linux/drivers/gpu/drm/v3d/v3d_drv.c
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   1// SPDX-License-Identifier: GPL-2.0+
   2/* Copyright (C) 2014-2018 Broadcom */
   3
   4/**
   5 * DOC: Broadcom V3D Graphics Driver
   6 *
   7 * This driver supports the Broadcom V3D 3.3 and 4.1 OpenGL ES GPUs.
   8 * For V3D 2.x support, see the VC4 driver.
   9 *
  10 * The V3D GPU includes a tiled render (composed of a bin and render
  11 * pipelines), the TFU (texture formatting unit), and the CSD (compute
  12 * shader dispatch).
  13 */
  14
  15#include <linux/clk.h>
  16#include <linux/device.h>
  17#include <linux/dma-mapping.h>
  18#include <linux/io.h>
  19#include <linux/module.h>
  20#include <linux/of_platform.h>
  21#include <linux/platform_device.h>
  22#include <linux/pm_runtime.h>
  23#include <linux/reset.h>
  24
  25#include <drm/drm_drv.h>
  26#include <drm/drm_fb_cma_helper.h>
  27#include <drm/drm_fb_helper.h>
  28#include <drm/drm_managed.h>
  29#include <uapi/drm/v3d_drm.h>
  30
  31#include "v3d_drv.h"
  32#include "v3d_regs.h"
  33
  34#define DRIVER_NAME "v3d"
  35#define DRIVER_DESC "Broadcom V3D graphics"
  36#define DRIVER_DATE "20180419"
  37#define DRIVER_MAJOR 1
  38#define DRIVER_MINOR 0
  39#define DRIVER_PATCHLEVEL 0
  40
  41static int v3d_get_param_ioctl(struct drm_device *dev, void *data,
  42                               struct drm_file *file_priv)
  43{
  44        struct v3d_dev *v3d = to_v3d_dev(dev);
  45        struct drm_v3d_get_param *args = data;
  46        int ret;
  47        static const u32 reg_map[] = {
  48                [DRM_V3D_PARAM_V3D_UIFCFG] = V3D_HUB_UIFCFG,
  49                [DRM_V3D_PARAM_V3D_HUB_IDENT1] = V3D_HUB_IDENT1,
  50                [DRM_V3D_PARAM_V3D_HUB_IDENT2] = V3D_HUB_IDENT2,
  51                [DRM_V3D_PARAM_V3D_HUB_IDENT3] = V3D_HUB_IDENT3,
  52                [DRM_V3D_PARAM_V3D_CORE0_IDENT0] = V3D_CTL_IDENT0,
  53                [DRM_V3D_PARAM_V3D_CORE0_IDENT1] = V3D_CTL_IDENT1,
  54                [DRM_V3D_PARAM_V3D_CORE0_IDENT2] = V3D_CTL_IDENT2,
  55        };
  56
  57        if (args->pad != 0)
  58                return -EINVAL;
  59
  60        /* Note that DRM_V3D_PARAM_V3D_CORE0_IDENT0 is 0, so we need
  61         * to explicitly allow it in the "the register in our
  62         * parameter map" check.
  63         */
  64        if (args->param < ARRAY_SIZE(reg_map) &&
  65            (reg_map[args->param] ||
  66             args->param == DRM_V3D_PARAM_V3D_CORE0_IDENT0)) {
  67                u32 offset = reg_map[args->param];
  68
  69                if (args->value != 0)
  70                        return -EINVAL;
  71
  72                ret = pm_runtime_get_sync(v3d->drm.dev);
  73                if (ret < 0)
  74                        return ret;
  75                if (args->param >= DRM_V3D_PARAM_V3D_CORE0_IDENT0 &&
  76                    args->param <= DRM_V3D_PARAM_V3D_CORE0_IDENT2) {
  77                        args->value = V3D_CORE_READ(0, offset);
  78                } else {
  79                        args->value = V3D_READ(offset);
  80                }
  81                pm_runtime_mark_last_busy(v3d->drm.dev);
  82                pm_runtime_put_autosuspend(v3d->drm.dev);
  83                return 0;
  84        }
  85
  86
  87        switch (args->param) {
  88        case DRM_V3D_PARAM_SUPPORTS_TFU:
  89                args->value = 1;
  90                return 0;
  91        case DRM_V3D_PARAM_SUPPORTS_CSD:
  92                args->value = v3d_has_csd(v3d);
  93                return 0;
  94        case DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH:
  95                args->value = 1;
  96                return 0;
  97        default:
  98                DRM_DEBUG("Unknown parameter %d\n", args->param);
  99                return -EINVAL;
 100        }
 101}
 102
 103static int
 104v3d_open(struct drm_device *dev, struct drm_file *file)
 105{
 106        struct v3d_dev *v3d = to_v3d_dev(dev);
 107        struct v3d_file_priv *v3d_priv;
