linux/drivers/hid/hid-wiimote-modules.c
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   1/*
   2 * Device Modules for Nintendo Wii / Wii U HID Driver
   3 * Copyright (c) 2011-2013 David Herrmann <dh.herrmann@gmail.com>
   4 */
   5
   6/*
   7 * This program is free software; you can redistribute it and/or modify it
   8 * under the terms of the GNU General Public License as published by the Free
   9 * Software Foundation; either version 2 of the License, or (at your option)
  10 * any later version.
  11 */
  12
  13/*
  14 * Wiimote Modules
  15 * Nintendo devices provide different peripherals and many new devices lack
  16 * initial features like the IR camera. Therefore, each peripheral device is
  17 * implemented as an independent module and we probe on each device only the
  18 * modules for the hardware that really is available.
  19 *
  20 * Module registration is sequential. Unregistration is done in reverse order.
  21 * After device detection, the needed modules are loaded. Users can trigger
  22 * re-detection which causes all modules to be unloaded and then reload the
  23 * modules for the new detected device.
  24 *
  25 * wdata->input is a shared input device. It is always initialized prior to
  26 * module registration. If at least one registered module is marked as
  27 * WIIMOD_FLAG_INPUT, then the input device will get registered after all
  28 * modules were registered.
  29 * Please note that it is unregistered _before_ the "remove" callbacks are
  30 * called. This guarantees that no input interaction is done, anymore. However,
  31 * the wiimote core keeps a reference to the input device so it is freed only
  32 * after all modules were removed. It is safe to send events to unregistered
  33 * input devices.
  34 */
  35
  36#include <linux/device.h>
  37#include <linux/hid.h>
  38#include <linux/input.h>
  39#include <linux/spinlock.h>
  40#include "hid-wiimote.h"
  41
  42/*
  43 * Keys
  44 * The initial Wii Remote provided a bunch of buttons that are reported as
  45 * part of the core protocol. Many later devices dropped these and report
  46 * invalid data in the core button reports. Load this only on devices which
  47 * correctly send button reports.
  48 * It uses the shared input device.
  49 */
  50
  51static const __u16 wiimod_keys_map[] = {
  52        KEY_LEFT,       /* WIIPROTO_KEY_LEFT */
  53        KEY_RIGHT,      /* WIIPROTO_KEY_RIGHT */
  54        KEY_UP,         /* WIIPROTO_KEY_UP */
  55        KEY_DOWN,       /* WIIPROTO_KEY_DOWN */
  56        KEY_NEXT,       /* WIIPROTO_KEY_PLUS */
  57        KEY_PREVIOUS,   /* WIIPROTO_KEY_MINUS */
  58        BTN_1,          /* WIIPROTO_KEY_ONE */
  59        BTN_2,          /* WIIPROTO_KEY_TWO */
  60        BTN_A,          /* WIIPROTO_KEY_A */
  61        BTN_B,          /* WIIPROTO_KEY_B */
  62        BTN_MODE,       /* WIIPROTO_KEY_HOME */
  63};
  64
  65static void wiimod_keys_in_keys(struct wiimote_data *wdata, const __u8 *keys)
  66{
  67        input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_LEFT],
  68                                                        !!(keys[0] & 0x01));
  69        input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_RIGHT],
  70                                                        !!(keys[0] & 0x02));
  71        input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_DOWN],
  72                                                        !!(keys[0] & 0x04));
  73        input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_UP],
  74                                                        !!(keys[0] & 0x08));
  75        input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_PLUS],
  76                                                        !!(keys[0] & 0x10));
  77        input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_TWO],
  78                                                        !!(keys[1] & 0x01));
  79        input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_ONE],
  80                                                        !!(keys[1] & 0x02));
  81        input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_B],
  82                                                        !!(keys[1] & 0x04));
  83        input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_A],
  84                                                        !!(keys[1] & 0x08));
  85        input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_MINUS],
  86                                                        !!(keys[1] & 0x10));
  87        input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_HOME],
  88                                                        !!(keys[1] & 0x80));
  89        input_sync(wdata->input);
  90}
  91
  92static int wiimod_keys_probe(const struct wiimod_ops *ops,
  93                             struct wiimote_data *wdata)
  94{
  95        unsigned int i;
  96
  97        set_bit(EV_KEY, wdata->input->evbit);
  98        for (i = 0; i < WIIPROTO_KEY_COUNT; ++i)
  99                set_bit(wiimod_keys_map[i], wdata->input->keybit);
 100
 101        return 0;
 102}
 103
 104static const struct wiimod_ops wiimod_keys = {
 105        .flags = WIIMOD_FLAG_INPUT,
 106        .arg = 0,
 107        .probe = wiimod_keys_probe,
 108        .remove = NULL,
 109        .in_keys = wiimod_keys_in_keys,
 110};
 111
 112/*
 113 * Rumble
 114 * Nearly all devices provide a rumble feature. A small motor for
 115 * force-feedback effects. We provide an FF_RUMBLE memless ff device on the
 116 * shared input device if this module is loaded.
 117 * The rumble motor is controlled via a flag on almost every output report so
 118 * the wiimote core handles the rumble flag. But if a device doesn't provide
 119 * the rumble motor, this flag shouldn't be set.
 120 */
 121
 122/* used by wiimod_rumble and wiipro_rumble */
 123static void wiimod_rumble_worker(struct work_struct *work)
 124{
 125        struct wiimote_data *wdata = container_of(work, struct wiimote_data,
 126                                                  rumble_worker);
 127
 128        spin_lock_irq(&wdata->state.lock);
 129        wiiproto_req_rumble(wdata, wdata->state.cache_rumble);
 130        spin_unlock_irq(&wdata->state.lock);
 131}
 132
 133static int wiimod_rumble_play(struct input_dev *dev, void *data,
 134                              struct ff_effect *eff)
 135{
 136        struct wiimote_data *wdata = input_get_drvdata(dev);
 137        __u8 value;
 138
 139        /*
 140         * The wiimote supports only a single rumble motor so if any magnitude
 141         * is set to non-zero then we start the rumble motor. If both are set to
 142         * zero, we stop the rumble motor.
 143         */
 144
 145        if (eff->u.rumble.strong_magnitude || eff->u.rumble.weak_magnitude)
 146                value = 1;
 147        else
 148                value = 0;
 149
 150        /* Locking state.lock here might deadlock with input_event() calls.
 151         * schedule_work acts as barrier. Merging multiple changes is fine. */
 152        wdata->state.cache_rumble = value;
 153        schedule_work(&wdata->rumble_worker);
 154
 155        return 0;
 156}
 157
 158static int wiimod_rumble_probe(const struct wiimod_ops *ops,
 159                               struct wiimote_data *wdata)
 160{
 161        INIT_WORK(&wdata->rumble_worker, wiimod_rumble_worker);
 162
 163        set_bit(FF_RUMBLE, wdata->input->ffbit);
 164        if (input_ff_create_memless(wdata->input, NULL, wiimod_rumble_play))
 165                return -ENOMEM;
 166
 167        return 0;
 168}
 169
 170static void wiimod_rumble_remove(const struct wiimod_ops *ops,
 171                                 struct wiimote_data *wdata)
 172{
 173        unsigned long flags;
 174
 175        cancel_work_sync(&wdata->rumble_worker);
 176
 177        spin_lock_irqsave(&wdata->state.lock, flags);
 178        wiiproto_req_rumble(wdata, 0);
 179        spin_unlock_irqrestore(&wdata->state.lock, flags);
 180}
 181
 182static const struct wiimod_ops wiimod_rumble = {
 183        .flags = WIIMOD_FLAG_INPUT,
 184        .arg = 0,
 185        .probe = wiimod_rumble_probe,
 186        .remove = wiimod_rumble_remove,
 187};
 188
 189/*
 190 * Battery
 191 * 1 byte of battery capacity information is sent along every protocol status
 192 * report. The wiimote core caches it but we try to update it on every
 193 * user-space request.
 194 * This is supported by nearly every device so it's almost always enabled.
 195 */
 196
 197static enum power_supply_property wiimod_battery_props[] = {
 198        POWER_SUPPLY_PROP_CAPACITY,
 199        POWER_SUPPLY_PROP_SCOPE,
 200};
 201
 202static int wiimod_battery_get_property(struct power_supply *psy,
 203                                       enum power_supply_property psp,
 204                                       union power_supply_propval *val)
 205{
 206        struct wiimote_data *wdata = container_of(psy, struct wiimote_data,
 207                                                  battery);
 208        int ret = 0, state;
 209        unsigned long flags;
 210
 211        if (psp == POWER_SUPPLY_PROP_SCOPE) {
 212                val->intval = POWER_SUPPLY_SCOPE_DEVICE;
 213                return 0;
 214        } else if (psp != POWER_SUPPLY_PROP_CAPACITY) {
 215                return -EINVAL;
 216        }
 217
 218        ret = wiimote_cmd_acquire(wdata);
 219        if (ret)
 220                return ret;
 221
 222        spin_lock_irqsave(&wdata->state.lock, flags);
 223        wiimote_cmd_set(wdata, WIIPROTO_REQ_SREQ, 0);
 224        wiiproto_req_status(wdata);
 225        spin_unlock_irqrestore(&wdata->state.lock, flags);
 226
 227        wiimote_cmd_wait(wdata);
 228        wiimote_cmd_release(wdata);
 229
 230        spin_lock_irqsave(&wdata->state.lock, flags);
 231        state = wdata->state.cmd_battery;
 232        spin_unlock_irqrestore(&wdata->state.lock, flags);
 233
 234        val->intval = state * 100 / 255;
 235        return ret;
 236}
 237
 238static int wiimod_battery_probe(const struct wiimod_ops *ops,
 239                                struct wiimote_data *wdata)
 240{
 241        int ret;
 242
 243        wdata->battery.properties = wiimod_battery_props;
 244        wdata->battery.num_properties = ARRAY_SIZE(wiimod_battery_props);
 245        wdata->battery.get_property = wiimod_battery_get_property;
 246        wdata->battery.type = POWER_SUPPLY_TYPE_BATTERY;
 247        wdata->battery.use_for_apm = 0;
 248        wdata->battery.name = kasprintf(GFP_KERNEL, "wiimote_battery_%s",
 249                                        wdata->hdev->uniq);
 250        if (!wdata->battery.name)
 251                return -ENOMEM;
 252
 253        ret = power_supply_register(&wdata->hdev->dev, &wdata->battery);
 254        if (ret) {
 255                hid_err(wdata->hdev, "cannot register battery device\n");
 256                goto err_free;
 257        }
 258
 259        power_supply_powers(&wdata->battery, &wdata->hdev->dev);
 260        return 0;
 261
 262err_free:
 263        kfree(wdata->battery.name);
 264        wdata->battery.name = NULL;
 265        return ret;
 266}
 267
 268static void wiimod_battery_remove(const struct wiimod_ops *ops,
 269                                  struct wiimote_data *wdata)
 270{
 271        if (!wdata->battery.name)
 272                return;
 273
 274        power_supply_unregister(&wdata->battery);
 275        kfree(wdata->battery.name);
 276        wdata->battery.name = NULL;
 277}
 278
 279static const struct wiimod_ops wiimod_battery = {
 280        .flags = 0,
 281        .arg = 0,
 282        .probe = wiimod_battery_probe,
 283        .remove = wiimod_battery_remove,
 284};
 285
 286/*
 287 * LED
 288 * 0 to 4 player LEDs are supported by devices. The "arg" field of the
 289 * wiimod_ops structure specifies which LED this module controls. This allows
 290 * to register a limited number of LEDs.
