linux/drivers/gpu/drm/vc4/vc4_bo.c
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   1/*
   2 *  Copyright © 2015 Broadcom
   3 *
   4 * This program is free software; you can redistribute it and/or modify
   5 * it under the terms of the GNU General Public License version 2 as
   6 * published by the Free Software Foundation.
   7 */
   8
   9/* DOC: VC4 GEM BO management support.
  10 *
  11 * The VC4 GPU architecture (both scanout and rendering) has direct
  12 * access to system memory with no MMU in between.  To support it, we
  13 * use the GEM CMA helper functions to allocate contiguous ranges of
  14 * physical memory for our BOs.
  15 *
  16 * Since the CMA allocator is very slow, we keep a cache of recently
  17 * freed BOs around so that the kernel's allocation of objects for 3D
  18 * rendering can return quickly.
  19 */
  20
  21#include "vc4_drv.h"
  22#include "uapi/drm/vc4_drm.h"
  23
  24static void vc4_bo_stats_dump(struct vc4_dev *vc4)
  25{
  26        DRM_INFO("num bos allocated: %d\n",
  27                 vc4->bo_stats.num_allocated);
  28        DRM_INFO("size bos allocated: %dkb\n",
  29                 vc4->bo_stats.size_allocated / 1024);
  30        DRM_INFO("num bos used: %d\n",
  31                 vc4->bo_stats.num_allocated - vc4->bo_stats.num_cached);
  32        DRM_INFO("size bos used: %dkb\n",
  33                 (vc4->bo_stats.size_allocated -
  34                  vc4->bo_stats.size_cached) / 1024);
  35        DRM_INFO("num bos cached: %d\n",
  36                 vc4->bo_stats.num_cached);
  37        DRM_INFO("size bos cached: %dkb\n",
  38                 vc4->bo_stats.size_cached / 1024);
  39}
  40
  41#ifdef CONFIG_DEBUG_FS
  42int vc4_bo_stats_debugfs(struct seq_file *m, void *unused)
  43{
  44        struct drm_info_node *node = (struct drm_info_node *)m->private;
  45        struct drm_device *dev = node->minor->dev;
  46        struct vc4_dev *vc4 = to_vc4_dev(dev);
  47        struct vc4_bo_stats stats;
  48
  49        /* Take a snapshot of the current stats with the lock held. */
  50        mutex_lock(&vc4->bo_lock);
  51        stats = vc4->bo_stats;
  52        mutex_unlock(&vc4->bo_lock);
  53
  54        seq_printf(m, "num bos allocated: %d\n",
  55                   stats.num_allocated);
  56        seq_printf(m, "size bos allocated: %dkb\n",
  57                   stats.size_allocated / 1024);
  58        seq_printf(m, "num bos used: %d\n",
  59                   stats.num_allocated - stats.num_cached);
  60        seq_printf(m, "size bos used: %dkb\n",
  61                   (stats.size_allocated - stats.size_cached) / 1024);
  62        seq_printf(m, "num bos cached: %d\n",
  63                   stats.num_cached);
  64        seq_printf(m, "size bos cached: %dkb\n",
  65                   stats.size_cached / 1024);
  66
  67        return 0;
  68}
  69#endif
  70
  71static uint32_t bo_page_index(size_t size)
  72{
  73        return (size / PAGE_SIZE) - 1;
  74}
  75
  76/* Must be called with bo_lock held. */
  77static void vc4_bo_destroy(struct vc4_bo *bo)
  78{
  79        struct drm_gem_object *obj = &bo->base.base;
  80        struct vc4_dev *vc4 = to_vc4_dev(obj->dev);
  81
  82        if (bo->validated_shader) {
  83                kfree(bo->validated_shader->texture_samples);
  84                kfree(bo->validated_shader);
  85                bo->validated_shader = NULL;
  86        }
  87
  88        vc4->bo_stats.num_allocated--;
  89        vc4->bo_stats.size_allocated -= obj->size;
  90        drm_gem_cma_free_object(obj);
  91}
  92
  93/* Must be called with bo_lock held. */
  94static void vc4_bo_remove_from_cache(struct vc4_bo *bo)
  95{
  96        struct drm_gem_object *obj = &bo->base.base;
  97        struct vc4_dev *vc4 = to_vc4_dev(obj->dev);
  98
  99        vc4->bo_stats.num_cached--;
 100        vc4->bo_stats.size_cached -= obj->size;
 101
 102        list_del(&bo->unref_head);
 103        list_del(&bo->size_head);
 104}
 105
 106static struct list_head *vc4_get_cache_list_for_size(struct drm_device *dev,
 107                                                     size_t size)
 108{
 109        struct vc4_dev *vc4 = to_vc4_dev(dev);
 110        uint32_t page_index = bo_page_index(size);
 111
 112        if (vc4->bo_cache.size_list_size <= page_index) {
 113                uint32_t new_size = max(vc4->bo_cache.size_list_size * 2,
 114                                        page_index + 1);
 115                struct list_head *new_list;
 116                uint32_t i;
 117
 118                new_list = kmalloc_array(new_size, sizeof(struct list_head),
 119                                         GFP_KERNEL);
 120                if (!new_list)
 121                        return NULL;
 122
 123                /* Rebase the old cached BO lists to their new list
 124                 * head locations.
