linux/drivers/gpu/drm/scheduler/sched_entity.c
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   1/*
   2 * Copyright 2015 Advanced Micro Devices, Inc.
   3 *
   4 * Permission is hereby granted, free of charge, to any person obtaining a
   5 * copy of this software and associated documentation files (the "Software"),
   6 * to deal in the Software without restriction, including without limitation
   7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
   8 * and/or sell copies of the Software, and to permit persons to whom the
   9 * Software is furnished to do so, subject to the following conditions:
  10 *
  11 * The above copyright notice and this permission notice shall be included in
  12 * all copies or substantial portions of the Software.
  13 *
  14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  17 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
  18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
  19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
  20 * OTHER DEALINGS IN THE SOFTWARE.
  21 *
  22 */
  23
  24#include <linux/kthread.h>
  25#include <linux/slab.h>
  26#include <linux/completion.h>
  27
  28#include <drm/drm_print.h>
  29#include <drm/gpu_scheduler.h>
  30
  31#include "gpu_scheduler_trace.h"
  32
  33#define to_drm_sched_job(sched_job)             \
  34                container_of((sched_job), struct drm_sched_job, queue_node)
  35
  36/**
  37 * drm_sched_entity_init - Init a context entity used by scheduler when
  38 * submit to HW ring.
  39 *
  40 * @entity: scheduler entity to init
  41 * @priority: priority of the entity
  42 * @sched_list: the list of drm scheds on which jobs from this
  43 *           entity can be submitted
  44 * @num_sched_list: number of drm sched in sched_list
  45 * @guilty: atomic_t set to 1 when a job on this queue
  46 *          is found to be guilty causing a timeout
  47 *
  48 * Note: the sched_list should have at least one element to schedule
  49 *       the entity
  50 *
  51 * Returns 0 on success or a negative error code on failure.
  52 */
  53int drm_sched_entity_init(struct drm_sched_entity *entity,
  54                          enum drm_sched_priority priority,
  55                          struct drm_gpu_scheduler **sched_list,
  56                          unsigned int num_sched_list,
  57                          atomic_t *guilty)
  58{
  59        if (!(entity && sched_list && (num_sched_list == 0 || sched_list[0])))
  60                return -EINVAL;
  61
  62        memset(entity, 0, sizeof(struct drm_sched_entity));
  63        INIT_LIST_HEAD(&entity->list);
  64        entity->rq = NULL;
  65        entity->guilty = guilty;
  66        entity->num_sched_list = num_sched_list;
  67        entity->priority = priority;
  68        entity->sched_list = num_sched_list > 1 ? sched_list : NULL;
  69        entity->last_scheduled = NULL;
  70
  71        if(num_sched_list)
  72                entity->rq = &sched_list[0]->sched_rq[entity->priority];
  73
  74        init_completion(&entity->entity_idle);
  75
  76        /* We start in an idle state. */
  77        complete(&entity->entity_idle);
  78
  79        spin_lock_init(&entity->rq_lock);
  80        spsc_queue_init(&entity->job_queue);
  81
  82        atomic_set(&entity->fence_seq, 0);
  83        entity->fence_context = dma_fence_context_alloc(2);
  84
  85        return 0;
  86}
  87EXPORT_SYMBOL(drm_sched_entity_init);
  88
  89/**
  90 * drm_sched_entity_modify_sched - Modify sched of an entity
  91 * @entity: scheduler entity to init
  92 * @sched_list: the list of new drm scheds which will replace
  93 *               existing entity->sched_list
  94 * @num_sched_list: number of drm sched in sched_list
  95 */
  96void drm_sched_entity_modify_sched(struct drm_sched_entity *entity,
  97                                    struct drm_gpu_scheduler **sched_list,
  98                                    unsigned int num_sched_list)
  99{
 100        WARN_ON(!num_sched_list || !sched_list);
 101
 102        entity->sched_list = sched_list;
 103        entity->num_sched_list = num_sched_list;
 104}
 105EXPORT_SYMBOL(drm_sched_entity_modify_sched);
 106
 107/**
 108 * drm_sched_entity_is_idle - Check if entity is idle
 109 *
 110 * @entity: scheduler entity
 111 *
 112 * Returns true if the entity does not have any unscheduled jobs.
 113 */
 114static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity)
 115{
 116        rmb(); /* for list_empty to work without lock */
 117
 118        if (list_empty(&entity->list) ||
 119            spsc_queue_count(&entity->job_queue) == 0)
 120                return true;
 121
 122        return false;
 123}
 124
 125/**
 126 * drm_sched_entity_is_ready - Check if entity is ready
 127 *
 128 * @entity: scheduler entity
 129 *
 130 * Return true if entity could provide a job.
