linux/drivers/gpu/drm/gma500/psb_reg.h
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   1/**************************************************************************
   2 *
   3 * Copyright (c) (2005-2007) Imagination Technologies Limited.
   4 * Copyright (c) 2007, Intel Corporation.
   5 * All Rights Reserved.
   6 *
   7 * This program is free software; you can redistribute it and/or modify it
   8 * under the terms and conditions of the GNU General Public License,
   9 * version 2, as published by the Free Software Foundation.
  10 *
  11 * This program is distributed in the hope it will be useful, but WITHOUT
  12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
  14 * more details.
  15 *
  16 * You should have received a copy of the GNU General Public License along with
  17 * this program; if not, write to the Free Software Foundation, Inc.,
  18 * 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA..
  19 *
  20 **************************************************************************/
  21
  22#ifndef _PSB_REG_H_
  23#define _PSB_REG_H_
  24
  25#define PSB_CR_CLKGATECTL               0x0000
  26#define _PSB_C_CLKGATECTL_AUTO_MAN_REG          (1 << 24)
  27#define _PSB_C_CLKGATECTL_USE_CLKG_SHIFT        (20)
  28#define _PSB_C_CLKGATECTL_USE_CLKG_MASK         (0x3 << 20)
  29#define _PSB_C_CLKGATECTL_DPM_CLKG_SHIFT        (16)
  30#define _PSB_C_CLKGATECTL_DPM_CLKG_MASK         (0x3 << 16)
  31#define _PSB_C_CLKGATECTL_TA_CLKG_SHIFT         (12)
  32#define _PSB_C_CLKGATECTL_TA_CLKG_MASK          (0x3 << 12)
  33#define _PSB_C_CLKGATECTL_TSP_CLKG_SHIFT        (8)
  34#define _PSB_C_CLKGATECTL_TSP_CLKG_MASK         (0x3 << 8)
  35#define _PSB_C_CLKGATECTL_ISP_CLKG_SHIFT        (4)
  36#define _PSB_C_CLKGATECTL_ISP_CLKG_MASK         (0x3 << 4)
  37#define _PSB_C_CLKGATECTL_2D_CLKG_SHIFT         (0)
  38#define _PSB_C_CLKGATECTL_2D_CLKG_MASK          (0x3 << 0)
  39#define _PSB_C_CLKGATECTL_CLKG_ENABLED          (0)
  40#define _PSB_C_CLKGATECTL_CLKG_DISABLED         (1)
  41#define _PSB_C_CLKGATECTL_CLKG_AUTO             (2)
  42
  43#define PSB_CR_CORE_ID                  0x0010
  44#define _PSB_CC_ID_ID_SHIFT                     (16)
  45#define _PSB_CC_ID_ID_MASK                      (0xFFFF << 16)
  46#define _PSB_CC_ID_CONFIG_SHIFT                 (0)
  47#define _PSB_CC_ID_CONFIG_MASK                  (0xFFFF << 0)
  48
  49#define PSB_CR_CORE_REVISION            0x0014
  50#define _PSB_CC_REVISION_DESIGNER_SHIFT         (24)
  51#define _PSB_CC_REVISION_DESIGNER_MASK          (0xFF << 24)
  52#define _PSB_CC_REVISION_MAJOR_SHIFT            (16)
  53#define _PSB_CC_REVISION_MAJOR_MASK             (0xFF << 16)
  54#define _PSB_CC_REVISION_MINOR_SHIFT            (8)
  55#define _PSB_CC_REVISION_MINOR_MASK             (0xFF << 8)
  56#define _PSB_CC_REVISION_MAINTENANCE_SHIFT      (0)
  57#define _PSB_CC_REVISION_MAINTENANCE_MASK       (0xFF << 0)
  58
  59#define PSB_CR_DESIGNER_REV_FIELD1      0x0018
  60
  61#define PSB_CR_SOFT_RESET               0x0080
  62#define _PSB_CS_RESET_TSP_RESET         (1 << 6)
  63#define _PSB_CS_RESET_ISP_RESET         (1 << 5)
  64#define _PSB_CS_RESET_USE_RESET         (1 << 4)