 125                 */
 126                for (i = 0; i < vc4->bo_cache.size_list_size; i++) {
 127                        struct list_head *old_list =
 128                                &vc4->bo_cache.size_list[i];
 129
 130                        if (list_empty(old_list))
 131                                INIT_LIST_HEAD(&new_list[i]);
 132                        else
 133                                list_replace(old_list, &new_list[i]);
 134                }
 135                /* And initialize the brand new BO list heads. */
 136                for (i = vc4->bo_cache.size_list_size; i < new_size; i++)
 137                        INIT_LIST_HEAD(&new_list[i]);
 138
 139                kfree(vc4->bo_cache.size_list);
 140                vc4->bo_cache.size_list = new_list;
 141                vc4->bo_cache.size_list_size = new_size;
 142        }
 143
 144        return &vc4->bo_cache.size_list[page_index];
 145}
 146
 147void vc4_bo_cache_purge(struct drm_device *dev)
 148{
 149        struct vc4_dev *vc4 = to_vc4_dev(dev);
 150
 151        mutex_lock(&vc4->bo_lock);
 152        while (!list_empty(&vc4->bo_cache.time_list)) {
 153                struct vc4_bo *bo = list_last_entry(&vc4->bo_cache.time_list,
 154                                                    struct vc4_bo, unref_head);
 155                vc4_bo_remove_from_cache(bo);
 156                vc4_bo_destroy(bo);
 157        }
 158        mutex_unlock(&vc4->bo_lock);
 159}
 160
 161static struct vc4_bo *vc4_bo_get_from_cache(struct drm_device *dev,
 162                                            uint32_t size)
 163{
 164        struct vc4_dev *vc4 = to_vc4_dev(dev);
 165        uint32_t page_index = bo_page_index(size);
 166        struct vc4_bo *bo = NULL;
 167
 168        size = roundup(size, PAGE_SIZE);
 169
 170        mutex_lock(&vc4->bo_lock);
 171        if (page_index >= vc4->bo_cache.size_list_size)
 172                goto out;
 173
 174        if (list_empty(&vc4->bo_cache.size_list[page_index]))
 175                goto out;
 176
 177        bo = list_first_entry(&vc4->bo_cache.size_list[page_index],
 178                              struct vc4_bo, size_head);
 179        vc4_bo_remove_from_cache(bo);
 180        kref_init(&bo->base.base.refcount);
 181
 182out:
 183        mutex_unlock(&vc4->bo_lock);
 184        return bo;
 185}
 186
 187/**
 188 * vc4_gem_create_object - Implementation of driver->gem_create_object.
 189 *
 190 * This lets the CMA helpers allocate object structs for us, and keep
 191 * our BO stats correct.