 131 */
 132bool drm_sched_entity_is_ready(struct drm_sched_entity *entity)
 133{
 134        if (spsc_queue_peek(&entity->job_queue) == NULL)
 135                return false;
 136
 137        if (READ_ONCE(entity->dependency))
 138                return false;
 139
 140        return true;
 141}
 142
 143/**
 144 * drm_sched_entity_flush - Flush a context entity
 145 *
 146 * @entity: scheduler entity
 147 * @timeout: time to wait in for Q to become empty in jiffies.
 148 *
 149 * Splitting drm_sched_entity_fini() into two functions, The first one does the
 150 * waiting, removes the entity from the runqueue and returns an error when the
 151 * process was killed.
 152 *
 153 * Returns the remaining time in jiffies left from the input timeout
 154 */
 155long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout)
 156{
 157        struct drm_gpu_scheduler *sched;
 158        struct task_struct *last_user;
 159        long ret = timeout;
 160
 161        if (!entity->rq)
 162                return 0;
 163
 164        sched = entity->rq->sched;
 165        /**
 166         * The client will not queue more IBs during this fini, consume existing
 167         * queued IBs or discard them on SIGKILL
 168         */
 169        if (current->flags & PF_EXITING) {
 170                if (timeout)
 171                        ret = wait_event_timeout(
 172                                        sched->job_scheduled,
 173                                        drm_sched_entity_is_idle(entity),
 174                                        timeout);
 175        } else {
 176                wait_event_killable(sched->job_scheduled,
 177                                    drm_sched_entity_is_idle(entity));
 178        }
 179
 180        /* For killed process disable any more IBs enqueue right now */
 181        last_user = cmpxchg(&entity->last_user, current->group_leader, NULL);
 182        if ((!last_user || last_user == current->group_leader) &&
 183            (current->flags & PF_EXITING) && (current->exit_code == SIGKILL)) {
 184                spin_lock(&entity->rq_lock);
 185                entity->stopped = true;
 186                drm_sched_rq_remove_entity(entity->rq, entity);
 187                spin_unlock(&entity->rq_lock);
 188        }
 189
 190        return ret;
 191}
 192EXPORT_SYMBOL(drm_sched_entity_flush);
 193
 194/**
 195 * drm_sched_entity_kill_jobs - helper for drm_sched_entity_kill_jobs
 196 *
 197 * @f: signaled fence
 198 * @cb: our callback structure
 199 *
 200 * Signal the scheduler finished fence when the entity in question is killed.
 201 */
 202static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
 203                                          struct dma_fence_cb *cb)
 204{
 205        struct drm_sched_job *job = container_of(cb, struct drm_sched_job,
 206                                                 finish_cb);
 207
 208        drm_sched_fence_finished(job->s_fence);
 209        WARN_ON(job->s_fence->parent);
 210        job->sched->ops->free_job(job);
 211}
 212
 213/**
 214 * drm_sched_entity_kill_jobs - Make sure all remaining jobs are killed
 215 *
 216 * @entity: entity which is cleaned up
 217 *
 218 * Makes sure that all remaining jobs in an entity are killed before it is
 219 * destroyed.
 220 */
 221static void drm_sched_entity_kill_jobs(struct drm_sched_entity *entity)
 222{
 223        struct drm_sched_job *job;
 224        int r;
 225
 226        while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) {
 227                struct drm_sched_fence *s_fence = job->s_fence;
 228
 229                drm_sched_fence_scheduled(s_fence);
 230                dma_fence_set_error(&s_fence->finished, -ESRCH);
 231
 232                /*
 233                 * When pipe is hanged by older entity, new entity might
 234                 * not even have chance to submit it's first job to HW
 235                 * and so entity->last_scheduled will remain NULL
 236                 */
 237                if (!entity->last_scheduled) {
 238                        drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
 239                        continue;
 240                }
 241
 242                r = dma_fence_add_callback(entity->last_scheduled,
 243                                           &job->finish_cb,
 244                                           drm_sched_entity_kill_jobs_cb);
 245                if (r == -ENOENT)
 246                        drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
 247                else if (r)
 248                        DRM_ERROR("fence add callback failed (%d)\n", r);
 249        }
 250}
 251
 252/**
 253 * drm_sched_entity_cleanup - Destroy a context entity
 254 *
 255 * @entity: scheduler entity
 256 *
 257 * This should be called after @drm_sched_entity_do_release. It goes over the
 258 * entity and signals all jobs with an error code if the process was killed.
