linux/drivers/md/bcache/bcache.h
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   1/* SPDX-License-Identifier: GPL-2.0 */
   2#ifndef _BCACHE_H
   3#define _BCACHE_H
   4
   5/*
   6 * SOME HIGH LEVEL CODE DOCUMENTATION:
   7 *
   8 * Bcache mostly works with cache sets, cache devices, and backing devices.
   9 *
  10 * Support for multiple cache devices hasn't quite been finished off yet, but
  11 * it's about 95% plumbed through. A cache set and its cache devices is sort of
  12 * like a md raid array and its component devices. Most of the code doesn't care
  13 * about individual cache devices, the main abstraction is the cache set.
  14 *
  15 * Multiple cache devices is intended to give us the ability to mirror dirty
  16 * cached data and metadata, without mirroring clean cached data.
  17 *
  18 * Backing devices are different, in that they have a lifetime independent of a
  19 * cache set. When you register a newly formatted backing device it'll come up
  20 * in passthrough mode, and then you can attach and detach a backing device from
  21 * a cache set at runtime - while it's mounted and in use. Detaching implicitly
  22 * invalidates any cached data for that backing device.
  23 *
  24 * A cache set can have multiple (many) backing devices attached to it.
  25 *
  26 * There's also flash only volumes - this is the reason for the distinction
  27 * between struct cached_dev and struct bcache_device. A flash only volume
  28 * works much like a bcache device that has a backing device, except the
  29 * "cached" data is always dirty. The end result is that we get thin
  30 * provisioning with very little additional code.
  31 *
  32 * Flash only volumes work but they're not production ready because the moving
  33 * garbage collector needs more work. More on that later.
  34 *
  35 * BUCKETS/ALLOCATION:
  36 *
  37 * Bcache is primarily designed for caching, which means that in normal
  38 * operation all of our available space will be allocated. Thus, we need an
  39 * efficient way of deleting things from the cache so we can write new things to
  40 * it.
  41 *
  42 * To do this, we first divide the cache device up into buckets. A bucket is the
  43 * unit of allocation; they're typically around 1 mb - anywhere from 128k to 2M+
  44 * works efficiently.
  45 *
  46 * Each bucket has a 16 bit priority, and an 8 bit generation associated with
  47 * it. The gens and priorities for all the buckets are stored contiguously and
  48 * packed on disk (in a linked list of buckets - aside from the superblock, all
  49 * of bcache's metadata is stored in buckets).
  50 *
  51 * The priority is used to implement an LRU. We reset a bucket's priority when
  52 * we allocate it or on cache it, and every so often we decrement the priority
  53 * of each bucket. It could be used to implement something more sophisticated,
  54 * if anyone ever gets around to it.
  55 *
  56 * The generation is used for invalidating buckets. Each pointer also has an 8
  57 * bit generation embedded in it; for a pointer to be considered valid, its gen
  58 * must match the gen of the bucket it points into.  Thus, to reuse a bucket all
  59 * we have to do is increment its gen (and write its new gen to disk; we batch
  60 * this up).
  61 *
  62 * Bcache is entirely COW - we never write twice to a bucket, even buckets that
  63 * contain metadata (including btree nodes).
  64 *
  65 * THE BTREE:
  66 *
  67 * Bcache is in large part design around the btree.
  68 *
  69 * At a high level, the btree is just an index of key -> ptr tuples.
  70 *
  71 * Keys represent extents, and thus have a size field. Keys also have a variable
  72 * number of pointers attached to them (potentially zero, which is handy for
  73 * invalidating the cache).
  74 *
  75 * The key itself is an inode:offset pair. The inode number corresponds to a
  76 * backing device or a flash only volume. The offset is the ending offset of the
  77 * extent within the inode - not the starting offset; this makes lookups
  78 * slightly more convenient.
  79 *
  80 * Pointers contain the cache device id, the offset on that device, and an 8 bit
  81 * generation number. More on the gen later.
  82 *
  83 * Index lookups are not fully abstracted - cache lookups in particular are
  84 * still somewhat mixed in with the btree code, but things are headed in that
  85 * direction.
  86 *
  87 * Updates are fairly well abstracted, though. There are two different ways of
  88 * updating the btree; insert and replace.
  89 *
  90 * BTREE_INSERT will just take a list of keys and insert them into the btree -
  91 * overwriting (possibly only partially) any extents they overlap with. This is
  92 * used to update the index after a write.
  93 *
  94 * BTREE_REPLACE is really cmpxchg(); it inserts a key into the btree iff it is
  95 * overwriting a key that matches another given key. This is used for inserting
  96 * data into the cache after a cache miss, and for background writeback, and for
  97 * the moving garbage collector.
  98 *
  99 * There is no "delete" operation; deleting things from the index is
 100 * accomplished by either by invalidating pointers (by incrementing a bucket's
 101 * gen) or by inserting a key with 0 pointers - which will overwrite anything
 102 * previously present at that location in the index.
 103 *
 104 * This means that there are always stale/invalid keys in the btree. They're
 105 * filtered out by the code that iterates through a btree node, and removed when
 106 * a btree node is rewritten.
 107 *
 108 * BTREE NODES:
 109 *
 110 * Our unit of allocation is a bucket, and we we can't arbitrarily allocate and
 111 * free smaller than a bucket - so, that's how big our btree nodes are.
