linux/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
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   1// SPDX-License-Identifier: GPL-2.0 OR MIT
   2/**************************************************************************
   3 *
   4 * Copyright 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
   5 *
   6 * Permission is hereby granted, free of charge, to any person obtaining a
   7 * copy of this software and associated documentation files (the
   8 * "Software"), to deal in the Software without restriction, including
   9 * without limitation the rights to use, copy, modify, merge, publish,
  10 * distribute, sub license, and/or sell copies of the Software, and to
  11 * permit persons to whom the Software is furnished to do so, subject to
  12 * the following conditions:
  13 *
  14 * The above copyright notice and this permission notice (including the
  15 * next paragraph) shall be included in all copies or substantial portions
  16 * of the Software.
  17 *
  18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
  21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
  22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
  25 *
  26 **************************************************************************/
  27#include <linux/sync_file.h>
  28
  29#include "vmwgfx_drv.h"
  30#include "vmwgfx_reg.h"
  31#include <drm/ttm/ttm_bo_api.h>
  32#include <drm/ttm/ttm_placement.h>
  33#include "vmwgfx_so.h"
  34#include "vmwgfx_binding.h"
  35#include "vmwgfx_mksstat.h"
  36
  37#define VMW_RES_HT_ORDER 12
  38
  39/*
  40 * Helper macro to get dx_ctx_node if available otherwise print an error
  41 * message. This is for use in command verifier function where if dx_ctx_node
  42 * is not set then command is invalid.
  43 */
  44#define VMW_GET_CTX_NODE(__sw_context)                                        \
  45({                                                                            \
  46        __sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({            \
  47                VMW_DEBUG_USER("SM context is not set at %s\n", __func__);    \
  48                __sw_context->dx_ctx_node;                                    \
  49        });                                                                   \
  50})
  51
  52#define VMW_DECLARE_CMD_VAR(__var, __type)                                    \
  53        struct {                                                              \
  54                SVGA3dCmdHeader header;                                       \
  55                __type body;                                                  \
  56        } __var
  57
  58/**
  59 * struct vmw_relocation - Buffer object relocation
  60 *
  61 * @head: List head for the command submission context's relocation list
  62 * @vbo: Non ref-counted pointer to buffer object
  63 * @mob_loc: Pointer to location for mob id to be modified
  64 * @location: Pointer to location for guest pointer to be modified
  65 */
  66struct vmw_relocation {
  67        struct list_head head;
  68        struct vmw_buffer_object *vbo;
  69        union {
  70                SVGAMobId *mob_loc;
  71                SVGAGuestPtr *location;
  72        };
  73};
  74
  75/**
  76 * enum vmw_resource_relocation_type - Relocation type for resources
  77 *
  78 * @vmw_res_rel_normal: Traditional relocation. The resource id in the
  79 * command stream is replaced with the actual id after validation.
  80 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
  81 * with a NOP.
  82 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id after
  83 * validation is -1, the command is replaced with a NOP. Otherwise no action.
  84 * @vmw_res_rel_max: Last value in the enum - used for error checking
  85*/
  86enum vmw_resource_relocation_type {
  87        vmw_res_rel_normal,
  88        vmw_res_rel_nop,
  89        vmw_res_rel_cond_nop,
  90        vmw_res_rel_max
  91};
  92
  93/**
  94 * struct vmw_resource_relocation - Relocation info for resources
  95 *
  96 * @head: List head for the software context's relocation list.
  97 * @res: Non-ref-counted pointer to the resource.
  98 * @offset: Offset of single byte entries into the command buffer where the id
  99 * that needs fixup is located.
 100 * @rel_type: Type of relocation.
 101 */
 102struct vmw_resource_relocation {
 103        struct list_head head;
 104        const struct vmw_resource *res;
 105        u32 offset:29;
 106        enum vmw_resource_relocation_type rel_type:3;
 107};
 108
 109/**
 110 * struct vmw_ctx_validation_info - Extra validation metadata for contexts
 111 *
 112 * @head: List head of context list
 113 * @ctx: The context resource
 114 * @cur: The context's persistent binding state
 115 * @staged: The binding state changes of this command buffer
 116 */
 117struct vmw_ctx_validation_info {
 118        struct list_head head;
 119        struct vmw_resource *ctx;
 120        struct vmw_ctx_binding_state *cur;
 121        struct vmw_ctx_binding_state *staged;
 122};
 123
 124/**
 125 * struct vmw_cmd_entry - Describe a command for the verifier
 126 *
 127 * @func: Call-back to handle the command.
 128 * @user_allow: Whether allowed from the execbuf ioctl.
 129 * @gb_disable: Whether disabled if guest-backed objects are available.
 130 * @gb_enable: Whether enabled iff guest-backed objects are available.
 131 * @cmd_name: Name of the command.
 132 */
 133struct vmw_cmd_entry {
 134        int (*func) (struct vmw_private *, struct vmw_sw_context *,
 135                     SVGA3dCmdHeader *);
 136        bool user_allow;
 137        bool gb_disable;
 138        bool gb_enable;
 139        const char *cmd_name;
 140};
 141
 142#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)  \
 143        [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
 144                                       (_gb_disable), (_gb_enable), #_cmd}
 145
 146static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 147                                        struct vmw_sw_context *sw_context,
 148                                        struct vmw_resource *ctx);
 149static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
 150                                 struct vmw_sw_context *sw_context,
 151                                 SVGAMobId *id,
 152                                 struct vmw_buffer_object **vmw_bo_p);
 153/**
 154 * vmw_ptr_diff - Compute the offset from a to b in bytes
 155 *
 156 * @a: A starting pointer.
 157 * @b: A pointer offset in the same address space.
 158 *
 159 * Returns: The offset in bytes between the two pointers.
 160 */
 161static size_t vmw_ptr_diff(void *a, void *b)
 162{
 163        return (unsigned long) b - (unsigned long) a;
 164}
 165
 166/**
 167 * vmw_execbuf_bindings_commit - Commit modified binding state
 168 *
 169 * @sw_context: The command submission context
 170 * @backoff: Whether this is part of the error path and binding state changes
 171 * should be ignored
 172 */
 173static void vmw_execbuf_bindings_commit(struct vmw_sw_context *sw_context,
 174                                        bool backoff)
 175{
 176        struct vmw_ctx_validation_info *entry;
 177
 178        list_for_each_entry(entry, &sw_context->ctx_list, head) {
 179                if (!backoff)
 180                        vmw_binding_state_commit(entry->cur, entry->staged);
 181
 182                if (entry->staged != sw_context->staged_bindings)
 183                        vmw_binding_state_free(entry->staged);
 184                else
 185                        sw_context->staged_bindings_inuse = false;
 186        }
 187
 188        /* List entries are freed with the validation context */
 189        INIT_LIST_HEAD(&sw_context->ctx_list);
 190}
 191
 192/**
 193 * vmw_bind_dx_query_mob - Bind the DX query MOB if referenced
 194 *
 195 * @sw_context: The command submission context
 196 */
 197static void vmw_bind_dx_query_mob(struct vmw_sw_context *sw_context)
 198{
 199        if (sw_context->dx_query_mob)
 200                vmw_context_bind_dx_query(sw_context->dx_query_ctx,
 201                                          sw_context->dx_query_mob);
 202}
 203
 204/**
 205 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is added to
 206 * the validate list.
 207 *
 208 * @dev_priv: Pointer to the device private:
 209 * @sw_context: The command submission context
 210 * @res: Pointer to the resource
 211 * @node: The validation node holding the context resource metadata
 212 */
 213static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
 214                                   struct vmw_sw_context *sw_context,
 215                                   struct vmw_resource *res,
 216                                   struct vmw_ctx_validation_info *node)
 217{
 218        int ret;
 219
 220        ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
 221        if (unlikely(ret != 0))
 222                goto out_err;
 223
 224        if (!sw_context->staged_bindings) {
 225                sw_context->staged_bindings = vmw_binding_state_alloc(dev_priv);
 226                if (IS_ERR(sw_context->staged_bindings)) {
 227                        ret = PTR_ERR(sw_context->staged_bindings);
 228                        sw_context->staged_bindings = NULL;
 229                        goto out_err;
 230                }
 231        }
 232
 233        if (sw_context->staged_bindings_inuse) {
 234                node->staged = vmw_binding_state_alloc(dev_priv);
 235                if (IS_ERR(node->staged)) {
 236                        ret = PTR_ERR(node->staged);
 237                        node->staged = NULL;
 238                        goto out_err;
 239                }
 240        } else {
 241                node->staged = sw_context->staged_bindings;
 242                sw_context->staged_bindings_inuse = true;
 243        }
 244
 245        node->ctx = res;
 246        node->cur = vmw_context_binding_state(res);
 247        list_add_tail(&node->head, &sw_context->ctx_list);
 248
 249        return 0;
 250
 251out_err:
 252        return ret;
 253}
 254
 255/**
 256 * vmw_execbuf_res_size - calculate extra size fore the resource validation node
 257 *
 258 * @dev_priv: Pointer to the device private struct.
 259 * @res_type: The resource type.
 260 *
 261 * Guest-backed contexts and DX contexts require extra size to store execbuf
 262 * private information in the validation node. Typically the binding manager
 263 * associated data structures.
 264 *
 265 * Returns: The extra size requirement based on resource type.
 266 */
 267static unsigned int vmw_execbuf_res_size(struct vmw_private *dev_priv,
 268                                         enum vmw_res_type res_type)
 269{
 270        return (res_type == vmw_res_dx_context ||
 271                (res_type == vmw_res_context && dev_priv->has_mob)) ?
 272                sizeof(struct vmw_ctx_validation_info) : 0;
 273}
 274
 275/**
 276 * vmw_execbuf_rcache_update - Update a resource-node cache entry
 277 *
 278 * @rcache: Pointer to the entry to update.
 279 * @res: Pointer to the resource.
 280 * @private: Pointer to the execbuf-private space in the resource validation
 281 * node.
 282 */
 283static void vmw_execbuf_rcache_update(struct vmw_res_cache_entry *rcache,
 284                                      struct vmw_resource *res,
 285                                      void *private)
 286{
 287        rcache->res = res;
 288        rcache->private = private;
 289        rcache->valid = 1;
 290        rcache->valid_handle = 0;
 291}
 292
 293/**
 294 * vmw_execbuf_res_noref_val_add - Add a resource described by an unreferenced
 295 * rcu-protected pointer to the validation list.
 296 *
 297 * @sw_context: Pointer to the software context.
 298 * @res: Unreferenced rcu-protected pointer to the resource.
 299 * @dirty: Whether to change dirty status.
 300 *
 301 * Returns: 0 on success. Negative error code on failure. Typical error codes
 302 * are %-EINVAL on inconsistency and %-ESRCH if the resource was doomed.
 303 */
 304static int vmw_execbuf_res_noref_val_add(struct vmw_sw_context *sw_context,
 305                                         struct vmw_resource *res,
 306                                         u32 dirty)
 307{
 308        struct vmw_private *dev_priv = res->dev_priv;
 309        int ret;
 310        enum vmw_res_type res_type = vmw_res_type(res);
 311        struct vmw_res_cache_entry *rcache;
 312        struct vmw_ctx_validation_info *ctx_info;
 313        bool first_usage;
 314        unsigned int priv_size;
 315
 316        rcache = &sw_context->res_cache[res_type];
 317        if (likely(rcache->valid && rcache->res == res)) {
 318                if (dirty)
 319                        vmw_validation_res_set_dirty(sw_context->ctx,
 320                                                     rcache->private, dirty);
 321                vmw_user_resource_noref_release();
 322                return 0;
 323        }
 324
 325        priv_size = vmw_execbuf_res_size(dev_priv, res_type);
 326        ret = vmw_validation_add_resource(sw_context->ctx, res, priv_size,
 327                                          dirty, (void **)&ctx_info,
 328                                          &first_usage);
 329        vmw_user_resource_noref_release();
 330        if (ret)
 331                return ret;
 332
 333        if (priv_size && first_usage) {
 334                ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, res,
 335                                              ctx_info);
 336                if (ret) {
 337                        VMW_DEBUG_USER("Failed first usage context setup.\n");
 338                        return ret;
 339                }
 340        }
 341
 342        vmw_execbuf_rcache_update(rcache, res, ctx_info);
 343        return 0;
 344}
 345
 346/**
 347 * vmw_execbuf_res_noctx_val_add - Add a non-context resource to the resource
 348 * validation list if it's not already on it
 349 *
 350 * @sw_context: Pointer to the software context.
 351 * @res: Pointer to the resource.
 352 * @dirty: Whether to change dirty status.
 353 *
 354 * Returns: Zero on success. Negative error code on failure.
 355 */
 356static int vmw_execbuf_res_noctx_val_add(struct vmw_sw_context *sw_context,
 357                                         struct vmw_resource *res,
 358                                         u32 dirty)
 359{
 360        struct vmw_res_cache_entry *rcache;
 361        enum vmw_res_type res_type = vmw_res_type(res);
 362        void *ptr;
 363        int ret;
 364
 365        rcache = &sw_context->res_cache[res_type];
 366        if (likely(rcache->valid && rcache->res == res)) {
 367                if (dirty)
 368                        vmw_validation_res_set_dirty(sw_context->ctx,
 369                                                     rcache->private, dirty);
 370                return 0;
 371        }
 372
 373        ret = vmw_validation_add_resource(sw_context->ctx, res, 0, dirty,
 374                                          &ptr, NULL);
 375        if (ret)
 376                return ret;
 377
 378        vmw_execbuf_rcache_update(rcache, res, ptr);
 379
 380        return 0;
 381}
 382
 383/**
 384 * vmw_view_res_val_add - Add a view and the surface it's pointing to to the
 385 * validation list
 386 *
 387 * @sw_context: The software context holding the validation list.
 388 * @view: Pointer to the view resource.
 389 *
 390 * Returns 0 if success, negative error code otherwise.
 391 */
 392static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
 393                                struct vmw_resource *view)
 394{
 395        int ret;
 396
 397        /*
 398         * First add the resource the view is pointing to, otherwise it may be
 399         * swapped out when the view is validated.
 400         */
 401        ret = vmw_execbuf_res_noctx_val_add(sw_context, vmw_view_srf(view),
 402                                            vmw_view_dirtying(view));
 403        if (ret)
 404                return ret;
 405
 406        return vmw_execbuf_res_noctx_val_add(sw_context, view,
 407                                             VMW_RES_DIRTY_NONE);
 408}
 409
 410/**
 411 * vmw_view_id_val_add - Look up a view and add it and the surface it's pointing
 412 * to to the validation list.
 413 *
 414 * @sw_context: The software context holding the validation list.
 415 * @view_type: The view type to look up.
 416 * @id: view id of the view.
 417 *
 418 * The view is represented by a view id and the DX context it's created on, or
 419 * scheduled for creation on. If there is no DX context set, the function will
 420 * return an -EINVAL error pointer.
 421 *
 422 * Returns: Unreferenced pointer to the resource on success, negative error
 423 * pointer on failure.
 424 */
 425static struct vmw_resource *
 426vmw_view_id_val_add(struct vmw_sw_context *sw_context,
 427                    enum vmw_view_type view_type, u32 id)
 428{
 429        struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
 430        struct vmw_resource *view;
 431        int ret;
 432
 433        if (!ctx_node)
 434                return ERR_PTR(-EINVAL);
 435
 436        view = vmw_view_lookup(sw_context->man, view_type, id);
 437        if (IS_ERR(view))
 438                return view;
 439
 440        ret = vmw_view_res_val_add(sw_context, view);
 441        if (ret)
 442                return ERR_PTR(ret);
 443
 444        return view;
 445}
 446
 447/**
 448 * vmw_resource_context_res_add - Put resources previously bound to a context on
 449 * the validation list
 450 *
 451 * @dev_priv: Pointer to a device private structure
 452 * @sw_context: Pointer to a software context used for this command submission
 453 * @ctx: Pointer to the context resource
 454 *
 455 * This function puts all resources that were previously bound to @ctx on the
 456 * resource validation list. This is part of the context state reemission
 457 */
 458static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 459                                        struct vmw_sw_context *sw_context,
 460                                        struct vmw_resource *ctx)
 461{
 462        struct list_head *binding_list;
 463        struct vmw_ctx_bindinfo *entry;
 464        int ret = 0;
 465        struct vmw_resource *res;
 466        u32 i;
 467        u32 cotable_max = has_sm5_context(ctx->dev_priv) ?
 468                SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX;
 469
 470        /* Add all cotables to the validation list. */
 471        if (has_sm4_context(dev_priv) &&
 472            vmw_res_type(ctx) == vmw_res_dx_context) {
 473                for (i = 0; i < cotable_max; ++i) {
 474                        res = vmw_context_cotable(ctx, i);
 475                        if (IS_ERR(res))
 476                                continue;
 477
 478                        ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
 479                                                            VMW_RES_DIRTY_SET);
 480                        if (unlikely(ret != 0))
 481                                return ret;
 482                }
 483        }
 484
 485        /* Add all resources bound to the context to the validation list */
 486        mutex_lock(&dev_priv->binding_mutex);
 487        binding_list = vmw_context_binding_list(ctx);
 488
 489        list_for_each_entry(entry, binding_list, ctx_list) {
 490                if (vmw_res_type(entry->res) == vmw_res_view)
 491                        ret = vmw_view_res_val_add(sw_context, entry->res);
 492                else
 493                        ret = vmw_execbuf_res_noctx_val_add
 494                                (sw_context, entry->res,
 495                                 vmw_binding_dirtying(entry->bt));
 496                if (unlikely(ret != 0))
 497                        break;
 498        }
 499
 500        if (has_sm4_context(dev_priv) &&
 501            vmw_res_type(ctx) == vmw_res_dx_context) {
 502                struct vmw_buffer_object *dx_query_mob;
 503
 504                dx_query_mob = vmw_context_get_dx_query_mob(ctx);
 505                if (dx_query_mob)
 506                        ret = vmw_validation_add_bo(sw_context->ctx,
 507                                                    dx_query_mob, true, false);
 508        }
 509
 510        mutex_unlock(&dev_priv->binding_mutex);
 511        return ret;
 512}
 513
 514/**
 515 * vmw_resource_relocation_add - Add a relocation to the relocation list
 516 *
 517 * @sw_context: Pointer to the software context.
 518 * @res: The resource.
