1/* 2 * Hierarchical Budget Worst-case Fair Weighted Fair Queueing 3 * (B-WF2Q+): hierarchical scheduling algorithm by which the BFQ I/O 4 * scheduler schedules generic entities. The latter can represent 5 * either single bfq queues (associated with processes) or groups of 6 * bfq queues (associated with cgroups). 7 * 8 * This program is free software; you can redistribute it and/or 9 * modify it under the terms of the GNU General Public License as 10 * published by the Free Software Foundation; either version 2 of the 11 * License, or (at your option) any later version. 12 * 13 * This program is distributed in the hope that it will be useful, 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 16 * General Public License for more details. 17 */ 18#include "bfq-iosched.h" 19 20/** 21 * bfq_gt - compare two timestamps. 22 * @a: first ts. 23 * @b: second ts. 24 * 25 * Return @a > @b, dealing with wrapping correctly. 26 */ 27static int bfq_gt(u64 a, u64 b) 28{ 29 return (s64)(a - b) > 0; 30} 31 32static struct bfq_entity *bfq_root_active_entity(struct rb_root *tree) 33{ 34 struct rb_node *node = tree->rb_node; 35 36 return rb_entry(node, struct bfq_entity, rb_node); 37} 38 39static unsigned int bfq_class_idx(struct bfq_entity *entity) 40{ 41 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 42 43 return bfqq ? bfqq->ioprio_class - 1 : 44 BFQ_DEFAULT_GRP_CLASS - 1; 45} 46 47static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd, 48 bool expiration); 49 50static bool bfq_update_parent_budget(struct bfq_entity *next_in_service); 51 52/** 53 * bfq_update_next_in_service - update sd->next_in_service 54 * @sd: sched_data for which to perform the update. 55 * @new_entity: if not NULL, pointer to the entity whose activation, 56 * requeueing or repositionig triggered the invocation of 57 * this function. 58 * @expiration: id true, this function is being invoked after the 59 * expiration of the in-service entity 60 * 61 * This function is called to update sd->next_in_service, which, in 62 * its turn, may change as a consequence of the insertion or 63 * extraction of an entity into/from one of the active trees of 64 * sd. These insertions/extractions occur as a consequence of 65 * activations/deactivations of entities, with some activations being 66 * 'true' activations, and other activations being requeueings (i.e., 67 * implementing the second, requeueing phase of the mechanism used to 68 * reposition an entity in its active tree; see comments on 69 * __bfq_activate_entity and __bfq_requeue_entity for details). In 70 * both the last two activation sub-cases, new_entity points to the 71 * just activated or requeued entity. 72 * 73 * Returns true if sd->next_in_service changes in such a way that 74 * entity->parent may become the next_in_service for its parent 75 * entity. 76 */ 77static bool bfq_update_next_in_service(struct bfq_sched_data *sd, 78 struct bfq_entity *new_entity, 79 bool expiration) 80{ 81 struct bfq_entity *next_in_service = sd->next_in_service; 82 bool parent_sched_may_change = false; 83 bool change_without_lookup = false; 84 85 /* 86 * If this update is triggered by the activation, requeueing 87 * or repositiong of an entity that does not coincide with 88 * sd->next_in_service, then a full lookup in the active tree 89 * can be avoided. In fact, it is enough to check whether the 90 * just-modified entity has the same priority as 91 * sd->next_in_service, is eligible and has a lower virtual 92 * finish time than sd->next_in_service. If this compound 93 * condition holds, then the new entity becomes the new 94 * next_in_service. Otherwise no change is needed. 95 */ 96 if (new_entity && new_entity != sd->next_in_service) { 97 /* 98 * Flag used to decide whether to replace 99 * sd->next_in_service with new_entity. Tentatively 100 * set to true, and left as true if 101 * sd->next_in_service is NULL. 102 */ 103 change_without_lookup = true; 104 105 /* 106 * If there is already a next_in_service candidate 107 * entity, then compare timestamps to decide whether 108 * to replace sd->service_tree with new_entity. 109 */ 110 if (next_in_service) { 111 unsigned int new_entity_class_idx = 112 bfq_class_idx(new_entity); 113 struct bfq_service_tree *st = 114 sd->service_tree + new_entity_class_idx; 115 116 change_without_lookup = 117 (new_entity_class_idx == 118 bfq_class_idx(next_in_service) 119 && 120 !bfq_gt(new_entity->start, st->vtime) 121 && 122 bfq_gt(next_in_service->finish, 123 new_entity->finish)); 124 } 125 126 if (change_without_lookup) 127 next_in_service = new_entity; 128 } 129 130 if (!change_without_lookup) /* lookup needed */ 131 next_in_service = bfq_lookup_next_entity(sd, expiration); 132 133 if (next_in_service) { 134 bool new_budget_triggers_change = 135 bfq_update_parent_budget(next_in_service); 136 137 parent_sched_may_change = !sd->next_in_service || 138 new_budget_triggers_change; 139 } 140 141 sd->next_in_service = next_in_service; 142 143 if (!next_in_service) 144 return parent_sched_may_change; 145 146 return parent_sched_may_change; 147} 148 149#ifdef CONFIG_BFQ_GROUP_IOSCHED 150 151struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq) 152{ 153 struct bfq_entity *group_entity = bfqq->entity.parent; 154 155 if (!group_entity) 156 group_entity = &bfqq->bfqd->root_group->entity; 157 158 return container_of(group_entity, struct bfq_group, entity); 159} 160 161/* 162 * Returns true if this budget changes may let next_in_service->parent 163 * become the next_in_service entity for its parent entity. 164 */ 165static bool bfq_update_parent_budget(struct bfq_entity *next_in_service) 166{ 167 struct bfq_entity *bfqg_entity; 168 struct bfq_group *bfqg; 169 struct bfq_sched_data *group_sd; 170 bool ret = false; 171 172 group_sd = next_in_service->sched_data; 173 174 bfqg = container_of(group_sd, struct bfq_group, sched_data); 175 /* 176 * bfq_group's my_entity field is not NULL only if the group 177 * is not the root group. We must not touch the root entity 178 * as it must never become an in-service entity. 179 */ 180 bfqg_entity = bfqg->my_entity; 181 if (bfqg_entity) { 182 if (bfqg_entity->budget > next_in_service->budget) 183 ret = true; 184 bfqg_entity->budget = next_in_service->budget; 185 } 186 187 return ret; 188} 189 190/* 191 * This function tells whether entity stops being a candidate for next 192 * service, according to the restrictive definition of the field 193 * next_in_service. In particular, this function is invoked for an 194 * entity that is about to be set in service. 195 * 196 * If entity is a queue, then the entity is no longer a candidate for 197 * next service according to the that definition, because entity is 198 * about to become the in-service queue. This function then returns 199 * true if entity is a queue. 200 * 201 * In contrast, entity could still be a candidate for next service if 202 * it is not a queue, and has more than one active child. In fact, 203 * even if one of its children is about to be set in service, other 204 * active children may still be the next to serve, for the parent 205 * entity, even according to the above definition. As a consequence, a 206 * non-queue entity is not a candidate for next-service only if it has 207 * only one active child. And only if this condition holds, then this 208 * function returns true for a non-queue entity. 