linux/sound/pci/azt3328.c
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   1// SPDX-License-Identifier: GPL-2.0-or-later
   2/*  azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
   3 *  Copyright (C) 2002, 2005 - 2011 by Andreas Mohr <andi AT lisas.de>
   4 *
   5 *  Framework borrowed from Bart Hartgers's als4000.c.
   6 *  Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
   7 *  found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
   8 *  Other versions are:
   9 *  PCI168 A(W), sub ID 1800
  10 *  PCI168 A/AP, sub ID 8000
  11 *  Please give me feedback in case you try my driver with one of these!!
  12 *
  13 *  Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
  14 *  (XP/Vista do not support this card at all but every Linux distribution
  15 *   has very good support out of the box;
  16 *   just to make sure that the right people hit this and get to know that,
  17 *   despite the high level of Internet ignorance - as usual :-P -
  18 *   about very good support for this card - on Linux!)
  19 *
  20 * NOTES
  21 *  Since Aztech does not provide any chipset documentation,
  22 *  even on repeated request to various addresses,
  23 *  and the answer that was finally given was negative
  24 *  (and I was stupid enough to manage to get hold of a PCI168 soundcard
  25 *  in the first place >:-P}),
  26 *  I was forced to base this driver on reverse engineering
  27 *  (3 weeks' worth of evenings filled with driver work).
  28 *  (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
  29 *
  30 *  It is quite likely that the AZF3328 chip is the PCI cousin of the
  31 *  AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
  32 *
  33 *  The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
  34 *  for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
  35 *  Fincitec acquired by National Semiconductor in 2002, together with the
  36 *  Fincitec-related company ARSmikro) has the following features:
  37 *
  38 *  - compatibility & compliance:
  39 *    - Microsoft PC 97 ("PC 97 Hardware Design Guide",
  40 *                       http://www.microsoft.com/whdc/archive/pcguides.mspx)
  41 *    - Microsoft PC 98 Baseline Audio
  42 *    - MPU401 UART
  43 *    - Sound Blaster Emulation (DOS Box)
  44 *  - builtin AC97 conformant codec (SNR over 80dB)
  45 *    Note that "conformant" != "compliant"!! this chip's mixer register layout
  46 *    *differs* from the standard AC97 layout:
  47 *    they chose to not implement the headphone register (which is not a
  48 *    problem since it's merely optional), yet when doing this, they committed
  49 *    the grave sin of letting other registers follow immediately instead of
  50 *    keeping a headphone dummy register, thereby shifting the mixer register
  51 *    addresses illegally. So far unfortunately it looks like the very flexible
  52 *    ALSA AC97 support is still not enough to easily compensate for such a
  53 *    grave layout violation despite all tweaks and quirks mechanisms it offers.
  54 *    Well, not quite: now ac97 layer is much improved (bus-specific ops!),
  55 *    thus I was able to implement support - it's actually working quite well.
  56 *    An interesting item might be Aztech AMR 2800-W, since it's an AC97
  57 *    modem card which might reveal the Aztech-specific codec ID which
  58 *    we might want to pretend, too. Dito PCI168's brother, PCI368,
  59 *    where the advertising datasheet says it's AC97-based and has a
  60 *    Digital Enhanced Game Port.
  61 *  - builtin genuine OPL3 - verified to work fine, 20080506
  62 *  - full duplex 16bit playback/record at independent sampling rate
  63 *  - MPU401 (+ legacy address support, claimed by one official spec sheet)
  64 *    FIXME: how to enable legacy addr??
  65 *  - game port (legacy address support)
  66 *  - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
  67 *    features supported). - See common term "Digital Enhanced Game Port"...
  68 *    (probably DirectInput 3.0 spec - confirm)
  69 *  - builtin 3D enhancement (said to be YAMAHA Ymersion)
  70 *  - built-in General DirectX timer having a 20 bits counter
  71 *    with 1us resolution (see below!)
  72 *  - I2S serial output port for external DAC
  73 *    [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
  74 *  - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
  75 *  - supports hardware volume control
  76 *  - single chip low cost solution (128 pin QFP)
  77 *  - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
  78 *    required for Microsoft's logo compliance (FIXME: where?)
  79 *    At least the Trident 4D Wave DX has one bit somewhere
  80 *    to enable writes to PCI subsystem VID registers, that should be it.
  81 *    This might easily be in extended PCI reg space, since PCI168 also has
  82 *    some custom data starting at 0x80. What kind of config settings
  83 *    are located in our extended PCI space anyway??
  84 *  - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
  85 *    [TDA1517P chip]
  86 *
  87 *  Note that this driver now is actually *better* than the Windows driver,
  88 *  since it additionally supports the card's 1MHz DirectX timer - just try
  89 *  the following snd-seq module parameters etc.:
  90 *  - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
  91 *    seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
  92 *    seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
  93 *  - "timidity -iAv -B2,8 -Os -EFreverb=0"
  94 *  - "pmidi -p 128:0 jazz.mid"
  95 *
  96 *  OPL3 hardware playback testing, try something like:
  97 *  cat /proc/asound/hwdep
  98 *  and
  99 *  aconnect -o
 100 *  Then use
 101 *  sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
 102 *  where x,y is the xx-yy number as given in hwdep.
 103 *  Then try
 104 *  pmidi -p a:b jazz.mid
 105 *  where a:b is the client number plus 0 usually, as given by aconnect above.
 106 *  Oh, and make sure to unmute the FM mixer control (doh!)
 107 *  NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
 108 *  despite no CPU activity, possibly due to hindering ACPI idling somehow.
 109 *  Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
 110 *  Higher PCM / FM mixer levels seem to conflict (causes crackling),
 111 *  at least sometimes.   Maybe even use with hardware sequencer timer above :)
 112 *  adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
 113 *
 114 *  Certain PCI versions of this card are susceptible to DMA traffic underruns
 115 *  in some systems (resulting in sound crackling/clicking/popping),
 116 *  probably because they don't have a DMA FIFO buffer or so.
 117 *  Overview (PCI ID/PCI subID/PCI rev.):
 118 *  - no DMA crackling on SiS735: 0x50DC/0x1801/16
 119 *  - unknown performance: 0x50DC/0x1801/10
 120 *    (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
 121 *
 122 *  Crackling happens with VIA chipsets or, in my case, an SiS735, which is
 123 *  supposed to be very fast and supposed to get rid of crackling much
 124 *  better than a VIA, yet ironically I still get crackling, like many other
 125 *  people with the same chipset.
 126 *  Possible remedies:
 127 *  - use speaker (amplifier) output instead of headphone output
 128 *    (in case crackling is due to overloaded output clipping)
 129 *  - plug card into a different PCI slot, preferably one that isn't shared
 130 *    too much (this helps a lot, but not completely!)
 131 *  - get rid of PCI VGA card, use AGP instead
 132 *  - upgrade or downgrade BIOS
 133 *  - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
 134 *    Not too helpful.
 135 *  - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
 136 *
 137 * BUGS
 138 *  - full-duplex might *still* be problematic, however a recent test was fine
 139 *  - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
 140 *    if you set PCM output switch to "pre 3D" instead of "post 3D".
 141 *    If this can't be set, then get a mixer application that Isn't Stupid (tm)
 142 *    (e.g. kmix, gamix) - unfortunately several are!!
 143 *  - locking is not entirely clean, especially the audio stream activity
 144 *    ints --> may be racy
 145 *  - an _unconnected_ secondary joystick at the gameport will be reported
 146 *    to be "active" (floating values, not precisely -1) due to the way we need
 147 *    to read the Digital Enhanced Game Port. Not sure whether it is fixable.
 148 *
 149 * TODO
 150 *  - use PCI_VDEVICE
 151 *  - verify driver status on x86_64
 152 *  - test multi-card driver operation
 153 *  - (ab)use 1MHz DirectX timer as kernel clocksource
 154 *  - test MPU401 MIDI playback etc.
 155 *  - add more power micro-management (disable various units of the card
 156 *    as long as they're unused, to improve audio quality and save power).
 157 *    However this requires more I/O ports which I haven't figured out yet
 158 *    and which thus might not even exist...
 159 *    The standard suspend/resume functionality could probably make use of
 160 *    some improvement, too...
 161 *  - figure out what all unknown port bits are responsible for
 162 *  - figure out some cleverly evil scheme to possibly make ALSA AC97 code
 163 *    fully accept our quite incompatible ""AC97"" mixer and thus save some
 164 *    code (but I'm not too optimistic that doing this is possible at all)
 165 *  - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
 166 */
 167
 168#include <linux/io.h>
 169#include <linux/init.h>
 170#include <linux/bug.h> /* WARN_ONCE */
 171#include <linux/pci.h>
 172#include <linux/delay.h>
 173#include <linux/slab.h>
 174#include <linux/gameport.h>
 175#include <linux/module.h>
 176#include <linux/dma-mapping.h>
 177#include <sound/core.h>
 178#include <sound/control.h>
 179#include <sound/pcm.h>
 180#include <sound/rawmidi.h>
 181#include <sound/mpu401.h>
 182#include <sound/opl3.h>
 183#include <sound/initval.h>
 184/*
 185 * Config switch, to use ALSA's AC97 layer instead of old custom mixer crap.
 186 * If the AC97 compatibility parts we needed to implement locally turn out
 187 * to work nicely, then remove the old implementation eventually.
 188 */
 189#define AZF_USE_AC97_LAYER 1
 190
 191#ifdef AZF_USE_AC97_LAYER
 192#include <sound/ac97_codec.h>
 193#endif
 194#include "azt3328.h"
 195
 196MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
 197MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
 198MODULE_LICENSE("GPL");
 199MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
 200
 201#if IS_REACHABLE(CONFIG_GAMEPORT)
 202#define SUPPORT_GAMEPORT 1
 203#endif
 204
 205/* === Debug settings ===
 206  Further diagnostic functionality than the settings below
 207  does not need to be provided, since one can easily write a POSIX shell script
 208  to dump the card's I/O ports (those listed in lspci -v -v):
 209  dump()
 210  {
 211    local descr=$1; local addr=$2; local count=$3
 212
 213    echo "${descr}: ${count} @ ${addr}:"
 214    dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \
 215      2>/dev/null| hexdump -C
 216  }
 217  and then use something like
 218  "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
 219  "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
 220  possibly within a "while true; do ... sleep 1; done" loop.
 221  Tweaking ports could be done using
 222  VALSTRING="`printf "%02x" $value`"
 223  printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \
 224    2>/dev/null
 225*/
 226
 227static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX;      /* Index 0-MAX */
 228module_param_array(index, int, NULL, 0444);
 229MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
 230
 231static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR;       /* ID for this card */
 232module_param_array(id, charp, NULL, 0444);
 233MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
 234
 235static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP;     /* Enable this card */
 236module_param_array(enable, bool, NULL, 0444);
 237MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
 238
 239static int seqtimer_scaling = 128;
 240module_param(seqtimer_scaling, int, 0444);
 241MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
 242
 243enum snd_azf3328_codec_type {
 244  /* warning: fixed indices (also used for bitmask checks!) */
 245  AZF_CODEC_PLAYBACK = 0,
 246  AZF_CODEC_CAPTURE = 1,
 247  AZF_CODEC_I2S_OUT = 2,
 248};
 249
 250struct snd_azf3328_codec_data {
 251        unsigned long io_base; /* keep first! (avoid offset calc) */
 252        unsigned int dma_base; /* helper to avoid an indirection in hotpath */
 253        spinlock_t *lock; /* TODO: convert to our own per-codec lock member */
 254        struct snd_pcm_substream *substream;
 255        bool running;
 256        enum snd_azf3328_codec_type type;
 257        const char *name;
 258};
 259
 260struct snd_azf3328 {
 261        /* often-used fields towards beginning, then grouped */
 262
 263        unsigned long ctrl_io; /* usually 0xb000, size 128 */
 264        unsigned long game_io;  /* usually 0xb400, size 8 */
 265        unsigned long mpu_io;   /* usually 0xb800, size 4 */
 266        unsigned long opl3_io; /* usually 0xbc00, size 8 */
 267        unsigned long mixer_io; /* usually 0xc000, size 64 */
 268
 269        spinlock_t reg_lock;
 270
 271        struct snd_timer *timer;
 272
 273        struct snd_pcm *pcm[3];
 274
 275        /* playback, recording and I2S out codecs */
 276        struct snd_azf3328_codec_data codecs[3];
 277
 278#ifdef AZF_USE_AC97_LAYER
 279        struct snd_ac97 *ac97;
 280#endif
 281
 282        struct snd_card *card;
 283        struct snd_rawmidi *rmidi;
 284
 285#ifdef SUPPORT_GAMEPORT
 286        struct gameport *gameport;
 287        u16 axes[4];
 288#endif
 289
 290        struct pci_dev *pci;
 291        int irq;
 292
 293        /* register 0x6a is write-only, thus need to remember setting.
