linux/drivers/gpu/drm/i915/intel_hangcheck.c
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   1/*
   2 * Copyright © 2016 Intel Corporation
   3 *
   4 * Permission is hereby granted, free of charge, to any person obtaining a
   5 * copy of this software and associated documentation files (the "Software"),
   6 * to deal in the Software without restriction, including without limitation
   7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
   8 * and/or sell copies of the Software, and to permit persons to whom the
   9 * Software is furnished to do so, subject to the following conditions:
  10 *
  11 * The above copyright notice and this permission notice (including the next
  12 * paragraph) shall be included in all copies or substantial portions of the
  13 * Software.
  14 *
  15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  21 * IN THE SOFTWARE.
  22 *
  23 */
  24
  25#include "i915_drv.h"
  26#include "i915_reset.h"
  27
  28struct hangcheck {
  29        u64 acthd;
  30        u32 seqno;
  31        enum intel_engine_hangcheck_action action;
  32        unsigned long action_timestamp;
  33        int deadlock;
  34        struct intel_instdone instdone;
  35        bool wedged:1;
  36        bool stalled:1;
  37};
  38
  39static bool instdone_unchanged(u32 current_instdone, u32 *old_instdone)
  40{
  41        u32 tmp = current_instdone | *old_instdone;
  42        bool unchanged;
  43
  44        unchanged = tmp == *old_instdone;
  45        *old_instdone |= tmp;
  46
  47        return unchanged;
  48}
  49
  50static bool subunits_stuck(struct intel_engine_cs *engine)
  51{
  52        struct drm_i915_private *dev_priv = engine->i915;
  53        struct intel_instdone instdone;
  54        struct intel_instdone *accu_instdone = &engine->hangcheck.instdone;
  55        bool stuck;
  56        int slice;
  57        int subslice;
  58
  59        if (engine->id != RCS)
  60                return true;
  61
  62        intel_engine_get_instdone(engine, &instdone);
  63
  64        /* There might be unstable subunit states even when
  65         * actual head is not moving. Filter out the unstable ones by
  66         * accumulating the undone -> done transitions and only
  67         * consider those as progress.
  68         */
  69        stuck = instdone_unchanged(instdone.instdone,
  70                                   &accu_instdone->instdone);
  71        stuck &= instdone_unchanged(instdone.slice_common,
  72                                    &accu_instdone->slice_common);
  73
  74        for_each_instdone_slice_subslice(dev_priv, slice, subslice) {
  75                stuck &= instdone_unchanged(instdone.sampler[slice][subslice],
  76                                            &accu_instdone->sampler[slice][subslice]);
  77                stuck &= instdone_unchanged(instdone.row[slice][subslice],
  78                                            &accu_instdone->row[slice][subslice]);
  79        }
  80
  81        return stuck;
  82}
  83
  84static enum intel_engine_hangcheck_action
  85head_stuck(struct intel_engine_cs *engine, u64 acthd)
  86{
  87        if (acthd != engine->hangcheck.acthd) {
  88
  89                /* Clear subunit states on head movement */
  90                memset(&engine->hangcheck.instdone, 0,
  91                       sizeof(engine->hangcheck.instdone));
  92
  93                return ENGINE_ACTIVE_HEAD;
  94        }
  95
  96        if (!subunits_stuck(engine))
  97                return ENGINE_ACTIVE_SUBUNITS;
  98
  99        return ENGINE_DEAD;
 100}
 101
 102static enum intel_engine_hangcheck_action
 103engine_stuck(struct intel_engine_cs *engine, u64 acthd)
 104{
 105        struct drm_i915_private *dev_priv = engine->i915;
 106        enum intel_engine_hangcheck_action ha;
 107        u32 tmp;
 108
 109        ha = head_stuck(engine, acthd);
 110        if (ha != ENGINE_DEAD)
 111                return ha;
 112
 113        if (IS_GEN(dev_priv, 2))
 114                return ENGINE_DEAD;
 115
 116        /* Is the chip hanging on a WAIT_FOR_EVENT?
 117         * If so we can simply poke the RB_WAIT bit
 118         * and break the hang. This should work on
 119         * all but the second generation chipsets.