 291 * State is managed by wiimote core.
 292 */
 293
 294static enum led_brightness wiimod_led_get(struct led_classdev *led_dev)
 295{
 296        struct wiimote_data *wdata;
 297        struct device *dev = led_dev->dev->parent;
 298        int i;
 299        unsigned long flags;
 300        bool value = false;
 301
 302        wdata = hid_get_drvdata(container_of(dev, struct hid_device, dev));
 303
 304        for (i = 0; i < 4; ++i) {
 305                if (wdata->leds[i] == led_dev) {
 306                        spin_lock_irqsave(&wdata->state.lock, flags);
 307                        value = wdata->state.flags & WIIPROTO_FLAG_LED(i + 1);
 308                        spin_unlock_irqrestore(&wdata->state.lock, flags);
 309                        break;
 310                }
 311        }
 312
 313        return value ? LED_FULL : LED_OFF;
 314}
 315
 316static void wiimod_led_set(struct led_classdev *led_dev,
 317                           enum led_brightness value)
 318{
 319        struct wiimote_data *wdata;
 320        struct device *dev = led_dev->dev->parent;
 321        int i;
 322        unsigned long flags;
 323        __u8 state, flag;
 324
 325        wdata = hid_get_drvdata(container_of(dev, struct hid_device, dev));
 326
 327        for (i = 0; i < 4; ++i) {
 328                if (wdata->leds[i] == led_dev) {
 329                        flag = WIIPROTO_FLAG_LED(i + 1);
 330                        spin_lock_irqsave(&wdata->state.lock, flags);
 331                        state = wdata->state.flags;
 332                        if (value == LED_OFF)
 333                                wiiproto_req_leds(wdata, state & ~flag);
 334                        else
 335                                wiiproto_req_leds(wdata, state | flag);
 336                        spin_unlock_irqrestore(&wdata->state.lock, flags);
 337                        break;
 338                }
 339        }
 340}
 341
 342static int wiimod_led_probe(const struct wiimod_ops *ops,
 343                            struct wiimote_data *wdata)
 344{
 345        struct device *dev = &wdata->hdev->dev;
 346        size_t namesz = strlen(dev_name(dev)) + 9;
 347        struct led_classdev *led;
 348        unsigned long flags;
 349        char *name;
 350        int ret;
 351
 352        led = kzalloc(sizeof(struct led_classdev) + namesz, GFP_KERNEL);
 353        if (!led)
 354                return -ENOMEM;
 355
 356        name = (void*)&led[1];
 357        snprintf(name, namesz, "%s:blue:p%lu", dev_name(dev), ops->arg);
 358        led->name = name;
 359        led->brightness = 0;
 360        led->max_brightness = 1;
 361        led->brightness_get = wiimod_led_get;
 362        led->brightness_set = wiimod_led_set;
 363
 364        wdata->leds[ops->arg] = led;
 365        ret = led_classdev_register(dev, led);
 366        if (ret)
 367                goto err_free;
 368
 369        /* enable LED1 to stop initial LED-blinking */
 370        if (ops->arg == 0) {
 371                spin_lock_irqsave(&wdata->state.lock, flags);
 372                wiiproto_req_leds(wdata, WIIPROTO_FLAG_LED1);
 373                spin_unlock_irqrestore(&wdata->state.lock, flags);
 374        }
 375
 376        return 0;
 377
 378err_free:
 379        wdata->leds[ops->arg] = NULL;
 380        kfree(led);
 381        return ret;
 382}
 383
 384static void wiimod_led_remove(const struct wiimod_ops *ops,
 385                              struct wiimote_data *wdata)
 386{
 387        if (!wdata->leds[ops->arg])
 388                return;
 389
 390        led_classdev_unregister(wdata->leds[ops->arg]);
 391        kfree(wdata->leds[ops->arg]);
 392        wdata->leds[ops->arg] = NULL;
 393}
 394
 395static const struct wiimod_ops wiimod_leds[4] = {
 396        {
 397                .flags = 0,
 398                .arg = 0,
 399                .probe = wiimod_led_probe,
 400                .remove = wiimod_led_remove,
 401        },
 402        {
 403                .flags = 0,
 404                .arg = 1,
 405                .probe = wiimod_led_probe,
 406                .remove = wiimod_led_remove,
 407        },
 408        {
 409                .flags = 0,
 410                .arg = 2,
 411                .probe = wiimod_led_probe,
 412                .remove = wiimod_led_remove,
 413        },
 414        {
 415                .flags = 0,
 416                .arg = 3,
 417                .probe = wiimod_led_probe,
 418                .remove = wiimod_led_remove,
 419        },
 420};
 421
 422/*
 423 * Accelerometer
 424 * 3 axis accelerometer data is part of nearly all DRMs. If not supported by a
 425 * device, it's mostly cleared to 0. This module parses this data and provides
 426 * it via a separate input device.
 427 */
 428
 429static void wiimod_accel_in_accel(struct wiimote_data *wdata,
 430                                  const __u8 *accel)
 431{
 432        __u16 x, y, z;
 433
 434        if (!(wdata->state.flags & WIIPROTO_FLAG_ACCEL))
 435                return;
 436
 437        /*
 438         * payload is: BB BB XX YY ZZ
 439         * Accelerometer data is encoded into 3 10bit values. XX, YY and ZZ
 440         * contain the upper 8 bits of each value. The lower 2 bits are
 441         * contained in the buttons data BB BB.
 442         * Bits 6 and 7 of the first buttons byte BB is the lower 2 bits of the
 443         * X accel value. Bit 5 of the second buttons byte is the 2nd bit of Y
 444         * accel value and bit 6 is the second bit of the Z value.
 445         * The first bit of Y and Z values is not available and always set to 0.
 446         * 0x200 is returned on no movement.
 447         */
 448
 449        x = accel[2] << 2;
 450        y = accel[3] << 2;
 451        z = accel[4] << 2;
 452
 453        x |= (accel[0] >> 5) & 0x3;
 454        y |= (accel[1] >> 4) & 0x2;
 455        z |= (accel[1] >> 5) & 0x2;
 456
 457        input_report_abs(wdata->accel, ABS_RX, x - 0x200);
 458        input_report_abs(wdata->accel, ABS_RY, y - 0x200);
 459        input_report_abs(wdata->accel, ABS_RZ, z - 0x200);
 460        input_sync(wdata->accel);
 461}
 462
 463static int wiimod_accel_open(struct input_dev *dev)
 464{
 465        struct wiimote_data *wdata = input_get_drvdata(dev);
 466        unsigned long flags;
 467
 468        spin_lock_irqsave(&wdata->state.lock, flags);
 469        wiiproto_req_accel(wdata, true);
 470        spin_unlock_irqrestore(&wdata->state.lock, flags);
 471
 472        return 0;
 473}
 474
 475static void wiimod_accel_close(struct input_dev *dev)
 476{
 477        struct wiimote_data *wdata = input_get_drvdata(dev);
 478        unsigned long flags;
 479
 480        spin_lock_irqsave(&wdata->state.lock, flags);
 481        wiiproto_req_accel(wdata, false);
 482        spin_unlock_irqrestore(&wdata->state.lock, flags);
 483}
 484
 485static int wiimod_accel_probe(const struct wiimod_ops *ops,
 486                              struct wiimote_data *wdata)
 487{
 488        int ret;
 489
 490        wdata->accel = input_allocate_device();
 491        if (!wdata->accel)
 492                return -ENOMEM;
 493
 494        input_set_drvdata(wdata->accel, wdata);
 495        wdata->accel->open = wiimod_accel_open;
 496        wdata->accel->close = wiimod_accel_close;
 497        wdata->accel->dev.parent = &wdata->hdev->dev;
 498        wdata->accel->id.bustype = wdata->hdev->bus;
 499        wdata->accel->id.vendor = wdata->hdev->vendor;
 500        wdata->accel->id.product = wdata->hdev->product;
 501        wdata->accel->id.version = wdata->hdev->version;
 502        wdata->accel->name = WIIMOTE_NAME " Accelerometer";
 503
 504        set_bit(EV_ABS, wdata->accel->evbit);
 505        set_bit(ABS_RX, wdata->accel->absbit);
 506        set_bit(ABS_RY, wdata->accel->absbit);
 507        set_bit(ABS_RZ, wdata->accel->absbit);
 508        input_set_abs_params(wdata->accel, ABS_RX, -500, 500, 2, 4);
 509        input_set_abs_params(wdata->accel, ABS_RY, -500, 500, 2, 4);
 510        input_set_abs_params(wdata->accel, ABS_RZ, -500, 500, 2, 4);
 511
 512        ret = input_register_device(wdata->accel);
 513        if (ret) {
 514                hid_err(wdata->hdev, "cannot register input device\n");
 515                goto err_free;
 516        }
 517
 518        return 0;
 519
 520err_free:
 521        input_free_device(wdata->accel);
 522        wdata->accel = NULL;
 523        return ret;
 524}
 525
 526static void wiimod_accel_remove(const struct wiimod_ops *ops,
 527                                struct wiimote_data *wdata)
 528{
 529        if (!wdata->accel)
 530                return;
 531
 532        input_unregister_device(wdata->accel);
 533        wdata->accel = NULL;
 534}
 535
 536static const struct wiimod_ops wiimod_accel = {
 537        .flags = 0,
 538        .arg = 0,
 539        .probe = wiimod_accel_probe,
 540        .remove = wiimod_accel_remove,
 541        .in_accel = wiimod_accel_in_accel,
 542};
 543
 544/*
 545 * IR Cam
 546 * Up to 4 IR sources can be tracked by a normal Wii Remote. The IR cam needs
 547 * to be initialized with a fairly complex procedure and consumes a lot of
 548 * power. Therefore, as long as no application uses the IR input device, it is
 549 * kept offline.
 550 * Nearly no other device than the normal Wii Remotes supports the IR cam so
 551 * you can disable this module for these devices.
 552 */
 553
 554static void wiimod_ir_in_ir(struct wiimote_data *wdata, const __u8 *ir,
 555                            bool packed, unsigned int id)
 556{
 557        __u16 x, y;
 558        __u8 xid, yid;
 559        bool sync = false;
 560
 561        if (!(wdata->state.flags & WIIPROTO_FLAGS_IR))
 562                return;
 563
 564        switch (id) {
 565        case 0:
 566                xid = ABS_HAT0X;
 567                yid = ABS_HAT0Y;
 568                break;
 569        case 1:
 570                xid = ABS_HAT1X;
 571                yid = ABS_HAT1Y;
 572                break;
 573        case 2:
 574                xid = ABS_HAT2X;
 575                yid = ABS_HAT2Y;
 576                break;
 577        case 3:
 578                xid = ABS_HAT3X;
 579                yid = ABS_HAT3Y;
 580                sync = true;
 581                break;
 582        default:
 583                return;
 584        }
 585
 586        /*
 587         * Basic IR data is encoded into 3 bytes. The first two bytes are the
 588         * lower 8 bit of the X/Y data, the 3rd byte contains the upper 2 bits
 589         * of both.