  65#define _PSB_CS_RESET_TA_RESET          (1 << 3)
  66#define _PSB_CS_RESET_DPM_RESET         (1 << 2)
  67#define _PSB_CS_RESET_TWOD_RESET        (1 << 1)
  68#define _PSB_CS_RESET_BIF_RESET                 (1 << 0)
  69
  70#define PSB_CR_DESIGNER_REV_FIELD2      0x001C
  71
  72#define PSB_CR_EVENT_HOST_ENABLE2       0x0110
  73
  74#define PSB_CR_EVENT_STATUS2            0x0118
  75
  76#define PSB_CR_EVENT_HOST_CLEAR2        0x0114
  77#define _PSB_CE2_BIF_REQUESTER_FAULT            (1 << 4)
  78
  79#define PSB_CR_EVENT_STATUS             0x012C
  80
  81#define PSB_CR_EVENT_HOST_ENABLE        0x0130
  82
  83#define PSB_CR_EVENT_HOST_CLEAR         0x0134
  84#define _PSB_CE_MASTER_INTERRUPT                (1 << 31)
  85#define _PSB_CE_TA_DPM_FAULT                    (1 << 28)
  86#define _PSB_CE_TWOD_COMPLETE                   (1 << 27)
  87#define _PSB_CE_DPM_OUT_OF_MEMORY_ZLS           (1 << 25)
  88#define _PSB_CE_DPM_TA_MEM_FREE                 (1 << 24)
  89#define _PSB_CE_PIXELBE_END_RENDER              (1 << 18)
  90#define _PSB_CE_SW_EVENT                        (1 << 14)
  91#define _PSB_CE_TA_FINISHED                     (1 << 13)
  92#define _PSB_CE_TA_TERMINATE                    (1 << 12)
  93#define _PSB_CE_DPM_REACHED_MEM_THRESH          (1 << 3)
  94#define _PSB_CE_DPM_OUT_OF_MEMORY_GBL           (1 << 2)
  95#define _PSB_CE_DPM_OUT_OF_MEMORY_MT            (1 << 1)
  96#define _PSB_CE_DPM_3D_MEM_FREE                 (1 << 0)
  97
  98
  99#define PSB_USE_OFFSET_MASK             0x0007FFFF
 100#define PSB_USE_OFFSET_SIZE             (PSB_USE_OFFSET_MASK + 1)
 101#define PSB_CR_USE_CODE_BASE0           0x0A0C
 102#define PSB_CR_USE_CODE_BASE1           0x0A10
 103#define PSB_CR_USE_CODE_BASE2           0x0A14
 104#define PSB_CR_USE_CODE_BASE3           0x0A18
 105#define PSB_CR_USE_CODE_BASE4           0x0A1C
 106#define PSB_CR_USE_CODE_BASE5           0x0A20
 107#define PSB_CR_USE_CODE_BASE6           0x0A24
 108#define PSB_CR_USE_CODE_BASE7           0x0A28
 109#define PSB_CR_USE_CODE_BASE8           0x0A2C
 110#define PSB_CR_USE_CODE_BASE9           0x0A30
 111#define PSB_CR_USE_CODE_BASE10          0x0A34
 112#define PSB_CR_USE_CODE_BASE11          0x0A38
 113#define PSB_CR_USE_CODE_BASE12          0x0A3C
 114#define PSB_CR_USE_CODE_BASE13          0x0A40
 115#define PSB_CR_USE_CODE_BASE14          0x0A44
 116#define PSB_CR_USE_CODE_BASE15          0x0A48
 117#define PSB_CR_USE_CODE_BASE(_i)        (0x0A0C + ((_i) << 2))
 118#define _PSB_CUC_BASE_DM_SHIFT                  (25)
 119#define _PSB_CUC_BASE_DM_MASK                   (0x3 << 25)
 120#define _PSB_CUC_BASE_ADDR_SHIFT                (0)     /* 1024-bit aligned address? */
 121#define _PSB_CUC_BASE_ADDR_ALIGNSHIFT           (7)
 122#define _PSB_CUC_BASE_ADDR_MASK                 (0x1FFFFFF << 0)
 123#define _PSB_CUC_DM_VERTEX                      (0)
 124#define _PSB_CUC_DM_PIXEL                       (1)
 125#define _PSB_CUC_DM_RESERVED                    (2)
 126#define _PSB_CUC_DM_EDM                         (3)
 127
 128#define PSB_CR_PDS_EXEC_BASE            0x0AB8
 129#define _PSB_CR_PDS_EXEC_BASE_ADDR_SHIFT        (20)    /* 1MB aligned address */
