1/* 2 * Copyright (C) 2008 3 * Guennadi Liakhovetski, DENX Software Engineering, <lg@denx.de> 4 * 5 * This program is free software; you can redistribute it and/or modify 6 * it under the terms of the GNU General Public License version 2 as 7 * published by the Free Software Foundation. 8 */ 9 10#ifndef __ASM_ARCH_MX3FB_H__ 11#define __ASM_ARCH_MX3FB_H__ 12 13#include <linux/device.h> 14#include <linux/fb.h> 15 16/* Proprietary FB_SYNC_ flags */ 17#define FB_SYNC_OE_ACT_HIGH 0x80000000 18#define FB_SYNC_CLK_INVERT 0x40000000 19#define FB_SYNC_DATA_INVERT 0x20000000 20#define FB_SYNC_CLK_IDLE_EN 0x10000000 21#define FB_SYNC_SHARP_MODE 0x08000000 22#define FB_SYNC_SWAP_RGB 0x04000000 23#define FB_SYNC_CLK_SEL_EN 0x02000000 24 25/* 26 * Specify the way your display is connected. The IPU can arbitrarily 27 * map the internal colors to the external data lines. We only support 28 * the following mappings at the moment. 29 */ 30enum disp_data_mapping { 31 /* blue -> d[0..5], green -> d[6..11], red -> d[12..17] */ 32 IPU_DISP_DATA_MAPPING_RGB666, 33 /* blue -> d[0..4], green -> d[5..10], red -> d[11..15] */ 34 IPU_DISP_DATA_MAPPING_RGB565, 35 /* blue -> d[0..7], green -> d[8..15], red -> d[16..23] */ 36 IPU_DISP_DATA_MAPPING_RGB888, 37}; 38 39/** 40 * struct mx3fb_platform_data - mx3fb platform data 41 * 42 * @dma_dev: pointer to the dma-device, used for dma-slave connection 43 * @mode: pointer to a platform-provided per mxc_register_fb() videomode 44 */ 45struct mx3fb_platform_data { 46 struct device *dma_dev; 47 const char *name; 48 const struct fb_videomode *mode; 49 int num_modes; 50 enum disp_data_mapping disp_data_fmt; 51}; 52 53#endif 54