 519 * @offset: Offset into the command buffer currently being parsed where the id
 520 * that needs fixup is located. Granularity is one byte.
 521 * @rel_type: Relocation type.
 522 */
 523static int vmw_resource_relocation_add(struct vmw_sw_context *sw_context,
 524                                       const struct vmw_resource *res,
 525                                       unsigned long offset,
 526                                       enum vmw_resource_relocation_type
 527                                       rel_type)
 528{
 529        struct vmw_resource_relocation *rel;
 530
 531        rel = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*rel));
 532        if (unlikely(!rel)) {
 533                VMW_DEBUG_USER("Failed to allocate a resource relocation.\n");
 534                return -ENOMEM;
 535        }
 536
 537        rel->res = res;
 538        rel->offset = offset;
 539        rel->rel_type = rel_type;
 540        list_add_tail(&rel->head, &sw_context->res_relocations);
 541
 542        return 0;
 543}
 544
 545/**
 546 * vmw_resource_relocations_free - Free all relocations on a list
 547 *
 548 * @list: Pointer to the head of the relocation list
 549 */
 550static void vmw_resource_relocations_free(struct list_head *list)
 551{
 552        /* Memory is validation context memory, so no need to free it */
 553        INIT_LIST_HEAD(list);
 554}
 555
 556/**
 557 * vmw_resource_relocations_apply - Apply all relocations on a list
 558 *
 559 * @cb: Pointer to the start of the command buffer bein patch. This need not be
 560 * the same buffer as the one being parsed when the relocation list was built,
 561 * but the contents must be the same modulo the resource ids.
 562 * @list: Pointer to the head of the relocation list.
 563 */
 564static void vmw_resource_relocations_apply(uint32_t *cb,
 565                                           struct list_head *list)
 566{
 567        struct vmw_resource_relocation *rel;
 568
 569        /* Validate the struct vmw_resource_relocation member size */
 570        BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
 571        BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
 572
 573        list_for_each_entry(rel, list, head) {
 574                u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
 575                switch (rel->rel_type) {
 576                case vmw_res_rel_normal:
 577                        *addr = rel->res->id;
 578                        break;
 579                case vmw_res_rel_nop:
 580                        *addr = SVGA_3D_CMD_NOP;
 581                        break;
 582                default:
 583                        if (rel->res->id == -1)
 584                                *addr = SVGA_3D_CMD_NOP;
 585                        break;
 586                }
 587        }
 588}
 589
 590static int vmw_cmd_invalid(struct vmw_private *dev_priv,
 591                           struct vmw_sw_context *sw_context,
 592                           SVGA3dCmdHeader *header)
 593{
 594        return -EINVAL;
 595}
 596
 597static int vmw_cmd_ok(struct vmw_private *dev_priv,
 598                      struct vmw_sw_context *sw_context,
 599                      SVGA3dCmdHeader *header)
 600{
 601        return 0;
 602}
 603
 604/**
 605 * vmw_resources_reserve - Reserve all resources on the sw_context's resource
 606 * list.
 607 *
 608 * @sw_context: Pointer to the software context.
 609 *
 610 * Note that since vmware's command submission currently is protected by the
 611 * cmdbuf mutex, no fancy deadlock avoidance is required for resources, since
 612 * only a single thread at once will attempt this.
 613 */
 614static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
 615{
 616        int ret;
 617
 618        ret = vmw_validation_res_reserve(sw_context->ctx, true);
 619        if (ret)
 620                return ret;
 621
 622        if (sw_context->dx_query_mob) {
 623                struct vmw_buffer_object *expected_dx_query_mob;
 624
 625                expected_dx_query_mob =
 626                        vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
 627                if (expected_dx_query_mob &&
 628                    expected_dx_query_mob != sw_context->dx_query_mob) {
 629                        ret = -EINVAL;
 630                }
 631        }
 632
 633        return ret;
 634}
 635
 636/**
 637 * vmw_cmd_res_check - Check that a resource is present and if so, put it on the
 638 * resource validate list unless it's already there.
 639 *
 640 * @dev_priv: Pointer to a device private structure.
 641 * @sw_context: Pointer to the software context.
 642 * @res_type: Resource type.
 643 * @dirty: Whether to change dirty status.
 644 * @converter: User-space visisble type specific information.
 645 * @id_loc: Pointer to the location in the command buffer currently being parsed
 646 * from where the user-space resource id handle is located.
 647 * @p_res: Pointer to pointer to resource validalidation node. Populated on
 648 * exit.
 649 */
 650static int
 651vmw_cmd_res_check(struct vmw_private *dev_priv,
 652                  struct vmw_sw_context *sw_context,
 653                  enum vmw_res_type res_type,
 654                  u32 dirty,
 655                  const struct vmw_user_resource_conv *converter,
 656                  uint32_t *id_loc,
 657                  struct vmw_resource **p_res)
 658{
 659        struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type];
 660        struct vmw_resource *res;
 661        int ret;
 662
 663        if (p_res)
 664                *p_res = NULL;
 665
 666        if (*id_loc == SVGA3D_INVALID_ID) {
 667                if (res_type == vmw_res_context) {
 668                        VMW_DEBUG_USER("Illegal context invalid id.\n");
 669                        return -EINVAL;
 670                }
 671                return 0;
 672        }
 673
 674        if (likely(rcache->valid_handle && *id_loc == rcache->handle)) {
 675                res = rcache->res;
 676                if (dirty)
 677                        vmw_validation_res_set_dirty(sw_context->ctx,
 678                                                     rcache->private, dirty);
 679        } else {
 680                unsigned int size = vmw_execbuf_res_size(dev_priv, res_type);
 681
 682                ret = vmw_validation_preload_res(sw_context->ctx, size);
 683                if (ret)
 684                        return ret;
 685
 686                res = vmw_user_resource_noref_lookup_handle
 687                        (dev_priv, sw_context->fp->tfile, *id_loc, converter);
 688                if (IS_ERR(res)) {
 689                        VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n",
 690                                       (unsigned int) *id_loc);
 691                        return PTR_ERR(res);
 692                }
 693
 694                ret = vmw_execbuf_res_noref_val_add(sw_context, res, dirty);
 695                if (unlikely(ret != 0))
 696                        return ret;
 697
 698                if (rcache->valid && rcache->res == res) {
 699                        rcache->valid_handle = true;
 700                        rcache->handle = *id_loc;
 701                }
 702        }
 703
 704        ret = vmw_resource_relocation_add(sw_context, res,
 705                                          vmw_ptr_diff(sw_context->buf_start,
 706                                                       id_loc),
 707                                          vmw_res_rel_normal);
 708        if (p_res)
 709                *p_res = res;
 710
 711        return 0;
 712}
 713
 714/**
 715 * vmw_rebind_all_dx_query - Rebind DX query associated with the context
 716 *
 717 * @ctx_res: context the query belongs to
 718 *
 719 * This function assumes binding_mutex is held.
 720 */
 721static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
 722{
 723        struct vmw_private *dev_priv = ctx_res->dev_priv;
 724        struct vmw_buffer_object *dx_query_mob;
 725        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindAllQuery);
 726
 727        dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
 728
 729        if (!dx_query_mob || dx_query_mob->dx_query_ctx)
 730                return 0;
 731
 732        cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), ctx_res->id);
 733        if (cmd == NULL)
 734                return -ENOMEM;
 735
 736        cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
 737        cmd->header.size = sizeof(cmd->body);
 738        cmd->body.cid = ctx_res->id;
 739        cmd->body.mobid = dx_query_mob->base.resource->start;
 740        vmw_cmd_commit(dev_priv, sizeof(*cmd));
 741
 742        vmw_context_bind_dx_query(ctx_res, dx_query_mob);
 743
 744        return 0;
 745}
 746
 747/**
 748 * vmw_rebind_contexts - Rebind all resources previously bound to referenced
 749 * contexts.
 750 *
 751 * @sw_context: Pointer to the software context.
 752 *
 753 * Rebind context binding points that have been scrubbed because of eviction.
 754 */
 755static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
 756{
 757        struct vmw_ctx_validation_info *val;
 758        int ret;
 759
 760        list_for_each_entry(val, &sw_context->ctx_list, head) {
 761                ret = vmw_binding_rebind_all(val->cur);
 762                if (unlikely(ret != 0)) {
 763                        if (ret != -ERESTARTSYS)
 764                                VMW_DEBUG_USER("Failed to rebind context.\n");
 765                        return ret;
 766                }
 767
 768                ret = vmw_rebind_all_dx_query(val->ctx);
 769                if (ret != 0) {
 770                        VMW_DEBUG_USER("Failed to rebind queries.\n");
 771                        return ret;
 772                }
 773        }
 774
 775        return 0;
 776}
 777
 778/**
 779 * vmw_view_bindings_add - Add an array of view bindings to a context binding
 780 * state tracker.
 781 *
 782 * @sw_context: The execbuf state used for this command.
 783 * @view_type: View type for the bindings.
 784 * @binding_type: Binding type for the bindings.
 785 * @shader_slot: The shader slot to user for the bindings.
 786 * @view_ids: Array of view ids to be bound.
 787 * @num_views: Number of view ids in @view_ids.
 788 * @first_slot: The binding slot to be used for the first view id in @view_ids.
 789 */
 790static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
 791                                 enum vmw_view_type view_type,
 792                                 enum vmw_ctx_binding_type binding_type,
 793                                 uint32 shader_slot,
 794                                 uint32 view_ids[], u32 num_views,
 795                                 u32 first_slot)
 796{
 797        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
 798        u32 i;
 799
 800        if (!ctx_node)
 801                return -EINVAL;
 802
 803        for (i = 0; i < num_views; ++i) {
 804                struct vmw_ctx_bindinfo_view binding;
 805                struct vmw_resource *view = NULL;
 806
 807                if (view_ids[i] != SVGA3D_INVALID_ID) {
 808                        view = vmw_view_id_val_add(sw_context, view_type,
 809                                                   view_ids[i]);
 810                        if (IS_ERR(view)) {
 811                                VMW_DEBUG_USER("View not found.\n");
 812                                return PTR_ERR(view);
 813                        }
 814                }
 815                binding.bi.ctx = ctx_node->ctx;
 816                binding.bi.res = view;
 817                binding.bi.bt = binding_type;
 818                binding.shader_slot = shader_slot;
 819                binding.slot = first_slot + i;
 820                vmw_binding_add(ctx_node->staged, &binding.bi,
 821                                shader_slot, binding.slot);
 822        }
 823
 824        return 0;
 825}
 826
 827/**
 828 * vmw_cmd_cid_check - Check a command header for valid context information.
 829 *
 830 * @dev_priv: Pointer to a device private structure.
 831 * @sw_context: Pointer to the software context.
 832 * @header: A command header with an embedded user-space context handle.
 833 *
 834 * Convenience function: Call vmw_cmd_res_check with the user-space context
 835 * handle embedded in @header.
 836 */
 837static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
 838                             struct vmw_sw_context *sw_context,
 839                             SVGA3dCmdHeader *header)
 840{
 841        VMW_DECLARE_CMD_VAR(*cmd, uint32_t) =
 842                container_of(header, typeof(*cmd), header);
 843
 844        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 845                                 VMW_RES_DIRTY_SET, user_context_converter,
 846                                 &cmd->body, NULL);
 847}
 848
 849/**
 850 * vmw_execbuf_info_from_res - Get the private validation metadata for a
 851 * recently validated resource
 852 *
 853 * @sw_context: Pointer to the command submission context
 854 * @res: The resource
 855 *
 856 * The resource pointed to by @res needs to be present in the command submission
 857 * context's resource cache and hence the last resource of that type to be
 858 * processed by the validation code.
 859 *
 860 * Return: a pointer to the private metadata of the resource, or NULL if it
 861 * wasn't found
 862 */
 863static struct vmw_ctx_validation_info *
 864vmw_execbuf_info_from_res(struct vmw_sw_context *sw_context,
 865                          struct vmw_resource *res)
 866{
 867        struct vmw_res_cache_entry *rcache =
 868                &sw_context->res_cache[vmw_res_type(res)];
 869
 870        if (rcache->valid && rcache->res == res)
 871                return rcache->private;
 872
 873        WARN_ON_ONCE(true);
 874        return NULL;
 875}
 876
 877static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
 878                                           struct vmw_sw_context *sw_context,
 879                                           SVGA3dCmdHeader *header)
 880{
 881        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetRenderTarget);
 882        struct vmw_resource *ctx;
 883        struct vmw_resource *res;
 884        int ret;
 885
 886        cmd = container_of(header, typeof(*cmd), header);
 887
 888        if (cmd->body.type >= SVGA3D_RT_MAX) {
 889                VMW_DEBUG_USER("Illegal render target type %u.\n",
 890                               (unsigned int) cmd->body.type);
 891                return -EINVAL;
 892        }
 893
 894        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 895                                VMW_RES_DIRTY_SET, user_context_converter,
 896                                &cmd->body.cid, &ctx);
 897        if (unlikely(ret != 0))
 898                return ret;
 899
 900        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 901                                VMW_RES_DIRTY_SET, user_surface_converter,
 902                                &cmd->body.target.sid, &res);
 903        if (unlikely(ret))
 904                return ret;
 905
 906        if (dev_priv->has_mob) {
 907                struct vmw_ctx_bindinfo_view binding;
 908                struct vmw_ctx_validation_info *node;
 909
 910                node = vmw_execbuf_info_from_res(sw_context, ctx);
 911                if (!node)
 912                        return -EINVAL;
 913
 914                binding.bi.ctx = ctx;
 915                binding.bi.res = res;
 916                binding.bi.bt = vmw_ctx_binding_rt;
 917                binding.slot = cmd->body.type;
 918                vmw_binding_add(node->staged, &binding.bi, 0, binding.slot);
 919        }
 920
 921        return 0;
 922}
 923
 924static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
 925                                      struct vmw_sw_context *sw_context,
 926                                      SVGA3dCmdHeader *header)
 927{
 928        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceCopy);
 929        int ret;
 930
 931        cmd = container_of(header, typeof(*cmd), header);
 932
 933        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 934                                VMW_RES_DIRTY_NONE, user_surface_converter,
 935                                &cmd->body.src.sid, NULL);
 936        if (ret)
 937                return ret;
 938
 939        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 940                                 VMW_RES_DIRTY_SET, user_surface_converter,
 941                                 &cmd->body.dest.sid, NULL);
 942}
 943
 944static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
 945                                     struct vmw_sw_context *sw_context,
 946                                     SVGA3dCmdHeader *header)
 947{
 948        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBufferCopy);
 949        int ret;
 950
 951        cmd = container_of(header, typeof(*cmd), header);
 952        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 953                                VMW_RES_DIRTY_NONE, user_surface_converter,
 954                                &cmd->body.src, NULL);
 955        if (ret != 0)
 956                return ret;
 957
 958        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 959                                 VMW_RES_DIRTY_SET, user_surface_converter,
 960                                 &cmd->body.dest, NULL);
 961}
 962
 963static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
 964                                   struct vmw_sw_context *sw_context,
 965                                   SVGA3dCmdHeader *header)
 966{
 967        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXPredCopyRegion);
 968        int ret;
 969
 970        cmd = container_of(header, typeof(*cmd), header);
 971        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 972                                VMW_RES_DIRTY_NONE, user_surface_converter,
 973                                &cmd->body.srcSid, NULL);
 974        if (ret != 0)
 975                return ret;
 976
 977        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 978                                 VMW_RES_DIRTY_SET, user_surface_converter,
 979                                 &cmd->body.dstSid, NULL);
 980}
 981
 982static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
 983                                     struct vmw_sw_context *sw_context,
 984                                     SVGA3dCmdHeader *header)
 985{
 986        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceStretchBlt);
 987        int ret;
 988
 989        cmd = container_of(header, typeof(*cmd), header);
 990        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 991                                VMW_RES_DIRTY_NONE, user_surface_converter,
 992                                &cmd->body.src.sid, NULL);
 993        if (unlikely(ret != 0))
 994                return ret;
 995
 996        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 997                                 VMW_RES_DIRTY_SET, user_surface_converter,
 998                                 &cmd->body.dest.sid, NULL);
 999}
1000
1001static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
1002                                         struct vmw_sw_context *sw_context,
1003                                         SVGA3dCmdHeader *header)
1004{
1005        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBlitSurfaceToScreen) =
1006                container_of(header, typeof(*cmd), header);
1007
1008        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1009                                 VMW_RES_DIRTY_NONE, user_surface_converter,
1010                                 &cmd->body.srcImage.sid, NULL);
1011}
1012
1013static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1014                                 struct vmw_sw_context *sw_context,
1015                                 SVGA3dCmdHeader *header)
1016{
1017        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdPresent) =
1018                container_of(header, typeof(*cmd), header);
1019
1020        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1021                                 VMW_RES_DIRTY_NONE, user_surface_converter,
1022                                 &cmd->body.sid, NULL);
1023}
1024
1025/**
1026 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1027 *
1028 * @dev_priv: The device private structure.
1029 * @new_query_bo: The new buffer holding query results.
1030 * @sw_context: The software context used for this command submission.
1031 *
1032 * This function checks whether @new_query_bo is suitable for holding query
1033 * results, and if another buffer currently is pinned for query results. If so,
1034 * the function prepares the state of @sw_context for switching pinned buffers
1035 * after successful submission of the current command batch.
1036 */
1037static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1038                                       struct vmw_buffer_object *new_query_bo,
1039                                       struct vmw_sw_context *sw_context)
1040{
1041        struct vmw_res_cache_entry *ctx_entry =
1042                &sw_context->res_cache[vmw_res_context];
1043        int ret;
1044
1045        BUG_ON(!ctx_entry->valid);
1046        sw_context->last_query_ctx = ctx_entry->res;
1047
1048        if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1049
1050                if (unlikely(new_query_bo->base.resource->num_pages > 4)) {
1051                        VMW_DEBUG_USER("Query buffer too large.\n");
1052                        return -EINVAL;
1053                }
1054
1055                if (unlikely(sw_context->cur_query_bo != NULL)) {
1056                        sw_context->needs_post_query_barrier = true;
1057                        ret = vmw_validation_add_bo(sw_context->ctx,
1058                                                    sw_context->cur_query_bo,
1059                                                    dev_priv->has_mob, false);
1060                        if (unlikely(ret != 0))
1061                                return ret;
1062                }
1063                sw_context->cur_query_bo = new_query_bo;
1064
1065                ret = vmw_validation_add_bo(sw_context->ctx,
1066                                            dev_priv->dummy_query_bo,
1067                                            dev_priv->has_mob, false);
1068                if (unlikely(ret != 0))
1069                        return ret;
1070        }
1071
1072        return 0;
1073}
1074
1075/**
1076 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1077 *
1078 * @dev_priv: The device private structure.
