linux/include/uapi/drm/msm_drm.h
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   1/*
   2 * Copyright (C) 2013 Red Hat
   3 * Author: Rob Clark <robdclark@gmail.com>
   4 *
   5 * Permission is hereby granted, free of charge, to any person obtaining a
   6 * copy of this software and associated documentation files (the "Software"),
   7 * to deal in the Software without restriction, including without limitation
   8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
   9 * and/or sell copies of the Software, and to permit persons to whom the
  10 * Software is furnished to do so, subject to the following conditions:
  11 *
  12 * The above copyright notice and this permission notice (including the next
  13 * paragraph) shall be included in all copies or substantial portions of the
  14 * Software.
  15 *
  16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  22 * SOFTWARE.
  23 */
  24
  25#ifndef __MSM_DRM_H__
  26#define __MSM_DRM_H__
  27
  28#include "drm.h"
  29
  30#if defined(__cplusplus)
  31extern "C" {
  32#endif
  33
  34/* Please note that modifications to all structs defined here are
  35 * subject to backwards-compatibility constraints:
  36 *  1) Do not use pointers, use __u64 instead for 32 bit / 64 bit
  37 *     user/kernel compatibility
  38 *  2) Keep fields aligned to their size
  39 *  3) Because of how drm_ioctl() works, we can add new fields at
  40 *     the end of an ioctl if some care is taken: drm_ioctl() will
  41 *     zero out the new fields at the tail of the ioctl, so a zero
  42 *     value should have a backwards compatible meaning.  And for
  43 *     output params, userspace won't see the newly added output
  44 *     fields.. so that has to be somehow ok.
  45 */
  46
  47#define MSM_PIPE_NONE        0x00
  48#define MSM_PIPE_2D0         0x01
  49#define MSM_PIPE_2D1         0x02
  50#define MSM_PIPE_3D0         0x10
  51
  52/* The pipe-id just uses the lower bits, so can be OR'd with flags in
  53 * the upper 16 bits (which could be extended further, if needed, maybe
  54 * we extend/overload the pipe-id some day to deal with multiple rings,
  55 * but even then I don't think we need the full lower 16 bits).
  56 */
  57#define MSM_PIPE_ID_MASK     0xffff
  58#define MSM_PIPE_ID(x)       ((x) & MSM_PIPE_ID_MASK)
  59#define MSM_PIPE_FLAGS(x)    ((x) & ~MSM_PIPE_ID_MASK)
  60
  61/* timeouts are specified in clock-monotonic absolute times (to simplify
  62 * restarting interrupted ioctls).  The following struct is logically the
  63 * same as 'struct timespec' but 32/64b ABI safe.
  64 */
  65struct drm_msm_timespec {
  66        __s64 tv_sec;          /* seconds */
  67        __s64 tv_nsec;         /* nanoseconds */
  68};
  69
  70#define MSM_PARAM_GPU_ID     0x01
  71#define MSM_PARAM_GMEM_SIZE  0x02
  72#define MSM_PARAM_CHIP_ID    0x03
  73#define MSM_PARAM_MAX_FREQ   0x04
  74#define MSM_PARAM_TIMESTAMP  0x05
  75#define MSM_PARAM_GMEM_BASE  0x06
  76#define MSM_PARAM_NR_RINGS   0x07
  77
  78struct drm_msm_param {
  79        __u32 pipe;           /* in, MSM_PIPE_x */
  80        __u32 param;          /* in, MSM_PARAM_x */
  81        __u64 value;          /* out (get_param) or in (set_param) */
  82};
  83
  84/*
  85 * GEM buffers:
  86 */
  87
  88#define MSM_BO_SCANOUT       0x00000001     /* scanout capable */
  89#define MSM_BO_GPU_READONLY  0x00000002
  90#define MSM_BO_CACHE_MASK    0x000f0000
  91/* cache modes */
  92#define MSM_BO_CACHED        0x00010000
  93#define MSM_BO_WC            0x00020000
  94#define MSM_BO_UNCACHED      0x00040000
  95
  96#define MSM_BO_FLAGS         (MSM_BO_SCANOUT | \
  97                              MSM_BO_GPU_READONLY | \
  98                              MSM_BO_CACHED | \
  99                              MSM_BO_WC | \
 100                              MSM_BO_UNCACHED)
 101
 102struct drm_msm_gem_new {
 103        __u64 size;           /* in */
 104        __u32 flags;          /* in, mask of MSM_BO_x */
 105        __u32 handle;         /* out */
 106};
 107
 108#define MSM_INFO_IOVA   0x01
 109
 110#define MSM_INFO_FLAGS (MSM_INFO_IOVA)
 111
 112struct drm_msm_gem_info {
 113        __u32 handle;         /* in */
 114        __u32 flags;          /* in - combination of MSM_INFO_* flags */
 115        __u64 offset;         /* out, mmap() offset or iova */
 116};
 117
 118#define MSM_PREP_READ        0x01
 119#define MSM_PREP_WRITE       0x02
 120#define MSM_PREP_NOSYNC      0x04
 121
 122#define MSM_PREP_FLAGS       (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC)
 123
 124struct drm_msm_gem_cpu_prep {
 125        __u32 handle;         /* in */
 126        __u32 op;             /* in, mask of MSM_PREP_x */
 127        struct drm_msm_timespec timeout;   /* in */
 128};
 129
 130struct drm_msm_gem_cpu_fini {
 131        __u32 handle;         /* in */
 132};
 133
 134/*
 135 * Cmdstream Submission:
 136 */
 137
 138/* The value written into the cmdstream is logically:
 139 *
 140 *   ((relocbuf->gpuaddr + reloc_offset) << shift) | or
 141 *
 142 * When we have GPU's w/ >32bit ptrs, it should be possible to deal
 143 * with this by emit'ing two reloc entries with appropriate shift
 144 * values.  Or a new MSM_SUBMIT_CMD_x type would also be an option.