 259 *
 260 */
 261void drm_sched_entity_fini(struct drm_sched_entity *entity)
 262{
 263        struct drm_gpu_scheduler *sched = NULL;
 264
 265        if (entity->rq) {
 266                sched = entity->rq->sched;
 267                drm_sched_rq_remove_entity(entity->rq, entity);
 268        }
 269
 270        /* Consumption of existing IBs wasn't completed. Forcefully
 271         * remove them here.
 272         */
 273        if (spsc_queue_count(&entity->job_queue)) {
 274                if (sched) {
 275                        /*
 276                         * Wait for thread to idle to make sure it isn't processing
 277                         * this entity.
 278                         */
 279                        wait_for_completion(&entity->entity_idle);
 280
 281                }
 282                if (entity->dependency) {
 283                        dma_fence_remove_callback(entity->dependency,
 284                                                  &entity->cb);
 285                        dma_fence_put(entity->dependency);
 286                        entity->dependency = NULL;
 287                }
 288
 289                drm_sched_entity_kill_jobs(entity);
 290        }
 291
 292        dma_fence_put(entity->last_scheduled);
 293        entity->last_scheduled = NULL;
 294}
 295EXPORT_SYMBOL(drm_sched_entity_fini);
 296
 297/**
 298 * drm_sched_entity_fini - Destroy a context entity
 299 *
 300 * @entity: scheduler entity
 301 *
 302 * Calls drm_sched_entity_do_release() and drm_sched_entity_cleanup()
 303 */
 304void drm_sched_entity_destroy(struct drm_sched_entity *entity)
 305{
 306        drm_sched_entity_flush(entity, MAX_WAIT_SCHED_ENTITY_Q_EMPTY);
 307        drm_sched_entity_fini(entity);
 308}
 309EXPORT_SYMBOL(drm_sched_entity_destroy);
 310
 311/*
 312 * drm_sched_entity_clear_dep - callback to clear the entities dependency
 313 */
 314static void drm_sched_entity_clear_dep(struct dma_fence *f,
 315                                       struct dma_fence_cb *cb)
 316{
 317        struct drm_sched_entity *entity =
 318                container_of(cb, struct drm_sched_entity, cb);
 319
 320        entity->dependency = NULL;
 321        dma_fence_put(f);
 322}
 323
 324/*
 325 * drm_sched_entity_clear_dep - callback to clear the entities dependency and
 326 * wake up scheduler
 327 */
 328static void drm_sched_entity_wakeup(struct dma_fence *f,
 329                                    struct dma_fence_cb *cb)
 330{
 331        struct drm_sched_entity *entity =
 332                container_of(cb, struct drm_sched_entity, cb);
 333
 334        drm_sched_entity_clear_dep(f, cb);
 335        drm_sched_wakeup(entity->rq->sched);
 336}
 337
 338/**
 339 * drm_sched_entity_set_priority - Sets priority of the entity
 340 *
 341 * @entity: scheduler entity
 342 * @priority: scheduler priority
 343 *
 344 * Update the priority of runqueus used for the entity.
 345 */
 346void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
 347                                   enum drm_sched_priority priority)
 348{
 349        spin_lock(&entity->rq_lock);
 350        entity->priority = priority;
 351        spin_unlock(&entity->rq_lock);
 352}
 353EXPORT_SYMBOL(drm_sched_entity_set_priority);
 354
 355/**
 356 * drm_sched_entity_add_dependency_cb - add callback for the entities dependency
 357 *
 358 * @entity: entity with dependency
 359 *
 360 * Add a callback to the current dependency of the entity to wake up the
 361 * scheduler when the entity becomes available.
