linux/include/uapi/drm/radeon_drm.h
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   1/* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
   2 *
   3 * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
   4 * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
   5 * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
   6 * All rights reserved.
   7 *
   8 * Permission is hereby granted, free of charge, to any person obtaining a
   9 * copy of this software and associated documentation files (the "Software"),
  10 * to deal in the Software without restriction, including without limitation
  11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  12 * and/or sell copies of the Software, and to permit persons to whom the
  13 * Software is furnished to do so, subject to the following conditions:
  14 *
  15 * The above copyright notice and this permission notice (including the next
  16 * paragraph) shall be included in all copies or substantial portions of the
  17 * Software.
  18 *
  19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  22 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
  23 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
  24 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  25 * DEALINGS IN THE SOFTWARE.
  26 *
  27 * Authors:
  28 *    Kevin E. Martin <martin@valinux.com>
  29 *    Gareth Hughes <gareth@valinux.com>
  30 *    Keith Whitwell <keith@tungstengraphics.com>
  31 */
  32
  33#ifndef __RADEON_DRM_H__
  34#define __RADEON_DRM_H__
  35
  36#include "drm.h"
  37
  38#if defined(__cplusplus)
  39extern "C" {
  40#endif
  41
  42/* WARNING: If you change any of these defines, make sure to change the
  43 * defines in the X server file (radeon_sarea.h)
  44 */
  45#ifndef __RADEON_SAREA_DEFINES__
  46#define __RADEON_SAREA_DEFINES__
  47
  48/* Old style state flags, required for sarea interface (1.1 and 1.2
  49 * clears) and 1.2 drm_vertex2 ioctl.
  50 */
  51#define RADEON_UPLOAD_CONTEXT           0x00000001
  52#define RADEON_UPLOAD_VERTFMT           0x00000002
  53#define RADEON_UPLOAD_LINE              0x00000004
  54#define RADEON_UPLOAD_BUMPMAP           0x00000008
  55#define RADEON_UPLOAD_MASKS             0x00000010
  56#define RADEON_UPLOAD_VIEWPORT          0x00000020
  57#define RADEON_UPLOAD_SETUP             0x00000040
  58#define RADEON_UPLOAD_TCL               0x00000080
  59#define RADEON_UPLOAD_MISC              0x00000100
  60#define RADEON_UPLOAD_TEX0              0x00000200
  61#define RADEON_UPLOAD_TEX1              0x00000400
  62#define RADEON_UPLOAD_TEX2              0x00000800
  63#define RADEON_UPLOAD_TEX0IMAGES        0x00001000
  64#define RADEON_UPLOAD_TEX1IMAGES        0x00002000
  65#define RADEON_UPLOAD_TEX2IMAGES        0x00004000
  66#define RADEON_UPLOAD_CLIPRECTS         0x00008000      /* handled client-side */
  67#define RADEON_REQUIRE_QUIESCENCE       0x00010000
  68#define RADEON_UPLOAD_ZBIAS             0x00020000      /* version 1.2 and newer */
  69#define RADEON_UPLOAD_ALL               0x003effff
  70#define RADEON_UPLOAD_CONTEXT_ALL       0x003e01ff
  71
  72/* New style per-packet identifiers for use in cmd_buffer ioctl with
  73 * the RADEON_EMIT_PACKET command.  Comments relate new packets to old
  74 * state bits and the packet size:
  75 */
  76#define RADEON_EMIT_PP_MISC                         0   /* context/7 */
  77#define RADEON_EMIT_PP_CNTL                         1   /* context/3 */
  78#define RADEON_EMIT_RB3D_COLORPITCH                 2   /* context/1 */
  79#define RADEON_EMIT_RE_LINE_PATTERN                 3   /* line/2 */
  80#define RADEON_EMIT_SE_LINE_WIDTH                   4   /* line/1 */
  81#define RADEON_EMIT_PP_LUM_MATRIX                   5   /* bumpmap/1 */
  82#define RADEON_EMIT_PP_ROT_MATRIX_0                 6   /* bumpmap/2 */
  83#define RADEON_EMIT_RB3D_STENCILREFMASK             7   /* masks/3 */
  84#define RADEON_EMIT_SE_VPORT_XSCALE                 8   /* viewport/6 */
  85#define RADEON_EMIT_SE_CNTL                         9   /* setup/2 */
  86#define RADEON_EMIT_SE_CNTL_STATUS                  10  /* setup/1 */
  87#define RADEON_EMIT_RE_MISC                         11  /* misc/1 */
  88#define RADEON_EMIT_PP_TXFILTER_0                   12  /* tex0/6 */
  89#define RADEON_EMIT_PP_BORDER_COLOR_0               13  /* tex0/1 */
  90#define RADEON_EMIT_PP_TXFILTER_1                   14  /* tex1/6 */
  91#define RADEON_EMIT_PP_BORDER_COLOR_1               15  /* tex1/1 */
  92#define RADEON_EMIT_PP_TXFILTER_2                   16  /* tex2/6 */
  93#define RADEON_EMIT_PP_BORDER_COLOR_2               17  /* tex2/1 */
  94#define RADEON_EMIT_SE_ZBIAS_FACTOR                 18  /* zbias/2 */
  95#define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT           19  /* tcl/11 */
  96#define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED   20  /* material/17 */
  97#define R200_EMIT_PP_TXCBLEND_0                     21  /* tex0/4 */
  98#define R200_EMIT_PP_TXCBLEND_1                     22  /* tex1/4 */
  99#define R200_EMIT_PP_TXCBLEND_2                     23  /* tex2/4 */
 100#define R200_EMIT_PP_TXCBLEND_3                     24  /* tex3/4 */
 101#define R200_EMIT_PP_TXCBLEND_4                     25  /* tex4/4 */
 102#define R200_EMIT_PP_TXCBLEND_5                     26  /* tex5/4 */
 103#define R200_EMIT_PP_TXCBLEND_6                     27  /* /4 */
 104#define R200_EMIT_PP_TXCBLEND_7                     28  /* /4 */
 105#define R200_EMIT_TCL_LIGHT_MODEL_CTL_0             29  /* tcl/7 */
 106#define R200_EMIT_TFACTOR_0                         30  /* tf/7 */
 107#define R200_EMIT_VTX_FMT_0                         31  /* vtx/5 */
 108#define R200_EMIT_VAP_CTL                           32  /* vap/1 */
 109#define R200_EMIT_MATRIX_SELECT_0                   33  /* msl/5 */
 110#define R200_EMIT_TEX_PROC_CTL_2                    34  /* tcg/5 */
 111#define R200_EMIT_TCL_UCP_VERT_BLEND_CTL            35  /* tcl/1 */