 192 */
 193struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size)
 194{
 195        struct vc4_dev *vc4 = to_vc4_dev(dev);
 196        struct vc4_bo *bo;
 197
 198        bo = kzalloc(sizeof(*bo), GFP_KERNEL);
 199        if (!bo)
 200                return ERR_PTR(-ENOMEM);
 201
 202        mutex_lock(&vc4->bo_lock);
 203        vc4->bo_stats.num_allocated++;
 204        vc4->bo_stats.size_allocated += size;
 205        mutex_unlock(&vc4->bo_lock);
 206
 207        return &bo->base.base;
 208}
 209
 210struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t unaligned_size,
 211                             bool from_cache)
 212{
 213        size_t size = roundup(unaligned_size, PAGE_SIZE);
 214        struct vc4_dev *vc4 = to_vc4_dev(dev);
 215        struct drm_gem_cma_object *cma_obj;
 216
 217        if (size == 0)
 218                return ERR_PTR(-EINVAL);
 219
 220        /* First, try to get a vc4_bo from the kernel BO cache. */
 221        if (from_cache) {
 222                struct vc4_bo *bo = vc4_bo_get_from_cache(dev, size);
 223
 224                if (bo)
 225                        return bo;
 226        }
 227
 228        cma_obj = drm_gem_cma_create(dev, size);
 229        if (IS_ERR(cma_obj)) {
 230                /*
 231                 * If we've run out of CMA memory, kill the cache of
 232                 * CMA allocations we've got laying around and try again.
 233                 */
 234                vc4_bo_cache_purge(dev);
 235
 236                cma_obj = drm_gem_cma_create(dev, size);
 237                if (IS_ERR(cma_obj)) {
 238                        DRM_ERROR("Failed to allocate from CMA:\n");
 239                        vc4_bo_stats_dump(vc4);
 240                        return ERR_PTR(-ENOMEM);
 241                }
 242        }
 243
 244        return to_vc4_bo(&cma_obj->base);
 245}
 246
 247int vc4_dumb_create(struct drm_file *file_priv,
 248                    struct drm_device *dev,
 249                    struct drm_mode_create_dumb *args)
 250{
 251        int min_pitch = DIV_ROUND_UP(args->width * args->bpp, 8);
 252        struct vc4_bo *bo = NULL;
 253        int ret;
 254
 255        if (args->pitch < min_pitch)
 256                args->pitch = min_pitch;
 257
 258        if (args->size < args->pitch * args->height)
 259                args->size = args->pitch * args->height;
 260
 261        bo = vc4_bo_create(dev, args->size, false);
 262        if (IS_ERR(bo))
 263                return PTR_ERR(bo);
 264
 265        ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle);
 266        drm_gem_object_unreference_unlocked(&bo->base.base);
 267
 268        return ret;
 269}
 270
 271/* Must be called with bo_lock held. */
 272static void vc4_bo_cache_free_old(struct drm_device *dev)
 273{
 274        struct vc4_dev *vc4 = to_vc4_dev(dev);
 275        unsigned long expire_time = jiffies - msecs_to_jiffies(1000);
 276
 277        while (!list_empty(&vc4->bo_cache.time_list)) {
 278                struct vc4_bo *bo = list_last_entry(&vc4->bo_cache.time_list,
 279                                                    struct vc4_bo, unref_head);
 280                if (time_before(expire_time, bo->free_time)) {
 281                        mod_timer(&vc4->bo_cache.time_timer,
 282                                  round_jiffies_up(jiffies +
 283                                                   msecs_to_jiffies(1000)));
 284                        return;
 285                }
 286
 287                vc4_bo_remove_from_cache(bo);
 288                vc4_bo_destroy(bo);
 289        }
 290}
 291
 292/* Called on the last userspace/kernel unreference of the BO.  Returns
 293 * it to the BO cache if possible, otherwise frees it.
 294 *
 295 * Note that this is called with the struct_mutex held.
 296 */
 297void vc4_free_object(struct drm_gem_object *gem_bo)
 298{
 299        struct drm_device *dev = gem_bo->dev;
 300        struct vc4_dev *vc4 = to_vc4_dev(dev);
 301        struct vc4_bo *bo = to_vc4_bo(gem_bo);
 302        struct list_head *cache_list;
 303
 304        mutex_lock(&vc4->bo_lock);
 305        /* If the object references someone else's memory, we can't cache it.
