mode != obj->tiling_mode ||
 347            args->stride != obj->stride) {
 348                /* We need to rebind the object if its current allocation
 349                 * no longer meets the alignment restrictions for its new
 350                 * tiling mode. Otherwise we can just leave it alone, but
 351                 * need to ensure that any fence register is updated before
 352                 * the next fenced (either through the GTT or by the BLT unit
 353                 * on older GPUs) access.
 354                 *
 355                 * After updating the tiling parameters, we then flag whether
 356                 * we need to update an associated fence register. Note this
 357                 * has to also include the unfenced register the GPU uses
 358                 * whilst executing a fenced command for an untiled object.
 359                 */
 360
 361                obj->map_and_fenceable =
 362                        !i915_gem_obj_ggtt_bound(obj) ||
 363                        (i915_gem_obj_ggtt_offset(obj) +
 364                         obj->base.size <= dev_priv->gtt.mappable_end &&
 365                         i915_gem_object_fence_ok(obj, args->tiling_mode));
 366
 367                /* Rebind if we need a change of alignment */
 368                if (!obj->map_and_fenceable) {
 369                        u32 unfenced_align =
 370                                i915_gem_get_gtt_alignment(dev, obj->base.size,
 371                                                            args->tiling_mode,
 372                                                            false);
 373                        if (i915_gem_obj_ggtt_offset(obj) & (unfenced_align - 1))
 374                                ret = i915_gem_object_ggtt_unbind(obj);
 375                }
 376
 377                if (ret == 0) {
 378                        obj->fence_dirty =
 379                                obj->fenced_gpu_access ||
 380                                obj->fence_reg != I915_FENCE_REG_NONE;
 381
 382                        obj->tiling_mode = args->tiling_mode;
 383                        obj->stride = args->stride;
 384
 385                        /* Force the fence to be reacquired for GTT access */
 386                        i915_gem_release_mmap(obj);
 387                }
 388        }
 389        /* we have to maintain this existing ABI... */
 390        args->stride = obj->stride;
 391        args->tiling_mode = obj->tiling_mode;
 392
 393        /* Try to preallocate memory required to save swizzling on put-pages */
 394        if (i915_gem_object_needs_bit17_swizzle(obj)) {
 395                if (obj->bit_17 == NULL) {
 396                        obj->bit_17 = kmalloc(BITS_TO_LONGS(obj->base.size >> PAGE_SHIFT) *
 397                                              sizeof(long), GFP_KERNEL);
 398                }
 399        } else {
 400                kfree(obj->bit_17);
 401                obj->bit_17 = NULL;
 402        }
 403
 404        drm_gem_object_unreference(&obj->base);
 405        mutex_unlock(&dev->struct_mutex);
 406
 407        return ret;
 408}
 409
 410/**
 411 * Returns the current tiling mode and required bit 6 swizzling for the object.
 412 */
 413int
 414i915_gem_get_tiling(struct drm_device *dev, void *data,
 415                   struct drm_file *file)
 416{
 417        struct drm_i915_gem_get_tiling *args = data;
 418        drm_i915_private_t *dev_priv = dev->dev_private;
 419        struct drm_i915_gem_object *obj;
 420
 421        obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
 422        if (&obj->base == NULL)
 423                return -ENOENT;
 424
 425        mutex_lock(&dev->struct_mutex);
 426
 427        args->tiling_mode = obj->tiling_mode;
 428        switch (obj->tiling_mode) {
 429        case I915_TILING_X:
 430                args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
 431                break;
 432        case I915_TILING_Y:
 433                args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
 434                break;
 435        case I915_TILING_NONE:
 436                args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
 437                break;
 438        default:
 439                DRM_ERROR("unknown tiling mode\n");
 440        }
 441
 442        /* Hide bit 17 from the user -- see comment in i915_gem_set_tiling */
 443        if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
 444                args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
 445        if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
 446                args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
 447
 448        drm_gem_object_unreference(&obj->base);
 449        mutex_unlock(&dev->struct_mutex);
 450
 451        return 0;
 452}
 453
 454/**
 455 * Swap every 64 bytes of this page around, to account for it having a new
 456 * bit 17 of its physical address and therefore being interpreted differently
 457 * by the GPU.
 458 */
 459static void
 460i915_gem_swizzle_page(struct page *page)
 461{
 462        char temp[64];
 463        char *vaddr;
 464        int i;
 465
 466        vaddr = kmap(page);
 467
 468        for (i = 0; i < PAGE_SIZE; i += 128) {
 469                memcpy(temp, &vaddr[i], 64);
 470                memcpy(&vaddr[i], &vaddr[i + 64], 64);
 471                memcpy(&vaddr[i + 64], temp, 64);
 472        }
 473
 474        kunmap(page);
 475}
 476
 477void
 478i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj)
 479{
 480        struct sg_page_iter sg_iter;
 481        int i;
 482
 483        if (obj->bit_17 == NULL)
 484                return;
 485
 486        i = 0;
 487        for_each_sg_page(obj->pages->sgl, &sg_iter, obj->pages->nents, 0) {
 488                struct page *page = sg_page_iter_page(&sg_iter);
 489                char new_bit_17 = page_to_phys(page) >> 17;
 490                if ((new_bit_17 & 0x1) !=
 491                    (test_bit(i, obj->bit_17) != 0)) {
 492                        i915_gem_swizzle_page(page);
 493                        set_page_dirty(page);
 494                }
 495                i++;
 496        }
 497}
 498
 499void
 500i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj)
 501{
 502        struct sg_page_iter sg_iter;
 503        int page_count = obj->base.size >> PAGE_SHIFT;
 504        int i;
 505
 506        if (obj->bit_17 == NULL) {
 507                obj->bit_17 = kmalloc(BITS_TO_LONGS(page_count) *
 508                                           sizeof(long), GFP_KERNEL);
 509                if (obj->bit_17 == NULL) {
 510                        DRM_ERROR("Failed to allocate memory for bit 17 "
 511                                  "record\n");
 512                        return;
 513                }
 514        }
 515
 516        i = 0;
 517        for_each_sg_page(obj->pages->sgl, &sg_iter, obj->pages->nents, 0) {
 518                if (page_to_phys(sg_page_iter_page(&sg_iter)) & (1 << 17))
 519                        __set_bit(i, obj->bit_17);
 520                else
 521                        __clear_bit(i, obj->bit_17);
 522                i++;
 523        }
 524}
 525