 112#define R200_EMIT_PP_TXFILTER_0                     36  /* tex0/6 */
 113#define R200_EMIT_PP_TXFILTER_1                     37  /* tex1/6 */
 114#define R200_EMIT_PP_TXFILTER_2                     38  /* tex2/6 */
 115#define R200_EMIT_PP_TXFILTER_3                     39  /* tex3/6 */
 116#define R200_EMIT_PP_TXFILTER_4                     40  /* tex4/6 */
 117#define R200_EMIT_PP_TXFILTER_5                     41  /* tex5/6 */
 118#define R200_EMIT_PP_TXOFFSET_0                     42  /* tex0/1 */
 119#define R200_EMIT_PP_TXOFFSET_1                     43  /* tex1/1 */
 120#define R200_EMIT_PP_TXOFFSET_2                     44  /* tex2/1 */
 121#define R200_EMIT_PP_TXOFFSET_3                     45  /* tex3/1 */
 122#define R200_EMIT_PP_TXOFFSET_4                     46  /* tex4/1 */
 123#define R200_EMIT_PP_TXOFFSET_5                     47  /* tex5/1 */
 124#define R200_EMIT_VTE_CNTL                          48  /* vte/1 */
 125#define R200_EMIT_OUTPUT_VTX_COMP_SEL               49  /* vtx/1 */
 126#define R200_EMIT_PP_TAM_DEBUG3                     50  /* tam/1 */
 127#define R200_EMIT_PP_CNTL_X                         51  /* cst/1 */
 128#define R200_EMIT_RB3D_DEPTHXY_OFFSET               52  /* cst/1 */
 129#define R200_EMIT_RE_AUX_SCISSOR_CNTL               53  /* cst/1 */
 130#define R200_EMIT_RE_SCISSOR_TL_0                   54  /* cst/2 */
 131#define R200_EMIT_RE_SCISSOR_TL_1                   55  /* cst/2 */
 132#define R200_EMIT_RE_SCISSOR_TL_2                   56  /* cst/2 */
 133#define R200_EMIT_SE_VAP_CNTL_STATUS                57  /* cst/1 */
 134#define R200_EMIT_SE_VTX_STATE_CNTL                 58  /* cst/1 */
 135#define R200_EMIT_RE_POINTSIZE                      59  /* cst/1 */
 136#define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0       60  /* cst/4 */
 137#define R200_EMIT_PP_CUBIC_FACES_0                  61
 138#define R200_EMIT_PP_CUBIC_OFFSETS_0                62
 139#define R200_EMIT_PP_CUBIC_FACES_1                  63
 140#define R200_EMIT_PP_CUBIC_OFFSETS_1                64
 141#define R200_EMIT_PP_CUBIC_FACES_2                  65
 142#define R200_EMIT_PP_CUBIC_OFFSETS_2                66
 143#define R200_EMIT_PP_CUBIC_FACES_3                  67
 144#define R200_EMIT_PP_CUBIC_OFFSETS_3                68
 145#define R200_EMIT_PP_CUBIC_FACES_4                  69
 146#define R200_EMIT_PP_CUBIC_OFFSETS_4                70
 147#define R200_EMIT_PP_CUBIC_FACES_5                  71
 148#define R200_EMIT_PP_CUBIC_OFFSETS_5                72
 149#define RADEON_EMIT_PP_TEX_SIZE_0                   73
 150#define RADEON_EMIT_PP_TEX_SIZE_1                   74
 151#define RADEON_EMIT_PP_TEX_SIZE_2                   75
 152#define R200_EMIT_RB3D_BLENDCOLOR                   76
 153#define R200_EMIT_TCL_POINT_SPRITE_CNTL             77
 154#define RADEON_EMIT_PP_CUBIC_FACES_0                78
 155#define RADEON_EMIT_PP_CUBIC_OFFSETS_T0             79
 156#define RADEON_EMIT_PP_CUBIC_FACES_1                80
 157#define RADEON_EMIT_PP_CUBIC_OFFSETS_T1             81
 158#define RADEON_EMIT_PP_CUBIC_FACES_2                82
 159#define RADEON_EMIT_PP_CUBIC_OFFSETS_T2             83
 160#define R200_EMIT_PP_TRI_PERF_CNTL                  84
 161#define R200_EMIT_PP_AFS_0                          85
 162#define R200_EMIT_PP_AFS_1                          86
 163#define R200_EMIT_ATF_TFACTOR                       87
 164#define R200_EMIT_PP_TXCTLALL_0                     88
 165#define R200_EMIT_PP_TXCTLALL_1                     89
 166#define R200_EMIT_PP_TXCTLALL_2                     90
 167#define R200_EMIT_PP_TXCTLALL_3                     91
 168#define R200_EMIT_PP_TXCTLALL_4                     92
 169#define R200_EMIT_PP_TXCTLALL_5                     93
 170#define R200_EMIT_VAP_PVS_CNTL                      94
 171#define RADEON_MAX_STATE_PACKETS                    95
 172
 173/* Commands understood by cmd_buffer ioctl.  More can be added but
 174 * obviously these can't be removed or changed:
 175 */
 176#define RADEON_CMD_PACKET      1        /* emit one of the register packets above */
 177#define RADEON_CMD_SCALARS     2        /* emit scalar data */
 178#define RADEON_CMD_VECTORS     3        /* emit vector data */
 179#define RADEON_CMD_DMA_DISCARD 4        /* discard current dma buf */
 180#define RADEON_CMD_PACKET3     5        /* emit hw packet */
 181#define RADEON_CMD_PACKET3_CLIP 6       /* emit hw packet wrapped in cliprects */
 182#define RADEON_CMD_SCALARS2     7       /* r200 stopgap */
 183#define RADEON_CMD_WAIT         8       /* emit hw wait commands -- note:
 184                                         *  doesn't make the cpu wait, just
 185                                         *  the graphics hardware */
 186#define RADEON_CMD_VECLINEAR    9       /* another r200 stopgap */
 187
 188typedef union {
 189        int i;
 190        struct {
 191                unsigned char cmd_type, pad0, pad1, pad2;
 192        } header;
 193        struct {
 194                unsigned char cmd_type, packet_id, pad0, pad1;
 195        } packet;
 196        struct {
 197                unsigned char cmd_type, offset, stride, count;
 198        } scalars;
 199        struct {
 200                unsigned char cmd_type, offset, stride, count;
 201        } vectors;
 202        struct {
 203                unsigned char cmd_type, addr_lo, addr_hi, count;
 204        } veclinear;
 205        struct {
 206                unsigned char cmd_type, buf_idx, pad0, pad1;
 207        } dma;
 208        struct {
 209                unsigned char cmd_type, flags, pad0, pad1;
 210        } wait;
 211} drm_radeon_cmd_header_t;
 212
 213#define RADEON_WAIT_2D  0x1
 214#define RADEON_WAIT_3D  0x2
 215
 216/* Allowed parameters for R300_CMD_PACKET3
 217 */
 218#define R300_CMD_PACKET3_CLEAR          0
 219#define R300_CMD_PACKET3_RAW            1
 220
 221/* Commands understood by cmd_buffer ioctl for R300.
