linux/drivers/md/bcache/bcache.h
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   1/* SPDX-License-Identifier: GPL-2.0 */
   2#ifndef _BCACHE_H
   3#define _BCACHE_H
   4
   5/*
   6 * SOME HIGH LEVEL CODE DOCUMENTATION:
   7 *
   8 * Bcache mostly works with cache sets, cache devices, and backing devices.
   9 *
  10 * Support for multiple cache devices hasn't quite been finished off yet, but
  11 * it's about 95% plumbed through. A cache set and its cache devices is sort of
  12 * like a md raid array and its component devices. Most of the code doesn't care
  13 * about individual cache devices, the main abstraction is the cache set.
  14 *
  15 * Multiple cache devices is intended to give us the ability to mirror dirty
  16 * cached data and metadata, without mirroring clean cached data.
  17 *
  18 * Backing devices are different, in that they have a lifetime independent of a
  19 * cache set. When you register a newly formatted backing device it'll come up
  20 * in passthrough mode, and then you can attach and detach a backing device from
  21 * a cache set at runtime - while it's mounted and in use. Detaching implicitly
  22 * invalidates any cached data for that backing device.
  23 *
  24 * A cache set can have multiple (many) backing devices attached to it.
  25 *
  26 * There's also flash only volumes - this is the reason for the distinction
  27 * between struct cached_dev and struct bcache_device. A flash only volume
  28 * works much like a bcache device that has a backing device, except the
  29 * "cached" data is always dirty. The end result is that we get thin
  30 * provisioning with very little additional code.
  31 *
  32 * Flash only volumes work but they're not production ready because the moving
  33 * garbage collector needs more work. More on that later.
  34 *
  35 * BUCKETS/ALLOCATION:
  36 *
  37 * Bcache is primarily designed for caching, which means that in normal
  38 * operation all of our available space will be allocated. Thus, we need an
  39 * efficient way of deleting things from the cache so we can write new things to
  40 * it.
  41 *
  42 * To do this, we first divide the cache device up into buckets. A bucket is the
  43 * unit of allocation; they're typically around 1 mb - anywhere from 128k to 2M+
  44 * works efficiently.
  45 *
  46 * Each bucket has a 16 bit priority, and an 8 bit generation associated with
  47 * it. The gens and priorities for all the buckets are stored contiguously and
  48 * packed on disk (in a linked list of buckets - aside from the superblock, all
  49 * of bcache's metadata is stored in buckets).
  50 *
  51 * The priority is used to implement an LRU. We reset a bucket's priority when
  52 * we allocate it or on cache it, and every so often we decrement the priority
  53 * of each bucket. It could be used to implement something more sophisticated,
  54 * if anyone ever gets around to it.
  55 *
  56 * The generation is used for invalidating buckets. Each pointer also has an 8
  57 * bit generation embedded in it; for a pointer to be considered valid, its gen
  58 * must match the gen of the bucket it points into.  Thus, to reuse a bucket all
  59 * we have to do is increment its gen (and write its new gen to disk; we batch
  60 * this up).
  61 *
  62 * Bcache is entirely COW - we never write twice to a bucket, even buckets that
  63 * contain metadata (including btree nodes).
  64 *
  65 * THE BTREE:
  66 *
  67 * Bcache is in large part design around the btree.
  68 *
  69 * At a high level, the btree is just an index of key -> ptr tuples.
  70 *
  71 * Keys represent extents, and thus have a size field. Keys also have a variable
  72 * number of pointers attached to them (potentially zero, which is handy for
  73 * invalidating the cache).
  74 *
  75 * The key itself is an inode:offset pair. The inode number corresponds to a
  76 * backing device or a flash only volume. The offset is the ending offset of the
  77 * extent within the inode - not the starting offset; this makes lookups
  78 * slightly more convenient.
  79 *
  80 * Pointers contain the cache device id, the offset on that device, and an 8 bit
  81 * generation number. More on the gen later.
  82 *
  83 * Index lookups are not fully abstracted - cache lookups in particular are
  84 * still somewhat mixed in with the btree code, but things are headed in that
  85 * direction.
  86 *
  87 * Updates are fairly well abstracted, though. There are two different ways of
  88 * updating the btree; insert and replace.
  89 *
  90 * BTREE_INSERT will just take a list of keys and insert them into the btree -
  91 * overwriting (possibly only partially) any extents they overlap with. This is
  92 * used to update the index after a write.
  93 *
  94 * BTREE_REPLACE is really cmpxchg(); it inserts a key into the btree iff it is
  95 * overwriting a key that matches another given key. This is used for inserting
  96 * data into the cache after a cache miss, and for background writeback, and for
  97 * the moving garbage collector.