 590         * If data is packed, then the 3rd byte is put first and slightly
 591         * reordered. This allows to interleave packed and non-packed data to
 592         * have two IR sets in 5 bytes instead of 6.
 593         * The resulting 10bit X/Y values are passed to the ABS_HAT? input dev.
 594         */
 595
 596        if (packed) {
 597                x = ir[1] | ((ir[0] & 0x03) << 8);
 598                y = ir[2] | ((ir[0] & 0x0c) << 6);
 599        } else {
 600                x = ir[0] | ((ir[2] & 0x30) << 4);
 601                y = ir[1] | ((ir[2] & 0xc0) << 2);
 602        }
 603
 604        input_report_abs(wdata->ir, xid, x);
 605        input_report_abs(wdata->ir, yid, y);
 606
 607        if (sync)
 608                input_sync(wdata->ir);
 609}
 610
 611static int wiimod_ir_change(struct wiimote_data *wdata, __u16 mode)
 612{
 613        int ret;
 614        unsigned long flags;
 615        __u8 format = 0;
 616        static const __u8 data_enable[] = { 0x01 };
 617        static const __u8 data_sens1[] = { 0x02, 0x00, 0x00, 0x71, 0x01,
 618                                                0x00, 0xaa, 0x00, 0x64 };
 619        static const __u8 data_sens2[] = { 0x63, 0x03 };
 620        static const __u8 data_fin[] = { 0x08 };
 621
 622        spin_lock_irqsave(&wdata->state.lock, flags);
 623
 624        if (mode == (wdata->state.flags & WIIPROTO_FLAGS_IR)) {
 625                spin_unlock_irqrestore(&wdata->state.lock, flags);
 626                return 0;
 627        }
 628
 629        if (mode == 0) {
 630                wdata->state.flags &= ~WIIPROTO_FLAGS_IR;
 631                wiiproto_req_ir1(wdata, 0);
 632                wiiproto_req_ir2(wdata, 0);
 633                wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
 634                spin_unlock_irqrestore(&wdata->state.lock, flags);
 635                return 0;
 636        }
 637
 638        spin_unlock_irqrestore(&wdata->state.lock, flags);
 639
 640        ret = wiimote_cmd_acquire(wdata);
 641        if (ret)
 642                return ret;
 643
 644        /* send PIXEL CLOCK ENABLE cmd first */
 645        spin_lock_irqsave(&wdata->state.lock, flags);
 646        wiimote_cmd_set(wdata, WIIPROTO_REQ_IR1, 0);
 647        wiiproto_req_ir1(wdata, 0x06);
 648        spin_unlock_irqrestore(&wdata->state.lock, flags);
 649
 650        ret = wiimote_cmd_wait(wdata);
 651        if (ret)
 652                goto unlock;
 653        if (wdata->state.cmd_err) {
 654                ret = -EIO;
 655                goto unlock;
 656        }
 657
 658        /* enable IR LOGIC */
 659        spin_lock_irqsave(&wdata->state.lock, flags);
 660        wiimote_cmd_set(wdata, WIIPROTO_REQ_IR2, 0);
 661        wiiproto_req_ir2(wdata, 0x06);
 662        spin_unlock_irqrestore(&wdata->state.lock, flags);
 663
 664        ret = wiimote_cmd_wait(wdata);
 665        if (ret)
 666                goto unlock;
 667        if (wdata->state.cmd_err) {
 668                ret = -EIO;
 669                goto unlock;
 670        }
 671
 672        /* enable IR cam but do not make it send data, yet */
 673        ret = wiimote_cmd_write(wdata, 0xb00030, data_enable,
 674                                                        sizeof(data_enable));
 675        if (ret)
 676                goto unlock;
 677
 678        /* write first sensitivity block */
 679        ret = wiimote_cmd_write(wdata, 0xb00000, data_sens1,
 680                                                        sizeof(data_sens1));
 681        if (ret)
 682                goto unlock;
 683
 684        /* write second sensitivity block */
 685        ret = wiimote_cmd_write(wdata, 0xb0001a, data_sens2,
 686                                                        sizeof(data_sens2));
 687        if (ret)
 688                goto unlock;
 689
 690        /* put IR cam into desired state */
 691        switch (mode) {
 692                case WIIPROTO_FLAG_IR_FULL:
 693                        format = 5;
 694                        break;
 695                case WIIPROTO_FLAG_IR_EXT:
 696                        format = 3;
 697                        break;
 698                case WIIPROTO_FLAG_IR_BASIC:
 699                        format = 1;
 700                        break;
 701        }
 702        ret = wiimote_cmd_write(wdata, 0xb00033, &format, sizeof(format));
 703        if (ret)
 704                goto unlock;
 705
 706        /* make IR cam send data */
 707        ret = wiimote_cmd_write(wdata, 0xb00030, data_fin, sizeof(data_fin));
 708        if (ret)
 709                goto unlock;
 710
 711        /* request new DRM mode compatible to IR mode */
 712        spin_lock_irqsave(&wdata->state.lock, flags);
 713        wdata->state.flags &= ~WIIPROTO_FLAGS_IR;
 714        wdata->state.flags |= mode & WIIPROTO_FLAGS_IR;
 715        wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
 716        spin_unlock_irqrestore(&wdata->state.lock, flags);
 717
 718unlock:
 719        wiimote_cmd_release(wdata);
 720        return ret;
 721}
 722
 723static int wiimod_ir_open(struct input_dev *dev)
 724{
 725        struct wiimote_data *wdata = input_get_drvdata(dev);
 726
 727        return wiimod_ir_change(wdata, WIIPROTO_FLAG_IR_BASIC);
 728}
 729
 730static void wiimod_ir_close(struct input_dev *dev)
 731{
 732        struct wiimote_data *wdata = input_get_drvdata(dev);
 733
 734        wiimod_ir_change(wdata, 0);
 735}
 736
 737static int wiimod_ir_probe(const struct wiimod_ops *ops,
 738                           struct wiimote_data *wdata)
 739{
 740        int ret;
 741
 742        wdata->ir = input_allocate_device();
 743        if (!wdata->ir)
 744                return -ENOMEM;
 745
 746        input_set_drvdata(wdata->ir, wdata);
 747        wdata->ir->open = wiimod_ir_open;
 748        wdata->ir->close = wiimod_ir_close;
 749        wdata->ir->dev.parent = &wdata->hdev->dev;
 750        wdata->ir->id.bustype = wdata->hdev->bus;
 751        wdata->ir->id.vendor = wdata->hdev->vendor;
 752        wdata->ir->id.product = wdata->hdev->product;
 753        wdata->ir->id.version = wdata->hdev->version;
 754        wdata->ir->name = WIIMOTE_NAME " IR";
 755
 756        set_bit(EV_ABS, wdata->ir->evbit);
 757        set_bit(ABS_HAT0X, wdata->ir->absbit);
 758        set_bit(ABS_HAT0Y, wdata->ir->absbit);
 759        set_bit(ABS_HAT1X, wdata->ir->absbit);
 760        set_bit(ABS_HAT1Y, wdata->ir->absbit);
 761        set_bit(ABS_HAT2X, wdata->ir->absbit);
 762        set_bit(ABS_HAT2Y, wdata->ir->absbit);
 763        set_bit(ABS_HAT3X, wdata->ir->absbit);
 764        set_bit(ABS_HAT3Y, wdata->ir->absbit);
 765        input_set_abs_params(wdata->ir, ABS_HAT0X, 0, 1023, 2, 4);
 766        input_set_abs_params(wdata->ir, ABS_HAT0Y, 0, 767, 2, 4);
 767        input_set_abs_params(wdata->ir, ABS_HAT1X, 0, 1023, 2, 4);
 768        input_set_abs_params(wdata->ir, ABS_HAT1Y, 0, 767, 2, 4);
 769        input_set_abs_params(wdata->ir, ABS_HAT2X, 0, 1023, 2, 4);
 770        input_set_abs_params(wdata->ir, ABS_HAT2Y, 0, 767, 2, 4);
 771        input_set_abs_params(wdata->ir, ABS_HAT3X, 0, 1023, 2, 4);
 772        input_set_abs_params(wdata->ir, ABS_HAT3Y, 0, 767, 2, 4);
 773
 774        ret = input_register_device(wdata->ir);
 775        if (ret) {
 776                hid_err(wdata->hdev, "cannot register input device\n");
 777                goto err_free;
 778        }
 779
 780        return 0;
 781
 782err_free:
 783        input_free_device(wdata->ir);
 784        wdata->ir = NULL;
 785        return ret;
 786}
 787
 788static void wiimod_ir_remove(const struct wiimod_ops *ops,
 789                             struct wiimote_data *wdata)
 790{
 791        if (!wdata->ir)
 792                return;
 793
 794        input_unregister_device(wdata->ir);
 795        wdata->ir = NULL;
 796}
 797
 798static const struct wiimod_ops wiimod_ir = {
 799        .flags = 0,
 800        .arg = 0,
 801        .probe = wiimod_ir_probe,
 802        .remove = wiimod_ir_remove,
 803        .in_ir = wiimod_ir_in_ir,
 804};
 805
 806/*
 807 * Nunchuk Extension
 808 * The Nintendo Wii Nunchuk was the first official extension published by
 809 * Nintendo. It provides two additional keys and a separate accelerometer. It
 810 * can be hotplugged to standard Wii Remotes.
 811 */
 812
 813enum wiimod_nunchuk_keys {
 814        WIIMOD_NUNCHUK_KEY_C,
 815        WIIMOD_NUNCHUK_KEY_Z,
 816        WIIMOD_NUNCHUK_KEY_NUM,
 817};
 818
 819static const __u16 wiimod_nunchuk_map[] = {
 820        BTN_C,          /* WIIMOD_NUNCHUK_KEY_C */
 821        BTN_Z,          /* WIIMOD_NUNCHUK_KEY_Z */
 822};
 823
 824static void wiimod_nunchuk_in_ext(struct wiimote_data *wdata, const __u8 *ext)
 825{
 826        __s16 x, y, z, bx, by;
 827
 828        /*   Byte |   8    7 |  6    5 |  4    3 |  2 |  1  |
 829         *   -----+----------+---------+---------+----+-----+
 830         *    1   |              Button X <7:0>             |
 831         *    2   |              Button Y <7:0>             |
 832         *   -----+----------+---------+---------+----+-----+
 833         *    3   |               Speed X <9:2>             |
 834         *    4   |               Speed Y <9:2>             |
 835         *    5   |               Speed Z <9:2>             |
 836         *   -----+----------+---------+---------+----+-----+
 837         *    6   | Z <1:0>  | Y <1:0> | X <1:0> | BC | BZ  |
 838         *   -----+----------+---------+---------+----+-----+
 839         * Button X/Y is the analog stick. Speed X, Y and Z are the
 840         * accelerometer data in the same format as the wiimote's accelerometer.
 841         * The 6th byte contains the LSBs of the accelerometer data.