 222 * The interface has not been stabilized, so some of these may be removed
 223 * and eventually reordered before stabilization.
 224 */
 225#define R300_CMD_PACKET0                1
 226#define R300_CMD_VPU                    2       /* emit vertex program upload */
 227#define R300_CMD_PACKET3                3       /* emit a packet3 */
 228#define R300_CMD_END3D                  4       /* emit sequence ending 3d rendering */
 229#define R300_CMD_CP_DELAY               5
 230#define R300_CMD_DMA_DISCARD            6
 231#define R300_CMD_WAIT                   7
 232#       define R300_WAIT_2D             0x1
 233#       define R300_WAIT_3D             0x2
 234/* these two defines are DOING IT WRONG - however
 235 * we have userspace which relies on using these.
 236 * The wait interface is backwards compat new 
 237 * code should use the NEW_WAIT defines below
 238 * THESE ARE NOT BIT FIELDS
 239 */
 240#       define R300_WAIT_2D_CLEAN       0x3
 241#       define R300_WAIT_3D_CLEAN       0x4
 242
 243#       define R300_NEW_WAIT_2D_3D      0x3
 244#       define R300_NEW_WAIT_2D_2D_CLEAN        0x4
 245#       define R300_NEW_WAIT_3D_3D_CLEAN        0x6
 246#       define R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN    0x8
 247
 248#define R300_CMD_SCRATCH                8
 249#define R300_CMD_R500FP                 9
 250
 251typedef union {
 252        unsigned int u;
 253        struct {
 254                unsigned char cmd_type, pad0, pad1, pad2;
 255        } header;
 256        struct {
 257                unsigned char cmd_type, count, reglo, reghi;
 258        } packet0;
 259        struct {
 260                unsigned char cmd_type, count, adrlo, adrhi;
 261        } vpu;
 262        struct {
 263                unsigned char cmd_type, packet, pad0, pad1;
 264        } packet3;
 265        struct {
 266                unsigned char cmd_type, packet;
 267                unsigned short count;   /* amount of packet2 to emit */
 268        } delay;
 269        struct {
 270                unsigned char cmd_type, buf_idx, pad0, pad1;
 271        } dma;
 272        struct {
 273                unsigned char cmd_type, flags, pad0, pad1;
 274        } wait;
 275        struct {
 276                unsigned char cmd_type, reg, n_bufs, flags;
 277        } scratch;
 278        struct {
 279                unsigned char cmd_type, count, adrlo, adrhi_flags;
 280        } r500fp;
 281} drm_r300_cmd_header_t;
 282
 283#define RADEON_FRONT                    0x1
 284#define RADEON_BACK                     0x2
 285#define RADEON_DEPTH                    0x4
 286#define RADEON_STENCIL                  0x8
 287#define RADEON_CLEAR_FASTZ              0x80000000
 288#define RADEON_USE_HIERZ                0x40000000
 289#define RADEON_USE_COMP_ZBUF            0x20000000
 290
 291#define R500FP_CONSTANT_TYPE  (1 << 1)
 292#define R500FP_CONSTANT_CLAMP (1 << 2)
 293
 294/* Primitive types
 295 */
 296#define RADEON_POINTS                   0x1
 297#define RADEON_LINES                    0x2
 298#define RADEON_LINE_STRIP               0x3
 299#define RADEON_TRIANGLES                0x4
 300#define RADEON_TRIANGLE_FAN             0x5
 301#define RADEON_TRIANGLE_STRIP           0x6
 302
 303/* Vertex/indirect buffer size
 304 */
 305#define RADEON_BUFFER_SIZE              65536
 306
 307/* Byte offsets for indirect buffer data
 308 */
 309#define RADEON_INDEX_PRIM_OFFSET        20
 310
 311#define RADEON_SCRATCH_REG_OFFSET       32
 312
 313#define R600_SCRATCH_REG_OFFSET         256
 314
 315#define RADEON_NR_SAREA_CLIPRECTS       12
 316
 317/* There are 2 heaps (local/GART).  Each region within a heap is a
 318 * minimum of 64k, and there are at most 64 of them per heap.
 319 */
 320#define RADEON_LOCAL_TEX_HEAP           0
 321#define RADEON_GART_TEX_HEAP            1
 322#define RADEON_NR_TEX_HEAPS             2
 323#define RADEON_NR_TEX_REGIONS           64
 324#define RADEON_LOG_TEX_GRANULARITY      16
 325
 326#define RADEON_MAX_TEXTURE_LEVELS       12
 327#define RADEON_MAX_TEXTURE_UNITS        3
 328
 329#define RADEON_MAX_SURFACES             8
 330
 331/* Blits have strict offset rules.  All blit offset must be aligned on
 332 * a 1K-byte boundary.
