linux/include/uapi/linux/input.h
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   1/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
   2/*
   3 * Copyright (c) 1999-2002 Vojtech Pavlik
   4 *
   5 * This program is free software; you can redistribute it and/or modify it
   6 * under the terms of the GNU General Public License version 2 as published by
   7 * the Free Software Foundation.
   8 */
   9#ifndef _UAPI_INPUT_H
  10#define _UAPI_INPUT_H
  11
  12
  13#ifndef __KERNEL__
  14#include <sys/time.h>
  15#include <sys/ioctl.h>
  16#include <sys/types.h>
  17#include <linux/types.h>
  18#endif
  19
  20#include "input-event-codes.h"
  21
  22/*
  23 * The event structure itself
  24 * Note that __USE_TIME_BITS64 is defined by libc based on
  25 * application's request to use 64 bit time_t.
  26 */
  27
  28struct input_event {
  29#if (__BITS_PER_LONG != 32 || !defined(__USE_TIME_BITS64)) && !defined(__KERNEL__)
  30        struct timeval time;
  31#define input_event_sec time.tv_sec
  32#define input_event_usec time.tv_usec
  33#else
  34        __kernel_ulong_t __sec;
  35#if defined(__sparc__) && defined(__arch64__)
  36        unsigned int __usec;
  37        unsigned int __pad;
  38#else
  39        __kernel_ulong_t __usec;
  40#endif
  41#define input_event_sec  __sec
  42#define input_event_usec __usec
  43#endif
  44        __u16 type;
  45        __u16 code;
  46        __s32 value;
  47};
  48
  49/*
  50 * Protocol version.
  51 */
  52
  53#define EV_VERSION              0x010001
  54
  55/*
  56 * IOCTLs (0x00 - 0x7f)
  57 */
  58
  59struct input_id {
  60        __u16 bustype;
  61        __u16 vendor;
  62        __u16 product;
  63        __u16 version;
  64};
  65
  66/**
  67 * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls
  68 * @value: latest reported value for the axis.
  69 * @minimum: specifies minimum value for the axis.
  70 * @maximum: specifies maximum value for the axis.
  71 * @fuzz: specifies fuzz value that is used to filter noise from
  72 *      the event stream.
  73 * @flat: values that are within this value will be discarded by
  74 *      joydev interface and reported as 0 instead.
  75 * @resolution: specifies resolution for the values reported for
  76 *      the axis.
  77 *
  78 * Note that input core does not clamp reported values to the
  79 * [minimum, maximum] limits, such task is left to userspace.
  80 *
  81 * The default resolution for main axes (ABS_X, ABS_Y, ABS_Z)
  82 * is reported in units per millimeter (units/mm), resolution
  83 * for rotational axes (ABS_RX, ABS_RY, ABS_RZ) is reported
  84 * in units per radian.
  85 * When INPUT_PROP_ACCELEROMETER is set the resolution changes.
  86 * The main axes (ABS_X, ABS_Y, ABS_Z) are then reported in
  87 * units per g (units/g) and in units per degree per second
  88 * (units/deg/s) for rotational axes (ABS_RX, ABS_RY, ABS_RZ).
  89 */
  90struct input_absinfo {
  91        __s32 value;
  92        __s32 minimum;
  93        __s32 maximum;
  94        __s32 fuzz;
  95        __s32 flat;
  96        __s32 resolution;
  97};
  98
  99/**
 100 * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls
 101 * @scancode: scancode represented in machine-endian form.
 102 * @len: length of the scancode that resides in @scancode buffer.
 103 * @index: index in the keymap, may be used instead of scancode
 104 * @flags: allows to specify how kernel should handle the request. For
 105 *      example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel
 106 *      should perform lookup in keymap by @index instead of @scancode
 107 * @keycode: key code assigned to this scancode
 108 *
 109 * The structure is used to retrieve and modify keymap data. Users have
 110 * option of performing lookup either by @scancode itself or by @index
 111 * in keymap entry. EVIOCGKEYCODE will also return scancode or index
 112 * (depending on which element was used to perform lookup).