1079 * @sw_context: The software context used for this command submission batch.
1080 *
1081 * This function will check if we're switching query buffers, and will then,
1082 * issue a dummy occlusion query wait used as a query barrier. When the fence
1083 * object following that query wait has signaled, we are sure that all preceding
1084 * queries have finished, and the old query buffer can be unpinned. However,
1085 * since both the new query buffer and the old one are fenced with that fence,
1086 * we can do an asynchronus unpin now, and be sure that the old query buffer
1087 * won't be moved until the fence has signaled.
1088 *
1089 * As mentioned above, both the new - and old query buffers need to be fenced
1090 * using a sequence emitted *after* calling this function.
1091 */
1092static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1093                                     struct vmw_sw_context *sw_context)
1094{
1095        /*
1096         * The validate list should still hold references to all
1097         * contexts here.
1098         */
1099        if (sw_context->needs_post_query_barrier) {
1100                struct vmw_res_cache_entry *ctx_entry =
1101                        &sw_context->res_cache[vmw_res_context];
1102                struct vmw_resource *ctx;
1103                int ret;
1104
1105                BUG_ON(!ctx_entry->valid);
1106                ctx = ctx_entry->res;
1107
1108                ret = vmw_cmd_emit_dummy_query(dev_priv, ctx->id);
1109
1110                if (unlikely(ret != 0))
1111                        VMW_DEBUG_USER("Out of fifo space for dummy query.\n");
1112        }
1113
1114        if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1115                if (dev_priv->pinned_bo) {
1116                        vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1117                        vmw_bo_unreference(&dev_priv->pinned_bo);
1118                }
1119
1120                if (!sw_context->needs_post_query_barrier) {
1121                        vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1122
1123                        /*
1124                         * We pin also the dummy_query_bo buffer so that we
1125                         * don't need to validate it when emitting dummy queries
1126                         * in context destroy paths.
1127                         */
1128                        if (!dev_priv->dummy_query_bo_pinned) {
1129                                vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1130                                                    true);
1131                                dev_priv->dummy_query_bo_pinned = true;
1132                        }
1133
1134                        BUG_ON(sw_context->last_query_ctx == NULL);
1135                        dev_priv->query_cid = sw_context->last_query_ctx->id;
1136                        dev_priv->query_cid_valid = true;
1137                        dev_priv->pinned_bo =
1138                                vmw_bo_reference(sw_context->cur_query_bo);
1139                }
1140        }
1141}
1142
1143/**
1144 * vmw_translate_mob_ptr - Prepare to translate a user-space buffer handle
1145 * to a MOB id.
1146 *
1147 * @dev_priv: Pointer to a device private structure.
1148 * @sw_context: The software context used for this command batch validation.
1149 * @id: Pointer to the user-space handle to be translated.
1150 * @vmw_bo_p: Points to a location that, on successful return will carry a
1151 * non-reference-counted pointer to the buffer object identified by the
1152 * user-space handle in @id.
1153 *
1154 * This function saves information needed to translate a user-space buffer
1155 * handle to a MOB id. The translation does not take place immediately, but
1156 * during a call to vmw_apply_relocations().
1157 *
1158 * This function builds a relocation list and a list of buffers to validate. The
1159 * former needs to be freed using either vmw_apply_relocations() or
1160 * vmw_free_relocations(). The latter needs to be freed using
1161 * vmw_clear_validations.
1162 */
1163static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1164                                 struct vmw_sw_context *sw_context,
1165                                 SVGAMobId *id,
1166                                 struct vmw_buffer_object **vmw_bo_p)
1167{
1168        struct vmw_buffer_object *vmw_bo;
1169        uint32_t handle = *id;
1170        struct vmw_relocation *reloc;
1171        int ret;
1172
1173        vmw_validation_preload_bo(sw_context->ctx);
1174        vmw_bo = vmw_user_bo_noref_lookup(sw_context->filp, handle);
1175        if (IS_ERR_OR_NULL(vmw_bo)) {
1176                VMW_DEBUG_USER("Could not find or use MOB buffer.\n");
1177                return PTR_ERR(vmw_bo);
1178        }
1179        ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, true, false);
1180        ttm_bo_put(&vmw_bo->base);
1181        if (unlikely(ret != 0))
1182                return ret;
1183
1184        reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1185        if (!reloc)
1186                return -ENOMEM;
1187
1188        reloc->mob_loc = id;
1189        reloc->vbo = vmw_bo;
1190
1191        *vmw_bo_p = vmw_bo;
1192        list_add_tail(&reloc->head, &sw_context->bo_relocations);
1193
1194        return 0;
1195}
1196
1197/**
1198 * vmw_translate_guest_ptr - Prepare to translate a user-space buffer handle
1199 * to a valid SVGAGuestPtr
1200 *
1201 * @dev_priv: Pointer to a device private structure.
1202 * @sw_context: The software context used for this command batch validation.
1203 * @ptr: Pointer to the user-space handle to be translated.
1204 * @vmw_bo_p: Points to a location that, on successful return will carry a
1205 * non-reference-counted pointer to the DMA buffer identified by the user-space
1206 * handle in @id.
1207 *
1208 * This function saves information needed to translate a user-space buffer
1209 * handle to a valid SVGAGuestPtr. The translation does not take place
1210 * immediately, but during a call to vmw_apply_relocations().
1211 *
1212 * This function builds a relocation list and a list of buffers to validate.
1213 * The former needs to be freed using either vmw_apply_relocations() or
1214 * vmw_free_relocations(). The latter needs to be freed using
1215 * vmw_clear_validations.
1216 */
1217static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1218                                   struct vmw_sw_context *sw_context,
1219                                   SVGAGuestPtr *ptr,
1220                                   struct vmw_buffer_object **vmw_bo_p)
1221{
1222        struct vmw_buffer_object *vmw_bo;
1223        uint32_t handle = ptr->gmrId;
1224        struct vmw_relocation *reloc;
1225        int ret;
1226
1227        vmw_validation_preload_bo(sw_context->ctx);
1228        vmw_bo = vmw_user_bo_noref_lookup(sw_context->filp, handle);
1229        if (IS_ERR_OR_NULL(vmw_bo)) {
1230                VMW_DEBUG_USER("Could not find or use GMR region.\n");
1231                return PTR_ERR(vmw_bo);
1232        }
1233        ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, false, false);
1234        ttm_bo_put(&vmw_bo->base);
1235        if (unlikely(ret != 0))
1236                return ret;
1237
1238        reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1239        if (!reloc)
1240                return -ENOMEM;
1241
1242        reloc->location = ptr;
1243        reloc->vbo = vmw_bo;
1244        *vmw_bo_p = vmw_bo;
1245        list_add_tail(&reloc->head, &sw_context->bo_relocations);
1246
1247        return 0;
1248}
1249
1250/**
1251 * vmw_cmd_dx_define_query - validate SVGA_3D_CMD_DX_DEFINE_QUERY command.
1252 *
1253 * @dev_priv: Pointer to a device private struct.
1254 * @sw_context: The software context used for this command submission.
1255 * @header: Pointer to the command header in the command stream.
1256 *
1257 * This function adds the new query into the query COTABLE
1258 */
1259static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1260                                   struct vmw_sw_context *sw_context,
1261                                   SVGA3dCmdHeader *header)
1262{
1263        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery);
1264        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
1265        struct vmw_resource *cotable_res;
1266        int ret;
1267
1268        if (!ctx_node)
1269                return -EINVAL;
1270
1271        cmd = container_of(header, typeof(*cmd), header);
1272
1273        if (cmd->body.type <  SVGA3D_QUERYTYPE_MIN ||
1274            cmd->body.type >= SVGA3D_QUERYTYPE_MAX)
1275                return -EINVAL;
1276
1277        cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY);
1278        ret = vmw_cotable_notify(cotable_res, cmd->body.queryId);
1279
1280        return ret;
1281}
1282
1283/**
1284 * vmw_cmd_dx_bind_query - validate SVGA_3D_CMD_DX_BIND_QUERY command.
1285 *
1286 * @dev_priv: Pointer to a device private struct.
1287 * @sw_context: The software context used for this command submission.
1288 * @header: Pointer to the command header in the command stream.
1289 *
1290 * The query bind operation will eventually associate the query ID with its
1291 * backing MOB.  In this function, we take the user mode MOB ID and use
1292 * vmw_translate_mob_ptr() to translate it to its kernel mode equivalent.
1293 */
1294static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1295                                 struct vmw_sw_context *sw_context,
1296                                 SVGA3dCmdHeader *header)
1297{
1298        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindQuery);
1299        struct vmw_buffer_object *vmw_bo;
1300        int ret;
1301
1302        cmd = container_of(header, typeof(*cmd), header);
1303
1304        /*
1305         * Look up the buffer pointed to by q.mobid, put it on the relocation
1306         * list so its kernel mode MOB ID can be filled in later
1307         */
1308        ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1309                                    &vmw_bo);
1310
1311        if (ret != 0)
1312                return ret;
1313
1314        sw_context->dx_query_mob = vmw_bo;
1315        sw_context->dx_query_ctx = sw_context->dx_ctx_node->ctx;
1316        return 0;
1317}
1318
1319/**
1320 * vmw_cmd_begin_gb_query - validate SVGA_3D_CMD_BEGIN_GB_QUERY command.
1321 *
1322 * @dev_priv: Pointer to a device private struct.
1323 * @sw_context: The software context used for this command submission.
1324 * @header: Pointer to the command header in the command stream.
1325 */
1326static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1327                                  struct vmw_sw_context *sw_context,
1328                                  SVGA3dCmdHeader *header)
1329{
1330        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginGBQuery) =
1331                container_of(header, typeof(*cmd), header);
1332
1333        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1334                                 VMW_RES_DIRTY_SET, user_context_converter,
1335                                 &cmd->body.cid, NULL);
1336}
1337
1338/**
1339 * vmw_cmd_begin_query - validate SVGA_3D_CMD_BEGIN_QUERY command.
1340 *
1341 * @dev_priv: Pointer to a device private struct.
1342 * @sw_context: The software context used for this command submission.
1343 * @header: Pointer to the command header in the command stream.
1344 */
1345static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1346                               struct vmw_sw_context *sw_context,
1347                               SVGA3dCmdHeader *header)
1348{
1349        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginQuery) =
1350                container_of(header, typeof(*cmd), header);
1351
1352        if (unlikely(dev_priv->has_mob)) {
1353                VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdBeginGBQuery);
1354
1355                BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1356
1357                gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1358                gb_cmd.header.size = cmd->header.size;
1359                gb_cmd.body.cid = cmd->body.cid;
1360                gb_cmd.body.type = cmd->body.type;
1361
1362                memcpy(cmd, &gb_cmd, sizeof(*cmd));
1363                return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1364        }
1365
1366        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1367                                 VMW_RES_DIRTY_SET, user_context_converter,
1368                                 &cmd->body.cid, NULL);
1369}
1370
1371/**
1372 * vmw_cmd_end_gb_query - validate SVGA_3D_CMD_END_GB_QUERY command.
1373 *
1374 * @dev_priv: Pointer to a device private struct.
1375 * @sw_context: The software context used for this command submission.
1376 * @header: Pointer to the command header in the command stream.
1377 */
1378static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1379                                struct vmw_sw_context *sw_context,
1380                                SVGA3dCmdHeader *header)
1381{
1382        struct vmw_buffer_object *vmw_bo;
1383        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndGBQuery);
1384        int ret;
1385
1386        cmd = container_of(header, typeof(*cmd), header);
1387        ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1388        if (unlikely(ret != 0))
1389                return ret;
1390
1391        ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1392                                    &vmw_bo);
1393        if (unlikely(ret != 0))
1394                return ret;
1395
1396        ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1397
1398        return ret;
1399}
1400
1401/**
1402 * vmw_cmd_end_query - validate SVGA_3D_CMD_END_QUERY command.
1403 *
1404 * @dev_priv: Pointer to a device private struct.
1405 * @sw_context: The software context used for this command submission.
1406 * @header: Pointer to the command header in the command stream.
1407 */
1408static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1409                             struct vmw_sw_context *sw_context,
1410                             SVGA3dCmdHeader *header)
1411{
1412        struct vmw_buffer_object *vmw_bo;
1413        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndQuery);
1414        int ret;
1415
1416        cmd = container_of(header, typeof(*cmd), header);
1417        if (dev_priv->has_mob) {
1418                VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdEndGBQuery);
1419
1420                BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1421
1422                gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1423                gb_cmd.header.size = cmd->header.size;
1424                gb_cmd.body.cid = cmd->body.cid;
1425                gb_cmd.body.type = cmd->body.type;
1426                gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1427                gb_cmd.body.offset = cmd->body.guestResult.offset;
1428
1429                memcpy(cmd, &gb_cmd, sizeof(*cmd));
1430                return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1431        }
1432
1433        ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1434        if (unlikely(ret != 0))
1435                return ret;
1436
1437        ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1438                                      &cmd->body.guestResult, &vmw_bo);
1439        if (unlikely(ret != 0))
1440                return ret;
1441
1442        ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1443
1444        return ret;
1445}
1446
1447/**
1448 * vmw_cmd_wait_gb_query - validate SVGA_3D_CMD_WAIT_GB_QUERY command.
1449 *
1450 * @dev_priv: Pointer to a device private struct.
1451 * @sw_context: The software context used for this command submission.
1452 * @header: Pointer to the command header in the command stream.
1453 */
1454static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1455                                 struct vmw_sw_context *sw_context,
1456                                 SVGA3dCmdHeader *header)
1457{
1458        struct vmw_buffer_object *vmw_bo;
1459        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForGBQuery);
1460        int ret;
1461
1462        cmd = container_of(header, typeof(*cmd), header);
1463        ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1464        if (unlikely(ret != 0))
1465                return ret;
1466
1467        ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1468                                    &vmw_bo);
1469        if (unlikely(ret != 0))
1470                return ret;
1471
1472        return 0;
1473}
1474
1475/**
1476 * vmw_cmd_wait_query - validate SVGA_3D_CMD_WAIT_QUERY command.
1477 *
1478 * @dev_priv: Pointer to a device private struct.
1479 * @sw_context: The software context used for this command submission.
1480 * @header: Pointer to the command header in the command stream.
1481 */
1482static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1483                              struct vmw_sw_context *sw_context,
1484                              SVGA3dCmdHeader *header)
1485{
1486        struct vmw_buffer_object *vmw_bo;
1487        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForQuery);
1488        int ret;
1489
1490        cmd = container_of(header, typeof(*cmd), header);
1491        if (dev_priv->has_mob) {
1492                VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdWaitForGBQuery);
1493
1494                BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1495
1496                gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1497                gb_cmd.header.size = cmd->header.size;
1498                gb_cmd.body.cid = cmd->body.cid;
1499                gb_cmd.body.type = cmd->body.type;
1500                gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1501                gb_cmd.body.offset = cmd->body.guestResult.offset;
1502
1503                memcpy(cmd, &gb_cmd, sizeof(*cmd));
1504                return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1505        }
1506
1507        ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1508        if (unlikely(ret != 0))
1509                return ret;
1510
1511        ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1512                                      &cmd->body.guestResult, &vmw_bo);
1513        if (unlikely(ret != 0))
1514                return ret;
1515
1516        return 0;
1517}
1518
1519static int vmw_cmd_dma(struct vmw_private *dev_priv,
1520                       struct vmw_sw_context *sw_context,
1521                       SVGA3dCmdHeader *header)
1522{
1523        struct vmw_buffer_object *vmw_bo = NULL;
1524        struct vmw_surface *srf = NULL;
1525        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceDMA);
1526        int ret;
1527        SVGA3dCmdSurfaceDMASuffix *suffix;
1528        uint32_t bo_size;
1529        bool dirty;
1530
1531        cmd = container_of(header, typeof(*cmd), header);
1532        suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->body +
1533                                               header->size - sizeof(*suffix));
1534
1535        /* Make sure device and verifier stays in sync. */
1536        if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1537                VMW_DEBUG_USER("Invalid DMA suffix size.\n");
1538                return -EINVAL;
1539        }
1540
1541        ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1542                                      &cmd->body.guest.ptr, &vmw_bo);
1543        if (unlikely(ret != 0))
1544                return ret;
1545
1546        /* Make sure DMA doesn't cross BO boundaries. */
1547        bo_size = vmw_bo->base.base.size;
1548        if (unlikely(cmd->body.guest.ptr.offset > bo_size)) {
1549                VMW_DEBUG_USER("Invalid DMA offset.\n");
1550                return -EINVAL;
1551        }
1552
1553        bo_size -= cmd->body.guest.ptr.offset;
1554        if (unlikely(suffix->maximumOffset > bo_size))
1555                suffix->maximumOffset = bo_size;
1556
1557        dirty = (cmd->body.transfer == SVGA3D_WRITE_HOST_VRAM) ?