 130#define _PSB_CR_PDS_EXEC_BASE_ADDR_ALIGNSHIFT   (20)
 131
 132#define PSB_CR_EVENT_KICKER             0x0AC4
 133#define _PSB_CE_KICKER_ADDRESS_SHIFT            (4)     /* 128-bit aligned address */
 134
 135#define PSB_CR_EVENT_KICK               0x0AC8
 136#define _PSB_CE_KICK_NOW                        (1 << 0)
 137
 138#define PSB_CR_BIF_DIR_LIST_BASE1       0x0C38
 139
 140#define PSB_CR_BIF_CTRL                 0x0C00
 141#define _PSB_CB_CTRL_CLEAR_FAULT                (1 << 4)
 142#define _PSB_CB_CTRL_INVALDC                    (1 << 3)
 143#define _PSB_CB_CTRL_FLUSH                      (1 << 2)
 144
 145#define PSB_CR_BIF_INT_STAT             0x0C04
 146
 147#define PSB_CR_BIF_FAULT                0x0C08
 148#define _PSB_CBI_STAT_PF_N_RW                   (1 << 14)
 149#define _PSB_CBI_STAT_FAULT_SHIFT               (0)
 150#define _PSB_CBI_STAT_FAULT_MASK                (0x3FFF << 0)
 151#define _PSB_CBI_STAT_FAULT_CACHE               (1 << 1)
 152#define _PSB_CBI_STAT_FAULT_TA                  (1 << 2)
 153#define _PSB_CBI_STAT_FAULT_VDM                 (1 << 3)
 154#define _PSB_CBI_STAT_FAULT_2D                  (1 << 4)
 155#define _PSB_CBI_STAT_FAULT_PBE                 (1 << 5)
 156#define _PSB_CBI_STAT_FAULT_TSP                 (1 << 6)
 157#define _PSB_CBI_STAT_FAULT_ISP                 (1 << 7)
 158#define _PSB_CBI_STAT_FAULT_USSEPDS             (1 << 8)
 159#define _PSB_CBI_STAT_FAULT_HOST                (1 << 9)
 160
 161#define PSB_CR_BIF_BANK0                0x0C78
 162#define PSB_CR_BIF_BANK1                0x0C7C
 163#define PSB_CR_BIF_DIR_LIST_BASE0       0x0C84
 164#define PSB_CR_BIF_TWOD_REQ_BASE        0x0C88
 165#define PSB_CR_BIF_3D_REQ_BASE          0x0CAC
 166
 167#define PSB_CR_2D_SOCIF                 0x0E18
 168#define _PSB_C2_SOCIF_FREESPACE_SHIFT           (0)
 169#define _PSB_C2_SOCIF_FREESPACE_MASK            (0xFF << 0)
 170#define _PSB_C2_SOCIF_EMPTY                     (0x80 << 0)
 171
 172#define PSB_CR_2D_BLIT_STATUS           0x0E04
 173#define _PSB_C2B_STATUS_BUSY                    (1 << 24)
 174#define _PSB_C2B_STATUS_COMPLETE_SHIFT          (0)
 175#define _PSB_C2B_STATUS_COMPLETE_MASK           (0xFFFFFF << 0)
 176
 177/*
 178 * 2D defs.
 179 */
 180
 181/*
 182 * 2D Slave Port Data : Block Header's Object Type
 183 */
 184
 185#define PSB_2D_CLIP_BH                  (0x00000000)
 186#define PSB_2D_PAT_BH                   (0x10000000)
 187#define PSB_2D_CTRL_BH                  (0x20000000)
 188#define PSB_2D_SRC_OFF_BH               (0x30000000)
 189#define PSB_2D_MASK_OFF_BH              (0x40000000)
 190#define PSB_2D_RESERVED1_BH             (0x50000000)
 191#define PSB_2D_RESERVED2_BH             (0x60000000)
 192#define PSB_2D_FENCE_BH                 (0x70000000)
 193#define PSB_2D_BLIT_BH                  (0x80000000)
 194#define PSB_2D_SRC_SURF_BH              (0x90000000)
 195#define PSB_2D_DST_SURF_BH              (0xA0000000)
 196#define PSB_2D_PAT_SURF_BH              (0xB0000000)
 197#define PSB_2D_SRC_PAL_BH               (0xC0000000)
 198#define PSB_2D_PAT_PAL_BH               (0xD0000000)
 199#define PSB_2D_MASK_SURF_BH             (0xE0000000)
