linux/include/uapi/linux/input.h
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   1/*
   2 * Copyright (c) 1999-2002 Vojtech Pavlik
   3 *
   4 * This program is free software; you can redistribute it and/or modify it
   5 * under the terms of the GNU General Public License version 2 as published by
   6 * the Free Software Foundation.
   7 */
   8#ifndef _UAPI_INPUT_H
   9#define _UAPI_INPUT_H
  10
  11
  12#ifndef __KERNEL__
  13#include <sys/time.h>
  14#include <sys/ioctl.h>
  15#include <sys/types.h>
  16#include <linux/types.h>
  17#endif
  18
  19#include "input-event-codes.h"
  20
  21/*
  22 * The event structure itself
  23 */
  24
  25struct input_event {
  26        struct timeval time;
  27        __u16 type;
  28        __u16 code;
  29        __s32 value;
  30};
  31
  32/*
  33 * Protocol version.
  34 */
  35
  36#define EV_VERSION              0x010001
  37
  38/*
  39 * IOCTLs (0x00 - 0x7f)
  40 */
  41
  42struct input_id {
  43        __u16 bustype;
  44        __u16 vendor;
  45        __u16 product;
  46        __u16 version;
  47};
  48
  49/**
  50 * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls
  51 * @value: latest reported value for the axis.
  52 * @minimum: specifies minimum value for the axis.
  53 * @maximum: specifies maximum value for the axis.
  54 * @fuzz: specifies fuzz value that is used to filter noise from
  55 *      the event stream.
  56 * @flat: values that are within this value will be discarded by
  57 *      joydev interface and reported as 0 instead.
  58 * @resolution: specifies resolution for the values reported for
  59 *      the axis.
  60 *
  61 * Note that input core does not clamp reported values to the
  62 * [minimum, maximum] limits, such task is left to userspace.
  63 *
  64 * The default resolution for main axes (ABS_X, ABS_Y, ABS_Z)
  65 * is reported in units per millimeter (units/mm), resolution
  66 * for rotational axes (ABS_RX, ABS_RY, ABS_RZ) is reported
  67 * in units per radian.
  68 * When INPUT_PROP_ACCELEROMETER is set the resolution changes.
  69 * The main axes (ABS_X, ABS_Y, ABS_Z) are then reported in
  70 * in units per g (units/g) and in units per degree per second
  71 * (units/deg/s) for rotational axes (ABS_RX, ABS_RY, ABS_RZ).
  72 */
  73struct input_absinfo {
  74        __s32 value;
  75        __s32 minimum;
  76        __s32 maximum;
  77        __s32 fuzz;
  78        __s32 flat;
  79        __s32 resolution;
  80};
  81
  82/**
  83 * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls
  84 * @scancode: scancode represented in machine-endian form.
  85 * @len: length of the scancode that resides in @scancode buffer.
  86 * @index: index in the keymap, may be used instead of scancode
  87 * @flags: allows to specify how kernel should handle the request. For
  88 *      example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel
  89 *      should perform lookup in keymap by @index instead of @scancode
  90 * @keycode: key code assigned to this scancode
  91 *
  92 * The structure is used to retrieve and modify keymap data. Users have
  93 * option of performing lookup either by @scancode itself or by @index
  94 * in keymap entry. EVIOCGKEYCODE will also return scancode or index
  95 * (depending on which element was used to perform lookup).