 294         * If we need to add more registers here, then we might try to fold this
 295         * into some transparent combined shadow register handling with
 296         * CONFIG_PM register storage below, but that's slightly difficult. */
 297        u16 shadow_reg_ctrl_6AH;
 298
 299#ifdef CONFIG_PM_SLEEP
 300        /* register value containers for power management
 301         * Note: not always full I/O range preserved (similar to Win driver!) */
 302        u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
 303        u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
 304        u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
 305        u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
 306        u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
 307#endif
 308};
 309
 310static const struct pci_device_id snd_azf3328_ids[] = {
 311        { 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* PCI168/3328 */
 312        { 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* 3328 */
 313        { 0, }
 314};
 315
 316MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
 317
 318
 319static int
 320snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
 321{
 322        /* Well, strictly spoken, the inb/outb sequence isn't atomic
 323           and would need locking. However we currently don't care
 324           since it potentially complicates matters. */
 325        u8 prev = inb(reg), new;
 326
 327        new = (do_set) ? (prev|mask) : (prev & ~mask);
 328        /* we need to always write the new value no matter whether it differs
 329         * or not, since some register bits don't indicate their setting */
 330        outb(new, reg);
 331        if (new != prev)
 332                return 1;
 333
 334        return 0;
 335}
 336
 337static inline void
 338snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
 339                       unsigned reg,
 340                       u8 value
 341)
 342{
 343        outb(value, codec->io_base + reg);
 344}
 345
 346static inline u8
 347snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
 348{
 349        return inb(codec->io_base + reg);
 350}
 351
 352static inline void
 353snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
 354                       unsigned reg,
 355                       u16 value
 356)
 357{
 358        outw(value, codec->io_base + reg);
 359}
 360
 361static inline u16
 362snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
 363{
 364        return inw(codec->io_base + reg);
 365}
 366
 367static inline void
 368snd_azf3328_codec_outl(const struct snd_azf3328_codec_data *codec,
 369                       unsigned reg,
 370                       u32 value
 371)
 372{
 373        outl(value, codec->io_base + reg);
 374}
 375
 376static inline void
 377snd_azf3328_codec_outl_multi(const struct snd_azf3328_codec_data *codec,
 378                             unsigned reg, const void *buffer, int count
 379)
 380{
 381        unsigned long addr = codec->io_base + reg;
 382        if (count) {
 383                const u32 *buf = buffer;
 384                do {
 385                        outl(*buf++, addr);
 386                        addr += 4;
 387                } while (--count);
 388        }
 389}
 390
 391static inline u32
 392snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
 393{
 394        return inl(codec->io_base + reg);
 395}
 396
 397static inline void
 398snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
 399{
 400        outb(value, chip->ctrl_io + reg);
 401}
 402
 403static inline u8
 404snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
 405{
 406        return inb(chip->ctrl_io + reg);
 407}
 408
 409static inline u16
 410snd_azf3328_ctrl_inw(const struct snd_azf3328 *chip, unsigned reg)
 411{
 412        return inw(chip->ctrl_io + reg);
 413}
 414
 415static inline void
 416snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
 417{
 418        outw(value, chip->ctrl_io + reg);
 419}
 420
 421static inline void
 422snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
 423{
 424        outl(value, chip->ctrl_io + reg);
 425}
 426
 427static inline void
 428snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
 429{
 430        outb(value, chip->game_io + reg);
 431}
 432
 433static inline void
 434snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
 435{
 436        outw(value, chip->game_io + reg);
 437}
 438
 439static inline u8
 440snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
 441{
 442        return inb(chip->game_io + reg);
 443}
 444
 445static inline u16
 446snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
 447{
 448        return inw(chip->game_io + reg);
 449}
 450
 451static inline void
 452snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
 453{
 454        outw(value, chip->mixer_io + reg);
 455}
 456
 457static inline u16
 458snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
 459{
 460        return inw(chip->mixer_io + reg);
 461}
 462
 463#define AZF_MUTE_BIT 0x80
 464
 465static bool
 466snd_azf3328_mixer_mute_control(const struct snd_azf3328 *chip,
 467                           unsigned reg, bool do_mute
 468)
 469{
 470        unsigned long portbase = chip->mixer_io + reg + 1;
 471        bool updated;
 472
 473        /* the mute bit is on the *second* (i.e. right) register of a
 474         * left/right channel setting */
 475        updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);
 476
 477        /* indicate whether it was muted before */
 478        return (do_mute) ? !updated : updated;
 479}
 480
 481static inline bool
 482snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 *chip,
 483                           bool do_mute
 484)
 485{
 486        return snd_azf3328_mixer_mute_control(
 487                chip,
 488                IDX_MIXER_PLAY_MASTER,
 489                do_mute
 490        );
 491}
 492
 493static inline bool
 494snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 *chip,
 495                           bool do_mute
 496)
 497{
 498        return snd_azf3328_mixer_mute_control(
 499                chip,
 500                IDX_MIXER_WAVEOUT,
 501                do_mute
 502        );
 503}
 504
 505static inline void
 506snd_azf3328_mixer_reset(const struct snd_azf3328 *chip)
 507{
 508        /* reset (close) mixer:
 509         * first mute master volume, then reset
 510         */
 511        snd_azf3328_mixer_mute_control_master(chip, 1);
 512        snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
 513}
 514
 515#ifdef AZF_USE_AC97_LAYER
 516
 517static inline void
 518snd_azf3328_mixer_ac97_map_unsupported(const struct snd_azf3328 *chip,
 519                                       unsigned short reg, const char *mode)
 520{
 521        /* need to add some more or less clever emulation? */
 522        dev_warn(chip->card->dev,
 523                "missing %s emulation for AC97 register 0x%02x!\n",
 524                mode, reg);
 525}
 526
 527/*
 528 * Need to have _special_ AC97 mixer hardware register index mapper,
 529 * to compensate for the issue of a rather AC97-incompatible hardware layout.
 530 */
 531#define AZF_REG_MASK 0x3f
 532#define AZF_AC97_REG_UNSUPPORTED 0x8000
 533#define AZF_AC97_REG_REAL_IO_READ 0x4000
 534#define AZF_AC97_REG_REAL_IO_WRITE 0x2000
 535#define AZF_AC97_REG_REAL_IO_RW \
 536        (AZF_AC97_REG_REAL_IO_READ | AZF_AC97_REG_REAL_IO_WRITE)
 537#define AZF_AC97_REG_EMU_IO_READ 0x0400
 538#define AZF_AC97_REG_EMU_IO_WRITE 0x0200
 539#define AZF_AC97_REG_EMU_IO_RW \
 540        (AZF_AC97_REG_EMU_IO_READ | AZF_AC97_REG_EMU_IO_WRITE)
 541static unsigned short
 542snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg)
 543{
 544        static const struct {
 545                unsigned short azf_reg;
 546        } azf_reg_mapper[] = {
 547                /* Especially when taking into consideration
 548                 * mono/stereo-based sequence of azf vs. AC97 control series,
 549                 * it's quite obvious that azf simply got rid
 550                 * of the AC97_HEADPHONE control at its intended offset,
 551                 * thus shifted _all_ controls by one,
 552                 * and _then_ simply added it as an FMSYNTH control at the end,
 553                 * to make up for the offset.
 554                 * This means we'll have to translate indices here as
 555                 * needed and then do some tiny AC97 patch action
 556                 * (snd_ac97_rename_vol_ctl() etc.) - that's it.
 557                 */
 558                { /* AC97_RESET */ IDX_MIXER_RESET
 559                        | AZF_AC97_REG_REAL_IO_WRITE
 560                        | AZF_AC97_REG_EMU_IO_READ },
 561                { /* AC97_MASTER */ IDX_MIXER_PLAY_MASTER },
 562                 /* note large shift: AC97_HEADPHONE to IDX_MIXER_FMSYNTH! */
 563                { /* AC97_HEADPHONE */ IDX_MIXER_FMSYNTH },
 564                { /* AC97_MASTER_MONO */ IDX_MIXER_MODEMOUT },
 565                { /* AC97_MASTER_TONE */ IDX_MIXER_BASSTREBLE },
 566                { /* AC97_PC_BEEP */ IDX_MIXER_PCBEEP },
 567                { /* AC97_PHONE */ IDX_MIXER_MODEMIN },
 568                { /* AC97_MIC */ IDX_MIXER_MIC },
 569                { /* AC97_LINE */ IDX_MIXER_LINEIN },
 570                { /* AC97_CD */ IDX_MIXER_CDAUDIO },
 571                { /* AC97_VIDEO */ IDX_MIXER_VIDEO },
 572                { /* AC97_AUX */ IDX_MIXER_AUX },
 573                { /* AC97_PCM */ IDX_MIXER_WAVEOUT },
 574                { /* AC97_REC_SEL */ IDX_MIXER_REC_SELECT },
 575                { /* AC97_REC_GAIN */ IDX_MIXER_REC_VOLUME },
 576                { /* AC97_REC_GAIN_MIC */ AZF_AC97_REG_EMU_IO_RW },
 577                { /* AC97_GENERAL_PURPOSE */ IDX_MIXER_ADVCTL2 },
 578                { /* AC97_3D_CONTROL */ IDX_MIXER_ADVCTL1 },
 579        };
 580
 581        unsigned short reg_azf = AZF_AC97_REG_UNSUPPORTED;
 582
 583        /* azf3328 supports the low-numbered and low-spec:ed range
 584           of AC97 regs only */
 585        if (reg <= AC97_3D_CONTROL) {
 586                unsigned short reg_idx = reg / 2;
 587                reg_azf = azf_reg_mapper[reg_idx].azf_reg;
 588                /* a translation-only entry means it's real read/write: */
 589                if (!(reg_azf & ~AZF_REG_MASK))
 590                        reg_azf |= AZF_AC97_REG_REAL_IO_RW;
 591        } else {
 592                switch (reg) {
 593                case AC97_POWERDOWN:
 594                        reg_azf = AZF_AC97_REG_EMU_IO_RW;
 595                        break;
 596                case AC97_EXTENDED_ID:
 597                        reg_azf = AZF_AC97_REG_EMU_IO_READ;
 598                        break;
 599                case AC97_EXTENDED_STATUS:
 600                        /* I don't know what the h*ll AC97 layer
 601                         * would consult this _extended_ register for
 602                         * given a base-AC97-advertised card,
 603                         * but let's just emulate it anyway :-P
 604                         */
 605                        reg_azf = AZF_AC97_REG_EMU_IO_RW;
 606                        break;
 607                case AC97_VENDOR_ID1:
 608                case AC97_VENDOR_ID2:
 609                        reg_azf = AZF_AC97_REG_EMU_IO_READ;
 610                        break;
 611                }
 612        }
 613        return reg_azf;
 614}
 615
 616static const unsigned short
 617azf_emulated_ac97_caps =
 618        AC97_BC_DEDICATED_MIC |
 619        AC97_BC_BASS_TREBLE |
 620        /* Headphone is an FM Synth control here */
 621        AC97_BC_HEADPHONE |
 622        /* no AC97_BC_LOUDNESS! */
 623        /* mask 0x7c00 is
 624           vendor-specific 3D enhancement
 625           vendor indicator.