 200#define PSB_2D_FLUSH_BH                 (0xF0000000)
 201
 202/*
 203 * Clip Definition block (PSB_2D_CLIP_BH)
 204 */
 205#define PSB_2D_CLIPCOUNT_MAX            (1)
 206#define PSB_2D_CLIPCOUNT_MASK           (0x00000000)
 207#define PSB_2D_CLIPCOUNT_CLRMASK        (0xFFFFFFFF)
 208#define PSB_2D_CLIPCOUNT_SHIFT          (0)
 209/* clip rectangle min & max */
 210#define PSB_2D_CLIP_XMAX_MASK           (0x00FFF000)
 211#define PSB_2D_CLIP_XMAX_CLRMASK        (0xFF000FFF)
 212#define PSB_2D_CLIP_XMAX_SHIFT          (12)
 213#define PSB_2D_CLIP_XMIN_MASK           (0x00000FFF)
 214#define PSB_2D_CLIP_XMIN_CLRMASK        (0x00FFF000)
 215#define PSB_2D_CLIP_XMIN_SHIFT          (0)
 216/* clip rectangle offset */
 217#define PSB_2D_CLIP_YMAX_MASK           (0x00FFF000)
 218#define PSB_2D_CLIP_YMAX_CLRMASK        (0xFF000FFF)
 219#define PSB_2D_CLIP_YMAX_SHIFT          (12)
 220#define PSB_2D_CLIP_YMIN_MASK           (0x00000FFF)
 221#define PSB_2D_CLIP_YMIN_CLRMASK        (0x00FFF000)
 222#define PSB_2D_CLIP_YMIN_SHIFT          (0)
 223
 224/*
 225 * Pattern Control (PSB_2D_PAT_BH)
 226 */
 227#define PSB_2D_PAT_HEIGHT_MASK          (0x0000001F)
 228#define PSB_2D_PAT_HEIGHT_SHIFT         (0)
 229#define PSB_2D_PAT_WIDTH_MASK           (0x000003E0)
 230#define PSB_2D_PAT_WIDTH_SHIFT          (5)
 231#define PSB_2D_PAT_YSTART_MASK          (0x00007C00)
 232#define PSB_2D_PAT_YSTART_SHIFT         (10)
 233#define PSB_2D_PAT_XSTART_MASK          (0x000F8000)
 234#define PSB_2D_PAT_XSTART_SHIFT         (15)
 235
 236/*
 237 * 2D Control block (PSB_2D_CTRL_BH)
 238 */
 239/* Present Flags */
 240#define PSB_2D_SRCCK_CTRL               (0x00000001)
 241#define PSB_2D_DSTCK_CTRL               (0x00000002)
 242#define PSB_2D_ALPHA_CTRL               (0x00000004)
 243/* Colour Key Colour (SRC/DST)*/
 244#define PSB_2D_CK_COL_MASK              (0xFFFFFFFF)
 245#define PSB_2D_CK_COL_CLRMASK           (0x00000000)
 246#define PSB_2D_CK_COL_SHIFT             (0)
 247/* Colour Key Mask (SRC/DST)*/
 248#define PSB_2D_CK_MASK_MASK             (0xFFFFFFFF)
 249#define PSB_2D_CK_MASK_CLRMASK          (0x00000000)
 250#define PSB_2D_CK_MASK_SHIFT            (0)
 251/* Alpha Control (Alpha/RGB)*/
 252#define PSB_2D_GBLALPHA_MASK            (0x000FF000)
 253#define PSB_2D_GBLALPHA_CLRMASK         (0xFFF00FFF)
 254#define PSB_2D_GBLALPHA_SHIFT           (12)
 255#define PSB_2D_SRCALPHA_OP_MASK         (0x00700000)
 256#define PSB_2D_SRCALPHA_OP_CLRMASK      (0xFF8FFFFF)
 257#define PSB_2D_SRCALPHA_OP_SHIFT        (20)
 258#define PSB_2D_SRCALPHA_OP_ONE          (0x00000000)
 259#define PSB_2D_SRCALPHA_OP_SRC          (0x00100000)
 260#define PSB_2D_SRCALPHA_OP_DST          (0x00200000)
 261#define PSB_2D_SRCALPHA_OP_SG           (0x00300000)
 262#define PSB_2D_SRCALPHA_OP_DG           (0x00400000)
 263#define PSB_2D_SRCALPHA_OP_GBL          (0x00500000)
 264#define PSB_2D_SRCALPHA_OP_ZERO         (0x00600000)
 265#define PSB_2D_SRCALPHA_INVERT          (0x00800000)
 266#define PSB_2D_SRCALPHA_INVERT_CLR      (0xFF7FFFFF)
 267#define PSB_2D_DSTALPHA_OP_MASK         (0x07000000)
 268#define PSB_2D_DSTALPHA_OP_CLRMASK      (0xF8FFFFFF)