 842         * BC and BZ are the C and Z buttons: 0 means pressed
 843         *
 844         * If reported interleaved with motionp, then the layout changes. The
 845         * 5th and 6th byte changes to:
 846         *   -----+-----------------------------------+-----+
 847         *    5   |            Speed Z <9:3>          | EXT |
 848         *   -----+--------+-----+-----+----+----+----+-----+
 849         *    6   |Z <2:1> |Y <1>|X <1>| BC | BZ | 0  |  0  |
 850         *   -----+--------+-----+-----+----+----+----+-----+
 851         * All three accelerometer values lose their LSB. The other data is
 852         * still available but slightly moved.
 853         *
 854         * Center data for button values is 128. Center value for accelerometer
 855         * values it 512 / 0x200
 856         */
 857
 858        bx = ext[0];
 859        by = ext[1];
 860        bx -= 128;
 861        by -= 128;
 862
 863        x = ext[2] << 2;
 864        y = ext[3] << 2;
 865        z = ext[4] << 2;
 866
 867        if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
 868                x |= (ext[5] >> 3) & 0x02;
 869                y |= (ext[5] >> 4) & 0x02;
 870                z &= ~0x4;
 871                z |= (ext[5] >> 5) & 0x06;
 872        } else {
 873                x |= (ext[5] >> 2) & 0x03;
 874                y |= (ext[5] >> 4) & 0x03;
 875                z |= (ext[5] >> 6) & 0x03;
 876        }
 877
 878        x -= 0x200;
 879        y -= 0x200;
 880        z -= 0x200;
 881
 882        input_report_abs(wdata->extension.input, ABS_HAT0X, bx);
 883        input_report_abs(wdata->extension.input, ABS_HAT0Y, by);
 884
 885        input_report_abs(wdata->extension.input, ABS_RX, x);
 886        input_report_abs(wdata->extension.input, ABS_RY, y);
 887        input_report_abs(wdata->extension.input, ABS_RZ, z);
 888
 889        if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
 890                input_report_key(wdata->extension.input,
 891                        wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_Z],
 892                        !(ext[5] & 0x04));
 893                input_report_key(wdata->extension.input,
 894                        wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_C],
 895                        !(ext[5] & 0x08));
 896        } else {
 897                input_report_key(wdata->extension.input,
 898                        wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_Z],
 899                        !(ext[5] & 0x01));
 900                input_report_key(wdata->extension.input,
 901                        wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_C],
 902                        !(ext[5] & 0x02));
 903        }
 904
 905        input_sync(wdata->extension.input);
 906}
 907
 908static int wiimod_nunchuk_open(struct input_dev *dev)
 909{
 910        struct wiimote_data *wdata = input_get_drvdata(dev);
 911        unsigned long flags;
 912
 913        spin_lock_irqsave(&wdata->state.lock, flags);
 914        wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
 915        wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
 916        spin_unlock_irqrestore(&wdata->state.lock, flags);
 917
 918        return 0;
 919}
 920
 921static void wiimod_nunchuk_close(struct input_dev *dev)
 922{
 923        struct wiimote_data *wdata = input_get_drvdata(dev);
 924        unsigned long flags;
 925
 926        spin_lock_irqsave(&wdata->state.lock, flags);
 927        wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
 928        wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
 929        spin_unlock_irqrestore(&wdata->state.lock, flags);
 930}
 931
 932static int wiimod_nunchuk_probe(const struct wiimod_ops *ops,
 933                                struct wiimote_data *wdata)
 934{
 935        int ret, i;
 936
 937        wdata->extension.input = input_allocate_device();
 938        if (!wdata->extension.input)
 939                return -ENOMEM;
 940
 941        input_set_drvdata(wdata->extension.input, wdata);
 942        wdata->extension.input->open = wiimod_nunchuk_open;
 943        wdata->extension.input->close = wiimod_nunchuk_close;
 944        wdata->extension.input->dev.parent = &wdata->hdev->dev;
 945        wdata->extension.input->id.bustype = wdata->hdev->bus;
 946        wdata->extension.input->id.vendor = wdata->hdev->vendor;
 947        wdata->extension.input->id.product = wdata->hdev->product;
 948        wdata->extension.input->id.version = wdata->hdev->version;
 949        wdata->extension.input->name = WIIMOTE_NAME " Nunchuk";
 950
 951        set_bit(EV_KEY, wdata->extension.input->evbit);
 952        for (i = 0; i < WIIMOD_NUNCHUK_KEY_NUM; ++i)
 953                set_bit(wiimod_nunchuk_map[i],
 954                        wdata->extension.input->keybit);
 955
 956        set_bit(EV_ABS, wdata->extension.input->evbit);
 957        set_bit(ABS_HAT0X, wdata->extension.input->absbit);
 958        set_bit(ABS_HAT0Y, wdata->extension.input->absbit);
 959        input_set_abs_params(wdata->extension.input,
 960                             ABS_HAT0X, -120, 120, 2, 4);
 961        input_set_abs_params(wdata->extension.input,
 962                             ABS_HAT0Y, -120, 120, 2, 4);
 963        set_bit(ABS_RX, wdata->extension.input->absbit);
 964        set_bit(ABS_RY, wdata->extension.input->absbit);
 965        set_bit(ABS_RZ, wdata->extension.input->absbit);
 966        input_set_abs_params(wdata->extension.input,
 967                             ABS_RX, -500, 500, 2, 4);
 968        input_set_abs_params(wdata->extension.input,
 969                             ABS_RY, -500, 500, 2, 4);
 970        input_set_abs_params(wdata->extension.input,
 971                             ABS_RZ, -500, 500, 2, 4);
 972
 973        ret = input_register_device(wdata->extension.input);
 974        if (ret)
 975                goto err_free;
 976
 977        return 0;
 978
 979err_free:
 980        input_free_device(wdata->extension.input);
 981        wdata->extension.input = NULL;
 982        return ret;
 983}
 984
 985static void wiimod_nunchuk_remove(const struct wiimod_ops *ops,
 986                                  struct wiimote_data *wdata)
 987{
 988        if (!wdata->extension.input)
 989                return;
 990
 991        input_unregister_device(wdata->extension.input);
 992        wdata->extension.input = NULL;
 993}
 994
 995static const struct wiimod_ops wiimod_nunchuk = {
 996        .flags = 0,
 997        .arg = 0,
 998        .probe = wiimod_nunchuk_probe,
 999        .remove = wiimod_nunchuk_remove,
1000        .in_ext = wiimod_nunchuk_in_ext,
1001};
1002
1003/*
1004 * Classic Controller
1005 * Another official extension from Nintendo. It provides a classic
1006 * gamecube-like controller that can be hotplugged on the Wii Remote.
1007 * It has several hardware buttons and switches that are all reported via
1008 * a normal extension device.
1009 */
1010
1011enum wiimod_classic_keys {
1012        WIIMOD_CLASSIC_KEY_A,
1013        WIIMOD_CLASSIC_KEY_B,
1014        WIIMOD_CLASSIC_KEY_X,
1015        WIIMOD_CLASSIC_KEY_Y,
1016        WIIMOD_CLASSIC_KEY_ZL,
1017        WIIMOD_CLASSIC_KEY_ZR,
1018        WIIMOD_CLASSIC_KEY_PLUS,
1019        WIIMOD_CLASSIC_KEY_MINUS,
1020        WIIMOD_CLASSIC_KEY_HOME,
1021        WIIMOD_CLASSIC_KEY_LEFT,
1022        WIIMOD_CLASSIC_KEY_RIGHT,
1023        WIIMOD_CLASSIC_KEY_UP,
1024        WIIMOD_CLASSIC_KEY_DOWN,
1025        WIIMOD_CLASSIC_KEY_LT,
1026        WIIMOD_CLASSIC_KEY_RT,
1027        WIIMOD_CLASSIC_KEY_NUM,
1028};
1029
1030static const __u16 wiimod_classic_map[] = {
1031        BTN_A,          /* WIIMOD_CLASSIC_KEY_A */
1032        BTN_B,          /* WIIMOD_CLASSIC_KEY_B */
1033        BTN_X,          /* WIIMOD_CLASSIC_KEY_X */
1034        BTN_Y,          /* WIIMOD_CLASSIC_KEY_Y */
1035        BTN_TL2,        /* WIIMOD_CLASSIC_KEY_ZL */
1036        BTN_TR2,        /* WIIMOD_CLASSIC_KEY_ZR */
1037        KEY_NEXT,       /* WIIMOD_CLASSIC_KEY_PLUS */
1038        KEY_PREVIOUS,   /* WIIMOD_CLASSIC_KEY_MINUS */
1039        BTN_MODE,       /* WIIMOD_CLASSIC_KEY_HOME */
1040        KEY_LEFT,       /* WIIMOD_CLASSIC_KEY_LEFT */
1041        KEY_RIGHT,      /* WIIMOD_CLASSIC_KEY_RIGHT */
1042        KEY_UP,         /* WIIMOD_CLASSIC_KEY_UP */
1043        KEY_DOWN,       /* WIIMOD_CLASSIC_KEY_DOWN */
1044        BTN_TL,         /* WIIMOD_CLASSIC_KEY_LT */
1045        BTN_TR,         /* WIIMOD_CLASSIC_KEY_RT */
1046};
1047
1048static void wiimod_classic_in_ext(struct wiimote_data *wdata, const __u8 *ext)
1049{
1050        __s8 rx, ry, lx, ly, lt, rt;
1051
1052        /*   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
1053         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1054         *    1   | RX <5:4>  |              LX <5:0>             |
1055         *    2   | RX <3:2>  |              LY <5:0>             |
1056         *   -----+-----+-----+-----+-----------------------------+
1057         *    3   |RX<1>| LT <5:4>  |         RY <5:1>            |
1058         *   -----+-----+-----------+-----------------------------+
1059         *    4   |     LT <3:1>    |         RT <5:1>            |
1060         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1061         *    5   | BDR | BDD | BLT | B-  | BH  | B+  | BRT |  1  |
1062         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1063         *    6   | BZL | BB  | BY  | BA  | BX  | BZR | BDL | BDU |
1064         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1065         * All buttons are 0 if pressed
1066         * RX and RY are right analog stick
1067         * LX and LY are left analog stick
1068         * LT is left trigger, RT is right trigger
1069         * BLT is 0 if left trigger is fully pressed
1070         * BRT is 0 if right trigger is fully pressed
1071         * BDR, BDD, BDL, BDU form the D-Pad with right, down, left, up buttons
1072         * BZL is left Z button and BZR is right Z button
1073         * B-, BH, B+ are +, HOME and - buttons
1074         * BB, BY, BA, BX are A, B, X, Y buttons
1075         * LSB of RX, RY, LT, and RT are not transmitted and always 0.
1076         *
1077         * With motionp enabled it changes slightly to this:
1078         *   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
1079         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1080         *    1   | RX <5:4>  |          LX <5:1>           | BDU |
1081         *    2   | RX <3:2>  |          LY <5:1>           | BDL |
1082         *   -----+-----+-----+-----+-----------------------+-----+
1083         *    3   |RX<1>| LT <5:4>  |         RY <5:1>            |
1084         *   -----+-----+-----------+-----------------------------+
1085         *    4   |     LT <3:1>    |         RT <5:1>            |
1086         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1087         *    5   | BDR | BDD | BLT | B-  | BH  | B+  | BRT | EXT |
1088         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1089         *    6   | BZL | BB  | BY  | BA  | BX  | BZR |  0  |  0  |
1090         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1091         * Only the LSBs of LX and LY are lost. BDU and BDL are moved, the rest
1092         * is the same as before.
