linux/drivers/md/bcache/btree.h
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   1#ifndef _BCACHE_BTREE_H
   2#define _BCACHE_BTREE_H
   3
   4/*
   5 * THE BTREE:
   6 *
   7 * At a high level, bcache's btree is relatively standard b+ tree. All keys and
   8 * pointers are in the leaves; interior nodes only have pointers to the child
   9 * nodes.
  10 *
  11 * In the interior nodes, a struct bkey always points to a child btree node, and
  12 * the key is the highest key in the child node - except that the highest key in
  13 * an interior node is always MAX_KEY. The size field refers to the size on disk
  14 * of the child node - this would allow us to have variable sized btree nodes
  15 * (handy for keeping the depth of the btree 1 by expanding just the root).
  16 *
  17 * Btree nodes are themselves log structured, but this is hidden fairly
  18 * thoroughly. Btree nodes on disk will in practice have extents that overlap
  19 * (because they were written at different times), but in memory we never have
  20 * overlapping extents - when we read in a btree node from disk, the first thing
  21 * we do is resort all the sets of keys with a mergesort, and in the same pass
  22 * we check for overlapping extents and adjust them appropriately.
  23 *
  24 * struct btree_op is a central interface to the btree code. It's used for
  25 * specifying read vs. write locking, and the embedded closure is used for
  26 * waiting on IO or reserve memory.
  27 *
  28 * BTREE CACHE:
  29 *
  30 * Btree nodes are cached in memory; traversing the btree might require reading
  31 * in btree nodes which is handled mostly transparently.
  32 *
  33 * bch_btree_node_get() looks up a btree node in the cache and reads it in from
  34 * disk if necessary. This function is almost never called directly though - the
  35 * btree() macro is used to get a btree node, call some function on it, and
  36 * unlock the node after the function returns.
  37 *
  38 * The root is special cased - it's taken out of the cache's lru (thus pinning
  39 * it in memory), so we can find the root of the btree by just dereferencing a
  40 * pointer instead of looking it up in the cache. This makes locking a bit
  41 * tricky, since the root pointer is protected by the lock in the btree node it
  42 * points to - the btree_root() macro handles this.
  43 *
  44 * In various places we must be able to allocate memory for multiple btree nodes
  45 * in order to make forward progress. To do this we use the btree cache itself
  46 * as a reserve; if __get_free_pages() fails, we'll find a node in the btree
  47 * cache we can reuse. We can't allow more than one thread to be doing this at a
  48 * time, so there's a lock, implemented by a pointer to the btree_op closure -
  49 * this allows the btree_root() macro to implicitly release this lock.
  50 *
  51 * BTREE IO:
  52 *
  53 * Btree nodes never have to be explicitly read in; bch_btree_node_get() handles
  54 * this.
  55 *
  56 * For writing, we have two btree_write structs embeddded in struct btree - one
  57 * write in flight, and one being set up, and we toggle between them.
  58 *
  59 * Writing is done with a single function -  bch_btree_write() really serves two
  60 * different purposes and should be broken up into two different functions. When
  61 * passing now = false, it merely indicates that the node is now dirty - calling
  62 * it ensures that the dirty keys will be written at some point in the future.
  63 *
  64 * When passing now = true, bch_btree_write() causes a write to happen
  65 * "immediately" (if there was already a write in flight, it'll cause the write
  66 * to happen as soon as the previous write completes). It returns immediately
  67 * though - but it takes a refcount on the closure in struct btree_op you passed
  68 * to it, so a closure_sync() later can be used to wait for the write to
  69 * complete.
  70 *
  71 * This is handy because btree_split() and garbage collection can issue writes
  72 * in parallel, reducing the amount of time they have to hold write locks.
  73 *
  74 * LOCKING:
  75 *
  76 * When traversing the btree, we may need write locks starting at some level -
  77 * inserting a key into the btree will typically only require a write lock on
  78 * the leaf node.
  79 *
  80 * This is specified with the lock field in struct btree_op; lock = 0 means we
  81 * take write locks at level <= 0, i.e. only leaf nodes. bch_btree_node_get()
  82 * checks this field and returns the node with the appropriate lock held.
  83 *
  84 * If, after traversing the btree, the insertion code discovers it has to split
  85 * then it must restart from the root and take new locks - to do this it changes
  86 * the lock field and returns -EINTR, which causes the btree_root() macro to
  87 * loop.
