linux/include/uapi/drm/msm_drm.h
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   1/*
   2 * Copyright (C) 2013 Red Hat
   3 * Author: Rob Clark <robdclark@gmail.com>
   4 *
   5 * This program is free software; you can redistribute it and/or modify it
   6 * under the terms of the GNU General Public License version 2 as published by
   7 * the Free Software Foundation.
   8 *
   9 * This program is distributed in the hope that it will be useful, but WITHOUT
  10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  11 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
  12 * more details.
  13 *
  14 * You should have received a copy of the GNU General Public License along with
  15 * this program.  If not, see <http://www.gnu.org/licenses/>.
  16 */
  17
  18#ifndef __MSM_DRM_H__
  19#define __MSM_DRM_H__
  20
  21#include <stddef.h>
  22#include <drm/drm.h>
  23
  24/* Please note that modifications to all structs defined here are
  25 * subject to backwards-compatibility constraints:
  26 *  1) Do not use pointers, use uint64_t instead for 32 bit / 64 bit
  27 *     user/kernel compatibility
  28 *  2) Keep fields aligned to their size
  29 *  3) Because of how drm_ioctl() works, we can add new fields at
  30 *     the end of an ioctl if some care is taken: drm_ioctl() will
  31 *     zero out the new fields at the tail of the ioctl, so a zero
  32 *     value should have a backwards compatible meaning.  And for
  33 *     output params, userspace won't see the newly added output
  34 *     fields.. so that has to be somehow ok.
  35 */
  36
  37#define MSM_PIPE_NONE        0x00
  38#define MSM_PIPE_2D0         0x01
  39#define MSM_PIPE_2D1         0x02
  40#define MSM_PIPE_3D0         0x10
  41
  42/* timeouts are specified in clock-monotonic absolute times (to simplify
  43 * restarting interrupted ioctls).  The following struct is logically the
  44 * same as 'struct timespec' but 32/64b ABI safe.
  45 */
  46struct drm_msm_timespec {
  47        int64_t tv_sec;          /* seconds */
  48        int64_t tv_nsec;         /* nanoseconds */
  49};
  50
  51#define MSM_PARAM_GPU_ID     0x01
  52#define MSM_PARAM_GMEM_SIZE  0x02
  53
  54struct drm_msm_param {
  55        uint32_t pipe;           /* in, MSM_PIPE_x */
  56        uint32_t param;          /* in, MSM_PARAM_x */
  57        uint64_t value;          /* out (get_param) or in (set_param) */
  58};
  59
  60/*
  61 * GEM buffers:
  62 */
  63
  64#define MSM_BO_SCANOUT       0x00000001     /* scanout capable */
  65#define MSM_BO_GPU_READONLY  0x00000002
  66#define MSM_BO_CACHE_MASK    0x000f0000
  67/* cache modes */
  68#define MSM_BO_CACHED        0x00010000
  69#define MSM_BO_WC            0x00020000
  70#define MSM_BO_UNCACHED      0x00040000
  71
  72struct drm_msm_gem_new {
  73        uint64_t size;           /* in */
  74        uint32_t flags;          /* in, mask of MSM_BO_x */
  75        uint32_t handle;         /* out */
  76};
  77
  78struct drm_msm_gem_info {
  79        uint32_t handle;         /* in */
  80        uint32_t pad;
  81        uint64_t offset;         /* out, offset to pass to mmap() */
  82};
  83
  84#define MSM_PREP_READ        0x01
  85#define MSM_PREP_WRITE       0x02
  86#define MSM_PREP_NOSYNC      0x04
  87
  88struct drm_msm_gem_cpu_prep {
  89        uint32_t handle;         /* in */
  90        uint32_t op;             /* in, mask of MSM_PREP_x */
  91        struct drm_msm_timespec timeout;   /* in */
  92};
  93
  94struct drm_msm_gem_cpu_fini {
  95        uint32_t handle;         /* in */
  96};
  97
  98/*
  99 * Cmdstream Submission:
 100 */
 101
 102/* The value written into the cmdstream is logically:
 103 *
 104 *   ((relocbuf->gpuaddr + reloc_offset) << shift) | or
 105 *
 106 * When we have GPU's w/ >32bit ptrs, it should be possible to deal
 107 * with this by emit'ing two reloc entries with appropriate shift
 108 * values.  Or a new MSM_SUBMIT_CMD_x type would also be an option.
 109 *
 110 * NOTE that reloc's must be sorted by order of increasing submit_offset,
 111 * otherwise EINVAL.
 112 */
 113struct drm_msm_gem_submit_reloc {
 114        uint32_t submit_offset;  /* in, offset from submit_bo */
 115        uint32_t or;             /* in, value OR'd with result */
 116        int32_t  shift;          /* in, amount of left shift (can be negative) */
 117        uint32_t reloc_idx;      /* in, index of reloc_bo buffer */
 118        uint64_t reloc_offset;   /* in, offset from start of reloc_bo */
 119};
 120
 121/* submit-types:
 122 *   BUF - this cmd buffer is executed normally.
