1/* 2 Aureal Advantage Soundcard driver. 3 */ 4 5#define CHIP_AU8810 6 7#define CARD_NAME "Aureal Advantage" 8#define CARD_NAME_SHORT "au8810" 9 10#define NR_ADB 0x10 11#define NR_WT 0x00 12#define NR_SRC 0x10 13#define NR_A3D 0x10 14#define NR_MIXIN 0x20 15#define NR_MIXOUT 0x10 16 17 18/* ADBDMA */ 19#define VORTEX_ADBDMA_STAT 0x27e00 /* read only, subbuffer, DMA pos */ 20#define POS_MASK 0x00000fff 21#define POS_SHIFT 0x0 22#define ADB_SUBBUF_MASK 0x00003000 /* ADB only. */ 23#define ADB_SUBBUF_SHIFT 0xc /* ADB only. */ 24#define VORTEX_ADBDMA_CTRL 0x27180 /* write only; format, flags, DMA pos */ 25#define OFFSET_MASK 0x00000fff 26#define OFFSET_SHIFT 0x0 27#define IE_MASK 0x00001000 /* interrupt enable. */ 28#define IE_SHIFT 0xc 29#define DIR_MASK 0x00002000 /* Direction */ 30#define DIR_SHIFT 0xd 31#define FMT_MASK 0x0003c000 32#define FMT_SHIFT 0xe 33// The ADB masks and shift also are valid for the wtdma, except if specified otherwise. 34#define VORTEX_ADBDMA_BUFCFG0 0x27100 35#define VORTEX_ADBDMA_BUFCFG1 0x27104 36#define VORTEX_ADBDMA_BUFBASE 0x27000 37#define VORTEX_ADBDMA_START 0x27c00 /* Which subbuffer starts */ 38 39#define VORTEX_ADBDMA_STATUS 0x27A90 /* stored at AdbDma->this_10 / 2 DWORD in size. */ 40 41/* WTDMA */ 42#define VORTEX_WTDMA_CTRL 0x27fd8 /* format, DMA pos */ 43#define VORTEX_WTDMA_STAT 0x27fe8 /* DMA subbuf, DMA pos */ 44#define WT_SUBBUF_MASK 0x3 45#define WT_SUBBUF_SHIFT 0xc 46#define VORTEX_WTDMA_BUFBASE 0x27fc0 47#define VORTEX_WTDMA_BUFCFG0 0x27fd0 48#define VORTEX_WTDMA_BUFCFG1 0x27fd4 49#define VORTEX_WTDMA_START 0x27fe4 /* which subbuffer is first */ 50 51/* ADB */ 52#define VORTEX_ADB_SR 0x28400 /* Samplerates enable/disable */ 53#define VORTEX_ADB_RTBASE 0x28000 54#define VORTEX_ADB_RTBASE_COUNT 173 55#define VORTEX_ADB_CHNBASE 0x282b4 56#define VORTEX_ADB_CHNBASE_COUNT 24 57#define ROUTE_MASK 0xffff 58#define SOURCE_MASK 0xff00 59#define ADB_MASK 0xff 60#define ADB_SHIFT 0x8 61 62/* ADB address */ 63#define OFFSET_ADBDMA 0x00 64#define OFFSET_SRCIN 0x40 65#define OFFSET_SRCOUT 0x20 66#define OFFSET_MIXIN 0x50 67#define OFFSET_MIXOUT 0x30 68#define OFFSET_CODECIN 0x70 69#define OFFSET_CODECOUT 0x88 70#define OFFSET_SPORTIN 0x78 /* ch 0x13 */ 71#define OFFSET_SPORTOUT 0x90 72#define OFFSET_SPDIFOUT 0x92 /* ch 0x14 check this! */ 73#define OFFSET_EQIN 0xa0 74#define OFFSET_EQOUT 0x7e /* 2 routes on ch 0x11 */ 75#define OFFSET_XTALKOUT 0x66 /* crosstalk canceller (source) */ 76#define OFFSET_XTALKIN 0x96 /* crosstalk canceller (sink) */ 77#define OFFSET_A3DIN 0x70 /* ADB sink. */ 78#define OFFSET_A3DOUT 0xA6 /* ADB source. 