  88 *
  89 * Handling cache misses require a different mechanism for upgrading to a write
  90 * lock. We do cache lookups with only a read lock held, but if we get a cache
  91 * miss and we wish to insert this data into the cache, we have to insert a
  92 * placeholder key to detect races - otherwise, we could race with a write and
  93 * overwrite the data that was just written to the cache with stale data from
  94 * the backing device.
  95 *
  96 * For this we use a sequence number that write locks and unlocks increment - to
  97 * insert the check key it unlocks the btree node and then takes a write lock,
  98 * and fails if the sequence number doesn't match.
  99 */
 100
 101#include "bset.h"
 102#include "debug.h"
 103
 104struct btree_write {
 105        atomic_t                *journal;
 106
 107        /* If btree_split() frees a btree node, it writes a new pointer to that
 108         * btree node indicating it was freed; it takes a refcount on
 109         * c->prio_blocked because we can't write the gens until the new
 110         * pointer is on disk. This allows btree_write_endio() to release the
 111         * refcount that btree_split() took.
 112         */
 113        int                     prio_blocked;
 114};
 115
 116struct btree {
 117        /* Hottest entries first */
 118        struct hlist_node       hash;
 119
 120        /* Key/pointer for this btree node */
 121        BKEY_PADDED(key);
 122
 123        /* Single bit - set when accessed, cleared by shrinker */
 124        unsigned long           accessed;
 125        unsigned long           seq;
 126        struct rw_semaphore     lock;
 127        struct cache_set        *c;
 128        struct btree            *parent;
 129
 130        struct mutex            write_lock;
 131
 132        unsigned long           flags;
 133        uint16_t                written;        /* would be nice to kill */
 134        uint8_t                 level;
 135
 136        struct btree_keys       keys;
 137
 138        /* For outstanding btree writes, used as a lock - protects write_idx */
 139        struct closure          io;
 140        struct semaphore        io_mutex;
 141
 142        struct list_head        list;
 143        struct delayed_work     work;
 144
 145        struct btree_write      writes[2];
 146        struct bio              *bio;
 147};
 148
 149#define BTREE_FLAG(flag)                                                \
 150static inline bool btree_node_ ## flag(struct btree *b)                 \
 151{       return test_bit(BTREE_NODE_ ## flag, &b->flags); }              \
 152                                                                        \
 153static inline void set_btree_node_ ## flag(struct btree *b)             \
 154{       set_bit(BTREE_NODE_ ## flag, &b->flags); }                      \
 155
 156enum btree_flags {
 157        BTREE_NODE_io_error,
 158        BTREE_NODE_dirty,
 159        BTREE_NODE_write_idx,
 160};
 161
 162BTREE_FLAG(io_error);
 163BTREE_FLAG(dirty);
 164BTREE_FLAG(write_idx);
 165
 166static inline struct btree_write *btree_current_write(struct btree *b)
 167{
 168        return b->writes + btree_node_write_idx(b);
 169}
 170
 171static inline struct btree_write *btree_prev_write(struct btree *b)
 172{
 173        return b->writes + (btree_node_write_idx(b) ^ 1);
 174}
 175
 176static inline struct bset *btree_bset_first(struct btree *b)
 177{
 178        return b->keys.set->data;
 179}
 180
 181static inline struct bset *btree_bset_last(struct btree *b)
 182{
 183        return bset_tree_last(&b->keys)->data;
 184}
 185
 186static inline unsigned bset_block_offset(struct btree *b, struct bset *i)
 187{
 188        return bset_sector_offset(&b->keys, i) >> b->c->block_bits;
 189}
 190
 191static inline void set_gc_sectors(struct cache_set *c)
 192{
 193        atomic_set(&c->sectors_to_gc, c->sb.bucket_size * c->nbuckets / 16);
 194}
 195
 196void bkey_put(struct cache_set *c, struct bkey *k);
 197
 198/* Looping macros */
 199
 200#define for_each_cached_btree(b, c, iter)                               \
 201        for (iter = 0;                                                  \
 202             iter < ARRAY_SIZE((c)->bucket_hash);                       \
