linux/net/ceph/crush/mapper.c
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   1
   2#ifdef __KERNEL__
   3# include <linux/string.h>
   4# include <linux/slab.h>
   5# include <linux/bug.h>
   6# include <linux/kernel.h>
   7# ifndef dprintk
   8#  define dprintk(args...)
   9# endif
  10#else
  11# include <string.h>
  12# include <stdio.h>
  13# include <stdlib.h>
  14# include <assert.h>
  15# define BUG_ON(x) assert(!(x))
  16# define dprintk(args...) /* printf(args) */
  17# define kmalloc(x, f) malloc(x)
  18# define kfree(x) free(x)
  19#endif
  20
  21#include <linux/crush/crush.h>
  22#include <linux/crush/hash.h>
  23#include <linux/crush/mapper.h>
  24
  25/*
  26 * Implement the core CRUSH mapping algorithm.
  27 */
  28
  29/**
  30 * crush_find_rule - find a crush_rule id for a given ruleset, type, and size.
  31 * @map: the crush_map
  32 * @ruleset: the storage ruleset id (user defined)
  33 * @type: storage ruleset type (user defined)
  34 * @size: output set size
  35 */
  36int crush_find_rule(const struct crush_map *map, int ruleset, int type, int size)
  37{
  38        __u32 i;
  39
  40        for (i = 0; i < map->max_rules; i++) {
  41                if (map->rules[i] &&
  42                    map->rules[i]->mask.ruleset == ruleset &&
  43                    map->rules[i]->mask.type == type &&
  44                    map->rules[i]->mask.min_size <= size &&
  45                    map->rules[i]->mask.max_size >= size)
  46                        return i;
  47        }
  48        return -1;
  49}
  50
  51
  52/*
  53 * bucket choose methods
  54 *
  55 * For each bucket algorithm, we have a "choose" method that, given a
  56 * crush input @x and replica position (usually, position in output set) @r,
  57 * will produce an item in the bucket.
  58 */
  59
  60/*
  61 * Choose based on a random permutation of the bucket.
  62 *
  63 * We used to use some prime number arithmetic to do this, but it
  64 * wasn't very random, and had some other bad behaviors.  Instead, we
  65 * calculate an actual random permutation of the bucket members.
  66 * Since this is expensive, we optimize for the r=0 case, which
  67 * captures the vast majority of calls.
  68 */
  69static int bucket_perm_choose(struct crush_bucket *bucket,
  70                              int x, int r)
  71{
  72        unsigned int pr = r % bucket->size;
  73        unsigned int i, s;
  74
  75        /* start a new permutation if @x has changed */
  76        if (bucket->perm_x != (__u32)x || bucket->perm_n == 0) {
  77                dprintk("bucket %d new x=%d\n", bucket->id, x);
  78                bucket->perm_x = x;
  79
  80                /* optimize common r=0 case */
  81                if (pr == 0) {
  82                        s = crush_hash32_3(bucket->hash, x, bucket->id, 0) %
  83                                bucket->size;
  84                        bucket->perm[0] = s;
  85                        bucket->perm_n = 0xffff;   /* magic value, see below */
  86                        goto out;
  87                }
  88
  89                for (i = 0; i < bucket->size; i++)
  90                        bucket->perm[i] = i;
  91                bucket->perm_n = 0;
  92        } else if (bucket->perm_n == 0xffff) {
  93                /* clean up after the r=0 case above */
  94                for (i = 1; i < bucket->size; i++)
  95                        bucket->perm[i] = i;
  96                bucket->perm[bucket->perm[0]] = 0;
  97                bucket->perm_n = 1;
  98        }
  99
 100        /* calculate permutation up to pr */
 101        for (i = 0; i < bucket->perm_n; i++)
 102                dprintk(" perm_choose have %d: %d\n", i, bucket->perm[i]);
 103        while (bucket->perm_n <= pr) {
 104                unsigned int p = bucket->perm_n;
 105                /* no point in swapping the final entry */
 106                if (p < bucket->size - 1) {
 107                        i = crush_hash32_3(bucket->hash, x, bucket->id, p) %
 108                                (bucket->size - p);
 109                        if (i) {
 110                                unsigned int t = bucket->perm[p + i];
 111                                bucket->perm[p + i] = bucket->perm[p];
 112                                bucket->perm[p] = t;
 113                        }
 114                        dprintk(" perm_choose swap %d with %d\n", p, p+i);
 115                }
 116                bucket->perm_n++;
 117        }
 118        for (i = 0; i < bucket->size; i++)
 119                dprintk(" perm_choose  %d: %d\n", i, bucket->perm[i]);
 120
 121        s = bucket->perm[pr];
 122out:
 123        dprintk(" perm_choose %d sz=%d x=%d r=%d (%d) s=%d\n", bucket->id,
 124                bucket->size, x, r, pr, s);
 125        return bucket->items[s];
 126}
 127
 128/* uniform */
 129static int bucket_uniform_choose(struct crush_bucket_uniform *bucket,
 130                                 int x, int r)
 131{
 132        return bucket_perm_choose(&bucket->h, x, r);
 133}
 134
 135/* list */
 136static int bucket_list_choose(struct crush_bucket_list *bucket,
 137                              int x, int r)
 138{