  96 */
  97struct input_keymap_entry {
  98#define INPUT_KEYMAP_BY_INDEX   (1 << 0)
  99        __u8  flags;
 100        __u8  len;
 101        __u16 index;
 102        __u32 keycode;
 103        __u8  scancode[32];
 104};
 105
 106struct input_mask {
 107        __u32 type;
 108        __u32 codes_size;
 109        __u64 codes_ptr;
 110};
 111
 112#define EVIOCGVERSION           _IOR('E', 0x01, int)                    /* get driver version */
 113#define EVIOCGID                _IOR('E', 0x02, struct input_id)        /* get device ID */
 114#define EVIOCGREP               _IOR('E', 0x03, unsigned int[2])        /* get repeat settings */
 115#define EVIOCSREP               _IOW('E', 0x03, unsigned int[2])        /* set repeat settings */
 116
 117#define EVIOCGKEYCODE           _IOR('E', 0x04, unsigned int[2])        /* get keycode */
 118#define EVIOCGKEYCODE_V2        _IOR('E', 0x04, struct input_keymap_entry)
 119#define EVIOCSKEYCODE           _IOW('E', 0x04, unsigned int[2])        /* set keycode */
 120#define EVIOCSKEYCODE_V2        _IOW('E', 0x04, struct input_keymap_entry)
 121
 122#define EVIOCGNAME(len)         _IOC(_IOC_READ, 'E', 0x06, len)         /* get device name */
 123#define EVIOCGPHYS(len)         _IOC(_IOC_READ, 'E', 0x07, len)         /* get physical location */
 124#define EVIOCGUNIQ(len)         _IOC(_IOC_READ, 'E', 0x08, len)         /* get unique identifier */
 125#define EVIOCGPROP(len)         _IOC(_IOC_READ, 'E', 0x09, len)         /* get device properties */
 126
 127/**
 128 * EVIOCGMTSLOTS(len) - get MT slot values
 129 * @len: size of the data buffer in bytes
 130 *
 131 * The ioctl buffer argument should be binary equivalent to
 132 *
 133 * struct input_mt_request_layout {
 134 *      __u32 code;
 135 *      __s32 values[num_slots];
 136 * };
 137 *
 138 * where num_slots is the (arbitrary) number of MT slots to extract.
 139 *
 140 * The ioctl size argument (len) is the size of the buffer, which
 141 * should satisfy len = (num_slots + 1) * sizeof(__s32).  If len is
 142 * too small to fit all available slots, the first num_slots are
 143 * returned.
 144 *
 145 * Before the call, code is set to the wanted ABS_MT event type. On
 146 * return, values[] is filled with the slot values for the specified
 147 * ABS_MT code.
 148 *
 149 * If the request code is not an ABS_MT value, -EINVAL is returned.
 150 */
 151#define EVIOCGMTSLOTS(len)      _IOC(_IOC_READ, 'E', 0x0a, len)
 152
 153#define EVIOCGKEY(len)          _IOC(_IOC_READ, 'E', 0x18, len)         /* get global key state */
 154#define EVIOCGLED(len)          _IOC(_IOC_READ, 'E', 0x19, len)         /* get all LEDs */
 155#define EVIOCGSND(len)          _IOC(_IOC_READ, 'E', 0x1a, len)         /* get all sounds status */
 156#define EVIOCGSW(len)           _IOC(_IOC_READ, 'E', 0x1b, len)         /* get all switch states */
 157
 158#define EVIOCGBIT(ev,len)       _IOC(_IOC_READ, 'E', 0x20 + (ev), len)  /* get event bits */
 159#define EVIOCGABS(abs)          _IOR('E', 0x40 + (abs), struct input_absinfo)   /* get abs value/limits */
 160#define EVIOCSABS(abs)          _IOW('E', 0xc0 + (abs), struct input_absinfo)   /* set abs value/limits */
 161
 162#define EVIOCSFF                _IOW('E', 0x80, struct ff_effect)       /* send a force effect to a force feedback device */
 163#define EVIOCRMFF               _IOW('E', 0x81, int)                    /* Erase a force effect */
 164#define EVIOCGEFFECTS           _IOR('E', 0x84, int)                    /* Report number of effects playable at the same time */
 165
 166#define EVIOCGRAB               _IOW('E', 0x90, int)                    /* Grab/Release device */
 167#define EVIOCREVOKE             _IOW('E', 0x91, int)                    /* Revoke device access */
 168
 169/**
 170 * EVIOCGMASK - Retrieve current event mask
 171 *
 172 * This ioctl allows user to retrieve the current event mask for specific
 173 * event type. The argument must be of type "struct input_mask" and
 174 * specifies the event type to query, the address of the receive buffer and
 175 * the size of the receive buffer.
