1/* 2 * DECnet An implementation of the DECnet protocol suite for the LINUX 3 * operating system. DECnet is implemented using the BSD Socket 4 * interface as the means of communication with the user level. 5 * 6 * DECnet Socket Timer Functions 7 * 8 * Author: Steve Whitehouse <SteveW@ACM.org> 9 * 10 * 11 * Changes: 12 * Steve Whitehouse : Made keepalive timer part of the same 13 * timer idea. 14 * Steve Whitehouse : Added checks for sk->sock_readers 15 * David S. Miller : New socket locking 16 * Steve Whitehouse : Timer grabs socket ref. 17 */ 18#include <linux/net.h> 19#include <linux/socket.h> 20#include <linux/skbuff.h> 21#include <linux/netdevice.h> 22#include <linux/timer.h> 23#include <linux/spinlock.h> 24#include <net/sock.h> 25#include <linux/atomic.h> 26#include <linux/jiffies.h> 27#include <net/flow.h> 28#include <net/dn.h> 29 30/* 31 * Slow timer is for everything else (n * 500mS) 32 */ 33 34#define SLOW_INTERVAL (HZ/2) 35 36static void dn_slow_timer(unsigned long arg); 37 38void dn_start_slow_timer(struct sock *sk) 39{ 40 setup_timer(&sk->sk_timer, dn_slow_timer, (unsigned long)sk); 41 sk_reset_timer(sk, &sk->sk_timer, jiffies + SLOW_INTERVAL); 42} 43 44void dn_stop_slow_timer(struct sock *sk) 45{ 46 sk_stop_timer(sk, &sk->sk_timer); 47} 48 49static void dn_slow_timer(unsigned long arg) 50{ 51 struct sock *sk = (struct sock *)arg; 52 struct dn_scp *scp = DN_SK(sk); 53 54 bh_lock_sock(sk); 55 56 if (sock_owned_by_user(sk)) { 57 sk_reset_timer(sk, &sk->sk_timer, jiffies + HZ / 10); 58 goto out; 59 } 60 61 /* 62 * The persist timer is the standard slow timer used for retransmits 63 * in both connection establishment and disconnection as well as 64 * in the RUN state. The different states are catered for by changing 65 * the function pointer in the socket. Setting the timer to a value 66 * of zero turns it off. We allow the persist_fxn to turn the 67 * timer off in a permant way by returning non-zero, so that 68 * timer based routines may remove sockets. This is why we have a 69 * sock_hold()/sock_put() around the timer to prevent the socket 70 * going away in the middle. 71 */ 72 if (scp->persist && scp->persist_fxn) { 73 if (scp->persist <= SLOW_INTERVAL) { 74 scp->persist = 0; 75 76 if (scp->persist_fxn(sk)) 77 goto out; 78 } else { 79 scp->persist -= SLOW_INTERVAL; 80 } 81 } 82 83 /* 84 * Check for keepalive timeout. After the other timer 'cos if 85 * the previous timer caused a retransmit, we don't need to 86 * do this. scp->stamp is the last time that we sent a packet. 87 * The keepalive function sends a link service packet to the 88 * other end. If it remains unacknowledged, the standard 89 * socket timers will eventually shut the socket down. Each 90 * time we do this, scp->stamp will be updated, thus 91 * we won't try and send another until scp->keepalive has passed 92 * since the last successful transmission. 93 */ 94 if (scp->keepalive && scp->keepalive_fxn && (scp->state == DN_RUN)) { 95 if (time_after_eq(jiffies, scp->stamp + scp->keepalive)) 96 scp->keepalive_fxn(sk); 97 } 98 99 sk_reset_timer(sk, &sk->sk_timer, jiffies + SLOW_INTERVAL); 100out: 101 bh_unlock_sock(sk); 102 sock_put(sk); 103} 104