209 */ 210static bool bfq_no_longer_next_in_service(struct bfq_entity *entity) 211{ 212 struct bfq_group *bfqg; 213 214 if (bfq_entity_to_bfqq(entity)) 215 return true; 216 217 bfqg = container_of(entity, struct bfq_group, entity); 218 219 /* 220 * The field active_entities does not always contain the 221 * actual number of active children entities: it happens to 222 * not account for the in-service entity in case the latter is 223 * removed from its active tree (which may get done after 224 * invoking the function bfq_no_longer_next_in_service in 225 * bfq_get_next_queue). Fortunately, here, i.e., while 226 * bfq_no_longer_next_in_service is not yet completed in 227 * bfq_get_next_queue, bfq_active_extract has not yet been 228 * invoked, and thus active_entities still coincides with the 229 * actual number of active entities. 230 */ 231 if (bfqg->active_entities == 1) 232 return true; 233 234 return false; 235} 236 237#else /* CONFIG_BFQ_GROUP_IOSCHED */ 238 239struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq) 240{ 241 return bfqq->bfqd->root_group; 242} 243 244static bool bfq_update_parent_budget(struct bfq_entity *next_in_service) 245{ 246 return false; 247} 248 249static bool bfq_no_longer_next_in_service(struct bfq_entity *entity) 250{ 251 return true; 252} 253 254#endif /* CONFIG_BFQ_GROUP_IOSCHED */ 255 256/* 257 * Shift for timestamp calculations. This actually limits the maximum 258 * service allowed in one timestamp delta (small shift values increase it), 259 * the maximum total weight that can be used for the queues in the system 260 * (big shift values increase it), and the period of virtual time 261 * wraparounds. 262 */ 263#define WFQ_SERVICE_SHIFT 22 264 265struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity) 266{ 267 struct bfq_queue *bfqq = NULL; 268 269 if (!entity->my_sched_data) 270 bfqq = container_of(entity, struct bfq_queue, entity); 271 272 return bfqq; 273} 274 275 276/** 277 * bfq_delta - map service into the virtual time domain. 278 * @service: amount of service. 279 * @weight: scale factor (weight of an entity or weight sum). 280 */ 281static u64 bfq_delta(unsigned long service, unsigned long weight) 282{ 283 u64 d = (u64)service << WFQ_SERVICE_SHIFT; 284 285 do_div(d, weight); 286 return d; 287} 288 289/** 290 * bfq_calc_finish - assign the finish time to an entity. 291 * @entity: the entity to act upon. 292 * @service: the service to be charged to the entity. 293 */ 294static void bfq_calc_finish(struct bfq_entity *entity, unsigned long service) 295{ 296 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 297 298 entity->finish = entity->start + 299 bfq_delta(service, entity->weight); 300 301 if (bfqq) { 302 bfq_log_bfqq(bfqq->bfqd, bfqq, 303 "calc_finish: serv %lu, w %d", 304 service, entity->weight); 305 bfq_log_bfqq(bfqq->bfqd, bfqq, 306 "calc_finish: start %llu, finish %llu, delta %llu", 307 entity->start, entity->finish, 308 bfq_delta(service, entity->weight)); 309 } 310} 311 312/** 313 * bfq_entity_of - get an entity from a node. 314 * @node: the node field of the entity. 315 * 316 * Convert a node pointer to the relative entity. This is used only 317 * to simplify the logic of some functions and not as the generic 318 * conversion mechanism because, e.g., in the tree walking functions, 319 * the check for a %NULL value would be redundant. 320 */ 321struct bfq_entity *bfq_entity_of(struct rb_node *node) 322{ 323 struct bfq_entity *entity = NULL; 324 325 if (node) 326 entity = rb_entry(node, struct bfq_entity, rb_node); 327 328 return entity; 329} 330 331/** 332 * bfq_extract - remove an entity from a tree. 333 * @root: the tree root. 334 * @entity: the entity to remove. 335 */ 336static void bfq_extract(struct rb_root *root, struct bfq_entity *entity) 337{ 338 entity->tree = NULL; 339 rb_erase(&entity->rb_node, root); 340} 341 342/** 343 * bfq_idle_extract - extract an entity from the idle tree. 344 * @st: the service tree of the owning @entity. 345 * @entity: the entity being removed. 346 */ 347static void bfq_idle_extract(struct bfq_service_tree *st, 348 struct bfq_entity *entity) 349{ 350 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 351 struct rb_node *next; 352 353 if (entity == st->first_idle) { 354 next = rb_next(&entity->rb_node); 355 st->first_idle = bfq_entity_of(next); 356 } 357 358 if (entity == st->last_idle) { 359 next = rb_prev(&entity->rb_node); 360 st->last_idle = bfq_entity_of(next); 361 } 362 363 bfq_extract(&st->idle, entity); 364 365 if (bfqq) 366 list_del(&bfqq->bfqq_list); 367} 368 369/** 370 * bfq_insert - generic tree insertion. 371 * @root: tree root. 372 * @entity: entity to insert. 373 * 374 * This is used for the idle and the active tree, since they are both 375 * ordered by finish time. 376 */ 377static void bfq_insert(struct rb_root *root, struct bfq_entity *entity) 378{ 379 struct bfq_entity *entry; 380 struct rb_node **node = &root->rb_node; 381 struct rb_node *parent = NULL; 382 383 while (*node) { 384 parent = *node; 385 entry = rb_entry(parent, struct bfq_entity, rb_node); 386 387 if (bfq_gt(entry->finish, entity->finish)) 388 node = &parent->rb_left; 389 else 390 node = &parent->rb_right; 391 } 392 393 rb_link_node(&entity->rb_node, parent, node); 394 rb_insert_color(&entity->rb_node, root); 395 396 entity->tree = root; 397} 398 399/** 400 * bfq_update_min - update the min_start field of a entity. 401 * @entity: the entity to update. 402 * @node: one of its children. 403 * 404 * This function is called when @entity may store an invalid value for 405 * min_start due to updates to the active tree. The function assumes 406 * that the subtree rooted at @node (which may be its left or its right 407 * child) has a valid min_start value. 408 */ 409static void bfq_update_min(struct bfq_entity *entity, struct rb_node *node) 410{ 411 struct bfq_entity *child; 412 413 if (node) { 414 child = rb_entry(node, struct bfq_entity, rb_node); 415 if (bfq_gt(entity->min_start, child->min_start)) 416 entity->min_start = child->min_start; 417 } 418} 419 420/** 421 * bfq_update_active_node - recalculate min_start. 422 * @node: the node to update. 423 * 424 * @node may have changed position or one of its children may have moved, 425 * this function updates its min_start value. The left and right subtrees 426 * are assumed to hold a correct min_start value. 427 */ 428static void bfq_update_active_node(struct rb_node *node) 429{ 430 struct bfq_entity *entity = rb_entry(node, struct bfq_entity, rb_node); 431 432 entity->min_start = entity->start; 433 bfq_update_min(entity, node->rb_right); 434 bfq_update_min(entity, node->rb_left); 435} 436 437/** 438 * bfq_update_active_tree - update min_start for the whole active tree. 439 * @node: the starting node. 440 * 441 * @node must be the deepest modified node after an update. This function 442 * updates its min_start using the values held by its children, assuming 443 * that they did not change, and then updates all the nodes that may have 444 * changed in the path to the root. The only nodes that may have changed 445 * are the ones in the path or their siblings. 