 176 *
 177 * The event mask is a per-client mask that specifies which events are
 178 * forwarded to the client. Each event code is represented by a single bit
 179 * in the event mask. If the bit is set, the event is passed to the client
 180 * normally. Otherwise, the event is filtered and will never be queued on
 181 * the client's receive buffer.
 182 *
 183 * Event masks do not affect global state of the input device. They only
 184 * affect the file descriptor they are applied to.
 185 *
 186 * The default event mask for a client has all bits set, i.e. all events
 187 * are forwarded to the client. If the kernel is queried for an unknown
 188 * event type or if the receive buffer is larger than the number of
 189 * event codes known to the kernel, the kernel returns all zeroes for those
 190 * codes.
 191 *
 192 * At maximum, codes_size bytes are copied.
 193 *
 194 * This ioctl may fail with ENODEV in case the file is revoked, EFAULT
 195 * if the receive-buffer points to invalid memory, or EINVAL if the kernel
 196 * does not implement the ioctl.
 197 */
 198#define EVIOCGMASK              _IOR('E', 0x92, struct input_mask)      /* Get event-masks */
 199
 200/**
 201 * EVIOCSMASK - Set event mask
 202 *
 203 * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the
 204 * current event mask, this changes the client's event mask for a specific
 205 * type.  See EVIOCGMASK for a description of event-masks and the
 206 * argument-type.
 207 *
 208 * This ioctl provides full forward compatibility. If the passed event type
 209 * is unknown to the kernel, or if the number of event codes specified in
 210 * the mask is bigger than what is known to the kernel, the ioctl is still
 211 * accepted and applied. However, any unknown codes are left untouched and
 212 * stay cleared. That means, the kernel always filters unknown codes
 213 * regardless of what the client requests.  If the new mask doesn't cover
 214 * all known event-codes, all remaining codes are automatically cleared and
 215 * thus filtered.
 216 *
 217 * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is
 218 * returned if the receive-buffer points to invalid memory. EINVAL is returned
 219 * if the kernel does not implement the ioctl.
 220 */
 221#define EVIOCSMASK              _IOW('E', 0x93, struct input_mask)      /* Set event-masks */
 222
 223#define EVIOCSCLOCKID           _IOW('E', 0xa0, int)                    /* Set clockid to be used for timestamps */
 224
 225/*
 226 * IDs.
 227 */
 228
 229#define ID_BUS                  0
 230#define ID_VENDOR               1
 231#define ID_PRODUCT              2
 232#define ID_VERSION              3
 233
 234#define BUS_PCI                 0x01
 235#define BUS_ISAPNP              0x02
 236#define BUS_USB                 0x03
 237#define BUS_HIL                 0x04
 238#define BUS_BLUETOOTH           0x05
 239#define BUS_VIRTUAL             0x06
 240
 241#define BUS_ISA                 0x10
 242#define BUS_I8042               0x11
 243#define BUS_XTKBD               0x12
 244#define BUS_RS232               0x13
 245#define BUS_GAMEPORT            0x14
 246#define BUS_PARPORT             0x15
 247#define BUS_AMIGA               0x16
 248#define BUS_ADB                 0x17
 249#define BUS_I2C                 0x18
 250#define BUS_HOST                0x19
 251#define BUS_GSC                 0x1A
 252#define BUS_ATARI               0x1B
 253#define BUS_SPI                 0x1C
 254#define BUS_RMI                 0x1D
 255#define BUS_CEC                 0x1E
 256#define BUS_INTEL_ISHTP         0x1F
 257
 258/*
 259 * MT_TOOL types
 260 */
 261#define MT_TOOL_FINGER          0
 262#define MT_TOOL_PEN             1
 263#define MT_TOOL_PALM            2
 264#define MT_TOOL_MAX             2
 265
 266/*
 267 * Values describing the status of a force-feedback effect
 268 */
 269#define FF_STATUS_STOPPED       0x00
 270#define FF_STATUS_PLAYING       0x01
 271#define FF_STATUS_MAX           0x01
 272
 273/*
 274 * Structures used in ioctls to upload effects to a device
 275 * They are pieces of a bigger structure (called ff_effect)
 276 */
 277
 278/*
 279 * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
 280 * should not be used and have unspecified results.
