linux/include/linux/nodemask.h
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   1#ifndef __LINUX_NODEMASK_H
   2#define __LINUX_NODEMASK_H
   3
   4/*
   5 * Nodemasks provide a bitmap suitable for representing the
   6 * set of Node's in a system, one bit position per Node number.
   7 *
   8 * See detailed comments in the file linux/bitmap.h describing the
   9 * data type on which these nodemasks are based.
  10 *
  11 * For details of nodemask_parse_user(), see bitmap_parse_user() in
  12 * lib/bitmap.c.  For details of nodelist_parse(), see bitmap_parselist(),
  13 * also in bitmap.c.  For details of node_remap(), see bitmap_bitremap in
  14 * lib/bitmap.c.  For details of nodes_remap(), see bitmap_remap in
  15 * lib/bitmap.c.  For details of nodes_onto(), see bitmap_onto in
  16 * lib/bitmap.c.  For details of nodes_fold(), see bitmap_fold in
  17 * lib/bitmap.c.
  18 *
  19 * The available nodemask operations are:
  20 *
  21 * void node_set(node, mask)            turn on bit 'node' in mask
  22 * void node_clear(node, mask)          turn off bit 'node' in mask
  23 * void nodes_setall(mask)              set all bits
  24 * void nodes_clear(mask)               clear all bits
  25 * int node_isset(node, mask)           true iff bit 'node' set in mask
  26 * int node_test_and_set(node, mask)    test and set bit 'node' in mask
  27 *
  28 * void nodes_and(dst, src1, src2)      dst = src1 & src2  [intersection]
  29 * void nodes_or(dst, src1, src2)       dst = src1 | src2  [union]
  30 * void nodes_xor(dst, src1, src2)      dst = src1 ^ src2
  31 * void nodes_andnot(dst, src1, src2)   dst = src1 & ~src2
  32 * void nodes_complement(dst, src)      dst = ~src
  33 *
  34 * int nodes_equal(mask1, mask2)        Does mask1 == mask2?
  35 * int nodes_intersects(mask1, mask2)   Do mask1 and mask2 intersect?
  36 * int nodes_subset(mask1, mask2)       Is mask1 a subset of mask2?
  37 * int nodes_empty(mask)                Is mask empty (no bits sets)?
  38 * int nodes_full(mask)                 Is mask full (all bits sets)?
  39 * int nodes_weight(mask)               Hamming weight - number of set bits
  40 *
  41 * void nodes_shift_right(dst, src, n)  Shift right
  42 * void nodes_shift_left(dst, src, n)   Shift left
  43 *
  44 * int first_node(mask)                 Number lowest set bit, or MAX_NUMNODES
  45 * int next_node(node, mask)            Next node past 'node', or MAX_NUMNODES
  46 * int next_node_in(node, mask)         Next node past 'node', or wrap to first,
  47 *                                      or MAX_NUMNODES
  48 * int first_unset_node(mask)           First node not set in mask, or 
  49 *                                      MAX_NUMNODES
  50 *
  51 * nodemask_t nodemask_of_node(node)    Return nodemask with bit 'node' set
  52 * NODE_MASK_ALL                        Initializer - all bits set
  53 * NODE_MASK_NONE                       Initializer - no bits set
  54 * unsigned long *nodes_addr(mask)      Array of unsigned long's in mask
  55 *
  56 * int nodemask_parse_user(ubuf, ulen, mask)    Parse ascii string as nodemask
  57 * int nodelist_parse(buf, map)         Parse ascii string as nodelist
  58 * int node_remap(oldbit, old, new)     newbit = map(old, new)(oldbit)
  59 * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src)
  60 * void nodes_onto(dst, orig, relmap)   *dst = orig relative to relmap
  61 * void nodes_fold(dst, orig, sz)       dst bits = orig bits mod sz
  62 *
  63 * for_each_node_mask(node, mask)       for-loop node over mask
  64 *
  65 * int num_online_nodes()               Number of online Nodes
  66 * int num_possible_nodes()             Number of all possible Nodes
  67 *
  68 * int node_random(mask)                Random node with set bit in mask
  69 *
  70 * int node_online(node)                Is some node online?