 139        int i;
 140
 141        for (i = bucket->h.size-1; i >= 0; i--) {
 142                __u64 w = crush_hash32_4(bucket->h.hash,x, bucket->h.items[i],
 143                                         r, bucket->h.id);
 144                w &= 0xffff;
 145                dprintk("list_choose i=%d x=%d r=%d item %d weight %x "
 146                        "sw %x rand %llx",
 147                        i, x, r, bucket->h.items[i], bucket->item_weights[i],
 148                        bucket->sum_weights[i], w);
 149                w *= bucket->sum_weights[i];
 150                w = w >> 16;
 151                /*dprintk(" scaled %llx\n", w);*/
 152                if (w < bucket->item_weights[i])
 153                        return bucket->h.items[i];
 154        }
 155
 156        dprintk("bad list sums for bucket %d\n", bucket->h.id);
 157        return bucket->h.items[0];
 158}
 159
 160
 161/* (binary) tree */
 162static int height(int n)
 163{
 164        int h = 0;
 165        while ((n & 1) == 0) {
 166                h++;
 167                n = n >> 1;
 168        }
 169        return h;
 170}
 171
 172static int left(int x)
 173{
 174        int h = height(x);
 175        return x - (1 << (h-1));
 176}
 177
 178static int right(int x)
 179{
 180        int h = height(x);
 181        return x + (1 << (h-1));
 182}
 183
 184static int terminal(int x)
 185{
 186        return x & 1;
 187}
 188
 189static int bucket_tree_choose(struct crush_bucket_tree *bucket,
 190                              int x, int r)
 191{
 192        int n;
 193        __u32 w;
 194        __u64 t;
 195
 196        /* start at root */
 197        n = bucket->num_nodes >> 1;
 198
 199        while (!terminal(n)) {
 200                int l;
 201                /* pick point in [0, w) */
 202                w = bucket->node_weights[n];
 203                t = (__u64)crush_hash32_4(bucket->h.hash, x, n, r,
 204                                          bucket->h.id) * (__u64)w;
 205                t = t >> 32;
 206
 207                /* descend to the left or right? */
 208                l = left(n);
 209                if (t < bucket->node_weights[l])
 210                        n = l;
 211                else
 212                        n = right(n);
 213        }
 214
 215        return bucket->h.items[n >> 1];
 216}
 217
 218
 219/* straw */
 220
 221static int bucket_straw_choose(struct crush_bucket_straw *bucket,
 222                               int x, int r)
 223{
 224        __u32 i;
 225        int high = 0;
 226        __u64 high_draw = 0;
 227        __u64 draw;
 228
 229        for (i = 0; i < bucket->h.size; i++) {
 230                draw = crush_hash32_3(bucket->h.hash, x, bucket->h.items[i], r);
 231                draw &= 0xffff;
 232                draw *= bucket->straws[i];
 233                if (i == 0 || draw > high_draw) {
 234                        high = i;
 235                        high_draw = draw;
 236                }
 237        }
 238        return bucket->h.items[high];
 239}
 240
 241static int crush_bucket_choose(struct crush_bucket *in, int x, int r)
 242{
 243        dprintk(" crush_bucket_choose %d x=%d r=%d\n", in->id, x, r);
 244        BUG_ON(in->size == 0);
 245        switch (in->alg) {
 246        case CRUSH_BUCKET_UNIFORM:
 247                return bucket_uniform_choose((struct crush_bucket_uniform *)in,
 248                                          x, r);
 249        case CRUSH_BUCKET_LIST:
 250                return bucket_list_choose((struct crush_bucket_list *)in,
 251                                          x, r);
 252        case CRUSH_BUCKET_TREE:
 253                return bucket_tree_choose((struct crush_bucket_tree *)in,
 254                                          x, r);
 255        case CRUSH_BUCKET_STRAW:
 256                return bucket_straw_choose((struct crush_bucket_straw *)in,
 257                                           x, r);
 258        default:
 259                dprintk("unknown bucket %d alg %d\n", in->id, in->alg);
 260                return in->items[0];
 261        }
 262}
 263
 264/*
 265 * true if device is marked "out" (failed, fully offloaded)
 266 * of the cluster
 267 */
 268static int is_out(const struct crush_map *map,
 269                  const __u32 *weight, int weight_max,
 270                  int item, int x)
 271{
 272        if (item >= weight_max)
 273                return 1;
 274        if (weight[item] >= 0x10000)
 275                return 0;
 276        if (weight[item] == 0)
 277                return 1;
 278        if ((crush_hash32_2(CRUSH_HASH_RJENKINS1, x, item) & 0xffff)
 279            < weight[item])
 280                return 0;
 281        return 1;
 282}
 283
 284/**
 285 * crush_choose_firstn - choose numrep distinct items of given type
 286 * @map: the crush_map
 287 * @bucket: the bucket we are choose an item from
 288 * @x: crush input value
 289 * @numrep: the number of items to choose
 290 * @type: the type of item to choose
 291 * @out: pointer to output vector
 292 * @outpos: our position in that vector
 293 * @tries: number of attempts to make
 294 * @recurse_tries: number of attempts to have recursive chooseleaf make