 145 *
 146 * NOTE that reloc's must be sorted by order of increasing submit_offset,
 147 * otherwise EINVAL.
 148 */
 149struct drm_msm_gem_submit_reloc {
 150        __u32 submit_offset;  /* in, offset from submit_bo */
 151        __u32 or;             /* in, value OR'd with result */
 152        __s32 shift;          /* in, amount of left shift (can be negative) */
 153        __u32 reloc_idx;      /* in, index of reloc_bo buffer */
 154        __u64 reloc_offset;   /* in, offset from start of reloc_bo */
 155};
 156
 157/* submit-types:
 158 *   BUF - this cmd buffer is executed normally.
 159 *   IB_TARGET_BUF - this cmd buffer is an IB target.  Reloc's are
 160 *      processed normally, but the kernel does not setup an IB to
 161 *      this buffer in the first-level ringbuffer
 162 *   CTX_RESTORE_BUF - only executed if there has been a GPU context
 163 *      switch since the last SUBMIT ioctl
 164 */
 165#define MSM_SUBMIT_CMD_BUF             0x0001
 166#define MSM_SUBMIT_CMD_IB_TARGET_BUF   0x0002
 167#define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
 168struct drm_msm_gem_submit_cmd {
 169        __u32 type;           /* in, one of MSM_SUBMIT_CMD_x */
 170        __u32 submit_idx;     /* in, index of submit_bo cmdstream buffer */
 171        __u32 submit_offset;  /* in, offset into submit_bo */
 172        __u32 size;           /* in, cmdstream size */
 173        __u32 pad;
 174        __u32 nr_relocs;      /* in, number of submit_reloc's */
 175        __u64 relocs;         /* in, ptr to array of submit_reloc's */
 176};
 177
 178/* Each buffer referenced elsewhere in the cmdstream submit (ie. the
 179 * cmdstream buffer(s) themselves or reloc entries) has one (and only
 180 * one) entry in the submit->bos[] table.
 181 *
 182 * As a optimization, the current buffer (gpu virtual address) can be
 183 * passed back through the 'presumed' field.  If on a subsequent reloc,
 184 * userspace passes back a 'presumed' address that is still valid,
 185 * then patching the cmdstream for this entry is skipped.  This can
 186 * avoid kernel needing to map/access the cmdstream bo in the common
 187 * case.
 188 */
 189#define MSM_SUBMIT_BO_READ             0x0001
 190#define MSM_SUBMIT_BO_WRITE            0x0002
 191
 192#define MSM_SUBMIT_BO_FLAGS            (MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE)
 193
 194struct drm_msm_gem_submit_bo {
 195        __u32 flags;          /* in, mask of MSM_SUBMIT_BO_x */
 196        __u32 handle;         /* in, GEM handle */
 197        __u64 presumed;       /* in/out, presumed buffer address */
 198};
 199
 200/* Valid submit ioctl flags: */
 201#define MSM_SUBMIT_NO_IMPLICIT   0x80000000 /* disable implicit sync */
 202#define MSM_SUBMIT_FENCE_FD_IN   0x40000000 /* enable input fence_fd */
 203#define MSM_SUBMIT_FENCE_FD_OUT  0x20000000 /* enable output fence_fd */
 204#define MSM_SUBMIT_SUDO          0x10000000 /* run submitted cmds from RB */
 205#define MSM_SUBMIT_FLAGS                ( \
 206                MSM_SUBMIT_NO_IMPLICIT   | \
 207                MSM_SUBMIT_FENCE_FD_IN   | \
 208                MSM_SUBMIT_FENCE_FD_OUT  | \
 209                MSM_SUBMIT_SUDO          | \
 210                0)
 211
 212/* Each cmdstream submit consists of a table of buffers involved, and
 213 * one or more cmdstream buffers.  This allows for conditional execution
 214 * (context-restore), and IB buffers needed for per tile/bin draw cmds.