2 routes per slice = 8 */ 79#define OFFSET_EFXIN 0x80 /* ADB sink. */ 80#define OFFSET_EFXOUT 0x68 /* ADB source. */ 81 82/* ADB route translate helper */ 83#define ADB_DMA(x) (x) 84#define ADB_SRCOUT(x) (x + OFFSET_SRCOUT) 85#define ADB_SRCIN(x) (x + OFFSET_SRCIN) 86#define ADB_MIXOUT(x) (x + OFFSET_MIXOUT) 87#define ADB_MIXIN(x) (x + OFFSET_MIXIN) 88#define ADB_CODECIN(x) (x + OFFSET_CODECIN) 89#define ADB_CODECOUT(x) (x + OFFSET_CODECOUT) 90#define ADB_SPORTIN(x) (x + OFFSET_SPORTIN) 91#define ADB_SPORTOUT(x) (x + OFFSET_SPORTOUT) 92#define ADB_SPDIFOUT(x) (x + OFFSET_SPDIFOUT) 93#define ADB_EQIN(x) (x + OFFSET_EQIN) 94#define ADB_EQOUT(x) (x + OFFSET_EQOUT) 95#define ADB_A3DOUT(x) (x + OFFSET_A3DOUT) /* 0x10 A3D blocks */ 96#define ADB_A3DIN(x) (x + OFFSET_A3DIN) 97#define ADB_XTALKIN(x) (x + OFFSET_XTALKIN) 98#define ADB_XTALKOUT(x) (x + OFFSET_XTALKOUT) 99 100#define MIX_OUTL 0xe 101#define MIX_OUTR 0xf 102#define MIX_INL 0x1e 103#define MIX_INR 0x1f 104#define MIX_DEFIGAIN 0x08 /* 0x8 => 6dB */ 105#define MIX_DEFOGAIN 0x08 106 107/* MIXER */ 108#define VORTEX_MIXER_SR 0x21f00 109#define VORTEX_MIXER_CLIP 0x21f80 110#define VORTEX_MIXER_CHNBASE 0x21e40 111#define VORTEX_MIXER_RTBASE 0x21e00 112#define MIXER_RTBASE_SIZE 0x38 113#define VORTEX_MIX_ENIN 0x21a00 /* Input enable bits. 4 bits wide. */ 114#define VORTEX_MIX_SMP 0x21c00 /* AU8820: 0x9c00 */ 115 116/* MIX */ 117#define VORTEX_MIX_INVOL_A 0x21000 /* in? */ 118#define VORTEX_MIX_INVOL_B 0x20000 /* out? */ 119#define VORTEX_MIX_VOL_A 0x21800 120#define VORTEX_MIX_VOL_B 0x20800 121 122#define VOL_MIN 0x80 /* Input volume when muted. */ 123#define VOL_MAX 0x7f /* FIXME: Not confirmed! Just guessed. */ 124 125/* SRC */ 126#define VORTEX_SRC_CHNBASE 0x26c40 127#define VORTEX_SRC_RTBASE 0x26c00 128#define VORTEX_SRCBLOCK_SR 0x26cc0 129#define VORTEX_SRC_SOURCE 0x26cc4 130#define VORTEX_SRC_SOURCESIZE 0x26cc8 131/* Params 132 0x26e00 : 1 U0 133 0x26e40 : 2 CR 134 0x26e80 : 3 U3 135 0x26ec0 : 4 DRIFT1 136 0x26f00 : 5 U1 137 0x26f40 : 6 DRIFT2 138 0x26f80 : 7 U2 : Target rate, direction 139*/ 140 141#define VORTEX_SRC_CONVRATIO 0x26e40 142#define VORTEX_SRC_DRIFT0 0x26e80 143#define VORTEX_SRC_DRIFT1 0x26ec0 144#define VORTEX_SRC_DRIFT2 0x26f40 145#define VORTEX_SRC_U0 0x26e00 146#define U0_SLOWLOCK 0x200 