 281 */
 282
 283/**
 284 * struct ff_replay - defines scheduling of the force-feedback effect
 285 * @length: duration of the effect
 286 * @delay: delay before effect should start playing
 287 */
 288struct ff_replay {
 289        __u16 length;
 290        __u16 delay;
 291};
 292
 293/**
 294 * struct ff_trigger - defines what triggers the force-feedback effect
 295 * @button: number of the button triggering the effect
 296 * @interval: controls how soon the effect can be re-triggered
 297 */
 298struct ff_trigger {
 299        __u16 button;
 300        __u16 interval;
 301};
 302
 303/**
 304 * struct ff_envelope - generic force-feedback effect envelope
 305 * @attack_length: duration of the attack (ms)
 306 * @attack_level: level at the beginning of the attack
 307 * @fade_length: duration of fade (ms)
 308 * @fade_level: level at the end of fade
 309 *
 310 * The @attack_level and @fade_level are absolute values; when applying
 311 * envelope force-feedback core will convert to positive/negative
 312 * value based on polarity of the default level of the effect.
 313 * Valid range for the attack and fade levels is 0x0000 - 0x7fff
 314 */
 315struct ff_envelope {
 316        __u16 attack_length;
 317        __u16 attack_level;
 318        __u16 fade_length;
 319        __u16 fade_level;
 320};
 321
 322/**
 323 * struct ff_constant_effect - defines parameters of a constant force-feedback effect
 324 * @level: strength of the effect; may be negative
 325 * @envelope: envelope data
 326 */
 327struct ff_constant_effect {
 328        __s16 level;
 329        struct ff_envelope envelope;
 330};
 331
 332/**
 333 * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
 334 * @start_level: beginning strength of the effect; may be negative
 335 * @end_level: final strength of the effect; may be negative
 336 * @envelope: envelope data
 337 */
 338struct ff_ramp_effect {
 339        __s16 start_level;
 340        __s16 end_level;
 341        struct ff_envelope envelope;
 342};
 343
 344/**
 345 * struct ff_condition_effect - defines a spring or friction force-feedback effect
 346 * @right_saturation: maximum level when joystick moved all way to the right
 347 * @left_saturation: same for the left side
 348 * @right_coeff: controls how fast the force grows when the joystick moves
 349 *      to the right
 350 * @left_coeff: same for the left side
 351 * @deadband: size of the dead zone, where no force is produced
 352 * @center: position of the dead zone
 353 */
 354struct ff_condition_effect {
 355        __u16 right_saturation;
 356        __u16 left_saturation;
 357
 358        __s16 right_coeff;
 359        __s16 left_coeff;
 360
 361        __u16 deadband;
 362        __s16 center;
 363};
 364
 365/**
 366 * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
 367 * @waveform: kind of the effect (wave)
 368 * @period: period of the wave (ms)
 369 * @magnitude: peak value
 370 * @offset: mean value of the wave (roughly)
 371 * @phase: 'horizontal' shift
 372 * @envelope: envelope data
 373 * @custom_len: number of samples (FF_CUSTOM only)
 374 * @custom_data: buffer of samples (FF_CUSTOM only)
 375 *
 376 * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
 377 * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
 378 * for the time being as no driver supports it yet.
 379 *
 380 * Note: the data pointed by custom_data is copied by the driver.
 381 * You can therefore dispose of the memory after the upload/update.