 120         */
 121        tmp = I915_READ_CTL(engine);
 122        if (tmp & RING_WAIT) {
 123                i915_handle_error(dev_priv, BIT(engine->id), 0,
 124                                  "stuck wait on %s", engine->name);
 125                I915_WRITE_CTL(engine, tmp);
 126                return ENGINE_WAIT_KICK;
 127        }
 128
 129        return ENGINE_DEAD;
 130}
 131
 132static void hangcheck_load_sample(struct intel_engine_cs *engine,
 133                                  struct hangcheck *hc)
 134{
 135        hc->acthd = intel_engine_get_active_head(engine);
 136        hc->seqno = intel_engine_get_seqno(engine);
 137}
 138
 139static void hangcheck_store_sample(struct intel_engine_cs *engine,
 140                                   const struct hangcheck *hc)
 141{
 142        engine->hangcheck.acthd = hc->acthd;
 143        engine->hangcheck.seqno = hc->seqno;
 144}
 145
 146static enum intel_engine_hangcheck_action
 147hangcheck_get_action(struct intel_engine_cs *engine,
 148                     const struct hangcheck *hc)
 149{
 150        if (engine->hangcheck.seqno != hc->seqno)
 151                return ENGINE_ACTIVE_SEQNO;
 152
 153        if (intel_engine_is_idle(engine))
 154                return ENGINE_IDLE;
 155
 156        return engine_stuck(engine, hc->acthd);
 157}
 158
 159static void hangcheck_accumulate_sample(struct intel_engine_cs *engine,
 160                                        struct hangcheck *hc)
 161{
 162        unsigned long timeout = I915_ENGINE_DEAD_TIMEOUT;
 163
 164        hc->action = hangcheck_get_action(engine, hc);
 165
 166        /* We always increment the progress
 167         * if the engine is busy and still processing
 168         * the same request, so that no single request
 169         * can run indefinitely (such as a chain of
 170         * batches). The only time we do not increment
 171         * the hangcheck score on this ring, if this
 172         * engine is in a legitimate wait for another
 173         * engine. In that case the waiting engine is a
 174         * victim and we want to be sure we catch the
 175         * right culprit. Then every time we do kick
 176         * the ring, make it as a progress as the seqno
 177         * advancement might ensure and if not, it
 178         * will catch the hanging engine.
 179         */
 180
 181        switch (hc->action) {
 182        case ENGINE_IDLE:
 183        case ENGINE_ACTIVE_SEQNO:
 184                /* Clear head and subunit states on seqno movement */
 185                hc->acthd = 0;
 186
 187                memset(&engine->hangcheck.instdone, 0,
 188                       sizeof(engine->hangcheck.instdone));
 189
 190                /* Intentional fall through */
 191        case ENGINE_WAIT_KICK:
 192        case ENGINE_WAIT:
 193                engine->hangcheck.action_timestamp = jiffies;
 194                break;
 195
 196        case ENGINE_ACTIVE_HEAD:
 197        case ENGINE_ACTIVE_SUBUNITS:
 198                /*
 199                 * Seqno stuck with still active engine gets leeway,
 200                 * in hopes that it is just a long shader.
 201                 */
 202                timeout = I915_SEQNO_DEAD_TIMEOUT;
 203                break;
 204
 205        case ENGINE_DEAD:
 206                break;
 207
 208        default:
 209                MISSING_CASE(hc->action);
 210        }
 211
 212        hc->stalled = time_after(jiffies,
 213                                 engine->hangcheck.action_timestamp + timeout);
 214        hc->wedged = time_after(jiffies,
 215                                 engine->hangcheck.action_timestamp +
 216                                 I915_ENGINE_WEDGED_TIMEOUT);
 217}
 218
 219static void hangcheck_declare_hang(struct drm_i915_private *i915,
 220                                   unsigned int hung,
 221                                   unsigned int stuck)
 222{
 223        struct intel_engine_cs *engine;
 224        char msg[80];
 225        unsigned int tmp;
 226        int len;
 227
 228        /* If some rings hung but others were still busy, only
 229         * blame the hanging rings in the synopsis.
