linux/drivers/gpu/drm/vc4/vc4_v3d.c
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   1/*
   2 * Copyright (c) 2014 The Linux Foundation. All rights reserved.
   3 * Copyright (C) 2013 Red Hat
   4 * Author: Rob Clark <robdclark@gmail.com>
   5 *
   6 * This program is free software; you can redistribute it and/or modify it
   7 * under the terms of the GNU General Public License version 2 as published by
   8 * the Free Software Foundation.
   9 *
  10 * This program is distributed in the hope that it will be useful, but WITHOUT
  11 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  12 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
  13 * more details.
  14 *
  15 * You should have received a copy of the GNU General Public License along with
  16 * this program.  If not, see <http://www.gnu.org/licenses/>.
  17 */
  18
  19#include "linux/component.h"
  20#include "linux/pm_runtime.h"
  21#include "vc4_drv.h"
  22#include "vc4_regs.h"
  23
  24#ifdef CONFIG_DEBUG_FS
  25#define REGDEF(reg) { reg, #reg }
  26static const struct {
  27        uint32_t reg;
  28        const char *name;
  29} vc4_reg_defs[] = {
  30        REGDEF(V3D_IDENT0),
  31        REGDEF(V3D_IDENT1),
  32        REGDEF(V3D_IDENT2),
  33        REGDEF(V3D_SCRATCH),
  34        REGDEF(V3D_L2CACTL),
  35        REGDEF(V3D_SLCACTL),
  36        REGDEF(V3D_INTCTL),
  37        REGDEF(V3D_INTENA),
  38        REGDEF(V3D_INTDIS),
  39        REGDEF(V3D_CT0CS),
  40        REGDEF(V3D_CT1CS),
  41        REGDEF(V3D_CT0EA),
  42        REGDEF(V3D_CT1EA),
  43        REGDEF(V3D_CT0CA),
  44        REGDEF(V3D_CT1CA),
  45        REGDEF(V3D_CT00RA0),
  46        REGDEF(V3D_CT01RA0),
  47        REGDEF(V3D_CT0LC),
  48        REGDEF(V3D_CT1LC),
  49        REGDEF(V3D_CT0PC),
  50        REGDEF(V3D_CT1PC),
  51        REGDEF(V3D_PCS),
  52        REGDEF(V3D_BFC),
  53        REGDEF(V3D_RFC),
  54        REGDEF(V3D_BPCA),
  55        REGDEF(V3D_BPCS),
  56        REGDEF(V3D_BPOA),
  57        REGDEF(V3D_BPOS),
  58        REGDEF(V3D_BXCF),
  59        REGDEF(V3D_SQRSV0),
  60        REGDEF(V3D_SQRSV1),
  61        REGDEF(V3D_SQCNTL),
  62        REGDEF(V3D_SRQPC),
  63        REGDEF(V3D_SRQUA),
  64        REGDEF(V3D_SRQUL),
  65        REGDEF(V3D_SRQCS),
  66        REGDEF(V3D_VPACNTL),
  67        REGDEF(V3D_VPMBASE),
  68        REGDEF(V3D_PCTRC),
  69        REGDEF(V3D_PCTRE),
  70        REGDEF(V3D_PCTR0),
  71        REGDEF(V3D_PCTRS0),
  72        REGDEF(V3D_PCTR1),
  73        REGDEF(V3D_PCTRS1),
  74        REGDEF(V3D_PCTR2),
  75        REGDEF(V3D_PCTRS2),
  76        REGDEF(V3D_PCTR3),
  77        REGDEF(V3D_PCTRS3),
  78        REGDEF(V3D_PCTR4),
  79        REGDEF(V3D_PCTRS4),
  80        REGDEF(V3D_PCTR5),