 112 *
 113 * (If buckets are really big we'll only use part of the bucket for a btree node
 114 * - no less than 1/4th - but a bucket still contains no more than a single
 115 * btree node. I'd actually like to change this, but for now we rely on the
 116 * bucket's gen for deleting btree nodes when we rewrite/split a node.)
 117 *
 118 * Anyways, btree nodes are big - big enough to be inefficient with a textbook
 119 * btree implementation.
 120 *
 121 * The way this is solved is that btree nodes are internally log structured; we
 122 * can append new keys to an existing btree node without rewriting it. This
 123 * means each set of keys we write is sorted, but the node is not.
 124 *
 125 * We maintain this log structure in memory - keeping 1Mb of keys sorted would
 126 * be expensive, and we have to distinguish between the keys we have written and
 127 * the keys we haven't. So to do a lookup in a btree node, we have to search
 128 * each sorted set. But we do merge written sets together lazily, so the cost of
 129 * these extra searches is quite low (normally most of the keys in a btree node
 130 * will be in one big set, and then there'll be one or two sets that are much
 131 * smaller).
 132 *
 133 * This log structure makes bcache's btree more of a hybrid between a
 134 * conventional btree and a compacting data structure, with some of the
 135 * advantages of both.
 136 *
 137 * GARBAGE COLLECTION:
 138 *
 139 * We can't just invalidate any bucket - it might contain dirty data or
 140 * metadata. If it once contained dirty data, other writes might overwrite it
 141 * later, leaving no valid pointers into that bucket in the index.
 142 *
 143 * Thus, the primary purpose of garbage collection is to find buckets to reuse.
 144 * It also counts how much valid data it each bucket currently contains, so that
 145 * allocation can reuse buckets sooner when they've been mostly overwritten.
 146 *
 147 * It also does some things that are really internal to the btree
 148 * implementation. If a btree node contains pointers that are stale by more than
 149 * some threshold, it rewrites the btree node to avoid the bucket's generation
 150 * wrapping around. It also merges adjacent btree nodes if they're empty enough.
 151 *
 152 * THE JOURNAL:
 153 *
 154 * Bcache's journal is not necessary for consistency; we always strictly
 155 * order metadata writes so that the btree and everything else is consistent on
 156 * disk in the event of an unclean shutdown, and in fact bcache had writeback
 157 * caching (with recovery from unclean shutdown) before journalling was
 158 * implemented.
 159 *
 160 * Rather, the journal is purely a performance optimization; we can't complete a
 161 * write until we've updated the index on disk, otherwise the cache would be
 162 * inconsistent in the event of an unclean shutdown. This means that without the
 163 * journal, on random write workloads we constantly have to update all the leaf
 164 * nodes in the btree, and those writes will be mostly empty (appending at most
 165 * a few keys each) - highly inefficient in terms of amount of metadata writes,
 166 * and it puts more strain on the various btree resorting/compacting code.
 167 *
 168 * The journal is just a log of keys we've inserted; on startup we just reinsert
 169 * all the keys in the open journal entries. That means that when we're updating
 170 * a node in the btree, we can wait until a 4k block of keys fills up before
 171 * writing them out.
 172 *
 173 * For simplicity, we only journal updates to leaf nodes; updates to parent
 174 * nodes are rare enough (since our leaf nodes are huge) that it wasn't worth
 175 * the complexity to deal with journalling them (in particular, journal replay)
 176 * - updates to non leaf nodes just happen synchronously (see btree_split()).
 177 */
 178
 179#define pr_fmt(fmt) "bcache: %s() " fmt, __func__
 180
 181#include <linux/bcache.h>
 182#include <linux/bio.h>
 183#include <linux/kobject.h>
 184#include <linux/list.h>
 185#include <linux/mutex.h>
 186#include <linux/rbtree.h>
 187#include <linux/rwsem.h>
 188#include <linux/refcount.h>
 189#include <linux/types.h>
 190#include <linux/workqueue.h>
 191#include <linux/kthread.h>
 192
 193#include "bset.h"
 194#include "util.h"
 195#include "closure.h"
 196
 197struct bucket {
 198        atomic_t        pin;
 199        uint16_t        prio;
 200        uint8_t         gen;
 201        uint8_t         last_gc; /* Most out of date gen in the btree */
 202        uint16_t        gc_mark; /* Bitfield used by GC. See below for field */
 203};
 204
 205/*
 206 * I'd use bitfields for these, but I don't trust the compiler not to screw me
 207 * as multiple threads touch struct bucket without locking
 208 */
 209
 210BITMASK(GC_MARK,         struct bucket, gc_mark, 0, 2);
 211#define GC_MARK_RECLAIMABLE     1
 212#define GC_MARK_DIRTY           2
 213#define GC_MARK_METADATA        3
 214#define GC_SECTORS_USED_SIZE    13
 215#define MAX_GC_SECTORS_USED     (~(~0ULL << GC_SECTORS_USED_SIZE))
 216BITMASK(GC_SECTORS_USED, struct bucket, gc_mark, 2, GC_SECTORS_USED_SIZE);
 217BITMASK(GC_MOVE, struct bucket, gc_mark, 15, 1);
 218
 219#include "journal.h"
 220#include "stats.h"
 221struct search;
 222struct btree;
 223struct keybuf;
 224
 225struct keybuf_key {
 226        struct rb_node          node;
 227        BKEY_PADDED(key);
 228        void                    *private;
 229};
 230
 231struct keybuf {
 232        struct bkey             last_scanned;
 233        spinlock_t              lock;
 234
 235        /*
 236         * Beginning and end of range in rb tree - so that we can skip taking
 237         * lock and checking the rb tree when we need to check for overlapping
 238         * keys.