 113 */
 114struct input_keymap_entry {
 115#define INPUT_KEYMAP_BY_INDEX   (1 << 0)
 116        __u8  flags;
 117        __u8  len;
 118        __u16 index;
 119        __u32 keycode;
 120        __u8  scancode[32];
 121};
 122
 123struct input_mask {
 124        __u32 type;
 125        __u32 codes_size;
 126        __u64 codes_ptr;
 127};
 128
 129#define EVIOCGVERSION           _IOR('E', 0x01, int)                    /* get driver version */
 130#define EVIOCGID                _IOR('E', 0x02, struct input_id)        /* get device ID */
 131#define EVIOCGREP               _IOR('E', 0x03, unsigned int[2])        /* get repeat settings */
 132#define EVIOCSREP               _IOW('E', 0x03, unsigned int[2])        /* set repeat settings */
 133
 134#define EVIOCGKEYCODE           _IOR('E', 0x04, unsigned int[2])        /* get keycode */
 135#define EVIOCGKEYCODE_V2        _IOR('E', 0x04, struct input_keymap_entry)
 136#define EVIOCSKEYCODE           _IOW('E', 0x04, unsigned int[2])        /* set keycode */
 137#define EVIOCSKEYCODE_V2        _IOW('E', 0x04, struct input_keymap_entry)
 138
 139#define EVIOCGNAME(len)         _IOC(_IOC_READ, 'E', 0x06, len)         /* get device name */
 140#define EVIOCGPHYS(len)         _IOC(_IOC_READ, 'E', 0x07, len)         /* get physical location */
 141#define EVIOCGUNIQ(len)         _IOC(_IOC_READ, 'E', 0x08, len)         /* get unique identifier */
 142#define EVIOCGPROP(len)         _IOC(_IOC_READ, 'E', 0x09, len)         /* get device properties */
 143
 144/**
 145 * EVIOCGMTSLOTS(len) - get MT slot values
 146 * @len: size of the data buffer in bytes
 147 *
 148 * The ioctl buffer argument should be binary equivalent to
 149 *
 150 * struct input_mt_request_layout {
 151 *      __u32 code;
 152 *      __s32 values[num_slots];
 153 * };
 154 *
 155 * where num_slots is the (arbitrary) number of MT slots to extract.
 156 *
 157 * The ioctl size argument (len) is the size of the buffer, which
 158 * should satisfy len = (num_slots + 1) * sizeof(__s32).  If len is
 159 * too small to fit all available slots, the first num_slots are
 160 * returned.
 161 *
 162 * Before the call, code is set to the wanted ABS_MT event type. On
 163 * return, values[] is filled with the slot values for the specified
 164 * ABS_MT code.
 165 *
 166 * If the request code is not an ABS_MT value, -EINVAL is returned.
 167 */
 168#define EVIOCGMTSLOTS(len)      _IOC(_IOC_READ, 'E', 0x0a, len)
 169
 170#define EVIOCGKEY(len)          _IOC(_IOC_READ, 'E', 0x18, len)         /* get global key state */
 171#define EVIOCGLED(len)          _IOC(_IOC_READ, 'E', 0x19, len)         /* get all LEDs */
 172#define EVIOCGSND(len)          _IOC(_IOC_READ, 'E', 0x1a, len)         /* get all sounds status */
 173#define EVIOCGSW(len)           _IOC(_IOC_READ, 'E', 0x1b, len)         /* get all switch states */
 174
 175#define EVIOCGBIT(ev,len)       _IOC(_IOC_READ, 'E', 0x20 + (ev), len)  /* get event bits */
 176#define EVIOCGABS(abs)          _IOR('E', 0x40 + (abs), struct input_absinfo)   /* get abs value/limits */
 177#define EVIOCSABS(abs)          _IOW('E', 0xc0 + (abs), struct input_absinfo)   /* set abs value/limits */
 178
 179#define EVIOCSFF                _IOW('E', 0x80, struct ff_effect)       /* send a force effect to a force feedback device */
 180#define EVIOCRMFF               _IOW('E', 0x81, int)                    /* Erase a force effect */
 181#define EVIOCGEFFECTS           _IOR('E', 0x84, int)                    /* Report number of effects playable at the same time */
 182
 183#define EVIOCGRAB               _IOW('E', 0x90, int)                    /* Grab/Release device */
 184#define EVIOCREVOKE             _IOW('E', 0x91, int)                    /* Revoke device access */
 185
 186/**
 187 * EVIOCGMASK - Retrieve current event mask
 188 *
 189 * This ioctl allows user to retrieve the current event mask for specific
 190 * event type. The argument must be of type "struct input_mask" and
 191 * specifies the event type to query, the address of the receive buffer and
 192 * the size of the receive buffer.
