linux/Documentation/fb/fbcon.rst
<<
>>
Prefs
   1=======================
   2The Framebuffer Console
   3=======================
   4
   5The framebuffer console (fbcon), as its name implies, is a text
   6console running on top of the framebuffer device. It has the functionality of
   7any standard text console driver, such as the VGA console, with the added
   8features that can be attributed to the graphical nature of the framebuffer.
   9
  10In the x86 architecture, the framebuffer console is optional, and
  11some even treat it as a toy. For other architectures, it is the only available
  12display device, text or graphical.
  13
  14What are the features of fbcon?  The framebuffer console supports
  15high resolutions, varying font types, display rotation, primitive multihead,
  16etc. Theoretically, multi-colored fonts, blending, aliasing, and any feature
  17made available by the underlying graphics card are also possible.
  18
  19A. Configuration
  20================
  21
  22The framebuffer console can be enabled by using your favorite kernel
  23configuration tool.  It is under Device Drivers->Graphics Support->
  24Console display driver support->Framebuffer Console Support.
  25Select 'y' to compile support statically or 'm' for module support.  The
  26module will be fbcon.
  27
  28In order for fbcon to activate, at least one framebuffer driver is
  29required, so choose from any of the numerous drivers available. For x86
  30systems, they almost universally have VGA cards, so vga16fb and vesafb will
  31always be available. However, using a chipset-specific driver will give you
  32more speed and features, such as the ability to change the video mode
  33dynamically.
  34
  35To display the penguin logo, choose any logo available in Graphics
  36support->Bootup logo.
  37
  38Also, you will need to select at least one compiled-in font, but if
  39you don't do anything, the kernel configuration tool will select one for you,
  40usually an 8x16 font.
  41
  42GOTCHA: A common bug report is enabling the framebuffer without enabling the
  43framebuffer console.  Depending on the driver, you may get a blanked or
  44garbled display, but the system still boots to completion.  If you are
  45fortunate to have a driver that does not alter the graphics chip, then you
  46will still get a VGA console.
  47
  48B. Loading
  49==========
  50
  51Possible scenarios:
  52
  531. Driver and fbcon are compiled statically
  54
  55         Usually, fbcon will automatically take over your console. The notable
  56         exception is vesafb.  It needs to be explicitly activated with the
  57         vga= boot option parameter.
  58
  592. Driver is compiled statically, fbcon is compiled as a module
  60
  61         Depending on the driver, you either get a standard console, or a
  62         garbled display, as mentioned above.  To get a framebuffer console,
  63         do a 'modprobe fbcon'.
  64
  653. Driver is compiled as a module, fbcon is compiled statically
  66
  67         You get your standard console.  Once the driver is loaded with
  68         'modprobe xxxfb', fbcon automatically takes over the console with
  69         the possible exception of using the fbcon=map:n option. See below.
  70
  714. Driver and fbcon are compiled as a module.
  72
  73         You can load them in any order. Once both are loaded, fbcon will take
  74         over the console.
  75
  76C. Boot options
  77
  78         The framebuffer console has several, largely unknown, boot options
  79         that can change its behavior.
  80
  811. fbcon=font:<name>
  82
  83        Select the initial font to use. The value 'name' can be any of the
  84        compiled-in fonts: 10x18, 6x10, 6x8, 7x14, Acorn8x8, MINI4x6,
  85        PEARL8x8, ProFont6x11, SUN12x22, SUN8x16, TER16x32, VGA8x16, VGA8x8.
  86
  87        Note, not all drivers can handle font with widths not divisible by 8,
  88        such as vga16fb.
  89
  90
  912. fbcon=map:<0123>
  92
  93        This is an interesting option. It tells which driver gets mapped to
  94        which console. The value '0123' is a sequence that gets repeated until
  95        the total length is 64 which is the number of consoles available. In
  96        the above example, it is expanded to 012301230123... and the mapping
  97        will be::
  98
  99                tty | 1 2 3 4 5 6 7 8 9 ...
 100                fb  | 0 1 2 3 0 1 2 3 0 ...
 101
 102                ('cat /proc/fb' should tell you what the fb numbers are)
 103
 104        One side effect that may be useful is using a map value that exceeds
 105        the number of loaded fb drivers. For example, if only one driver is
 106        available, fb0, adding fbcon=map:1 tells fbcon not to take over the
 107        console.
 108
 109        Later on, when you want to map the console the to the framebuffer
 110        device, you can use the con2fbmap utility.
 111
 1123. fbcon=vc:<n1>-<n2>
 113
 114        This option tells fbcon to take over only a range of consoles as
 115        specified by the values 'n1' and 'n2'. The rest of the consoles
 116        outside the given range will still be controlled by the standard
 117        console driver.