  81        REGDEF(V3D_PCTRS5),
  82        REGDEF(V3D_PCTR6),
  83        REGDEF(V3D_PCTRS6),
  84        REGDEF(V3D_PCTR7),
  85        REGDEF(V3D_PCTRS7),
  86        REGDEF(V3D_PCTR8),
  87        REGDEF(V3D_PCTRS8),
  88        REGDEF(V3D_PCTR9),
  89        REGDEF(V3D_PCTRS9),
  90        REGDEF(V3D_PCTR10),
  91        REGDEF(V3D_PCTRS10),
  92        REGDEF(V3D_PCTR11),
  93        REGDEF(V3D_PCTRS11),
  94        REGDEF(V3D_PCTR12),
  95        REGDEF(V3D_PCTRS12),
  96        REGDEF(V3D_PCTR13),
  97        REGDEF(V3D_PCTRS13),
  98        REGDEF(V3D_PCTR14),
  99        REGDEF(V3D_PCTRS14),
 100        REGDEF(V3D_PCTR15),
 101        REGDEF(V3D_PCTRS15),
 102        REGDEF(V3D_DBGE),
 103        REGDEF(V3D_FDBGO),
 104        REGDEF(V3D_FDBGB),
 105        REGDEF(V3D_FDBGR),
 106        REGDEF(V3D_FDBGS),
 107        REGDEF(V3D_ERRSTAT),
 108};
 109
 110int vc4_v3d_debugfs_regs(struct seq_file *m, void *unused)
 111{
 112        struct drm_info_node *node = (struct drm_info_node *)m->private;
 113        struct drm_device *dev = node->minor->dev;
 114        struct vc4_dev *vc4 = to_vc4_dev(dev);
 115        int i;
 116
 117        for (i = 0; i < ARRAY_SIZE(vc4_reg_defs); i++) {
 118                seq_printf(m, "%s (0x%04x): 0x%08x\n",
 119                           vc4_reg_defs[i].name, vc4_reg_defs[i].reg,
 120                           V3D_READ(vc4_reg_defs[i].reg));
 121        }
 122
 123        return 0;
 124}
 125
 126int vc4_v3d_debugfs_ident(struct seq_file *m, void *unused)
 127{
 128        struct drm_info_node *node = (struct drm_info_node *)m->private;
 129        struct drm_device *dev = node->minor->dev;
 130        struct vc4_dev *vc4 = to_vc4_dev(dev);
 131        uint32_t ident1 = V3D_READ(V3D_IDENT1);
 132        uint32_t nslc = VC4_GET_FIELD(ident1, V3D_IDENT1_NSLC);
 133        uint32_t tups = VC4_GET_FIELD(ident1, V3D_IDENT1_TUPS);
 134        uint32_t qups = VC4_GET_FIELD(ident1, V3D_IDENT1_QUPS);
 135
 136        seq_printf(m, "Revision:   %d\n",
 137                   VC4_GET_FIELD(ident1, V3D_IDENT1_REV));
 138        seq_printf(m, "Slices:     %d\n", nslc);
 139        seq_printf(m, "TMUs:       %d\n", nslc * tups);
 140        seq_printf(m, "QPUs:       %d\n", nslc * qups);
 141        seq_printf(m, "Semaphores: %d\n",
 142                   VC4_GET_FIELD(ident1, V3D_IDENT1_NSEM));
 143
 144        return 0;
 145}
 146#endif /* CONFIG_DEBUG_FS */
 147
 148static void vc4_v3d_init_hw(struct drm_device *dev)
 149{
 150        struct vc4_dev *vc4 = to_vc4_dev(dev);
 151
 152        /* Take all the memory that would have been reserved for user
 153         * QPU programs, since we don't have an interface for running
 154         * them, anyway.