 239         */
 240        struct bkey             start;
 241        struct bkey             end;
 242
 243        struct rb_root          keys;
 244
 245#define KEYBUF_NR               500
 246        DECLARE_ARRAY_ALLOCATOR(struct keybuf_key, freelist, KEYBUF_NR);
 247};
 248
 249struct bcache_device {
 250        struct closure          cl;
 251
 252        struct kobject          kobj;
 253
 254        struct cache_set        *c;
 255        unsigned int            id;
 256#define BCACHEDEVNAME_SIZE      12
 257        char                    name[BCACHEDEVNAME_SIZE];
 258
 259        struct gendisk          *disk;
 260
 261        unsigned long           flags;
 262#define BCACHE_DEV_CLOSING              0
 263#define BCACHE_DEV_DETACHING            1
 264#define BCACHE_DEV_UNLINK_DONE          2
 265#define BCACHE_DEV_WB_RUNNING           3
 266#define BCACHE_DEV_RATE_DW_RUNNING      4
 267        int                     nr_stripes;
 268        unsigned int            stripe_size;
 269        atomic_t                *stripe_sectors_dirty;
 270        unsigned long           *full_dirty_stripes;
 271
 272        struct bio_set          bio_split;
 273
 274        unsigned int            data_csum:1;
 275
 276        int (*cache_miss)(struct btree *b, struct search *s,
 277                          struct bio *bio, unsigned int sectors);
 278        int (*ioctl)(struct bcache_device *d, fmode_t mode,
 279                     unsigned int cmd, unsigned long arg);
 280};
 281
 282struct io {
 283        /* Used to track sequential IO so it can be skipped */
 284        struct hlist_node       hash;
 285        struct list_head        lru;
 286
 287        unsigned long           jiffies;
 288        unsigned int            sequential;
 289        sector_t                last;
 290};
 291
 292enum stop_on_failure {
 293        BCH_CACHED_DEV_STOP_AUTO = 0,
 294        BCH_CACHED_DEV_STOP_ALWAYS,
 295        BCH_CACHED_DEV_STOP_MODE_MAX,
 296};
 297
 298struct cached_dev {
 299        struct list_head        list;
 300        struct bcache_device    disk;
 301        struct block_device     *bdev;
 302
 303        struct cache_sb         sb;
 304        struct cache_sb_disk    *sb_disk;
 305        struct bio              sb_bio;
 306        struct bio_vec          sb_bv[1];
 307        struct closure          sb_write;
 308        struct semaphore        sb_write_mutex;
 309
 310        /* Refcount on the cache set. Always nonzero when we're caching. */
 311        refcount_t              count;
 312        struct work_struct      detach;
 313
 314        /*
 315         * Device might not be running if it's dirty and the cache set hasn't
 316         * showed up yet.
 317         */
 318        atomic_t                running;
 319
 320        /*
 321         * Writes take a shared lock from start to finish; scanning for dirty
 322         * data to refill the rb tree requires an exclusive lock.
 323         */
 324        struct rw_semaphore     writeback_lock;
 325
 326        /*
 327         * Nonzero, and writeback has a refcount (d->count), iff there is dirty
 328         * data in the cache. Protected by writeback_lock; must have an
 329         * shared lock to set and exclusive lock to clear.
 330         */
 331        atomic_t                has_dirty;
 332
 333#define BCH_CACHE_READA_ALL             0
 334#define BCH_CACHE_READA_META_ONLY       1
 335        unsigned int            cache_readahead_policy;
 336        struct bch_ratelimit    writeback_rate;
 337        struct delayed_work     writeback_rate_update;
 338
 339        /* Limit number of writeback bios in flight */
 340        struct semaphore        in_flight;
 341        struct task_struct      *writeback_thread;
 342        struct workqueue_struct *writeback_write_wq;
 343
 344        struct keybuf           writeback_keys;
 345
 346        struct task_struct      *status_update_thread;
 347        /*
 348         * Order the write-half of writeback operations strongly in dispatch
 349         * order.  (Maintain LBA order; don't allow reads completing out of
 350         * order to re-order the writes...)