  98 *
  99 * There is no "delete" operation; deleting things from the index is
 100 * accomplished by either by invalidating pointers (by incrementing a bucket's
 101 * gen) or by inserting a key with 0 pointers - which will overwrite anything
 102 * previously present at that location in the index.
 103 *
 104 * This means that there are always stale/invalid keys in the btree. They're
 105 * filtered out by the code that iterates through a btree node, and removed when
 106 * a btree node is rewritten.
 107 *
 108 * BTREE NODES:
 109 *
 110 * Our unit of allocation is a bucket, and we we can't arbitrarily allocate and
 111 * free smaller than a bucket - so, that's how big our btree nodes are.
 112 *
 113 * (If buckets are really big we'll only use part of the bucket for a btree node
 114 * - no less than 1/4th - but a bucket still contains no more than a single
 115 * btree node. I'd actually like to change this, but for now we rely on the
 116 * bucket's gen for deleting btree nodes when we rewrite/split a node.)
 117 *
 118 * Anyways, btree nodes are big - big enough to be inefficient with a textbook
 119 * btree implementation.
 120 *
 121 * The way this is solved is that btree nodes are internally log structured; we
 122 * can append new keys to an existing btree node without rewriting it. This
 123 * means each set of keys we write is sorted, but the node is not.
 124 *
 125 * We maintain this log structure in memory - keeping 1Mb of keys sorted would
 126 * be expensive, and we have to distinguish between the keys we have written and
 127 * the keys we haven't. So to do a lookup in a btree node, we have to search
 128 * each sorted set. But we do merge written sets together lazily, so the cost of
 129 * these extra searches is quite low (normally most of the keys in a btree node
 130 * will be in one big set, and then there'll be one or two sets that are much
 131 * smaller).
 132 *
 133 * This log structure makes bcache's btree more of a hybrid between a
 134 * conventional btree and a compacting data structure, with some of the
 135 * advantages of both.
 136 *
 137 * GARBAGE COLLECTION:
 138 *
 139 * We can't just invalidate any bucket - it might contain dirty data or
 140 * metadata. If it once contained dirty data, other writes might overwrite it
 141 * later, leaving no valid pointers into that bucket in the index.
 142 *
 143 * Thus, the primary purpose of garbage collection is to find buckets to reuse.
 144 * It also counts how much valid data it each bucket currently contains, so that
 145 * allocation can reuse buckets sooner when they've been mostly overwritten.
 146 *
 147 * It also does some things that are really internal to the btree
 148 * implementation. If a btree node contains pointers that are stale by more than
 149 * some threshold, it rewrites the btree node to avoid the bucket's generation
 150 * wrapping around. It also merges adjacent btree nodes if they're empty enough.
 151 *
 152 * THE JOURNAL:
 153 *
 154 * Bcache's journal is not necessary for consistency; we always strictly
 155 * order metadata writes so that the btree and everything else is consistent on
 156 * disk in the event of an unclean shutdown, and in fact bcache had writeback
 157 * caching (with recovery from unclean shutdown) before journalling was
 158 * implemented.
 159 *
 160 * Rather, the journal is purely a performance optimization; we can't complete a
 161 * write until we've updated the index on disk, otherwise the cache would be
 162 * inconsistent in the event of an unclean shutdown. This means that without the
 163 * journal, on random write workloads we constantly have to update all the leaf
 164 * nodes in the btree, and those writes will be mostly empty (appending at most
 165 * a few keys each) - highly inefficient in terms of amount of metadata writes,
 166 * and it puts more strain on the various btree resorting/compacting code.
 167 *
 168 * The journal is just a log of keys we've inserted; on startup we just reinsert
 169 * all the keys in the open journal entries. That means that when we're updating
 170 * a node in the btree, we can wait until a 4k block of keys fills up before
 171 * writing them out.
 172 *
 173 * For simplicity, we only journal updates to leaf nodes; updates to parent
 174 * nodes are rare enough (since our leaf nodes are huge) that it wasn't worth
 175 * the complexity to deal with journalling them (in particular, journal replay)
 176 * - updates to non leaf nodes just happen synchronously (see btree_split()).