 118
 119        NOTE: For x86 machines, the standard console is the VGA console which
 120        is typically located on the same video card.  Thus, the consoles that
 121        are controlled by the VGA console will be garbled.
 122
 1234. fbcon=rotate:<n>
 124
 125        This option changes the orientation angle of the console display. The
 126        value 'n' accepts the following:
 127
 128            - 0 - normal orientation (0 degree)
 129            - 1 - clockwise orientation (90 degrees)
 130            - 2 - upside down orientation (180 degrees)
 131            - 3 - counterclockwise orientation (270 degrees)
 132
 133        The angle can be changed anytime afterwards by 'echoing' the same
 134        numbers to any one of the 2 attributes found in
 135        /sys/class/graphics/fbcon:
 136
 137                - rotate     - rotate the display of the active console
 138                - rotate_all - rotate the display of all consoles
 139
 140        Console rotation will only become available if Framebuffer Console
 141        Rotation support is compiled in your kernel.
 142
 143        NOTE: This is purely console rotation.  Any other applications that
 144        use the framebuffer will remain at their 'normal' orientation.
 145        Actually, the underlying fb driver is totally ignorant of console
 146        rotation.
 147
 1485. fbcon=margin:<color>
 149
 150        This option specifies the color of the margins. The margins are the
 151        leftover area at the right and the bottom of the screen that are not
 152        used by text. By default, this area will be black. The 'color' value
 153        is an integer number that depends on the framebuffer driver being used.
 154
 1556. fbcon=nodefer
 156
 157        If the kernel is compiled with deferred fbcon takeover support, normally
 158        the framebuffer contents, left in place by the firmware/bootloader, will
 159        be preserved until there actually is some text is output to the console.
 160        This option causes fbcon to bind immediately to the fbdev device.
 161
 1627. fbcon=logo-pos:<location>
 163
 164        The only possible 'location' is 'center' (without quotes), and when
 165        given, the bootup logo is moved from the default top-left corner
 166        location to the center of the framebuffer. If more than one logo is
 167        displayed due to multiple CPUs, the collected line of logos is moved
 168        as a whole.
 169
 1708. fbcon=logo-count:<n>
 171
 172        The value 'n' overrides the number of bootup logos. 0 disables the
 173        logo, and -1 gives the default which is the number of online CPUs.
 174
 175C. Attaching, Detaching and Unloading
 176
 177Before going on to how to attach, detach and unload the framebuffer console, an
 178illustration of the dependencies may help.
 179
 180The console layer, as with most subsystems, needs a driver that interfaces with
 181the hardware. Thus, in a VGA console::
 182
 183        console ---> VGA driver ---> hardware.
 184
 185Assuming the VGA driver can be unloaded, one must first unbind the VGA driver
 186from the console layer before unloading the driver.  The VGA driver cannot be
 187unloaded if it is still bound to the console layer. (See
 188Documentation/driver-api/console.rst for more information).
 189
 190This is more complicated in the case of the framebuffer console (fbcon),
 191because fbcon is an intermediate layer between the console and the drivers::
 192
 193        console ---> fbcon ---> fbdev drivers ---> hardware
 194
 195The fbdev drivers cannot be unloaded if bound to fbcon, and fbcon cannot
 196be unloaded if it's bound to the console layer.
 197
 198So to unload the fbdev drivers, one must first unbind fbcon from the console,
 199then unbind the fbdev drivers from fbcon.  Fortunately, unbinding fbcon from
 200the console layer will automatically unbind framebuffer drivers from
 201fbcon. Thus, there is no need to explicitly unbind the fbdev drivers from
 202fbcon.
 203
 204So, how do we unbind fbcon from the console? Part of the answer is in
 205Documentation/driver-api/console.rst. To summarize:
 206
 207Echo a value to the bind file that represents the framebuffer console
 208driver. So assuming vtcon1 represents fbcon, then::
 209
 210  echo 1 > /sys/class/vtconsole/vtcon1/bind - attach framebuffer console to
 211                                             console layer
 212  echo 0 > /sys/class/vtconsole/vtcon1/bind - detach framebuffer console from
 213                                             console layer
 214
 215If fbcon is detached from the console layer, your boot console driver (which is
 216usually VGA text mode) will take over.  A few drivers (rivafb and i810fb) will
 217restore VGA text mode for you.  With the rest, before detaching fbcon, you
 218must take a few additional steps to make sure that your VGA text mode is
 219restored properly. The following is one of the several methods that you can do:
 220
 2211. Download or install vbetool.  This utility is included with most
 222   distributions nowadays, and is usually part of the suspend/resume tool.