 351         */
 352        struct closure_waitlist writeback_ordering_wait;
 353        atomic_t                writeback_sequence_next;
 354
 355        /* For tracking sequential IO */
 356#define RECENT_IO_BITS  7
 357#define RECENT_IO       (1 << RECENT_IO_BITS)
 358        struct io               io[RECENT_IO];
 359        struct hlist_head       io_hash[RECENT_IO + 1];
 360        struct list_head        io_lru;
 361        spinlock_t              io_lock;
 362
 363        struct cache_accounting accounting;
 364
 365        /* The rest of this all shows up in sysfs */
 366        unsigned int            sequential_cutoff;
 367
 368        unsigned int            io_disable:1;
 369        unsigned int            verify:1;
 370        unsigned int            bypass_torture_test:1;
 371
 372        unsigned int            partial_stripes_expensive:1;
 373        unsigned int            writeback_metadata:1;
 374        unsigned int            writeback_running:1;
 375        unsigned int            writeback_consider_fragment:1;
 376        unsigned char           writeback_percent;
 377        unsigned int            writeback_delay;
 378
 379        uint64_t                writeback_rate_target;
 380        int64_t                 writeback_rate_proportional;
 381        int64_t                 writeback_rate_integral;
 382        int64_t                 writeback_rate_integral_scaled;
 383        int32_t                 writeback_rate_change;
 384
 385        unsigned int            writeback_rate_update_seconds;
 386        unsigned int            writeback_rate_i_term_inverse;
 387        unsigned int            writeback_rate_p_term_inverse;
 388        unsigned int            writeback_rate_fp_term_low;
 389        unsigned int            writeback_rate_fp_term_mid;
 390        unsigned int            writeback_rate_fp_term_high;
 391        unsigned int            writeback_rate_minimum;
 392
 393        enum stop_on_failure    stop_when_cache_set_failed;
 394#define DEFAULT_CACHED_DEV_ERROR_LIMIT  64
 395        atomic_t                io_errors;
 396        unsigned int            error_limit;
 397        unsigned int            offline_seconds;
 398
 399        char                    backing_dev_name[BDEVNAME_SIZE];
 400};
 401
 402enum alloc_reserve {
 403        RESERVE_BTREE,
 404        RESERVE_PRIO,
 405        RESERVE_MOVINGGC,
 406        RESERVE_NONE,
 407        RESERVE_NR,
 408};
 409
 410struct cache {
 411        struct cache_set        *set;
 412        struct cache_sb         sb;
 413        struct cache_sb_disk    *sb_disk;
 414        struct bio              sb_bio;
 415        struct bio_vec          sb_bv[1];
 416
 417        struct kobject          kobj;
 418        struct block_device     *bdev;
 419
 420        struct task_struct      *alloc_thread;
 421
 422        struct closure          prio;
 423        struct prio_set         *disk_buckets;
 424
 425        /*
 426         * When allocating new buckets, prio_write() gets first dibs - since we
 427         * may not be allocate at all without writing priorities and gens.
 428         * prio_last_buckets[] contains the last buckets we wrote priorities to
 429         * (so gc can mark them as metadata), prio_buckets[] contains the
 430         * buckets allocated for the next prio write.
 431         */
 432        uint64_t                *prio_buckets;
 433        uint64_t                *prio_last_buckets;
 434
 435        /*
 436         * free: Buckets that are ready to be used
 437         *
 438         * free_inc: Incoming buckets - these are buckets that currently have
 439         * cached data in them, and we can't reuse them until after we write
 440         * their new gen to disk. After prio_write() finishes writing the new
 441         * gens/prios, they'll be moved to the free list (and possibly discarded
 442         * in the process)
 443         */
 444        DECLARE_FIFO(long, free)[RESERVE_NR];
 445        DECLARE_FIFO(long, free_inc);
 446
 447        size_t                  fifo_last_bucket;
 448
 449        /* Allocation stuff: */
 450        struct bucket           *buckets;
 451
 452        DECLARE_HEAP(struct bucket *, heap);
 453
 454        /*
 455         * If nonzero, we know we aren't going to find any buckets to invalidate
 456         * until a gc finishes - otherwise we could pointlessly burn a ton of
 457         * cpu
 458         */
 459        unsigned int            invalidate_needs_gc;
 460
 461        bool                    discard; /* Get rid of? */
 462
 463        struct journal_device   journal;
 464
 465        /* The rest of this all shows up in sysfs */
 466#define IO_ERROR_SHIFT          20
 467        atomic_t                io_errors;
 468        atomic_t                io_count;
 469
 470        atomic_long_t           meta_sectors_written;
 471        atomic_long_t           btree_sectors_written;
 472        atomic_long_t           sectors_written;
 473
 474        char                    cache_dev_name[BDEVNAME_SIZE];
 475};
 476
 477struct gc_stat {
 478        size_t                  nodes;
 479        size_t                  nodes_pre;
 480        size_t                  key_bytes;
 481
 482        size_t                  nkeys;
 483        uint64_t                data;   /* sectors */
 484        unsigned int            in_use; /* percent */
 485};
 486
 487/*
 488 * Flag bits, for how the cache set is shutting down, and what phase it's at:
 489 *
 490 * CACHE_SET_UNREGISTERING means we're not just shutting down, we're detaching
 491 * all the backing devices first (their cached data gets invalidated, and they
 492 * won't automatically reattach).
 493 *
 494 * CACHE_SET_STOPPING always gets set first when we're closing down a cache set;
 495 * we'll continue to run normally for awhile with CACHE_SET_STOPPING set (i.e.
 496 * flushing dirty data).
 497 *
 498 * CACHE_SET_RUNNING means all cache devices have been registered and journal
 499 * replay is complete.
 500 *
 501 * CACHE_SET_IO_DISABLE is set when bcache is stopping the whold cache set, all
 502 * external and internal I/O should be denied when this flag is set.