446 */ 447static void bfq_update_active_tree(struct rb_node *node) 448{ 449 struct rb_node *parent; 450 451up: 452 bfq_update_active_node(node); 453 454 parent = rb_parent(node); 455 if (!parent) 456 return; 457 458 if (node == parent->rb_left && parent->rb_right) 459 bfq_update_active_node(parent->rb_right); 460 else if (parent->rb_left) 461 bfq_update_active_node(parent->rb_left); 462 463 node = parent; 464 goto up; 465} 466 467/** 468 * bfq_active_insert - insert an entity in the active tree of its 469 * group/device. 470 * @st: the service tree of the entity. 471 * @entity: the entity being inserted. 472 * 473 * The active tree is ordered by finish time, but an extra key is kept 474 * per each node, containing the minimum value for the start times of 475 * its children (and the node itself), so it's possible to search for 476 * the eligible node with the lowest finish time in logarithmic time. 477 */ 478static void bfq_active_insert(struct bfq_service_tree *st, 479 struct bfq_entity *entity) 480{ 481 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 482 struct rb_node *node = &entity->rb_node; 483#ifdef CONFIG_BFQ_GROUP_IOSCHED 484 struct bfq_sched_data *sd = NULL; 485 struct bfq_group *bfqg = NULL; 486 struct bfq_data *bfqd = NULL; 487#endif 488 489 bfq_insert(&st->active, entity); 490 491 if (node->rb_left) 492 node = node->rb_left; 493 else if (node->rb_right) 494 node = node->rb_right; 495 496 bfq_update_active_tree(node); 497 498#ifdef CONFIG_BFQ_GROUP_IOSCHED 499 sd = entity->sched_data; 500 bfqg = container_of(sd, struct bfq_group, sched_data); 501 bfqd = (struct bfq_data *)bfqg->bfqd; 502#endif 503 if (bfqq) 504 list_add(&bfqq->bfqq_list, &bfqq->bfqd->active_list); 505#ifdef CONFIG_BFQ_GROUP_IOSCHED 506 if (bfqg != bfqd->root_group) 507 bfqg->active_entities++; 508#endif 509} 510 511/** 512 * bfq_ioprio_to_weight - calc a weight from an ioprio. 513 * @ioprio: the ioprio value to convert. 514 */ 515unsigned short bfq_ioprio_to_weight(int ioprio) 516{ 517 return (IOPRIO_BE_NR - ioprio) * BFQ_WEIGHT_CONVERSION_COEFF; 518} 519 520/** 521 * bfq_weight_to_ioprio - calc an ioprio from a weight. 522 * @weight: the weight value to convert. 523 * 524 * To preserve as much as possible the old only-ioprio user interface, 525 * 0 is used as an escape ioprio value for weights (numerically) equal or 526 * larger than IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF. 527 */ 528static unsigned short bfq_weight_to_ioprio(int weight) 529{ 530 return max_t(int, 0, 531 IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF - weight); 532} 533 534static void bfq_get_entity(struct bfq_entity *entity) 535{ 536 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 537 538 if (bfqq) { 539 bfqq->ref++; 540 bfq_log_bfqq(bfqq->bfqd, bfqq, "get_entity: %p %d", 541 bfqq, bfqq->ref); 542 } 543} 544 545/** 546 * bfq_find_deepest - find the deepest node that an extraction can modify. 547 * @node: the node being removed. 548 * 549 * Do the first step of an extraction in an rb tree, looking for the 550 * node that will replace @node, and returning the deepest node that 551 * the following modifications to the tree can touch. If @node is the 552 * last node in the tree return %NULL. 553 */ 554static struct rb_node *bfq_find_deepest(struct rb_node *node) 555{ 556 struct rb_node *deepest; 557 558 if (!node->rb_right && !node->rb_left) 559 deepest = rb_parent(node); 560 else if (!node->rb_right) 561 deepest = node->rb_left; 562 else if (!node->rb_left) 563 deepest = node->rb_right; 564 else { 565 deepest = rb_next(node); 566 if (deepest->rb_right) 567 deepest = deepest->rb_right; 568 else if (rb_parent(deepest) != node) 569 deepest = rb_parent(deepest); 570 } 571 572 return deepest; 573} 574 575/** 576 * bfq_active_extract - remove an entity from the active tree. 577 * @st: the service_tree containing the tree. 578 * @entity: the entity being removed. 579 */ 580static void bfq_active_extract(struct bfq_service_tree *st, 581 struct bfq_entity *entity) 582{ 583 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 584 struct rb_node *node; 585#ifdef CONFIG_BFQ_GROUP_IOSCHED 586 struct bfq_sched_data *sd = NULL; 587 struct bfq_group *bfqg = NULL; 588 struct bfq_data *bfqd = NULL; 589#endif 590 591 node = bfq_find_deepest(&entity->rb_node); 592 bfq_extract(&st->active, entity); 593 594 if (node) 595 bfq_update_active_tree(node); 596 597#ifdef CONFIG_BFQ_GROUP_IOSCHED 598 sd = entity->sched_data; 599 bfqg = container_of(sd, struct bfq_group, sched_data); 600 bfqd = (struct bfq_data *)bfqg->bfqd; 601#endif 602 if (bfqq) 603 list_del(&bfqq->bfqq_list); 604#ifdef CONFIG_BFQ_GROUP_IOSCHED 605 if (bfqg != bfqd->root_group) 606 bfqg->active_entities--; 607#endif 608} 609 610/** 611 * bfq_idle_insert - insert an entity into the idle tree. 612 * @st: the service tree containing the tree. 613 * @entity: the entity to insert. 614 */ 615static void bfq_idle_insert(struct bfq_service_tree *st, 616 struct bfq_entity *entity) 617{ 618 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 619 struct bfq_entity *first_idle = st->first_idle; 620 struct bfq_entity *last_idle = st->last_idle; 621 622 if (!first_idle || bfq_gt(first_idle->finish, entity->finish)) 623 st->first_idle = entity; 624 if (!last_idle || bfq_gt(entity->finish, last_idle->finish)) 625 st->last_idle = entity; 626 627 bfq_insert(&st->idle, entity); 628 629 if (bfqq) 630 list_add(&bfqq->bfqq_list, &bfqq->bfqd->idle_list); 631} 632 633/** 634 * bfq_forget_entity - do not consider entity any longer for scheduling 635 * @st: the service tree. 636 * @entity: the entity being removed. 637 * @is_in_service: true if entity is currently the in-service entity. 638 * 639 * Forget everything about @entity. In addition, if entity represents 640 * a queue, and the latter is not in service, then release the service 641 * reference to the queue (the one taken through bfq_get_entity). In 642 * fact, in this case, there is really no more service reference to 643 * the queue, as the latter is also outside any service tree. If, 644 * instead, the queue is in service, then __bfq_bfqd_reset_in_service 645 * will take care of putting the reference when the queue finally 646 * stops being served. 647 */ 648static void bfq_forget_entity(struct bfq_service_tree *st, 649 struct bfq_entity *entity, 650 bool is_in_service) 651{ 652 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 653 654 entity->on_st = false; 655 st->wsum -= entity->weight; 656 if (bfqq && !is_in_service) 657 bfq_put_queue(bfqq); 658} 659 660/** 661 * bfq_put_idle_entity - release the idle tree ref of an entity. 662 * @st: service tree for the entity. 663 * @entity: the entity being released. 664 */ 665void bfq_put_idle_entity(struct bfq_service_tree *st, struct bfq_entity *entity) 666{ 667 bfq_idle_extract(st, entity); 668 bfq_forget_entity(st, entity, 669 entity == entity->sched_data->in_service_entity); 670} 671 672/** 673 * bfq_forget_idle - update the idle tree if necessary. 674 * @st: the service tree to act upon. 675 * 676 * To preserve the global O(log N) complexity we only remove one entry here; 677 * as the idle tree will not grow indefinitely this can be done safely. 