 269#define PSB_2D_DSTALPHA_OP_SHIFT        (24)
 270#define PSB_2D_DSTALPHA_OP_ONE          (0x00000000)
 271#define PSB_2D_DSTALPHA_OP_SRC          (0x01000000)
 272#define PSB_2D_DSTALPHA_OP_DST          (0x02000000)
 273#define PSB_2D_DSTALPHA_OP_SG           (0x03000000)
 274#define PSB_2D_DSTALPHA_OP_DG           (0x04000000)
 275#define PSB_2D_DSTALPHA_OP_GBL          (0x05000000)
 276#define PSB_2D_DSTALPHA_OP_ZERO         (0x06000000)
 277#define PSB_2D_DSTALPHA_INVERT          (0x08000000)
 278#define PSB_2D_DSTALPHA_INVERT_CLR      (0xF7FFFFFF)
 279
 280#define PSB_2D_PRE_MULTIPLICATION_ENABLE        (0x10000000)
 281#define PSB_2D_PRE_MULTIPLICATION_CLRMASK       (0xEFFFFFFF)
 282#define PSB_2D_ZERO_SOURCE_ALPHA_ENABLE         (0x20000000)
 283#define PSB_2D_ZERO_SOURCE_ALPHA_CLRMASK        (0xDFFFFFFF)
 284
 285/*
 286 *Source Offset (PSB_2D_SRC_OFF_BH)
 287 */
 288#define PSB_2D_SRCOFF_XSTART_MASK       ((0x00000FFF) << 12)
 289#define PSB_2D_SRCOFF_XSTART_SHIFT      (12)
 290#define PSB_2D_SRCOFF_YSTART_MASK       (0x00000FFF)
 291#define PSB_2D_SRCOFF_YSTART_SHIFT      (0)
 292
 293/*
 294 * Mask Offset (PSB_2D_MASK_OFF_BH)
 295 */
 296#define PSB_2D_MASKOFF_XSTART_MASK      ((0x00000FFF) << 12)
 297#define PSB_2D_MASKOFF_XSTART_SHIFT     (12)
 298#define PSB_2D_MASKOFF_YSTART_MASK      (0x00000FFF)
 299#define PSB_2D_MASKOFF_YSTART_SHIFT     (0)
 300
 301/*
 302 * 2D Fence (see PSB_2D_FENCE_BH): bits 0:27 are ignored
 303 */
 304
 305/*
 306 *Blit Rectangle (PSB_2D_BLIT_BH)
 307 */
 308
 309#define PSB_2D_ROT_MASK                 (3 << 25)
 310#define PSB_2D_ROT_CLRMASK              (~PSB_2D_ROT_MASK)
 311#define PSB_2D_ROT_NONE                 (0 << 25)
 312#define PSB_2D_ROT_90DEGS               (1 << 25)
 313#define PSB_2D_ROT_180DEGS              (2 << 25)
 314#define PSB_2D_ROT_270DEGS              (3 << 25)
 315
 316#define PSB_2D_COPYORDER_MASK           (3 << 23)
 317#define PSB_2D_COPYORDER_CLRMASK        (~PSB_2D_COPYORDER_MASK)
 318#define PSB_2D_COPYORDER_TL2BR          (0 << 23)
 319#define PSB_2D_COPYORDER_BR2TL          (1 << 23)
 320#define PSB_2D_COPYORDER_TR2BL          (2 << 23)
 321#define PSB_2D_COPYORDER_BL2TR          (3 << 23)
 322
 323#define PSB_2D_DSTCK_CLRMASK            (0xFF9FFFFF)
 324#define PSB_2D_DSTCK_DISABLE            (0x00000000)
 325#define PSB_2D_DSTCK_PASS               (0x00200000)
 326#define PSB_2D_DSTCK_REJECT             (0x00400000)
 327
 328#define PSB_2D_SRCCK_CLRMASK            (0xFFE7FFFF)
 329#define PSB_2D_SRCCK_DISABLE            (0x00000000)
 330#define PSB_2D_SRCCK_PASS               (0x00080000)
 331#define PSB_2D_SRCCK_REJECT             (0x00100000)
 332
 333#define PSB_2D_CLIP_ENABLE              (0x00040000)
 334
 335#define PSB_2D_ALPHA_ENABLE             (0x00020000)
 336
 337#define PSB_2D_PAT_CLRMASK              (0xFFFEFFFF)
 338#define PSB_2D_PAT_MASK                 (0x00010000)
 339#define PSB_2D_USE_PAT                  (0x00010000)
 340#define PSB_2D_USE_FILL                 (0x00000000)
 341/*
 342 * Tungsten Graphics note on rop codes: If rop A and rop B are
 343 * identical, the mask surface will not be read and need not be
 344 * set up.