1093         */
1094
1095        if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
1096                lx = ext[0] & 0x3e;
1097                ly = ext[1] & 0x3e;
1098        } else {
1099                lx = ext[0] & 0x3f;
1100                ly = ext[1] & 0x3f;
1101        }
1102
1103        rx = (ext[0] >> 3) & 0x18;
1104        rx |= (ext[1] >> 5) & 0x06;
1105        rx |= (ext[2] >> 7) & 0x01;
1106        ry = ext[2] & 0x1f;
1107
1108        rt = ext[3] & 0x1f;
1109        lt = (ext[2] >> 2) & 0x18;
1110        lt |= (ext[3] >> 5) & 0x07;
1111
1112        rx <<= 1;
1113        ry <<= 1;
1114        rt <<= 1;
1115        lt <<= 1;
1116
1117        input_report_abs(wdata->extension.input, ABS_HAT1X, lx - 0x20);
1118        input_report_abs(wdata->extension.input, ABS_HAT1Y, ly - 0x20);
1119        input_report_abs(wdata->extension.input, ABS_HAT2X, rx - 0x20);
1120        input_report_abs(wdata->extension.input, ABS_HAT2Y, ry - 0x20);
1121        input_report_abs(wdata->extension.input, ABS_HAT3X, rt);
1122        input_report_abs(wdata->extension.input, ABS_HAT3Y, lt);
1123
1124        input_report_key(wdata->extension.input,
1125                         wiimod_classic_map[WIIMOD_CLASSIC_KEY_RIGHT],
1126                         !(ext[4] & 0x80));
1127        input_report_key(wdata->extension.input,
1128                         wiimod_classic_map[WIIMOD_CLASSIC_KEY_DOWN],
1129                         !(ext[4] & 0x40));
1130        input_report_key(wdata->extension.input,
1131                         wiimod_classic_map[WIIMOD_CLASSIC_KEY_LT],
1132                         !(ext[4] & 0x20));
1133        input_report_key(wdata->extension.input,
1134                         wiimod_classic_map[WIIMOD_CLASSIC_KEY_MINUS],
1135                         !(ext[4] & 0x10));
1136        input_report_key(wdata->extension.input,
1137                         wiimod_classic_map[WIIMOD_CLASSIC_KEY_HOME],
1138                         !(ext[4] & 0x08));
1139        input_report_key(wdata->extension.input,
1140                         wiimod_classic_map[WIIMOD_CLASSIC_KEY_PLUS],
1141                         !(ext[4] & 0x04));
1142        input_report_key(wdata->extension.input,
1143                         wiimod_classic_map[WIIMOD_CLASSIC_KEY_RT],
1144                         !(ext[4] & 0x02));
1145        input_report_key(wdata->extension.input,
1146                         wiimod_classic_map[WIIMOD_CLASSIC_KEY_ZL],
1147                         !(ext[5] & 0x80));
1148        input_report_key(wdata->extension.input,
1149                         wiimod_classic_map[WIIMOD_CLASSIC_KEY_B],
1150                         !(ext[5] & 0x40));
1151        input_report_key(wdata->extension.input,
1152                         wiimod_classic_map[WIIMOD_CLASSIC_KEY_Y],
1153                         !(ext[5] & 0x20));
1154        input_report_key(wdata->extension.input,
1155                         wiimod_classic_map[WIIMOD_CLASSIC_KEY_A],
1156                         !(ext[5] & 0x10));
1157        input_report_key(wdata->extension.input,
1158                         wiimod_classic_map[WIIMOD_CLASSIC_KEY_X],
1159                         !(ext[5] & 0x08));
1160        input_report_key(wdata->extension.input,
1161                         wiimod_classic_map[WIIMOD_CLASSIC_KEY_ZR],
1162                         !(ext[5] & 0x04));
1163
1164        if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
1165                input_report_key(wdata->extension.input,
1166                         wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
1167                         !(ext[1] & 0x01));
1168                input_report_key(wdata->extension.input,
1169                         wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
1170                         !(ext[0] & 0x01));
1171        } else {
1172                input_report_key(wdata->extension.input,
1173                         wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
1174                         !(ext[5] & 0x02));
1175                input_report_key(wdata->extension.input,
1176                         wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
1177                         !(ext[5] & 0x01));
1178        }
1179
1180        input_sync(wdata->extension.input);
1181}
1182
1183static int wiimod_classic_open(struct input_dev *dev)
1184{
1185        struct wiimote_data *wdata = input_get_drvdata(dev);
1186        unsigned long flags;
1187
1188        spin_lock_irqsave(&wdata->state.lock, flags);
1189        wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
1190        wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1191        spin_unlock_irqrestore(&wdata->state.lock, flags);
1192
1193        return 0;
1194}
1195
1196static void wiimod_classic_close(struct input_dev *dev)
1197{
1198        struct wiimote_data *wdata = input_get_drvdata(dev);
1199        unsigned long flags;
1200
1201        spin_lock_irqsave(&wdata->state.lock, flags);
1202        wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
1203        wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1204        spin_unlock_irqrestore(&wdata->state.lock, flags);
1205}
1206
1207static int wiimod_classic_probe(const struct wiimod_ops *ops,
1208                                struct wiimote_data *wdata)
1209{
1210        int ret, i;
1211
1212        wdata->extension.input = input_allocate_device();
1213        if (!wdata->extension.input)
1214                return -ENOMEM;
1215
1216        input_set_drvdata(wdata->extension.input, wdata);
1217        wdata->extension.input->open = wiimod_classic_open;
1218        wdata->extension.input->close = wiimod_classic_close;
1219        wdata->extension.input->dev.parent = &wdata->hdev->dev;
1220        wdata->extension.input->id.bustype = wdata->hdev->bus;
1221        wdata->extension.input->id.vendor = wdata->hdev->vendor;
1222        wdata->extension.input->id.product = wdata->hdev->product;
1223        wdata->extension.input->id.version = wdata->hdev->version;
1224        wdata->extension.input->name = WIIMOTE_NAME " Classic Controller";
1225
1226        set_bit(EV_KEY, wdata->extension.input->evbit);
1227        for (i = 0; i < WIIMOD_CLASSIC_KEY_NUM; ++i)
1228                set_bit(wiimod_classic_map[i],
1229                        wdata->extension.input->keybit);
1230
1231        set_bit(EV_ABS, wdata->extension.input->evbit);
1232        set_bit(ABS_HAT1X, wdata->extension.input->absbit);
1233        set_bit(ABS_HAT1Y, wdata->extension.input->absbit);
1234        set_bit(ABS_HAT2X, wdata->extension.input->absbit);
1235        set_bit(ABS_HAT2Y, wdata->extension.input->absbit);
1236        set_bit(ABS_HAT3X, wdata->extension.input->absbit);
1237        set_bit(ABS_HAT3Y, wdata->extension.input->absbit);
1238        input_set_abs_params(wdata->extension.input,
1239                             ABS_HAT1X, -30, 30, 1, 1);
1240        input_set_abs_params(wdata->extension.input,
1241                             ABS_HAT1Y, -30, 30, 1, 1);
1242        input_set_abs_params(wdata->extension.input,
1243                             ABS_HAT2X, -30, 30, 1, 1);
1244        input_set_abs_params(wdata->extension.input,
1245                             ABS_HAT2Y, -30, 30, 1, 1);
1246        input_set_abs_params(wdata->extension.input,
1247                             ABS_HAT3X, -30, 30, 1, 1);
1248        input_set_abs_params(wdata->extension.input,
1249                             ABS_HAT3Y, -30, 30, 1, 1);
1250
1251        ret = input_register_device(wdata->extension.input);
1252        if (ret)
1253                goto err_free;
1254
1255        return 0;
1256
1257err_free:
1258        input_free_device(wdata->extension.input);
1259        wdata->extension.input = NULL;
1260        return ret;
1261}
1262
1263static void wiimod_classic_remove(const struct wiimod_ops *ops,
1264                                  struct wiimote_data *wdata)
1265{
1266        if (!wdata->extension.input)
1267                return;
1268
1269        input_unregister_device(wdata->extension.input);
1270        wdata->extension.input = NULL;
1271}
1272
1273static const struct wiimod_ops wiimod_classic = {
1274        .flags = 0,
1275        .arg = 0,
1276        .probe = wiimod_classic_probe,
1277        .remove = wiimod_classic_remove,
1278        .in_ext = wiimod_classic_in_ext,
1279};
1280
1281/*
1282 * Balance Board Extension
1283 * The Nintendo Wii Balance Board provides four hardware weight sensor plus a
1284 * single push button. No other peripherals are available. However, the
1285 * balance-board data is sent via a standard Wii Remote extension. All other
1286 * data for non-present hardware is zeroed out.
1287 * Some 3rd party devices react allergic if we try to access normal Wii Remote
1288 * hardware, so this extension module should be the only module that is loaded
1289 * on balance boards.
1290 * The balance board needs 8 bytes extension data instead of basic 6 bytes so
1291 * it needs the WIIMOD_FLAG_EXT8 flag.
1292 */
1293
1294static void wiimod_bboard_in_keys(struct wiimote_data *wdata, const __u8 *keys)
1295{
1296        input_report_key(wdata->extension.input, BTN_A,
1297                         !!(keys[1] & 0x08));
1298        input_sync(wdata->extension.input);
1299}
1300
1301static void wiimod_bboard_in_ext(struct wiimote_data *wdata,
1302                                 const __u8 *ext)
1303{
1304        __s32 val[4], tmp, div;
1305        unsigned int i;
1306        struct wiimote_state *s = &wdata->state;
1307
1308        /*
1309         * Balance board data layout:
1310         *
1311         *   Byte |  8  7  6  5  4  3  2  1  |
1312         *   -----+--------------------------+
1313         *    1   |    Top Right <15:8>      |
1314         *    2   |    Top Right  <7:0>      |
1315         *   -----+--------------------------+
1316         *    3   | Bottom Right <15:8>      |
1317         *    4   | Bottom Right  <7:0>      |
1318         *   -----+--------------------------+
1319         *    5   |     Top Left <15:8>      |
1320         *    6   |     Top Left  <7:0>      |
1321         *   -----+--------------------------+
1322         *    7   |  Bottom Left <15:8>      |
1323         *    8   |  Bottom Left  <7:0>      |
1324         *   -----+--------------------------+
1325         *
1326         * These values represent the weight-measurements of the Wii-balance
1327         * board with 16bit precision.
1328         *
1329         * The balance-board is never reported interleaved with motionp.