 230         */
 231        if (stuck != hung)
 232                hung &= ~stuck;
 233        len = scnprintf(msg, sizeof(msg),
 234                        "%s on ", stuck == hung ? "no progress" : "hang");
 235        for_each_engine_masked(engine, i915, hung, tmp)
 236                len += scnprintf(msg + len, sizeof(msg) - len,
 237                                 "%s, ", engine->name);
 238        msg[len-2] = '\0';
 239
 240        return i915_handle_error(i915, hung, I915_ERROR_CAPTURE, "%s", msg);
 241}
 242
 243/*
 244 * This is called when the chip hasn't reported back with completed
 245 * batchbuffers in a long time. We keep track per ring seqno progress and
 246 * if there are no progress, hangcheck score for that ring is increased.
 247 * Further, acthd is inspected to see if the ring is stuck. On stuck case
 248 * we kick the ring. If we see no progress on three subsequent calls
 249 * we assume chip is wedged and try to fix it by resetting the chip.
 250 */
 251static void i915_hangcheck_elapsed(struct work_struct *work)
 252{
 253        struct drm_i915_private *dev_priv =
 254                container_of(work, typeof(*dev_priv),
 255                             gpu_error.hangcheck_work.work);
 256        struct intel_engine_cs *engine;
 257        enum intel_engine_id id;
 258        unsigned int hung = 0, stuck = 0, wedged = 0;
 259
 260        if (!i915_modparams.enable_hangcheck)
 261                return;
 262
 263        if (!READ_ONCE(dev_priv->gt.awake))
 264                return;
 265
 266        if (i915_terminally_wedged(&dev_priv->gpu_error))
 267                return;
 268
 269        /* As enabling the GPU requires fairly extensive mmio access,
 270         * periodically arm the mmio checker to see if we are triggering
 271         * any invalid access.
 272         */
 273        intel_uncore_arm_unclaimed_mmio_detection(dev_priv);
 274
 275        for_each_engine(engine, dev_priv, id) {
 276                struct hangcheck hc;
 277
 278                intel_engine_signal_breadcrumbs(engine);
 279
 280                hangcheck_load_sample(engine, &hc);
 281                hangcheck_accumulate_sample(engine, &hc);
 282                hangcheck_store_sample(engine, &hc);
 283
 284                if (hc.stalled) {
 285                        hung |= intel_engine_flag(engine);
 286                        if (hc.action != ENGINE_DEAD)
 287                                stuck |= intel_engine_flag(engine);
 288                }
 289
 290                if (hc.wedged)
 291                        wedged |= intel_engine_flag(engine);
 292        }
 293
 294        if (GEM_SHOW_DEBUG() && (hung | stuck)) {
 295                struct drm_printer p = drm_debug_printer("hangcheck");
 296
 297                for_each_engine(engine, dev_priv, id) {
 298                        if (intel_engine_is_idle(engine))
 299                                continue;
 300
 301                        intel_engine_dump(engine, &p, "%s\n", engine->name);
 302                }
 303        }
 304
 305        if (wedged) {
 306                dev_err(dev_priv->drm.dev,
 307                        "GPU recovery timed out,"
 308                        " cancelling all in-flight rendering.\n");
 309                GEM_TRACE_DUMP();
 310                i915_gem_set_wedged(dev_priv);
 311        }
 312
 313        if (hung)
 314                hangcheck_declare_hang(dev_priv, hung, stuck);
 315
 316        /* Reset timer in case GPU hangs without another request being added */
 317        i915_queue_hangcheck(dev_priv);
 318}
 319
 320void intel_engine_init_hangcheck(struct intel_engine_cs *engine)
 321{
 322        memset(&engine->hangcheck, 0, sizeof(engine->hangcheck));
 323        engine->hangcheck.action_timestamp = jiffies;
 324}
 325
 326void intel_hangcheck_init(struct drm_i915_private *i915)
 327{
 328        INIT_DELAYED_WORK(&i915->gpu_error.hangcheck_work,
 329                          i915_hangcheck_elapsed);
 330}
 331
 332#if IS_ENABLED(CONFIG_DRM_I915_SELFTEST)
 333#include "selftests/intel_hangcheck.c"
 334#endif
 335