  71 * int node_possible(node)              Is some node possible?
  72 *
  73 * node_set_online(node)                set bit 'node' in node_online_map
  74 * node_set_offline(node)               clear bit 'node' in node_online_map
  75 *
  76 * for_each_node(node)                  for-loop node over node_possible_map
  77 * for_each_online_node(node)           for-loop node over node_online_map
  78 *
  79 * Subtlety:
  80 * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway)
  81 *    to generate slightly worse code.  So use a simple one-line #define
  82 *    for node_isset(), instead of wrapping an inline inside a macro, the
  83 *    way we do the other calls.
  84 *
  85 * NODEMASK_SCRATCH
  86 * When doing above logical AND, OR, XOR, Remap operations the callers tend to
  87 * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large,
  88 * nodemask_t's consume too much stack space.  NODEMASK_SCRATCH is a helper
  89 * for such situations. See below and CPUMASK_ALLOC also.
  90 */
  91
  92#include <linux/kernel.h>
  93#include <linux/threads.h>
  94#include <linux/bitmap.h>
  95#include <linux/numa.h>
  96
  97typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t;
  98extern nodemask_t _unused_nodemask_arg_;
  99
 100/**
 101 * nodemask_pr_args - printf args to output a nodemask
 102 * @maskp: nodemask to be printed
 103 *
 104 * Can be used to provide arguments for '%*pb[l]' when printing a nodemask.
 105 */
 106#define nodemask_pr_args(maskp)         MAX_NUMNODES, (maskp)->bits
 107
 108/*
 109 * The inline keyword gives the compiler room to decide to inline, or
 110 * not inline a function as it sees best.  However, as these functions
 111 * are called in both __init and non-__init functions, if they are not
 112 * inlined we will end up with a section mis-match error (of the type of
 113 * freeable items not being freed).  So we must use __always_inline here
 114 * to fix the problem.  If other functions in the future also end up in
 115 * this situation they will also need to be annotated as __always_inline
 116 */
 117#define node_set(node, dst) __node_set((node), &(dst))
 118static __always_inline void __node_set(int node, volatile nodemask_t *dstp)
 119{
 120        set_bit(node, dstp->bits);
 121}
 122
 123#define node_clear(node, dst) __node_clear((node), &(dst))
 124static inline void __node_clear(int node, volatile nodemask_t *dstp)
 125{
 126        clear_bit(node, dstp->bits);
 127}
 128
 129#define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES)
 130static inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits)
 131{
 132        bitmap_fill(dstp->bits, nbits);
 133}
 134
 135#define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES)
 136static inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits)
 137{
 138        bitmap_zero(dstp->bits, nbits);
 139}
 140
 141/* No static inline type checking - see Subtlety (1) above. */
 142#define node_isset(node, nodemask) test_bit((node), (nodemask).bits)
 143
 144#define node_test_and_set(node, nodemask) \
 145                        __node_test_and_set((node), &(nodemask))
 146static inline int __node_test_and_set(int node, nodemask_t *addr)
 147{
 148        return test_and_set_bit(node, addr->bits);
 149}
 150
 151#define nodes_and(dst, src1, src2) \
 152                        __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES)
 153static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p,
 154                                        const nodemask_t *src2p, unsigned int nbits)
 155{
 156        bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits);
 157}
 158
 159#define nodes_or(dst, src1, src2) \
 160                        __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES)
 161static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p,
 162                                        const nodemask_t *src2p, unsigned int nbits)
 163{
 164        bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits);
 165}
 166
 167#define nodes_xor(dst, src1, src2) \
 168                        __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES)