 155         */
 156        V3D_WRITE(V3D_VPMBASE, 0);
 157}
 158
 159#ifdef CONFIG_PM
 160static int vc4_v3d_runtime_suspend(struct device *dev)
 161{
 162        struct vc4_v3d *v3d = dev_get_drvdata(dev);
 163        struct vc4_dev *vc4 = v3d->vc4;
 164
 165        vc4_irq_uninstall(vc4->dev);
 166
 167        return 0;
 168}
 169
 170static int vc4_v3d_runtime_resume(struct device *dev)
 171{
 172        struct vc4_v3d *v3d = dev_get_drvdata(dev);
 173        struct vc4_dev *vc4 = v3d->vc4;
 174
 175        vc4_v3d_init_hw(vc4->dev);
 176        vc4_irq_postinstall(vc4->dev);
 177
 178        return 0;
 179}
 180#endif
 181
 182static int vc4_v3d_bind(struct device *dev, struct device *master, void *data)
 183{
 184        struct platform_device *pdev = to_platform_device(dev);
 185        struct drm_device *drm = dev_get_drvdata(master);
 186        struct vc4_dev *vc4 = to_vc4_dev(drm);
 187        struct vc4_v3d *v3d = NULL;
 188        int ret;
 189
 190        v3d = devm_kzalloc(&pdev->dev, sizeof(*v3d), GFP_KERNEL);
 191        if (!v3d)
 192                return -ENOMEM;
 193
 194        dev_set_drvdata(dev, v3d);
 195
 196        v3d->pdev = pdev;
 197
 198        v3d->regs = vc4_ioremap_regs(pdev, 0);
 199        if (IS_ERR(v3d->regs))
 200                return PTR_ERR(v3d->regs);
 201
 202        vc4->v3d = v3d;
 203        v3d->vc4 = vc4;
 204
 205        if (V3D_READ(V3D_IDENT0) != V3D_EXPECTED_IDENT0) {
 206                DRM_ERROR("V3D_IDENT0 read 0x%08x instead of 0x%08x\n",
 207                          V3D_READ(V3D_IDENT0), V3D_EXPECTED_IDENT0);
 208                return -EINVAL;
 209        }
 210
 211        /* Reset the binner overflow address/size at setup, to be sure
 212         * we don't reuse an old one.
 213         */
 214        V3D_WRITE(V3D_BPOA, 0);
 215        V3D_WRITE(V3D_BPOS, 0);
 216
 217        vc4_v3d_init_hw(drm);
 218
 219        ret = drm_irq_install(drm, platform_get_irq(pdev, 0));
 220        if (ret) {
 221                DRM_ERROR("Failed to install IRQ handler\n");
 222                return ret;
 223        }
 224
 225        pm_runtime_enable(dev);
 226
 227        return 0;
 228}
 229
 230static void vc4_v3d_unbind(struct device *dev, struct device *master,
 231                           void *data)
 232{
 233        struct drm_device *drm = dev_get_drvdata(master);
 234        struct vc4_dev *vc4 = to_vc4_dev(drm);
 235
 236        pm_runtime_disable(dev);
 237
 238        drm_irq_uninstall(drm);
 239
 240        /* Disable the binner's overflow memory address, so the next
 241         * driver probe (if any) doesn't try to reuse our old
 242         * allocation.
 243         */
 244        V3D_WRITE(V3D_BPOA, 0);
 245        V3D_WRITE(V3D_BPOS, 0);
 246
 247        vc4->v3d = NULL;
 248}
 249
 250static const struct dev_pm_ops vc4_v3d_pm_ops = {
 251        SET_RUNTIME_PM_OPS(vc4_v3d_runtime_suspend, vc4_v3d_runtime_resume, NULL)
 252};
 253
 254static const struct component_ops vc4_v3d_ops = {
 255        .bind   = vc4_v3d_bind,
 256        .unbind = vc4_v3d_unbind,
 257};
 258
 259static int vc4_v3d_dev_probe(struct platform_device *pdev)
 260{
 261        return component_add(&pdev->dev, &vc4_v3d_ops);
 262}
 263
 264static int vc4_v3d_dev_remove(struct platform_device *pdev)
 265{
 266        component_del(&pdev->dev, &vc4_v3d_ops);
 267        return 0;
 268}
 269
 270static const struct of_device_id vc4_v3d_dt_match[] = {
 271        { .compatible = "brcm,bcm2835-v3d" },
 272        { .compatible = "brcm,vc4-v3d" },
 273        {}
 274};
 275
 276struct platform_driver vc4_v3d_driver = {
 277        .probe = vc4_v3d_dev_probe,
 278        .remove = vc4_v3d_dev_remove,
 279        .driver = {
 280                .name = "vc4_v3d",
 281                .of_match_table = vc4_v3d_dt_match,
 282                .pm = &vc4_v3d_pm_ops,
 283        },
 284};
 285