 177 */
 178
 179#define pr_fmt(fmt) "bcache: %s() " fmt "\n", __func__
 180
 181#include <linux/bcache.h>
 182#include <linux/bio.h>
 183#include <linux/kobject.h>
 184#include <linux/list.h>
 185#include <linux/mutex.h>
 186#include <linux/rbtree.h>
 187#include <linux/rwsem.h>
 188#include <linux/refcount.h>
 189#include <linux/types.h>
 190#include <linux/workqueue.h>
 191
 192#include "bset.h"
 193#include "util.h"
 194#include "closure.h"
 195
 196struct bucket {
 197        atomic_t        pin;
 198        uint16_t        prio;
 199        uint8_t         gen;
 200        uint8_t         last_gc; /* Most out of date gen in the btree */
 201        uint16_t        gc_mark; /* Bitfield used by GC. See below for field */
 202};
 203
 204/*
 205 * I'd use bitfields for these, but I don't trust the compiler not to screw me
 206 * as multiple threads touch struct bucket without locking
 207 */
 208
 209BITMASK(GC_MARK,         struct bucket, gc_mark, 0, 2);
 210#define GC_MARK_RECLAIMABLE     1
 211#define GC_MARK_DIRTY           2
 212#define GC_MARK_METADATA        3
 213#define GC_SECTORS_USED_SIZE    13
 214#define MAX_GC_SECTORS_USED     (~(~0ULL << GC_SECTORS_USED_SIZE))
 215BITMASK(GC_SECTORS_USED, struct bucket, gc_mark, 2, GC_SECTORS_USED_SIZE);
 216BITMASK(GC_MOVE, struct bucket, gc_mark, 15, 1);
 217
 218#include "journal.h"
 219#include "stats.h"
 220struct search;
 221struct btree;
 222struct keybuf;
 223
 224struct keybuf_key {
 225        struct rb_node          node;
 226        BKEY_PADDED(key);
 227        void                    *private;
 228};
 229
 230struct keybuf {
 231        struct bkey             last_scanned;
 232        spinlock_t              lock;
 233
 234        /*
 235         * Beginning and end of range in rb tree - so that we can skip taking
 236         * lock and checking the rb tree when we need to check for overlapping
 237         * keys.
 238         */
 239        struct bkey             start;
 240        struct bkey             end;
 241
 242        struct rb_root          keys;
 243
 244#define KEYBUF_NR               500
 245        DECLARE_ARRAY_ALLOCATOR(struct keybuf_key, freelist, KEYBUF_NR);
 246};
 247
 248struct bcache_device {
 249        struct closure          cl;
 250
 251        struct kobject          kobj;
 252
 253        struct cache_set        *c;
 254        unsigned                id;
 255#define BCACHEDEVNAME_SIZE      12
 256        char                    name[BCACHEDEVNAME_SIZE];
 257
 258        struct gendisk          *disk;
 259
 260        unsigned long           flags;
 261#define BCACHE_DEV_CLOSING      0
 262#define BCACHE_DEV_DETACHING    1
 263#define BCACHE_DEV_UNLINK_DONE  2
 264
 265        unsigned                nr_stripes;
 266        unsigned                stripe_size;
 267        atomic_t                *stripe_sectors_dirty;
 268        unsigned long           *full_dirty_stripes;
 269
 270        struct bio_set          *bio_split;
 271
 272        unsigned                data_csum:1;
 273
 274        int (*cache_miss)(struct btree *, struct search *,
 275                          struct bio *, unsigned);
 276        int (*ioctl) (struct bcache_device *, fmode_t, unsigned, unsigned long);
 277};
 278
 279struct io {
 280        /* Used to track sequential IO so it can be skipped */
 281        struct hlist_node       hash;
 282        struct list_head        lru;
 283
 284        unsigned long           jiffies;
 285        unsigned                sequential;
 286        sector_t                last;
 287};
 288
 289struct cached_dev {
 290        struct list_head        list;
 291        struct bcache_device    disk;
 292        struct block_device     *bdev;
 293
 294        struct cache_sb         sb;
 295        struct bio              sb_bio;
 296        struct bio_vec          sb_bv[1];
 297        struct closure          sb_write;
 298        struct semaphore        sb_write_mutex;
 299
 300        /* Refcount on the cache set. Always nonzero when we're caching. */
 301        refcount_t              count;
 302        struct work_struct      detach;
 303
 304        /*
 305         * Device might not be running if it's dirty and the cache set hasn't
 306         * showed up yet.
 307         */
 308        atomic_t                running;
 309
 310        /*
 311         * Writes take a shared lock from start to finish; scanning for dirty
 312         * data to refill the rb tree requires an exclusive lock.
 313         */
 314        struct rw_semaphore     writeback_lock;
 315
 316        /*
 317         * Nonzero, and writeback has a refcount (d->count), iff there is dirty
 318         * data in the cache. Protected by writeback_lock; must have an
 319         * shared lock to set and exclusive lock to clear.
 320         */
 321        atomic_t                has_dirty;
 322
 323        /*
 324         * Set to zero by things that touch the backing volume-- except
 325         * writeback.  Incremented by writeback.  Used to determine when to
 326         * accelerate idle writeback.