678 */ 679static void bfq_forget_idle(struct bfq_service_tree *st) 680{ 681 struct bfq_entity *first_idle = st->first_idle; 682 struct bfq_entity *last_idle = st->last_idle; 683 684 if (RB_EMPTY_ROOT(&st->active) && last_idle && 685 !bfq_gt(last_idle->finish, st->vtime)) { 686 /* 687 * Forget the whole idle tree, increasing the vtime past 688 * the last finish time of idle entities. 689 */ 690 st->vtime = last_idle->finish; 691 } 692 693 if (first_idle && !bfq_gt(first_idle->finish, st->vtime)) 694 bfq_put_idle_entity(st, first_idle); 695} 696 697struct bfq_service_tree *bfq_entity_service_tree(struct bfq_entity *entity) 698{ 699 struct bfq_sched_data *sched_data = entity->sched_data; 700 unsigned int idx = bfq_class_idx(entity); 701 702 return sched_data->service_tree + idx; 703} 704 705/* 706 * Update weight and priority of entity. If update_class_too is true, 707 * then update the ioprio_class of entity too. 708 * 709 * The reason why the update of ioprio_class is controlled through the 710 * last parameter is as follows. Changing the ioprio class of an 711 * entity implies changing the destination service trees for that 712 * entity. If such a change occurred when the entity is already on one 713 * of the service trees for its previous class, then the state of the 714 * entity would become more complex: none of the new possible service 715 * trees for the entity, according to bfq_entity_service_tree(), would 716 * match any of the possible service trees on which the entity 717 * is. Complex operations involving these trees, such as entity 718 * activations and deactivations, should take into account this 719 * additional complexity. To avoid this issue, this function is 720 * invoked with update_class_too unset in the points in the code where 721 * entity may happen to be on some tree. 722 */ 723struct bfq_service_tree * 724__bfq_entity_update_weight_prio(struct bfq_service_tree *old_st, 725 struct bfq_entity *entity, 726 bool update_class_too) 727{ 728 struct bfq_service_tree *new_st = old_st; 729 730 if (entity->prio_changed) { 731 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 732 unsigned int prev_weight, new_weight; 733 struct bfq_data *bfqd = NULL; 734 struct rb_root *root; 735#ifdef CONFIG_BFQ_GROUP_IOSCHED 736 struct bfq_sched_data *sd; 737 struct bfq_group *bfqg; 738#endif 739 740 if (bfqq) 741 bfqd = bfqq->bfqd; 742#ifdef CONFIG_BFQ_GROUP_IOSCHED 743 else { 744 sd = entity->my_sched_data; 745 bfqg = container_of(sd, struct bfq_group, sched_data); 746 bfqd = (struct bfq_data *)bfqg->bfqd; 747 } 748#endif 749 750 old_st->wsum -= entity->weight; 751 752 if (entity->new_weight != entity->orig_weight) { 753 if (entity->new_weight < BFQ_MIN_WEIGHT || 754 entity->new_weight > BFQ_MAX_WEIGHT) { 755 pr_crit("update_weight_prio: new_weight %d\n", 756 entity->new_weight); 757 if (entity->new_weight < BFQ_MIN_WEIGHT) 758 entity->new_weight = BFQ_MIN_WEIGHT; 759 else 760 entity->new_weight = BFQ_MAX_WEIGHT; 761 } 762 entity->orig_weight = entity->new_weight; 763 if (bfqq) 764 bfqq->ioprio = 765 bfq_weight_to_ioprio(entity->orig_weight); 766 } 767 768 if (bfqq && update_class_too) 769 bfqq->ioprio_class = bfqq->new_ioprio_class; 770 771 /* 772 * Reset prio_changed only if the ioprio_class change 773 * is not pending any longer. 774 */ 775 if (!bfqq || bfqq->ioprio_class == bfqq->new_ioprio_class) 776 entity->prio_changed = 0; 777 778 /* 779 * NOTE: here we may be changing the weight too early, 780 * this will cause unfairness. The correct approach 781 * would have required additional complexity to defer 782 * weight changes to the proper time instants (i.e., 783 * when entity->finish <= old_st->vtime). 784 */ 785 new_st = bfq_entity_service_tree(entity); 786 787 prev_weight = entity->weight; 788 new_weight = entity->orig_weight * 789 (bfqq ? bfqq->wr_coeff : 1); 790 /* 791 * If the weight of the entity changes, remove the entity 792 * from its old weight counter (if there is a counter 793 * associated with the entity), and add it to the counter 794 * associated with its new weight. 795 */ 796 if (prev_weight != new_weight) { 797 root = bfqq ? &bfqd->queue_weights_tree : 798 &bfqd->group_weights_tree; 799 __bfq_weights_tree_remove(bfqd, entity, root); 800 } 801 entity->weight = new_weight; 802 /* 803 * Add the entity to its weights tree only if it is 804 * not associated with a weight-raised queue. 805 */ 806 if (prev_weight != new_weight && 807 (bfqq ? bfqq->wr_coeff == 1 : 1)) 808 /* If we get here, root has been initialized. */ 809 bfq_weights_tree_add(bfqd, entity, root); 810 811 new_st->wsum += entity->weight; 812 813 if (new_st != old_st) 814 entity->start = new_st->vtime; 815 } 816 817 return new_st; 818} 819 820/** 821 * bfq_bfqq_served - update the scheduler status after selection for 822 * service. 823 * @bfqq: the queue being served. 824 * @served: bytes to transfer. 825 * 826 * NOTE: this can be optimized, as the timestamps of upper level entities 827 * are synchronized every time a new bfqq is selected for service. By now, 828 * we keep it to better check consistency. 829 */ 830void bfq_bfqq_served(struct bfq_queue *bfqq, int served) 831{ 832 struct bfq_entity *entity = &bfqq->entity; 833 struct bfq_service_tree *st; 834 835 if (!bfqq->service_from_backlogged) 836 bfqq->first_IO_time = jiffies; 837 838 if (bfqq->wr_coeff > 1) 839 bfqq->service_from_wr += served; 840 841 bfqq->service_from_backlogged += served; 842 for_each_entity(entity) { 843 st = bfq_entity_service_tree(entity); 844 845 entity->service += served; 846 847 st->vtime += bfq_delta(served, st->wsum); 848 bfq_forget_idle(st); 849 } 850 bfq_log_bfqq(bfqq->bfqd, bfqq, "bfqq_served %d secs", served); 851} 852 853/** 854 * bfq_bfqq_charge_time - charge an amount of service equivalent to the length 855 * of the time interval during which bfqq has been in 856 * service. 857 * @bfqd: the device 858 * @bfqq: the queue that needs a service update. 859 * @time_ms: the amount of time during which the queue has received service 860 * 861 * If a queue does not consume its budget fast enough, then providing 862 * the queue with service fairness may impair throughput, more or less 863 * severely. For this reason, queues that consume their budget slowly 864 * are provided with time fairness instead of service fairness. This 865 * goal is achieved through the BFQ scheduling engine, even if such an 866 * engine works in the service, and not in the time domain. The trick 867 * is charging these queues with an inflated amount of service, equal 868 * to the amount of service that they would have received during their 869 * service slot if they had been fast, i.e., if their requests had 870 * been dispatched at a rate equal to the estimated peak rate. 871 * 872 * It is worth noting that time fairness can cause important 873 * distortions in terms of bandwidth distribution, on devices with 874 * internal queueing. The reason is that I/O requests dispatched 875 * during the service slot of a queue may be served after that service 876 * slot is finished, and may have a total processing time loosely 877 * correlated with the duration of the service slot. This is 878 * especially true for short service slots. 