 333 */
 334#define RADEON_OFFSET_SHIFT             10
 335#define RADEON_OFFSET_ALIGN             (1 << RADEON_OFFSET_SHIFT)
 336#define RADEON_OFFSET_MASK              (RADEON_OFFSET_ALIGN - 1)
 337
 338#endif                          /* __RADEON_SAREA_DEFINES__ */
 339
 340typedef struct {
 341        unsigned int red;
 342        unsigned int green;
 343        unsigned int blue;
 344        unsigned int alpha;
 345} radeon_color_regs_t;
 346
 347typedef struct {
 348        /* Context state */
 349        unsigned int pp_misc;   /* 0x1c14 */
 350        unsigned int pp_fog_color;
 351        unsigned int re_solid_color;
 352        unsigned int rb3d_blendcntl;
 353        unsigned int rb3d_depthoffset;
 354        unsigned int rb3d_depthpitch;
 355        unsigned int rb3d_zstencilcntl;
 356
 357        unsigned int pp_cntl;   /* 0x1c38 */
 358        unsigned int rb3d_cntl;
 359        unsigned int rb3d_coloroffset;
 360        unsigned int re_width_height;
 361        unsigned int rb3d_colorpitch;
 362        unsigned int se_cntl;
 363
 364        /* Vertex format state */
 365        unsigned int se_coord_fmt;      /* 0x1c50 */
 366
 367        /* Line state */
 368        unsigned int re_line_pattern;   /* 0x1cd0 */
 369        unsigned int re_line_state;
 370
 371        unsigned int se_line_width;     /* 0x1db8 */
 372
 373        /* Bumpmap state */
 374        unsigned int pp_lum_matrix;     /* 0x1d00 */
 375
 376        unsigned int pp_rot_matrix_0;   /* 0x1d58 */
 377        unsigned int pp_rot_matrix_1;
 378
 379        /* Mask state */
 380        unsigned int rb3d_stencilrefmask;       /* 0x1d7c */
 381        unsigned int rb3d_ropcntl;
 382        unsigned int rb3d_planemask;
 383
 384        /* Viewport state */
 385        unsigned int se_vport_xscale;   /* 0x1d98 */
 386        unsigned int se_vport_xoffset;
 387        unsigned int se_vport_yscale;
 388        unsigned int se_vport_yoffset;
 389        unsigned int se_vport_zscale;
 390        unsigned int se_vport_zoffset;
 391
 392        /* Setup state */
 393        unsigned int se_cntl_status;    /* 0x2140 */
 394
 395        /* Misc state */
 396        unsigned int re_top_left;       /* 0x26c0 */
 397        unsigned int re_misc;
 398} drm_radeon_context_regs_t;
 399
 400typedef struct {
 401        /* Zbias state */
 402        unsigned int se_zbias_factor;   /* 0x1dac */
 403        unsigned int se_zbias_constant;
 404} drm_radeon_context2_regs_t;
 405
 406/* Setup registers for each texture unit
 407 */
 408typedef struct {
 409        unsigned int pp_txfilter;
 410        unsigned int pp_txformat;
 411        unsigned int pp_txoffset;
 412        unsigned int pp_txcblend;
 413        unsigned int pp_txablend;
 414        unsigned int pp_tfactor;
 415        unsigned int pp_border_color;
 416} drm_radeon_texture_regs_t;
 417
 418typedef struct {
 419        unsigned int start;
 420        unsigned int finish;
 421        unsigned int prim:8;
 422        unsigned int stateidx:8;
 423        unsigned int numverts:16;       /* overloaded as offset/64 for elt prims */
 424        unsigned int vc_format; /* vertex format */
 425} drm_radeon_prim_t;
 426
 427typedef struct {
 428        drm_radeon_context_regs_t context;
 429        drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS];
 430        drm_radeon_context2_regs_t context2;
 431        unsigned int dirty;
 432} drm_radeon_state_t;
 433
 434typedef struct {
 435        /* The channel for communication of state information to the
 436         * kernel on firing a vertex buffer with either of the
 437         * obsoleted vertex/index ioctls.
 438         */
 439        drm_radeon_context_regs_t context_state;
 440        drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS];
 441        unsigned int dirty;
 442        unsigned int vertsize;
 443        unsigned int vc_format;
 444
 445        /* The current cliprects, or a subset thereof.
 446         */
 447        struct drm_clip_rect boxes[RADEON_NR_SAREA_CLIPRECTS];
 448        unsigned int nbox;
 449
 450        /* Counters for client-side throttling of rendering clients.
 451         */
 452        unsigned int last_frame;
 453        unsigned int last_dispatch;
 454        unsigned int last_clear;
 455
 456        struct drm_tex_region tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS +
 457                                                       1];
 458        unsigned int tex_age[RADEON_NR_TEX_HEAPS];
 459        int ctx_owner;
 460        int pfState;            /* number of 3d windows (0,1,2ormore) */
 461        int pfCurrentPage;      /* which buffer is being displayed? */
 462        int crtc2_base;         /* CRTC2 frame offset */
 463        int tiling_enabled;     /* set by drm, read by 2d + 3d clients */
 464} drm_radeon_sarea_t;
 465
 466/* WARNING: If you change any of these defines, make sure to change the
 467 * defines in the Xserver file (xf86drmRadeon.h)
 468 *
 469 * KW: actually it's illegal to change any of this (backwards compatibility).
 470 */
 471
 472/* Radeon specific ioctls
 473 * The device specific ioctl range is 0x40 to 0x79.
 474 */
 475#define DRM_RADEON_CP_INIT    0x00
 476#define DRM_RADEON_CP_START   0x01
 477#define DRM_RADEON_CP_STOP    0x02
 478#define DRM_RADEON_CP_RESET   0x03
 479#define DRM_RADEON_CP_IDLE    0x04
 480#define DRM_RADEON_RESET      0x05
 481#define DRM_RADEON_FULLSCREEN 0x06
 482#define DRM_RADEON_SWAP       0x07
 483#define DRM_RADEON_CLEAR      0x08
 484#define DRM_RADEON_VERTEX     0x09
 485#define DRM_RADEON_INDICES    0x0A
 486#define DRM_RADEON_NOT_USED
 487#define DRM_RADEON_STIPPLE    0x0C
 488#define DRM_RADEON_INDIRECT   0x0D
 489#define DRM_RADEON_TEXTURE    0x0E
 490#define DRM_RADEON_VERTEX2    0x0F
 491#define DRM_RADEON_CMDBUF     0x10
 492#define DRM_RADEON_GETPARAM   0x11
 493#define DRM_RADEON_FLIP       0x12
 494#define DRM_RADEON_ALLOC      0x13
 495#define DRM_RADEON_FREE       0x14
 496#define DRM_RADEON_INIT_HEAP  0x15
 497#define DRM_RADEON_IRQ_EMIT   0x16
 498#define DRM_RADEON_IRQ_WAIT   0x17
 499#define DRM_RADEON_CP_RESUME  0x18
 500#define DRM_RADEON_SETPARAM   0x19
 501#define DRM_RADEON_SURF_ALLOC 0x1a
 502#define DRM_RADEON_SURF_FREE  0x1b
 503/* KMS ioctl */
 504#define DRM_RADEON_GEM_INFO             0x1c
 505#define DRM_RADEON_GEM_CREATE           0x1d
 506#define DRM_RADEON_GEM_MMAP             0x1e
 507#define DRM_RADEON_GEM_PREAD            0x21
 508#define DRM_RADEON_GEM_PWRITE           0x22
 509#define DRM_RADEON_GEM_SET_DOMAIN       0x23
 510#define DRM_RADEON_GEM_WAIT_IDLE        0x24