 345 */
 346
 347#define PSB_2D_ROP3B_MASK               (0x0000FF00)
 348#define PSB_2D_ROP3B_CLRMASK            (0xFFFF00FF)
 349#define PSB_2D_ROP3B_SHIFT              (8)
 350/* rop code A */
 351#define PSB_2D_ROP3A_MASK               (0x000000FF)
 352#define PSB_2D_ROP3A_CLRMASK            (0xFFFFFF00)
 353#define PSB_2D_ROP3A_SHIFT              (0)
 354
 355#define PSB_2D_ROP4_MASK                (0x0000FFFF)
 356/*
 357 *      DWORD0: (Only pass if Pattern control == Use Fill Colour)
 358 *      Fill Colour RGBA8888
 359 */
 360#define PSB_2D_FILLCOLOUR_MASK          (0xFFFFFFFF)
 361#define PSB_2D_FILLCOLOUR_SHIFT         (0)
 362/*
 363 *      DWORD1: (Always Present)
 364 *      X Start (Dest)
 365 *      Y Start (Dest)
 366 */
 367#define PSB_2D_DST_XSTART_MASK          (0x00FFF000)
 368#define PSB_2D_DST_XSTART_CLRMASK       (0xFF000FFF)
 369#define PSB_2D_DST_XSTART_SHIFT         (12)
 370#define PSB_2D_DST_YSTART_MASK          (0x00000FFF)
 371#define PSB_2D_DST_YSTART_CLRMASK       (0xFFFFF000)
 372#define PSB_2D_DST_YSTART_SHIFT         (0)
 373/*
 374 *      DWORD2: (Always Present)
 375 *      X Size (Dest)
 376 *      Y Size (Dest)
 377 */
 378#define PSB_2D_DST_XSIZE_MASK           (0x00FFF000)
 379#define PSB_2D_DST_XSIZE_CLRMASK        (0xFF000FFF)
 380#define PSB_2D_DST_XSIZE_SHIFT          (12)
 381#define PSB_2D_DST_YSIZE_MASK           (0x00000FFF)
 382#define PSB_2D_DST_YSIZE_CLRMASK        (0xFFFFF000)
 383#define PSB_2D_DST_YSIZE_SHIFT          (0)
 384
 385/*
 386 * Source Surface (PSB_2D_SRC_SURF_BH)
 387 */
 388/*
 389 * WORD 0
 390 */
 391
 392#define PSB_2D_SRC_FORMAT_MASK          (0x00078000)
 393#define PSB_2D_SRC_1_PAL                (0x00000000)
 394#define PSB_2D_SRC_2_PAL                (0x00008000)
 395#define PSB_2D_SRC_4_PAL                (0x00010000)
 396#define PSB_2D_SRC_8_PAL                (0x00018000)
 397#define PSB_2D_SRC_8_ALPHA              (0x00020000)
 398#define PSB_2D_SRC_4_ALPHA              (0x00028000)
 399#define PSB_2D_SRC_332RGB               (0x00030000)
 400#define PSB_2D_SRC_4444ARGB             (0x00038000)
 401#define PSB_2D_SRC_555RGB               (0x00040000)
 402#define PSB_2D_SRC_1555ARGB             (0x00048000)
 403#define PSB_2D_SRC_565RGB               (0x00050000)
 404#define PSB_2D_SRC_0888ARGB             (0x00058000)
 405#define PSB_2D_SRC_8888ARGB             (0x00060000)
 406#define PSB_2D_SRC_8888UYVY             (0x00068000)
 407#define PSB_2D_SRC_RESERVED             (0x00070000)
 408#define PSB_2D_SRC_1555ARGB_LOOKUP      (0x00078000)
 409
 410
 411#define PSB_2D_SRC_STRIDE_MASK          (0x00007FFF)
 412#define PSB_2D_SRC_STRIDE_CLRMASK       (0xFFFF8000)
 413#define PSB_2D_SRC_STRIDE_SHIFT         (0)
 414/*
 415 *  WORD 1 - Base Address
 416 */
 417#define PSB_2D_SRC_ADDR_MASK            (0x0FFFFFFC)
 418#define PSB_2D_SRC_ADDR_CLRMASK         (0x00000003)
 419#define PSB_2D_SRC_ADDR_SHIFT           (2)
 420#define PSB_2D_SRC_ADDR_ALIGNSHIFT      (2)
 421
 422/*
 423 * Pattern Surface (PSB_2D_PAT_SURF_BH)
 424 */
 425/*
 426 *  WORD 0
 427 */
 428
 429#define PSB_2D_PAT_FORMAT_MASK          (0x00078000)
 430#define PSB_2D_PAT_1_PAL                (0x00000000)
 431#define PSB_2D_PAT_2_PAL                (0x00008000)
 432#define PSB_2D_PAT_4_PAL                (0x00010000)
 433#define PSB_2D_PAT_8_PAL                (0x00018000)
 434#define PSB_2D_PAT_8_ALPHA              (0x00020000)