1558                VMW_RES_DIRTY_SET : 0;
1559        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1560                                dirty, user_surface_converter,
1561                                &cmd->body.host.sid, NULL);
1562        if (unlikely(ret != 0)) {
1563                if (unlikely(ret != -ERESTARTSYS))
1564                        VMW_DEBUG_USER("could not find surface for DMA.\n");
1565                return ret;
1566        }
1567
1568        srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1569
1570        vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base, header);
1571
1572        return 0;
1573}
1574
1575static int vmw_cmd_draw(struct vmw_private *dev_priv,
1576                        struct vmw_sw_context *sw_context,
1577                        SVGA3dCmdHeader *header)
1578{
1579        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDrawPrimitives);
1580        SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1581                (unsigned long)header + sizeof(*cmd));
1582        SVGA3dPrimitiveRange *range;
1583        uint32_t i;
1584        uint32_t maxnum;
1585        int ret;
1586
1587        ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1588        if (unlikely(ret != 0))
1589                return ret;
1590
1591        cmd = container_of(header, typeof(*cmd), header);
1592        maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1593
1594        if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1595                VMW_DEBUG_USER("Illegal number of vertex declarations.\n");
1596                return -EINVAL;
1597        }
1598
1599        for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1600                ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1601                                        VMW_RES_DIRTY_NONE,
1602                                        user_surface_converter,
1603                                        &decl->array.surfaceId, NULL);
1604                if (unlikely(ret != 0))
1605                        return ret;
1606        }
1607
1608        maxnum = (header->size - sizeof(cmd->body) -
1609                  cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1610        if (unlikely(cmd->body.numRanges > maxnum)) {
1611                VMW_DEBUG_USER("Illegal number of index ranges.\n");
1612                return -EINVAL;
1613        }
1614
1615        range = (SVGA3dPrimitiveRange *) decl;
1616        for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1617                ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1618                                        VMW_RES_DIRTY_NONE,
1619                                        user_surface_converter,
1620                                        &range->indexArray.surfaceId, NULL);
1621                if (unlikely(ret != 0))
1622                        return ret;
1623        }
1624        return 0;
1625}
1626
1627static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1628                             struct vmw_sw_context *sw_context,
1629                             SVGA3dCmdHeader *header)
1630{
1631        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetTextureState);
1632        SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1633          ((unsigned long) header + header->size + sizeof(header));
1634        SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1635                ((unsigned long) header + sizeof(*cmd));
1636        struct vmw_resource *ctx;
1637        struct vmw_resource *res;
1638        int ret;
1639
1640        cmd = container_of(header, typeof(*cmd), header);
1641
1642        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1643                                VMW_RES_DIRTY_SET, user_context_converter,
1644                                &cmd->body.cid, &ctx);
1645        if (unlikely(ret != 0))
1646                return ret;
1647
1648        for (; cur_state < last_state; ++cur_state) {
1649                if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1650                        continue;
1651
1652                if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1653                        VMW_DEBUG_USER("Illegal texture/sampler unit %u.\n",
1654                                       (unsigned int) cur_state->stage);
1655                        return -EINVAL;
1656                }
1657
1658                ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1659                                        VMW_RES_DIRTY_NONE,
1660                                        user_surface_converter,
1661                                        &cur_state->value, &res);
1662                if (unlikely(ret != 0))
1663                        return ret;
1664
1665                if (dev_priv->has_mob) {
1666                        struct vmw_ctx_bindinfo_tex binding;
1667                        struct vmw_ctx_validation_info *node;
1668
1669                        node = vmw_execbuf_info_from_res(sw_context, ctx);
1670                        if (!node)
1671                                return -EINVAL;
1672
1673                        binding.bi.ctx = ctx;
1674                        binding.bi.res = res;
1675                        binding.bi.bt = vmw_ctx_binding_tex;
1676                        binding.texture_stage = cur_state->stage;
1677                        vmw_binding_add(node->staged, &binding.bi, 0,
1678                                        binding.texture_stage);
1679                }
1680        }
1681
1682        return 0;
1683}
1684
1685static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1686                                      struct vmw_sw_context *sw_context,
1687                                      void *buf)
1688{
1689        struct vmw_buffer_object *vmw_bo;
1690
1691        struct {
1692                uint32_t header;
1693                SVGAFifoCmdDefineGMRFB body;
1694        } *cmd = buf;
1695
1696        return vmw_translate_guest_ptr(dev_priv, sw_context, &cmd->body.ptr,
1697                                       &vmw_bo);
1698}
1699
1700/**
1701 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1702 * switching
1703 *
1704 * @dev_priv: Pointer to a device private struct.
1705 * @sw_context: The software context being used for this batch.
1706 * @res: Pointer to the resource.
1707 * @buf_id: Pointer to the user-space backup buffer handle in the command
1708 * stream.
1709 * @backup_offset: Offset of backup into MOB.
1710 *
1711 * This function prepares for registering a switch of backup buffers in the
1712 * resource metadata just prior to unreserving. It's basically a wrapper around
1713 * vmw_cmd_res_switch_backup with a different interface.
1714 */
1715static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1716                                     struct vmw_sw_context *sw_context,
1717                                     struct vmw_resource *res, uint32_t *buf_id,
1718                                     unsigned long backup_offset)
1719{
1720        struct vmw_buffer_object *vbo;
1721        void *info;
1722        int ret;
1723
1724        info = vmw_execbuf_info_from_res(sw_context, res);
1725        if (!info)
1726                return -EINVAL;
1727
1728        ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &vbo);
1729        if (ret)
1730                return ret;
1731
1732        vmw_validation_res_switch_backup(sw_context->ctx, info, vbo,
1733                                         backup_offset);
1734        return 0;
1735}
1736
1737/**
1738 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1739 *
1740 * @dev_priv: Pointer to a device private struct.
1741 * @sw_context: The software context being used for this batch.
1742 * @res_type: The resource type.
1743 * @converter: Information about user-space binding for this resource type.
1744 * @res_id: Pointer to the user-space resource handle in the command stream.
1745 * @buf_id: Pointer to the user-space backup buffer handle in the command
1746 * stream.
1747 * @backup_offset: Offset of backup into MOB.
1748 *
1749 * This function prepares for registering a switch of backup buffers in the
1750 * resource metadata just prior to unreserving. It's basically a wrapper around
1751 * vmw_cmd_res_switch_backup with a different interface.
1752 */
1753static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1754                                 struct vmw_sw_context *sw_context,
1755                                 enum vmw_res_type res_type,
1756                                 const struct vmw_user_resource_conv
1757                                 *converter, uint32_t *res_id, uint32_t *buf_id,
1758                                 unsigned long backup_offset)
1759{
1760        struct vmw_resource *res;
1761        int ret;
1762
1763        ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1764                                VMW_RES_DIRTY_NONE, converter, res_id, &res);
1765        if (ret)
1766                return ret;
1767
1768        return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, buf_id,
1769                                         backup_offset);
1770}
1771
1772/**
1773 * vmw_cmd_bind_gb_surface - Validate SVGA_3D_CMD_BIND_GB_SURFACE command
1774 *
1775 * @dev_priv: Pointer to a device private struct.
1776 * @sw_context: The software context being used for this batch.
1777 * @header: Pointer to the command header in the command stream.
1778 */
1779static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1780                                   struct vmw_sw_context *sw_context,
1781                                   SVGA3dCmdHeader *header)
1782{
1783        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBSurface) =
1784                container_of(header, typeof(*cmd), header);
1785
1786        return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1787                                     user_surface_converter, &cmd->body.sid,
1788                                     &cmd->body.mobid, 0);
1789}
1790
1791/**
1792 * vmw_cmd_update_gb_image - Validate SVGA_3D_CMD_UPDATE_GB_IMAGE command
1793 *
1794 * @dev_priv: Pointer to a device private struct.
1795 * @sw_context: The software context being used for this batch.
1796 * @header: Pointer to the command header in the command stream.
1797 */
1798static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1799                                   struct vmw_sw_context *sw_context,
1800                                   SVGA3dCmdHeader *header)
1801{
1802        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBImage) =
1803                container_of(header, typeof(*cmd), header);
1804
1805        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1806                                 VMW_RES_DIRTY_NONE, user_surface_converter,
1807                                 &cmd->body.image.sid, NULL);
1808}
1809
1810/**
1811 * vmw_cmd_update_gb_surface - Validate SVGA_3D_CMD_UPDATE_GB_SURFACE command
1812 *
1813 * @dev_priv: Pointer to a device private struct.
1814 * @sw_context: The software context being used for this batch.
1815 * @header: Pointer to the command header in the command stream.
1816 */
1817static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1818                                     struct vmw_sw_context *sw_context,
1819                                     SVGA3dCmdHeader *header)
1820{
1821        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBSurface) =
1822                container_of(header, typeof(*cmd), header);
1823
1824        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1825                                 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1826                                 &cmd->body.sid, NULL);
1827}
1828
1829/**
1830 * vmw_cmd_readback_gb_image - Validate SVGA_3D_CMD_READBACK_GB_IMAGE command
1831 *
1832 * @dev_priv: Pointer to a device private struct.
1833 * @sw_context: The software context being used for this batch.
1834 * @header: Pointer to the command header in the command stream.
1835 */
1836static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
1837                                     struct vmw_sw_context *sw_context,
1838                                     SVGA3dCmdHeader *header)
1839{
1840        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBImage) =
1841                container_of(header, typeof(*cmd), header);
1842
1843        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1844                                 VMW_RES_DIRTY_NONE, user_surface_converter,
1845                                 &cmd->body.image.sid, NULL);
1846}
1847
1848/**
1849 * vmw_cmd_readback_gb_surface - Validate SVGA_3D_CMD_READBACK_GB_SURFACE
1850 * command
1851 *
1852 * @dev_priv: Pointer to a device private struct.
1853 * @sw_context: The software context being used for this batch.
1854 * @header: Pointer to the command header in the command stream.
1855 */
1856static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
1857                                       struct vmw_sw_context *sw_context,
1858                                       SVGA3dCmdHeader *header)
1859{
1860        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBSurface) =
1861                container_of(header, typeof(*cmd), header);
1862
1863        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1864                                 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1865                                 &cmd->body.sid, NULL);
1866}
1867
1868/**
1869 * vmw_cmd_invalidate_gb_image - Validate SVGA_3D_CMD_INVALIDATE_GB_IMAGE
1870 * command
1871 *
1872 * @dev_priv: Pointer to a device private struct.
1873 * @sw_context: The software context being used for this batch.
1874 * @header: Pointer to the command header in the command stream.
1875 */
1876static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
1877                                       struct vmw_sw_context *sw_context,
1878                                       SVGA3dCmdHeader *header)
1879{
1880        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBImage) =
1881                container_of(header, typeof(*cmd), header);
1882
1883        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1884                                 VMW_RES_DIRTY_NONE, user_surface_converter,
1885                                 &cmd->body.image.sid, NULL);
1886}
1887
1888/**
1889 * vmw_cmd_invalidate_gb_surface - Validate SVGA_3D_CMD_INVALIDATE_GB_SURFACE
1890 * command
1891 *
1892 * @dev_priv: Pointer to a device private struct.
1893 * @sw_context: The software context being used for this batch.
1894 * @header: Pointer to the command header in the command stream.
1895 */
1896static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
1897                                         struct vmw_sw_context *sw_context,
1898                                         SVGA3dCmdHeader *header)
1899{
1900        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBSurface) =
1901                container_of(header, typeof(*cmd), header);
1902
1903        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1904                                 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1905                                 &cmd->body.sid, NULL);
1906}
1907
1908/**
1909 * vmw_cmd_shader_define - Validate SVGA_3D_CMD_SHADER_DEFINE command
1910 *
1911 * @dev_priv: Pointer to a device private struct.
1912 * @sw_context: The software context being used for this batch.
1913 * @header: Pointer to the command header in the command stream.
1914 */
1915static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
1916                                 struct vmw_sw_context *sw_context,
1917                                 SVGA3dCmdHeader *header)
1918{
1919        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDefineShader);
1920        int ret;
1921        size_t size;
1922        struct vmw_resource *ctx;
1923
1924        cmd = container_of(header, typeof(*cmd), header);
1925
1926        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1927                                VMW_RES_DIRTY_SET, user_context_converter,
1928                                &cmd->body.cid, &ctx);
1929        if (unlikely(ret != 0))
1930                return ret;
1931
1932        if (unlikely(!dev_priv->has_mob))
1933                return 0;
1934
1935        size = cmd->header.size - sizeof(cmd->body);
1936        ret = vmw_compat_shader_add(dev_priv, vmw_context_res_man(ctx),
1937                                    cmd->body.shid, cmd + 1, cmd->body.type,
1938                                    size, &sw_context->staged_cmd_res);
1939        if (unlikely(ret != 0))
1940                return ret;
1941
1942        return vmw_resource_relocation_add(sw_context, NULL,
1943                                           vmw_ptr_diff(sw_context->buf_start,
1944                                                        &cmd->header.id),
1945                                           vmw_res_rel_nop);
1946}
1947
1948/**
1949 * vmw_cmd_shader_destroy - Validate SVGA_3D_CMD_SHADER_DESTROY command
1950 *
1951 * @dev_priv: Pointer to a device private struct.
1952 * @sw_context: The software context being used for this batch.
1953 * @header: Pointer to the command header in the command stream.
1954 */
1955static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
1956                                  struct vmw_sw_context *sw_context,
1957                                  SVGA3dCmdHeader *header)
1958{
1959        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDestroyShader);
1960        int ret;
1961        struct vmw_resource *ctx;
1962
1963        cmd = container_of(header, typeof(*cmd), header);
1964
1965        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1966                                VMW_RES_DIRTY_SET, user_context_converter,
1967                                &cmd->body.cid, &ctx);
1968        if (unlikely(ret != 0))
1969                return ret;
1970
1971        if (unlikely(!dev_priv->has_mob))
1972                return 0;
1973
1974        ret = vmw_shader_remove(vmw_context_res_man(ctx), cmd->body.shid,
1975                                cmd->body.type, &sw_context->staged_cmd_res);
1976        if (unlikely(ret != 0))
1977                return ret;
1978
1979        return vmw_resource_relocation_add(sw_context, NULL,
1980                                           vmw_ptr_diff(sw_context->buf_start,
1981                                                        &cmd->header.id),
1982                                           vmw_res_rel_nop);
1983}
1984
1985/**
1986 * vmw_cmd_set_shader - Validate SVGA_3D_CMD_SET_SHADER command
1987 *
1988 * @dev_priv: Pointer to a device private struct.
1989 * @sw_context: The software context being used for this batch.
1990 * @header: Pointer to the command header in the command stream.
1991 */
1992static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
1993                              struct vmw_sw_context *sw_context,
1994                              SVGA3dCmdHeader *header)
1995{
1996        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShader);
1997        struct vmw_ctx_bindinfo_shader binding;
1998        struct vmw_resource *ctx, *res = NULL;
1999        struct vmw_ctx_validation_info *ctx_info;
2000        int ret;
2001
2002        cmd = container_of(header, typeof(*cmd), header);
2003
2004        if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
2005                VMW_DEBUG_USER("Illegal shader type %u.\n",
2006                               (unsigned int) cmd->body.type);
2007                return -EINVAL;
2008        }
2009
2010        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2011                                VMW_RES_DIRTY_SET, user_context_converter,
2012                                &cmd->body.cid, &ctx);
2013        if (unlikely(ret != 0))
2014                return ret;
2015
2016        if (!dev_priv->has_mob)
2017                return 0;
2018
2019        if (cmd->body.shid != SVGA3D_INVALID_ID) {
2020                /*
2021                 * This is the compat shader path - Per device guest-backed
2022                 * shaders, but user-space thinks it's per context host-
2023                 * backed shaders.
2024                 */
2025                res = vmw_shader_lookup(vmw_context_res_man(ctx),
2026                                        cmd->body.shid, cmd->body.type);
2027                if (!IS_ERR(res)) {
2028                        ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2029                                                            VMW_RES_DIRTY_NONE);
2030                        if (unlikely(ret != 0))
2031                                return ret;
2032
2033                        ret = vmw_resource_relocation_add
2034                                (sw_context, res,
2035                                 vmw_ptr_diff(sw_context->buf_start,
2036                                              &cmd->body.shid),
2037                                 vmw_res_rel_normal);
2038                        if (unlikely(ret != 0))
2039                                return ret;
2040                }
2041        }
2042
2043        if (IS_ERR_OR_NULL(res)) {
2044                ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
2045                                        VMW_RES_DIRTY_NONE,
2046                                        user_shader_converter, &cmd->body.shid,
2047                                        &res);
2048                if (unlikely(ret != 0))
2049                        return ret;
2050        }
2051
2052        ctx_info = vmw_execbuf_info_from_res(sw_context, ctx);
2053        if (!ctx_info)
2054                return -EINVAL;
2055
2056        binding.bi.ctx = ctx;
2057        binding.bi.res = res;
2058        binding.bi.bt = vmw_ctx_binding_shader;
2059        binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2060        vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0);
2061
2062        return 0;
2063}
2064
2065/**
2066 * vmw_cmd_set_shader_const - Validate SVGA_3D_CMD_SET_SHADER_CONST command
2067 *
2068 * @dev_priv: Pointer to a device private struct.
2069 * @sw_context: The software context being used for this batch.
2070 * @header: Pointer to the command header in the command stream.
2071 */
2072static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2073                                    struct vmw_sw_context *sw_context,
2074                                    SVGA3dCmdHeader *header)
2075{
2076        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShaderConst);
2077        int ret;
2078
2079        cmd = container_of(header, typeof(*cmd), header);
2080
2081        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2082                                VMW_RES_DIRTY_SET, user_context_converter,
2083                                &cmd->body.cid, NULL);
2084        if (unlikely(ret != 0))
2085                return ret;
2086
2087        if (dev_priv->has_mob)
2088                header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2089
2090        return 0;
2091}
2092
2093/**
2094 * vmw_cmd_bind_gb_shader - Validate SVGA_3D_CMD_BIND_GB_SHADER command
2095 *
2096 * @dev_priv: Pointer to a device private struct.
2097 * @sw_context: The software context being used for this batch.
2098 * @header: Pointer to the command header in the command stream.
2099 */
2100static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2101                                  struct vmw_sw_context *sw_context,
2102                                  SVGA3dCmdHeader *header)
2103{
2104        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBShader) =
2105                container_of(header, typeof(*cmd), header);
2106
2107        return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2108                                     user_shader_converter, &cmd->body.shid,
2109                                     &cmd->body.mobid, cmd->body.offsetInBytes);
2110}
2111
2112/**
2113 * vmw_cmd_dx_set_single_constant_buffer - Validate
2114 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2115 *
2116 * @dev_priv: Pointer to a device private struct.
2117 * @sw_context: The software context being used for this batch.
2118 * @header: Pointer to the command header in the command stream.