 626           Since there actually _is_ an
 627           entry for Aztech Labs
 628           (13), make damn sure
 629           to indicate it. */
 630        (13 << 10);
 631
 632static const unsigned short
 633azf_emulated_ac97_powerdown =
 634        /* pretend everything to be active */
 635                AC97_PD_ADC_STATUS |
 636                AC97_PD_DAC_STATUS |
 637                AC97_PD_MIXER_STATUS |
 638                AC97_PD_VREF_STATUS;
 639
 640/*
 641 * Emulated, _inofficial_ vendor ID
 642 * (there might be some devices such as the MR 2800-W
 643 * which could reveal the real Aztech AC97 ID).
 644 * We choose to use "AZT" prefix, and then use 1 to indicate PCI168
 645 * (better don't use 0x68 since there's a PCI368 as well).
 646 */
 647static const unsigned int
 648azf_emulated_ac97_vendor_id = 0x415a5401;
 649
 650static unsigned short
 651snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97)
 652{
 653        const struct snd_azf3328 *chip = ac97->private_data;
 654        unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
 655        unsigned short reg_val = 0;
 656        bool unsupported = false;
 657
 658        dev_dbg(chip->card->dev, "snd_azf3328_mixer_ac97_read reg_ac97 %u\n",
 659                reg_ac97);
 660        if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
 661                unsupported = true;
 662        else {
 663                if (reg_azf & AZF_AC97_REG_REAL_IO_READ)
 664                        reg_val = snd_azf3328_mixer_inw(chip,
 665                                                reg_azf & AZF_REG_MASK);
 666                else {
 667                        /*
 668                         * Proceed with dummy I/O read,
 669                         * to ensure compatible timing where this may matter.
 670                         * (ALSA AC97 layer usually doesn't call I/O functions
 671                         * due to intelligent I/O caching anyway)
 672                         * Choose a mixer register that's thoroughly unrelated
 673                         * to common audio (try to minimize distortion).
 674                         */
 675                        snd_azf3328_mixer_inw(chip, IDX_MIXER_SOMETHING30H);
 676                }
 677
 678                if (reg_azf & AZF_AC97_REG_EMU_IO_READ) {
 679                        switch (reg_ac97) {
 680                        case AC97_RESET:
 681                                reg_val |= azf_emulated_ac97_caps;
 682                                break;
 683                        case AC97_POWERDOWN:
 684                                reg_val |= azf_emulated_ac97_powerdown;
 685                                break;
 686                        case AC97_EXTENDED_ID:
 687                        case AC97_EXTENDED_STATUS:
 688                                /* AFAICS we simply can't support anything: */
 689                                reg_val |= 0;
 690                                break;
 691                        case AC97_VENDOR_ID1:
 692                                reg_val = azf_emulated_ac97_vendor_id >> 16;
 693                                break;
 694                        case AC97_VENDOR_ID2:
 695                                reg_val = azf_emulated_ac97_vendor_id & 0xffff;
 696                                break;
 697                        default:
 698                                unsupported = true;
 699                                break;
 700                        }
 701                }
 702        }
 703        if (unsupported)
 704                snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "read");
 705
 706        return reg_val;
 707}
 708
 709static void
 710snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97,
 711                     unsigned short reg_ac97, unsigned short val)
 712{
 713        const struct snd_azf3328 *chip = ac97->private_data;
 714        unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
 715        bool unsupported = false;
 716
 717        dev_dbg(chip->card->dev,
 718                "snd_azf3328_mixer_ac97_write reg_ac97 %u val %u\n",
 719                reg_ac97, val);
 720        if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
 721                unsupported = true;
 722        else {
 723                if (reg_azf & AZF_AC97_REG_REAL_IO_WRITE)
 724                        snd_azf3328_mixer_outw(
 725                                chip,
 726                                reg_azf & AZF_REG_MASK,
 727                                val
 728                        );
 729                else
 730                if (reg_azf & AZF_AC97_REG_EMU_IO_WRITE) {
 731                        switch (reg_ac97) {
 732                        case AC97_REC_GAIN_MIC:
 733                        case AC97_POWERDOWN:
 734                        case AC97_EXTENDED_STATUS:
 735                                /*
 736                                 * Silently swallow these writes.
 737                                 * Since for most registers our card doesn't
 738                                 * actually support a comparable feature,
 739                                 * this is exactly what we should do here.
 740                                 * The AC97 layer's I/O caching probably
 741                                 * automatically takes care of all the rest...
 742                                 * (remembers written values etc.)
 743                                 */
 744                                break;
 745                        default:
 746                                unsupported = true;
 747                                break;
 748                        }
 749                }
 750        }
 751        if (unsupported)
 752                snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "write");
 753}
 754
 755static int
 756snd_azf3328_mixer_new(struct snd_azf3328 *chip)
 757{
 758        struct snd_ac97_bus *bus;
 759        struct snd_ac97_template ac97;
 760        static const struct snd_ac97_bus_ops ops = {
 761                .write = snd_azf3328_mixer_ac97_write,
 762                .read = snd_azf3328_mixer_ac97_read,
 763        };
 764        int rc;
 765
 766        memset(&ac97, 0, sizeof(ac97));
 767        ac97.scaps = AC97_SCAP_SKIP_MODEM
 768                        | AC97_SCAP_AUDIO /* we support audio! */
 769                        | AC97_SCAP_NO_SPDIF;
 770        ac97.private_data = chip;
 771        ac97.pci = chip->pci;
 772
 773        /*
 774         * ALSA's AC97 layer has terrible init crackling issues,
 775         * unfortunately, and since it makes use of AC97_RESET,
 776         * there's no use trying to mute Master Playback proactively.
 777         */
 778
 779        rc = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus);
 780        if (!rc)
 781                rc = snd_ac97_mixer(bus, &ac97, &chip->ac97);
 782                /*
 783                 * Make sure to complain loudly in case of AC97 init failure,
 784                 * since failure may happen quite often,
 785                 * due to this card being a very quirky AC97 "lookalike".
 786                 */
 787        if (rc)
 788                dev_err(chip->card->dev, "AC97 init failed, err %d!\n", rc);
 789
 790        /* If we return an error here, then snd_card_free() should
 791         * free up any ac97 codecs that got created, as well as the bus.
 792         */
 793        return rc;
 794}
 795#else /* AZF_USE_AC97_LAYER */
 796static void
 797snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
 798                                         unsigned reg,
 799                                         unsigned char dst_vol_left,
 800                                         unsigned char dst_vol_right,
 801                                         int chan_sel, int delay
 802)
 803{
 804        unsigned long portbase = chip->mixer_io + reg;
 805        unsigned char curr_vol_left = 0, curr_vol_right = 0;
 806        int left_change = 0, right_change = 0;
 807
 808        if (chan_sel & SET_CHAN_LEFT) {
 809                curr_vol_left  = inb(portbase + 1);
 810
 811                /* take care of muting flag contained in left channel */
 812                if (curr_vol_left & AZF_MUTE_BIT)
 813                        dst_vol_left |= AZF_MUTE_BIT;
 814                else
 815                        dst_vol_left &= ~AZF_MUTE_BIT;
 816
 817                left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
 818        }
 819
 820        if (chan_sel & SET_CHAN_RIGHT) {
 821                curr_vol_right = inb(portbase + 0);
 822
 823                right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
 824        }
 825
 826        do {
 827                if (left_change) {
 828                        if (curr_vol_left != dst_vol_left) {
 829                                curr_vol_left += left_change;
 830                                outb(curr_vol_left, portbase + 1);
 831                        } else
 832                            left_change = 0;
 833                }
 834                if (right_change) {
 835                        if (curr_vol_right != dst_vol_right) {
 836                                curr_vol_right += right_change;
 837
 838                        /* during volume change, the right channel is crackling
 839                         * somewhat more than the left channel, unfortunately.
 840                         * This seems to be a hardware issue. */
 841                                outb(curr_vol_right, portbase + 0);
 842                        } else
 843                            right_change = 0;
 844                }
 845                if (delay)
 846                        mdelay(delay);
 847        } while ((left_change) || (right_change));
 848}
 849
 850/*
 851 * general mixer element
 852 */
 853struct azf3328_mixer_reg {
 854        unsigned reg;
 855        unsigned int lchan_shift, rchan_shift;
 856        unsigned int mask;
 857        unsigned int invert: 1;
 858        unsigned int stereo: 1;
 859        unsigned int enum_c: 4;
 860};
 861
 862#define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
 863 ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
 864  (mask << 16) | \
 865  (invert << 24) | \
 866  (stereo << 25) | \
 867  (enum_c << 26))
 868
 869static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
 870{
 871        r->reg = val & 0xff;
 872        r->lchan_shift = (val >> 8) & 0x0f;
 873        r->rchan_shift = (val >> 12) & 0x0f;
 874        r->mask = (val >> 16) & 0xff;
 875        r->invert = (val >> 24) & 1;
 876        r->stereo = (val >> 25) & 1;
 877        r->enum_c = (val >> 26) & 0x0f;
 878}
 879
 880/*
 881 * mixer switches/volumes
 882 */
 883
 884#define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
 885{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
 886  .info = snd_azf3328_info_mixer, \
 887  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
 888  .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
 889}
 890
 891#define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
 892{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
 893  .info = snd_azf3328_info_mixer, \
 894  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
 895  .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
 896}
 897
 898#define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
 899{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
 900  .info = snd_azf3328_info_mixer, \
 901  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
 902  .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
 903}
 904
 905#define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
 906{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
 907  .info = snd_azf3328_info_mixer, \
 908  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
 909  .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
 910}
 911
 912#define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
 913{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
 914  .info = snd_azf3328_info_mixer_enum, \
 915  .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
 916  .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
 917}
 918
 919static int
 920snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
 921                       struct snd_ctl_elem_info *uinfo)
 922{
 923        struct azf3328_mixer_reg reg;
 924
 925        snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
 926        uinfo->type = reg.mask == 1 ?