 382 */
 383struct ff_periodic_effect {
 384        __u16 waveform;
 385        __u16 period;
 386        __s16 magnitude;
 387        __s16 offset;
 388        __u16 phase;
 389
 390        struct ff_envelope envelope;
 391
 392        __u32 custom_len;
 393        __s16 __user *custom_data;
 394};
 395
 396/**
 397 * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
 398 * @strong_magnitude: magnitude of the heavy motor
 399 * @weak_magnitude: magnitude of the light one
 400 *
 401 * Some rumble pads have two motors of different weight. Strong_magnitude
 402 * represents the magnitude of the vibration generated by the heavy one.
 403 */
 404struct ff_rumble_effect {
 405        __u16 strong_magnitude;
 406        __u16 weak_magnitude;
 407};
 408
 409/**
 410 * struct ff_effect - defines force feedback effect
 411 * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
 412 *      FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
 413 * @id: an unique id assigned to an effect
 414 * @direction: direction of the effect
 415 * @trigger: trigger conditions (struct ff_trigger)
 416 * @replay: scheduling of the effect (struct ff_replay)
 417 * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
 418 *      ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
 419 *      defining effect parameters
 420 *
 421 * This structure is sent through ioctl from the application to the driver.
 422 * To create a new effect application should set its @id to -1; the kernel
 423 * will return assigned @id which can later be used to update or delete
 424 * this effect.
 425 *
 426 * Direction of the effect is encoded as follows:
 427 *      0 deg -> 0x0000 (down)
 428 *      90 deg -> 0x4000 (left)
 429 *      180 deg -> 0x8000 (up)
 430 *      270 deg -> 0xC000 (right)
 431 */
 432struct ff_effect {
 433        __u16 type;
 434        __s16 id;
 435        __u16 direction;
 436        struct ff_trigger trigger;
 437        struct ff_replay replay;
 438
 439        union {
 440                struct ff_constant_effect constant;
 441                struct ff_ramp_effect ramp;
 442                struct ff_periodic_effect periodic;
 443                struct ff_condition_effect condition[2]; /* One for each axis */
 444                struct ff_rumble_effect rumble;
 445        } u;
 446};
 447
 448/*
 449 * Force feedback effect types
 450 */
 451
 452#define FF_RUMBLE       0x50
 453#define FF_PERIODIC     0x51
 454#define FF_CONSTANT     0x52
 455#define FF_SPRING       0x53
 456#define FF_FRICTION     0x54
 457#define FF_DAMPER       0x55
 458#define FF_INERTIA      0x56
 459#define FF_RAMP         0x57
 460
 461#define FF_EFFECT_MIN   FF_RUMBLE
 462#define FF_EFFECT_MAX   FF_RAMP
 463
 464/*
 465 * Force feedback periodic effect types
 466 */
 467
 468#define FF_SQUARE       0x58
 469#define FF_TRIANGLE     0x59
 470#define FF_SINE         0x5a
 471#define FF_SAW_UP       0x5b
 472#define FF_SAW_DOWN     0x5c
 473#define FF_CUSTOM       0x5d
 474
 475#define FF_WAVEFORM_MIN FF_SQUARE
 476#define FF_WAVEFORM_MAX FF_CUSTOM
 477
 478/*
 479 * Set ff device properties
 480 */
 481
 482#define FF_GAIN         0x60
 483#define FF_AUTOCENTER   0x61
 484
 485/*
 486 * ff->playback(effect_id = FF_GAIN) is the first effect_id to
 487 * cause a collision with another ff method, in this case ff->set_gain().
 488 * Therefore the greatest safe value for effect_id is FF_GAIN - 1,
 489 * and thus the total number of effects should never exceed FF_GAIN.
 490 */
 491#define FF_MAX_EFFECTS  FF_GAIN
 492
 493#define FF_MAX          0x7f
 494#define FF_CNT          (FF_MAX+1)
 495
 496#endif /* _UAPI_INPUT_H */
 497