 108        struct drm_gpu_scheduler *sched;
 109        int i;
 110
 111        v3d_priv = kzalloc(sizeof(*v3d_priv), GFP_KERNEL);
 112        if (!v3d_priv)
 113                return -ENOMEM;
 114
 115        v3d_priv->v3d = v3d;
 116
 117        for (i = 0; i < V3D_MAX_QUEUES; i++) {
 118                sched = &v3d->queue[i].sched;
 119                drm_sched_entity_init(&v3d_priv->sched_entity[i],
 120                                      DRM_SCHED_PRIORITY_NORMAL, &sched,
 121                                      1, NULL);
 122        }
 123
 124        file->driver_priv = v3d_priv;
 125
 126        return 0;
 127}
 128
 129static void
 130v3d_postclose(struct drm_device *dev, struct drm_file *file)
 131{
 132        struct v3d_file_priv *v3d_priv = file->driver_priv;
 133        enum v3d_queue q;
 134
 135        for (q = 0; q < V3D_MAX_QUEUES; q++) {
 136                drm_sched_entity_destroy(&v3d_priv->sched_entity[q]);
 137        }
 138
 139        kfree(v3d_priv);
 140}
 141
 142DEFINE_DRM_GEM_FOPS(v3d_drm_fops);
 143
 144/* DRM_AUTH is required on SUBMIT_CL for now, while we don't have GMP
 145 * protection between clients.  Note that render nodes would be be
 146 * able to submit CLs that could access BOs from clients authenticated
 147 * with the master node.  The TFU doesn't use the GMP, so it would
 148 * need to stay DRM_AUTH until we do buffer size/offset validation.
 149 */
 150static const struct drm_ioctl_desc v3d_drm_ioctls[] = {
 151        DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CL, v3d_submit_cl_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
 152        DRM_IOCTL_DEF_DRV(V3D_WAIT_BO, v3d_wait_bo_ioctl, DRM_RENDER_ALLOW),
 153        DRM_IOCTL_DEF_DRV(V3D_CREATE_BO, v3d_create_bo_ioctl, DRM_RENDER_ALLOW),
 154        DRM_IOCTL_DEF_DRV(V3D_MMAP_BO, v3d_mmap_bo_ioctl, DRM_RENDER_ALLOW),
 155        DRM_IOCTL_DEF_DRV(V3D_GET_PARAM, v3d_get_param_ioctl, DRM_RENDER_ALLOW),
 156        DRM_IOCTL_DEF_DRV(V3D_GET_BO_OFFSET, v3d_get_bo_offset_ioctl, DRM_RENDER_ALLOW),
 157        DRM_IOCTL_DEF_DRV(V3D_SUBMIT_TFU, v3d_submit_tfu_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
 158        DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CSD, v3d_submit_csd_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
 159};
 160
 161static const struct drm_driver v3d_drm_driver = {
 162        .driver_features = (DRIVER_GEM |
 163                            DRIVER_RENDER |
 164                            DRIVER_SYNCOBJ),
 165
 166        .open = v3d_open,
 167        .postclose = v3d_postclose,
 168
 169#if defined(CONFIG_DEBUG_FS)
 170        .debugfs_init = v3d_debugfs_init,
 171#endif
 172
 173        .gem_create_object = v3d_create_object,
 174        .prime_handle_to_fd = drm_gem_prime_handle_to_fd,
 175        .prime_fd_to_handle = drm_gem_prime_fd_to_handle,
 176        .gem_prime_import_sg_table = v3d_prime_import_sg_table,
 177        .gem_prime_mmap = drm_gem_prime_mmap,
 178
 179        .ioctls = v3d_drm_ioctls,
 180        .num_ioctls = ARRAY_SIZE(v3d_drm_ioctls),
 181        .fops = &v3d_drm_fops,
 182
 183        .name = DRIVER_NAME,
 184        .desc = DRIVER_DESC,
 185        .date = DRIVER_DATE,
 186        .major = DRIVER_MAJOR,
 187        .minor = DRIVER_MINOR,
 188        .patchlevel = DRIVER_PATCHLEVEL,
 189};
 190
 191static const struct of_device_id v3d_of_match[] = {
 192        { .compatible = "brcm,7268-v3d" },
 193        { .compatible = "brcm,7278-v3d" },
 194        {},
 195};
 196MODULE_DEVICE_TABLE(of, v3d_of_match);
 197
 198static int
 199map_regs(struct v3d_dev *v3d, void __iomem **regs, const char *name)
 200{
 201        struct resource *res =
 202                platform_get_resource_byname(v3d_to_pdev(v3d), IORESOURCE_MEM, name);
 203
 204        *regs = devm_ioremap_resource(v3d->drm.dev, res);
 205        return PTR_ERR_OR_ZERO(*regs);
 206}
 207
 208static int v3d_platform_drm_probe(struct platform_device *pdev)
 209{
 210        struct device *dev = &pdev->dev;
 211        struct drm_device *drm;