 503 *
 504 */
 505#define CACHE_SET_UNREGISTERING         0
 506#define CACHE_SET_STOPPING              1
 507#define CACHE_SET_RUNNING               2
 508#define CACHE_SET_IO_DISABLE            3
 509
 510struct cache_set {
 511        struct closure          cl;
 512
 513        struct list_head        list;
 514        struct kobject          kobj;
 515        struct kobject          internal;
 516        struct dentry           *debug;
 517        struct cache_accounting accounting;
 518
 519        unsigned long           flags;
 520        atomic_t                idle_counter;
 521        atomic_t                at_max_writeback_rate;
 522
 523        struct cache            *cache;
 524
 525        struct bcache_device    **devices;
 526        unsigned int            devices_max_used;
 527        atomic_t                attached_dev_nr;
 528        struct list_head        cached_devs;
 529        uint64_t                cached_dev_sectors;
 530        atomic_long_t           flash_dev_dirty_sectors;
 531        struct closure          caching;
 532
 533        struct closure          sb_write;
 534        struct semaphore        sb_write_mutex;
 535
 536        mempool_t               search;
 537        mempool_t               bio_meta;
 538        struct bio_set          bio_split;
 539
 540        /* For the btree cache */
 541        struct shrinker         shrink;
 542
 543        /* For the btree cache and anything allocation related */
 544        struct mutex            bucket_lock;
 545
 546        /* log2(bucket_size), in sectors */
 547        unsigned short          bucket_bits;
 548
 549        /* log2(block_size), in sectors */
 550        unsigned short          block_bits;
 551
 552        /*
 553         * Default number of pages for a new btree node - may be less than a
 554         * full bucket
 555         */
 556        unsigned int            btree_pages;
 557
 558        /*
 559         * Lists of struct btrees; lru is the list for structs that have memory
 560         * allocated for actual btree node, freed is for structs that do not.
 561         *
 562         * We never free a struct btree, except on shutdown - we just put it on
 563         * the btree_cache_freed list and reuse it later. This simplifies the
 564         * code, and it doesn't cost us much memory as the memory usage is
 565         * dominated by buffers that hold the actual btree node data and those
 566         * can be freed - and the number of struct btrees allocated is
 567         * effectively bounded.
 568         *
 569         * btree_cache_freeable effectively is a small cache - we use it because
 570         * high order page allocations can be rather expensive, and it's quite
 571         * common to delete and allocate btree nodes in quick succession. It
 572         * should never grow past ~2-3 nodes in practice.
 573         */
 574        struct list_head        btree_cache;
 575        struct list_head        btree_cache_freeable;
 576        struct list_head        btree_cache_freed;
 577
 578        /* Number of elements in btree_cache + btree_cache_freeable lists */
 579        unsigned int            btree_cache_used;
 580
 581        /*
 582         * If we need to allocate memory for a new btree node and that
 583         * allocation fails, we can cannibalize another node in the btree cache
 584         * to satisfy the allocation - lock to guarantee only one thread does
 585         * this at a time:
 586         */
 587        wait_queue_head_t       btree_cache_wait;
 588        struct task_struct      *btree_cache_alloc_lock;
 589        spinlock_t              btree_cannibalize_lock;
 590
 591        /*
 592         * When we free a btree node, we increment the gen of the bucket the
 593         * node is in - but we can't rewrite the prios and gens until we
 594         * finished whatever it is we were doing, otherwise after a crash the
 595         * btree node would be freed but for say a split, we might not have the
 596         * pointers to the new nodes inserted into the btree yet.
 597         *
 598         * This is a refcount that blocks prio_write() until the new keys are
 599         * written.
 600         */
 601        atomic_t                prio_blocked;
 602        wait_queue_head_t       bucket_wait;
 603
 604        /*
 605         * For any bio we don't skip we subtract the number of sectors from
 606         * rescale; when it hits 0 we rescale all the bucket priorities.
 607         */
 608        atomic_t                rescale;
 609        /*
 610         * used for GC, identify if any front side I/Os is inflight
 611         */
 612        atomic_t                search_inflight;
 613        /*
 614         * When we invalidate buckets, we use both the priority and the amount
 615         * of good data to determine which buckets to reuse first - to weight
 616         * those together consistently we keep track of the smallest nonzero
 617         * priority of any bucket.
 618         */
 619        uint16_t                min_prio;
 620
 621        /*
 622         * max(gen - last_gc) for all buckets. When it gets too big we have to
 623         * gc to keep gens from wrapping around.
 624         */
 625        uint8_t                 need_gc;
 626        struct gc_stat          gc_stats;
 627        size_t                  nbuckets;
 628        size_t                  avail_nbuckets;
 629
 630        struct task_struct      *gc_thread;
 631        /* Where in the btree gc currently is */
 632        struct bkey             gc_done;
 633
 634        /*
 635         * For automatical garbage collection after writeback completed, this
 636         * varialbe is used as bit fields,
 637         * - 0000 0001b (BCH_ENABLE_AUTO_GC): enable gc after writeback
 638         * - 0000 0010b (BCH_DO_AUTO_GC):     do gc after writeback
 639         * This is an optimization for following write request after writeback
 640         * finished, but read hit rate dropped due to clean data on cache is
 641         * discarded. Unless user explicitly sets it via sysfs, it won't be
 642         * enabled.
 643         */
 644#define BCH_ENABLE_AUTO_GC      1
 645#define BCH_DO_AUTO_GC          2
 646        uint8_t                 gc_after_writeback;
 647
 648        /*
 649         * The allocation code needs gc_mark in struct bucket to be correct, but
 650         * it's not while a gc is in progress. Protected by bucket_lock.