 435#define PSB_2D_PAT_4_ALPHA              (0x00028000)
 436#define PSB_2D_PAT_332RGB               (0x00030000)
 437#define PSB_2D_PAT_4444ARGB             (0x00038000)
 438#define PSB_2D_PAT_555RGB               (0x00040000)
 439#define PSB_2D_PAT_1555ARGB             (0x00048000)
 440#define PSB_2D_PAT_565RGB               (0x00050000)
 441#define PSB_2D_PAT_0888ARGB             (0x00058000)
 442#define PSB_2D_PAT_8888ARGB             (0x00060000)
 443
 444#define PSB_2D_PAT_STRIDE_MASK          (0x00007FFF)
 445#define PSB_2D_PAT_STRIDE_CLRMASK       (0xFFFF8000)
 446#define PSB_2D_PAT_STRIDE_SHIFT         (0)
 447/*
 448 *  WORD 1 - Base Address
 449 */
 450#define PSB_2D_PAT_ADDR_MASK            (0x0FFFFFFC)
 451#define PSB_2D_PAT_ADDR_CLRMASK         (0x00000003)
 452#define PSB_2D_PAT_ADDR_SHIFT           (2)
 453#define PSB_2D_PAT_ADDR_ALIGNSHIFT      (2)
 454
 455/*
 456 * Destination Surface (PSB_2D_DST_SURF_BH)
 457 */
 458/*
 459 * WORD 0
 460 */
 461
 462#define PSB_2D_DST_FORMAT_MASK          (0x00078000)
 463#define PSB_2D_DST_332RGB               (0x00030000)
 464#define PSB_2D_DST_4444ARGB             (0x00038000)
 465#define PSB_2D_DST_555RGB               (0x00040000)
 466#define PSB_2D_DST_1555ARGB             (0x00048000)
 467#define PSB_2D_DST_565RGB               (0x00050000)
 468#define PSB_2D_DST_0888ARGB             (0x00058000)
 469#define PSB_2D_DST_8888ARGB             (0x00060000)
 470#define PSB_2D_DST_8888AYUV             (0x00070000)
 471
 472#define PSB_2D_DST_STRIDE_MASK          (0x00007FFF)
 473#define PSB_2D_DST_STRIDE_CLRMASK       (0xFFFF8000)
 474#define PSB_2D_DST_STRIDE_SHIFT         (0)
 475/*
 476 * WORD 1 - Base Address
 477 */
 478#define PSB_2D_DST_ADDR_MASK            (0x0FFFFFFC)
 479#define PSB_2D_DST_ADDR_CLRMASK         (0x00000003)
 480#define PSB_2D_DST_ADDR_SHIFT           (2)
 481#define PSB_2D_DST_ADDR_ALIGNSHIFT      (2)
 482
 483/*
 484 * Mask Surface (PSB_2D_MASK_SURF_BH)
 485 */
 486/*
 487 * WORD 0
 488 */
 489#define PSB_2D_MASK_STRIDE_MASK         (0x00007FFF)
 490#define PSB_2D_MASK_STRIDE_CLRMASK      (0xFFFF8000)
 491#define PSB_2D_MASK_STRIDE_SHIFT        (0)
 492/*
 493 *  WORD 1 - Base Address
 494 */
 495#define PSB_2D_MASK_ADDR_MASK           (0x0FFFFFFC)
 496#define PSB_2D_MASK_ADDR_CLRMASK        (0x00000003)
 497#define PSB_2D_MASK_ADDR_SHIFT          (2)
 498#define PSB_2D_MASK_ADDR_ALIGNSHIFT     (2)
 499
 500/*
 501 * Source Palette (PSB_2D_SRC_PAL_BH)
 502 */
 503
 504#define PSB_2D_SRCPAL_ADDR_SHIFT        (0)
 505#define PSB_2D_SRCPAL_ADDR_CLRMASK      (0xF0000007)
 506#define PSB_2D_SRCPAL_ADDR_MASK         (0x0FFFFFF8)
 507#define PSB_2D_SRCPAL_BYTEALIGN         (1024)
 508
 509/*
 510 * Pattern Palette (PSB_2D_PAT_PAL_BH)
 511 */
 512
 513#define PSB_2D_PATPAL_ADDR_SHIFT        (0)
 514#define PSB_2D_PATPAL_ADDR_CLRMASK      (0xF0000007)
 515#define PSB_2D_PATPAL_ADDR_MASK         (0x0FFFFFF8)
 516#define PSB_2D_PATPAL_BYTEALIGN         (1024)
 517
 518/*
 519 * Rop3 Codes (2 LS bytes)
 520 */
 521
 522#define PSB_2D_ROP3_SRCCOPY             (0xCCCC)
 523#define PSB_2D_ROP3_PATCOPY             (0xF0F0)
 524#define PSB_2D_ROP3_WHITENESS           (0xFFFF)
 525#define PSB_2D_ROP3_BLACKNESS           (0x0000)
 526#define PSB_2D_ROP3_SRC                 (0xCC)
 527#define PSB_2D_ROP3_PAT                 (0xF0)
 528#define PSB_2D_ROP3_DST                 (0xAA)
 529
 530/*
 531 * Sizes.