1330         */
1331
1332        val[0] = ext[0];
1333        val[0] <<= 8;
1334        val[0] |= ext[1];
1335
1336        val[1] = ext[2];
1337        val[1] <<= 8;
1338        val[1] |= ext[3];
1339
1340        val[2] = ext[4];
1341        val[2] <<= 8;
1342        val[2] |= ext[5];
1343
1344        val[3] = ext[6];
1345        val[3] <<= 8;
1346        val[3] |= ext[7];
1347
1348        /* apply calibration data */
1349        for (i = 0; i < 4; i++) {
1350                if (val[i] <= s->calib_bboard[i][0]) {
1351                        tmp = 0;
1352                } else if (val[i] < s->calib_bboard[i][1]) {
1353                        tmp = val[i] - s->calib_bboard[i][0];
1354                        tmp *= 1700;
1355                        div = s->calib_bboard[i][1] - s->calib_bboard[i][0];
1356                        tmp /= div ? div : 1;
1357                } else {
1358                        tmp = val[i] - s->calib_bboard[i][1];
1359                        tmp *= 1700;
1360                        div = s->calib_bboard[i][2] - s->calib_bboard[i][1];
1361                        tmp /= div ? div : 1;
1362                        tmp += 1700;
1363                }
1364                val[i] = tmp;
1365        }
1366
1367        input_report_abs(wdata->extension.input, ABS_HAT0X, val[0]);
1368        input_report_abs(wdata->extension.input, ABS_HAT0Y, val[1]);
1369        input_report_abs(wdata->extension.input, ABS_HAT1X, val[2]);
1370        input_report_abs(wdata->extension.input, ABS_HAT1Y, val[3]);
1371        input_sync(wdata->extension.input);
1372}
1373
1374static int wiimod_bboard_open(struct input_dev *dev)
1375{
1376        struct wiimote_data *wdata = input_get_drvdata(dev);
1377        unsigned long flags;
1378
1379        spin_lock_irqsave(&wdata->state.lock, flags);
1380        wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
1381        wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1382        spin_unlock_irqrestore(&wdata->state.lock, flags);
1383
1384        return 0;
1385}
1386
1387static void wiimod_bboard_close(struct input_dev *dev)
1388{
1389        struct wiimote_data *wdata = input_get_drvdata(dev);
1390        unsigned long flags;
1391
1392        spin_lock_irqsave(&wdata->state.lock, flags);
1393        wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
1394        wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1395        spin_unlock_irqrestore(&wdata->state.lock, flags);
1396}
1397
1398static ssize_t wiimod_bboard_calib_show(struct device *dev,
1399                                        struct device_attribute *attr,
1400                                        char *out)
1401{
1402        struct wiimote_data *wdata = dev_to_wii(dev);
1403        int i, j, ret;
1404        __u16 val;
1405        __u8 buf[24], offs;
1406
1407        ret = wiimote_cmd_acquire(wdata);
1408        if (ret)
1409                return ret;
1410
1411        ret = wiimote_cmd_read(wdata, 0xa40024, buf, 12);
1412        if (ret != 12) {
1413                wiimote_cmd_release(wdata);
1414                return ret < 0 ? ret : -EIO;
1415        }
1416        ret = wiimote_cmd_read(wdata, 0xa40024 + 12, buf + 12, 12);
1417        if (ret != 12) {
1418                wiimote_cmd_release(wdata);
1419                return ret < 0 ? ret : -EIO;
1420        }
1421
1422        wiimote_cmd_release(wdata);
1423
1424        spin_lock_irq(&wdata->state.lock);
1425        offs = 0;
1426        for (i = 0; i < 3; ++i) {
1427                for (j = 0; j < 4; ++j) {
1428                        wdata->state.calib_bboard[j][i] = buf[offs];
1429                        wdata->state.calib_bboard[j][i] <<= 8;
1430                        wdata->state.calib_bboard[j][i] |= buf[offs + 1];
1431                        offs += 2;
1432                }
1433        }
1434        spin_unlock_irq(&wdata->state.lock);
1435
1436        ret = 0;
1437        for (i = 0; i < 3; ++i) {
1438                for (j = 0; j < 4; ++j) {
1439                        val = wdata->state.calib_bboard[j][i];
1440                        if (i == 2 && j == 3)
1441                                ret += sprintf(&out[ret], "%04x\n", val);
1442                        else
1443                                ret += sprintf(&out[ret], "%04x:", val);
1444                }
1445        }
1446
1447        return ret;
1448}
1449
1450static DEVICE_ATTR(bboard_calib, S_IRUGO, wiimod_bboard_calib_show, NULL);
1451
1452static int wiimod_bboard_probe(const struct wiimod_ops *ops,
1453                               struct wiimote_data *wdata)
1454{
1455        int ret, i, j;
1456        __u8 buf[24], offs;
1457
1458        wiimote_cmd_acquire_noint(wdata);
1459
1460        ret = wiimote_cmd_read(wdata, 0xa40024, buf, 12);
1461        if (ret != 12) {
1462                wiimote_cmd_release(wdata);
1463                return ret < 0 ? ret : -EIO;
1464        }
1465        ret = wiimote_cmd_read(wdata, 0xa40024 + 12, buf + 12, 12);
1466        if (ret != 12) {
1467                wiimote_cmd_release(wdata);
1468                return ret < 0 ? ret : -EIO;
1469        }
1470
1471        wiimote_cmd_release(wdata);
1472
1473        offs = 0;
1474        for (i = 0; i < 3; ++i) {
1475                for (j = 0; j < 4; ++j) {
1476                        wdata->state.calib_bboard[j][i] = buf[offs];
1477                        wdata->state.calib_bboard[j][i] <<= 8;
1478                        wdata->state.calib_bboard[j][i] |= buf[offs + 1];
1479                        offs += 2;
1480                }
1481        }
1482
1483        wdata->extension.input = input_allocate_device();
1484        if (!wdata->extension.input)
1485                return -ENOMEM;
1486
1487        ret = device_create_file(&wdata->hdev->dev,
1488                                 &dev_attr_bboard_calib);
1489        if (ret) {
1490                hid_err(wdata->hdev, "cannot create sysfs attribute\n");
1491                goto err_free;
1492        }
1493
1494        input_set_drvdata(wdata->extension.input, wdata);
1495        wdata->extension.input->open = wiimod_bboard_open;
1496        wdata->extension.input->close = wiimod_bboard_close;
1497        wdata->extension.input->dev.parent = &wdata->hdev->dev;
1498        wdata->extension.input->id.bustype = wdata->hdev->bus;
1499        wdata->extension.input->id.vendor = wdata->hdev->vendor;
1500        wdata->extension.input->id.product = wdata->hdev->product;
1501        wdata->extension.input->id.version = wdata->hdev->version;
1502        wdata->extension.input->name = WIIMOTE_NAME " Balance Board";
1503
1504        set_bit(EV_KEY, wdata->extension.input->evbit);
1505        set_bit(BTN_A, wdata->extension.input->keybit);
1506
1507        set_bit(EV_ABS, wdata->extension.input->evbit);
1508        set_bit(ABS_HAT0X, wdata->extension.input->absbit);
1509        set_bit(ABS_HAT0Y, wdata->extension.input->absbit);
1510        set_bit(ABS_HAT1X, wdata->extension.input->absbit);
1511        set_bit(ABS_HAT1Y, wdata->extension.input->absbit);
1512        input_set_abs_params(wdata->extension.input,
1513                             ABS_HAT0X, 0, 65535, 2, 4);
1514        input_set_abs_params(wdata->extension.input,
1515                             ABS_HAT0Y, 0, 65535, 2, 4);
1516        input_set_abs_params(wdata->extension.input,
1517                             ABS_HAT1X, 0, 65535, 2, 4);
1518        input_set_abs_params(wdata->extension.input,
1519                             ABS_HAT1Y, 0, 65535, 2, 4);
1520
1521        ret = input_register_device(wdata->extension.input);
1522        if (ret)
1523                goto err_file;
1524
1525        return 0;
1526
1527err_file:
1528        device_remove_file(&wdata->hdev->dev,
1529                           &dev_attr_bboard_calib);
1530err_free:
1531        input_free_device(wdata->extension.input);
1532        wdata->extension.input = NULL;
1533        return ret;
1534}
1535
1536static void wiimod_bboard_remove(const struct wiimod_ops *ops,
1537                                 struct wiimote_data *wdata)
1538{
1539        if (!wdata->extension.input)
1540                return;
1541
1542        input_unregister_device(wdata->extension.input);
1543        wdata->extension.input = NULL;
1544        device_remove_file(&wdata->hdev->dev,
1545                           &dev_attr_bboard_calib);
1546}
1547
1548static const struct wiimod_ops wiimod_bboard = {
1549        .flags = WIIMOD_FLAG_EXT8,
1550        .arg = 0,
1551        .probe = wiimod_bboard_probe,
1552        .remove = wiimod_bboard_remove,
1553        .in_keys = wiimod_bboard_in_keys,
1554        .in_ext = wiimod_bboard_in_ext,
1555};
1556
1557/*
1558 * Pro Controller
1559 * Released with the Wii U was the Nintendo Wii U Pro Controller. It does not
1560 * work together with the classic Wii, but only with the new Wii U. However, it
1561 * uses the same protocol and provides a builtin "classic controller pro"
1562 * extension, few standard buttons, a rumble motor, 4 LEDs and a battery.
1563 * We provide all these via a standard extension device as the device doesn't
1564 * feature an extension port.
1565 */
1566
1567enum wiimod_pro_keys {
1568        WIIMOD_PRO_KEY_A,
1569        WIIMOD_PRO_KEY_B,
1570        WIIMOD_PRO_KEY_X,
1571        WIIMOD_PRO_KEY_Y,
1572        WIIMOD_PRO_KEY_PLUS,
1573        WIIMOD_PRO_KEY_MINUS,
1574        WIIMOD_PRO_KEY_HOME,
1575        WIIMOD_PRO_KEY_LEFT,
1576        WIIMOD_PRO_KEY_RIGHT,
1577        WIIMOD_PRO_KEY_UP,
1578        WIIMOD_PRO_KEY_DOWN,
1579        WIIMOD_PRO_KEY_TL,
1580        WIIMOD_PRO_KEY_TR,
1581        WIIMOD_PRO_KEY_ZL,
1582        WIIMOD_PRO_KEY_ZR,
1583        WIIMOD_PRO_KEY_THUMBL,
1584        WIIMOD_PRO_KEY_THUMBR,
1585        WIIMOD_PRO_KEY_NUM,
1586};
1587
1588static const __u16 wiimod_pro_map[] = {
1589        BTN_EAST,       /* WIIMOD_PRO_KEY_A */
1590        BTN_SOUTH,      /* WIIMOD_PRO_KEY_B */
1591        BTN_NORTH,      /* WIIMOD_PRO_KEY_X */
1592        BTN_WEST,       /* WIIMOD_PRO_KEY_Y */
1593        BTN_START,      /* WIIMOD_PRO_KEY_PLUS */
1594        BTN_SELECT,     /* WIIMOD_PRO_KEY_MINUS */
1595        BTN_MODE,       /* WIIMOD_PRO_KEY_HOME */
1596        BTN_DPAD_LEFT,  /* WIIMOD_PRO_KEY_LEFT */
1597        BTN_DPAD_RIGHT, /* WIIMOD_PRO_KEY_RIGHT */
1598        BTN_DPAD_UP,    /* WIIMOD_PRO_KEY_UP */
1599        BTN_DPAD_DOWN,  /* WIIMOD_PRO_KEY_DOWN */
1600        BTN_TL,         /* WIIMOD_PRO_KEY_TL */
1601        BTN_TR,         /* WIIMOD_PRO_KEY_TR */
1602        BTN_TL2,        /* WIIMOD_PRO_KEY_ZL */
1603        BTN_TR2,        /* WIIMOD_PRO_KEY_ZR */
1604        BTN_THUMBL,     /* WIIMOD_PRO_KEY_THUMBL */
1605        BTN_THUMBR,     /* WIIMOD_PRO_KEY_THUMBR */
1606};
1607
1608static void wiimod_pro_in_ext(struct wiimote_data *wdata, const __u8 *ext)
1609{
1610        __s16 rx, ry, lx, ly;
1611
1612        /*   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
1613         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1614         *    1   |                   LX <7:0>                    |
1615         *   -----+-----------------------+-----------------------+
1616         *    2   |  0     0     0     0  |       LX <11:8>       |
1617         *   -----+-----------------------+-----------------------+
1618         *    3   |                   RX <7:0>                    |
1619         *   -----+-----------------------+-----------------------+
1620         *    4   |  0     0     0     0  |       RX <11:8>       |
1621         *   -----+-----------------------+-----------------------+
1622         *    5   |                   LY <7:0>                    |
1623         *   -----+-----------------------+-----------------------+
1624         *    6   |  0     0     0     0  |       LY <11:8>       |
1625         *   -----+-----------------------+-----------------------+
1626         *    7   |                   RY <7:0>                    |
1627         *   -----+-----------------------+-----------------------+
1628         *    8   |  0     0     0     0  |       RY <11:8>       |
1629         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1630         *    9   | BDR | BDD | BLT | B-  | BH  | B+  | BRT |  1  |
1631         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1632         *   10   | BZL | BB  | BY  | BA  | BX  | BZR | BDL | BDU |
1633         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1634         *   11   |  1  |     BATTERY     | USB |CHARG|LTHUM|RTHUM|
1635         *   -----+-----+-----------------+-----------+-----+-----+
1636         * All buttons are low-active (0 if pressed)
1637         * RX and RY are right analog stick
1638         * LX and LY are left analog stick
1639         * BLT is left trigger, BRT is right trigger.