 295 * @local_retries: localized retries
 296 * @local_fallback_retries: localized fallback retries
 297 * @recurse_to_leaf: true if we want one device under each item of given type (chooseleaf instead of choose)
 298 * @vary_r: pass r to recursive calls
 299 * @out2: second output vector for leaf items (if @recurse_to_leaf)
 300 * @parent_r: r value passed from the parent
 301 */
 302static int crush_choose_firstn(const struct crush_map *map,
 303                               struct crush_bucket *bucket,
 304                               const __u32 *weight, int weight_max,
 305                               int x, int numrep, int type,
 306                               int *out, int outpos,
 307                               unsigned int tries,
 308                               unsigned int recurse_tries,
 309                               unsigned int local_retries,
 310                               unsigned int local_fallback_retries,
 311                               int recurse_to_leaf,
 312                               unsigned int vary_r,
 313                               int *out2,
 314                               int parent_r)
 315{
 316        int rep;
 317        unsigned int ftotal, flocal;
 318        int retry_descent, retry_bucket, skip_rep;
 319        struct crush_bucket *in = bucket;
 320        int r;
 321        int i;
 322        int item = 0;
 323        int itemtype;
 324        int collide, reject;
 325
 326        dprintk("CHOOSE%s bucket %d x %d outpos %d numrep %d tries %d recurse_tries %d local_retries %d local_fallback_retries %d parent_r %d\n",
 327                recurse_to_leaf ? "_LEAF" : "",
 328                bucket->id, x, outpos, numrep,
 329                tries, recurse_tries, local_retries, local_fallback_retries,
 330                parent_r);
 331
 332        for (rep = outpos; rep < numrep; rep++) {
 333                /* keep trying until we get a non-out, non-colliding item */
 334                ftotal = 0;
 335                skip_rep = 0;
 336                do {
 337                        retry_descent = 0;
 338                        in = bucket;               /* initial bucket */
 339
 340                        /* choose through intervening buckets */
 341                        flocal = 0;
 342                        do {
 343                                collide = 0;
 344                                retry_bucket = 0;
 345                                r = rep + parent_r;
 346                                /* r' = r + f_total */
 347                                r += ftotal;
 348
 349                                /* bucket choose */
 350                                if (in->size == 0) {
 351                                        reject = 1;
 352                                        goto reject;
 353                                }
 354                                if (local_fallback_retries > 0 &&
 355                                    flocal >= (in->size>>1) &&
 356                                    flocal > local_fallback_retries)
 357                                        item = bucket_perm_choose(in, x, r);
 358                                else
 359                                        item = crush_bucket_choose(in, x, r);
 360                                if (item >= map->max_devices) {
 361                                        dprintk("   bad item %d\n", item);
 362                                        skip_rep = 1;
 363                                        break;
 364                                }
 365
 366                                /* desired type? */
 367                                if (item < 0)
 368                                        itemtype = map->buckets[-1-item]->type;
 369                                else
 370                                        itemtype = 0;
 371                                dprintk("  item %d type %d\n", item, itemtype);
 372
 373                                /* keep going? */
 374                                if (itemtype != type) {
 375                                        if (item >= 0 ||
 376                                            (-1-item) >= map->max_buckets) {
 377                                                dprintk("   bad item type %d\n", type);
 378                                                skip_rep = 1;
 379                                                break;
 380                                        }
 381                                        in = map->buckets[-1-item];
 382                                        retry_bucket = 1;
 383                                        continue;
 384                                }
 385
 386                                /* collision? */
 387                                for (i = 0; i < outpos; i++) {
 388                                        if (out[i] == item) {
 389                                                collide = 1;
 390                                                break;
 391                                        }
 392                                }
 393
 394                                reject = 0;
 395                                if (!collide && recurse_to_leaf) {