 327         */
 328        atomic_t                backing_idle;
 329
 330        struct bch_ratelimit    writeback_rate;
 331        struct delayed_work     writeback_rate_update;
 332
 333        /* Limit number of writeback bios in flight */
 334        struct semaphore        in_flight;
 335        struct task_struct      *writeback_thread;
 336        struct workqueue_struct *writeback_write_wq;
 337
 338        struct keybuf           writeback_keys;
 339
 340        /*
 341         * Order the write-half of writeback operations strongly in dispatch
 342         * order.  (Maintain LBA order; don't allow reads completing out of
 343         * order to re-order the writes...)
 344         */
 345        struct closure_waitlist writeback_ordering_wait;
 346        atomic_t                writeback_sequence_next;
 347
 348        /* For tracking sequential IO */
 349#define RECENT_IO_BITS  7
 350#define RECENT_IO       (1 << RECENT_IO_BITS)
 351        struct io               io[RECENT_IO];
 352        struct hlist_head       io_hash[RECENT_IO + 1];
 353        struct list_head        io_lru;
 354        spinlock_t              io_lock;
 355
 356        struct cache_accounting accounting;
 357
 358        /* The rest of this all shows up in sysfs */
 359        unsigned                sequential_cutoff;
 360        unsigned                readahead;
 361
 362        unsigned                verify:1;
 363        unsigned                bypass_torture_test:1;
 364
 365        unsigned                partial_stripes_expensive:1;
 366        unsigned                writeback_metadata:1;
 367        unsigned                writeback_running:1;
 368        unsigned char           writeback_percent;
 369        unsigned                writeback_delay;
 370
 371        uint64_t                writeback_rate_target;
 372        int64_t                 writeback_rate_proportional;
 373        int64_t                 writeback_rate_integral;
 374        int64_t                 writeback_rate_integral_scaled;
 375        int32_t                 writeback_rate_change;
 376
 377        unsigned                writeback_rate_update_seconds;
 378        unsigned                writeback_rate_i_term_inverse;
 379        unsigned                writeback_rate_p_term_inverse;
 380        unsigned                writeback_rate_minimum;
 381};
 382
 383enum alloc_reserve {
 384        RESERVE_BTREE,
 385        RESERVE_PRIO,
 386        RESERVE_MOVINGGC,
 387        RESERVE_NONE,
 388        RESERVE_NR,
 389};
 390
 391struct cache {
 392        struct cache_set        *set;
 393        struct cache_sb         sb;
 394        struct bio              sb_bio;
 395        struct bio_vec          sb_bv[1];
 396
 397        struct kobject          kobj;
 398        struct block_device     *bdev;
 399
 400        struct task_struct      *alloc_thread;
 401
 402        struct closure          prio;
 403        struct prio_set         *disk_buckets;
 404
 405        /*
 406         * When allocating new buckets, prio_write() gets first dibs - since we
 407         * may not be allocate at all without writing priorities and gens.
 408         * prio_buckets[] contains the last buckets we wrote priorities to (so
 409         * gc can mark them as metadata), prio_next[] contains the buckets
 410         * allocated for the next prio write.
 411         */
 412        uint64_t                *prio_buckets;
 413        uint64_t                *prio_last_buckets;
 414
 415        /*
 416         * free: Buckets that are ready to be used
 417         *
 418         * free_inc: Incoming buckets - these are buckets that currently have
 419         * cached data in them, and we can't reuse them until after we write
 420         * their new gen to disk. After prio_write() finishes writing the new
 421         * gens/prios, they'll be moved to the free list (and possibly discarded
 422         * in the process)
 423         */
 424        DECLARE_FIFO(long, free)[RESERVE_NR];
 425        DECLARE_FIFO(long, free_inc);
 426
 427        size_t                  fifo_last_bucket;
 428
 429        /* Allocation stuff: */
 430        struct bucket           *buckets;
 431
 432        DECLARE_HEAP(struct bucket *, heap);
 433
 434        /*
 435         * If nonzero, we know we aren't going to find any buckets to invalidate
 436         * until a gc finishes - otherwise we could pointlessly burn a ton of
 437         * cpu
 438         */
 439        unsigned                invalidate_needs_gc;
 440
 441        bool                    discard; /* Get rid of? */
 442
 443        struct journal_device   journal;
 444
 445        /* The rest of this all shows up in sysfs */
 446#define IO_ERROR_SHIFT          20
 447        atomic_t                io_errors;
 448        atomic_t                io_count;
 449
 450        atomic_long_t           meta_sectors_written;
 451        atomic_long_t           btree_sectors_written;
 452        atomic_long_t           sectors_written;
 453};
 454
 455struct gc_stat {
 456        size_t                  nodes;
 457        size_t                  key_bytes;
 458
 459        size_t                  nkeys;
 460        uint64_t                data;   /* sectors */
 461        unsigned                in_use; /* percent */
 462};
 463
 464/*
 465 * Flag bits, for how the cache set is shutting down, and what phase it's at:
 466 *
 467 * CACHE_SET_UNREGISTERING means we're not just shutting down, we're detaching
 468 * all the backing devices first (their cached data gets invalidated, and they
 469 * won't automatically reattach).