2119 */
2120static int
2121vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2122                                      struct vmw_sw_context *sw_context,
2123                                      SVGA3dCmdHeader *header)
2124{
2125        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer);
2126        SVGA3dShaderType max_shader_num = has_sm5_context(dev_priv) ?
2127                SVGA3D_NUM_SHADERTYPE : SVGA3D_NUM_SHADERTYPE_DX10;
2128
2129        struct vmw_resource *res = NULL;
2130        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2131        struct vmw_ctx_bindinfo_cb binding;
2132        int ret;
2133
2134        if (!ctx_node)
2135                return -EINVAL;
2136
2137        cmd = container_of(header, typeof(*cmd), header);
2138        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2139                                VMW_RES_DIRTY_NONE, user_surface_converter,
2140                                &cmd->body.sid, &res);
2141        if (unlikely(ret != 0))
2142                return ret;
2143
2144        binding.bi.ctx = ctx_node->ctx;
2145        binding.bi.res = res;
2146        binding.bi.bt = vmw_ctx_binding_cb;
2147        binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2148        binding.offset = cmd->body.offsetInBytes;
2149        binding.size = cmd->body.sizeInBytes;
2150        binding.slot = cmd->body.slot;
2151
2152        if (binding.shader_slot >= max_shader_num ||
2153            binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2154                VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
2155                               (unsigned int) cmd->body.type,
2156                               (unsigned int) binding.slot);
2157                return -EINVAL;
2158        }
2159
2160        vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot,
2161                        binding.slot);
2162
2163        return 0;
2164}
2165
2166/**
2167 * vmw_cmd_dx_set_constant_buffer_offset - Validate
2168 * SVGA_3D_CMD_DX_SET_VS/PS/GS/HS/DS/CS_CONSTANT_BUFFER_OFFSET command.
2169 *
2170 * @dev_priv: Pointer to a device private struct.
2171 * @sw_context: The software context being used for this batch.
2172 * @header: Pointer to the command header in the command stream.
2173 */
2174static int
2175vmw_cmd_dx_set_constant_buffer_offset(struct vmw_private *dev_priv,
2176                                      struct vmw_sw_context *sw_context,
2177                                      SVGA3dCmdHeader *header)
2178{
2179        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetConstantBufferOffset);
2180
2181        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2182        u32 shader_slot;
2183
2184        if (!has_sm5_context(dev_priv))
2185                return -EINVAL;
2186
2187        if (!ctx_node)
2188                return -EINVAL;
2189
2190        cmd = container_of(header, typeof(*cmd), header);
2191        if (cmd->body.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2192                VMW_DEBUG_USER("Illegal const buffer slot %u.\n",
2193                               (unsigned int) cmd->body.slot);
2194                return -EINVAL;
2195        }
2196
2197        shader_slot = cmd->header.id - SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET;
2198        vmw_binding_cb_offset_update(ctx_node->staged, shader_slot,
2199                                     cmd->body.slot, cmd->body.offsetInBytes);
2200
2201        return 0;
2202}
2203
2204/**
2205 * vmw_cmd_dx_set_shader_res - Validate SVGA_3D_CMD_DX_SET_SHADER_RESOURCES
2206 * command
2207 *
2208 * @dev_priv: Pointer to a device private struct.
2209 * @sw_context: The software context being used for this batch.
2210 * @header: Pointer to the command header in the command stream.
2211 */
2212static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2213                                     struct vmw_sw_context *sw_context,
2214                                     SVGA3dCmdHeader *header)
2215{
2216        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) =
2217                container_of(header, typeof(*cmd), header);
2218        SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ?
2219                SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX;
2220
2221        u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2222                sizeof(SVGA3dShaderResourceViewId);
2223
2224        if ((u64) cmd->body.startView + (u64) num_sr_view >
2225            (u64) SVGA3D_DX_MAX_SRVIEWS ||
2226            cmd->body.type >= max_allowed) {
2227                VMW_DEBUG_USER("Invalid shader binding.\n");
2228                return -EINVAL;
2229        }
2230
2231        return vmw_view_bindings_add(sw_context, vmw_view_sr,
2232                                     vmw_ctx_binding_sr,
2233                                     cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2234                                     (void *) &cmd[1], num_sr_view,
2235                                     cmd->body.startView);
2236}
2237
2238/**
2239 * vmw_cmd_dx_set_shader - Validate SVGA_3D_CMD_DX_SET_SHADER command
2240 *
2241 * @dev_priv: Pointer to a device private struct.
2242 * @sw_context: The software context being used for this batch.
2243 * @header: Pointer to the command header in the command stream.
2244 */
2245static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2246                                 struct vmw_sw_context *sw_context,
2247                                 SVGA3dCmdHeader *header)
2248{
2249        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader);
2250        SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ?
2251                SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX;
2252        struct vmw_resource *res = NULL;
2253        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2254        struct vmw_ctx_bindinfo_shader binding;
2255        int ret = 0;
2256
2257        if (!ctx_node)
2258                return -EINVAL;
2259
2260        cmd = container_of(header, typeof(*cmd), header);
2261
2262        if (cmd->body.type >= max_allowed ||
2263            cmd->body.type < SVGA3D_SHADERTYPE_MIN) {
2264                VMW_DEBUG_USER("Illegal shader type %u.\n",
2265                               (unsigned int) cmd->body.type);
2266                return -EINVAL;
2267        }
2268
2269        if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2270                res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2271                if (IS_ERR(res)) {
2272                        VMW_DEBUG_USER("Could not find shader for binding.\n");
2273                        return PTR_ERR(res);
2274                }
2275
2276                ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2277                                                    VMW_RES_DIRTY_NONE);
2278                if (ret)
2279                        return ret;
2280        }
2281
2282        binding.bi.ctx = ctx_node->ctx;
2283        binding.bi.res = res;
2284        binding.bi.bt = vmw_ctx_binding_dx_shader;
2285        binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2286
2287        vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0);
2288
2289        return 0;
2290}
2291
2292/**
2293 * vmw_cmd_dx_set_vertex_buffers - Validates SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS
2294 * command
2295 *
2296 * @dev_priv: Pointer to a device private struct.
2297 * @sw_context: The software context being used for this batch.
2298 * @header: Pointer to the command header in the command stream.
2299 */
2300static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2301                                         struct vmw_sw_context *sw_context,
2302                                         SVGA3dCmdHeader *header)
2303{
2304        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2305        struct vmw_ctx_bindinfo_vb binding;
2306        struct vmw_resource *res;
2307        struct {
2308                SVGA3dCmdHeader header;
2309                SVGA3dCmdDXSetVertexBuffers body;
2310                SVGA3dVertexBuffer buf[];
2311        } *cmd;
2312        int i, ret, num;
2313
2314        if (!ctx_node)
2315                return -EINVAL;
2316
2317        cmd = container_of(header, typeof(*cmd), header);
2318        num = (cmd->header.size - sizeof(cmd->body)) /
2319                sizeof(SVGA3dVertexBuffer);
2320        if ((u64)num + (u64)cmd->body.startBuffer >
2321            (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2322                VMW_DEBUG_USER("Invalid number of vertex buffers.\n");
2323                return -EINVAL;
2324        }
2325
2326        for (i = 0; i < num; i++) {
2327                ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2328                                        VMW_RES_DIRTY_NONE,
2329                                        user_surface_converter,
2330                                        &cmd->buf[i].sid, &res);
2331                if (unlikely(ret != 0))
2332                        return ret;
2333
2334                binding.bi.ctx = ctx_node->ctx;
2335                binding.bi.bt = vmw_ctx_binding_vb;
2336                binding.bi.res = res;
2337                binding.offset = cmd->buf[i].offset;
2338                binding.stride = cmd->buf[i].stride;
2339                binding.slot = i + cmd->body.startBuffer;
2340
2341                vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2342        }
2343
2344        return 0;
2345}
2346
2347/**
2348 * vmw_cmd_dx_set_index_buffer - Validate
2349 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2350 *
2351 * @dev_priv: Pointer to a device private struct.
2352 * @sw_context: The software context being used for this batch.
2353 * @header: Pointer to the command header in the command stream.
2354 */
2355static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2356                                       struct vmw_sw_context *sw_context,
2357                                       SVGA3dCmdHeader *header)
2358{
2359        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2360        struct vmw_ctx_bindinfo_ib binding;
2361        struct vmw_resource *res;
2362        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetIndexBuffer);
2363        int ret;
2364
2365        if (!ctx_node)
2366                return -EINVAL;
2367
2368        cmd = container_of(header, typeof(*cmd), header);
2369        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2370                                VMW_RES_DIRTY_NONE, user_surface_converter,
2371                                &cmd->body.sid, &res);
2372        if (unlikely(ret != 0))
2373                return ret;
2374
2375        binding.bi.ctx = ctx_node->ctx;
2376        binding.bi.res = res;
2377        binding.bi.bt = vmw_ctx_binding_ib;
2378        binding.offset = cmd->body.offset;
2379        binding.format = cmd->body.format;
2380
2381        vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0);
2382
2383        return 0;
2384}
2385
2386/**
2387 * vmw_cmd_dx_set_rendertargets - Validate SVGA_3D_CMD_DX_SET_RENDERTARGETS
2388 * command
2389 *
2390 * @dev_priv: Pointer to a device private struct.
2391 * @sw_context: The software context being used for this batch.
2392 * @header: Pointer to the command header in the command stream.
2393 */
2394static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2395                                        struct vmw_sw_context *sw_context,
2396                                        SVGA3dCmdHeader *header)
2397{
2398        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetRenderTargets) =
2399                container_of(header, typeof(*cmd), header);
2400        u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2401                sizeof(SVGA3dRenderTargetViewId);
2402        int ret;
2403
2404        if (num_rt_view > SVGA3D_DX_MAX_RENDER_TARGETS) {
2405                VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n");
2406                return -EINVAL;
2407        }
2408
2409        ret = vmw_view_bindings_add(sw_context, vmw_view_ds, vmw_ctx_binding_ds,
2410                                    0, &cmd->body.depthStencilViewId, 1, 0);
2411        if (ret)
2412                return ret;
2413
2414        return vmw_view_bindings_add(sw_context, vmw_view_rt,
2415                                     vmw_ctx_binding_dx_rt, 0, (void *)&cmd[1],
2416                                     num_rt_view, 0);
2417}
2418
2419/**
2420 * vmw_cmd_dx_clear_rendertarget_view - Validate
2421 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2422 *
2423 * @dev_priv: Pointer to a device private struct.
2424 * @sw_context: The software context being used for this batch.
2425 * @header: Pointer to the command header in the command stream.
2426 */
2427static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2428                                              struct vmw_sw_context *sw_context,
2429                                              SVGA3dCmdHeader *header)
2430{
2431        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) =
2432                container_of(header, typeof(*cmd), header);
2433        struct vmw_resource *ret;
2434
2435        ret = vmw_view_id_val_add(sw_context, vmw_view_rt,
2436                                  cmd->body.renderTargetViewId);
2437
2438        return PTR_ERR_OR_ZERO(ret);
2439}
2440
2441/**
2442 * vmw_cmd_dx_clear_depthstencil_view - Validate
2443 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2444 *
2445 * @dev_priv: Pointer to a device private struct.
2446 * @sw_context: The software context being used for this batch.
2447 * @header: Pointer to the command header in the command stream.
2448 */
2449static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2450                                              struct vmw_sw_context *sw_context,
2451                                              SVGA3dCmdHeader *header)
2452{
2453        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) =
2454                container_of(header, typeof(*cmd), header);
2455        struct vmw_resource *ret;
2456
2457        ret = vmw_view_id_val_add(sw_context, vmw_view_ds,
2458                                  cmd->body.depthStencilViewId);
2459
2460        return PTR_ERR_OR_ZERO(ret);
2461}
2462
2463static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2464                                  struct vmw_sw_context *sw_context,
2465                                  SVGA3dCmdHeader *header)
2466{
2467        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2468        struct vmw_resource *srf;
2469        struct vmw_resource *res;
2470        enum vmw_view_type view_type;
2471        int ret;
2472        /*
2473         * This is based on the fact that all affected define commands have the
2474         * same initial command body layout.
2475         */
2476        struct {
2477                SVGA3dCmdHeader header;
2478                uint32 defined_id;
2479                uint32 sid;
2480        } *cmd;
2481
2482        if (!ctx_node)
2483                return -EINVAL;
2484
2485        view_type = vmw_view_cmd_to_type(header->id);
2486        if (view_type == vmw_view_max)
2487                return -EINVAL;
2488
2489        cmd = container_of(header, typeof(*cmd), header);
2490        if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) {
2491                VMW_DEBUG_USER("Invalid surface id.\n");
2492                return -EINVAL;
2493        }
2494        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2495                                VMW_RES_DIRTY_NONE, user_surface_converter,
2496                                &cmd->sid, &srf);
2497        if (unlikely(ret != 0))
2498                return ret;
2499
2500        res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]);
2501        ret = vmw_cotable_notify(res, cmd->defined_id);
2502        if (unlikely(ret != 0))
2503                return ret;
2504
2505        return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type,
2506                            cmd->defined_id, header,
2507                            header->size + sizeof(*header),
2508                            &sw_context->staged_cmd_res);
2509}
2510
2511/**
2512 * vmw_cmd_dx_set_so_targets - Validate SVGA_3D_CMD_DX_SET_SOTARGETS command.
2513 *
2514 * @dev_priv: Pointer to a device private struct.
2515 * @sw_context: The software context being used for this batch.
2516 * @header: Pointer to the command header in the command stream.
2517 */
2518static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2519                                     struct vmw_sw_context *sw_context,
2520                                     SVGA3dCmdHeader *header)
2521{
2522        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2523        struct vmw_ctx_bindinfo_so_target binding;
2524        struct vmw_resource *res;
2525        struct {
2526                SVGA3dCmdHeader header;
2527                SVGA3dCmdDXSetSOTargets body;
2528                SVGA3dSoTarget targets[];
2529        } *cmd;
2530        int i, ret, num;
2531
2532        if (!ctx_node)
2533                return -EINVAL;
2534
2535        cmd = container_of(header, typeof(*cmd), header);
2536        num = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dSoTarget);
2537
2538        if (num > SVGA3D_DX_MAX_SOTARGETS) {
2539                VMW_DEBUG_USER("Invalid DX SO binding.\n");
2540                return -EINVAL;
2541        }
2542
2543        for (i = 0; i < num; i++) {
2544                ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2545                                        VMW_RES_DIRTY_SET,
2546                                        user_surface_converter,
2547                                        &cmd->targets[i].sid, &res);
2548                if (unlikely(ret != 0))
2549                        return ret;
2550
2551                binding.bi.ctx = ctx_node->ctx;
2552                binding.bi.res = res;
2553                binding.bi.bt = vmw_ctx_binding_so_target;
2554                binding.offset = cmd->targets[i].offset;
2555                binding.size = cmd->targets[i].sizeInBytes;
2556                binding.slot = i;
2557
2558                vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2559        }
2560
2561        return 0;
2562}
2563
2564static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2565                                struct vmw_sw_context *sw_context,
2566                                SVGA3dCmdHeader *header)
2567{
2568        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2569        struct vmw_resource *res;
2570        /*
2571         * This is based on the fact that all affected define commands have
2572         * the same initial command body layout.
2573         */
2574        struct {
2575                SVGA3dCmdHeader header;
2576                uint32 defined_id;
2577        } *cmd;
2578        enum vmw_so_type so_type;
2579        int ret;
2580
2581        if (!ctx_node)
2582                return -EINVAL;
2583
2584        so_type = vmw_so_cmd_to_type(header->id);
2585        res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]);
2586        if (IS_ERR(res))
2587                return PTR_ERR(res);
2588        cmd = container_of(header, typeof(*cmd), header);
2589        ret = vmw_cotable_notify(res, cmd->defined_id);
2590
2591        return ret;
2592}
2593
2594/**
2595 * vmw_cmd_dx_check_subresource - Validate SVGA_3D_CMD_DX_[X]_SUBRESOURCE
2596 * command
2597 *
2598 * @dev_priv: Pointer to a device private struct.
2599 * @sw_context: The software context being used for this batch.
2600 * @header: Pointer to the command header in the command stream.
2601 */
2602static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2603                                        struct vmw_sw_context *sw_context,
2604                                        SVGA3dCmdHeader *header)
2605{
2606        struct {
2607                SVGA3dCmdHeader header;
2608                union {
2609                        SVGA3dCmdDXReadbackSubResource r_body;
2610                        SVGA3dCmdDXInvalidateSubResource i_body;
2611                        SVGA3dCmdDXUpdateSubResource u_body;
2612                        SVGA3dSurfaceId sid;
2613                };
2614        } *cmd;
2615
2616        BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2617                     offsetof(typeof(*cmd), sid));
2618        BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2619                     offsetof(typeof(*cmd), sid));
2620        BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2621                     offsetof(typeof(*cmd), sid));
2622
2623        cmd = container_of(header, typeof(*cmd), header);
2624        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2625                                 VMW_RES_DIRTY_NONE, user_surface_converter,
2626                                 &cmd->sid, NULL);
2627}
2628
2629static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2630                                struct vmw_sw_context *sw_context,
2631                                SVGA3dCmdHeader *header)
2632{
2633        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2634
2635        if (!ctx_node)
2636                return -EINVAL;
2637
2638        return 0;
2639}
2640
2641/**
2642 * vmw_cmd_dx_view_remove - validate a view remove command and schedule the view
2643 * resource for removal.
2644 *
2645 * @dev_priv: Pointer to a device private struct.
2646 * @sw_context: The software context being used for this batch.
2647 * @header: Pointer to the command header in the command stream.
2648 *
2649 * Check that the view exists, and if it was not created using this command
2650 * batch, conditionally make this command a NOP.
2651 */
2652static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2653                                  struct vmw_sw_context *sw_context,
2654                                  SVGA3dCmdHeader *header)
2655{
2656        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2657        struct {
2658                SVGA3dCmdHeader header;
2659                union vmw_view_destroy body;
2660        } *cmd = container_of(header, typeof(*cmd), header);
2661        enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2662        struct vmw_resource *view;
2663        int ret;
2664
2665        if (!ctx_node)
2666                return -EINVAL;
2667
2668        ret = vmw_view_remove(sw_context->man, cmd->body.view_id, view_type,
2669                              &sw_context->staged_cmd_res, &view);
2670        if (ret || !view)
2671                return ret;
2672
2673        /*
2674         * If the view wasn't created during this command batch, it might
2675         * have been removed due to a context swapout, so add a
2676         * relocation to conditionally make this command a NOP to avoid
2677         * device errors.
2678         */
2679        return vmw_resource_relocation_add(sw_context, view,
2680                                           vmw_ptr_diff(sw_context->buf_start,
2681                                                        &cmd->header.id),
2682                                           vmw_res_rel_cond_nop);
2683}
2684
2685/**
2686 * vmw_cmd_dx_define_shader - Validate SVGA_3D_CMD_DX_DEFINE_SHADER command
2687 *
2688 * @dev_priv: Pointer to a device private struct.