 193 *
 194 * The event mask is a per-client mask that specifies which events are
 195 * forwarded to the client. Each event code is represented by a single bit
 196 * in the event mask. If the bit is set, the event is passed to the client
 197 * normally. Otherwise, the event is filtered and will never be queued on
 198 * the client's receive buffer.
 199 *
 200 * Event masks do not affect global state of the input device. They only
 201 * affect the file descriptor they are applied to.
 202 *
 203 * The default event mask for a client has all bits set, i.e. all events
 204 * are forwarded to the client. If the kernel is queried for an unknown
 205 * event type or if the receive buffer is larger than the number of
 206 * event codes known to the kernel, the kernel returns all zeroes for those
 207 * codes.
 208 *
 209 * At maximum, codes_size bytes are copied.
 210 *
 211 * This ioctl may fail with ENODEV in case the file is revoked, EFAULT
 212 * if the receive-buffer points to invalid memory, or EINVAL if the kernel
 213 * does not implement the ioctl.
 214 */
 215#define EVIOCGMASK              _IOR('E', 0x92, struct input_mask)      /* Get event-masks */
 216
 217/**
 218 * EVIOCSMASK - Set event mask
 219 *
 220 * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the
 221 * current event mask, this changes the client's event mask for a specific
 222 * type.  See EVIOCGMASK for a description of event-masks and the
 223 * argument-type.
 224 *
 225 * This ioctl provides full forward compatibility. If the passed event type
 226 * is unknown to the kernel, or if the number of event codes specified in
 227 * the mask is bigger than what is known to the kernel, the ioctl is still
 228 * accepted and applied. However, any unknown codes are left untouched and
 229 * stay cleared. That means, the kernel always filters unknown codes
 230 * regardless of what the client requests.  If the new mask doesn't cover
 231 * all known event-codes, all remaining codes are automatically cleared and
 232 * thus filtered.
 233 *
 234 * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is
 235 * returned if the receive-buffer points to invalid memory. EINVAL is returned
 236 * if the kernel does not implement the ioctl.
 237 */
 238#define EVIOCSMASK              _IOW('E', 0x93, struct input_mask)      /* Set event-masks */
 239
 240#define EVIOCSCLOCKID           _IOW('E', 0xa0, int)                    /* Set clockid to be used for timestamps */
 241
 242/*
 243 * IDs.
 244 */
 245
 246#define ID_BUS                  0
 247#define ID_VENDOR               1
 248#define ID_PRODUCT              2
 249#define ID_VERSION              3
 250
 251#define BUS_PCI                 0x01
 252#define BUS_ISAPNP              0x02
 253#define BUS_USB                 0x03
 254#define BUS_HIL                 0x04
 255#define BUS_BLUETOOTH           0x05
 256#define BUS_VIRTUAL             0x06
 257
 258#define BUS_ISA                 0x10
 259#define BUS_I8042               0x11
 260#define BUS_XTKBD               0x12
 261#define BUS_RS232               0x13
 262#define BUS_GAMEPORT            0x14
 263#define BUS_PARPORT             0x15
 264#define BUS_AMIGA               0x16
 265#define BUS_ADB                 0x17
 266#define BUS_I2C                 0x18
 267#define BUS_HOST                0x19
 268#define BUS_GSC                 0x1A
 269#define BUS_ATARI               0x1B
 270#define BUS_SPI                 0x1C
 271#define BUS_RMI                 0x1D
 272#define BUS_CEC                 0x1E
 273#define BUS_INTEL_ISHTP         0x1F
 274
 275/*
 276 * MT_TOOL types
 277 */
 278#define MT_TOOL_FINGER          0x00
 279#define MT_TOOL_PEN             0x01
 280#define MT_TOOL_PALM            0x02
 281#define MT_TOOL_DIAL            0x0a
 282#define MT_TOOL_MAX             0x0f
 283
 284/*
 285 * Values describing the status of a force-feedback effect
 286 */
 287#define FF_STATUS_STOPPED       0x00
 288#define FF_STATUS_PLAYING       0x01
 289#define FF_STATUS_MAX           0x01
 290
 291/*
 292 * Structures used in ioctls to upload effects to a device
 293 * They are pieces of a bigger structure (called ff_effect)
 294 */
 295
 296/*
 297 * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
 298 * should not be used and have unspecified results.