 470 *
 471 * CACHE_SET_STOPPING always gets set first when we're closing down a cache set;
 472 * we'll continue to run normally for awhile with CACHE_SET_STOPPING set (i.e.
 473 * flushing dirty data).
 474 *
 475 * CACHE_SET_RUNNING means all cache devices have been registered and journal
 476 * replay is complete.
 477 */
 478#define CACHE_SET_UNREGISTERING         0
 479#define CACHE_SET_STOPPING              1
 480#define CACHE_SET_RUNNING               2
 481
 482struct cache_set {
 483        struct closure          cl;
 484
 485        struct list_head        list;
 486        struct kobject          kobj;
 487        struct kobject          internal;
 488        struct dentry           *debug;
 489        struct cache_accounting accounting;
 490
 491        unsigned long           flags;
 492
 493        struct cache_sb         sb;
 494
 495        struct cache            *cache[MAX_CACHES_PER_SET];
 496        struct cache            *cache_by_alloc[MAX_CACHES_PER_SET];
 497        int                     caches_loaded;
 498
 499        struct bcache_device    **devices;
 500        unsigned                devices_max_used;
 501        struct list_head        cached_devs;
 502        uint64_t                cached_dev_sectors;
 503        struct closure          caching;
 504
 505        struct closure          sb_write;
 506        struct semaphore        sb_write_mutex;
 507
 508        mempool_t               *search;
 509        mempool_t               *bio_meta;
 510        struct bio_set          *bio_split;
 511
 512        /* For the btree cache */
 513        struct shrinker         shrink;
 514
 515        /* For the btree cache and anything allocation related */
 516        struct mutex            bucket_lock;
 517
 518        /* log2(bucket_size), in sectors */
 519        unsigned short          bucket_bits;
 520
 521        /* log2(block_size), in sectors */
 522        unsigned short          block_bits;
 523
 524        /*
 525         * Default number of pages for a new btree node - may be less than a
 526         * full bucket
 527         */
 528        unsigned                btree_pages;
 529
 530        /*
 531         * Lists of struct btrees; lru is the list for structs that have memory
 532         * allocated for actual btree node, freed is for structs that do not.
 533         *
 534         * We never free a struct btree, except on shutdown - we just put it on
 535         * the btree_cache_freed list and reuse it later. This simplifies the
 536         * code, and it doesn't cost us much memory as the memory usage is
 537         * dominated by buffers that hold the actual btree node data and those
 538         * can be freed - and the number of struct btrees allocated is
 539         * effectively bounded.
 540         *
 541         * btree_cache_freeable effectively is a small cache - we use it because
 542         * high order page allocations can be rather expensive, and it's quite
 543         * common to delete and allocate btree nodes in quick succession. It
 544         * should never grow past ~2-3 nodes in practice.
 545         */
 546        struct list_head        btree_cache;
 547        struct list_head        btree_cache_freeable;
 548        struct list_head        btree_cache_freed;
 549
 550        /* Number of elements in btree_cache + btree_cache_freeable lists */
 551        unsigned                btree_cache_used;
 552
 553        /*
 554         * If we need to allocate memory for a new btree node and that
 555         * allocation fails, we can cannibalize another node in the btree cache
 556         * to satisfy the allocation - lock to guarantee only one thread does
 557         * this at a time:
 558         */
 559        wait_queue_head_t       btree_cache_wait;
 560        struct task_struct      *btree_cache_alloc_lock;
 561
 562        /*
 563         * When we free a btree node, we increment the gen of the bucket the
 564         * node is in - but we can't rewrite the prios and gens until we
 565         * finished whatever it is we were doing, otherwise after a crash the
 566         * btree node would be freed but for say a split, we might not have the
 567         * pointers to the new nodes inserted into the btree yet.
 568         *
 569         * This is a refcount that blocks prio_write() until the new keys are
 570         * written.
 571         */
 572        atomic_t                prio_blocked;
 573        wait_queue_head_t       bucket_wait;
 574
 575        /*
 576         * For any bio we don't skip we subtract the number of sectors from
 577         * rescale; when it hits 0 we rescale all the bucket priorities.
 578         */
 579        atomic_t                rescale;
 580        /*
 581         * When we invalidate buckets, we use both the priority and the amount
 582         * of good data to determine which buckets to reuse first - to weight
 583         * those together consistently we keep track of the smallest nonzero
 584         * priority of any bucket.
 585         */
 586        uint16_t                min_prio;
 587
 588        /*
 589         * max(gen - last_gc) for all buckets. When it gets too big we have to gc
 590         * to keep gens from wrapping around.