 169static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p,
 170                                        const nodemask_t *src2p, unsigned int nbits)
 171{
 172        bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits);
 173}
 174
 175#define nodes_andnot(dst, src1, src2) \
 176                        __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES)
 177static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p,
 178                                        const nodemask_t *src2p, unsigned int nbits)
 179{
 180        bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits);
 181}
 182
 183#define nodes_complement(dst, src) \
 184                        __nodes_complement(&(dst), &(src), MAX_NUMNODES)
 185static inline void __nodes_complement(nodemask_t *dstp,
 186                                        const nodemask_t *srcp, unsigned int nbits)
 187{
 188        bitmap_complement(dstp->bits, srcp->bits, nbits);
 189}
 190
 191#define nodes_equal(src1, src2) \
 192                        __nodes_equal(&(src1), &(src2), MAX_NUMNODES)
 193static inline int __nodes_equal(const nodemask_t *src1p,
 194                                        const nodemask_t *src2p, unsigned int nbits)
 195{
 196        return bitmap_equal(src1p->bits, src2p->bits, nbits);
 197}
 198
 199#define nodes_intersects(src1, src2) \
 200                        __nodes_intersects(&(src1), &(src2), MAX_NUMNODES)
 201static inline int __nodes_intersects(const nodemask_t *src1p,
 202                                        const nodemask_t *src2p, unsigned int nbits)
 203{
 204        return bitmap_intersects(src1p->bits, src2p->bits, nbits);
 205}
 206
 207#define nodes_subset(src1, src2) \
 208                        __nodes_subset(&(src1), &(src2), MAX_NUMNODES)
 209static inline int __nodes_subset(const nodemask_t *src1p,
 210                                        const nodemask_t *src2p, unsigned int nbits)
 211{
 212        return bitmap_subset(src1p->bits, src2p->bits, nbits);
 213}
 214
 215#define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES)
 216static inline int __nodes_empty(const nodemask_t *srcp, unsigned int nbits)
 217{
 218        return bitmap_empty(srcp->bits, nbits);
 219}
 220
 221#define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES)
 222static inline int __nodes_full(const nodemask_t *srcp, unsigned int nbits)
 223{
 224        return bitmap_full(srcp->bits, nbits);
 225}
 226
 227#define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES)
 228static inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits)
 229{
 230        return bitmap_weight(srcp->bits, nbits);
 231}
 232
 233#define nodes_shift_right(dst, src, n) \
 234                        __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES)
 235static inline void __nodes_shift_right(nodemask_t *dstp,
 236                                        const nodemask_t *srcp, int n, int nbits)
 237{
 238        bitmap_shift_right(dstp->bits, srcp->bits, n, nbits);
 239}
 240
 241#define nodes_shift_left(dst, src, n) \
 242                        __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES)
 243static inline void __nodes_shift_left(nodemask_t *dstp,
 244                                        const nodemask_t *srcp, int n, int nbits)
 245{
 246        bitmap_shift_left(dstp->bits, srcp->bits, n, nbits);
 247}
 248
 249/* FIXME: better would be to fix all architectures to never return
 250          > MAX_NUMNODES, then the silly min_ts could be dropped. */
 251
 252#define first_node(src) __first_node(&(src))
 253static inline int __first_node(const nodemask_t *srcp)
 254{
 255        return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES));
 256}
 257
 258#define next_node(n, src) __next_node((n), &(src))
 259static inline int __next_node(int n, const nodemask_t *srcp)
 260{
 261        return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1));
 262}
 263
 264/*
 265 * Find the next present node in src, starting after node n, wrapping around to
 266 * the first node in src if needed.  Returns MAX_NUMNODES if src is empty.