 651         */
 652        int                     gc_mark_valid;
 653
 654        /* Counts how many sectors bio_insert has added to the cache */
 655        atomic_t                sectors_to_gc;
 656        wait_queue_head_t       gc_wait;
 657
 658        struct keybuf           moving_gc_keys;
 659        /* Number of moving GC bios in flight */
 660        struct semaphore        moving_in_flight;
 661
 662        struct workqueue_struct *moving_gc_wq;
 663
 664        struct btree            *root;
 665
 666#ifdef CONFIG_BCACHE_DEBUG
 667        struct btree            *verify_data;
 668        struct bset             *verify_ondisk;
 669        struct mutex            verify_lock;
 670#endif
 671
 672        uint8_t                 set_uuid[16];
 673        unsigned int            nr_uuids;
 674        struct uuid_entry       *uuids;
 675        BKEY_PADDED(uuid_bucket);
 676        struct closure          uuid_write;
 677        struct semaphore        uuid_write_mutex;
 678
 679        /*
 680         * A btree node on disk could have too many bsets for an iterator to fit
 681         * on the stack - have to dynamically allocate them.
 682         * bch_cache_set_alloc() will make sure the pool can allocate iterators
 683         * equipped with enough room that can host
 684         *     (sb.bucket_size / sb.block_size)
 685         * btree_iter_sets, which is more than static MAX_BSETS.
 686         */
 687        mempool_t               fill_iter;
 688
 689        struct bset_sort_state  sort;
 690
 691        /* List of buckets we're currently writing data to */
 692        struct list_head        data_buckets;
 693        spinlock_t              data_bucket_lock;
 694
 695        struct journal          journal;
 696
 697#define CONGESTED_MAX           1024
 698        unsigned int            congested_last_us;
 699        atomic_t                congested;
 700
 701        /* The rest of this all shows up in sysfs */
 702        unsigned int            congested_read_threshold_us;
 703        unsigned int            congested_write_threshold_us;
 704
 705        struct time_stats       btree_gc_time;
 706        struct time_stats       btree_split_time;
 707        struct time_stats       btree_read_time;
 708
 709        atomic_long_t           cache_read_races;
 710        atomic_long_t           writeback_keys_done;
 711        atomic_long_t           writeback_keys_failed;
 712
 713        atomic_long_t           reclaim;
 714        atomic_long_t           reclaimed_journal_buckets;
 715        atomic_long_t           flush_write;
 716
 717        enum                    {
 718                ON_ERROR_UNREGISTER,
 719                ON_ERROR_PANIC,
 720        }                       on_error;
 721#define DEFAULT_IO_ERROR_LIMIT 8
 722        unsigned int            error_limit;
 723        unsigned int            error_decay;
 724
 725        unsigned short          journal_delay_ms;
 726        bool                    expensive_debug_checks;
 727        unsigned int            verify:1;
 728        unsigned int            key_merging_disabled:1;
 729        unsigned int            gc_always_rewrite:1;
 730        unsigned int            shrinker_disabled:1;
 731        unsigned int            copy_gc_enabled:1;
 732        unsigned int            idle_max_writeback_rate_enabled:1;
 733
 734#define BUCKET_HASH_BITS        12
 735        struct hlist_head       bucket_hash[1 << BUCKET_HASH_BITS];
 736};
 737
 738struct bbio {
 739        unsigned int            submit_time_us;
 740        union {
 741                struct bkey     key;
 742                uint64_t        _pad[3];
 743                /*
 744                 * We only need pad = 3 here because we only ever carry around a
 745                 * single pointer - i.e. the pointer we're doing io to/from.
 746                 */
 747        };
 748        struct bio              bio;
 749};
 750
 751#define BTREE_PRIO              USHRT_MAX
 752#define INITIAL_PRIO            32768U
 753
 754#define btree_bytes(c)          ((c)->btree_pages * PAGE_SIZE)
 755#define btree_blocks(b)                                                 \
 756        ((unsigned int) (KEY_SIZE(&b->key) >> (b)->c->block_bits))
 757
 758#define btree_default_blocks(c)                                         \
 759        ((unsigned int) ((PAGE_SECTORS * (c)->btree_pages) >> (c)->block_bits))
 760
 761#define bucket_bytes(ca)        ((ca)->sb.bucket_size << 9)
 762#define block_bytes(ca)         ((ca)->sb.block_size << 9)
 763
 764static inline unsigned int meta_bucket_pages(struct cache_sb *sb)
 765{
 766        unsigned int n, max_pages;
 767
 768        max_pages = min_t(unsigned int,
 769                          __rounddown_pow_of_two(USHRT_MAX) / PAGE_SECTORS,
 770                          MAX_ORDER_NR_PAGES);
 771
 772        n = sb->bucket_size / PAGE_SECTORS;
 773        if (n > max_pages)
 774                n = max_pages;
 775
 776        return n;
 777}
 778
 779static inline unsigned int meta_bucket_bytes(struct cache_sb *sb)
 780{
 781        return meta_bucket_pages(sb) << PAGE_SHIFT;
 782}
 783
 784#define prios_per_bucket(ca)                                            \
 785        ((meta_bucket_bytes(&(ca)->sb) - sizeof(struct prio_set)) /     \
 786         sizeof(struct bucket_disk))
 787
 788#define prio_buckets(ca)                                                \
 789        DIV_ROUND_UP((size_t) (ca)->sb.nbuckets, prios_per_bucket(ca))
 790
 791static inline size_t sector_to_bucket(struct cache_set *c, sector_t s)
 792{
 793        return s >> c->bucket_bits;
 794}
 795
 796static inline sector_t bucket_to_sector(struct cache_set *c, size_t b)
 797{
 798        return ((sector_t) b) << c->bucket_bits;
 799}
 800