1640         * BDR, BDD, BDL, BDU form the D-Pad with right, down, left, up buttons
1641         * BZL is left Z button and BZR is right Z button
1642         * B-, BH, B+ are +, HOME and - buttons
1643         * BB, BY, BA, BX are A, B, X, Y buttons
1644         *
1645         * Bits marked as 0/1 are unknown and never changed during tests.
1646         *
1647         * Not entirely verified:
1648         *   CHARG: 1 if uncharging, 0 if charging
1649         *   USB: 1 if not connected, 0 if connected
1650         *   BATTERY: battery capacity from 000 (empty) to 100 (full)
1651         */
1652
1653        lx = (ext[0] & 0xff) | ((ext[1] & 0x0f) << 8);
1654        rx = (ext[2] & 0xff) | ((ext[3] & 0x0f) << 8);
1655        ly = (ext[4] & 0xff) | ((ext[5] & 0x0f) << 8);
1656        ry = (ext[6] & 0xff) | ((ext[7] & 0x0f) << 8);
1657
1658        input_report_abs(wdata->extension.input, ABS_X, lx - 0x800);
1659        input_report_abs(wdata->extension.input, ABS_Y, ly - 0x800);
1660        input_report_abs(wdata->extension.input, ABS_RX, rx - 0x800);
1661        input_report_abs(wdata->extension.input, ABS_RY, ry - 0x800);
1662
1663        input_report_key(wdata->extension.input,
1664                         wiimod_pro_map[WIIMOD_PRO_KEY_RIGHT],
1665                         !(ext[8] & 0x80));
1666        input_report_key(wdata->extension.input,
1667                         wiimod_pro_map[WIIMOD_PRO_KEY_DOWN],
1668                         !(ext[8] & 0x40));
1669        input_report_key(wdata->extension.input,
1670                         wiimod_pro_map[WIIMOD_PRO_KEY_TL],
1671                         !(ext[8] & 0x20));
1672        input_report_key(wdata->extension.input,
1673                         wiimod_pro_map[WIIMOD_PRO_KEY_MINUS],
1674                         !(ext[8] & 0x10));
1675        input_report_key(wdata->extension.input,
1676                         wiimod_pro_map[WIIMOD_PRO_KEY_HOME],
1677                         !(ext[8] & 0x08));
1678        input_report_key(wdata->extension.input,
1679                         wiimod_pro_map[WIIMOD_PRO_KEY_PLUS],
1680                         !(ext[8] & 0x04));
1681        input_report_key(wdata->extension.input,
1682                         wiimod_pro_map[WIIMOD_PRO_KEY_TR],
1683                         !(ext[8] & 0x02));
1684
1685        input_report_key(wdata->extension.input,
1686                         wiimod_pro_map[WIIMOD_PRO_KEY_ZL],
1687                         !(ext[9] & 0x80));
1688        input_report_key(wdata->extension.input,
1689                         wiimod_pro_map[WIIMOD_PRO_KEY_B],
1690                         !(ext[9] & 0x40));
1691        input_report_key(wdata->extension.input,
1692                         wiimod_pro_map[WIIMOD_PRO_KEY_Y],
1693                         !(ext[9] & 0x20));
1694        input_report_key(wdata->extension.input,
1695                         wiimod_pro_map[WIIMOD_PRO_KEY_A],
1696                         !(ext[9] & 0x10));
1697        input_report_key(wdata->extension.input,
1698                         wiimod_pro_map[WIIMOD_PRO_KEY_X],
1699                         !(ext[9] & 0x08));
1700        input_report_key(wdata->extension.input,
1701                         wiimod_pro_map[WIIMOD_PRO_KEY_ZR],
1702                         !(ext[9] & 0x04));
1703        input_report_key(wdata->extension.input,
1704                         wiimod_pro_map[WIIMOD_PRO_KEY_LEFT],
1705                         !(ext[9] & 0x02));
1706        input_report_key(wdata->extension.input,
1707                         wiimod_pro_map[WIIMOD_PRO_KEY_UP],
1708                         !(ext[9] & 0x01));
1709
1710        input_report_key(wdata->extension.input,
1711                         wiimod_pro_map[WIIMOD_PRO_KEY_THUMBL],
1712                         !(ext[10] & 0x02));
1713        input_report_key(wdata->extension.input,
1714                         wiimod_pro_map[WIIMOD_PRO_KEY_THUMBR],
1715                         !(ext[10] & 0x01));
1716
1717        input_sync(wdata->extension.input);
1718}
1719
1720static int wiimod_pro_open(struct input_dev *dev)
1721{
1722        struct wiimote_data *wdata = input_get_drvdata(dev);
1723        unsigned long flags;
1724
1725        spin_lock_irqsave(&wdata->state.lock, flags);
1726        wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
1727        wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1728        spin_unlock_irqrestore(&wdata->state.lock, flags);
1729
1730        return 0;
1731}
1732
1733static void wiimod_pro_close(struct input_dev *dev)
1734{
1735        struct wiimote_data *wdata = input_get_drvdata(dev);
1736        unsigned long flags;
1737
1738        spin_lock_irqsave(&wdata->state.lock, flags);
1739        wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
1740        wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1741        spin_unlock_irqrestore(&wdata->state.lock, flags);
1742}
1743
1744static int wiimod_pro_play(struct input_dev *dev, void *data,
1745                           struct ff_effect *eff)
1746{
1747        struct wiimote_data *wdata = input_get_drvdata(dev);
1748        __u8 value;
1749
1750        /*
1751         * The wiimote supports only a single rumble motor so if any magnitude
1752         * is set to non-zero then we start the rumble motor. If both are set to
1753         * zero, we stop the rumble motor.
1754         */
1755
1756        if (eff->u.rumble.strong_magnitude || eff->u.rumble.weak_magnitude)
1757                value = 1;
1758        else
1759                value = 0;
1760
1761        /* Locking state.lock here might deadlock with input_event() calls.
1762         * schedule_work acts as barrier. Merging multiple changes is fine. */
1763        wdata->state.cache_rumble = value;
1764        schedule_work(&wdata->rumble_worker);
1765
1766        return 0;
1767}
1768
1769static int wiimod_pro_probe(const struct wiimod_ops *ops,
1770                            struct wiimote_data *wdata)
1771{
1772        int ret, i;
1773
1774        INIT_WORK(&wdata->rumble_worker, wiimod_rumble_worker);
1775
1776        wdata->extension.input = input_allocate_device();
1777        if (!wdata->extension.input)
1778                return -ENOMEM;
1779
1780        set_bit(FF_RUMBLE, wdata->extension.input->ffbit);
1781        input_set_drvdata(wdata->extension.input, wdata);
1782
1783        if (input_ff_create_memless(wdata->extension.input, NULL,
1784                                    wiimod_pro_play)) {
1785                ret = -ENOMEM;
1786                goto err_free;
1787        }
1788
1789        wdata->extension.input->open = wiimod_pro_open;
1790        wdata->extension.input->close = wiimod_pro_close;
1791        wdata->extension.input->dev.parent = &wdata->hdev->dev;
1792        wdata->extension.input->id.bustype = wdata->hdev->bus;
1793        wdata->extension.input->id.vendor = wdata->hdev->vendor;
1794        wdata->extension.input->id.product = wdata->hdev->product;
1795        wdata->extension.input->id.version = wdata->hdev->version;
1796        wdata->extension.input->name = WIIMOTE_NAME " Pro Controller";
1797
1798        set_bit(EV_KEY, wdata->extension.input->evbit);
1799        for (i = 0; i < WIIMOD_PRO_KEY_NUM; ++i)
1800                set_bit(wiimod_pro_map[i],
1801                        wdata->extension.input->keybit);
1802
1803        set_bit(EV_ABS, wdata->extension.input->evbit);
1804        set_bit(ABS_X, wdata->extension.input->absbit);
1805        set_bit(ABS_Y, wdata->extension.input->absbit);
1806        set_bit(ABS_RX, wdata->extension.input->absbit);
1807        set_bit(ABS_RY, wdata->extension.input->absbit);
1808        input_set_abs_params(wdata->extension.input,
1809                             ABS_X, -0x800, 0x800, 2, 4);
1810        input_set_abs_params(wdata->extension.input,
1811                             ABS_Y, -0x800, 0x800, 2, 4);
1812        input_set_abs_params(wdata->extension.input,
1813                             ABS_RX, -0x800, 0x800, 2, 4);
1814        input_set_abs_params(wdata->extension.input,
1815                             ABS_RY, -0x800, 0x800, 2, 4);
1816
1817        ret = input_register_device(wdata->extension.input);
1818        if (ret)
1819                goto err_free;
1820
1821        return 0;
1822
1823err_free:
1824        input_free_device(wdata->extension.input);
1825        wdata->extension.input = NULL;
1826        return ret;
1827}
1828
1829static void wiimod_pro_remove(const struct wiimod_ops *ops,
1830                              struct wiimote_data *wdata)
1831{
1832        unsigned long flags;
1833
1834        if (!wdata->extension.input)
1835                return;
1836
1837        input_unregister_device(wdata->extension.input);
1838        wdata->extension.input = NULL;
1839        cancel_work_sync(&wdata->rumble_worker);
1840
1841        spin_lock_irqsave(&wdata->state.lock, flags);
1842        wiiproto_req_rumble(wdata, 0);
1843        spin_unlock_irqrestore(&wdata->state.lock, flags);
1844}
1845
1846static const struct wiimod_ops wiimod_pro = {
1847        .flags = WIIMOD_FLAG_EXT16,
1848        .arg = 0,
1849        .probe = wiimod_pro_probe,
1850        .remove = wiimod_pro_remove,
1851        .in_ext = wiimod_pro_in_ext,
1852};
1853
1854/*
1855 * Builtin Motion Plus
1856 * This module simply sets the WIIPROTO_FLAG_BUILTIN_MP protocol flag which
1857 * disables polling for Motion-Plus. This should be set only for devices which
1858 * don't allow MP hotplugging.