 591         */
 592        uint8_t                 need_gc;
 593        struct gc_stat          gc_stats;
 594        size_t                  nbuckets;
 595        size_t                  avail_nbuckets;
 596
 597        struct task_struct      *gc_thread;
 598        /* Where in the btree gc currently is */
 599        struct bkey             gc_done;
 600
 601        /*
 602         * The allocation code needs gc_mark in struct bucket to be correct, but
 603         * it's not while a gc is in progress. Protected by bucket_lock.
 604         */
 605        int                     gc_mark_valid;
 606
 607        /* Counts how many sectors bio_insert has added to the cache */
 608        atomic_t                sectors_to_gc;
 609        wait_queue_head_t       gc_wait;
 610
 611        struct keybuf           moving_gc_keys;
 612        /* Number of moving GC bios in flight */
 613        struct semaphore        moving_in_flight;
 614
 615        struct workqueue_struct *moving_gc_wq;
 616
 617        struct btree            *root;
 618
 619#ifdef CONFIG_BCACHE_DEBUG
 620        struct btree            *verify_data;
 621        struct bset             *verify_ondisk;
 622        struct mutex            verify_lock;
 623#endif
 624
 625        unsigned                nr_uuids;
 626        struct uuid_entry       *uuids;
 627        BKEY_PADDED(uuid_bucket);
 628        struct closure          uuid_write;
 629        struct semaphore        uuid_write_mutex;
 630
 631        /*
 632         * A btree node on disk could have too many bsets for an iterator to fit
 633         * on the stack - have to dynamically allocate them
 634         */
 635        mempool_t               *fill_iter;
 636
 637        struct bset_sort_state  sort;
 638
 639        /* List of buckets we're currently writing data to */
 640        struct list_head        data_buckets;
 641        spinlock_t              data_bucket_lock;
 642
 643        struct journal          journal;
 644
 645#define CONGESTED_MAX           1024
 646        unsigned                congested_last_us;
 647        atomic_t                congested;
 648
 649        /* The rest of this all shows up in sysfs */
 650        unsigned                congested_read_threshold_us;
 651        unsigned                congested_write_threshold_us;
 652
 653        struct time_stats       btree_gc_time;
 654        struct time_stats       btree_split_time;
 655        struct time_stats       btree_read_time;
 656
 657        atomic_long_t           cache_read_races;
 658        atomic_long_t           writeback_keys_done;
 659        atomic_long_t           writeback_keys_failed;
 660
 661        atomic_long_t           reclaim;
 662        atomic_long_t           flush_write;
 663        atomic_long_t           retry_flush_write;
 664
 665        enum                    {
 666                ON_ERROR_UNREGISTER,
 667                ON_ERROR_PANIC,
 668        }                       on_error;
 669#define DEFAULT_IO_ERROR_LIMIT 8
 670        unsigned                error_limit;
 671        unsigned                error_decay;
 672
 673        unsigned short          journal_delay_ms;
 674        bool                    expensive_debug_checks;
 675        unsigned                verify:1;
 676        unsigned                key_merging_disabled:1;
 677        unsigned                gc_always_rewrite:1;
 678        unsigned                shrinker_disabled:1;
 679        unsigned                copy_gc_enabled:1;
 680
 681#define BUCKET_HASH_BITS        12
 682        struct hlist_head       bucket_hash[1 << BUCKET_HASH_BITS];
 683
 684        DECLARE_HEAP(struct btree *, flush_btree);
 685};
 686
 687struct bbio {
 688        unsigned                submit_time_us;
 689        union {
 690                struct bkey     key;
 691                uint64_t        _pad[3];
 692                /*
 693                 * We only need pad = 3 here because we only ever carry around a
 694                 * single pointer - i.e. the pointer we're doing io to/from.