 396                                        if (item < 0) {
 397                                                int sub_r;
 398                                                if (vary_r)
 399                                                        sub_r = r >> (vary_r-1);
 400                                                else
 401                                                        sub_r = 0;
 402                                                if (crush_choose_firstn(map,
 403                                                         map->buckets[-1-item],
 404                                                         weight, weight_max,
 405                                                         x, outpos+1, 0,
 406                                                         out2, outpos,
 407                                                         recurse_tries, 0,
 408                                                         local_retries,
 409                                                         local_fallback_retries,
 410                                                         0,
 411                                                         vary_r,
 412                                                         NULL,
 413                                                         sub_r) <= outpos)
 414                                                        /* didn't get leaf */
 415                                                        reject = 1;
 416                                        } else {
 417                                                /* we already have a leaf! */
 418                                                out2[outpos] = item;
 419                                        }
 420                                }
 421
 422                                if (!reject) {
 423                                        /* out? */
 424                                        if (itemtype == 0)
 425                                                reject = is_out(map, weight,
 426                                                                weight_max,
 427                                                                item, x);
 428                                        else
 429                                                reject = 0;
 430                                }
 431
 432reject:
 433                                if (reject || collide) {
 434                                        ftotal++;
 435                                        flocal++;
 436
 437                                        if (collide && flocal <= local_retries)
 438                                                /* retry locally a few times */
 439                                                retry_bucket = 1;
 440                                        else if (local_fallback_retries > 0 &&
 441                                                 flocal <= in->size + local_fallback_retries)
 442                                                /* exhaustive bucket search */
 443                                                retry_bucket = 1;
 444                                        else if (ftotal < tries)
 445                                                /* then retry descent */
 446                                                retry_descent = 1;
 447                                        else
 448                                                /* else give up */
 449                                                skip_rep = 1;
 450                                        dprintk("  reject %d  collide %d  "
 451                                                "ftotal %u  flocal %u\n",
 452                                                reject, collide, ftotal,
 453                                                flocal);
 454                                }
 455                        } while (retry_bucket);
 456                } while (retry_descent);
 457
 458                if (skip_rep) {
 459                        dprintk("skip rep\n");
 460                        continue;
 461                }
 462
 463                dprintk("CHOOSE got %d\n", item);
 464                out[outpos] = item;
 465                outpos++;
 466        }
 467
 468        dprintk("CHOOSE returns %d\n", outpos);
 469        return outpos;
 470}
 471
 472
 473/**
 474 * crush_choose_indep: alternative breadth-first positionally stable mapping
 475 *
 476 */
 477static void crush_choose_indep(const struct crush_map *map,
 478                               struct crush_bucket *bucket,
 479                               const __u32 *weight, int weight_max,
 480                               int x, int left, int numrep, int type,
 481                               int *out, int outpos,
 482                               unsigned int tries,
 483                               unsigned int recurse_tries,
 484                               int recurse_to_leaf,
 485                               int *out2,
 486                               int parent_r)
 487{
 488        struct crush_bucket *in = bucket;
 489        int endpos = outpos + left;
 490        int rep;
 491        unsigned int ftotal;
 492        int r;