 223
 2242. In your kernel configuration, ensure that CONFIG_FRAMEBUFFER_CONSOLE is set
 225   to 'y' or 'm'. Enable one or more of your favorite framebuffer drivers.
 226
 2273. Boot into text mode and as root run::
 228
 229        vbetool vbestate save > <vga state file>
 230
 231   The above command saves the register contents of your graphics
 232   hardware to <vga state file>.  You need to do this step only once as
 233   the state file can be reused.
 234
 2354. If fbcon is compiled as a module, load fbcon by doing::
 236
 237       modprobe fbcon
 238
 2395. Now to detach fbcon::
 240
 241       vbetool vbestate restore < <vga state file> && \
 242       echo 0 > /sys/class/vtconsole/vtcon1/bind
 243
 2446. That's it, you're back to VGA mode. And if you compiled fbcon as a module,
 245   you can unload it by 'rmmod fbcon'.
 246
 2477. To reattach fbcon::
 248
 249       echo 1 > /sys/class/vtconsole/vtcon1/bind
 250
 2518. Once fbcon is unbound, all drivers registered to the system will also
 252become unbound.  This means that fbcon and individual framebuffer drivers
 253can be unloaded or reloaded at will. Reloading the drivers or fbcon will
 254automatically bind the console, fbcon and the drivers together. Unloading
 255all the drivers without unloading fbcon will make it impossible for the
 256console to bind fbcon.
 257
 258Notes for vesafb users:
 259=======================
 260
 261Unfortunately, if your bootline includes a vga=xxx parameter that sets the
 262hardware in graphics mode, such as when loading vesafb, vgacon will not load.
 263Instead, vgacon will replace the default boot console with dummycon, and you
 264won't get any display after detaching fbcon. Your machine is still alive, so
 265you can reattach vesafb. However, to reattach vesafb, you need to do one of
 266the following:
 267
 268Variation 1:
 269
 270    a. Before detaching fbcon, do::
 271
 272        vbetool vbemode save > <vesa state file> # do once for each vesafb mode,
 273                                                 # the file can be reused
 274
 275    b. Detach fbcon as in step 5.
 276
 277    c. Attach fbcon::
 278
 279        vbetool vbestate restore < <vesa state file> && \
 280        echo 1 > /sys/class/vtconsole/vtcon1/bind
 281
 282Variation 2:
 283
 284    a. Before detaching fbcon, do::
 285
 286        echo <ID> > /sys/class/tty/console/bind
 287
 288        vbetool vbemode get
 289
 290    b. Take note of the mode number
 291
 292    b. Detach fbcon as in step 5.
 293
 294    c. Attach fbcon::
 295
 296        vbetool vbemode set <mode number> && \
 297        echo 1 > /sys/class/vtconsole/vtcon1/bind
 298
 299Samples:
 300========
 301
 302Here are 2 sample bash scripts that you can use to bind or unbind the
 303framebuffer console driver if you are on an X86 box::
 304
 305  #!/bin/bash
 306  # Unbind fbcon
 307
 308  # Change this to where your actual vgastate file is located
 309  # Or Use VGASTATE=$1 to indicate the state file at runtime
 310  VGASTATE=/tmp/vgastate
 311
 312  # path to vbetool
 313  VBETOOL=/usr/local/bin
 314
 315
 316  for (( i = 0; i < 16; i++))
 317  do
 318    if test -x /sys/class/vtconsole/vtcon$i; then
 319        if [ `cat /sys/class/vtconsole/vtcon$i/name | grep -c "frame buffer"` \
 320             = 1 ]; then
 321            if test -x $VBETOOL/vbetool; then
 322               echo Unbinding vtcon$i
 323               $VBETOOL/vbetool vbestate restore < $VGASTATE
 324               echo 0 > /sys/class/vtconsole/vtcon$i/bind
 325            fi
 326        fi
 327    fi
 328  done
 329
 330---------------------------------------------------------------------------
 331
 332::
 333
 334  #!/bin/bash
 335  # Bind fbcon
 336
 337  for (( i = 0; i < 16; i++))
 338  do
 339    if test -x /sys/class/vtconsole/vtcon$i; then
 340        if [ `cat /sys/class/vtconsole/vtcon$i/name | grep -c "frame buffer"` \
 341             = 1 ]; then
 342          echo Unbinding vtcon$i
 343          echo 1 > /sys/class/vtconsole/vtcon$i/bind
 344        fi
 345    fi
 346  done
 347
 348Antonino Daplas <adaplas@pol.net>
 349