 532 */
 533
 534#define PSB_SCENE_HW_COOKIE_SIZE        16
 535#define PSB_TA_MEM_HW_COOKIE_SIZE       16
 536
 537/*
 538 * Scene stuff.
 539 */
 540
 541#define PSB_NUM_HW_SCENES               2
 542
 543/*
 544 * Scheduler completion actions.
 545 */
 546
 547#define PSB_RASTER_BLOCK                0
 548#define PSB_RASTER                      1
 549#define PSB_RETURN                      2
 550#define PSB_TA                          3
 551
 552/* Power management */
 553#define PSB_PUNIT_PORT                  0x04
 554#define PSB_OSPMBA                      0x78
 555#define PSB_APMBA                       0x7a
 556#define PSB_APM_CMD                     0x0
 557#define PSB_APM_STS                     0x04
 558#define PSB_PWRGT_VID_ENC_MASK          0x30
 559#define PSB_PWRGT_VID_DEC_MASK          0xc
 560#define PSB_PWRGT_GL3_MASK              0xc0
 561
 562#define PSB_PM_SSC                      0x20
 563#define PSB_PM_SSS                      0x30
 564#define PSB_PWRGT_DISPLAY_MASK          0xc /*on a different BA than video/gfx*/
 565#define MDFLD_PWRGT_DISPLAY_A_CNTR      0x0000000c
 566#define MDFLD_PWRGT_DISPLAY_B_CNTR      0x0000c000
 567#define MDFLD_PWRGT_DISPLAY_C_CNTR      0x00030000
 568#define MDFLD_PWRGT_DISP_MIPI_CNTR      0x000c0000
 569#define MDFLD_PWRGT_DISPLAY_CNTR    (MDFLD_PWRGT_DISPLAY_A_CNTR | MDFLD_PWRGT_DISPLAY_B_CNTR | MDFLD_PWRGT_DISPLAY_C_CNTR | MDFLD_PWRGT_DISP_MIPI_CNTR) /* 0x000fc00c */
 570/* Display SSS register bits are different in A0 vs. B0 */
 571#define PSB_PWRGT_GFX_MASK              0x3
 572#define MDFLD_PWRGT_DISPLAY_A_STS       0x000000c0
 573#define MDFLD_PWRGT_DISPLAY_B_STS       0x00000300
 574#define MDFLD_PWRGT_DISPLAY_C_STS       0x00000c00
 575#define PSB_PWRGT_GFX_MASK_B0           0xc3
 576#define MDFLD_PWRGT_DISPLAY_A_STS_B0    0x0000000c
 577#define MDFLD_PWRGT_DISPLAY_B_STS_B0    0x0000c000
 578#define MDFLD_PWRGT_DISPLAY_C_STS_B0    0x00030000
 579#define MDFLD_PWRGT_DISP_MIPI_STS       0x000c0000
 580#define MDFLD_PWRGT_DISPLAY_STS_A0    (MDFLD_PWRGT_DISPLAY_A_STS | MDFLD_PWRGT_DISPLAY_B_STS | MDFLD_PWRGT_DISPLAY_C_STS | MDFLD_PWRGT_DISP_MIPI_STS) /* 0x000fc00c */
 581#define MDFLD_PWRGT_DISPLAY_STS_B0    (MDFLD_PWRGT_DISPLAY_A_STS_B0 | MDFLD_PWRGT_DISPLAY_B_STS_B0 | MDFLD_PWRGT_DISPLAY_C_STS_B0 | MDFLD_PWRGT_DISP_MIPI_STS) /* 0x000fc00c */
 582#endif
 583