 511#define DRM_RADEON_CS                   0x26
 512#define DRM_RADEON_INFO                 0x27
 513#define DRM_RADEON_GEM_SET_TILING       0x28
 514#define DRM_RADEON_GEM_GET_TILING       0x29
 515#define DRM_RADEON_GEM_BUSY             0x2a
 516#define DRM_RADEON_GEM_VA               0x2b
 517#define DRM_RADEON_GEM_OP               0x2c
 518#define DRM_RADEON_GEM_USERPTR          0x2d
 519
 520#define DRM_IOCTL_RADEON_CP_INIT    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t)
 521#define DRM_IOCTL_RADEON_CP_START   DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_START)
 522#define DRM_IOCTL_RADEON_CP_STOP    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t)
 523#define DRM_IOCTL_RADEON_CP_RESET   DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_RESET)
 524#define DRM_IOCTL_RADEON_CP_IDLE    DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE)
 525#define DRM_IOCTL_RADEON_RESET      DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_RESET)
 526#define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t)
 527#define DRM_IOCTL_RADEON_SWAP       DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_SWAP)
 528#define DRM_IOCTL_RADEON_CLEAR      DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t)
 529#define DRM_IOCTL_RADEON_VERTEX     DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t)
 530#define DRM_IOCTL_RADEON_INDICES    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t)
 531#define DRM_IOCTL_RADEON_STIPPLE    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t)
 532#define DRM_IOCTL_RADEON_INDIRECT   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t)
 533#define DRM_IOCTL_RADEON_TEXTURE    DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t)
 534#define DRM_IOCTL_RADEON_VERTEX2    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t)
 535#define DRM_IOCTL_RADEON_CMDBUF     DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t)
 536#define DRM_IOCTL_RADEON_GETPARAM   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t)
 537#define DRM_IOCTL_RADEON_FLIP       DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_FLIP)
 538#define DRM_IOCTL_RADEON_ALLOC      DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t)
 539#define DRM_IOCTL_RADEON_FREE       DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t)
 540#define DRM_IOCTL_RADEON_INIT_HEAP  DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t)
 541#define DRM_IOCTL_RADEON_IRQ_EMIT   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t)
 542#define DRM_IOCTL_RADEON_IRQ_WAIT   DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t)
 543#define DRM_IOCTL_RADEON_CP_RESUME  DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME)
 544#define DRM_IOCTL_RADEON_SETPARAM   DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t)
 545#define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t)
 546#define DRM_IOCTL_RADEON_SURF_FREE  DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t)
 547/* KMS */
 548#define DRM_IOCTL_RADEON_GEM_INFO       DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_INFO, struct drm_radeon_gem_info)
 549#define DRM_IOCTL_RADEON_GEM_CREATE     DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_CREATE, struct drm_radeon_gem_create)
 550#define DRM_IOCTL_RADEON_GEM_MMAP       DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_MMAP, struct drm_radeon_gem_mmap)
 551#define DRM_IOCTL_RADEON_GEM_PREAD      DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PREAD, struct drm_radeon_gem_pread)
 552#define DRM_IOCTL_RADEON_GEM_PWRITE     DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PWRITE, struct drm_radeon_gem_pwrite)
 553#define DRM_IOCTL_RADEON_GEM_SET_DOMAIN DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_DOMAIN, struct drm_radeon_gem_set_domain)
 554#define DRM_IOCTL_RADEON_GEM_WAIT_IDLE  DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_GEM_WAIT_IDLE, struct drm_radeon_gem_wait_idle)
 555#define DRM_IOCTL_RADEON_CS             DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_CS, struct drm_radeon_cs)
 556#define DRM_IOCTL_RADEON_INFO           DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INFO, struct drm_radeon_info)
 557#define DRM_IOCTL_RADEON_GEM_SET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_TILING, struct drm_radeon_gem_set_tiling)
 558#define DRM_IOCTL_RADEON_GEM_GET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_GET_TILING, struct drm_radeon_gem_get_tiling)
 559#define DRM_IOCTL_RADEON_GEM_BUSY       DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_BUSY, struct drm_radeon_gem_busy)
 560#define DRM_IOCTL_RADEON_GEM_VA         DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_VA, struct drm_radeon_gem_va)
 561#define DRM_IOCTL_RADEON_GEM_OP         DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_OP, struct drm_radeon_gem_op)
 562#define DRM_IOCTL_RADEON_GEM_USERPTR    DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_USERPTR, struct drm_radeon_gem_userptr)
 563
 564typedef struct drm_radeon_init {
 565        enum {
 566                RADEON_INIT_CP = 0x01,
 567                RADEON_CLEANUP_CP = 0x02,
 568                RADEON_INIT_R200_CP = 0x03,
 569                RADEON_INIT_R300_CP = 0x04,
 570                RADEON_INIT_R600_CP = 0x05
 571        } func;
 572        unsigned long sarea_priv_offset;
 573        int is_pci;
 574        int cp_mode;
 575        int gart_size;
 576        int ring_size;
 577        int usec_timeout;
 578
 579        unsigned int fb_bpp;
 580        unsigned int front_offset, front_pitch;
 581        unsigned int back_offset, back_pitch;
 582        unsigned int depth_bpp;
 583        unsigned int depth_offset, depth_pitch;
 584
 585        unsigned long fb_offset;
 586        unsigned long mmio_offset;
 587        unsigned long ring_offset;
 588        unsigned long ring_rptr_offset;
 589        unsigned long buffers_offset;
 590        unsigned long gart_textures_offset;
 591} drm_radeon_init_t;
 592
 593typedef struct drm_radeon_cp_stop {
 594        int flush;
 595        int idle;
 596} drm_radeon_cp_stop_t;
 597
 598typedef struct drm_radeon_fullscreen {
 599        enum {
 600                RADEON_INIT_FULLSCREEN = 0x01,
 601                RADEON_CLEANUP_FULLSCREEN = 0x02
 602        } func;
 603} drm_radeon_fullscreen_t;
 604
 605#define CLEAR_X1        0
 606#define CLEAR_Y1        1
 607#define CLEAR_X2        2
 608#define CLEAR_Y2        3
 609#define CLEAR_DEPTH     4
 610
 611typedef union drm_radeon_clear_rect {
 612        float f[5];
 613        unsigned int ui[5];
 614} drm_radeon_clear_rect_t;
 615
 616typedef struct drm_radeon_clear {