 267 */
 268#define next_node_in(n, src) __next_node_in((n), &(src))
 269int __next_node_in(int node, const nodemask_t *srcp);
 270
 271static inline void init_nodemask_of_node(nodemask_t *mask, int node)
 272{
 273        nodes_clear(*mask);
 274        node_set(node, *mask);
 275}
 276
 277#define nodemask_of_node(node)                                          \
 278({                                                                      \
 279        typeof(_unused_nodemask_arg_) m;                                \
 280        if (sizeof(m) == sizeof(unsigned long)) {                       \
 281                m.bits[0] = 1UL << (node);                              \
 282        } else {                                                        \
 283                init_nodemask_of_node(&m, (node));                      \
 284        }                                                               \
 285        m;                                                              \
 286})
 287
 288#define first_unset_node(mask) __first_unset_node(&(mask))
 289static inline int __first_unset_node(const nodemask_t *maskp)
 290{
 291        return min_t(int,MAX_NUMNODES,
 292                        find_first_zero_bit(maskp->bits, MAX_NUMNODES));
 293}
 294
 295#define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES)
 296
 297#if MAX_NUMNODES <= BITS_PER_LONG
 298
 299#define NODE_MASK_ALL                                                   \
 300((nodemask_t) { {                                                       \
 301        [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD           \
 302} })
 303
 304#else
 305
 306#define NODE_MASK_ALL                                                   \
 307((nodemask_t) { {                                                       \
 308        [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL,                   \
 309        [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD           \
 310} })
 311
 312#endif
 313
 314#define NODE_MASK_NONE                                                  \
 315((nodemask_t) { {                                                       \
 316        [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] =  0UL                    \
 317} })
 318
 319#define nodes_addr(src) ((src).bits)
 320
 321#define nodemask_parse_user(ubuf, ulen, dst) \
 322                __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES)
 323static inline int __nodemask_parse_user(const char __user *buf, int len,
 324                                        nodemask_t *dstp, int nbits)
 325{
 326        return bitmap_parse_user(buf, len, dstp->bits, nbits);
 327}
 328
 329#define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES)
 330static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits)
 331{
 332        return bitmap_parselist(buf, dstp->bits, nbits);
 333}
 334
 335#define node_remap(oldbit, old, new) \
 336                __node_remap((oldbit), &(old), &(new), MAX_NUMNODES)
 337static inline int __node_remap(int oldbit,
 338                const nodemask_t *oldp, const nodemask_t *newp, int nbits)
 339{
 340        return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits);
 341}
 342
 343#define nodes_remap(dst, src, old, new) \
 344                __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES)
 345static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp,
 346                const nodemask_t *oldp, const nodemask_t *newp, int nbits)
 347{
 348        bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits);
 349}
 350
 351#define nodes_onto(dst, orig, relmap) \
 352                __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES)
 353static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp,
 354                const nodemask_t *relmapp, int nbits)
 355{
 356        bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits);
 357}
 358
 359#define nodes_fold(dst, orig, sz) \
 360                __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES)
 361static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp,
 362                int sz, int nbits)
 363{
 364        bitmap_fold(dstp->bits, origp->bits, sz, nbits);
 365}
 366
 367#if MAX_NUMNODES > 1
 368#define for_each_node_mask(node, mask)                  \
 369        for ((node) = first_node(mask);                 \
 370                (node) < MAX_NUMNODES;                  \
 371                (node) = next_node((node), (mask)))
 372#else /* MAX_NUMNODES == 1 */
 373#define for_each_node_mask(node, mask)                  \
 374        if (!nodes_empty(mask))                         \
 375                for ((node) = 0; (node) < 1; (node)++)
 376#endif /* MAX_NUMNODES */
 377
 378/*
 379 * Bitmasks that are kept for all the nodes.
 380 */
 381enum node_states {
 382        N_POSSIBLE,             /* The node could become online at some point */
 383        N_ONLINE,               /* The node is online */
 384        N_NORMAL_MEMORY,        /* The node has regular memory */
 385#ifdef CONFIG_HIGHMEM
 386        N_HIGH_MEMORY,          /* The node has regular or high memory */
 387#else
 388        N_HIGH_MEMORY = N_NORMAL_MEMORY,
 389#endif
 390#ifdef CONFIG_MOVABLE_NODE
 391        N_MEMORY,               /* The node has memory(regular, high, movable) */
 392#else
 393        N_MEMORY = N_HIGH_MEMORY,
 394#endif
 395        N_CPU,          /* The node has one or more cpus */
 396        NR_NODE_STATES
 397};
 398
 399/*
 400 * The following particular system nodemasks and operations
 401 * on them manage all possible and online nodes.