 203             iter++)                                                    \
 204                hlist_for_each_entry_rcu((b), (c)->bucket_hash + iter, hash)
 205
 206/* Recursing down the btree */
 207
 208struct btree_op {
 209        /* for waiting on btree reserve in btree_split() */
 210        wait_queue_t            wait;
 211
 212        /* Btree level at which we start taking write locks */
 213        short                   lock;
 214
 215        unsigned                insert_collision:1;
 216};
 217
 218static inline void bch_btree_op_init(struct btree_op *op, int write_lock_level)
 219{
 220        memset(op, 0, sizeof(struct btree_op));
 221        init_wait(&op->wait);
 222        op->lock = write_lock_level;
 223}
 224
 225static inline void rw_lock(bool w, struct btree *b, int level)
 226{
 227        w ? down_write_nested(&b->lock, level + 1)
 228          : down_read_nested(&b->lock, level + 1);
 229        if (w)
 230                b->seq++;
 231}
 232
 233static inline void rw_unlock(bool w, struct btree *b)
 234{
 235        if (w)
 236                b->seq++;
 237        (w ? up_write : up_read)(&b->lock);
 238}
 239
 240void bch_btree_node_read_done(struct btree *);
 241void __bch_btree_node_write(struct btree *, struct closure *);
 242void bch_btree_node_write(struct btree *, struct closure *);
 243
 244void bch_btree_set_root(struct btree *);
 245struct btree *__bch_btree_node_alloc(struct cache_set *, struct btree_op *,
 246                                     int, bool, struct btree *);
 247struct btree *bch_btree_node_get(struct cache_set *, struct btree_op *,
 248                                 struct bkey *, int, bool, struct btree *);
 249
 250int bch_btree_insert_check_key(struct btree *, struct btree_op *,
 251                               struct bkey *);
 252int bch_btree_insert(struct cache_set *, struct keylist *,
 253                     atomic_t *, struct bkey *);
 254
 255int bch_gc_thread_start(struct cache_set *);
 256void bch_initial_gc_finish(struct cache_set *);
 257void bch_moving_gc(struct cache_set *);
 258int bch_btree_check(struct cache_set *);
 259void bch_initial_mark_key(struct cache_set *, int, struct bkey *);
 260
 261static inline void wake_up_gc(struct cache_set *c)
 262{
 263        if (c->gc_thread)
 264                wake_up_process(c->gc_thread);
 265}
 266
 267#define MAP_DONE        0
 268#define MAP_CONTINUE    1
 269
 270#define MAP_ALL_NODES   0
 271#define MAP_LEAF_NODES  1
 272
 273#define MAP_END_KEY     1
 274
 275typedef int (btree_map_nodes_fn)(struct btree_op *, struct btree *);
 276int __bch_btree_map_nodes(struct btree_op *, struct cache_set *,
 277                          struct bkey *, btree_map_nodes_fn *, int);
 278
 279static inline int bch_btree_map_nodes(struct btree_op *op, struct cache_set *c,
 280                                      struct bkey *from, btree_map_nodes_fn *fn)
 281{
 282        return __bch_btree_map_nodes(op, c, from, fn, MAP_ALL_NODES);
 283}
 284
 285static inline int bch_btree_map_leaf_nodes(struct btree_op *op,
 286                                           struct cache_set *c,
 287                                           struct bkey *from,
 288                                           btree_map_nodes_fn *fn)
 289{
 290        return __bch_btree_map_nodes(op, c, from, fn, MAP_LEAF_NODES);
 291}
 292
 293typedef int (btree_map_keys_fn)(struct btree_op *, struct btree *,
 294                                struct bkey *);
 295int bch_btree_map_keys(struct btree_op *, struct cache_set *,
 296                       struct bkey *, btree_map_keys_fn *, int);
 297
 298typedef bool (keybuf_pred_fn)(struct keybuf *, struct bkey *);
 299
 300void bch_keybuf_init(struct keybuf *);
 301void bch_refill_keybuf(struct cache_set *, struct keybuf *,
 302                       struct bkey *, keybuf_pred_fn *);
 303bool bch_keybuf_check_overlapping(struct keybuf *, struct bkey *,
 304                                  struct bkey *);
 305void bch_keybuf_del(struct keybuf *, struct keybuf_key *);
 306struct keybuf_key *bch_keybuf_next(struct keybuf *);
 307struct keybuf_key *bch_keybuf_next_rescan(struct cache_set *, struct keybuf *,
 308                                          struct bkey *, keybuf_pred_fn *);
 309
 310#endif
 311