2689 * @sw_context: The software context being used for this batch.
2690 * @header: Pointer to the command header in the command stream.
2691 */
2692static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2693                                    struct vmw_sw_context *sw_context,
2694                                    SVGA3dCmdHeader *header)
2695{
2696        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2697        struct vmw_resource *res;
2698        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineShader) =
2699                container_of(header, typeof(*cmd), header);
2700        int ret;
2701
2702        if (!ctx_node)
2703                return -EINVAL;
2704
2705        res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER);
2706        ret = vmw_cotable_notify(res, cmd->body.shaderId);
2707        if (ret)
2708                return ret;
2709
2710        return vmw_dx_shader_add(sw_context->man, ctx_node->ctx,
2711                                 cmd->body.shaderId, cmd->body.type,
2712                                 &sw_context->staged_cmd_res);
2713}
2714
2715/**
2716 * vmw_cmd_dx_destroy_shader - Validate SVGA_3D_CMD_DX_DESTROY_SHADER command
2717 *
2718 * @dev_priv: Pointer to a device private struct.
2719 * @sw_context: The software context being used for this batch.
2720 * @header: Pointer to the command header in the command stream.
2721 */
2722static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2723                                     struct vmw_sw_context *sw_context,
2724                                     SVGA3dCmdHeader *header)
2725{
2726        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2727        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) =
2728                container_of(header, typeof(*cmd), header);
2729        int ret;
2730
2731        if (!ctx_node)
2732                return -EINVAL;
2733
2734        ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2735                                &sw_context->staged_cmd_res);
2736
2737        return ret;
2738}
2739
2740/**
2741 * vmw_cmd_dx_bind_shader - Validate SVGA_3D_CMD_DX_BIND_SHADER command
2742 *
2743 * @dev_priv: Pointer to a device private struct.
2744 * @sw_context: The software context being used for this batch.
2745 * @header: Pointer to the command header in the command stream.
2746 */
2747static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2748                                  struct vmw_sw_context *sw_context,
2749                                  SVGA3dCmdHeader *header)
2750{
2751        struct vmw_resource *ctx;
2752        struct vmw_resource *res;
2753        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindShader) =
2754                container_of(header, typeof(*cmd), header);
2755        int ret;
2756
2757        if (cmd->body.cid != SVGA3D_INVALID_ID) {
2758                ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2759                                        VMW_RES_DIRTY_SET,
2760                                        user_context_converter, &cmd->body.cid,
2761                                        &ctx);
2762                if (ret)
2763                        return ret;
2764        } else {
2765                struct vmw_ctx_validation_info *ctx_node =
2766                        VMW_GET_CTX_NODE(sw_context);
2767
2768                if (!ctx_node)
2769                        return -EINVAL;
2770
2771                ctx = ctx_node->ctx;
2772        }
2773
2774        res = vmw_shader_lookup(vmw_context_res_man(ctx), cmd->body.shid, 0);
2775        if (IS_ERR(res)) {
2776                VMW_DEBUG_USER("Could not find shader to bind.\n");
2777                return PTR_ERR(res);
2778        }
2779
2780        ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2781                                            VMW_RES_DIRTY_NONE);
2782        if (ret) {
2783                VMW_DEBUG_USER("Error creating resource validation node.\n");
2784                return ret;
2785        }
2786
2787        return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
2788                                         &cmd->body.mobid,
2789                                         cmd->body.offsetInBytes);
2790}
2791
2792/**
2793 * vmw_cmd_dx_genmips - Validate SVGA_3D_CMD_DX_GENMIPS command
2794 *
2795 * @dev_priv: Pointer to a device private struct.
2796 * @sw_context: The software context being used for this batch.
2797 * @header: Pointer to the command header in the command stream.
2798 */
2799static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
2800                              struct vmw_sw_context *sw_context,
2801                              SVGA3dCmdHeader *header)
2802{
2803        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) =
2804                container_of(header, typeof(*cmd), header);
2805        struct vmw_resource *view;
2806        struct vmw_res_cache_entry *rcache;
2807
2808        view = vmw_view_id_val_add(sw_context, vmw_view_sr,
2809                                   cmd->body.shaderResourceViewId);
2810        if (IS_ERR(view))
2811                return PTR_ERR(view);
2812
2813        /*
2814         * Normally the shader-resource view is not gpu-dirtying, but for
2815         * this particular command it is...
2816         * So mark the last looked-up surface, which is the surface
2817         * the view points to, gpu-dirty.
2818         */
2819        rcache = &sw_context->res_cache[vmw_res_surface];
2820        vmw_validation_res_set_dirty(sw_context->ctx, rcache->private,
2821                                     VMW_RES_DIRTY_SET);
2822        return 0;
2823}
2824
2825/**
2826 * vmw_cmd_dx_transfer_from_buffer - Validate
2827 * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
2828 *
2829 * @dev_priv: Pointer to a device private struct.
2830 * @sw_context: The software context being used for this batch.
2831 * @header: Pointer to the command header in the command stream.
2832 */
2833static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
2834                                           struct vmw_sw_context *sw_context,
2835                                           SVGA3dCmdHeader *header)
2836{
2837        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXTransferFromBuffer) =
2838                container_of(header, typeof(*cmd), header);
2839        int ret;
2840
2841        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2842                                VMW_RES_DIRTY_NONE, user_surface_converter,
2843                                &cmd->body.srcSid, NULL);
2844        if (ret != 0)
2845                return ret;
2846
2847        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2848                                 VMW_RES_DIRTY_SET, user_surface_converter,
2849                                 &cmd->body.destSid, NULL);
2850}
2851
2852/**
2853 * vmw_cmd_intra_surface_copy - Validate SVGA_3D_CMD_INTRA_SURFACE_COPY command
2854 *
2855 * @dev_priv: Pointer to a device private struct.
2856 * @sw_context: The software context being used for this batch.
2857 * @header: Pointer to the command header in the command stream.
2858 */
2859static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,
2860                                           struct vmw_sw_context *sw_context,
2861                                           SVGA3dCmdHeader *header)
2862{
2863        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdIntraSurfaceCopy) =
2864                container_of(header, typeof(*cmd), header);
2865
2866        if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY))
2867                return -EINVAL;
2868
2869        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2870                                 VMW_RES_DIRTY_SET, user_surface_converter,
2871                                 &cmd->body.surface.sid, NULL);
2872}
2873
2874static int vmw_cmd_sm5(struct vmw_private *dev_priv,
2875                       struct vmw_sw_context *sw_context,
2876                       SVGA3dCmdHeader *header)
2877{
2878        if (!has_sm5_context(dev_priv))
2879                return -EINVAL;
2880
2881        return 0;
2882}
2883
2884static int vmw_cmd_sm5_view_define(struct vmw_private *dev_priv,
2885                                   struct vmw_sw_context *sw_context,
2886                                   SVGA3dCmdHeader *header)
2887{
2888        if (!has_sm5_context(dev_priv))
2889                return -EINVAL;
2890
2891        return vmw_cmd_dx_view_define(dev_priv, sw_context, header);
2892}
2893
2894static int vmw_cmd_sm5_view_remove(struct vmw_private *dev_priv,
2895                                   struct vmw_sw_context *sw_context,
2896                                   SVGA3dCmdHeader *header)
2897{
2898        if (!has_sm5_context(dev_priv))
2899                return -EINVAL;
2900
2901        return vmw_cmd_dx_view_remove(dev_priv, sw_context, header);
2902}
2903
2904static int vmw_cmd_clear_uav_uint(struct vmw_private *dev_priv,
2905                                  struct vmw_sw_context *sw_context,
2906                                  SVGA3dCmdHeader *header)
2907{
2908        struct {
2909                SVGA3dCmdHeader header;
2910                SVGA3dCmdDXClearUAViewUint body;
2911        } *cmd = container_of(header, typeof(*cmd), header);
2912        struct vmw_resource *ret;
2913
2914        if (!has_sm5_context(dev_priv))
2915                return -EINVAL;
2916
2917        ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2918                                  cmd->body.uaViewId);
2919
2920        return PTR_ERR_OR_ZERO(ret);
2921}
2922
2923static int vmw_cmd_clear_uav_float(struct vmw_private *dev_priv,
2924                                   struct vmw_sw_context *sw_context,
2925                                   SVGA3dCmdHeader *header)
2926{
2927        struct {
2928                SVGA3dCmdHeader header;
2929                SVGA3dCmdDXClearUAViewFloat body;
2930        } *cmd = container_of(header, typeof(*cmd), header);
2931        struct vmw_resource *ret;
2932
2933        if (!has_sm5_context(dev_priv))
2934                return -EINVAL;
2935
2936        ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2937                                  cmd->body.uaViewId);
2938
2939        return PTR_ERR_OR_ZERO(ret);
2940}
2941
2942static int vmw_cmd_set_uav(struct vmw_private *dev_priv,
2943                           struct vmw_sw_context *sw_context,
2944                           SVGA3dCmdHeader *header)
2945{
2946        struct {
2947                SVGA3dCmdHeader header;
2948                SVGA3dCmdDXSetUAViews body;
2949        } *cmd = container_of(header, typeof(*cmd), header);
2950        u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2951                sizeof(SVGA3dUAViewId);
2952        int ret;
2953
2954        if (!has_sm5_context(dev_priv))
2955                return -EINVAL;
2956
2957        if (num_uav > vmw_max_num_uavs(dev_priv)) {
2958                VMW_DEBUG_USER("Invalid UAV binding.\n");
2959                return -EINVAL;
2960        }
2961
2962        ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2963                                    vmw_ctx_binding_uav, 0, (void *)&cmd[1],
2964                                    num_uav, 0);
2965        if (ret)
2966                return ret;
2967
2968        vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 0,
2969                                         cmd->body.uavSpliceIndex);
2970
2971        return ret;
2972}
2973
2974static int vmw_cmd_set_cs_uav(struct vmw_private *dev_priv,
2975                              struct vmw_sw_context *sw_context,
2976                              SVGA3dCmdHeader *header)
2977{
2978        struct {
2979                SVGA3dCmdHeader header;
2980                SVGA3dCmdDXSetCSUAViews body;
2981        } *cmd = container_of(header, typeof(*cmd), header);
2982        u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2983                sizeof(SVGA3dUAViewId);
2984        int ret;
2985
2986        if (!has_sm5_context(dev_priv))
2987                return -EINVAL;
2988
2989        if (num_uav > vmw_max_num_uavs(dev_priv)) {
2990                VMW_DEBUG_USER("Invalid UAV binding.\n");
2991                return -EINVAL;
2992        }
2993
2994        ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2995                                    vmw_ctx_binding_cs_uav, 0, (void *)&cmd[1],
2996                                    num_uav, 0);
2997        if (ret)
2998                return ret;
2999
3000        vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 1,
3001                                  cmd->body.startIndex);
3002
3003        return ret;
3004}
3005
3006static int vmw_cmd_dx_define_streamoutput(struct vmw_private *dev_priv,
3007                                          struct vmw_sw_context *sw_context,
3008                                          SVGA3dCmdHeader *header)
3009{
3010        struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3011        struct vmw_resource *res;
3012        struct {
3013                SVGA3dCmdHeader header;
3014                SVGA3dCmdDXDefineStreamOutputWithMob body;
3015        } *cmd = container_of(header, typeof(*cmd), header);
3016        int ret;
3017
3018        if (!has_sm5_context(dev_priv))
3019                return -EINVAL;
3020
3021        if (!ctx_node) {
3022                DRM_ERROR("DX Context not set.\n");
3023                return -EINVAL;
3024        }
3025
3026        res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_STREAMOUTPUT);
3027        ret = vmw_cotable_notify(res, cmd->body.soid);
3028        if (ret)
3029                return ret;
3030
3031        return vmw_dx_streamoutput_add(sw_context->man, ctx_node->ctx,
3032                                       cmd->body.soid,
3033                                       &sw_context->staged_cmd_res);
3034}
3035
3036static int vmw_cmd_dx_destroy_streamoutput(struct vmw_private *dev_priv,
3037                                           struct vmw_sw_context *sw_context,
3038                                           SVGA3dCmdHeader *header)
3039{
3040        struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3041        struct vmw_resource *res;
3042        struct {
3043                SVGA3dCmdHeader header;
3044                SVGA3dCmdDXDestroyStreamOutput body;
3045        } *cmd = container_of(header, typeof(*cmd), header);
3046
3047        if (!ctx_node) {
3048                DRM_ERROR("DX Context not set.\n");
3049                return -EINVAL;
3050        }
3051
3052        /*
3053         * When device does not support SM5 then streamoutput with mob command is
3054         * not available to user-space. Simply return in this case.
3055         */
3056        if (!has_sm5_context(dev_priv))
3057                return 0;
3058
3059        /*
3060         * With SM5 capable device if lookup fails then user-space probably used
3061         * old streamoutput define command. Return without an error.
3062         */
3063        res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3064                                         cmd->body.soid);
3065        if (IS_ERR(res))
3066                return 0;
3067
3068        return vmw_dx_streamoutput_remove(sw_context->man, cmd->body.soid,
3069                                          &sw_context->staged_cmd_res);
3070}
3071
3072static int vmw_cmd_dx_bind_streamoutput(struct vmw_private *dev_priv,
3073                                        struct vmw_sw_context *sw_context,
3074                                        SVGA3dCmdHeader *header)
3075{
3076        struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3077        struct vmw_resource *res;
3078        struct {
3079                SVGA3dCmdHeader header;
3080                SVGA3dCmdDXBindStreamOutput body;
3081        } *cmd = container_of(header, typeof(*cmd), header);
3082        int ret;
3083
3084        if (!has_sm5_context(dev_priv))
3085                return -EINVAL;
3086
3087        if (!ctx_node) {
3088                DRM_ERROR("DX Context not set.\n");
3089                return -EINVAL;
3090        }
3091
3092        res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3093                                         cmd->body.soid);
3094        if (IS_ERR(res)) {
3095                DRM_ERROR("Could not find streamoutput to bind.\n");
3096                return PTR_ERR(res);
3097        }
3098
3099        vmw_dx_streamoutput_set_size(res, cmd->body.sizeInBytes);
3100
3101        ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
3102                                            VMW_RES_DIRTY_NONE);
3103        if (ret) {
3104                DRM_ERROR("Error creating resource validation node.\n");
3105                return ret;
3106        }
3107
3108        return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
3109                                         &cmd->body.mobid,
3110                                         cmd->body.offsetInBytes);
3111}
3112
3113static int vmw_cmd_dx_set_streamoutput(struct vmw_private *dev_priv,
3114                                       struct vmw_sw_context *sw_context,
3115                                       SVGA3dCmdHeader *header)
3116{
3117        struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3118        struct vmw_resource *res;
3119        struct vmw_ctx_bindinfo_so binding;
3120        struct {
3121                SVGA3dCmdHeader header;
3122                SVGA3dCmdDXSetStreamOutput body;
3123        } *cmd = container_of(header, typeof(*cmd), header);
3124        int ret;
3125
3126        if (!ctx_node) {
3127                DRM_ERROR("DX Context not set.\n");
3128                return -EINVAL;
3129        }
3130
3131        if (cmd->body.soid == SVGA3D_INVALID_ID)
3132                return 0;
3133
3134        /*
3135         * When device does not support SM5 then streamoutput with mob command is
3136         * not available to user-space. Simply return in this case.
3137         */
3138        if (!has_sm5_context(dev_priv))
3139                return 0;
3140
3141        /*
3142         * With SM5 capable device if lookup fails then user-space probably used
3143         * old streamoutput define command. Return without an error.