 617        unsigned int flags;
 618        unsigned int clear_color;
 619        unsigned int clear_depth;
 620        unsigned int color_mask;
 621        unsigned int depth_mask;        /* misnamed field:  should be stencil */
 622        drm_radeon_clear_rect_t __user *depth_boxes;
 623} drm_radeon_clear_t;
 624
 625typedef struct drm_radeon_vertex {
 626        int prim;
 627        int idx;                /* Index of vertex buffer */
 628        int count;              /* Number of vertices in buffer */
 629        int discard;            /* Client finished with buffer? */
 630} drm_radeon_vertex_t;
 631
 632typedef struct drm_radeon_indices {
 633        int prim;
 634        int idx;
 635        int start;
 636        int end;
 637        int discard;            /* Client finished with buffer? */
 638} drm_radeon_indices_t;
 639
 640/* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices
 641 *      - allows multiple primitives and state changes in a single ioctl
 642 *      - supports driver change to emit native primitives
 643 */
 644typedef struct drm_radeon_vertex2 {
 645        int idx;                /* Index of vertex buffer */
 646        int discard;            /* Client finished with buffer? */
 647        int nr_states;
 648        drm_radeon_state_t __user *state;
 649        int nr_prims;
 650        drm_radeon_prim_t __user *prim;
 651} drm_radeon_vertex2_t;
 652
 653/* v1.3 - obsoletes drm_radeon_vertex2
 654 *      - allows arbitrarily large cliprect list
 655 *      - allows updating of tcl packet, vector and scalar state
 656 *      - allows memory-efficient description of state updates
 657 *      - allows state to be emitted without a primitive
 658 *           (for clears, ctx switches)
 659 *      - allows more than one dma buffer to be referenced per ioctl
 660 *      - supports tcl driver
 661 *      - may be extended in future versions with new cmd types, packets
 662 */
 663typedef struct drm_radeon_cmd_buffer {
 664        int bufsz;
 665        char __user *buf;
 666        int nbox;
 667        struct drm_clip_rect __user *boxes;
 668} drm_radeon_cmd_buffer_t;
 669
 670typedef struct drm_radeon_tex_image {
 671        unsigned int x, y;      /* Blit coordinates */
 672        unsigned int width, height;
 673        const void __user *data;
 674} drm_radeon_tex_image_t;
 675
 676typedef struct drm_radeon_texture {
 677        unsigned int offset;
 678        int pitch;
 679        int format;
 680        int width;              /* Texture image coordinates */
 681        int height;
 682        drm_radeon_tex_image_t __user *image;
 683} drm_radeon_texture_t;
 684
 685typedef struct drm_radeon_stipple {
 686        unsigned int __user *mask;
 687} drm_radeon_stipple_t;
 688
 689typedef struct drm_radeon_indirect {
 690        int idx;
 691        int start;
 692        int end;
 693        int discard;
 694} drm_radeon_indirect_t;
 695
 696/* enum for card type parameters */
 697#define RADEON_CARD_PCI 0
 698#define RADEON_CARD_AGP 1
 699#define RADEON_CARD_PCIE 2
 700
 701/* 1.3: An ioctl to get parameters that aren't available to the 3d
 702 * client any other way.
 703 */
 704#define RADEON_PARAM_GART_BUFFER_OFFSET    1    /* card offset of 1st GART buffer */
 705#define RADEON_PARAM_LAST_FRAME            2
 706#define RADEON_PARAM_LAST_DISPATCH         3
 707#define RADEON_PARAM_LAST_CLEAR            4
 708/* Added with DRM version 1.6. */
 709#define RADEON_PARAM_IRQ_NR                5
 710#define RADEON_PARAM_GART_BASE             6    /* card offset of GART base */
 711/* Added with DRM version 1.8. */
 712#define RADEON_PARAM_REGISTER_HANDLE       7    /* for drmMap() */
 713#define RADEON_PARAM_STATUS_HANDLE         8
 714#define RADEON_PARAM_SAREA_HANDLE          9
 715#define RADEON_PARAM_GART_TEX_HANDLE       10
 716#define RADEON_PARAM_SCRATCH_OFFSET        11
 717#define RADEON_PARAM_CARD_TYPE             12
 718#define RADEON_PARAM_VBLANK_CRTC           13   /* VBLANK CRTC */
 719#define RADEON_PARAM_FB_LOCATION           14   /* FB location */
 720#define RADEON_PARAM_NUM_GB_PIPES          15   /* num GB pipes */
 721#define RADEON_PARAM_DEVICE_ID             16
 722#define RADEON_PARAM_NUM_Z_PIPES           17   /* num Z pipes */
 723
 724typedef struct drm_radeon_getparam {
 725        int param;
 726        void __user *value;
 727} drm_radeon_getparam_t;
 728
 729/* 1.6: Set up a memory manager for regions of shared memory:
 730 */
 731#define RADEON_MEM_REGION_GART 1
 732#define RADEON_MEM_REGION_FB   2
 733
 734typedef struct drm_radeon_mem_alloc {
 735        int region;
 736        int alignment;
 737        int size;
 738        int __user *region_offset;      /* offset from start of fb or GART */
 739} drm_radeon_mem_alloc_t;
 740
 741typedef struct drm_radeon_mem_free {
 742        int region;
 743        int region_offset;
 744} drm_radeon_mem_free_t;
 745
 746typedef struct drm_radeon_mem_init_heap {
 747        int region;
 748        int size;
 749        int start;
 750} drm_radeon_mem_init_heap_t;
 751
 752/* 1.6: Userspace can request & wait on irq's:
 753 */
 754typedef struct drm_radeon_irq_emit {
 755        int __user *irq_seq;
 756} drm_radeon_irq_emit_t;
 757
 758typedef struct drm_radeon_irq_wait {
 759        int irq_seq;
 760} drm_radeon_irq_wait_t;
 761
 762/* 1.10: Clients tell the DRM where they think the framebuffer is located in
 763 * the card's address space, via a new generic ioctl to set parameters
 764 */
 765
 766typedef struct drm_radeon_setparam {
 767        unsigned int param;
 768        __s64 value;
 769} drm_radeon_setparam_t;
 770
 771#define RADEON_SETPARAM_FB_LOCATION    1        /* determined framebuffer location */
 772#define RADEON_SETPARAM_SWITCH_TILING  2        /* enable/disable color tiling */
 773#define RADEON_SETPARAM_PCIGART_LOCATION 3      /* PCI Gart Location */
 774#define RADEON_SETPARAM_NEW_MEMMAP 4            /* Use new memory map */
 775#define RADEON_SETPARAM_PCIGART_TABLE_SIZE 5    /* PCI GART Table Size */
 776#define RADEON_SETPARAM_VBLANK_CRTC 6           /* VBLANK CRTC */
 777/* 1.14: Clients can allocate/free a surface
 778 */
 779typedef struct drm_radeon_surface_alloc {
 780        unsigned int address;
 781        unsigned int size;
 782        unsigned int flags;
 783} drm_radeon_surface_alloc_t;
 784
 785typedef struct drm_radeon_surface_free {
 786        unsigned int address;
 787} drm_radeon_surface_free_t;
 788
 789#define DRM_RADEON_VBLANK_CRTC1         1
 790#define DRM_RADEON_VBLANK_CRTC2         2
 791
 792/*
 793 * Kernel modesetting world below.