1859 */
1860
1861static int wiimod_builtin_mp_probe(const struct wiimod_ops *ops,
1862                                   struct wiimote_data *wdata)
1863{
1864        unsigned long flags;
1865
1866        spin_lock_irqsave(&wdata->state.lock, flags);
1867        wdata->state.flags |= WIIPROTO_FLAG_BUILTIN_MP;
1868        spin_unlock_irqrestore(&wdata->state.lock, flags);
1869
1870        return 0;
1871}
1872
1873static void wiimod_builtin_mp_remove(const struct wiimod_ops *ops,
1874                                     struct wiimote_data *wdata)
1875{
1876        unsigned long flags;
1877
1878        spin_lock_irqsave(&wdata->state.lock, flags);
1879        wdata->state.flags |= WIIPROTO_FLAG_BUILTIN_MP;
1880        spin_unlock_irqrestore(&wdata->state.lock, flags);
1881}
1882
1883static const struct wiimod_ops wiimod_builtin_mp = {
1884        .flags = 0,
1885        .arg = 0,
1886        .probe = wiimod_builtin_mp_probe,
1887        .remove = wiimod_builtin_mp_remove,
1888};
1889
1890/*
1891 * No Motion Plus
1892 * This module simply sets the WIIPROTO_FLAG_NO_MP protocol flag which
1893 * disables motion-plus. This is needed for devices that advertise this but we
1894 * don't know how to use it (or whether it is actually present).
1895 */
1896
1897static int wiimod_no_mp_probe(const struct wiimod_ops *ops,
1898                              struct wiimote_data *wdata)
1899{
1900        unsigned long flags;
1901
1902        spin_lock_irqsave(&wdata->state.lock, flags);
1903        wdata->state.flags |= WIIPROTO_FLAG_NO_MP;
1904        spin_unlock_irqrestore(&wdata->state.lock, flags);
1905
1906        return 0;
1907}
1908
1909static void wiimod_no_mp_remove(const struct wiimod_ops *ops,
1910                                struct wiimote_data *wdata)
1911{
1912        unsigned long flags;
1913
1914        spin_lock_irqsave(&wdata->state.lock, flags);
1915        wdata->state.flags |= WIIPROTO_FLAG_NO_MP;
1916        spin_unlock_irqrestore(&wdata->state.lock, flags);
1917}
1918
1919static const struct wiimod_ops wiimod_no_mp = {
1920        .flags = 0,
1921        .arg = 0,
1922        .probe = wiimod_no_mp_probe,
1923        .remove = wiimod_no_mp_remove,
1924};
1925
1926/*
1927 * Motion Plus
1928 * The Motion Plus extension provides rotation sensors (gyro) as a small
1929 * extension device for Wii Remotes. Many devices have them built-in so
1930 * you cannot see them from the outside.
1931 * Motion Plus extensions are special because they are on a separate extension
1932 * port and allow other extensions to be used simultaneously. This is all
1933 * handled by the Wiimote Core so we don't have to deal with it.
1934 */
1935
1936static void wiimod_mp_in_mp(struct wiimote_data *wdata, const __u8 *ext)
1937{
1938        __s32 x, y, z;
1939
1940        /*        |   8    7    6    5    4    3 |  2  |  1  |
1941         *   -----+------------------------------+-----+-----+
1942         *    1   |               Yaw Speed <7:0>            |
1943         *    2   |              Roll Speed <7:0>            |
1944         *    3   |             Pitch Speed <7:0>            |
1945         *   -----+------------------------------+-----+-----+
1946         *    4   |       Yaw Speed <13:8>       | Yaw |Pitch|
1947         *   -----+------------------------------+-----+-----+
1948         *    5   |      Roll Speed <13:8>       |Roll | Ext |
1949         *   -----+------------------------------+-----+-----+
1950         *    6   |     Pitch Speed <13:8>       |  1  |  0  |
1951         *   -----+------------------------------+-----+-----+
1952         * The single bits Yaw, Roll, Pitch in the lower right corner specify
1953         * whether the wiimote is rotating fast (0) or slow (1). Speed for slow
1954         * roation is 440 deg/s and for fast rotation 2000 deg/s. To get a
1955         * linear scale we multiply by 2000/440 = ~4.5454 which is 18 for fast
1956         * and 9 for slow.
1957         * If the wiimote is not rotating the sensor reports 2^13 = 8192.
1958         * Ext specifies whether an extension is connected to the motionp.
1959         * which is parsed by wiimote-core.
1960         */
1961
1962        x = ext[0];
1963        y = ext[1];
1964        z = ext[2];
1965
1966        x |= (((__u16)ext[3]) << 6) & 0xff00;
1967        y |= (((__u16)ext[4]) << 6) & 0xff00;
1968        z |= (((__u16)ext[5]) << 6) & 0xff00;
1969
1970        x -= 8192;
1971        y -= 8192;
1972        z -= 8192;
1973
1974        if (!(ext[3] & 0x02))
1975                x *= 18;
1976        else
1977                x *= 9;
1978        if (!(ext[4] & 0x02))
1979                y *= 18;
1980        else
1981                y *= 9;
1982        if (!(ext[3] & 0x01))
1983                z *= 18;
1984        else
1985                z *= 9;
1986
1987        input_report_abs(wdata->mp, ABS_RX, x);
1988        input_report_abs(wdata->mp, ABS_RY, y);
1989        input_report_abs(wdata->mp, ABS_RZ, z);
1990        input_sync(wdata->mp);
1991}
1992
1993static int wiimod_mp_open(struct input_dev *dev)
1994{
1995        struct wiimote_data *wdata = input_get_drvdata(dev);
1996        unsigned long flags;
1997
1998        spin_lock_irqsave(&wdata->state.lock, flags);
1999        wdata->state.flags |= WIIPROTO_FLAG_MP_USED;
2000        wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2001        __wiimote_schedule(wdata);
2002        spin_unlock_irqrestore(&wdata->state.lock, flags);
2003
2004        return 0;
2005}
2006
2007static void wiimod_mp_close(struct input_dev *dev)
2008{
2009        struct wiimote_data *wdata = input_get_drvdata(dev);
2010        unsigned long flags;
2011
2012        spin_lock_irqsave(&wdata->state.lock, flags);
2013        wdata->state.flags &= ~WIIPROTO_FLAG_MP_USED;
2014        wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2015        __wiimote_schedule(wdata);
2016        spin_unlock_irqrestore(&wdata->state.lock, flags);
2017}
2018
2019static int wiimod_mp_probe(const struct wiimod_ops *ops,
2020                           struct wiimote_data *wdata)
2021{
2022        int ret;
2023
2024        wdata->mp = input_allocate_device();
2025        if (!wdata->mp)
2026                return -ENOMEM;
2027
2028        input_set_drvdata(wdata->mp, wdata);
2029        wdata->mp->open = wiimod_mp_open;
2030        wdata->mp->close = wiimod_mp_close;
2031        wdata->mp->dev.parent = &wdata->hdev->dev;
2032        wdata->mp->id.bustype = wdata->hdev->bus;
2033        wdata->mp->id.vendor = wdata->hdev->vendor;
2034        wdata->mp->id.product = wdata->hdev->product;
2035        wdata->mp->id.version = wdata->hdev->version;
2036        wdata->mp->name = WIIMOTE_NAME " Motion Plus";
2037
2038        set_bit(EV_ABS, wdata->mp->evbit);
2039        set_bit(ABS_RX, wdata->mp->absbit);
2040        set_bit(ABS_RY, wdata->mp->absbit);
2041        set_bit(ABS_RZ, wdata->mp->absbit);
2042        input_set_abs_params(wdata->mp,
2043                             ABS_RX, -16000, 16000, 4, 8);
2044        input_set_abs_params(wdata->mp,
2045                             ABS_RY, -16000, 16000, 4, 8);
2046        input_set_abs_params(wdata->mp,
2047                             ABS_RZ, -16000, 16000, 4, 8);
2048
2049        ret = input_register_device(wdata->mp);
2050        if (ret)
2051                goto err_free;
2052
2053        return 0;
2054
2055err_free:
2056        input_free_device(wdata->mp);
2057        wdata->mp = NULL;
2058        return ret;
2059}
2060
2061static void wiimod_mp_remove(const struct wiimod_ops *ops,
2062                             struct wiimote_data *wdata)
2063{
2064        if (!wdata->mp)
2065                return;
2066
2067        input_unregister_device(wdata->mp);
2068        wdata->mp = NULL;
2069}
2070
2071const struct wiimod_ops wiimod_mp = {
2072        .flags = 0,
2073        .arg = 0,
2074        .probe = wiimod_mp_probe,
2075        .remove = wiimod_mp_remove,
2076        .in_mp = wiimod_mp_in_mp,
2077};
2078
2079/* module table */
2080
2081static const struct wiimod_ops wiimod_dummy;
2082
2083const struct wiimod_ops *wiimod_table[WIIMOD_NUM] = {
2084        [WIIMOD_KEYS] = &wiimod_keys,
2085        [WIIMOD_RUMBLE] = &wiimod_rumble,
2086        [WIIMOD_BATTERY] = &wiimod_battery,
2087        [WIIMOD_LED1] = &wiimod_leds[0],
2088        [WIIMOD_LED2] = &wiimod_leds[1],
2089        [WIIMOD_LED3] = &wiimod_leds[2],
2090        [WIIMOD_LED4] = &wiimod_leds[3],
2091        [WIIMOD_ACCEL] = &wiimod_accel,
2092        [WIIMOD_IR] = &wiimod_ir,
2093        [WIIMOD_BUILTIN_MP] = &wiimod_builtin_mp,
2094        [WIIMOD_NO_MP] = &wiimod_no_mp,
2095};
2096
2097const struct wiimod_ops *wiimod_ext_table[WIIMOTE_EXT_NUM] = {
2098        [WIIMOTE_EXT_NONE] = &wiimod_dummy,
2099        [WIIMOTE_EXT_UNKNOWN] = &wiimod_dummy,
2100        [WIIMOTE_EXT_NUNCHUK] = &wiimod_nunchuk,
2101        [WIIMOTE_EXT_CLASSIC_CONTROLLER] = &wiimod_classic,
2102        [WIIMOTE_EXT_BALANCE_BOARD] = &wiimod_bboard,
2103        [WIIMOTE_EXT_PRO_CONTROLLER] = &wiimod_pro,
2104};
2105