 493        int i;
 494        int item = 0;
 495        int itemtype;
 496        int collide;
 497
 498        dprintk("CHOOSE%s INDEP bucket %d x %d outpos %d numrep %d\n", recurse_to_leaf ? "_LEAF" : "",
 499                bucket->id, x, outpos, numrep);
 500
 501        /* initially my result is undefined */
 502        for (rep = outpos; rep < endpos; rep++) {
 503                out[rep] = CRUSH_ITEM_UNDEF;
 504                if (out2)
 505                        out2[rep] = CRUSH_ITEM_UNDEF;
 506        }
 507
 508        for (ftotal = 0; left > 0 && ftotal < tries; ftotal++) {
 509                for (rep = outpos; rep < endpos; rep++) {
 510                        if (out[rep] != CRUSH_ITEM_UNDEF)
 511                                continue;
 512
 513                        in = bucket;  /* initial bucket */
 514
 515                        /* choose through intervening buckets */
 516                        for (;;) {
 517                                /* note: we base the choice on the position
 518                                 * even in the nested call.  that means that
 519                                 * if the first layer chooses the same bucket
 520                                 * in a different position, we will tend to
 521                                 * choose a different item in that bucket.
 522                                 * this will involve more devices in data
 523                                 * movement and tend to distribute the load.
 524                                 */
 525                                r = rep + parent_r;
 526
 527                                /* be careful */
 528                                if (in->alg == CRUSH_BUCKET_UNIFORM &&
 529                                    in->size % numrep == 0)
 530                                        /* r'=r+(n+1)*f_total */
 531                                        r += (numrep+1) * ftotal;
 532                                else
 533                                        /* r' = r + n*f_total */
 534                                        r += numrep * ftotal;
 535
 536                                /* bucket choose */
 537                                if (in->size == 0) {
 538                                        dprintk("   empty bucket\n");
 539                                        break;
 540                                }
 541
 542                                item = crush_bucket_choose(in, x, r);
 543                                if (item >= map->max_devices) {
 544                                        dprintk("   bad item %d\n", item);
 545                                        out[rep] = CRUSH_ITEM_NONE;
 546                                        if (out2)
 547                                                out2[rep] = CRUSH_ITEM_NONE;
 548                                        left--;
 549                                        break;
 550                                }
 551
 552                                /* desired type? */
 553                                if (item < 0)
 554                                        itemtype = map->buckets[-1-item]->type;
 555                                else
 556                                        itemtype = 0;
 557                                dprintk("  item %d type %d\n", item, itemtype);
 558
 559                                /* keep going? */
 560                                if (itemtype != type) {
 561                                        if (item >= 0 ||
 562                                            (-1-item) >= map->max_buckets) {
 563                                                dprintk("   bad item type %d\n", type);
 564                                                out[rep] = CRUSH_ITEM_NONE;
 565                                                if (out2)
 566                                                        out2[rep] =
 567                                                                CRUSH_ITEM_NONE;
 568                                                left--;
 569                                                break;
 570                                        }
 571                                        in = map->buckets[-1-item];
 572                                        continue;
 573                                }
 574
 575                                /* collision? */
 576                                collide = 0;
 577                                for (i = outpos; i < endpos; i++) {
 578                                        if (out[i] == item) {
 579                                                collide = 1;
 580                                                break;
 581                                        }
 582                                }
 583                                if (collide)
 584                                        break;
 585
 586                                if (recurse_to_leaf) {
 587                                        if (item < 0) {
 588                                                crush_choose_indep(map,
 589                                                   map->buckets[-1-item],
 590                                                   weight, weight_max,