 306         */
 307        if (gem_bo->import_attach) {
 308                vc4_bo_destroy(bo);
 309                goto out;
 310        }
 311
 312        /* Don't cache if it was publicly named. */
 313        if (gem_bo->name) {
 314                vc4_bo_destroy(bo);
 315                goto out;
 316        }
 317
 318        cache_list = vc4_get_cache_list_for_size(dev, gem_bo->size);
 319        if (!cache_list) {
 320                vc4_bo_destroy(bo);
 321                goto out;
 322        }
 323
 324        if (bo->validated_shader) {
 325                kfree(bo->validated_shader->texture_samples);
 326                kfree(bo->validated_shader);
 327                bo->validated_shader = NULL;
 328        }
 329
 330        bo->free_time = jiffies;
 331        list_add(&bo->size_head, cache_list);
 332        list_add(&bo->unref_head, &vc4->bo_cache.time_list);
 333
 334        vc4->bo_stats.num_cached++;
 335        vc4->bo_stats.size_cached += gem_bo->size;
 336
 337        vc4_bo_cache_free_old(dev);
 338
 339out:
 340        mutex_unlock(&vc4->bo_lock);
 341}
 342
 343static void vc4_bo_cache_time_work(struct work_struct *work)
 344{
 345        struct vc4_dev *vc4 =
 346                container_of(work, struct vc4_dev, bo_cache.time_work);
 347        struct drm_device *dev = vc4->dev;
 348
 349        mutex_lock(&vc4->bo_lock);
 350        vc4_bo_cache_free_old(dev);
 351        mutex_unlock(&vc4->bo_lock);
 352}
 353
 354static void vc4_bo_cache_time_timer(unsigned long data)
 355{
 356        struct drm_device *dev = (struct drm_device *)data;
 357        struct vc4_dev *vc4 = to_vc4_dev(dev);
 358
 359        schedule_work(&vc4->bo_cache.time_work);
 360}
 361
 362struct dma_buf *
 363vc4_prime_export(struct drm_device *dev, struct drm_gem_object *obj, int flags)
 364{
 365        struct vc4_bo *bo = to_vc4_bo(obj);
 366
 367        if (bo->validated_shader) {
 368                DRM_ERROR("Attempting to export shader BO\n");
 369                return ERR_PTR(-EINVAL);
 370        }
 371
 372        return drm_gem_prime_export(dev, obj, flags);
 373}
 374
 375int vc4_mmap(struct file *filp, struct vm_area_struct *vma)
 376{
 377        struct drm_gem_object *gem_obj;
 378        struct vc4_bo *bo;
 379        int ret;
 380
 381        ret = drm_gem_mmap(filp, vma);
 382        if (ret)
 383                return ret;
 384
 385        gem_obj = vma->vm_private_data;
 386        bo = to_vc4_bo(gem_obj);
 387
 388        if (bo->validated_shader && (vma->vm_flags & VM_WRITE)) {
 389                DRM_ERROR("mmaping of shader BOs for writing not allowed.\n");
 390                return -EINVAL;
 391        }
 392
 393        /*
 394         * Clear the VM_PFNMAP flag that was set by drm_gem_mmap(), and set the
 395         * vm_pgoff (used as a fake buffer offset by DRM) to 0 as we want to map
 396         * the whole buffer.
 397         */
 398        vma->vm_flags &= ~VM_PFNMAP;
 399        vma->vm_pgoff = 0;
 400
 401        ret = dma_mmap_wc(bo->base.base.dev->dev, vma, bo->base.vaddr,
 402                          bo->base.paddr, vma->vm_end - vma->vm_start);
 403        if (ret)
 404                drm_gem_vm_close(vma);
 405
 406        return ret;
 407}
 408
 409int vc4_prime_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma)
 410{
 411        struct vc4_bo *bo = to_vc4_bo(obj);
 412
 413        if (bo->validated_shader && (vma->vm_flags & VM_WRITE)) {
 414                DRM_ERROR("mmaping of shader BOs for writing not allowed.\n");
 415                return -EINVAL;
 416        }
 417
 418        return drm_gem_cma_prime_mmap(obj, vma);
 419}
 420
 421void *vc4_prime_vmap(struct drm_gem_object *obj)
 422{
 423        struct vc4_bo *bo = to_vc4_bo(obj);
 424
 425        if (bo->validated_shader) {
 426                DRM_ERROR("mmaping of shader BOs not allowed.\n");
 427                return ERR_PTR(-EINVAL);
 428        }
 429
 430        return drm_gem_cma_prime_vmap(obj);
 431}
 432
 433int vc4_create_bo_ioctl(struct drm_device *dev, void *data,
 434                        struct drm_file *file_priv)
 435{
 436        struct drm_vc4_create_bo *args = data;
 437        struct vc4_bo *bo = NULL;
 438        int ret;
 439
 440        /*
 441         * We can't allocate from the BO cache, because the BOs don't
 442         * get zeroed, and that might leak data between users.