879 */ 880void bfq_bfqq_charge_time(struct bfq_data *bfqd, struct bfq_queue *bfqq, 881 unsigned long time_ms) 882{ 883 struct bfq_entity *entity = &bfqq->entity; 884 unsigned long timeout_ms = jiffies_to_msecs(bfq_timeout); 885 unsigned long bounded_time_ms = min(time_ms, timeout_ms); 886 int serv_to_charge_for_time = 887 (bfqd->bfq_max_budget * bounded_time_ms) / timeout_ms; 888 int tot_serv_to_charge = max(serv_to_charge_for_time, entity->service); 889 890 /* Increase budget to avoid inconsistencies */ 891 if (tot_serv_to_charge > entity->budget) 892 entity->budget = tot_serv_to_charge; 893 894 bfq_bfqq_served(bfqq, 895 max_t(int, 0, tot_serv_to_charge - entity->service)); 896} 897 898static void bfq_update_fin_time_enqueue(struct bfq_entity *entity, 899 struct bfq_service_tree *st, 900 bool backshifted) 901{ 902 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 903 904 /* 905 * When this function is invoked, entity is not in any service 906 * tree, then it is safe to invoke next function with the last 907 * parameter set (see the comments on the function). 908 */ 909 st = __bfq_entity_update_weight_prio(st, entity, true); 910 bfq_calc_finish(entity, entity->budget); 911 912 /* 913 * If some queues enjoy backshifting for a while, then their 914 * (virtual) finish timestamps may happen to become lower and 915 * lower than the system virtual time. In particular, if 916 * these queues often happen to be idle for short time 917 * periods, and during such time periods other queues with 918 * higher timestamps happen to be busy, then the backshifted 919 * timestamps of the former queues can become much lower than 920 * the system virtual time. In fact, to serve the queues with 921 * higher timestamps while the ones with lower timestamps are 922 * idle, the system virtual time may be pushed-up to much 923 * higher values than the finish timestamps of the idle 924 * queues. As a consequence, the finish timestamps of all new 925 * or newly activated queues may end up being much larger than 926 * those of lucky queues with backshifted timestamps. The 927 * latter queues may then monopolize the device for a lot of 928 * time. This would simply break service guarantees. 929 * 930 * To reduce this problem, push up a little bit the 931 * backshifted timestamps of the queue associated with this 932 * entity (only a queue can happen to have the backshifted 933 * flag set): just enough to let the finish timestamp of the 934 * queue be equal to the current value of the system virtual 935 * time. This may introduce a little unfairness among queues 936 * with backshifted timestamps, but it does not break 937 * worst-case fairness guarantees. 938 * 939 * As a special case, if bfqq is weight-raised, push up 940 * timestamps much less, to keep very low the probability that 941 * this push up causes the backshifted finish timestamps of 942 * weight-raised queues to become higher than the backshifted 943 * finish timestamps of non weight-raised queues. 944 */ 945 if (backshifted && bfq_gt(st->vtime, entity->finish)) { 946 unsigned long delta = st->vtime - entity->finish; 947 948 if (bfqq) 949 delta /= bfqq->wr_coeff; 950 951 entity->start += delta; 952 entity->finish += delta; 953 } 954 955 bfq_active_insert(st, entity); 956} 957 958/** 959 * __bfq_activate_entity - handle activation of entity. 960 * @entity: the entity being activated. 961 * @non_blocking_wait_rq: true if entity was waiting for a request 962 * 963 * Called for a 'true' activation, i.e., if entity is not active and 964 * one of its children receives a new request. 965 * 966 * Basically, this function updates the timestamps of entity and 967 * inserts entity into its active tree, after possibly extracting it 968 * from its idle tree. 969 */ 970static void __bfq_activate_entity(struct bfq_entity *entity, 971 bool non_blocking_wait_rq) 972{ 973 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 974 bool backshifted = false; 975 unsigned long long min_vstart; 976 977 /* See comments on bfq_fqq_update_budg_for_activation */ 978 if (non_blocking_wait_rq && bfq_gt(st->vtime, entity->finish)) { 979 backshifted = true; 980 min_vstart = entity->finish; 981 } else 982 min_vstart = st->vtime; 983 984 if (entity->tree == &st->idle) { 985 /* 986 * Must be on the idle tree, bfq_idle_extract() will 987 * check for that. 988 */ 989 bfq_idle_extract(st, entity); 990 entity->start = bfq_gt(min_vstart, entity->finish) ? 991 min_vstart : entity->finish; 992 } else { 993 /* 994 * The finish time of the entity may be invalid, and 995 * it is in the past for sure, otherwise the queue 996 * would have been on the idle tree. 997 */ 998 entity->start = min_vstart; 999 st->wsum += entity->weight; 1000 /*
1001 * entity is about to be inserted into a service tree, 1002 * and then set in service: get a reference to make 1003 * sure entity does not disappear until it is no 1004 * longer in service or scheduled for service. 1005 */ 1006 bfq_get_entity(entity); 1007 1008 entity->on_st = true; 1009 } 1010 1011#ifdef BFQ_GROUP_IOSCHED_ENABLED 1012 if (!bfq_entity_to_bfqq(entity)) { /* bfq_group */ 1013 struct bfq_group *bfqg = 1014 container_of(entity, struct bfq_group, entity); 1015 1016 bfq_weights_tree_add(bfqg->bfqd, entity, 1017 &bfqd->group_weights_tree); 1018 } 1019#endif 1020 1021 bfq_update_fin_time_enqueue(entity, st, backshifted); 1022} 1023 1024/** 1025 * __bfq_requeue_entity - handle requeueing or repositioning of an entity. 1026 * @entity: the entity being requeued or repositioned. 1027 * 1028 * Requeueing is needed if this entity stops being served, which 1029 * happens if a leaf descendant entity has expired. On the other hand, 1030 * repositioning is needed if the next_inservice_entity for the child 1031 * entity has changed. See the comments inside the function for 1032 * details. 1033 * 1034 * Basically, this function: 1) removes entity from its active tree if 1035 * present there, 2) updates the timestamps of entity and 3) inserts 1036 * entity back into its active tree (in the new, right position for 1037 * the new values of the timestamps). 1038 */ 1039static void __bfq_requeue_entity(struct bfq_entity *entity) 1040{ 1041 struct bfq_sched_data *sd = entity->sched_data; 1042 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 1043 1044 if (entity == sd->in_service_entity) { 1045 /* 1046 * We are requeueing the current in-service entity, 1047 * which may have to be done for one of the following 1048 * reasons: 1049 * - entity represents the in-service queue, and the 1050 * in-service queue is being requeued after an 1051 * expiration; 1052 * - entity represents a group, and its budget has 1053 * changed because one of its child entities has 1054 * just been either activated or requeued for some 1055 * reason; the timestamps of the entity need then to 1056 * be updated, and the entity needs to be enqueued 1057 * or repositioned accordingly. 1058 * 1059 * In particular, before requeueing, the start time of 1060 * the entity must be moved forward to account for the 1061 * service that the entity has received while in 1062 * service. This is done by the next instructions. The 1063 * finish time will then be updated according to this 1064 * new value of the start time, and to the budget of 1065 * the entity. 