 801static inline sector_t bucket_remainder(struct cache_set *c, sector_t s)
 802{
 803        return s & (c->cache->sb.bucket_size - 1);
 804}
 805
 806static inline size_t PTR_BUCKET_NR(struct cache_set *c,
 807                                   const struct bkey *k,
 808                                   unsigned int ptr)
 809{
 810        return sector_to_bucket(c, PTR_OFFSET(k, ptr));
 811}
 812
 813static inline struct bucket *PTR_BUCKET(struct cache_set *c,
 814                                        const struct bkey *k,
 815                                        unsigned int ptr)
 816{
 817        return c->cache->buckets + PTR_BUCKET_NR(c, k, ptr);
 818}
 819
 820static inline uint8_t gen_after(uint8_t a, uint8_t b)
 821{
 822        uint8_t r = a - b;
 823
 824        return r > 128U ? 0 : r;
 825}
 826
 827static inline uint8_t ptr_stale(struct cache_set *c, const struct bkey *k,
 828                                unsigned int i)
 829{
 830        return gen_after(PTR_BUCKET(c, k, i)->gen, PTR_GEN(k, i));
 831}
 832
 833static inline bool ptr_available(struct cache_set *c, const struct bkey *k,
 834                                 unsigned int i)
 835{
 836        return (PTR_DEV(k, i) < MAX_CACHES_PER_SET) && c->cache;
 837}
 838
 839/* Btree key macros */
 840
 841/*
 842 * This is used for various on disk data structures - cache_sb, prio_set, bset,
 843 * jset: The checksum is _always_ the first 8 bytes of these structs
 844 */
 845#define csum_set(i)                                                     \
 846        bch_crc64(((void *) (i)) + sizeof(uint64_t),                    \
 847                  ((void *) bset_bkey_last(i)) -                        \
 848                  (((void *) (i)) + sizeof(uint64_t)))
 849
 850/* Error handling macros */
 851
 852#define btree_bug(b, ...)                                               \
 853do {                                                                    \
 854        if (bch_cache_set_error((b)->c, __VA_ARGS__))                   \
 855                dump_stack();                                           \
 856} while (0)
 857
 858#define cache_bug(c, ...)                                               \
 859do {                                                                    \
 860        if (bch_cache_set_error(c, __VA_ARGS__))                        \
 861                dump_stack();                                           \
 862} while (0)
 863
 864#define btree_bug_on(cond, b, ...)                                      \
 865do {                                                                    \
 866        if (cond)                                                       \
 867                btree_bug(b, __VA_ARGS__);                              \
 868} while (0)
 869
 870#define cache_bug_on(cond, c, ...)                                      \
 871do {                                                                    \
 872        if (cond)                                                       \
 873                cache_bug(c, __VA_ARGS__);                              \
 874} while (0)
 875
 876#define cache_set_err_on(cond, c, ...)                                  \
 877do {                                                                    \
 878        if (cond)                                                       \
 879                bch_cache_set_error(c, __VA_ARGS__);                    \
 880} while (0)
 881
 882/* Looping macros */
 883
 884#define for_each_bucket(b, ca)                                          \
 885        for (b = (ca)->buckets + (ca)->sb.first_bucket;                 \
 886             b < (ca)->buckets + (ca)->sb.nbuckets; b++)
 887
 888static inline void cached_dev_put(struct cached_dev *dc)
 889{
 890        if (refcount_dec_and_test(&dc->count))
 891                schedule_work(&dc->detach);
 892}
 893
 894static inline bool cached_dev_get(struct cached_dev *dc)
 895{
 896        if (!refcount_inc_not_zero(&dc->count))
 897                return false;
 898
 899        /* Paired with the mb in cached_dev_attach */
 900        smp_mb__after_atomic();
 901        return true;
 902}
 903
 904/*
 905 * bucket_gc_gen() returns the difference between the bucket's current gen and
 906 * the oldest gen of any pointer into that bucket in the btree (last_gc).
 907 */
 908
 909static inline uint8_t bucket_gc_gen(struct bucket *b)
 910{
 911        return b->gen - b->last_gc;
 912}
 913
 914#define BUCKET_GC_GEN_MAX       96U
 915
 916#define kobj_attribute_write(n, fn)                                     \
 917        static struct kobj_attribute ksysfs_##n = __ATTR(n, 0200, NULL, fn)
 918
 919#define kobj_attribute_rw(n, show, store)                               \
 920        static struct kobj_attribute ksysfs_##n =                       \
 921                __ATTR(n, 0600, show, store)
 922
 923static inline void wake_up_allocators(struct cache_set *c)
 924{
 925        struct cache *ca = c->cache;
 926
 927        wake_up_process(ca->alloc_thread);
 928}
 929
 930static inline void closure_bio_submit(struct cache_set *c,
 931                                      struct bio *bio,
 932                                      struct closure *cl)
 933{
 934        closure_get(cl);
 935        if (unlikely(test_bit(CACHE_SET_IO_DISABLE, &c->flags))) {
 936                bio->bi_status = BLK_STS_IOERR;
 937                bio_endio(bio);
 938                return;
 939        }
 940        submit_bio_noacct(bio);
 941}
 942
 943/*
 944 * Prevent the kthread exits directly, and make sure when kthread_stop()
 945 * is called to stop a kthread, it is still alive. If a kthread might be
 946 * stopped by CACHE_SET_IO_DISABLE bit set, wait_for_kthread_stop() is
 947 * necessary before the kthread returns.