 927                SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
 928        uinfo->count = reg.stereo + 1;
 929        uinfo->value.integer.min = 0;
 930        uinfo->value.integer.max = reg.mask;
 931        return 0;
 932}
 933
 934static int
 935snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
 936                      struct snd_ctl_elem_value *ucontrol)
 937{
 938        struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
 939        struct azf3328_mixer_reg reg;
 940        u16 oreg, val;
 941
 942        snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
 943
 944        oreg = snd_azf3328_mixer_inw(chip, reg.reg);
 945        val = (oreg >> reg.lchan_shift) & reg.mask;
 946        if (reg.invert)
 947                val = reg.mask - val;
 948        ucontrol->value.integer.value[0] = val;
 949        if (reg.stereo) {
 950                val = (oreg >> reg.rchan_shift) & reg.mask;
 951                if (reg.invert)
 952                        val = reg.mask - val;
 953                ucontrol->value.integer.value[1] = val;
 954        }
 955        dev_dbg(chip->card->dev,
 956                "get: %02x is %04x -> vol %02lx|%02lx (shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
 957                reg.reg, oreg,
 958                ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
 959                reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
 960        return 0;
 961}
 962
 963static int
 964snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
 965                      struct snd_ctl_elem_value *ucontrol)
 966{
 967        struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
 968        struct azf3328_mixer_reg reg;
 969        u16 oreg, nreg, val;
 970
 971        snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
 972        oreg = snd_azf3328_mixer_inw(chip, reg.reg);
 973        val = ucontrol->value.integer.value[0] & reg.mask;
 974        if (reg.invert)
 975                val = reg.mask - val;
 976        nreg = oreg & ~(reg.mask << reg.lchan_shift);
 977        nreg |= (val << reg.lchan_shift);
 978        if (reg.stereo) {
 979                val = ucontrol->value.integer.value[1] & reg.mask;
 980                if (reg.invert)
 981                        val = reg.mask - val;
 982                nreg &= ~(reg.mask << reg.rchan_shift);
 983                nreg |= (val << reg.rchan_shift);
 984        }
 985        if (reg.mask >= 0x07) /* it's a volume control, so better take care */
 986                snd_azf3328_mixer_write_volume_gradually(
 987                        chip, reg.reg, nreg >> 8, nreg & 0xff,
 988                        /* just set both channels, doesn't matter */
 989                        SET_CHAN_LEFT|SET_CHAN_RIGHT,
 990                        0);
 991        else
 992                snd_azf3328_mixer_outw(chip, reg.reg, nreg);
 993
 994        dev_dbg(chip->card->dev,
 995                "put: %02x to %02lx|%02lx, oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
 996                reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
 997                oreg, reg.lchan_shift, reg.rchan_shift,
 998                nreg, snd_azf3328_mixer_inw(chip, reg.reg));
 999        return (nreg != oreg);
1000}
1001
1002static int
1003snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
1004                            struct snd_ctl_elem_info *uinfo)
1005{
1006        static const char * const texts1[] = {
1007                "Mic1", "Mic2"
1008        };
1009        static const char * const texts2[] = {
1010                "Mix", "Mic"
1011        };
1012        static const char * const texts3[] = {
1013                "Mic", "CD", "Video", "Aux",
1014                "Line", "Mix", "Mix Mono", "Phone"
1015        };
1016        static const char * const texts4[] = {
1017                "pre 3D", "post 3D"
1018        };
1019        struct azf3328_mixer_reg reg;
1020        const char * const *p = NULL;
1021
1022        snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1023        if (reg.reg == IDX_MIXER_ADVCTL2) {
1024                switch(reg.lchan_shift) {
1025                case 8: /* modem out sel */
1026                        p = texts1;
1027                        break;
1028                case 9: /* mono sel source */
1029                        p = texts2;
1030                        break;
1031                case 15: /* PCM Out Path */
1032                        p = texts4;
1033                        break;
1034                }
1035        } else if (reg.reg == IDX_MIXER_REC_SELECT)
1036                p = texts3;
1037
1038        return snd_ctl_enum_info(uinfo,
1039                                 (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1,
1040                                 reg.enum_c, p);
1041}
1042
1043static int
1044snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
1045                           struct snd_ctl_elem_value *ucontrol)
1046{
1047        struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1048        struct azf3328_mixer_reg reg;
1049        unsigned short val;
1050
1051        snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1052        val = snd_azf3328_mixer_inw(chip, reg.reg);
1053        if (reg.reg == IDX_MIXER_REC_SELECT) {
1054                ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
1055                ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
1056        } else
1057                ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
1058
1059        dev_dbg(chip->card->dev,
1060                "get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
1061                reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
1062                reg.lchan_shift, reg.enum_c);
1063        return 0;
1064}
1065
1066static int
1067snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
1068                           struct snd_ctl_elem_value *ucontrol)
1069{
1070        struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1071        struct azf3328_mixer_reg reg;
1072        u16 oreg, nreg, val;
1073
1074        snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1075        oreg = snd_azf3328_mixer_inw(chip, reg.reg);
1076        val = oreg;
1077        if (reg.reg == IDX_MIXER_REC_SELECT) {
1078                if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
1079                ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
1080                        return -EINVAL;
1081                val = (ucontrol->value.enumerated.item[0] << 8) |
1082                      (ucontrol->value.enumerated.item[1] << 0);
1083        } else {
1084                if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
1085                        return -EINVAL;
1086                val &= ~((reg.enum_c - 1) << reg.lchan_shift);
1087                val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
1088        }
1089        snd_azf3328_mixer_outw(chip, reg.reg, val);
1090        nreg = val;
1091
1092        dev_dbg(chip->card->dev,
1093                "put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
1094        return (nreg != oreg);
1095}
1096
1097static const struct snd_kcontrol_new snd_azf3328_mixer_controls[] = {
1098        AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
1099        AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
1100        AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
1101        AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
1102                                        IDX_MIXER_WAVEOUT, 0x1f, 1),
1103        AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
1104                                        IDX_MIXER_ADVCTL2, 7, 1),
1105        AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
1106        AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
1107        AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
1108        AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
1109        AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
1110        AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
1111        AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
1112        AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
1113        AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
1114        AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
1115        AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
1116        AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
1117        AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
1118        AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
1119        AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
1120        AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
1121        AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
1122        AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
1123        AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
1124        AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
1125        AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
1126        AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
1127        AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
1128        AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
1129        AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
1130        AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
1131        AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
1132        AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
1133        AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
1134        AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
1135#if MIXER_TESTING
1136        AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
1137        AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
1138        AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
1139        AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
1140        AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
1141        AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
1142        AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
1143        AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
1144        AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
1145        AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
1146        AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
1147        AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
1148        AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
1149        AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
1150        AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
1151        AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
1152#endif
1153};
1154
1155static const u16 snd_azf3328_init_values[][2] = {
1156        { IDX_MIXER_PLAY_MASTER,        MIXER_MUTE_MASK|0x1f1f },
1157        { IDX_MIXER_MODEMOUT,           MIXER_MUTE_MASK|0x1f1f },
1158        { IDX_MIXER_BASSTREBLE,         0x0000 },
1159        { IDX_MIXER_PCBEEP,             MIXER_MUTE_MASK|0x1f1f },
1160        { IDX_MIXER_MODEMIN,            MIXER_MUTE_MASK|0x1f1f },
1161        { IDX_MIXER_MIC,                MIXER_MUTE_MASK|0x001f },
1162        { IDX_MIXER_LINEIN,             MIXER_MUTE_MASK|0x1f1f },
1163        { IDX_MIXER_CDAUDIO,            MIXER_MUTE_MASK|0x1f1f },
1164        { IDX_MIXER_VIDEO,              MIXER_MUTE_MASK|0x1f1f },
1165        { IDX_MIXER_AUX,                MIXER_MUTE_MASK|0x1f1f },
1166        { IDX_MIXER_WAVEOUT,            MIXER_MUTE_MASK|0x1f1f },
1167        { IDX_MIXER_FMSYNTH,            MIXER_MUTE_MASK|0x1f1f },
1168        { IDX_MIXER_REC_VOLUME,         MIXER_MUTE_MASK|0x0707 },
1169};
1170
1171static int
1172snd_azf3328_mixer_new(struct snd_azf3328 *chip)
1173{
1174        struct snd_card *card;
1175        const struct snd_kcontrol_new *sw;
1176        unsigned int idx;
1177        int err;
1178
1179        if (snd_BUG_ON(!chip || !chip->card))
1180                return -EINVAL;
1181
1182        card = chip->card;
1183
1184        /* mixer reset */
1185        snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
1186
1187        /* mute and zero volume channels */
1188        for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
1189                snd_azf3328_mixer_outw(chip,
1190                        snd_azf3328_init_values[idx][0],
1191                        snd_azf3328_init_values[idx][1]);
1192        }
1193
1194        /* add mixer controls */
1195        sw = snd_azf3328_mixer_controls;
1196        for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
1197                        ++idx, ++sw) {
1198                if ((err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip))) < 0)
1199                        return err;
1200        }
1201        snd_component_add(card, "AZF3328 mixer");
1202        strcpy(card->mixername, "AZF3328 mixer");
1203
1204        return 0;
1205}
1206#endif /* AZF_USE_AC97_LAYER */
1207
1208static void
1209snd_azf3328_codec_setfmt(struct snd_azf3328_codec_data *codec,
1210                               enum azf_freq_t bitrate,
1211                               unsigned int format_width,
1212                               unsigned int channels
1213)
1214{
1215        unsigned long flags;
1216        u16 val = 0xff00;
1217        u8 freq = 0;
1218
1219        switch (bitrate) {
1220        case AZF_FREQ_4000:  freq = SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
1221        case AZF_FREQ_4800:  freq = SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
1222        case AZF_FREQ_5512:
1223                /* the AZF3328 names it "5510" for some strange reason */
1224                             freq = SOUNDFORMAT_FREQ_5510; break;
1225        case AZF_FREQ_6620:  freq = SOUNDFORMAT_FREQ_6620; break;
1226        case AZF_FREQ_8000:  freq = SOUNDFORMAT_FREQ_8000; break;
1227        case AZF_FREQ_9600:  freq = SOUNDFORMAT_FREQ_9600; break;
1228        case AZF_FREQ_11025: freq = SOUNDFORMAT_FREQ_11025; break;
1229        case AZF_FREQ_13240: freq = SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
1230        case AZF_FREQ_16000: freq = SOUNDFORMAT_FREQ_16000; break;
1231        case AZF_FREQ_22050: freq = SOUNDFORMAT_FREQ_22050; break;
1232        case AZF_FREQ_32000: freq = SOUNDFORMAT_FREQ_32000; break;
1233        default:
1234                snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
1235                fallthrough;
1236        case AZF_FREQ_44100: freq = SOUNDFORMAT_FREQ_44100; break;
1237        case AZF_FREQ_48000: freq = SOUNDFORMAT_FREQ_48000; break;
1238        case AZF_FREQ_66200: freq = SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
1239        }
1240        /* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
1241        /* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
1242        /* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
1243        /* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
1244        /* val = 0xff05; 5m11.556s (... -> 44100Hz) */
1245        /* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
1246        /* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
1247        /* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
1248        /* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
1249
1250        val |= freq;
1251
1252        if (channels == 2)
1253                val |= SOUNDFORMAT_FLAG_2CHANNELS;
1254
1255        if (format_width == 16)
1256                val |= SOUNDFORMAT_FLAG_16BIT;
1257
1258        spin_lock_irqsave(codec->lock, flags);
1259
1260        /* set bitrate/format */
1261        snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
1262
1263        /* changing the bitrate/format settings switches off the
1264         * audio output with an annoying click in case of 8/16bit format change
1265         * (maybe shutting down DAC/ADC?), thus immediately
1266         * do some tweaking to reenable it and get rid of the clicking
1267         * (FIXME: yes, it works, but what exactly am I doing here?? :)
1268         * FIXME: does this have some side effects for full-duplex
1269         * or other dramatic side effects? */
1270        /* do it for non-capture codecs only */
1271        if (codec->type != AZF_CODEC_CAPTURE)
1272                snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1273                        snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
1274                        DMA_RUN_SOMETHING1 |
1275                        DMA_RUN_SOMETHING2 |
1276                        SOMETHING_ALMOST_ALWAYS_SET |
1277                        DMA_EPILOGUE_SOMETHING |
1278                        DMA_SOMETHING_ELSE
1279                );
1280
1281        spin_unlock_irqrestore(codec->lock, flags);
1282}
1283
1284static inline void
1285snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328_codec_data *codec
1286)
1287{
1288        /* choose lowest frequency for low power consumption.