1066 */ 1067 bfq_calc_finish(entity, entity->service); 1068 entity->start = entity->finish; 1069 /* 1070 * In addition, if the entity had more than one child 1071 * when set in service, then it was not extracted from 1072 * the active tree. This implies that the position of 1073 * the entity in the active tree may need to be 1074 * changed now, because we have just updated the start 1075 * time of the entity, and we will update its finish 1076 * time in a moment (the requeueing is then, more 1077 * precisely, a repositioning in this case). To 1078 * implement this repositioning, we: 1) dequeue the 1079 * entity here, 2) update the finish time and requeue 1080 * the entity according to the new timestamps below. 1081 */ 1082 if (entity->tree) 1083 bfq_active_extract(st, entity); 1084 } else { /* The entity is already active, and not in service */ 1085 /* 1086 * In this case, this function gets called only if the 1087 * next_in_service entity below this entity has 1088 * changed, and this change has caused the budget of 1089 * this entity to change, which, finally implies that 1090 * the finish time of this entity must be 1091 * updated. Such an update may cause the scheduling, 1092 * i.e., the position in the active tree, of this 1093 * entity to change. We handle this change by: 1) 1094 * dequeueing the entity here, 2) updating the finish 1095 * time and requeueing the entity according to the new 1096 * timestamps below. This is the same approach as the 1097 * non-extracted-entity sub-case above. 1098 */ 1099 bfq_active_extract(st, entity); 1100 } 1101 1102 bfq_update_fin_time_enqueue(entity, st, false); 1103} 1104 1105static void __bfq_activate_requeue_entity(struct bfq_entity *entity, 1106 struct bfq_sched_data *sd, 1107 bool non_blocking_wait_rq) 1108{ 1109 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 1110 1111 if (sd->in_service_entity == entity || entity->tree == &st->active) 1112 /* 1113 * in service or already queued on the active tree, 1114 * requeue or reposition 1115 */ 1116 __bfq_requeue_entity(entity); 1117 else 1118 /* 1119 * Not in service and not queued on its active tree: 1120 * the activity is idle and this is a true activation. 1121 */ 1122 __bfq_activate_entity(entity, non_blocking_wait_rq); 1123} 1124 1125 1126/** 1127 * bfq_activate_requeue_entity - activate or requeue an entity representing a 1128 * bfq_queue, and activate, requeue or reposition 1129 * all ancestors for which such an update becomes 1130 * necessary. 1131 * @entity: the entity to activate. 1132 * @non_blocking_wait_rq: true if this entity was waiting for a request 1133 * @requeue: true if this is a requeue, which implies that bfqq is 1134 * being expired; thus ALL its ancestors stop being served and must 1135 * therefore be requeued 1136 * @expiration: true if this function is being invoked in the expiration path 1137 * of the in-service queue 1138 */ 1139static void bfq_activate_requeue_entity(struct bfq_entity *entity, 1140 bool non_blocking_wait_rq, 1141 bool requeue, bool expiration) 1142{ 1143 struct bfq_sched_data *sd; 1144 1145 for_each_entity(entity) { 1146 sd = entity->sched_data; 1147 __bfq_activate_requeue_entity(entity, sd, non_blocking_wait_rq); 1148 1149 if (!bfq_update_next_in_service(sd, entity, expiration) && 1150 !requeue) 1151 break; 1152 } 1153} 1154 1155/** 1156 * __bfq_deactivate_entity - deactivate an entity from its service tree. 1157 * @entity: the entity to deactivate. 1158 * @ins_into_idle_tree: if false, the entity will not be put into the 1159 * idle tree. 1160 * 1161 * Deactivates an entity, independently of its previous state. Must 1162 * be invoked only if entity is on a service tree. Extracts the entity 1163 * from that tree, and if necessary and allowed, puts it into the idle 1164 * tree. 1165 */ 1166bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree) 1167{ 1168 struct bfq_sched_data *sd = entity->sched_data; 1169 struct bfq_service_tree *st; 1170 bool is_in_service; 1171 1172 if (!entity->on_st) /* entity never activated, or already inactive */ 1173 return false; 1174 1175 /* 1176 * If we get here, then entity is active, which implies that 1177 * bfq_group_set_parent has already been invoked for the group 1178 * represented by entity. Therefore, the field 1179 * entity->sched_data has been set, and we can safely use it. 1180 */ 1181 st = bfq_entity_service_tree(entity); 1182 is_in_service = entity == sd->in_service_entity; 1183 1184 if (is_in_service) { 1185 bfq_calc_finish(entity, entity->service); 1186 sd->in_service_entity = NULL; 1187 } 1188 1189 if (entity->tree == &st->active) 1190 bfq_active_extract(st, entity); 1191 else if (!is_in_service && entity->tree == &st->idle) 1192 bfq_idle_extract(st, entity); 1193 1194 if (!ins_into_idle_tree || !bfq_gt(entity->finish, st->vtime)) 1195 bfq_forget_entity(st, entity, is_in_service); 1196 else 1197 bfq_idle_insert(st, entity); 1198 1199 return true; 1200} 1201 1202/** 1203 * bfq_deactivate_entity - deactivate an entity representing a bfq_queue. 1204 * @entity: the entity to deactivate. 1205 * @ins_into_idle_tree: true if the entity can be put into the idle tree 1206 * @expiration: true if this function is being invoked in the expiration path 1207 * of the in-service queue 1208 */ 1209static void bfq_deactivate_entity(struct bfq_entity *entity, 1210 bool ins_into_idle_tree, 1211 bool expiration) 1212{ 1213 struct bfq_sched_data *sd; 1214 struct bfq_entity *parent = NULL; 1215 1216 for_each_entity_safe(entity, parent) { 1217 sd = entity->sched_data; 1218 1219 if (!__bfq_deactivate_entity(entity, ins_into_idle_tree)) { 1220 /* 1221 * entity is not in any tree any more, so 1222 * this deactivation is a no-op, and there is 1223 * nothing to change for upper-level entities 1224 * (in case of expiration, this can never 1225 * happen). 1226 */ 1227 return; 1228 } 1229 1230 if (sd->next_in_service == entity) 1231 /* 1232 * entity was the next_in_service entity, 1233 * then, since entity has just been 1234 * deactivated, a new one must be found. 1235 */ 1236 bfq_update_next_in_service(sd, NULL, expiration); 1237 1238 if (sd->next_in_service || sd->in_service_entity) { 1239 /* 1240 * The parent entity is still active, because 1241 * either next_in_service or in_service_entity 1242 * is not NULL. So, no further upwards 1243 * deactivation must be performed. Yet, 1244 * next_in_service has changed. Then the 1245 * schedule does need to be updated upwards. 1246 * 1247 * NOTE If in_service_entity is not NULL, then 1248 * next_in_service may happen to be NULL, 1249 * although the parent entity is evidently 1250 * active. This happens if 1) the entity 1251 * pointed by in_service_entity is the only 1252 * active entity in the parent entity, and 2) 1253 * according to the definition of 1254 * next_in_service, the in_service_entity 1255 * cannot be considered as 1256 * next_in_service. See the comments on the 1257 * definition of next_in_service for details. 