linux/tools/perf/util/mem2node.c
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   1#include <errno.h>
   2#include <inttypes.h>
   3#include <asm/bug.h>
   4#include <linux/bitmap.h>
   5#include <linux/kernel.h>
   6#include <linux/zalloc.h>
   7#include "debug.h"
   8#include "env.h"
   9#include "mem2node.h"
  10
  11struct phys_entry {
  12        struct rb_node  rb_node;
  13        u64     start;
  14        u64     end;
  15        u64     node;
  16};
  17
  18static void phys_entry__insert(struct phys_entry *entry, struct rb_root *root)
  19{
  20        struct rb_node **p = &root->rb_node;
  21        struct rb_node *parent = NULL;
  22        struct phys_entry *e;
  23
  24        while (*p != NULL) {
  25                parent = *p;
  26                e = rb_entry(parent, struct phys_entry, rb_node);
  27
  28                if (entry->start < e->start)
  29                        p = &(*p)->rb_left;
  30                else
  31                        p = &(*p)->rb_right;
  32        }
  33
  34        rb_link_node(&entry->rb_node, parent, p);
  35        rb_insert_color(&entry->rb_node, root);
  36}
  37
  38static void
  39phys_entry__init(struct phys_entry *entry, u64 start, u64 bsize, u64 node)
  40{
  41        entry->start = start;
  42        entry->end   = start + bsize;
  43        entry->node  = node;
  44        RB_CLEAR_NODE(&entry->rb_node);
  45}
  46
  47int mem2node__init(struct mem2node *map, struct perf_env *env)
  48{
  49        struct memory_node *n, *nodes = &env->memory_nodes[0];
  50        struct phys_entry *entries, *tmp_entries;
  51        u64 bsize = env->memory_bsize;
  52        int i, j = 0, max = 0;
  53
  54        memset(map, 0x0, sizeof(*map));
  55        map->root = RB_ROOT;
  56
  57        for (i = 0; i < env->nr_memory_nodes; i++) {
  58                n = &nodes[i];
  59                max += bitmap_weight(n->set, n->size);
  60        }
  61
  62        entries = zalloc(sizeof(*entries) * max);
  63        if (!entries)
  64                return -ENOMEM;
  65
  66        for (i = 0; i < env->nr_memory_nodes; i++) {
  67                u64 bit;
  68
  69                n = &nodes[i];
  70
  71                for (bit = 0; bit < n->size; bit++) {
  72                        u64 start;
  73
  74                        if (!test_bit(bit, n->set))
  75                                continue;
  76
  77                        start = bit * bsize;
  78
  79                        /*
  80                         * Merge nearby areas, we walk in order
  81                         * through the bitmap, so no need to sort.
  82                         */
  83                        if (j > 0) {
  84                                struct phys_entry *prev = &entries[j - 1];
  85
  86                                if ((prev->end == start) &&
  87                                    (prev->node == n->node)) {
  88                                        prev->end += bsize;
  89                                        continue;
  90                                }
  91                        }
  92
  93                        phys_entry__init(&entries[j++], start, bsize, n->node);
  94                }
  95        }
  96
  97        /* Cut unused entries, due to merging. */
  98        tmp_entries = realloc(entries, sizeof(*entries) * j);
  99        if (tmp_entries ||
 100            WARN_ONCE(j == 0, "No memory nodes, is CONFIG_MEMORY_HOTPLUG enabled?\n"))
 101                entries = tmp_entries;
 102
 103        for (i = 0; i < j; i++) {
 104                pr_debug("mem2node %03" PRIu64 " [0x%016" PRIx64 "-0x%016" PRIx64 "]\n",
 105                         entries[i].node, entries[i].start, entries[i].end);
 106
 107                phys_entry__insert(&entries[i], &map->root);
 108        }
 109
 110        map->entries = entries;
 111        return 0;
 112}
 113
 114void mem2node__exit(struct mem2node *map)
 115{
 116        zfree(&map->entries);
 117}
 118
 119int mem2node__node(struct mem2node *map, u64 addr)
 120{
 121        struct rb_node **p, *parent = NULL;
 122        struct phys_entry *entry;
 123
 124        p = &map->root.rb_node;
 125        while (*p != NULL) {
 126                parent = *p;
 127                entry = rb_entry(parent, struct phys_entry, rb_node);
 128                if (addr < entry->start)
 129                        p = &(*p)->rb_left;
 130                else if (addr >= entry->end)
 131                        p = &(*p)->rb_right;
 132                else
 133                        goto out;
 134        }
 135
 136        entry = NULL;
 137out:
 138        return entry ? (int) entry->node : -1;
 139}
 140