 695                 */
 696        };
 697        struct bio              bio;
 698};
 699
 700#define BTREE_PRIO              USHRT_MAX
 701#define INITIAL_PRIO            32768U
 702
 703#define btree_bytes(c)          ((c)->btree_pages * PAGE_SIZE)
 704#define btree_blocks(b)                                                 \
 705        ((unsigned) (KEY_SIZE(&b->key) >> (b)->c->block_bits))
 706
 707#define btree_default_blocks(c)                                         \
 708        ((unsigned) ((PAGE_SECTORS * (c)->btree_pages) >> (c)->block_bits))
 709
 710#define bucket_pages(c)         ((c)->sb.bucket_size / PAGE_SECTORS)
 711#define bucket_bytes(c)         ((c)->sb.bucket_size << 9)
 712#define block_bytes(c)          ((c)->sb.block_size << 9)
 713
 714#define prios_per_bucket(c)                             \
 715        ((bucket_bytes(c) - sizeof(struct prio_set)) /  \
 716         sizeof(struct bucket_disk))
 717#define prio_buckets(c)                                 \
 718        DIV_ROUND_UP((size_t) (c)->sb.nbuckets, prios_per_bucket(c))
 719
 720static inline size_t sector_to_bucket(struct cache_set *c, sector_t s)
 721{
 722        return s >> c->bucket_bits;
 723}
 724
 725static inline sector_t bucket_to_sector(struct cache_set *c, size_t b)
 726{
 727        return ((sector_t) b) << c->bucket_bits;
 728}
 729
 730static inline sector_t bucket_remainder(struct cache_set *c, sector_t s)
 731{
 732        return s & (c->sb.bucket_size - 1);
 733}
 734
 735static inline struct cache *PTR_CACHE(struct cache_set *c,
 736                                      const struct bkey *k,
 737                                      unsigned ptr)
 738{
 739        return c->cache[PTR_DEV(k, ptr)];
 740}
 741
 742static inline size_t PTR_BUCKET_NR(struct cache_set *c,
 743                                   const struct bkey *k,
 744                                   unsigned ptr)
 745{
 746        return sector_to_bucket(c, PTR_OFFSET(k, ptr));
 747}
 748
 749static inline struct bucket *PTR_BUCKET(struct cache_set *c,
 750                                        const struct bkey *k,
 751                                        unsigned ptr)
 752{
 753        return PTR_CACHE(c, k, ptr)->buckets + PTR_BUCKET_NR(c, k, ptr);
 754}
 755
 756static inline uint8_t gen_after(uint8_t a, uint8_t b)
 757{
 758        uint8_t r = a - b;
 759        return r > 128U ? 0 : r;
 760}
 761
 762static inline uint8_t ptr_stale(struct cache_set *c, const struct bkey *k,
 763                                unsigned i)
 764{
 765        return gen_after(PTR_BUCKET(c, k, i)->gen, PTR_GEN(k, i));
 766}
 767
 768static inline bool ptr_available(struct cache_set *c, const struct bkey *k,
 769                                 unsigned i)
 770{
 771        return (PTR_DEV(k, i) < MAX_CACHES_PER_SET) && PTR_CACHE(c, k, i);
 772}
 773
 774/* Btree key macros */
 775
 776/*
 777 * This is used for various on disk data structures - cache_sb, prio_set, bset,
 778 * jset: The checksum is _always_ the first 8 bytes of these structs
 779 */
 780#define csum_set(i)                                                     \
 781        bch_crc64(((void *) (i)) + sizeof(uint64_t),                    \
 782                  ((void *) bset_bkey_last(i)) -                        \
 783                  (((void *) (i)) + sizeof(uint64_t)))
 784
 785/* Error handling macros */
 786
 787#define btree_bug(b, ...)                                               \
 788do {                                                                    \
 789        if (bch_cache_set_error((b)->c, __VA_ARGS__))                   \
 790                dump_stack();                                           \
 791} while (0)
 792
 793#define cache_bug(c, ...)                                               \
 794do {                                                                    \
 795        if (bch_cache_set_error(c, __VA_ARGS__))                        \
 796                dump_stack();                                           \
 797} while (0)
 798
 799#define btree_bug_on(cond, b, ...)                                      \
 800do {                                                                    \
 801        if (cond)                                                       \
 802                btree_bug(b, __VA_ARGS__);                              \
 803} while (0)
 804
 805#define cache_bug_on(cond, c, ...)                                      \
 806do {                                                                    \
 807        if (cond)                                                       \
 808                cache_bug(c, __VA_ARGS__);                              \
 809} while (0)
 810
 811#define cache_set_err_on(cond, c, ...)                                  \
 812do {                                                                    \
 813        if (cond)                                                       \
 814                bch_cache_set_error(c, __VA_ARGS__);                    \
 815} while (0)
 816
 817/* Looping macros */
 818
 819#define for_each_cache(ca, cs, iter)                                    \
 820        for (iter = 0; ca = cs->cache[iter], iter < (cs)->sb.nr_in_set; iter++)
 821
 822#define for_each_bucket(b, ca)                                          \
 823        for (b = (ca)->buckets + (ca)->sb.first_bucket;                 \
 824             b < (ca)->buckets + (ca)->sb.nbuckets; b++)
 825
 826static inline void cached_dev_put(struct cached_dev *dc)
 827{
 828        if (refcount_dec_and_test(&dc->count))
 829                schedule_work(&dc->detach);
 830}
 831
 832static inline bool cached_dev_get(struct cached_dev *dc)
 833{
 834        if (!refcount_inc_not_zero(&dc->count))
 835                return false;
 836
 837        /* Paired with the mb in cached_dev_attach */
 838        smp_mb__after_atomic();
 839        return true;
 840}
 841
 842/*
 843 * bucket_gc_gen() returns the difference between the bucket's current gen and
 844 * the oldest gen of any pointer into that bucket in the btree (last_gc).