1258 */ 1259 break; 1260 } 1261 1262 /* 1263 * If we get here, then the parent is no more 1264 * backlogged and we need to propagate the 1265 * deactivation upwards. Thus let the loop go on. 1266 */ 1267 1268 /* 1269 * Also let parent be queued into the idle tree on 1270 * deactivation, to preserve service guarantees, and 1271 * assuming that who invoked this function does not 1272 * need parent entities too to be removed completely. 1273 */ 1274 ins_into_idle_tree = true; 1275 } 1276 1277 /* 1278 * If the deactivation loop is fully executed, then there are 1279 * no more entities to touch and next loop is not executed at 1280 * all. Otherwise, requeue remaining entities if they are 1281 * about to stop receiving service, or reposition them if this 1282 * is not the case. 1283 */ 1284 entity = parent; 1285 for_each_entity(entity) { 1286 /* 1287 * Invoke __bfq_requeue_entity on entity, even if 1288 * already active, to requeue/reposition it in the 1289 * active tree (because sd->next_in_service has 1290 * changed) 1291 */ 1292 __bfq_requeue_entity(entity); 1293 1294 sd = entity->sched_data; 1295 if (!bfq_update_next_in_service(sd, entity, expiration) && 1296 !expiration) 1297 /* 1298 * next_in_service unchanged or not causing 1299 * any change in entity->parent->sd, and no 1300 * requeueing needed for expiration: stop 1301 * here. 1302 */ 1303 break; 1304 } 1305} 1306 1307/** 1308 * bfq_calc_vtime_jump - compute the value to which the vtime should jump, 1309 * if needed, to have at least one entity eligible. 1310 * @st: the service tree to act upon. 1311 * 1312 * Assumes that st is not empty. 1313 */ 1314static u64 bfq_calc_vtime_jump(struct bfq_service_tree *st) 1315{ 1316 struct bfq_entity *root_entity = bfq_root_active_entity(&st->active); 1317 1318 if (bfq_gt(root_entity->min_start, st->vtime)) 1319 return root_entity->min_start; 1320 1321 return st->vtime; 1322} 1323 1324static void bfq_update_vtime(struct bfq_service_tree *st, u64 new_value) 1325{ 1326 if (new_value > st->vtime) { 1327 st->vtime = new_value; 1328 bfq_forget_idle(st); 1329 } 1330} 1331 1332/** 1333 * bfq_first_active_entity - find the eligible entity with 1334 * the smallest finish time 1335 * @st: the service tree to select from. 1336 * @vtime: the system virtual to use as a reference for eligibility 1337 * 1338 * This function searches the first schedulable entity, starting from the 1339 * root of the tree and going on the left every time on this side there is 1340 * a subtree with at least one eligible (start <= vtime) entity. The path on 1341 * the right is followed only if a) the left subtree contains no eligible 1342 * entities and b) no eligible entity has been found yet. 1343 */ 1344static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st, 1345 u64 vtime) 1346{ 1347 struct bfq_entity *entry, *first = NULL; 1348 struct rb_node *node = st->active.rb_node; 1349 1350 while (node) { 1351 entry = rb_entry(node, struct bfq_entity, rb_node); 1352left: 1353 if (!bfq_gt(entry->start, vtime)) 1354 first = entry; 1355 1356 if (node->rb_left) { 1357 entry = rb_entry(node->rb_left, 1358 struct bfq_entity, rb_node); 1359 if (!bfq_gt(entry->min_start, vtime)) { 1360 node = node->rb_left; 1361 goto left; 1362 } 1363 } 1364 if (first) 1365 break; 1366 node = node->rb_right; 1367 } 1368 1369 return first; 1370} 1371 1372/** 1373 * __bfq_lookup_next_entity - return the first eligible entity in @st. 1374 * @st: the service tree. 1375 * 1376 * If there is no in-service entity for the sched_data st belongs to, 1377 * then return the entity that will be set in service if: 1378 * 1) the parent entity this st belongs to is set in service; 1379 * 2) no entity belonging to such parent entity undergoes a state change 1380 * that would influence the timestamps of the entity (e.g., becomes idle, 1381 * becomes backlogged, changes its budget, ...). 1382 * 1383 * In this first case, update the virtual time in @st too (see the 1384 * comments on this update inside the function). 1385 * 1386 * In constrast, if there is an in-service entity, then return the 1387 * entity that would be set in service if not only the above 1388 * conditions, but also the next one held true: the currently 1389 * in-service entity, on expiration, 1390 * 1) gets a finish time equal to the current one, or 1391 * 2) is not eligible any more, or 1392 * 3) is idle. 1393 */ 1394static struct bfq_entity * 1395__bfq_lookup_next_entity(struct bfq_service_tree *st, bool in_service) 1396{ 1397 struct bfq_entity *entity; 1398 u64 new_vtime; 1399 1400 if (RB_EMPTY_ROOT(&st->active)) 1401 return NULL; 1402 1403 /* 1404 * Get the value of the system virtual time for which at 1405 * least one entity is eligible. 1406 */ 1407 new_vtime = bfq_calc_vtime_jump(st); 1408 1409 /* 1410 * If there is no in-service entity for the sched_data this 1411 * active tree belongs to, then push the system virtual time 1412 * up to the value that guarantees that at least one entity is 1413 * eligible. If, instead, there is an in-service entity, then 1414 * do not make any such update, because there is already an 1415 * eligible entity, namely the in-service one (even if the 1416 * entity is not on st, because it was extracted when set in 1417 * service). 1418 */ 1419 if (!in_service) 1420 bfq_update_vtime(st, new_vtime); 1421 1422 entity = bfq_first_active_entity(st, new_vtime); 1423 1424 return entity; 1425} 1426 1427/** 1428 * bfq_lookup_next_entity - return the first eligible entity in @sd. 1429 * @sd: the sched_data. 1430 * @expiration: true if we are on the expiration path of the in-service queue 1431 * 1432 * This function is invoked when there has been a change in the trees 1433 * for sd, and we need to know what is the new next entity to serve 1434 * after this change. 1435 */ 1436static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd, 1437 bool expiration) 1438{ 1439 struct bfq_service_tree *st = sd->service_tree; 1440 struct bfq_service_tree *idle_class_st = st + (BFQ_IOPRIO_CLASSES - 1); 1441 struct bfq_entity *entity = NULL; 1442 int class_idx = 0; 1443 1444 /* 1445 * Choose from idle class, if needed to guarantee a minimum 1446 * bandwidth to this class (and if there is some active entity 1447 * in idle class). This should also mitigate 1448 * priority-inversion problems in case a low priority task is 1449 * holding file system resources. 1450 */ 1451 if (time_is_before_jiffies(sd->bfq_class_idle_last_service + 1452 BFQ_CL_IDLE_TIMEOUT)) { 1453 if (!RB_EMPTY_ROOT(&idle_class_st->active)) 1454 class_idx = BFQ_IOPRIO_CLASSES - 1; 1455 /* About to be served if backlogged, or not yet backlogged */ 1456 sd->bfq_class_idle_last_service = jiffies; 1457 } 1458 1459 /* 1460 * Find the next entity to serve for the highest-priority 1461 * class, unless the idle class needs to be served. 1462 */ 1463 for (; class_idx < BFQ_IOPRIO_CLASSES; class_idx++) { 1464 /* 1465 * If expiration is true, then bfq_lookup_next_entity 1466 * is being invoked as a part of the expiration path 1467 * of the in-service queue. In this case, even if 1468 * sd->in_service_entity is not NULL, 1469 * sd->in_service_entiy at this point is actually not 1470 * in service any more, and, if needed, has already 1471 * been properly queued or requeued into the right 1472 * tree. The reason why sd->in_service_entity is still 1473 * not NULL here, even if expiration is true, is that 1474 * sd->in_service_entiy is reset as a last step in the 1475 * expiration path. So, if expiration is true, tell 1476 * __bfq_lookup_next_entity that there is no 1477 * sd->in_service_entity. 