1289         * While this will cause louder noise due to rather coarse frequency,
1290         * it should never matter since output should always
1291         * get disabled properly when idle anyway. */
1292        snd_azf3328_codec_setfmt(codec, AZF_FREQ_4000, 8, 1);
1293}
1294
1295static void
1296snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
1297                                        unsigned bitmask,
1298                                        bool enable
1299)
1300{
1301        bool do_mask = !enable;
1302        if (do_mask)
1303                chip->shadow_reg_ctrl_6AH |= bitmask;
1304        else
1305                chip->shadow_reg_ctrl_6AH &= ~bitmask;
1306        dev_dbg(chip->card->dev,
1307                "6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
1308                bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
1309        snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
1310}
1311
1312static inline void
1313snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
1314{
1315        dev_dbg(chip->card->dev, "codec_enable %d\n", enable);
1316        /* no idea what exactly is being done here, but I strongly assume it's
1317         * PM related */
1318        snd_azf3328_ctrl_reg_6AH_update(
1319                chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
1320        );
1321}
1322
1323static void
1324snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
1325                                enum snd_azf3328_codec_type codec_type,
1326                                bool enable
1327)
1328{
1329        struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1330        bool need_change = (codec->running != enable);
1331
1332        dev_dbg(chip->card->dev,
1333                "codec_activity: %s codec, enable %d, need_change %d\n",
1334                                codec->name, enable, need_change
1335        );
1336        if (need_change) {
1337                static const struct {
1338                        enum snd_azf3328_codec_type other1;
1339                        enum snd_azf3328_codec_type other2;
1340                } peer_codecs[3] =
1341                        { { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
1342                          { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
1343                          { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
1344                bool call_function;
1345
1346                if (enable)
1347                        /* if enable codec, call enable_codecs func
1348                           to enable codec supply... */
1349                        call_function = 1;
1350                else {
1351                        /* ...otherwise call enable_codecs func
1352                           (which globally shuts down operation of codecs)
1353                           only in case the other codecs are currently
1354                           not active either! */
1355                        call_function =
1356                                ((!chip->codecs[peer_codecs[codec_type].other1]
1357                                        .running)
1358                             &&  (!chip->codecs[peer_codecs[codec_type].other2]
1359                                        .running));
1360                }
1361                if (call_function)
1362                        snd_azf3328_ctrl_enable_codecs(chip, enable);
1363
1364                /* ...and adjust clock, too
1365                 * (reduce noise and power consumption) */
1366                if (!enable)
1367                        snd_azf3328_codec_setfmt_lowpower(codec);
1368                codec->running = enable;
1369        }
1370}
1371
1372static void
1373snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip,
1374                          struct snd_azf3328_codec_data *codec,
1375                          unsigned long addr,
1376                          unsigned int period_bytes,
1377                          unsigned int buffer_bytes
1378)
1379{
1380        WARN_ONCE(period_bytes & 1, "odd period length!?\n");
1381        WARN_ONCE(buffer_bytes != 2 * period_bytes,
1382                 "missed our input expectations! %u vs. %u\n",
1383                 buffer_bytes, period_bytes);
1384        if (!codec->running) {
1385                /* AZF3328 uses a two buffer pointer DMA transfer approach */
1386
1387                unsigned long flags;
1388
1389                /* width 32bit (prevent overflow): */
1390                u32 area_length;
1391                struct codec_setup_io {
1392                        u32 dma_start_1;
1393                        u32 dma_start_2;
1394                        u32 dma_lengths;
1395                } __attribute__((packed)) setup_io;
1396
1397                area_length = buffer_bytes/2;
1398
1399                setup_io.dma_start_1 = addr;
1400                setup_io.dma_start_2 = addr+area_length;
1401
1402                dev_dbg(chip->card->dev,
1403                        "setdma: buffers %08x[%u] / %08x[%u], %u, %u\n",
1404                                setup_io.dma_start_1, area_length,
1405                                setup_io.dma_start_2, area_length,
1406                                period_bytes, buffer_bytes);
1407
1408                /* Hmm, are we really supposed to decrement this by 1??
1409                   Most definitely certainly not: configuring full length does
1410                   work properly (i.e. likely better), and BTW we
1411                   violated possibly differing frame sizes with this...
1412
1413                area_length--; |* max. index *|
1414                */
1415
1416                /* build combined I/O buffer length word */
1417                setup_io.dma_lengths = (area_length << 16) | (area_length);
1418
1419                spin_lock_irqsave(codec->lock, flags);
1420                snd_azf3328_codec_outl_multi(
1421                        codec, IDX_IO_CODEC_DMA_START_1, &setup_io, 3
1422                );
1423                spin_unlock_irqrestore(codec->lock, flags);
1424        }
1425}
1426
1427static int
1428snd_azf3328_pcm_prepare(struct snd_pcm_substream *substream)
1429{
1430        struct snd_pcm_runtime *runtime = substream->runtime;
1431        struct snd_azf3328_codec_data *codec = runtime->private_data;
1432#if 0
1433        unsigned int size = snd_pcm_lib_buffer_bytes(substream);
1434        unsigned int count = snd_pcm_lib_period_bytes(substream);
1435#endif
1436
1437        codec->dma_base = runtime->dma_addr;
1438
1439#if 0
1440        snd_azf3328_codec_setfmt(codec,
1441                runtime->rate,
1442                snd_pcm_format_width(runtime->format),
1443                runtime->channels);
1444        snd_azf3328_codec_setdmaa(chip, codec,
1445                                        runtime->dma_addr, count, size);
1446#endif
1447        return 0;
1448}
1449
1450static int
1451snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
1452{
1453        struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1454        struct snd_pcm_runtime *runtime = substream->runtime;
1455        struct snd_azf3328_codec_data *codec = runtime->private_data;
1456        int result = 0;
1457        u16 flags1;
1458        bool previously_muted = false;
1459        bool is_main_mixer_playback_codec = (AZF_CODEC_PLAYBACK == codec->type);
1460
1461        switch (cmd) {
1462        case SNDRV_PCM_TRIGGER_START:
1463                dev_dbg(chip->card->dev, "START PCM %s\n", codec->name);
1464
1465                if (is_main_mixer_playback_codec) {
1466                        /* mute WaveOut (avoid clicking during setup) */
1467                        previously_muted =
1468                                snd_azf3328_mixer_mute_control_pcm(
1469                                                chip, 1
1470                                );
1471                }
1472
1473                snd_azf3328_codec_setfmt(codec,
1474                        runtime->rate,
1475                        snd_pcm_format_width(runtime->format),
1476                        runtime->channels);
1477
1478                spin_lock(codec->lock);
1479                /* first, remember current value: */
1480                flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1481
1482                /* stop transfer */
1483                flags1 &= ~DMA_RESUME;
1484                snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1485
1486                /* FIXME: clear interrupts or what??? */
1487                snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
1488                spin_unlock(codec->lock);
1489
1490                snd_azf3328_codec_setdmaa(chip, codec, runtime->dma_addr,
1491                        snd_pcm_lib_period_bytes(substream),
1492                        snd_pcm_lib_buffer_bytes(substream)
1493                );
1494
1495                spin_lock(codec->lock);
1496#ifdef WIN9X
1497                /* FIXME: enable playback/recording??? */
1498                flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
1499                snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1500
1501                /* start transfer again */
1502                /* FIXME: what is this value (0x0010)??? */
1503                flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1504                snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1505#else /* NT4 */
1506                snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1507                        0x0000);
1508                snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1509                        DMA_RUN_SOMETHING1);
1510                snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1511                        DMA_RUN_SOMETHING1 |
1512                        DMA_RUN_SOMETHING2);
1513                snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1514                        DMA_RESUME |
1515                        SOMETHING_ALMOST_ALWAYS_SET |
1516                        DMA_EPILOGUE_SOMETHING |
1517                        DMA_SOMETHING_ELSE);
1518#endif
1519                spin_unlock(codec->lock);
1520                snd_azf3328_ctrl_codec_activity(chip, codec->type, 1);
1521
1522                if (is_main_mixer_playback_codec) {
1523                        /* now unmute WaveOut */
1524                        if (!previously_muted)
1525                                snd_azf3328_mixer_mute_control_pcm(
1526                                                chip, 0
1527                                );
1528                }
1529
1530                dev_dbg(chip->card->dev, "PCM STARTED %s\n", codec->name);
1531                break;
1532        case SNDRV_PCM_TRIGGER_RESUME:
1533                dev_dbg(chip->card->dev, "PCM RESUME %s\n", codec->name);
1534                /* resume codec if we were active */
1535                spin_lock(codec->lock);
1536                if (codec->running)
1537                        snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1538                                snd_azf3328_codec_inw(
1539                                        codec, IDX_IO_CODEC_DMA_FLAGS
1540                                ) | DMA_RESUME
1541                        );
1542                spin_unlock(codec->lock);
1543                break;
1544        case SNDRV_PCM_TRIGGER_STOP:
1545                dev_dbg(chip->card->dev, "PCM STOP %s\n", codec->name);
1546
1547                if (is_main_mixer_playback_codec) {
1548                        /* mute WaveOut (avoid clicking during setup) */
1549                        previously_muted =
1550                                snd_azf3328_mixer_mute_control_pcm(
1551                                                chip, 1
1552                                );
1553                }
1554
1555                spin_lock(codec->lock);
1556                /* first, remember current value: */
1557                flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1558
1559                /* stop transfer */
1560                flags1 &= ~DMA_RESUME;
1561                snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1562
1563                /* hmm, is this really required? we're resetting the same bit
1564                 * immediately thereafter... */
1565                flags1 |= DMA_RUN_SOMETHING1;
1566                snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1567
1568                flags1 &= ~DMA_RUN_SOMETHING1;
1569                snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1570                spin_unlock(codec->lock);
1571                snd_azf3328_ctrl_codec_activity(chip, codec->type, 0);
1572
1573                if (is_main_mixer_playback_codec) {
1574                        /* now unmute WaveOut */
1575                        if (!previously_muted)
1576                                snd_azf3328_mixer_mute_control_pcm(
1577                                                chip, 0
1578                                );
1579                }
1580
1581                dev_dbg(chip->card->dev, "PCM STOPPED %s\n", codec->name);
1582                break;
1583        case SNDRV_PCM_TRIGGER_SUSPEND:
1584                dev_dbg(chip->card->dev, "PCM SUSPEND %s\n", codec->name);
1585                /* make sure codec is stopped */
1586                snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1587                        snd_azf3328_codec_inw(
1588                                codec, IDX_IO_CODEC_DMA_FLAGS
1589                        ) & ~DMA_RESUME
1590                );
1591                break;
1592        case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1593                WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1594                break;
1595        case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1596                WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1597                break;
1598        default:
1599                WARN(1, "FIXME: unknown trigger mode!\n");
1600                return -EINVAL;
1601        }
1602
1603        return result;
1604}
1605
1606static snd_pcm_uframes_t
1607snd_azf3328_pcm_pointer(struct snd_pcm_substream *substream
1608)
1609{
1610        const struct snd_azf3328_codec_data *codec =
1611                substream->runtime->private_data;
1612        unsigned long result;
1613        snd_pcm_uframes_t frmres;
1614
1615        result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
1616
1617        /* calculate offset */
1618#ifdef QUERY_HARDWARE
1619        result -= snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
1620#else
1621        result -= codec->dma_base;
1622#endif
1623        frmres = bytes_to_frames( substream->runtime, result);
1624        dev_dbg(substream->pcm->card->dev, "%08li %s @ 0x%8lx, frames %8ld\n",
1625                jiffies, codec->name, result, frmres);
1626        return frmres;
1627}
1628
1629/******************************************************************/
1630
1631#ifdef SUPPORT_GAMEPORT
1632static inline void
1633snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
1634                                bool enable
1635)
1636{
1637        snd_azf3328_io_reg_setb(
1638                chip->game_io+IDX_GAME_HWCONFIG,
1639                GAME_HWCFG_IRQ_ENABLE,
1640                enable
1641        );
1642}
1643
1644static inline void
1645snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
1646                                           bool enable
1647)
1648{
1649        snd_azf3328_io_reg_setb(
1650                chip->game_io+IDX_GAME_HWCONFIG,
1651                GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
1652                enable
1653        );
1654}
1655
1656static void
1657snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
1658                                           unsigned int freq_cfg
1659)
1660{
1661        snd_azf3328_io_reg_setb(
1662                chip->game_io+IDX_GAME_HWCONFIG,
1663                0x02,
1664                (freq_cfg & 1) != 0
1665        );
1666        snd_azf3328_io_reg_setb(
1667                chip->game_io+IDX_GAME_HWCONFIG,
1668                0x04,
1669                (freq_cfg & 2) != 0
1670        );
1671}
1672
1673static inline void
1674snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
1675{
1676        snd_azf3328_ctrl_reg_6AH_update(
1677                chip, IO_6A_SOMETHING2_GAMEPORT, enable
1678        );
1679}
1680
1681static inline void
1682snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1683{
1684        /*
1685         * skeleton handler only
1686         * (we do not want axis reading in interrupt handler - too much load!)