3144         */
3145        res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3146                                         cmd->body.soid);
3147        if (IS_ERR(res)) {
3148                return 0;
3149        }
3150
3151        ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
3152                                            VMW_RES_DIRTY_NONE);
3153        if (ret) {
3154                DRM_ERROR("Error creating resource validation node.\n");
3155                return ret;
3156        }
3157
3158        binding.bi.ctx = ctx_node->ctx;
3159        binding.bi.res = res;
3160        binding.bi.bt = vmw_ctx_binding_so;
3161        binding.slot = 0; /* Only one SO set to context at a time. */
3162
3163        vmw_binding_add(sw_context->dx_ctx_node->staged, &binding.bi, 0,
3164                        binding.slot);
3165
3166        return ret;
3167}
3168
3169static int vmw_cmd_indexed_instanced_indirect(struct vmw_private *dev_priv,
3170                                              struct vmw_sw_context *sw_context,
3171                                              SVGA3dCmdHeader *header)
3172{
3173        struct vmw_draw_indexed_instanced_indirect_cmd {
3174                SVGA3dCmdHeader header;
3175                SVGA3dCmdDXDrawIndexedInstancedIndirect body;
3176        } *cmd = container_of(header, typeof(*cmd), header);
3177
3178        if (!has_sm5_context(dev_priv))
3179                return -EINVAL;
3180
3181        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3182                                 VMW_RES_DIRTY_NONE, user_surface_converter,
3183                                 &cmd->body.argsBufferSid, NULL);
3184}
3185
3186static int vmw_cmd_instanced_indirect(struct vmw_private *dev_priv,
3187                                      struct vmw_sw_context *sw_context,
3188                                      SVGA3dCmdHeader *header)
3189{
3190        struct vmw_draw_instanced_indirect_cmd {
3191                SVGA3dCmdHeader header;
3192                SVGA3dCmdDXDrawInstancedIndirect body;
3193        } *cmd = container_of(header, typeof(*cmd), header);
3194
3195        if (!has_sm5_context(dev_priv))
3196                return -EINVAL;
3197
3198        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3199                                 VMW_RES_DIRTY_NONE, user_surface_converter,
3200                                 &cmd->body.argsBufferSid, NULL);
3201}
3202
3203static int vmw_cmd_dispatch_indirect(struct vmw_private *dev_priv,
3204                                     struct vmw_sw_context *sw_context,
3205                                     SVGA3dCmdHeader *header)
3206{
3207        struct vmw_dispatch_indirect_cmd {
3208                SVGA3dCmdHeader header;
3209                SVGA3dCmdDXDispatchIndirect body;
3210        } *cmd = container_of(header, typeof(*cmd), header);
3211
3212        if (!has_sm5_context(dev_priv))
3213                return -EINVAL;
3214
3215        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3216                                 VMW_RES_DIRTY_NONE, user_surface_converter,
3217                                 &cmd->body.argsBufferSid, NULL);
3218}
3219
3220static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3221                                struct vmw_sw_context *sw_context,
3222                                void *buf, uint32_t *size)
3223{
3224        uint32_t size_remaining = *size;
3225        uint32_t cmd_id;
3226
3227        cmd_id = ((uint32_t *)buf)[0];
3228        switch (cmd_id) {
3229        case SVGA_CMD_UPDATE:
3230                *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3231                break;
3232        case SVGA_CMD_DEFINE_GMRFB:
3233                *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3234                break;
3235        case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3236                *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3237                break;
3238        case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3239                *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3240                break;
3241        default:
3242                VMW_DEBUG_USER("Unsupported SVGA command: %u.\n", cmd_id);
3243                return -EINVAL;
3244        }
3245
3246        if (*size > size_remaining) {
3247                VMW_DEBUG_USER("Invalid SVGA command (size mismatch): %u.\n",
3248                               cmd_id);
3249                return -EINVAL;
3250        }
3251
3252        if (unlikely(!sw_context->kernel)) {
3253                VMW_DEBUG_USER("Kernel only SVGA command: %u.\n", cmd_id);
3254                return -EPERM;
3255        }
3256
3257        if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3258                return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3259
3260        return 0;
3261}
3262
3263static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3264        VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3265                    false, false, false),
3266        VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3267                    false, false, false),
3268        VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3269                    true, false, false),
3270        VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3271                    true, false, false),
3272        VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3273                    true, false, false),
3274        VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3275                    false, false, false),
3276        VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3277                    false, false, false),
3278        VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3279                    true, false, false),
3280        VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3281                    true, false, false),
3282        VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3283                    true, false, false),
3284        VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3285                    &vmw_cmd_set_render_target_check, true, false, false),
3286        VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3287                    true, false, false),
3288        VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3289                    true, false, false),
3290        VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3291                    true, false, false),
3292        VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3293                    true, false, false),
3294        VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3295                    true, false, false),
3296        VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3297                    true, false, false),
3298        VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3299                    true, false, false),
3300        VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3301                    false, false, false),
3302        VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3303                    true, false, false),
3304        VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3305                    true, false, false),
3306        VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3307                    true, false, false),
3308        VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3309                    true, false, false),
3310        VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3311                    true, false, false),
3312        VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3313                    true, false, false),
3314        VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3315                    true, false, false),
3316        VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3317                    true, false, false),
3318        VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3319                    true, false, false),
3320        VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3321                    true, false, false),
3322        VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3323                    &vmw_cmd_blt_surf_screen_check, false, false, false),
3324        VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3325                    false, false, false),
3326        VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3327                    false, false, false),
3328        VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3329                    false, false, false),
3330        VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3331                    false, false, false),
3332        VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3333                    false, false, false),
3334        VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid,
3335                    false, false, false),
3336        VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid,
3337                    false, false, false),
3338        VMW_CMD_DEF(SVGA_3D_CMD_DEAD12, &vmw_cmd_invalid, false, false, false),
3339        VMW_CMD_DEF(SVGA_3D_CMD_DEAD13, &vmw_cmd_invalid, false, false, false),
3340        VMW_CMD_DEF(SVGA_3D_CMD_DEAD14, &vmw_cmd_invalid, false, false, false),
3341        VMW_CMD_DEF(SVGA_3D_CMD_DEAD15, &vmw_cmd_invalid, false, false, false),
3342        VMW_CMD_DEF(SVGA_3D_CMD_DEAD16, &vmw_cmd_invalid, false, false, false),
3343        VMW_CMD_DEF(SVGA_3D_CMD_DEAD17, &vmw_cmd_invalid, false, false, false),
3344        VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3345                    false, false, true),
3346        VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3347                    false, false, true),
3348        VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3349                    false, false, true),
3350        VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3351                    false, false, true),
3352        VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3353                    false, false, true),
3354        VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3355                    false, false, true),
3356        VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3357                    false, false, true),
3358        VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3359                    false, false, true),
3360        VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3361                    true, false, true),
3362        VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3363                    false, false, true),
3364        VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3365                    true, false, true),
3366        VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3367                    &vmw_cmd_update_gb_surface, true, false, true),
3368        VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3369                    &vmw_cmd_readback_gb_image, true, false, true),
3370        VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3371                    &vmw_cmd_readback_gb_surface, true, false, true),
3372        VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3373                    &vmw_cmd_invalidate_gb_image, true, false, true),
3374        VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3375                    &vmw_cmd_invalidate_gb_surface, true, false, true),
3376        VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3377                    false, false, true),
3378        VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3379                    false, false, true),
3380        VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3381                    false, false, true),
3382        VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3383                    false, false, true),
3384        VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3385                    false, false, true),
3386        VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3387                    false, false, true),
3388        VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3389                    true, false, true),
3390        VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3391                    false, false, true),
3392        VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3393                    false, false, false),
3394        VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3395                    true, false, true),
3396        VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3397                    true, false, true),
3398        VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3399                    true, false, true),
3400        VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3401                    true, false, true),
3402        VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
3403                    true, false, true),
3404        VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3405                    false, false, true),
3406        VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3407                    false, false, true),
3408        VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3409                    false, false, true),
3410        VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3411                    false, false, true),
3412        VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3413                    false, false, true),
3414        VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3415                    false, false, true),
3416        VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3417                    false, false, true),
3418        VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3419                    false, false, true),
3420        VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3421                    false, false, true),
3422        VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3423                    false, false, true),
3424        VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3425                    true, false, true),
3426        VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3427                    false, false, true),
3428        VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3429                    false, false, true),
3430        VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3431                    false, false, true),
3432        VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3433                    false, false, true),
3434
3435        /* SM commands */
3436        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3437                    false, false, true),
3438        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3439                    false, false, true),
3440        VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3441                    false, false, true),
3442        VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3443                    false, false, true),
3444        VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3445                    false, false, true),
3446        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3447                    &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3448        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3449                    &vmw_cmd_dx_set_shader_res, true, false, true),
3450        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3451                    true, false, true),
3452        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3453                    true, false, true),
3454        VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3455                    true, false, true),
3456        VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3457                    true, false, true),
3458        VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3459                    true, false, true),
3460        VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3461                    &vmw_cmd_dx_cid_check, true, false, true),
3462        VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3463                    true, false, true),
3464        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3465                    &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3466        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3467                    &vmw_cmd_dx_set_index_buffer, true, false, true),
3468        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3469                    &vmw_cmd_dx_set_rendertargets, true, false, true),
3470        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3471                    true, false, true),
3472        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3473                    &vmw_cmd_dx_cid_check, true, false, true),
3474        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3475                    &vmw_cmd_dx_cid_check, true, false, true),
3476        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3477                    true, false, true),
3478        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3479                    true, false, true),
3480        VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3481                    true, false, true),
3482        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3483                    &vmw_cmd_dx_cid_check, true, false, true),
3484        VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3485                    true, false, true),
3486        VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3487                    true, false, true),
3488        VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3489                    true, false, true),
3490        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3491                    true, false, true),
3492        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3493                    true, false, true),
3494        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3495                    true, false, true),
3496        VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3497                    &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3498        VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3499                    &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3500        VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3501                    true, false, true),
3502        VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3503                    true, false, true),
3504        VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3505                    &vmw_cmd_dx_check_subresource, true, false, true),
3506        VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3507                    &vmw_cmd_dx_check_subresource, true, false, true),
3508        VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3509                    &vmw_cmd_dx_check_subresource, true, false, true),
3510        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3511                    &vmw_cmd_dx_view_define, true, false, true),
3512        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3513                    &vmw_cmd_dx_view_remove, true, false, true),
3514        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3515                    &vmw_cmd_dx_view_define, true, false, true),
3516        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3517                    &vmw_cmd_dx_view_remove, true, false, true),
3518        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3519                    &vmw_cmd_dx_view_define, true, false, true),
3520        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3521                    &vmw_cmd_dx_view_remove, true, false, true),
3522        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3523                    &vmw_cmd_dx_so_define, true, false, true),
3524        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3525                    &vmw_cmd_dx_cid_check, true, false, true),
3526        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3527                    &vmw_cmd_dx_so_define, true, false, true),
3528        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3529                    &vmw_cmd_dx_cid_check, true, false, true),
3530        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3531                    &vmw_cmd_dx_so_define, true, false, true),
3532        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3533                    &vmw_cmd_dx_cid_check, true, false, true),
3534        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3535                    &vmw_cmd_dx_so_define, true, false, true),
3536        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3537                    &vmw_cmd_dx_cid_check, true, false, true),
3538        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3539                    &vmw_cmd_dx_so_define, true, false, true),
3540        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3541                    &vmw_cmd_dx_cid_check, true, false, true),
3542        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3543                    &vmw_cmd_dx_define_shader, true, false, true),
3544        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3545                    &vmw_cmd_dx_destroy_shader, true, false, true),
3546        VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3547                    &vmw_cmd_dx_bind_shader, true, false, true),
3548        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3549                    &vmw_cmd_dx_so_define, true, false, true),
3550        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3551                    &vmw_cmd_dx_destroy_streamoutput, true, false, true),
3552        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT,
3553                    &vmw_cmd_dx_set_streamoutput, true, false, true),
3554        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3555                    &vmw_cmd_dx_set_so_targets, true, false, true),
3556        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3557                    &vmw_cmd_dx_cid_check, true, false, true),
3558        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3559                    &vmw_cmd_dx_cid_check, true, false, true),
3560        VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3561                    &vmw_cmd_buffer_copy_check, true, false, true),
3562        VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3563                    &vmw_cmd_pred_copy_check, true, false, true),
3564        VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3565                    &vmw_cmd_dx_transfer_from_buffer,
3566                    true, false, true),
3567        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET,
3568                    &vmw_cmd_dx_set_constant_buffer_offset,
3569                    true, false, true),
3570        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PS_CONSTANT_BUFFER_OFFSET,
3571                    &vmw_cmd_dx_set_constant_buffer_offset,
3572                    true, false, true),
3573        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_GS_CONSTANT_BUFFER_OFFSET,
3574                    &vmw_cmd_dx_set_constant_buffer_offset,
3575                    true, false, true),
3576        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_HS_CONSTANT_BUFFER_OFFSET,
3577                    &vmw_cmd_dx_set_constant_buffer_offset,
3578                    true, false, true),
3579        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DS_CONSTANT_BUFFER_OFFSET,
3580                    &vmw_cmd_dx_set_constant_buffer_offset,
3581                    true, false, true),
3582        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_CONSTANT_BUFFER_OFFSET,
3583                    &vmw_cmd_dx_set_constant_buffer_offset,
3584                    true, false, true),
3585        VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy,
3586                    true, false, true),
3587
3588        /*
3589         * SM5 commands
3590         */
3591        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_UA_VIEW, &vmw_cmd_sm5_view_define,
3592                    true, false, true),
3593        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_UA_VIEW, &vmw_cmd_sm5_view_remove,
3594                    true, false, true),
3595        VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_UINT, &vmw_cmd_clear_uav_uint,
3596                    true, false, true),
3597        VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_FLOAT,
3598                    &vmw_cmd_clear_uav_float, true, false, true),
3599        VMW_CMD_DEF(SVGA_3D_CMD_DX_COPY_STRUCTURE_COUNT, &vmw_cmd_invalid, true,
3600                    false, true),
3601        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_UA_VIEWS, &vmw_cmd_set_uav, true, false,
3602                    true),
3603        VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED_INDIRECT,
3604                    &vmw_cmd_indexed_instanced_indirect, true, false, true),
3605        VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED_INDIRECT,
3606                    &vmw_cmd_instanced_indirect, true, false, true),
3607        VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH, &vmw_cmd_sm5, true, false, true),
3608        VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH_INDIRECT,
3609                    &vmw_cmd_dispatch_indirect, true, false, true),
3610        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_UA_VIEWS, &vmw_cmd_set_cs_uav, true,
3611                    false, true),
3612        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW_V2,
3613                    &vmw_cmd_sm5_view_define, true, false, true),
3614        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT_WITH_MOB,
3615                    &vmw_cmd_dx_define_streamoutput, true, false, true),
3616        VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_STREAMOUTPUT,
3617                    &vmw_cmd_dx_bind_streamoutput, true, false, true),
3618        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE_V2,
3619                    &vmw_cmd_dx_so_define, true, false, true),
3620};
3621
3622bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3623{
3624        u32 cmd_id = ((u32 *) buf)[0];
3625
3626        if (cmd_id >= SVGA_CMD_MAX) {
3627                SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3628                const struct vmw_cmd_entry *entry;
3629
3630                *size = header->size + sizeof(SVGA3dCmdHeader);
3631                cmd_id = header->id;
3632                if (cmd_id >= SVGA_3D_CMD_MAX)
3633                        return false;
3634
3635                cmd_id -= SVGA_3D_CMD_BASE;
3636                entry = &vmw_cmd_entries[cmd_id];
3637                *cmd = entry->cmd_name;
3638                return true;
3639        }
3640
3641        switch (cmd_id) {
3642        case SVGA_CMD_UPDATE:
3643                *cmd = "SVGA_CMD_UPDATE";
3644                *size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3645                break;
3646        case SVGA_CMD_DEFINE_GMRFB:
3647                *cmd = "SVGA_CMD_DEFINE_GMRFB";
3648                *size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3649                break;
3650        case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3651                *cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3652                *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3653                break;
3654        case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3655                *cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3656                *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3657                break;
3658        default:
3659                *cmd = "UNKNOWN";
3660                *size = 0;
3661                return false;
3662        }
3663
3664        return true;
3665}
3666
3667static int vmw_cmd_check(struct vmw_private *dev_priv,
3668                         struct vmw_sw_context *sw_context, void *buf,
3669                         uint32_t *size)
3670{
3671        uint32_t cmd_id;
3672        uint32_t size_remaining = *size;
3673        SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3674        int ret;
3675        const struct vmw_cmd_entry *entry;
3676        bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3677
3678        cmd_id = ((uint32_t *)buf)[0];
3679        /* Handle any none 3D commands */
3680        if (unlikely(cmd_id < SVGA_CMD_MAX))
3681                return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3682
3683
3684        cmd_id = header->id;
3685        *size = header->size + sizeof(SVGA3dCmdHeader);
3686
3687        cmd_id -= SVGA_3D_CMD_BASE;
3688        if (unlikely(*size > size_remaining))
3689                goto out_invalid;
3690
3691        if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3692                goto out_invalid;
3693
3694        entry = &vmw_cmd_entries[cmd_id];
3695        if (unlikely(!entry->func))
3696                goto out_invalid;
3697
3698        if (unlikely(!entry->user_allow && !sw_context->kernel))
3699                goto out_privileged;
3700
3701        if (unlikely(entry->gb_disable && gb))
3702                goto out_old;
3703
3704        if (unlikely(entry->gb_enable && !gb))
3705                goto out_new;
3706
3707        ret = entry->func(dev_priv, sw_context, header);
3708        if (unlikely(ret != 0)) {
3709                VMW_DEBUG_USER("SVGA3D command: %d failed with error %d\n",
3710                               cmd_id + SVGA_3D_CMD_BASE, ret);
3711                return ret;
3712        }
3713
3714        return 0;
3715out_invalid:
3716        VMW_DEBUG_USER("Invalid SVGA3D command: %d\n",
3717                       cmd_id + SVGA_3D_CMD_BASE);
3718        return -EINVAL;
3719out_privileged:
3720        VMW_DEBUG_USER("Privileged SVGA3D command: %d\n",
3721                       cmd_id + SVGA_3D_CMD_BASE);
3722        return -EPERM;
3723out_old:
3724        VMW_DEBUG_USER("Deprecated (disallowed) SVGA3D command: %d\n",
3725                       cmd_id + SVGA_3D_CMD_BASE);
3726        return -EINVAL;
3727out_new:
3728        VMW_DEBUG_USER("SVGA3D command: %d not supported by virtual device.\n",
3729                       cmd_id + SVGA_3D_CMD_BASE);
3730        return -EINVAL;
3731}
3732
3733static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3734                             struct vmw_sw_context *sw_context, void *buf,
3735                             uint32_t size)
3736{
3737        int32_t cur_size = size;
3738        int ret;
3739
3740        sw_context->buf_start = buf;
3741
3742        while (cur_size > 0) {
3743                size = cur_size;
3744                ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3745                if (unlikely(ret != 0))
3746                        return ret;
3747                buf = (void *)((unsigned long) buf + size);
3748                cur_size -= size;
3749        }
3750
3751        if (unlikely(cur_size != 0)) {
3752                VMW_DEBUG_USER("Command verifier out of sync.\n");
3753                return -EINVAL;
3754        }
3755
3756        return 0;
3757}
3758
3759static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3760{
3761        /* Memory is validation context memory, so no need to free it */
3762        INIT_LIST_HEAD(&sw_context->bo_relocations);
3763}
3764
3765static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3766{
3767        struct vmw_relocation *reloc;
3768        struct ttm_buffer_object *bo;
3769
3770        list_for_each_entry(reloc, &sw_context->bo_relocations, head) {
3771                bo = &reloc->vbo->base;
3772                switch (bo->resource->mem_type) {
3773                case TTM_PL_VRAM:
3774                        reloc->location->offset += bo->resource->start << PAGE_SHIFT;
3775                        reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3776                        break;
3777                case VMW_PL_GMR:
3778                        reloc->location->gmrId = bo->resource->start;
3779                        break;
3780                case VMW_PL_MOB:
3781                        *reloc->mob_loc = bo->resource->start;
3782                        break;
3783                default:
3784                        BUG();
3785                }
3786        }
3787        vmw_free_relocations(sw_context);
3788}
3789
3790static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3791                                 uint32_t size)
3792{
3793        if (likely(sw_context->cmd_bounce_size >= size))
3794                return 0;
3795
3796        if (sw_context->cmd_bounce_size == 0)
3797                sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3798
3799        while (sw_context->cmd_bounce_size < size) {
3800                sw_context->cmd_bounce_size =
3801                        PAGE_ALIGN(sw_context->cmd_bounce_size +
3802                                   (sw_context->cmd_bounce_size >> 1));
3803        }
3804
3805        vfree(sw_context->cmd_bounce);
3806        sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3807
3808        if (sw_context->cmd_bounce == NULL) {
3809                VMW_DEBUG_USER("Failed to allocate command bounce buffer.\n");
3810                sw_context->cmd_bounce_size = 0;
3811                return -ENOMEM;
3812        }
3813
3814        return 0;
3815}
3816
3817/*
3818 * vmw_execbuf_fence_commands - create and submit a command stream fence
3819 *
3820 * Creates a fence object and submits a command stream marker.