 362 */
 363static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity)
 364{
 365        struct drm_gpu_scheduler *sched = entity->rq->sched;
 366        struct dma_fence *fence = entity->dependency;
 367        struct drm_sched_fence *s_fence;
 368
 369        if (fence->context == entity->fence_context ||
 370            fence->context == entity->fence_context + 1) {
 371                /*
 372                 * Fence is a scheduled/finished fence from a job
 373                 * which belongs to the same entity, we can ignore
 374                 * fences from ourself
 375                 */
 376                dma_fence_put(entity->dependency);
 377                return false;
 378        }
 379
 380        s_fence = to_drm_sched_fence(fence);
 381        if (s_fence && s_fence->sched == sched) {
 382
 383                /*
 384                 * Fence is from the same scheduler, only need to wait for
 385                 * it to be scheduled
 386                 */
 387                fence = dma_fence_get(&s_fence->scheduled);
 388                dma_fence_put(entity->dependency);
 389                entity->dependency = fence;
 390                if (!dma_fence_add_callback(fence, &entity->cb,
 391                                            drm_sched_entity_clear_dep))
 392                        return true;
 393
 394                /* Ignore it when it is already scheduled */
 395                dma_fence_put(fence);
 396                return false;
 397        }
 398
 399        if (!dma_fence_add_callback(entity->dependency, &entity->cb,
 400                                    drm_sched_entity_wakeup))
 401                return true;
 402
 403        dma_fence_put(entity->dependency);
 404        return false;
 405}
 406
 407/**
 408 * drm_sched_entity_pop_job - get a ready to be scheduled job from the entity
 409 *
 410 * @entity: entity to get the job from
 411 *
 412 * Process all dependencies and try to get one job from the entities queue.
 413 */
 414struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity)
 415{
 416        struct drm_gpu_scheduler *sched = entity->rq->sched;
 417        struct drm_sched_job *sched_job;
 418
 419        sched_job = to_drm_sched_job(spsc_queue_peek(&entity->job_queue));
 420        if (!sched_job)
 421                return NULL;
 422
 423        while ((entity->dependency =
 424                        sched->ops->dependency(sched_job, entity))) {
 425                trace_drm_sched_job_wait_dep(sched_job, entity->dependency);
 426
 427                if (drm_sched_entity_add_dependency_cb(entity))
 428                        return NULL;
 429        }
 430
 431        /* skip jobs from entity that marked guilty */
 432        if (entity->guilty && atomic_read(entity->guilty))
 433                dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED);
 434
 435        dma_fence_put(entity->last_scheduled);
 436        entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished);
 437
 438        spsc_queue_pop(&entity->job_queue);
 439        return sched_job;
 440}
 441
 442/**
 443 * drm_sched_entity_select_rq - select a new rq for the entity
 444 *
 445 * @entity: scheduler entity
 446 *
 447 * Check all prerequisites and select a new rq for the entity for load
 448 * balancing.
 449 */
 450void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
 451{
 452        struct dma_fence *fence;
 453        struct drm_gpu_scheduler *sched;
 454        struct drm_sched_rq *rq;
 455
 456        if (spsc_queue_count(&entity->job_queue) || entity->num_sched_list <= 1)
 457                return;
 458
 459        fence = READ_ONCE(entity->last_scheduled);
 460        if (fence && !dma_fence_is_signaled(fence))
 461                return;
 462
 463        spin_lock(&entity->rq_lock);
 464        sched = drm_sched_pick_best(entity->sched_list, entity->num_sched_list);
 465        rq = sched ? &sched->sched_rq[entity->priority] : NULL;
 466        if (rq != entity->rq) {
 467                drm_sched_rq_remove_entity(entity->rq, entity);
 468                entity->rq = rq;
 469        }
 470
 471        spin_unlock(&entity->rq_lock);
 472}
 473
 474/**
 475 * drm_sched_entity_push_job - Submit a job to the entity's job queue
 476 *
 477 * @sched_job: job to submit
 478 * @entity: scheduler entity
 479 *
 480 * Note: To guarantee that the order of insertion to queue matches
 481 * the job's fence sequence number this function should be
 482 * called with drm_sched_job_init under common lock.
 483 *
 484 * Returns 0 for success, negative error code otherwise.
 485 */
 486void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
 487                               struct drm_sched_entity *entity)
 488{
 489        bool first;
 490
 491        trace_drm_sched_job(sched_job, entity);
 492        atomic_inc(&entity->rq->sched->score);
 493        WRITE_ONCE(entity->last_user, current->group_leader);
 494        first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node);
 495
 496        /* first job wakes up scheduler */
 497        if (first) {
 498                /* Add the entity to the run queue */
 499                spin_lock(&entity->rq_lock);
 500                if (entity->stopped) {
 501                        spin_unlock(&entity->rq_lock);
 502
 503                        DRM_ERROR("Trying to push to a killed entity\n");
 504                        return;
 505                }
 506                drm_sched_rq_add_entity(entity->rq, entity);
 507                spin_unlock(&entity->rq_lock);
 508                drm_sched_wakeup(entity->rq->sched);
 509        }
 510}
 511EXPORT_SYMBOL(drm_sched_entity_push_job);
 512