 948 */
 949static inline void wait_for_kthread_stop(void)
 950{
 951        while (!kthread_should_stop()) {
 952                set_current_state(TASK_INTERRUPTIBLE);
 953                schedule();
 954        }
 955}
 956
 957/* Forward declarations */
 958
 959void bch_count_backing_io_errors(struct cached_dev *dc, struct bio *bio);
 960void bch_count_io_errors(struct cache *ca, blk_status_t error,
 961                         int is_read, const char *m);
 962void bch_bbio_count_io_errors(struct cache_set *c, struct bio *bio,
 963                              blk_status_t error, const char *m);
 964void bch_bbio_endio(struct cache_set *c, struct bio *bio,
 965                    blk_status_t error, const char *m);
 966void bch_bbio_free(struct bio *bio, struct cache_set *c);
 967struct bio *bch_bbio_alloc(struct cache_set *c);
 968
 969void __bch_submit_bbio(struct bio *bio, struct cache_set *c);
 970void bch_submit_bbio(struct bio *bio, struct cache_set *c,
 971                     struct bkey *k, unsigned int ptr);
 972
 973uint8_t bch_inc_gen(struct cache *ca, struct bucket *b);
 974void bch_rescale_priorities(struct cache_set *c, int sectors);
 975
 976bool bch_can_invalidate_bucket(struct cache *ca, struct bucket *b);
 977void __bch_invalidate_one_bucket(struct cache *ca, struct bucket *b);
 978
 979void __bch_bucket_free(struct cache *ca, struct bucket *b);
 980void bch_bucket_free(struct cache_set *c, struct bkey *k);
 981
 982long bch_bucket_alloc(struct cache *ca, unsigned int reserve, bool wait);
 983int __bch_bucket_alloc_set(struct cache_set *c, unsigned int reserve,
 984                           struct bkey *k, bool wait);
 985int bch_bucket_alloc_set(struct cache_set *c, unsigned int reserve,
 986                         struct bkey *k, bool wait);
 987bool bch_alloc_sectors(struct cache_set *c, struct bkey *k,
 988                       unsigned int sectors, unsigned int write_point,
 989                       unsigned int write_prio, bool wait);
 990bool bch_cached_dev_error(struct cached_dev *dc);
 991
 992__printf(2, 3)
 993bool bch_cache_set_error(struct cache_set *c, const char *fmt, ...);
 994
 995int bch_prio_write(struct cache *ca, bool wait);
 996void bch_write_bdev_super(struct cached_dev *dc, struct closure *parent);
 997
 998extern struct workqueue_struct *bcache_wq;
 999extern struct workqueue_struct *bch_journal_wq;
1000extern struct workqueue_struct *bch_flush_wq;
1001extern struct mutex bch_register_lock;
1002extern struct list_head bch_cache_sets;
1003
1004extern struct kobj_type bch_cached_dev_ktype;
1005extern struct kobj_type bch_flash_dev_ktype;
1006extern struct kobj_type bch_cache_set_ktype;
1007extern struct kobj_type bch_cache_set_internal_ktype;
1008extern struct kobj_type bch_cache_ktype;
1009
1010void bch_cached_dev_release(struct kobject *kobj);
1011void bch_flash_dev_release(struct kobject *kobj);
1012void bch_cache_set_release(struct kobject *kobj);
1013void bch_cache_release(struct kobject *kobj);
1014
1015int bch_uuid_write(struct cache_set *c);
1016void bcache_write_super(struct cache_set *c);
1017
1018int bch_flash_dev_create(struct cache_set *c, uint64_t size);
1019
1020int bch_cached_dev_attach(struct cached_dev *dc, struct cache_set *c,
1021                          uint8_t *set_uuid);
1022void bch_cached_dev_detach(struct cached_dev *dc);
1023int bch_cached_dev_run(struct cached_dev *dc);
1024void bcache_device_stop(struct bcache_device *d);
1025
1026void bch_cache_set_unregister(struct cache_set *c);
1027void bch_cache_set_stop(struct cache_set *c);
1028
1029struct cache_set *bch_cache_set_alloc(struct cache_sb *sb);
1030void bch_btree_cache_free(struct cache_set *c);
1031int bch_btree_cache_alloc(struct cache_set *c);
1032void bch_moving_init_cache_set(struct cache_set *c);
1033int bch_open_buckets_alloc(struct cache_set *c);
1034void bch_open_buckets_free(struct cache_set *c);
1035
1036int bch_cache_allocator_start(struct cache *ca);
1037
1038void bch_debug_exit(void);
1039void bch_debug_init(void);
1040void bch_request_exit(void);
1041int bch_request_init(void);
1042void bch_btree_exit(void);
1043int bch_btree_init(void);
1044
1045#endif /* _BCACHE_H */
1046