 402 */
 403
 404extern nodemask_t node_states[NR_NODE_STATES];
 405
 406#if MAX_NUMNODES > 1
 407static inline int node_state(int node, enum node_states state)
 408{
 409        return node_isset(node, node_states[state]);
 410}
 411
 412static inline void node_set_state(int node, enum node_states state)
 413{
 414        __node_set(node, &node_states[state]);
 415}
 416
 417static inline void node_clear_state(int node, enum node_states state)
 418{
 419        __node_clear(node, &node_states[state]);
 420}
 421
 422static inline int num_node_state(enum node_states state)
 423{
 424        return nodes_weight(node_states[state]);
 425}
 426
 427#define for_each_node_state(__node, __state) \
 428        for_each_node_mask((__node), node_states[__state])
 429
 430#define first_online_node       first_node(node_states[N_ONLINE])
 431#define first_memory_node       first_node(node_states[N_MEMORY])
 432static inline int next_online_node(int nid)
 433{
 434        return next_node(nid, node_states[N_ONLINE]);
 435}
 436static inline int next_memory_node(int nid)
 437{
 438        return next_node(nid, node_states[N_MEMORY]);
 439}
 440
 441extern int nr_node_ids;
 442extern int nr_online_nodes;
 443
 444static inline void node_set_online(int nid)
 445{
 446        node_set_state(nid, N_ONLINE);
 447        nr_online_nodes = num_node_state(N_ONLINE);
 448}
 449
 450static inline void node_set_offline(int nid)
 451{
 452        node_clear_state(nid, N_ONLINE);
 453        nr_online_nodes = num_node_state(N_ONLINE);
 454}
 455
 456#else
 457
 458static inline int node_state(int node, enum node_states state)
 459{
 460        return node == 0;
 461}
 462
 463static inline void node_set_state(int node, enum node_states state)
 464{
 465}
 466
 467static inline void node_clear_state(int node, enum node_states state)
 468{
 469}
 470
 471static inline int num_node_state(enum node_states state)
 472{
 473        return 1;
 474}
 475
 476#define for_each_node_state(node, __state) \
 477        for ( (node) = 0; (node) == 0; (node) = 1)
 478
 479#define first_online_node       0
 480#define first_memory_node       0
 481#define next_online_node(nid)   (MAX_NUMNODES)
 482#define nr_node_ids             1
 483#define nr_online_nodes         1
 484
 485#define node_set_online(node)      node_set_state((node), N_ONLINE)
 486#define node_set_offline(node)     node_clear_state((node), N_ONLINE)
 487
 488#endif
 489
 490#if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
 491extern int node_random(const nodemask_t *maskp);
 492#else
 493static inline int node_random(const nodemask_t *mask)
 494{
 495        return 0;
 496}
 497#endif
 498
 499#define node_online_map         node_states[N_ONLINE]
 500#define node_possible_map       node_states[N_POSSIBLE]
 501
 502#define num_online_nodes()      num_node_state(N_ONLINE)
 503#define num_possible_nodes()    num_node_state(N_POSSIBLE)
 504#define node_online(node)       node_state((node), N_ONLINE)
 505#define node_possible(node)     node_state((node), N_POSSIBLE)
 506
 507#define for_each_node(node)        for_each_node_state(node, N_POSSIBLE)
 508#define for_each_online_node(node) for_each_node_state(node, N_ONLINE)
 509
 510/*
 511 * For nodemask scrach area.
 512 * NODEMASK_ALLOC(type, name) allocates an object with a specified type and
 513 * name.
 514 */
 515#if NODES_SHIFT > 8 /* nodemask_t > 256 bytes */
 516#define NODEMASK_ALLOC(type, name, gfp_flags)   \
 517                        type *name = kmalloc(sizeof(*name), gfp_flags)
 518#define NODEMASK_FREE(m)                        kfree(m)
 519#else
 520#define NODEMASK_ALLOC(type, name, gfp_flags)   type _##name, *name = &_##name
 521#define NODEMASK_FREE(m)                        do {} while (0)
 522#endif
 523
 524/* A example struture for using NODEMASK_ALLOC, used in mempolicy. */
 525struct nodemask_scratch {
 526        nodemask_t      mask1;
 527        nodemask_t      mask2;
 528};
 529
 530#define NODEMASK_SCRATCH(x)                                             \
 531                        NODEMASK_ALLOC(struct nodemask_scratch, x,      \
 532                                        GFP_KERNEL | __GFP_NORETRY)
 533#define NODEMASK_SCRATCH_FREE(x)        NODEMASK_FREE(x)
 534
 535
 536#endif /* __LINUX_NODEMASK_H */
 537