147#define VORTEX_SRC_U1 0x26f00 148#define VORTEX_SRC_U2 0x26f80 149#define VORTEX_SRC_DATA 0x26800 /* 0xc800 */ 150#define VORTEX_SRC_DATA0 0x26000 151 152/* FIFO */ 153#define VORTEX_FIFO_ADBCTRL 0x16100 /* Control bits. */ 154#define VORTEX_FIFO_WTCTRL 0x16000 155#define FIFO_RDONLY 0x00000001 156#define FIFO_CTRL 0x00000002 /* Allow ctrl. ? */ 157#define FIFO_VALID 0x00000010 158#define FIFO_EMPTY 0x00000020 159#define FIFO_U0 0x00001000 /* Unknown. */ 160#define FIFO_U1 0x00010000 161#define FIFO_SIZE_BITS 5 162#define FIFO_SIZE (1<<FIFO_SIZE_BITS) // 0x20 163#define FIFO_MASK (FIFO_SIZE-1) //0x1f /* at shift left 0xc */ 164//#define FIFO_MASK 0x1f /* at shift left 0xb */ 165//#define FIFO_SIZE 0x20 166#define FIFO_BITS 0x03880000 167#define VORTEX_FIFO_ADBDATA 0x14000 168#define VORTEX_FIFO_WTDATA 0x10000 169 170/* CODEC */ 171#define VORTEX_CODEC_CTRL 0x29184 172#define VORTEX_CODEC_EN 0x29190 173#define EN_CODEC0 0x00000300 174#define EN_AC98 0x00000c00 /* Modem AC98 slots. */ 175#define EN_CODEC1 0x00003000 176#define EN_CODEC (EN_CODEC0 | EN_CODEC1) 177#define EN_SPORT 0x00030000 178#define EN_SPDIF 0x000c0000 179 180#define VORTEX_CODEC_CHN 0x29080 181#define VORTEX_CODEC_IO 0x29188 182 183/* SPDIF */ 184#define VORTEX_SPDIF_FLAGS 0x2205c 185#define VORTEX_SPDIF_CFG0 0x291D0 186#define VORTEX_SPDIF_CFG1 0x291D4 187#define VORTEX_SPDIF_SMPRATE 0x29194 188 189/* Sample timer */ 190#define VORTEX_SMP_TIME 0x29198 191 192#define VORTEX_MODEM_CTRL 0x291ac 193 194/* IRQ */ 195#define VORTEX_IRQ_SOURCE 0x2a000 /* Interrupt source flags. */ 196#define VORTEX_IRQ_CTRL 0x2a004 /* Interrupt source mask. */ 197 198#define VORTEX_STAT 0x2a008 /* Status */ 199 200#define VORTEX_CTRL 0x2a00c 201#define CTRL_MIDI_EN 0x00000001 202#define CTRL_MIDI_PORT 0x00000060 203#define CTRL_GAME_EN 0x00000008 204#define CTRL_GAME_PORT 0x00000e00 205//#define CTRL_IRQ_ENABLE 0x01004000 206#define CTRL_IRQ_ENABLE 0x00004000 207 208/* write: Timer period config / read: TIMER IRQ ack. */ 209#define VORTEX_IRQ_STAT 0x2919c 210 211/* DMA */ 212#define VORTEX_ENGINE_CTRL 0x27ae8 213#define ENGINE_INIT 0x1380000 214 215/* MIDI *//* GAME. */ 216#define VORTEX_MIDI_DATA 0x28800 217#define VORTEX_MIDI_CMD 0x28804 /* Write command / Read status */ 218 219#define VORTEX_CTRL2 0x2880c 220#define CTRL2_GAME_ADCMODE 0x40 221#define VORTEX_GAME_LEGACY 0x28808 222#define VORTEX_GAME_AXIS 0x28810 223#define AXIS_SIZE 4 224#define AXIS_RANGE 0x1fff 225