 443         */
 444        bo = vc4_bo_create(dev, args->size, false);
 445        if (IS_ERR(bo))
 446                return PTR_ERR(bo);
 447
 448        ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle);
 449        drm_gem_object_unreference_unlocked(&bo->base.base);
 450
 451        return ret;
 452}
 453
 454int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data,
 455                      struct drm_file *file_priv)
 456{
 457        struct drm_vc4_mmap_bo *args = data;
 458        struct drm_gem_object *gem_obj;
 459
 460        gem_obj = drm_gem_object_lookup(dev, file_priv, args->handle);
 461        if (!gem_obj) {
 462                DRM_ERROR("Failed to look up GEM BO %d\n", args->handle);
 463                return -EINVAL;
 464        }
 465
 466        /* The mmap offset was set up at BO allocation time. */
 467        args->offset = drm_vma_node_offset_addr(&gem_obj->vma_node);
 468
 469        drm_gem_object_unreference_unlocked(gem_obj);
 470        return 0;
 471}
 472
 473int
 474vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
 475                           struct drm_file *file_priv)
 476{
 477        struct drm_vc4_create_shader_bo *args = data;
 478        struct vc4_bo *bo = NULL;
 479        int ret;
 480
 481        if (args->size == 0)
 482                return -EINVAL;
 483
 484        if (args->size % sizeof(u64) != 0)
 485                return -EINVAL;
 486
 487        if (args->flags != 0) {
 488                DRM_INFO("Unknown flags set: 0x%08x\n", args->flags);
 489                return -EINVAL;
 490        }
 491
 492        if (args->pad != 0) {
 493                DRM_INFO("Pad set: 0x%08x\n", args->pad);
 494                return -EINVAL;
 495        }
 496
 497        bo = vc4_bo_create(dev, args->size, true);
 498        if (IS_ERR(bo))
 499                return PTR_ERR(bo);
 500
 501        if (copy_from_user(bo->base.vaddr,
 502                             (void __user *)(uintptr_t)args->data,
 503                             args->size)) {
 504                ret = -EFAULT;
 505                goto fail;
 506        }
 507        /* Clear the rest of the memory from allocating from the BO
 508         * cache.
 509         */
 510        memset(bo->base.vaddr + args->size, 0,
 511               bo->base.base.size - args->size);
 512
 513        bo->validated_shader = vc4_validate_shader(&bo->base);
 514        if (!bo->validated_shader) {
 515                ret = -EINVAL;
 516                goto fail;
 517        }
 518
 519        /* We have to create the handle after validation, to avoid
 520         * races for users to do doing things like mmap the shader BO.
 521         */
 522        ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle);
 523
 524 fail:
 525        drm_gem_object_unreference_unlocked(&bo->base.base);
 526
 527        return ret;
 528}
 529
 530void vc4_bo_cache_init(struct drm_device *dev)
 531{
 532        struct vc4_dev *vc4 = to_vc4_dev(dev);
 533
 534        mutex_init(&vc4->bo_lock);
 535
 536        INIT_LIST_HEAD(&vc4->bo_cache.time_list);
 537
 538        INIT_WORK(&vc4->bo_cache.time_work, vc4_bo_cache_time_work);
 539        setup_timer(&vc4->bo_cache.time_timer,
 540                    vc4_bo_cache_time_timer,
 541                    (unsigned long)dev);
 542}
 543
 544void vc4_bo_cache_destroy(struct drm_device *dev)
 545{
 546        struct vc4_dev *vc4 = to_vc4_dev(dev);
 547
 548        del_timer(&vc4->bo_cache.time_timer);
 549        cancel_work_sync(&vc4->bo_cache.time_work);
 550
 551        vc4_bo_cache_purge(dev);
 552
 553        if (vc4->bo_stats.num_allocated) {
 554                DRM_ERROR("Destroying BO cache while BOs still allocated:\n");
 555                vc4_bo_stats_dump(vc4);
 556        }
 557}
 558