 845 */
 846
 847static inline uint8_t bucket_gc_gen(struct bucket *b)
 848{
 849        return b->gen - b->last_gc;
 850}
 851
 852#define BUCKET_GC_GEN_MAX       96U
 853
 854#define kobj_attribute_write(n, fn)                                     \
 855        static struct kobj_attribute ksysfs_##n = __ATTR(n, S_IWUSR, NULL, fn)
 856
 857#define kobj_attribute_rw(n, show, store)                               \
 858        static struct kobj_attribute ksysfs_##n =                       \
 859                __ATTR(n, S_IWUSR|S_IRUSR, show, store)
 860
 861static inline void wake_up_allocators(struct cache_set *c)
 862{
 863        struct cache *ca;
 864        unsigned i;
 865
 866        for_each_cache(ca, c, i)
 867                wake_up_process(ca->alloc_thread);
 868}
 869
 870/* Forward declarations */
 871
 872void bch_count_io_errors(struct cache *, blk_status_t, int, const char *);
 873void bch_bbio_count_io_errors(struct cache_set *, struct bio *,
 874                              blk_status_t, const char *);
 875void bch_bbio_endio(struct cache_set *, struct bio *, blk_status_t,
 876                const char *);
 877void bch_bbio_free(struct bio *, struct cache_set *);
 878struct bio *bch_bbio_alloc(struct cache_set *);
 879
 880void __bch_submit_bbio(struct bio *, struct cache_set *);
 881void bch_submit_bbio(struct bio *, struct cache_set *, struct bkey *, unsigned);
 882
 883uint8_t bch_inc_gen(struct cache *, struct bucket *);
 884void bch_rescale_priorities(struct cache_set *, int);
 885
 886bool bch_can_invalidate_bucket(struct cache *, struct bucket *);
 887void __bch_invalidate_one_bucket(struct cache *, struct bucket *);
 888
 889void __bch_bucket_free(struct cache *, struct bucket *);
 890void bch_bucket_free(struct cache_set *, struct bkey *);
 891
 892long bch_bucket_alloc(struct cache *, unsigned, bool);
 893int __bch_bucket_alloc_set(struct cache_set *, unsigned,
 894                           struct bkey *, int, bool);
 895int bch_bucket_alloc_set(struct cache_set *, unsigned,
 896                         struct bkey *, int, bool);
 897bool bch_alloc_sectors(struct cache_set *, struct bkey *, unsigned,
 898                       unsigned, unsigned, bool);
 899
 900__printf(2, 3)
 901bool bch_cache_set_error(struct cache_set *, const char *, ...);
 902
 903void bch_prio_write(struct cache *);
 904void bch_write_bdev_super(struct cached_dev *, struct closure *);
 905
 906extern struct workqueue_struct *bcache_wq;
 907extern const char * const bch_cache_modes[];
 908extern struct mutex bch_register_lock;
 909extern struct list_head bch_cache_sets;
 910
 911extern struct kobj_type bch_cached_dev_ktype;
 912extern struct kobj_type bch_flash_dev_ktype;
 913extern struct kobj_type bch_cache_set_ktype;
 914extern struct kobj_type bch_cache_set_internal_ktype;
 915extern struct kobj_type bch_cache_ktype;
 916
 917void bch_cached_dev_release(struct kobject *);
 918void bch_flash_dev_release(struct kobject *);
 919void bch_cache_set_release(struct kobject *);
 920void bch_cache_release(struct kobject *);
 921
 922int bch_uuid_write(struct cache_set *);
 923void bcache_write_super(struct cache_set *);
 924
 925int bch_flash_dev_create(struct cache_set *c, uint64_t size);
 926
 927int bch_cached_dev_attach(struct cached_dev *, struct cache_set *, uint8_t *);
 928void bch_cached_dev_detach(struct cached_dev *);
 929void bch_cached_dev_run(struct cached_dev *);
 930void bcache_device_stop(struct bcache_device *);
 931
 932void bch_cache_set_unregister(struct cache_set *);
 933void bch_cache_set_stop(struct cache_set *);
 934
 935struct cache_set *bch_cache_set_alloc(struct cache_sb *);
 936void bch_btree_cache_free(struct cache_set *);
 937int bch_btree_cache_alloc(struct cache_set *);
 938void bch_moving_init_cache_set(struct cache_set *);
 939int bch_open_buckets_alloc(struct cache_set *);
 940void bch_open_buckets_free(struct cache_set *);
 941
 942int bch_cache_allocator_start(struct cache *ca);
 943
 944void bch_debug_exit(void);
 945int bch_debug_init(struct kobject *);
 946void bch_request_exit(void);
 947int bch_request_init(void);
 948
 949#endif /* _BCACHE_H */
 950