1478 */ 1479 entity = __bfq_lookup_next_entity(st + class_idx, 1480 sd->in_service_entity && 1481 !expiration); 1482 1483 if (entity) 1484 break; 1485 } 1486 1487 if (!entity) 1488 return NULL; 1489 1490 return entity; 1491} 1492 1493bool next_queue_may_preempt(struct bfq_data *bfqd) 1494{ 1495 struct bfq_sched_data *sd = &bfqd->root_group->sched_data; 1496 1497 return sd->next_in_service != sd->in_service_entity; 1498} 1499 1500/* 1501 * Get next queue for service. 1502 */ 1503struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd) 1504{ 1505 struct bfq_entity *entity = NULL; 1506 struct bfq_sched_data *sd; 1507 struct bfq_queue *bfqq; 1508 1509 if (bfqd->busy_queues == 0) 1510 return NULL; 1511 1512 /* 1513 * Traverse the path from the root to the leaf entity to 1514 * serve. Set in service all the entities visited along the 1515 * way. 1516 */ 1517 sd = &bfqd->root_group->sched_data; 1518 for (; sd ; sd = entity->my_sched_data) { 1519 /* 1520 * WARNING. We are about to set the in-service entity 1521 * to sd->next_in_service, i.e., to the (cached) value 1522 * returned by bfq_lookup_next_entity(sd) the last 1523 * time it was invoked, i.e., the last time when the 1524 * service order in sd changed as a consequence of the 1525 * activation or deactivation of an entity. In this 1526 * respect, if we execute bfq_lookup_next_entity(sd) 1527 * in this very moment, it may, although with low 1528 * probability, yield a different entity than that 1529 * pointed to by sd->next_in_service. This rare event 1530 * happens in case there was no CLASS_IDLE entity to 1531 * serve for sd when bfq_lookup_next_entity(sd) was 1532 * invoked for the last time, while there is now one 1533 * such entity. 1534 * 1535 * If the above event happens, then the scheduling of 1536 * such entity in CLASS_IDLE is postponed until the 1537 * service of the sd->next_in_service entity 1538 * finishes. In fact, when the latter is expired, 1539 * bfq_lookup_next_entity(sd) gets called again, 1540 * exactly to update sd->next_in_service. 1541 */ 1542 1543 /* Make next_in_service entity become in_service_entity */ 1544 entity = sd->next_in_service; 1545 sd->in_service_entity = entity; 1546 1547 /* 1548 * If entity is no longer a candidate for next 1549 * service, then it must be extracted from its active 1550 * tree, so as to make sure that it won't be 1551 * considered when computing next_in_service. See the 1552 * comments on the function 1553 * bfq_no_longer_next_in_service() for details. 1554 */ 1555 if (bfq_no_longer_next_in_service(entity)) 1556 bfq_active_extract(bfq_entity_service_tree(entity), 1557 entity); 1558 1559 /* 1560 * Even if entity is not to be extracted according to 1561 * the above check, a descendant entity may get 1562 * extracted in one of the next iterations of this 1563 * loop. Such an event could cause a change in 1564 * next_in_service for the level of the descendant 1565 * entity, and thus possibly back to this level. 1566 * 1567 * However, we cannot perform the resulting needed 1568 * update of next_in_service for this level before the 1569 * end of the whole loop, because, to know which is 1570 * the correct next-to-serve candidate entity for each 1571 * level, we need first to find the leaf entity to set 1572 * in service. In fact, only after we know which is 1573 * the next-to-serve leaf entity, we can discover 1574 * whether the parent entity of the leaf entity 1575 * becomes the next-to-serve, and so on. 1576 */ 1577 } 1578 1579 bfqq = bfq_entity_to_bfqq(entity); 1580 1581 /* 1582 * We can finally update all next-to-serve entities along the 1583 * path from the leaf entity just set in service to the root. 1584 */ 1585 for_each_entity(entity) { 1586 struct bfq_sched_data *sd = entity->sched_data; 1587 1588 if (!bfq_update_next_in_service(sd, NULL, false)) 1589 break; 1590 } 1591 1592 return bfqq; 1593} 1594 1595void __bfq_bfqd_reset_in_service(struct bfq_data *bfqd) 1596{ 1597 struct bfq_queue *in_serv_bfqq = bfqd->in_service_queue; 1598 struct bfq_entity *in_serv_entity = &in_serv_bfqq->entity; 1599 struct bfq_entity *entity = in_serv_entity; 1600 1601 bfq_clear_bfqq_wait_request(in_serv_bfqq); 1602 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 1603 bfqd->in_service_queue = NULL; 1604 1605 /* 1606 * When this function is called, all in-service entities have 1607 * been properly deactivated or requeued, so we can safely 1608 * execute the final step: reset in_service_entity along the 1609 * path from entity to the root. 1610 */ 1611 for_each_entity(entity) 1612 entity->sched_data->in_service_entity = NULL; 1613 1614 /* 1615 * in_serv_entity is no longer in service, so, if it is in no 1616 * service tree either, then release the service reference to 1617 * the queue it represents (taken with bfq_get_entity). 1618 */ 1619 if (!in_serv_entity->on_st) 1620 bfq_put_queue(in_serv_bfqq); 1621} 1622 1623void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1624 bool ins_into_idle_tree, bool expiration) 1625{ 1626 struct bfq_entity *entity = &bfqq->entity; 1627 1628 bfq_deactivate_entity(entity, ins_into_idle_tree, expiration); 1629} 1630 1631void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1632{ 1633 struct bfq_entity *entity = &bfqq->entity; 1634 1635 bfq_activate_requeue_entity(entity, bfq_bfqq_non_blocking_wait_rq(bfqq), 1636 false, false); 1637 bfq_clear_bfqq_non_blocking_wait_rq(bfqq); 1638} 1639 1640void bfq_requeue_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1641 bool expiration) 1642{ 1643 struct bfq_entity *entity = &bfqq->entity; 1644 1645 bfq_activate_requeue_entity(entity, false, 1646 bfqq == bfqd->in_service_queue, expiration); 1647} 1648 1649/* 1650 * Called when the bfqq no longer has requests pending, remove it from 1651 * the service tree. As a special case, it can be invoked during an 1652 * expiration. 1653 */ 1654void bfq_del_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1655 bool expiration) 1656{ 1657 bfq_log_bfqq(bfqd, bfqq, "del from busy"); 1658 1659 bfq_clear_bfqq_busy(bfqq); 1660 1661 bfqd->busy_queues--; 1662 1663 if (!bfqq->dispatched) 1664 bfq_weights_tree_remove(bfqd, bfqq); 1665 1666 if (bfqq->wr_coeff > 1) 1667 bfqd->wr_busy_queues--; 1668 1669 bfqg_stats_update_dequeue(bfqq_group(bfqq)); 1670 1671 bfq_deactivate_bfqq(bfqd, bfqq, true, expiration); 1672} 1673 1674/* 1675 * Called when an inactive queue receives a new request. 1676 */ 1677void bfq_add_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1678{ 1679 bfq_log_bfqq(bfqd, bfqq, "add to busy"); 1680 1681 bfq_activate_bfqq(bfqd, bfqq); 1682 1683 bfq_mark_bfqq_busy(bfqq); 1684 bfqd->busy_queues++; 1685 1686 if (!bfqq->dispatched) 1687 if (bfqq->wr_coeff == 1) 1688 bfq_weights_tree_add(bfqd, &bfqq->entity, 1689 &bfqd->queue_weights_tree); 1690 1691 if (bfqq->wr_coeff > 1) 1692 bfqd->wr_busy_queues++; 1693} 1694