 794 */
 795#define RADEON_GEM_DOMAIN_CPU           0x1
 796#define RADEON_GEM_DOMAIN_GTT           0x2
 797#define RADEON_GEM_DOMAIN_VRAM          0x4
 798
 799struct drm_radeon_gem_info {
 800        __u64   gart_size;
 801        __u64   vram_size;
 802        __u64   vram_visible;
 803};
 804
 805#define RADEON_GEM_NO_BACKING_STORE     (1 << 0)
 806#define RADEON_GEM_GTT_UC               (1 << 1)
 807#define RADEON_GEM_GTT_WC               (1 << 2)
 808/* BO is expected to be accessed by the CPU */
 809#define RADEON_GEM_CPU_ACCESS           (1 << 3)
 810/* CPU access is not expected to work for this BO */
 811#define RADEON_GEM_NO_CPU_ACCESS        (1 << 4)
 812
 813struct drm_radeon_gem_create {
 814        __u64   size;
 815        __u64   alignment;
 816        __u32   handle;
 817        __u32   initial_domain;
 818        __u32   flags;
 819};
 820
 821/*
 822 * This is not a reliable API and you should expect it to fail for any
 823 * number of reasons and have fallback path that do not use userptr to
 824 * perform any operation.
 825 */
 826#define RADEON_GEM_USERPTR_READONLY     (1 << 0)
 827#define RADEON_GEM_USERPTR_ANONONLY     (1 << 1)
 828#define RADEON_GEM_USERPTR_VALIDATE     (1 << 2)
 829#define RADEON_GEM_USERPTR_REGISTER     (1 << 3)
 830
 831struct drm_radeon_gem_userptr {
 832        __u64           addr;
 833        __u64           size;
 834        __u32           flags;
 835        __u32           handle;
 836};
 837
 838#define RADEON_TILING_MACRO                             0x1
 839#define RADEON_TILING_MICRO                             0x2
 840#define RADEON_TILING_SWAP_16BIT                        0x4
 841#define RADEON_TILING_SWAP_32BIT                        0x8
 842/* this object requires a surface when mapped - i.e. front buffer */
 843#define RADEON_TILING_SURFACE                           0x10
 844#define RADEON_TILING_MICRO_SQUARE                      0x20
 845#define RADEON_TILING_EG_BANKW_SHIFT                    8
 846#define RADEON_TILING_EG_BANKW_MASK                     0xf
 847#define RADEON_TILING_EG_BANKH_SHIFT                    12
 848#define RADEON_TILING_EG_BANKH_MASK                     0xf
 849#define RADEON_TILING_EG_MACRO_TILE_ASPECT_SHIFT        16
 850#define RADEON_TILING_EG_MACRO_TILE_ASPECT_MASK         0xf
 851#define RADEON_TILING_EG_TILE_SPLIT_SHIFT               24
 852#define RADEON_TILING_EG_TILE_SPLIT_MASK                0xf
 853#define RADEON_TILING_EG_STENCIL_TILE_SPLIT_SHIFT       28
 854#define RADEON_TILING_EG_STENCIL_TILE_SPLIT_MASK        0xf
 855
 856struct drm_radeon_gem_set_tiling {
 857        __u32   handle;
 858        __u32   tiling_flags;
 859        __u32   pitch;
 860};
 861
 862struct drm_radeon_gem_get_tiling {
 863        __u32   handle;
 864        __u32   tiling_flags;
 865        __u32   pitch;
 866};
 867
 868struct drm_radeon_gem_mmap {
 869        __u32   handle;
 870        __u32   pad;
 871        __u64   offset;
 872        __u64   size;
 873        __u64   addr_ptr;
 874};
 875
 876struct drm_radeon_gem_set_domain {
 877        __u32   handle;
 878        __u32   read_domains;
 879        __u32   write_domain;
 880};
 881
 882struct drm_radeon_gem_wait_idle {
 883        __u32   handle;
 884        __u32   pad;
 885};
 886
 887struct drm_radeon_gem_busy {
 888        __u32   handle;
 889        __u32        domain;
 890};
 891
 892struct drm_radeon_gem_pread {
 893        /** Handle for the object being read. */
 894        __u32 handle;
 895        __u32 pad;
 896        /** Offset into the object to read from */
 897        __u64 offset;
 898        /** Length of data to read */
 899        __u64 size;
 900        /** Pointer to write the data into. */
 901        /* void *, but pointers are not 32/64 compatible */
 902        __u64 data_ptr;
 903};
 904
 905struct drm_radeon_gem_pwrite {
 906        /** Handle for the object being written to. */
 907        __u32 handle;
 908        __u32 pad;
 909        /** Offset into the object to write to */
 910        __u64 offset;
 911        /** Length of data to write */
 912        __u64 size;
 913        /** Pointer to read the data from. */
 914        /* void *, but pointers are not 32/64 compatible */
 915        __u64 data_ptr;
 916};
 917
 918/* Sets or returns a value associated with a buffer. */
 919struct drm_radeon_gem_op {
 920        __u32   handle; /* buffer */
 921        __u32   op;     /* RADEON_GEM_OP_* */
 922        __u64   value;  /* input or return value */
 923};
 924
 925#define RADEON_GEM_OP_GET_INITIAL_DOMAIN        0
 926#define RADEON_GEM_OP_SET_INITIAL_DOMAIN        1
 927
 928#define RADEON_VA_MAP                   1
 929#define RADEON_VA_UNMAP                 2
 930
 931#define RADEON_VA_RESULT_OK             0
 932#define RADEON_VA_RESULT_ERROR          1
 933#define RADEON_VA_RESULT_VA_EXIST       2
 934
 935#define RADEON_VM_PAGE_VALID            (1 << 0)
 936#define RADEON_VM_PAGE_READABLE         (1 << 1)
 937#define RADEON_VM_PAGE_WRITEABLE        (1 << 2)
 938#define RADEON_VM_PAGE_SYSTEM           (1 << 3)
 939#define RADEON_VM_PAGE_SNOOPED          (1 << 4)
 940
 941struct drm_radeon_gem_va {
 942        __u32           handle;
 943        __u32           operation;
 944        __u32           vm_id;
 945        __u32           flags;
 946        __u64           offset;
 947};
 948
 949#define RADEON_CHUNK_ID_RELOCS  0x01
 950#define RADEON_CHUNK_ID_IB      0x02
 951#define RADEON_CHUNK_ID_FLAGS   0x03
 952#define RADEON_CHUNK_ID_CONST_IB        0x04
 953