 123 *   IB_TARGET_BUF - this cmd buffer is an IB target.  Reloc's are
 124 *      processed normally, but the kernel does not setup an IB to
 125 *      this buffer in the first-level ringbuffer
 126 *   CTX_RESTORE_BUF - only executed if there has been a GPU context
 127 *      switch since the last SUBMIT ioctl
 128 */
 129#define MSM_SUBMIT_CMD_BUF             0x0001
 130#define MSM_SUBMIT_CMD_IB_TARGET_BUF   0x0002
 131#define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
 132struct drm_msm_gem_submit_cmd {
 133        uint32_t type;           /* in, one of MSM_SUBMIT_CMD_x */
 134        uint32_t submit_idx;     /* in, index of submit_bo cmdstream buffer */
 135        uint32_t submit_offset;  /* in, offset into submit_bo */
 136        uint32_t size;           /* in, cmdstream size */
 137        uint32_t pad;
 138        uint32_t nr_relocs;      /* in, number of submit_reloc's */
 139        uint64_t __user relocs;  /* in, ptr to array of submit_reloc's */
 140};
 141
 142/* Each buffer referenced elsewhere in the cmdstream submit (ie. the
 143 * cmdstream buffer(s) themselves or reloc entries) has one (and only
 144 * one) entry in the submit->bos[] table.
 145 *
 146 * As a optimization, the current buffer (gpu virtual address) can be
 147 * passed back through the 'presumed' field.  If on a subsequent reloc,
 148 * userspace passes back a 'presumed' address that is still valid,
 149 * then patching the cmdstream for this entry is skipped.  This can
 150 * avoid kernel needing to map/access the cmdstream bo in the common
 151 * case.
 152 */
 153#define MSM_SUBMIT_BO_READ             0x0001
 154#define MSM_SUBMIT_BO_WRITE            0x0002
 155struct drm_msm_gem_submit_bo {
 156        uint32_t flags;          /* in, mask of MSM_SUBMIT_BO_x */
 157        uint32_t handle;         /* in, GEM handle */
 158        uint64_t presumed;       /* in/out, presumed buffer address */
 159};
 160
 161/* Each cmdstream submit consists of a table of buffers involved, and
 162 * one or more cmdstream buffers.  This allows for conditional execution
 163 * (context-restore), and IB buffers needed for per tile/bin draw cmds.
 164 */
 165struct drm_msm_gem_submit {
 166        uint32_t pipe;           /* in, MSM_PIPE_x */
 167        uint32_t fence;          /* out */
 168        uint32_t nr_bos;         /* in, number of submit_bo's */
 169        uint32_t nr_cmds;        /* in, number of submit_cmd's */
 170        uint64_t __user bos;     /* in, ptr to array of submit_bo's */
 171        uint64_t __user cmds;    /* in, ptr to array of submit_cmd's */
 172};
 173
 174/* The normal way to synchronize with the GPU is just to CPU_PREP on
 175 * a buffer if you need to access it from the CPU (other cmdstream
 176 * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
 177 * handle the required synchronization under the hood).  This ioctl
 178 * mainly just exists as a way to implement the gallium pipe_fence
 179 * APIs without requiring a dummy bo to synchronize on.
 180 */
 181struct drm_msm_wait_fence {
 182        uint32_t fence;          /* in */
 183        uint32_t pad;
 184        struct drm_msm_timespec timeout;   /* in */
 185};
 186
 187#define DRM_MSM_GET_PARAM              0x00
 188/* placeholder:
 189#define DRM_MSM_SET_PARAM              0x01
 190 */
 191#define DRM_MSM_GEM_NEW                0x02
 192#define DRM_MSM_GEM_INFO               0x03
 193#define DRM_MSM_GEM_CPU_PREP           0x04
 194#define DRM_MSM_GEM_CPU_FINI           0x05
 195#define DRM_MSM_GEM_SUBMIT             0x06
 196#define DRM_MSM_WAIT_FENCE             0x07
 197#define DRM_MSM_NUM_IOCTLS             0x08
 198
 199#define DRM_IOCTL_MSM_GET_PARAM        DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
 200#define DRM_IOCTL_MSM_GEM_NEW          DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
 201#define DRM_IOCTL_MSM_GEM_INFO         DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
 202#define DRM_IOCTL_MSM_GEM_CPU_PREP     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep)
 203#define DRM_IOCTL_MSM_GEM_CPU_FINI     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini)
 204#define DRM_IOCTL_MSM_GEM_SUBMIT       DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit)
 205#define DRM_IOCTL_MSM_WAIT_FENCE       DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence)
 206
 207#endif /* __MSM_DRM_H__ */
 208