1687         */
1688        dev_dbg(chip->card->dev, "gameport irq\n");
1689
1690         /* this should ACK the gameport IRQ properly, hopefully. */
1691        snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
1692}
1693
1694static int
1695snd_azf3328_gameport_open(struct gameport *gameport, int mode)
1696{
1697        struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1698        int res;
1699
1700        dev_dbg(chip->card->dev, "gameport_open, mode %d\n", mode);
1701        switch (mode) {
1702        case GAMEPORT_MODE_COOKED:
1703        case GAMEPORT_MODE_RAW:
1704                res = 0;
1705                break;
1706        default:
1707                res = -1;
1708                break;
1709        }
1710
1711        snd_azf3328_gameport_set_counter_frequency(chip,
1712                                GAME_HWCFG_ADC_COUNTER_FREQ_STD);
1713        snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
1714
1715        return res;
1716}
1717
1718static void
1719snd_azf3328_gameport_close(struct gameport *gameport)
1720{
1721        struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1722
1723        dev_dbg(chip->card->dev, "gameport_close\n");
1724        snd_azf3328_gameport_set_counter_frequency(chip,
1725                                GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1726        snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1727}
1728
1729static int
1730snd_azf3328_gameport_cooked_read(struct gameport *gameport,
1731                                 int *axes,
1732                                 int *buttons
1733)
1734{
1735        struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1736        int i;
1737        u8 val;
1738        unsigned long flags;
1739
1740        if (snd_BUG_ON(!chip))
1741                return 0;
1742
1743        spin_lock_irqsave(&chip->reg_lock, flags);
1744        val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
1745        *buttons = (~(val) >> 4) & 0xf;
1746
1747        /* ok, this one is a bit dirty: cooked_read is being polled by a timer,
1748         * thus we're atomic and cannot actively wait in here
1749         * (which would be useful for us since it probably would be better
1750         * to trigger a measurement in here, then wait a short amount of
1751         * time until it's finished, then read values of _this_ measurement).
1752         *
1753         * Thus we simply resort to reading values if they're available already
1754         * and trigger the next measurement.
1755         */
1756
1757        val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
1758        if (val & GAME_AXES_SAMPLING_READY) {
1759                for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
1760                        /* configure the axis to read */
1761                        val = (i << 4) | 0x0f;
1762                        snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1763
1764                        chip->axes[i] = snd_azf3328_game_inw(
1765                                                chip, IDX_GAME_AXIS_VALUE
1766                                        );
1767                }
1768        }
1769
1770        /* trigger next sampling of axes, to be evaluated the next time we
1771         * enter this function */
1772
1773        /* for some very, very strange reason we cannot enable
1774         * Measurement Ready monitoring for all axes here,
1775         * at least not when only one joystick connected */
1776        val = 0x03; /* we're able to monitor axes 1 and 2 only */
1777        snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1778
1779        snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
1780        spin_unlock_irqrestore(&chip->reg_lock, flags);
1781
1782        for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
1783                axes[i] = chip->axes[i];
1784                if (axes[i] == 0xffff)
1785                        axes[i] = -1;
1786        }
1787
1788        dev_dbg(chip->card->dev, "cooked_read: axes %d %d %d %d buttons %d\n",
1789                axes[0], axes[1], axes[2], axes[3], *buttons);
1790
1791        return 0;
1792}
1793
1794static int
1795snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
1796{
1797        struct gameport *gp;
1798
1799        chip->gameport = gp = gameport_allocate_port();
1800        if (!gp) {
1801                dev_err(chip->card->dev, "cannot alloc memory for gameport\n");
1802                return -ENOMEM;
1803        }
1804
1805        gameport_set_name(gp, "AZF3328 Gameport");
1806        gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
1807        gameport_set_dev_parent(gp, &chip->pci->dev);
1808        gp->io = chip->game_io;
1809        gameport_set_port_data(gp, chip);
1810
1811        gp->open = snd_azf3328_gameport_open;
1812        gp->close = snd_azf3328_gameport_close;
1813        gp->fuzz = 16; /* seems ok */
1814        gp->cooked_read = snd_azf3328_gameport_cooked_read;
1815
1816        /* DISABLE legacy address: we don't need it! */
1817        snd_azf3328_gameport_legacy_address_enable(chip, 0);
1818
1819        snd_azf3328_gameport_set_counter_frequency(chip,
1820                                GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1821        snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1822
1823        gameport_register_port(chip->gameport);
1824
1825        return 0;
1826}
1827
1828static void
1829snd_azf3328_gameport_free(struct snd_azf3328 *chip)
1830{
1831        if (chip->gameport) {
1832                gameport_unregister_port(chip->gameport);
1833                chip->gameport = NULL;
1834        }
1835        snd_azf3328_gameport_irq_enable(chip, 0);
1836}
1837#else
1838static inline int
1839snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
1840static inline void
1841snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
1842static inline void
1843snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1844{
1845        dev_warn(chip->card->dev, "huh, game port IRQ occurred!?\n");
1846}
1847#endif /* SUPPORT_GAMEPORT */
1848
1849/******************************************************************/
1850
1851static inline void
1852snd_azf3328_irq_log_unknown_type(struct snd_azf3328 *chip, u8 which)
1853{
1854        dev_dbg(chip->card->dev,
1855                "unknown IRQ type (%x) occurred, please report!\n",
1856                which);
1857}
1858
1859static inline void
1860snd_azf3328_pcm_interrupt(struct snd_azf3328 *chip,
1861                          const struct snd_azf3328_codec_data *first_codec,
1862                          u8 status
1863)
1864{
1865        u8 which;
1866        enum snd_azf3328_codec_type codec_type;
1867        const struct snd_azf3328_codec_data *codec = first_codec;
1868
1869        for (codec_type = AZF_CODEC_PLAYBACK;
1870                 codec_type <= AZF_CODEC_I2S_OUT;
1871                         ++codec_type, ++codec) {
1872
1873                /* skip codec if there's no interrupt for it */
1874                if (!(status & (1 << codec_type)))
1875                        continue;
1876
1877                spin_lock(codec->lock);
1878                which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
1879                /* ack all IRQ types immediately */
1880                snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
1881                spin_unlock(codec->lock);
1882
1883                if (codec->substream) {
1884                        snd_pcm_period_elapsed(codec->substream);
1885                        dev_dbg(chip->card->dev, "%s period done (#%x), @ %x\n",
1886                                codec->name,
1887                                which,
1888                                snd_azf3328_codec_inl(
1889                                        codec, IDX_IO_CODEC_DMA_CURRPOS));
1890                } else
1891                        dev_warn(chip->card->dev, "irq handler problem!\n");
1892                if (which & IRQ_SOMETHING)
1893                        snd_azf3328_irq_log_unknown_type(chip, which);
1894        }
1895}
1896
1897static irqreturn_t
1898snd_azf3328_interrupt(int irq, void *dev_id)
1899{
1900        struct snd_azf3328 *chip = dev_id;
1901        u8 status;
1902        static unsigned long irq_count;
1903
1904        status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
1905
1906        /* fast path out, to ease interrupt sharing */
1907        if (!(status &
1908                (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
1909                |IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
1910        ))
1911                return IRQ_NONE; /* must be interrupt for another device */
1912
1913        dev_dbg(chip->card->dev,
1914                "irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
1915                        irq_count++ /* debug-only */,
1916                        status);
1917
1918        if (status & IRQ_TIMER) {
1919                /* dev_dbg(chip->card->dev, "timer %ld\n",
1920                        snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
1921                                & TIMER_VALUE_MASK
1922                ); */
1923                if (chip->timer)
1924                        snd_timer_interrupt(chip->timer, chip->timer->sticks);
1925                /* ACK timer */
1926                spin_lock(&chip->reg_lock);
1927                snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
1928                spin_unlock(&chip->reg_lock);
1929                dev_dbg(chip->card->dev, "timer IRQ\n");
1930        }
1931
1932        if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
1933                snd_azf3328_pcm_interrupt(chip, chip->codecs, status);
1934
1935        if (status & IRQ_GAMEPORT)
1936                snd_azf3328_gameport_interrupt(chip);
1937
1938        /* MPU401 has less critical IRQ requirements
1939         * than timer and playback/recording, right? */
1940        if (status & IRQ_MPU401) {
1941                snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
1942
1943                /* hmm, do we have to ack the IRQ here somehow?
1944                 * If so, then I don't know how yet... */
1945                dev_dbg(chip->card->dev, "MPU401 IRQ\n");
1946        }
1947        return IRQ_HANDLED;
1948}
1949
1950/*****************************************************************/
1951
1952/* as long as we think we have identical snd_pcm_hardware parameters
1953   for playback, capture and i2s out, we can use the same physical struct
1954   since the struct is simply being copied into a member.
1955*/
1956static const struct snd_pcm_hardware snd_azf3328_hardware =
1957{
1958        /* FIXME!! Correct? */
1959        .info =                 SNDRV_PCM_INFO_MMAP |
1960                                SNDRV_PCM_INFO_INTERLEAVED |
1961                                SNDRV_PCM_INFO_MMAP_VALID,
1962        .formats =              SNDRV_PCM_FMTBIT_S8 |
1963                                SNDRV_PCM_FMTBIT_U8 |
1964                                SNDRV_PCM_FMTBIT_S16_LE |
1965                                SNDRV_PCM_FMTBIT_U16_LE,
1966        .rates =                SNDRV_PCM_RATE_5512 |
1967                                SNDRV_PCM_RATE_8000_48000 |
1968                                SNDRV_PCM_RATE_KNOT,
1969        .rate_min =             AZF_FREQ_4000,
1970        .rate_max =             AZF_FREQ_66200,
1971        .channels_min =         1,
1972        .channels_max =         2,
1973        .buffer_bytes_max =     (64*1024),
1974        .period_bytes_min =     1024,
1975        .period_bytes_max =     (32*1024),
1976        /* We simply have two DMA areas (instead of a list of descriptors
1977           such as other cards); I believe that this is a fixed hardware
1978           attribute and there isn't much driver magic to be done to expand it.
1979           Thus indicate that we have at least and at most 2 periods. */
1980        .periods_min =          2,
1981        .periods_max =          2,
1982        /* FIXME: maybe that card actually has a FIFO?