 954/* The first dword of RADEON_CHUNK_ID_FLAGS is a uint32 of these flags: */
 955#define RADEON_CS_KEEP_TILING_FLAGS 0x01
 956#define RADEON_CS_USE_VM            0x02
 957#define RADEON_CS_END_OF_FRAME      0x04 /* a hint from userspace which CS is the last one */
 958/* The second dword of RADEON_CHUNK_ID_FLAGS is a uint32 that sets the ring type */
 959#define RADEON_CS_RING_GFX          0
 960#define RADEON_CS_RING_COMPUTE      1
 961#define RADEON_CS_RING_DMA          2
 962#define RADEON_CS_RING_UVD          3
 963#define RADEON_CS_RING_VCE          4
 964/* The third dword of RADEON_CHUNK_ID_FLAGS is a sint32 that sets the priority */
 965/* 0 = normal, + = higher priority, - = lower priority */
 966
 967struct drm_radeon_cs_chunk {
 968        __u32           chunk_id;
 969        __u32           length_dw;
 970        __u64           chunk_data;
 971};
 972
 973/* drm_radeon_cs_reloc.flags */
 974#define RADEON_RELOC_PRIO_MASK          (0xf << 0)
 975
 976struct drm_radeon_cs_reloc {
 977        __u32           handle;
 978        __u32           read_domains;
 979        __u32           write_domain;
 980        __u32           flags;
 981};
 982
 983struct drm_radeon_cs {
 984        __u32           num_chunks;
 985        __u32           cs_id;
 986        /* this points to __u64 * which point to cs chunks */
 987        __u64           chunks;
 988        /* updates to the limits after this CS ioctl */
 989        __u64           gart_limit;
 990        __u64           vram_limit;
 991};
 992
 993#define RADEON_INFO_DEVICE_ID           0x00
 994#define RADEON_INFO_NUM_GB_PIPES        0x01
 995#define RADEON_INFO_NUM_Z_PIPES         0x02
 996#define RADEON_INFO_ACCEL_WORKING       0x03
 997#define RADEON_INFO_CRTC_FROM_ID        0x04
 998#define RADEON_INFO_ACCEL_WORKING2      0x05
 999#define RADEON_INFO_TILING_CONFIG       0x06
1000#define RADEON_INFO_WANT_HYPERZ         0x07
1001#define RADEON_INFO_WANT_CMASK          0x08 /* get access to CMASK on r300 */
1002#define RADEON_INFO_CLOCK_CRYSTAL_FREQ  0x09 /* clock crystal frequency */
1003#define RADEON_INFO_NUM_BACKENDS        0x0a /* DB/backends for r600+ - need for OQ */
1004#define RADEON_INFO_NUM_TILE_PIPES      0x0b /* tile pipes for r600+ */
1005#define RADEON_INFO_FUSION_GART_WORKING 0x0c /* fusion writes to GTT were broken before this */
1006#define RADEON_INFO_BACKEND_MAP         0x0d /* pipe to backend map, needed by mesa */
1007/* virtual address start, va < start are reserved by the kernel */
1008#define RADEON_INFO_VA_START            0x0e
1009/* maximum size of ib using the virtual memory cs */
1010#define RADEON_INFO_IB_VM_MAX_SIZE      0x0f
1011/* max pipes - needed for compute shaders */
1012#define RADEON_INFO_MAX_PIPES           0x10
1013/* timestamp for GL_ARB_timer_query (OpenGL), returns the current GPU clock */
1014#define RADEON_INFO_TIMESTAMP           0x11
1015/* max shader engines (SE) - needed for geometry shaders, etc. */
1016#define RADEON_INFO_MAX_SE              0x12
1017/* max SH per SE */
1018#define RADEON_INFO_MAX_SH_PER_SE       0x13
1019/* fast fb access is enabled */
1020#define RADEON_INFO_FASTFB_WORKING      0x14
1021/* query if a RADEON_CS_RING_* submission is supported */
1022#define RADEON_INFO_RING_WORKING        0x15
1023/* SI tile mode array */
1024#define RADEON_INFO_SI_TILE_MODE_ARRAY  0x16
1025/* query if CP DMA is supported on the compute ring */
1026#define RADEON_INFO_SI_CP_DMA_COMPUTE   0x17
1027/* CIK macrotile mode array */
1028#define RADEON_INFO_CIK_MACROTILE_MODE_ARRAY    0x18
1029/* query the number of render backends */
1030#define RADEON_INFO_SI_BACKEND_ENABLED_MASK     0x19
1031/* max engine clock - needed for OpenCL */
1032#define RADEON_INFO_MAX_SCLK            0x1a
1033/* version of VCE firmware */
1034#define RADEON_INFO_VCE_FW_VERSION      0x1b
1035/* version of VCE feedback */
1036#define RADEON_INFO_VCE_FB_VERSION      0x1c
1037#define RADEON_INFO_NUM_BYTES_MOVED     0x1d
1038#define RADEON_INFO_VRAM_USAGE          0x1e
1039#define RADEON_INFO_GTT_USAGE           0x1f
1040#define RADEON_INFO_ACTIVE_CU_COUNT     0x20
1041#define RADEON_INFO_CURRENT_GPU_TEMP    0x21
1042#define RADEON_INFO_CURRENT_GPU_SCLK    0x22
1043#define RADEON_INFO_CURRENT_GPU_MCLK    0x23
1044#define RADEON_INFO_READ_REG            0x24
1045#define RADEON_INFO_VA_UNMAP_WORKING    0x25
1046#define RADEON_INFO_GPU_RESET_COUNTER   0x26
1047
1048struct drm_radeon_info {
1049        __u32           request;
1050        __u32           pad;
1051        __u64           value;
1052};
1053
1054/* Those correspond to the tile index to use, this is to explicitly state
1055 * the API that is implicitly defined by the tile mode array.
1056 */
1057#define SI_TILE_MODE_COLOR_LINEAR_ALIGNED       8
1058#define SI_TILE_MODE_COLOR_1D                   13
1059#define SI_TILE_MODE_COLOR_1D_SCANOUT           9
1060#define SI_TILE_MODE_COLOR_2D_8BPP              14
1061#define SI_TILE_MODE_COLOR_2D_16BPP             15
1062#define SI_TILE_MODE_COLOR_2D_32BPP             16
1063#define SI_TILE_MODE_COLOR_2D_64BPP             17
1064#define SI_TILE_MODE_COLOR_2D_SCANOUT_16BPP     11
1065#define SI_TILE_MODE_COLOR_2D_SCANOUT_32BPP     12
1066#define SI_TILE_MODE_DEPTH_STENCIL_1D           4
1067#define SI_TILE_MODE_DEPTH_STENCIL_2D           0
1068#define SI_TILE_MODE_DEPTH_STENCIL_2D_2AA       3
1069#define SI_TILE_MODE_DEPTH_STENCIL_2D_4AA       3
1070#define SI_TILE_MODE_DEPTH_STENCIL_2D_8AA       2
1071
1072#define CIK_TILE_MODE_DEPTH_STENCIL_1D          5
1073
1074#if defined(__cplusplus)
1075}
1076#endif
1077
1078#endif
1079