 299 */
 300
 301/**
 302 * struct ff_replay - defines scheduling of the force-feedback effect
 303 * @length: duration of the effect
 304 * @delay: delay before effect should start playing
 305 */
 306struct ff_replay {
 307        __u16 length;
 308        __u16 delay;
 309};
 310
 311/**
 312 * struct ff_trigger - defines what triggers the force-feedback effect
 313 * @button: number of the button triggering the effect
 314 * @interval: controls how soon the effect can be re-triggered
 315 */
 316struct ff_trigger {
 317        __u16 button;
 318        __u16 interval;
 319};
 320
 321/**
 322 * struct ff_envelope - generic force-feedback effect envelope
 323 * @attack_length: duration of the attack (ms)
 324 * @attack_level: level at the beginning of the attack
 325 * @fade_length: duration of fade (ms)
 326 * @fade_level: level at the end of fade
 327 *
 328 * The @attack_level and @fade_level are absolute values; when applying
 329 * envelope force-feedback core will convert to positive/negative
 330 * value based on polarity of the default level of the effect.
 331 * Valid range for the attack and fade levels is 0x0000 - 0x7fff
 332 */
 333struct ff_envelope {
 334        __u16 attack_length;
 335        __u16 attack_level;
 336        __u16 fade_length;
 337        __u16 fade_level;
 338};
 339
 340/**
 341 * struct ff_constant_effect - defines parameters of a constant force-feedback effect
 342 * @level: strength of the effect; may be negative
 343 * @envelope: envelope data
 344 */
 345struct ff_constant_effect {
 346        __s16 level;
 347        struct ff_envelope envelope;
 348};
 349
 350/**
 351 * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
 352 * @start_level: beginning strength of the effect; may be negative
 353 * @end_level: final strength of the effect; may be negative
 354 * @envelope: envelope data
 355 */
 356struct ff_ramp_effect {
 357        __s16 start_level;
 358        __s16 end_level;
 359        struct ff_envelope envelope;
 360};
 361
 362/**
 363 * struct ff_condition_effect - defines a spring or friction force-feedback effect
 364 * @right_saturation: maximum level when joystick moved all way to the right
 365 * @left_saturation: same for the left side
 366 * @right_coeff: controls how fast the force grows when the joystick moves
 367 *      to the right
 368 * @left_coeff: same for the left side
 369 * @deadband: size of the dead zone, where no force is produced
 370 * @center: position of the dead zone
 371 */
 372struct ff_condition_effect {
 373        __u16 right_saturation;
 374        __u16 left_saturation;
 375
 376        __s16 right_coeff;
 377        __s16 left_coeff;
 378
 379        __u16 deadband;
 380        __s16 center;
 381};
 382
 383/**
 384 * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
 385 * @waveform: kind of the effect (wave)
 386 * @period: period of the wave (ms)
 387 * @magnitude: peak value
 388 * @offset: mean value of the wave (roughly)
 389 * @phase: 'horizontal' shift
 390 * @envelope: envelope data
 391 * @custom_len: number of samples (FF_CUSTOM only)
 392 * @custom_data: buffer of samples (FF_CUSTOM only)
 393 *
 394 * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
 395 * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
 396 * for the time being as no driver supports it yet.