 212        struct v3d_dev *v3d;
 213        int ret;
 214        u32 mmu_debug;
 215        u32 ident1;
 216
 217
 218        v3d = devm_drm_dev_alloc(dev, &v3d_drm_driver, struct v3d_dev, drm);
 219        if (IS_ERR(v3d))
 220                return PTR_ERR(v3d);
 221
 222        drm = &v3d->drm;
 223
 224        platform_set_drvdata(pdev, drm);
 225
 226        ret = map_regs(v3d, &v3d->hub_regs, "hub");
 227        if (ret)
 228                return ret;
 229
 230        ret = map_regs(v3d, &v3d->core_regs[0], "core0");
 231        if (ret)
 232                return ret;
 233
 234        mmu_debug = V3D_READ(V3D_MMU_DEBUG_INFO);
 235        dma_set_mask_and_coherent(dev,
 236                DMA_BIT_MASK(30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_PA_WIDTH)));
 237        v3d->va_width = 30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_VA_WIDTH);
 238
 239        ident1 = V3D_READ(V3D_HUB_IDENT1);
 240        v3d->ver = (V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_TVER) * 10 +
 241                    V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_REV));
 242        v3d->cores = V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_NCORES);
 243        WARN_ON(v3d->cores > 1); /* multicore not yet implemented */
 244
 245        v3d->reset = devm_reset_control_get_exclusive(dev, NULL);
 246        if (IS_ERR(v3d->reset)) {
 247                ret = PTR_ERR(v3d->reset);
 248
 249                if (ret == -EPROBE_DEFER)
 250                        return ret;
 251
 252                v3d->reset = NULL;
 253                ret = map_regs(v3d, &v3d->bridge_regs, "bridge");
 254                if (ret) {
 255                        dev_err(dev,
 256                                "Failed to get reset control or bridge regs\n");
 257                        return ret;
 258                }
 259        }
 260
 261        if (v3d->ver < 41) {
 262                ret = map_regs(v3d, &v3d->gca_regs, "gca");
 263                if (ret)
 264                        return ret;
 265        }
 266
 267        v3d->mmu_scratch = dma_alloc_wc(dev, 4096, &v3d->mmu_scratch_paddr,
 268                                        GFP_KERNEL | __GFP_NOWARN | __GFP_ZERO);
 269        if (!v3d->mmu_scratch) {
 270                dev_err(dev, "Failed to allocate MMU scratch page\n");
 271                return -ENOMEM;
 272        }
 273
 274        pm_runtime_use_autosuspend(dev);
 275        pm_runtime_set_autosuspend_delay(dev, 50);
 276        pm_runtime_enable(dev);
 277
 278        ret = v3d_gem_init(drm);
 279        if (ret)
 280                goto dma_free;
 281
 282        ret = v3d_irq_init(v3d);
 283        if (ret)
 284                goto gem_destroy;
 285
 286        ret = drm_dev_register(drm, 0);
 287        if (ret)
 288                goto irq_disable;
 289
 290        return 0;
 291
 292irq_disable:
 293        v3d_irq_disable(v3d);
 294gem_destroy:
 295        v3d_gem_destroy(drm);
 296dma_free:
 297        dma_free_wc(dev, 4096, v3d->mmu_scratch, v3d->mmu_scratch_paddr);
 298        return ret;
 299}
 300
 301static int v3d_platform_drm_remove(struct platform_device *pdev)
 302{
 303        struct drm_device *drm = platform_get_drvdata(pdev);
 304        struct v3d_dev *v3d = to_v3d_dev(drm);
 305
 306        drm_dev_unregister(drm);
 307
 308        v3d_gem_destroy(drm);
 309
 310        dma_free_wc(v3d->drm.dev, 4096, v3d->mmu_scratch,
 311                    v3d->mmu_scratch_paddr);
 312
 313        return 0;
 314}
 315
 316static struct platform_driver v3d_platform_driver = {
 317        .probe          = v3d_platform_drm_probe,
 318        .remove         = v3d_platform_drm_remove,
 319        .driver         = {
 320                .name   = "v3d",
 321                .of_match_table = v3d_of_match,
 322        },
 323};
 324
 325module_platform_driver(v3d_platform_driver);
 326
 327MODULE_ALIAS("platform:v3d-drm");
 328MODULE_DESCRIPTION("Broadcom V3D DRM Driver");
 329MODULE_AUTHOR("Eric Anholt <eric@anholt.net>");
 330MODULE_LICENSE("GPL v2");
 331