 215 */
 216struct drm_msm_gem_submit {
 217        __u32 flags;          /* MSM_PIPE_x | MSM_SUBMIT_x */
 218        __u32 fence;          /* out */
 219        __u32 nr_bos;         /* in, number of submit_bo's */
 220        __u32 nr_cmds;        /* in, number of submit_cmd's */
 221        __u64 bos;            /* in, ptr to array of submit_bo's */
 222        __u64 cmds;           /* in, ptr to array of submit_cmd's */
 223        __s32 fence_fd;       /* in/out fence fd (see MSM_SUBMIT_FENCE_FD_IN/OUT) */
 224        __u32 queueid;         /* in, submitqueue id */
 225};
 226
 227/* The normal way to synchronize with the GPU is just to CPU_PREP on
 228 * a buffer if you need to access it from the CPU (other cmdstream
 229 * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
 230 * handle the required synchronization under the hood).  This ioctl
 231 * mainly just exists as a way to implement the gallium pipe_fence
 232 * APIs without requiring a dummy bo to synchronize on.
 233 */
 234struct drm_msm_wait_fence {
 235        __u32 fence;          /* in */
 236        __u32 pad;
 237        struct drm_msm_timespec timeout;   /* in */
 238        __u32 queueid;         /* in, submitqueue id */
 239};
 240
 241/* madvise provides a way to tell the kernel in case a buffers contents
 242 * can be discarded under memory pressure, which is useful for userspace
 243 * bo cache where we want to optimistically hold on to buffer allocate
 244 * and potential mmap, but allow the pages to be discarded under memory
 245 * pressure.
 246 *
 247 * Typical usage would involve madvise(DONTNEED) when buffer enters BO
 248 * cache, and madvise(WILLNEED) if trying to recycle buffer from BO cache.
 249 * In the WILLNEED case, 'retained' indicates to userspace whether the
 250 * backing pages still exist.
 251 */
 252#define MSM_MADV_WILLNEED 0       /* backing pages are needed, status returned in 'retained' */
 253#define MSM_MADV_DONTNEED 1       /* backing pages not needed */
 254#define __MSM_MADV_PURGED 2       /* internal state */
 255
 256struct drm_msm_gem_madvise {
 257        __u32 handle;         /* in, GEM handle */
 258        __u32 madv;           /* in, MSM_MADV_x */
 259        __u32 retained;       /* out, whether backing store still exists */
 260};
 261
 262/*
 263 * Draw queues allow the user to set specific submission parameter. Command
 264 * submissions specify a specific submitqueue to use.  ID 0 is reserved for
 265 * backwards compatibility as a "default" submitqueue
 266 */
 267
 268#define MSM_SUBMITQUEUE_FLAGS (0)
 269
 270struct drm_msm_submitqueue {
 271        __u32 flags;   /* in, MSM_SUBMITQUEUE_x */
 272        __u32 prio;    /* in, Priority level */
 273        __u32 id;      /* out, identifier */
 274};
 275
 276#define DRM_MSM_GET_PARAM              0x00
 277/* placeholder:
 278#define DRM_MSM_SET_PARAM              0x01
 279 */
 280#define DRM_MSM_GEM_NEW                0x02
 281#define DRM_MSM_GEM_INFO               0x03
 282#define DRM_MSM_GEM_CPU_PREP           0x04
 283#define DRM_MSM_GEM_CPU_FINI           0x05
 284#define DRM_MSM_GEM_SUBMIT             0x06
 285#define DRM_MSM_WAIT_FENCE             0x07
 286#define DRM_MSM_GEM_MADVISE            0x08
 287/* placeholder:
 288#define DRM_MSM_GEM_SVM_NEW            0x09
 289 */
 290#define DRM_MSM_SUBMITQUEUE_NEW        0x0A
 291#define DRM_MSM_SUBMITQUEUE_CLOSE      0x0B
 292
 293#define DRM_IOCTL_MSM_GET_PARAM        DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
 294#define DRM_IOCTL_MSM_GEM_NEW          DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
 295#define DRM_IOCTL_MSM_GEM_INFO         DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
 296#define DRM_IOCTL_MSM_GEM_CPU_PREP     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep)
 297#define DRM_IOCTL_MSM_GEM_CPU_FINI     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini)
 298#define DRM_IOCTL_MSM_GEM_SUBMIT       DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit)
 299#define DRM_IOCTL_MSM_WAIT_FENCE       DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence)
 300#define DRM_IOCTL_MSM_GEM_MADVISE      DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_MADVISE, struct drm_msm_gem_madvise)
 301#define DRM_IOCTL_MSM_SUBMITQUEUE_NEW    DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_NEW, struct drm_msm_submitqueue)
 302#define DRM_IOCTL_MSM_SUBMITQUEUE_CLOSE  DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_CLOSE, __u32)
 303
 304#if defined(__cplusplus)
 305}
 306#endif
 307
 308#endif /* __MSM_DRM_H__ */
 309