 397 *
 398 * Note: the data pointed by custom_data is copied by the driver.
 399 * You can therefore dispose of the memory after the upload/update.
 400 */
 401struct ff_periodic_effect {
 402        __u16 waveform;
 403        __u16 period;
 404        __s16 magnitude;
 405        __s16 offset;
 406        __u16 phase;
 407
 408        struct ff_envelope envelope;
 409
 410        __u32 custom_len;
 411        __s16 __user *custom_data;
 412};
 413
 414/**
 415 * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
 416 * @strong_magnitude: magnitude of the heavy motor
 417 * @weak_magnitude: magnitude of the light one
 418 *
 419 * Some rumble pads have two motors of different weight. Strong_magnitude
 420 * represents the magnitude of the vibration generated by the heavy one.
 421 */
 422struct ff_rumble_effect {
 423        __u16 strong_magnitude;
 424        __u16 weak_magnitude;
 425};
 426
 427/**
 428 * struct ff_effect - defines force feedback effect
 429 * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
 430 *      FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
 431 * @id: an unique id assigned to an effect
 432 * @direction: direction of the effect
 433 * @trigger: trigger conditions (struct ff_trigger)
 434 * @replay: scheduling of the effect (struct ff_replay)
 435 * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
 436 *      ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
 437 *      defining effect parameters
 438 *
 439 * This structure is sent through ioctl from the application to the driver.
 440 * To create a new effect application should set its @id to -1; the kernel
 441 * will return assigned @id which can later be used to update or delete
 442 * this effect.
 443 *
 444 * Direction of the effect is encoded as follows:
 445 *      0 deg -> 0x0000 (down)
 446 *      90 deg -> 0x4000 (left)
 447 *      180 deg -> 0x8000 (up)
 448 *      270 deg -> 0xC000 (right)
 449 */
 450struct ff_effect {
 451        __u16 type;
 452        __s16 id;
 453        __u16 direction;
 454        struct ff_trigger trigger;
 455        struct ff_replay replay;
 456
 457        union {
 458                struct ff_constant_effect constant;
 459                struct ff_ramp_effect ramp;
 460                struct ff_periodic_effect periodic;
 461                struct ff_condition_effect condition[2]; /* One for each axis */
 462                struct ff_rumble_effect rumble;
 463        } u;
 464};
 465
 466/*
 467 * Force feedback effect types
 468 */
 469
 470#define FF_RUMBLE       0x50
 471#define FF_PERIODIC     0x51
 472#define FF_CONSTANT     0x52
 473#define FF_SPRING       0x53
 474#define FF_FRICTION     0x54
 475#define FF_DAMPER       0x55
 476#define FF_INERTIA      0x56
 477#define FF_RAMP         0x57
 478
 479#define FF_EFFECT_MIN   FF_RUMBLE
 480#define FF_EFFECT_MAX   FF_RAMP
 481
 482/*
 483 * Force feedback periodic effect types
 484 */
 485
 486#define FF_SQUARE       0x58
 487#define FF_TRIANGLE     0x59
 488#define FF_SINE         0x5a
 489#define FF_SAW_UP       0x5b
 490#define FF_SAW_DOWN     0x5c
 491#define FF_CUSTOM       0x5d
 492
 493#define FF_WAVEFORM_MIN FF_SQUARE
 494#define FF_WAVEFORM_MAX FF_CUSTOM
 495
 496/*
 497 * Set ff device properties
 498 */
 499
 500#define FF_GAIN         0x60
 501#define FF_AUTOCENTER   0x61
 502
 503/*
 504 * ff->playback(effect_id = FF_GAIN) is the first effect_id to
 505 * cause a collision with another ff method, in this case ff->set_gain().
 506 * Therefore the greatest safe value for effect_id is FF_GAIN - 1,
 507 * and thus the total number of effects should never exceed FF_GAIN.
 508 */
 509#define FF_MAX_EFFECTS  FF_GAIN
 510
 511#define FF_MAX          0x7f
 512#define FF_CNT          (FF_MAX+1)
 513
 514#endif /* _UAPI_INPUT_H */
 515