1983         * Hmm, it seems newer revisions do have one, but we still don't know
1984         * its size... */
1985        .fifo_size =            0,
1986};
1987
1988
1989static const unsigned int snd_azf3328_fixed_rates[] = {
1990        AZF_FREQ_4000,
1991        AZF_FREQ_4800,
1992        AZF_FREQ_5512,
1993        AZF_FREQ_6620,
1994        AZF_FREQ_8000,
1995        AZF_FREQ_9600,
1996        AZF_FREQ_11025,
1997        AZF_FREQ_13240,
1998        AZF_FREQ_16000,
1999        AZF_FREQ_22050,
2000        AZF_FREQ_32000,
2001        AZF_FREQ_44100,
2002        AZF_FREQ_48000,
2003        AZF_FREQ_66200
2004};
2005
2006static const struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
2007        .count = ARRAY_SIZE(snd_azf3328_fixed_rates),
2008        .list = snd_azf3328_fixed_rates,
2009        .mask = 0,
2010};
2011
2012/*****************************************************************/
2013
2014static int
2015snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
2016                     enum snd_azf3328_codec_type codec_type
2017)
2018{
2019        struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
2020        struct snd_pcm_runtime *runtime = substream->runtime;
2021        struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
2022
2023        codec->substream = substream;
2024
2025        /* same parameters for all our codecs - at least we think so... */
2026        runtime->hw = snd_azf3328_hardware;
2027
2028        snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
2029                                   &snd_azf3328_hw_constraints_rates);
2030        runtime->private_data = codec;
2031        return 0;
2032}
2033
2034static int
2035snd_azf3328_pcm_playback_open(struct snd_pcm_substream *substream)
2036{
2037        return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
2038}
2039
2040static int
2041snd_azf3328_pcm_capture_open(struct snd_pcm_substream *substream)
2042{
2043        return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
2044}
2045
2046static int
2047snd_azf3328_pcm_i2s_out_open(struct snd_pcm_substream *substream)
2048{
2049        return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
2050}
2051
2052static int
2053snd_azf3328_pcm_close(struct snd_pcm_substream *substream
2054)
2055{
2056        struct snd_azf3328_codec_data *codec =
2057                substream->runtime->private_data;
2058
2059        codec->substream = NULL;
2060        return 0;
2061}
2062
2063/******************************************************************/
2064
2065static const struct snd_pcm_ops snd_azf3328_playback_ops = {
2066        .open =         snd_azf3328_pcm_playback_open,
2067        .close =        snd_azf3328_pcm_close,
2068        .prepare =      snd_azf3328_pcm_prepare,
2069        .trigger =      snd_azf3328_pcm_trigger,
2070        .pointer =      snd_azf3328_pcm_pointer
2071};
2072
2073static const struct snd_pcm_ops snd_azf3328_capture_ops = {
2074        .open =         snd_azf3328_pcm_capture_open,
2075        .close =        snd_azf3328_pcm_close,
2076        .prepare =      snd_azf3328_pcm_prepare,
2077        .trigger =      snd_azf3328_pcm_trigger,
2078        .pointer =      snd_azf3328_pcm_pointer
2079};
2080
2081static const struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
2082        .open =         snd_azf3328_pcm_i2s_out_open,
2083        .close =        snd_azf3328_pcm_close,
2084        .prepare =      snd_azf3328_pcm_prepare,
2085        .trigger =      snd_azf3328_pcm_trigger,
2086        .pointer =      snd_azf3328_pcm_pointer
2087};
2088
2089static int
2090snd_azf3328_pcm(struct snd_azf3328 *chip)
2091{
2092        /* pcm devices */
2093        enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS };
2094
2095        struct snd_pcm *pcm;
2096        int err;
2097
2098        err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
2099                                                                1, 1, &pcm);
2100        if (err < 0)
2101                return err;
2102        snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2103                                                &snd_azf3328_playback_ops);
2104        snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
2105                                                &snd_azf3328_capture_ops);
2106
2107        pcm->private_data = chip;
2108        pcm->info_flags = 0;
2109        strcpy(pcm->name, chip->card->shortname);
2110        /* same pcm object for playback/capture (see snd_pcm_new() above) */
2111        chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
2112        chip->pcm[AZF_CODEC_CAPTURE] = pcm;
2113
2114        snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV, &chip->pci->dev,
2115                                       64*1024, 64*1024);
2116
2117        err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
2118                                                                1, 0, &pcm);
2119        if (err < 0)
2120                return err;
2121        snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2122                                                &snd_azf3328_i2s_out_ops);
2123
2124        pcm->private_data = chip;
2125        pcm->info_flags = 0;
2126        strcpy(pcm->name, chip->card->shortname);
2127        chip->pcm[AZF_CODEC_I2S_OUT] = pcm;
2128
2129        snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV, &chip->pci->dev,
2130                                       64*1024, 64*1024);
2131
2132        return 0;
2133}
2134
2135/******************************************************************/
2136
2137/*** NOTE: the physical timer resolution actually is 1024000 ticks per second
2138 *** (probably derived from main crystal via a divider of 24),
2139 *** but announcing those attributes to user-space would make programs
2140 *** configure the timer to a 1 tick value, resulting in an absolutely fatal
2141 *** timer IRQ storm.
2142 *** Thus I chose to announce a down-scaled virtual timer to the outside and
2143 *** calculate real timer countdown values internally.
2144 *** (the scale factor can be set via module parameter "seqtimer_scaling").
2145 ***/
2146
2147static int
2148snd_azf3328_timer_start(struct snd_timer *timer)
2149{
2150        struct snd_azf3328 *chip;
2151        unsigned long flags;
2152        unsigned int delay;
2153
2154        chip = snd_timer_chip(timer);
2155        delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
2156        if (delay < 49) {
2157                /* uhoh, that's not good, since user-space won't know about
2158                 * this timing tweak
2159                 * (we need to do it to avoid a lockup, though) */
2160
2161                dev_dbg(chip->card->dev, "delay was too low (%d)!\n", delay);
2162                delay = 49; /* minimum time is 49 ticks */
2163        }
2164        dev_dbg(chip->card->dev, "setting timer countdown value %d\n", delay);
2165        delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
2166        spin_lock_irqsave(&chip->reg_lock, flags);
2167        snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
2168        spin_unlock_irqrestore(&chip->reg_lock, flags);
2169        return 0;
2170}
2171
2172static int
2173snd_azf3328_timer_stop(struct snd_timer *timer)
2174{
2175        struct snd_azf3328 *chip;
2176        unsigned long flags;
2177
2178        chip = snd_timer_chip(timer);
2179        spin_lock_irqsave(&chip->reg_lock, flags);
2180        /* disable timer countdown and interrupt */
2181        /* Hmm, should we write TIMER_IRQ_ACK here?
2182           YES indeed, otherwise a rogue timer operation - which prompts
2183           ALSA(?) to call repeated stop() in vain, but NOT start() -
2184           will never end (value 0x03 is kept shown in control byte).
2185           Simply manually poking 0x04 _once_ immediately successfully stops
2186           the hardware/ALSA interrupt activity. */
2187        snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x04);
2188        spin_unlock_irqrestore(&chip->reg_lock, flags);
2189        return 0;
2190}
2191
2192
2193static int
2194snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
2195                                               unsigned long *num, unsigned long *den)
2196{
2197        *num = 1;
2198        *den = 1024000 / seqtimer_scaling;
2199        return 0;
2200}
2201
2202static struct snd_timer_hardware snd_azf3328_timer_hw = {
2203        .flags = SNDRV_TIMER_HW_AUTO,
2204        .resolution = 977, /* 1000000/1024000 = 0.9765625us */
2205        .ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
2206        .start = snd_azf3328_timer_start,
2207        .stop = snd_azf3328_timer_stop,
2208        .precise_resolution = snd_azf3328_timer_precise_resolution,
2209};
2210
2211static int
2212snd_azf3328_timer(struct snd_azf3328 *chip, int device)
2213{
2214        struct snd_timer *timer = NULL;
2215        struct snd_timer_id tid;
2216        int err;
2217
2218        tid.dev_class = SNDRV_TIMER_CLASS_CARD;
2219        tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
2220        tid.card = chip->card->number;
2221        tid.device = device;
2222        tid.subdevice = 0;
2223
2224        snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
2225        snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
2226
2227        err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
2228        if (err < 0)
2229                goto out;
2230
2231        strcpy(timer->name, "AZF3328 timer");
2232        timer->private_data = chip;
2233        timer->hw = snd_azf3328_timer_hw;
2234
2235        chip->timer = timer;
2236
2237        snd_azf3328_timer_stop(timer);
2238
2239        err = 0;
2240
2241out:
2242        return err;
2243}
2244
2245/******************************************************************/
2246
2247static int
2248snd_azf3328_free(struct snd_azf3328 *chip)
2249{
2250        if (chip->irq < 0)
2251                goto __end_hw;
2252
2253        snd_azf3328_mixer_reset(chip);
2254
2255        snd_azf3328_timer_stop(chip->timer);
2256        snd_azf3328_gameport_free(chip);
2257
2258__end_hw:
2259        if (chip->irq >= 0)
2260                free_irq(chip->irq, chip);
2261        pci_release_regions(chip->pci);
2262        pci_disable_device(chip->pci);
2263
2264        kfree(chip);
2265        return 0;
2266}
2267
2268static int
2269snd_azf3328_dev_free(struct snd_device *device)
2270{
2271        struct snd_azf3328 *chip = device->device_data;
2272        return snd_azf3328_free(chip);
2273}
2274
2275#if 0
2276/* check whether a bit can be modified */
2277static void
2278snd_azf3328_test_bit(unsigned unsigned reg, int bit)
2279{
2280        unsigned char val, valoff, valon;
2281
2282        val = inb(reg);
2283
2284        outb(val & ~(1 << bit), reg);
2285        valoff = inb(reg);
2286
2287        outb(val|(1 << bit), reg);
2288        valon = inb(reg);
2289
2290        outb(val, reg);
2291
2292        printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
2293                                reg, bit, val, valoff, valon
2294        );
2295}
2296#endif
2297
2298static inline void
2299snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
2300{
2301        u16 tmp;
2302
2303        dev_dbg(chip->card->dev,
2304                "ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2305                "opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2306                chip->ctrl_io, chip->game_io, chip->mpu_io,
2307                chip->opl3_io, chip->mixer_io, chip->irq);
2308
2309        dev_dbg(chip->card->dev,
2310                "game %02x %02x %02x %02x %02x %02x\n",
2311                snd_azf3328_game_inb(chip, 0),
2312                snd_azf3328_game_inb(chip, 1),
2313                snd_azf3328_game_inb(chip, 2),
2314                snd_azf3328_game_inb(chip, 3),
2315                snd_azf3328_game_inb(chip, 4),
2316                snd_azf3328_game_inb(chip, 5));
2317
2318        for (tmp = 0; tmp < 0x07; tmp += 1)
2319                dev_dbg(chip->card->dev,
2320                        "mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));
2321
2322        for (tmp = 0; tmp <= 0x07; tmp += 1)
2323                dev_dbg(chip->card->dev,
2324                        "0x%02x: game200 0x%04x, game208 0x%04x\n",
2325                        tmp, inb(0x200 + tmp), inb(0x208 + tmp));
2326
2327        for (tmp = 0; tmp <= 0x01; tmp += 1)
2328                dev_dbg(chip->card->dev,
2329                        "0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
2330                        "mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
2331                                tmp,
2332                                inb(0x300 + tmp),
2333                                inb(0x310 + tmp),
2334                                inb(0x320 + tmp),
2335                                inb(0x330 + tmp),
2336                                inb(0x388 + tmp),
2337                                inb(0x38c + tmp));
2338
2339        for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
2340                dev_dbg(chip->card->dev,
2341                        "ctrl 0x%02x: 0x%04x\n",
2342                        tmp, snd_azf3328_ctrl_inw(chip, tmp));
2343
2344        for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
2345                dev_dbg(chip->card->dev,
2346                        "mixer 0x%02x: 0x%04x\n",
2347                        tmp, snd_azf3328_mixer_inw(chip, tmp));
2348}
2349
2350static int