 591                                                   x, 1, numrep, 0,
 592                                                   out2, rep,
 593                                                   recurse_tries, 0,
 594                                                   0, NULL, r);
 595                                                if (out2[rep] == CRUSH_ITEM_NONE) {
 596                                                        /* placed nothing; no leaf */
 597                                                        break;
 598                                                }
 599                                        } else {
 600                                                /* we already have a leaf! */
 601                                                out2[rep] = item;
 602                                        }
 603                                }
 604
 605                                /* out? */
 606                                if (itemtype == 0 &&
 607                                    is_out(map, weight, weight_max, item, x))
 608                                        break;
 609
 610                                /* yay! */
 611                                out[rep] = item;
 612                                left--;
 613                                break;
 614                        }
 615                }
 616        }
 617        for (rep = outpos; rep < endpos; rep++) {
 618                if (out[rep] == CRUSH_ITEM_UNDEF) {
 619                        out[rep] = CRUSH_ITEM_NONE;
 620                }
 621                if (out2 && out2[rep] == CRUSH_ITEM_UNDEF) {
 622                        out2[rep] = CRUSH_ITEM_NONE;
 623                }
 624        }
 625}
 626
 627/**
 628 * crush_do_rule - calculate a mapping with the given input and rule
 629 * @map: the crush_map
 630 * @ruleno: the rule id
 631 * @x: hash input
 632 * @result: pointer to result vector
 633 * @result_max: maximum result size
 634 * @weight: weight vector (for map leaves)
 635 * @weight_max: size of weight vector
 636 * @scratch: scratch vector for private use; must be >= 3 * result_max
 637 */
 638int crush_do_rule(const struct crush_map *map,
 639                  int ruleno, int x, int *result, int result_max,
 640                  const __u32 *weight, int weight_max,
 641                  int *scratch)
 642{
 643        int result_len;
 644        int *a = scratch;
 645        int *b = scratch + result_max;
 646        int *c = scratch + result_max*2;
 647        int recurse_to_leaf;
 648        int *w;
 649        int wsize = 0;
 650        int *o;
 651        int osize;
 652        int *tmp;
 653        struct crush_rule *rule;
 654        __u32 step;
 655        int i, j;
 656        int numrep;
 657        /*
 658         * the original choose_total_tries value was off by one (it
 659         * counted "retries" and not "tries").  add one.
 660         */
 661        int choose_tries = map->choose_total_tries + 1;
 662        int choose_leaf_tries = 0;
 663        /*
 664         * the local tries values were counted as "retries", though,
 665         * and need no adjustment
 666         */
 667        int choose_local_retries = map->choose_local_tries;
 668        int choose_local_fallback_retries = map->choose_local_fallback_tries;
 669
 670        int vary_r = map->chooseleaf_vary_r;
 671
 672        if ((__u32)ruleno >= map->max_rules) {
 673                dprintk(" bad ruleno %d\n", ruleno);
 674                return 0;
 675        }
 676
 677        rule = map->rules[ruleno];
 678        result_len = 0;
 679        w = a;
 680        o = b;
 681
 682        for (step = 0; step < rule->len; step++) {
 683                int firstn = 0;
 684                struct crush_rule_step *curstep = &rule->steps[step];
 685
 686                switch (curstep->op) {
 687                case CRUSH_RULE_TAKE:
 688                        w[0] = curstep->arg1;
 689                        wsize = 1;
 690                        break;
 691
 692                case CRUSH_RULE_SET_CHOOSE_TRIES:
 693                        if (curstep->arg1 > 0)
 694                                choose_tries = curstep->arg1;
 695                        break;
 696
 697                case CRUSH_RULE_SET_CHOOSELEAF_TRIES:
 698                        if (curstep->arg1 > 0)
 699                                choose_leaf_tries = curstep->arg1;
 700                        break;
 701
 702                case CRUSH_RULE_SET_CHOOSE_LOCAL_TRIES:
 703                        if (curstep->arg1 >= 0)
 704                                choose_local_retries = curstep->arg1;
 705                        break;
 706
 707                case CRUSH_RULE_SET_CHOOSE_LOCAL_FALLBACK_TRIES:
 708                        if (curstep->arg1 >= 0)
 709                                choose_local_fallback_retries = curstep->arg1;
 710                        break;
 711
 712                case CRUSH_RULE_SET_CHOOSELEAF_VARY_R:
 713                        if (curstep->arg1 >= 0)
 714                                vary_r = curstep->arg1;
 715                        break;
 716
 717                case CRUSH_RULE_CHOOSELEAF_FIRSTN:
 718                case CRUSH_RULE_CHOOSE_FIRSTN:
 719                        firstn = 1;
 720                        /* fall through */
 721                case CRUSH_RULE_CHOOSELEAF_INDEP:
 722                case CRUSH_RULE_CHOOSE_INDEP:
 723                        if (wsize == 0)
 724                                break;
 725
 726                        recurse_to_leaf =
 727                                curstep->op ==
 728                                 CRUSH_RULE_CHOOSELEAF_FIRSTN ||
 729                                curstep->op ==
 730                                CRUSH_RULE_CHOOSELEAF_INDEP;
 731
 732                        /* reset output */
 733                        osize = 0;
 734
 735                        for (i = 0; i < wsize; i++) {
 736                                /*
 737                                 * see CRUSH_N, CRUSH_N_MINUS macros.
 738                                 * basically, numrep <= 0 means relative to
 739                                 * the provided result_max
 740                                 */
 741                                numrep = curstep->arg1;
 742                                if (numrep <= 0) {
 743                                        numrep += result_max;
 744                                        if (numrep <= 0)
 745                                                continue;
 746                                }
 747                                j = 0;
 748                                if (firstn) {
 749                                        int recurse_tries;
 750                                        if (choose_leaf_tries)
 751                                                recurse_tries =
 752                                                        choose_leaf_tries;
 753                                        else if (map->chooseleaf_descend_once)
 754                                                recurse_tries = 1;
 755                                        else
 756                                                recurse_tries = choose_tries;
 757                                        osize += crush_choose_firstn(
 758                                                map,
 759                                                map->buckets[-1-w[i]],
 760                                                weight, weight_max,
 761                                                x, numrep,
 762                                                curstep->arg2,
 763                                                o+osize, j,
 764                                                choose_tries,
 765                                                recurse_tries,
 766                                                choose_local_retries,
 767                                                choose_local_fallback_retries,
 768                                                recurse_to_leaf,
 769                                                vary_r,
 770                                                c+osize,
 771                                                0);
 772                                } else {
 773                                        crush_choose_indep(
 774                                                map,
 775                                                map->buckets[-1-w[i]],
 776                                                weight, weight_max,
 777                                                x, numrep, numrep,
 778                                                curstep->arg2,
 779                                                o+osize, j,
 780                                                choose_tries,
 781                                                choose_leaf_tries ?
 782                                                   choose_leaf_tries : 1,
 783                                                recurse_to_leaf,
 784                                                c+osize,
 785                                                0);
 786                                        osize += numrep;
 787                                }
 788                        }
 789
 790                        if (recurse_to_leaf)
 791                                /* copy final _leaf_ values to output set */
 792                                memcpy(o, c, osize*sizeof(*o));
 793
 794                        /* swap o and w arrays */
 795                        tmp = o;
 796                        o = w;
 797                        w = tmp;
 798                        wsize = osize;
 799                        break;
 800
 801
 802                case CRUSH_RULE_EMIT:
 803                        for (i = 0; i < wsize && result_len < result_max; i++) {
 804                                result[result_len] = w[i];
 805                                result_len++;
 806                        }
 807                        wsize = 0;
 808                        break;
 809
 810                default:
 811                        dprintk(" unknown op %d at step %d\n",
 812                                curstep->op, step);
 813                        break;
 814                }
 815        }
 816        return result_len;
 817}
 818
 819
 820