2351snd_azf3328_create(struct snd_card *card,
2352                   struct pci_dev *pci,
2353                   unsigned long device_type,
2354                   struct snd_azf3328 **rchip)
2355{
2356        struct snd_azf3328 *chip;
2357        int err;
2358        static const struct snd_device_ops ops = {
2359                .dev_free =     snd_azf3328_dev_free,
2360        };
2361        u8 dma_init;
2362        enum snd_azf3328_codec_type codec_type;
2363        struct snd_azf3328_codec_data *codec_setup;
2364
2365        *rchip = NULL;
2366
2367        err = pci_enable_device(pci);
2368        if (err < 0)
2369                return err;
2370
2371        chip = kzalloc(sizeof(*chip), GFP_KERNEL);
2372        if (chip == NULL) {
2373                err = -ENOMEM;
2374                goto out_err;
2375        }
2376        spin_lock_init(&chip->reg_lock);
2377        chip->card = card;
2378        chip->pci = pci;
2379        chip->irq = -1;
2380
2381        /* check if we can restrict PCI DMA transfers to 24 bits */
2382        if (dma_set_mask(&pci->dev, DMA_BIT_MASK(24)) < 0 ||
2383            dma_set_coherent_mask(&pci->dev, DMA_BIT_MASK(24)) < 0) {
2384                dev_err(card->dev,
2385                        "architecture does not support 24bit PCI busmaster DMA\n"
2386                );
2387                err = -ENXIO;
2388                goto out_err;
2389        }
2390
2391        err = pci_request_regions(pci, "Aztech AZF3328");
2392        if (err < 0)
2393                goto out_err;
2394
2395        chip->ctrl_io  = pci_resource_start(pci, 0);
2396        chip->game_io  = pci_resource_start(pci, 1);
2397        chip->mpu_io   = pci_resource_start(pci, 2);
2398        chip->opl3_io  = pci_resource_start(pci, 3);
2399        chip->mixer_io = pci_resource_start(pci, 4);
2400
2401        codec_setup = &chip->codecs[AZF_CODEC_PLAYBACK];
2402        codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
2403        codec_setup->lock = &chip->reg_lock;
2404        codec_setup->type = AZF_CODEC_PLAYBACK;
2405        codec_setup->name = "PLAYBACK";
2406
2407        codec_setup = &chip->codecs[AZF_CODEC_CAPTURE];
2408        codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
2409        codec_setup->lock = &chip->reg_lock;
2410        codec_setup->type = AZF_CODEC_CAPTURE;
2411        codec_setup->name = "CAPTURE";
2412
2413        codec_setup = &chip->codecs[AZF_CODEC_I2S_OUT];
2414        codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
2415        codec_setup->lock = &chip->reg_lock;
2416        codec_setup->type = AZF_CODEC_I2S_OUT;
2417        codec_setup->name = "I2S_OUT";
2418
2419        if (request_irq(pci->irq, snd_azf3328_interrupt,
2420                        IRQF_SHARED, KBUILD_MODNAME, chip)) {
2421                dev_err(card->dev, "unable to grab IRQ %d\n", pci->irq);
2422                err = -EBUSY;
2423                goto out_err;
2424        }
2425        chip->irq = pci->irq;
2426        card->sync_irq = chip->irq;
2427        pci_set_master(pci);
2428
2429        snd_azf3328_debug_show_ports(chip);
2430
2431        err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
2432        if (err < 0)
2433                goto out_err;
2434
2435        /* create mixer interface & switches */
2436        err = snd_azf3328_mixer_new(chip);
2437        if (err < 0)
2438                goto out_err;
2439
2440        /* standard codec init stuff */
2441                /* default DMA init value */
2442        dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
2443
2444        for (codec_type = AZF_CODEC_PLAYBACK;
2445                codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
2446                struct snd_azf3328_codec_data *codec =
2447                         &chip->codecs[codec_type];
2448
2449                /* shutdown codecs to reduce power / noise */
2450                        /* have ...ctrl_codec_activity() act properly */
2451                codec->running = 1;
2452                snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
2453
2454                spin_lock_irq(codec->lock);
2455                snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
2456                                                 dma_init);
2457                spin_unlock_irq(codec->lock);
2458        }
2459
2460        *rchip = chip;
2461
2462        err = 0;
2463        goto out;
2464
2465out_err:
2466        if (chip)
2467                snd_azf3328_free(chip);
2468        pci_disable_device(pci);
2469
2470out:
2471        return err;
2472}
2473
2474static int
2475snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2476{
2477        static int dev;
2478        struct snd_card *card;
2479        struct snd_azf3328 *chip;
2480        struct snd_opl3 *opl3;
2481        int err;
2482
2483        if (dev >= SNDRV_CARDS) {
2484                err = -ENODEV;
2485                goto out;
2486        }
2487        if (!enable[dev]) {
2488                dev++;
2489                err = -ENOENT;
2490                goto out;
2491        }
2492
2493        err = snd_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
2494                           0, &card);
2495        if (err < 0)
2496                goto out;
2497
2498        strcpy(card->driver, "AZF3328");
2499        strcpy(card->shortname, "Aztech AZF3328 (PCI168)");
2500
2501        err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip);
2502        if (err < 0)
2503                goto out_err;
2504
2505        card->private_data = chip;
2506
2507        /* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
2508           since our hardware ought to be similar, thus use same ID. */
2509        err = snd_mpu401_uart_new(
2510                card, 0,
2511                MPU401_HW_AZT2320, chip->mpu_io,
2512                MPU401_INFO_INTEGRATED | MPU401_INFO_IRQ_HOOK,
2513                -1, &chip->rmidi
2514        );
2515        if (err < 0) {
2516                dev_err(card->dev, "no MPU-401 device at 0x%lx?\n",
2517                                chip->mpu_io
2518                );
2519                goto out_err;
2520        }
2521
2522        err = snd_azf3328_timer(chip, 0);
2523        if (err < 0)
2524                goto out_err;
2525
2526        err = snd_azf3328_pcm(chip);
2527        if (err < 0)
2528                goto out_err;
2529
2530        if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
2531                            OPL3_HW_AUTO, 1, &opl3) < 0) {
2532                dev_err(card->dev, "no OPL3 device at 0x%lx-0x%lx?\n",
2533                           chip->opl3_io, chip->opl3_io+2
2534                );
2535        } else {
2536                /* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
2537                err = snd_opl3_timer_new(opl3, 1, 2);
2538                if (err < 0)
2539                        goto out_err;
2540                err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
2541                if (err < 0)
2542                        goto out_err;
2543                opl3->private_data = chip;
2544        }
2545
2546        sprintf(card->longname, "%s at 0x%lx, irq %i",
2547                card->shortname, chip->ctrl_io, chip->irq);
2548
2549        err = snd_card_register(card);
2550        if (err < 0)
2551                goto out_err;
2552
2553#ifdef MODULE
2554        dev_info(card->dev,
2555                 "Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n");
2556        dev_info(card->dev,
2557                 "Hardware was completely undocumented, unfortunately.\n");
2558        dev_info(card->dev,
2559                 "Feel free to contact andi AT lisas.de for bug reports etc.!\n");
2560        dev_info(card->dev,
2561                 "User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
2562                 1024000 / seqtimer_scaling, seqtimer_scaling);
2563#endif
2564
2565        snd_azf3328_gameport(chip, dev);
2566
2567        pci_set_drvdata(pci, card);
2568        dev++;
2569
2570        err = 0;
2571        goto out;
2572
2573out_err:
2574        dev_err(card->dev, "something failed, exiting\n");
2575        snd_card_free(card);
2576
2577out:
2578        return err;
2579}
2580
2581static void
2582snd_azf3328_remove(struct pci_dev *pci)
2583{
2584        snd_card_free(pci_get_drvdata(pci));
2585}
2586
2587#ifdef CONFIG_PM_SLEEP
2588static inline void
2589snd_azf3328_suspend_regs(const struct snd_azf3328 *chip,
2590                         unsigned long io_addr, unsigned count, u32 *saved_regs)
2591{
2592        unsigned reg;
2593
2594        for (reg = 0; reg < count; ++reg) {
2595                *saved_regs = inl(io_addr);
2596                dev_dbg(chip->card->dev, "suspend: io 0x%04lx: 0x%08x\n",
2597                        io_addr, *saved_regs);
2598                ++saved_regs;
2599                io_addr += sizeof(*saved_regs);
2600        }
2601}
2602
2603static inline void
2604snd_azf3328_resume_regs(const struct snd_azf3328 *chip,
2605                        const u32 *saved_regs,
2606                        unsigned long io_addr,
2607                        unsigned count
2608)
2609{
2610        unsigned reg;
2611
2612        for (reg = 0; reg < count; ++reg) {
2613                outl(*saved_regs, io_addr);
2614                dev_dbg(chip->card->dev,
2615                        "resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
2616                        io_addr, *saved_regs, inl(io_addr));
2617                ++saved_regs;
2618                io_addr += sizeof(*saved_regs);
2619        }
2620}
2621
2622static inline void
2623snd_azf3328_suspend_ac97(struct snd_azf3328 *chip)
2624{
2625#ifdef AZF_USE_AC97_LAYER
2626        snd_ac97_suspend(chip->ac97);
2627#else
2628        snd_azf3328_suspend_regs(chip, chip->mixer_io,
2629                ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
2630
2631        /* make sure to disable master volume etc. to prevent looping sound */
2632        snd_azf3328_mixer_mute_control_master(chip, 1);
2633        snd_azf3328_mixer_mute_control_pcm(chip, 1);
2634#endif /* AZF_USE_AC97_LAYER */
2635}
2636
2637static inline void
2638snd_azf3328_resume_ac97(const struct snd_azf3328 *chip)
2639{
2640#ifdef AZF_USE_AC97_LAYER
2641        snd_ac97_resume(chip->ac97);
2642#else
2643        snd_azf3328_resume_regs(chip, chip->saved_regs_mixer, chip->mixer_io,
2644                                        ARRAY_SIZE(chip->saved_regs_mixer));
2645
2646        /* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
2647           and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
2648           resulting in a mixer reset condition persisting until _after_
2649           master vol was restored. Thus master vol needs an extra restore. */
2650        outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
2651#endif /* AZF_USE_AC97_LAYER */
2652}
2653
2654static int
2655snd_azf3328_suspend(struct device *dev)
2656{
2657        struct snd_card *card = dev_get_drvdata(dev);
2658        struct snd_azf3328 *chip = card->private_data;
2659        u16 *saved_regs_ctrl_u16;
2660
2661        snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2662
2663        snd_azf3328_suspend_ac97(chip);
2664
2665        snd_azf3328_suspend_regs(chip, chip->ctrl_io,
2666                ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
2667
2668        /* manually store the one currently relevant write-only reg, too */
2669        saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
2670        saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
2671
2672        snd_azf3328_suspend_regs(chip, chip->game_io,
2673                ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
2674        snd_azf3328_suspend_regs(chip, chip->mpu_io,
2675                ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
2676        snd_azf3328_suspend_regs(chip, chip->opl3_io,
2677                ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
2678        return 0;
2679}
2680
2681static int
2682snd_azf3328_resume(struct device *dev)
2683{
2684        struct snd_card *card = dev_get_drvdata(dev);
2685        const struct snd_azf3328 *chip = card->private_data;
2686
2687        snd_azf3328_resume_regs(chip, chip->saved_regs_game, chip->game_io,
2688                                        ARRAY_SIZE(chip->saved_regs_game));
2689        snd_azf3328_resume_regs(chip, chip->saved_regs_mpu, chip->mpu_io,
2690                                        ARRAY_SIZE(chip->saved_regs_mpu));
2691        snd_azf3328_resume_regs(chip, chip->saved_regs_opl3, chip->opl3_io,
2692                                        ARRAY_SIZE(chip->saved_regs_opl3));
2693
2694        snd_azf3328_resume_ac97(chip);
2695
2696        snd_azf3328_resume_regs(chip, chip->saved_regs_ctrl, chip->ctrl_io,
2697                                        ARRAY_SIZE(chip->saved_regs_ctrl));
2698
2699        snd_power_change_state(card, SNDRV_CTL_POWER_D0);
2700        return 0;
2701}
2702
2703static SIMPLE_DEV_PM_OPS(snd_azf3328_pm, snd_azf3328_suspend, snd_azf3328_resume);
2704#define SND_AZF3328_PM_OPS      &snd_azf3328_pm
2705#else
2706#define SND_AZF3328_PM_OPS      NULL
2707#endif /* CONFIG_PM_SLEEP */
2708
2709static struct pci_driver azf3328_driver = {
2710        .name = KBUILD_MODNAME,
2711        .id_table = snd_azf3328_ids,
2712        .probe = snd_azf3328_probe,
2713        .remove = snd_azf3328_remove,
2714        .driver = {
2715                .pm = SND_AZF3328_PM_OPS,
2716        },
2717};
2718
2719module_pci_driver(azf3328_driver);
2720