3821 * If this fails for some reason, We sync the fifo and return NULL.
3822 * It is then safe to fence buffers with a NULL pointer.
3823 *
3824 * If @p_handle is not NULL @file_priv must also not be NULL. Creates a
3825 * userspace handle if @p_handle is not NULL, otherwise not.
3826 */
3827
3828int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3829                               struct vmw_private *dev_priv,
3830                               struct vmw_fence_obj **p_fence,
3831                               uint32_t *p_handle)
3832{
3833        uint32_t sequence;
3834        int ret;
3835        bool synced = false;
3836
3837        /* p_handle implies file_priv. */
3838        BUG_ON(p_handle != NULL && file_priv == NULL);
3839
3840        ret = vmw_cmd_send_fence(dev_priv, &sequence);
3841        if (unlikely(ret != 0)) {
3842                VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3843                synced = true;
3844        }
3845
3846        if (p_handle != NULL)
3847                ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3848                                            sequence, p_fence, p_handle);
3849        else
3850                ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3851
3852        if (unlikely(ret != 0 && !synced)) {
3853                (void) vmw_fallback_wait(dev_priv, false, false, sequence,
3854                                         false, VMW_FENCE_WAIT_TIMEOUT);
3855                *p_fence = NULL;
3856        }
3857
3858        return ret;
3859}
3860
3861/**
3862 * vmw_execbuf_copy_fence_user - copy fence object information to user-space.
3863 *
3864 * @dev_priv: Pointer to a vmw_private struct.
3865 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3866 * @ret: Return value from fence object creation.
3867 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to which
3868 * the information should be copied.
3869 * @fence: Pointer to the fenc object.
3870 * @fence_handle: User-space fence handle.
3871 * @out_fence_fd: exported file descriptor for the fence.  -1 if not used
3872 * @sync_file:  Only used to clean up in case of an error in this function.
3873 *
3874 * This function copies fence information to user-space. If copying fails, the
3875 * user-space struct drm_vmw_fence_rep::error member is hopefully left
3876 * untouched, and if it's preloaded with an -EFAULT by user-space, the error
3877 * will hopefully be detected.
3878 *
3879 * Also if copying fails, user-space will be unable to signal the fence object
3880 * so we wait for it immediately, and then unreference the user-space reference.
3881 */
3882int
3883vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3884                            struct vmw_fpriv *vmw_fp, int ret,
3885                            struct drm_vmw_fence_rep __user *user_fence_rep,
3886                            struct vmw_fence_obj *fence, uint32_t fence_handle,
3887                            int32_t out_fence_fd)
3888{
3889        struct drm_vmw_fence_rep fence_rep;
3890
3891        if (user_fence_rep == NULL)
3892                return 0;
3893
3894        memset(&fence_rep, 0, sizeof(fence_rep));
3895
3896        fence_rep.error = ret;
3897        fence_rep.fd = out_fence_fd;
3898        if (ret == 0) {
3899                BUG_ON(fence == NULL);
3900
3901                fence_rep.handle = fence_handle;
3902                fence_rep.seqno = fence->base.seqno;
3903                vmw_update_seqno(dev_priv);
3904                fence_rep.passed_seqno = dev_priv->last_read_seqno;
3905        }
3906
3907        /*
3908         * copy_to_user errors will be detected by user space not seeing
3909         * fence_rep::error filled in. Typically user-space would have pre-set
3910         * that member to -EFAULT.
3911         */
3912        ret = copy_to_user(user_fence_rep, &fence_rep,
3913                           sizeof(fence_rep));
3914
3915        /*
3916         * User-space lost the fence object. We need to sync and unreference the
3917         * handle.
3918         */
3919        if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3920                ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle);
3921                VMW_DEBUG_USER("Fence copy error. Syncing.\n");
3922                (void) vmw_fence_obj_wait(fence, false, false,
3923                                          VMW_FENCE_WAIT_TIMEOUT);
3924        }
3925
3926        return ret ? -EFAULT : 0;
3927}
3928
3929/**
3930 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using the fifo.
3931 *
3932 * @dev_priv: Pointer to a device private structure.
3933 * @kernel_commands: Pointer to the unpatched command batch.
3934 * @command_size: Size of the unpatched command batch.
3935 * @sw_context: Structure holding the relocation lists.
3936 *
3937 * Side effects: If this function returns 0, then the command batch pointed to
3938 * by @kernel_commands will have been modified.
3939 */
3940static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3941                                   void *kernel_commands, u32 command_size,
3942                                   struct vmw_sw_context *sw_context)
3943{
3944        void *cmd;
3945
3946        if (sw_context->dx_ctx_node)
3947                cmd = VMW_CMD_CTX_RESERVE(dev_priv, command_size,
3948                                          sw_context->dx_ctx_node->ctx->id);
3949        else
3950                cmd = VMW_CMD_RESERVE(dev_priv, command_size);
3951
3952        if (!cmd)
3953                return -ENOMEM;
3954
3955        vmw_apply_relocations(sw_context);
3956        memcpy(cmd, kernel_commands, command_size);
3957        vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3958        vmw_resource_relocations_free(&sw_context->res_relocations);
3959        vmw_cmd_commit(dev_priv, command_size);
3960
3961        return 0;
3962}
3963
3964/**
3965 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using the
3966 * command buffer manager.
3967 *
3968 * @dev_priv: Pointer to a device private structure.
3969 * @header: Opaque handle to the command buffer allocation.
3970 * @command_size: Size of the unpatched command batch.
3971 * @sw_context: Structure holding the relocation lists.
3972 *
3973 * Side effects: If this function returns 0, then the command buffer represented
3974 * by @header will have been modified.
3975 */
3976static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3977                                     struct vmw_cmdbuf_header *header,
3978                                     u32 command_size,
3979                                     struct vmw_sw_context *sw_context)
3980{
3981        u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->ctx->id :
3982                  SVGA3D_INVALID_ID);
3983        void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, id, false,
3984                                       header);
3985
3986        vmw_apply_relocations(sw_context);
3987        vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3988        vmw_resource_relocations_free(&sw_context->res_relocations);
3989        vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3990
3991        return 0;
3992}
3993
3994/**
3995 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3996 * submission using a command buffer.
3997 *
3998 * @dev_priv: Pointer to a device private structure.
3999 * @user_commands: User-space pointer to the commands to be submitted.
4000 * @command_size: Size of the unpatched command batch.
4001 * @header: Out parameter returning the opaque pointer to the command buffer.
4002 *
4003 * This function checks whether we can use the command buffer manager for
4004 * submission and if so, creates a command buffer of suitable size and copies
4005 * the user data into that buffer.
4006 *
4007 * On successful return, the function returns a pointer to the data in the
4008 * command buffer and *@header is set to non-NULL.
4009 *
4010 * @kernel_commands: If command buffers could not be used, the function will
4011 * return the value of @kernel_commands on function call. That value may be
4012 * NULL. In that case, the value of *@header will be set to NULL.
4013 *
4014 * If an error is encountered, the function will return a pointer error value.
4015 * If the function is interrupted by a signal while sleeping, it will return
4016 * -ERESTARTSYS casted to a pointer error value.
4017 */
4018static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
4019                                void __user *user_commands,
4020                                void *kernel_commands, u32 command_size,
4021                                struct vmw_cmdbuf_header **header)
4022{
4023        size_t cmdbuf_size;
4024        int ret;
4025
4026        *header = NULL;
4027        if (command_size > SVGA_CB_MAX_SIZE) {
4028                VMW_DEBUG_USER("Command buffer is too large.\n");
4029                return ERR_PTR(-EINVAL);
4030        }
4031
4032        if (!dev_priv->cman || kernel_commands)
4033                return kernel_commands;
4034
4035        /* If possible, add a little space for fencing. */
4036        cmdbuf_size = command_size + 512;
4037        cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
4038        kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, true,
4039                                           header);
4040        if (IS_ERR(kernel_commands))
4041                return kernel_commands;
4042
4043        ret = copy_from_user(kernel_commands, user_commands, command_size);
4044        if (ret) {
4045                VMW_DEBUG_USER("Failed copying commands.\n");
4046                vmw_cmdbuf_header_free(*header);
4047                *header = NULL;
4048                return ERR_PTR(-EFAULT);
4049        }
4050
4051        return kernel_commands;
4052}
4053
4054static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
4055                                   struct vmw_sw_context *sw_context,
4056                                   uint32_t handle)
4057{
4058        struct vmw_resource *res;
4059        int ret;
4060        unsigned int size;
4061
4062        if (handle == SVGA3D_INVALID_ID)
4063                return 0;
4064
4065        size = vmw_execbuf_res_size(dev_priv, vmw_res_dx_context);
4066        ret = vmw_validation_preload_res(sw_context->ctx, size);
4067        if (ret)
4068                return ret;
4069
4070        res = vmw_user_resource_noref_lookup_handle
4071                (dev_priv, sw_context->fp->tfile, handle,
4072                 user_context_converter);
4073        if (IS_ERR(res)) {
4074                VMW_DEBUG_USER("Could not find or user DX context 0x%08x.\n",
4075                               (unsigned int) handle);
4076                return PTR_ERR(res);
4077        }
4078
4079        ret = vmw_execbuf_res_noref_val_add(sw_context, res, VMW_RES_DIRTY_SET);
4080        if (unlikely(ret != 0))
4081                return ret;
4082
4083        sw_context->dx_ctx_node = vmw_execbuf_info_from_res(sw_context, res);
4084        sw_context->man = vmw_context_res_man(res);
4085
4086        return 0;
4087}
4088
4089int vmw_execbuf_process(struct drm_file *file_priv,
4090                        struct vmw_private *dev_priv,
4091                        void __user *user_commands, void *kernel_commands,
4092                        uint32_t command_size, uint64_t throttle_us,
4093                        uint32_t dx_context_handle,
4094                        struct drm_vmw_fence_rep __user *user_fence_rep,
4095                        struct vmw_fence_obj **out_fence, uint32_t flags)
4096{
4097        struct vmw_sw_context *sw_context = &dev_priv->ctx;
4098        struct vmw_fence_obj *fence = NULL;
4099        struct vmw_cmdbuf_header *header;
4100        uint32_t handle = 0;
4101        int ret;
4102        int32_t out_fence_fd = -1;
4103        struct sync_file *sync_file = NULL;
4104        DECLARE_VAL_CONTEXT(val_ctx, &sw_context->res_ht, 1);
4105
4106        if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4107                out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
4108                if (out_fence_fd < 0) {
4109                        VMW_DEBUG_USER("Failed to get a fence fd.\n");
4110                        return out_fence_fd;
4111                }
4112        }
4113
4114        if (throttle_us) {
4115                VMW_DEBUG_USER("Throttling is no longer supported.\n");
4116        }
4117
4118        kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
4119                                             kernel_commands, command_size,
4120                                             &header);
4121        if (IS_ERR(kernel_commands)) {
4122                ret = PTR_ERR(kernel_commands);
4123                goto out_free_fence_fd;
4124        }
4125
4126        ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
4127        if (ret) {
4128                ret = -ERESTARTSYS;
4129                goto out_free_header;
4130        }
4131
4132        sw_context->kernel = false;
4133        if (kernel_commands == NULL) {
4134                ret = vmw_resize_cmd_bounce(sw_context, command_size);
4135                if (unlikely(ret != 0))
4136                        goto out_unlock;
4137
4138                ret = copy_from_user(sw_context->cmd_bounce, user_commands,
4139                                     command_size);
4140                if (unlikely(ret != 0)) {
4141                        ret = -EFAULT;
4142                        VMW_DEBUG_USER("Failed copying commands.\n");
4143                        goto out_unlock;
4144                }
4145
4146                kernel_commands = sw_context->cmd_bounce;
4147        } else if (!header) {
4148                sw_context->kernel = true;
4149        }
4150
4151        sw_context->filp = file_priv;
4152        sw_context->fp = vmw_fpriv(file_priv);
4153        INIT_LIST_HEAD(&sw_context->ctx_list);
4154        sw_context->cur_query_bo = dev_priv->pinned_bo;
4155        sw_context->last_query_ctx = NULL;
4156        sw_context->needs_post_query_barrier = false;
4157        sw_context->dx_ctx_node = NULL;
4158        sw_context->dx_query_mob = NULL;
4159        sw_context->dx_query_ctx = NULL;
4160        memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
4161        INIT_LIST_HEAD(&sw_context->res_relocations);
4162        INIT_LIST_HEAD(&sw_context->bo_relocations);
4163
4164        if (sw_context->staged_bindings)
4165                vmw_binding_state_reset(sw_context->staged_bindings);
4166
4167        if (!sw_context->res_ht_initialized) {
4168                ret = vmwgfx_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
4169                if (unlikely(ret != 0))
4170                        goto out_unlock;
4171
4172                sw_context->res_ht_initialized = true;
4173        }
4174
4175        INIT_LIST_HEAD(&sw_context->staged_cmd_res);
4176        sw_context->ctx = &val_ctx;
4177        ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
4178        if (unlikely(ret != 0))
4179                goto out_err_nores;
4180
4181        ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4182                                command_size);
4183        if (unlikely(ret != 0))
4184                goto out_err_nores;
4185
4186        ret = vmw_resources_reserve(sw_context);
4187        if (unlikely(ret != 0))
4188                goto out_err_nores;
4189
4190        ret = vmw_validation_bo_reserve(&val_ctx, true);
4191        if (unlikely(ret != 0))
4192                goto out_err_nores;
4193
4194        ret = vmw_validation_bo_validate(&val_ctx, true);
4195        if (unlikely(ret != 0))
4196                goto out_err;
4197
4198        ret = vmw_validation_res_validate(&val_ctx, true);
4199        if (unlikely(ret != 0))
4200                goto out_err;
4201
4202        vmw_validation_drop_ht(&val_ctx);
4203
4204        ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4205        if (unlikely(ret != 0)) {
4206                ret = -ERESTARTSYS;
4207                goto out_err;
4208        }
4209
4210        if (dev_priv->has_mob) {
4211                ret = vmw_rebind_contexts(sw_context);
4212                if (unlikely(ret != 0))
4213                        goto out_unlock_binding;
4214        }
4215
4216        if (!header) {
4217                ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4218                                              command_size, sw_context);
4219        } else {
4220                ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4221                                                sw_context);
4222                header = NULL;
4223        }
4224        mutex_unlock(&dev_priv->binding_mutex);
4225        if (ret)
4226                goto out_err;
4227
4228        vmw_query_bo_switch_commit(dev_priv, sw_context);
4229        ret = vmw_execbuf_fence_commands(file_priv, dev_priv, &fence,
4230                                         (user_fence_rep) ? &handle : NULL);
4231        /*
4232         * This error is harmless, because if fence submission fails,
4233         * vmw_fifo_send_fence will sync. The error will be propagated to
4234         * user-space in @fence_rep
4235         */
4236        if (ret != 0)
4237                VMW_DEBUG_USER("Fence submission error. Syncing.\n");
4238
4239        vmw_execbuf_bindings_commit(sw_context, false);
4240        vmw_bind_dx_query_mob(sw_context);
4241        vmw_validation_res_unreserve(&val_ctx, false);
4242
4243        vmw_validation_bo_fence(sw_context->ctx, fence);
4244
4245        if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4246                __vmw_execbuf_release_pinned_bo(dev_priv, fence);
4247
4248        /*
4249         * If anything fails here, give up trying to export the fence and do a
4250         * sync since the user mode will not be able to sync the fence itself.
4251         * This ensures we are still functionally correct.
4252         */
4253        if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4254
4255                sync_file = sync_file_create(&fence->base);
4256                if (!sync_file) {
4257                        VMW_DEBUG_USER("Sync file create failed for fence\n");
4258                        put_unused_fd(out_fence_fd);
4259                        out_fence_fd = -1;
4260
4261                        (void) vmw_fence_obj_wait(fence, false, false,
4262                                                  VMW_FENCE_WAIT_TIMEOUT);
4263                }
4264        }
4265
4266        ret = vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4267                                    user_fence_rep, fence, handle, out_fence_fd);
4268
4269        if (sync_file) {
4270                if (ret) {
4271                        /* usercopy of fence failed, put the file object */
4272                        fput(sync_file->file);
4273                        put_unused_fd(out_fence_fd);
4274                } else {
4275                        /* Link the fence with the FD created earlier */
4276                        fd_install(out_fence_fd, sync_file->file);
4277                }
4278        }
4279
4280        /* Don't unreference when handing fence out */
4281        if (unlikely(out_fence != NULL)) {
4282                *out_fence = fence;
4283                fence = NULL;
4284        } else if (likely(fence != NULL)) {
4285                vmw_fence_obj_unreference(&fence);
4286        }
4287
4288        vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4289        mutex_unlock(&dev_priv->cmdbuf_mutex);
4290
4291        /*
4292         * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4293         * in resource destruction paths.
4294         */
4295        vmw_validation_unref_lists(&val_ctx);
4296
4297        return ret;
4298
4299out_unlock_binding:
4300        mutex_unlock(&dev_priv->binding_mutex);
4301out_err:
4302        vmw_validation_bo_backoff(&val_ctx);
4303out_err_nores:
4304        vmw_execbuf_bindings_commit(sw_context, true);
4305        vmw_validation_res_unreserve(&val_ctx, true);
4306        vmw_resource_relocations_free(&sw_context->res_relocations);
4307        vmw_free_relocations(sw_context);
4308        if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4309                __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4310out_unlock:
4311        vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4312        vmw_validation_drop_ht(&val_ctx);
4313        WARN_ON(!list_empty(&sw_context->ctx_list));
4314        mutex_unlock(&dev_priv->cmdbuf_mutex);
4315
4316        /*
4317         * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4318         * in resource destruction paths.
4319         */
4320        vmw_validation_unref_lists(&val_ctx);
4321out_free_header:
4322        if (header)
4323                vmw_cmdbuf_header_free(header);
4324out_free_fence_fd:
4325        if (out_fence_fd >= 0)
4326                put_unused_fd(out_fence_fd);
4327
4328        return ret;
4329}
4330
4331/**
4332 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4333 *
4334 * @dev_priv: The device private structure.
4335 *
4336 * This function is called to idle the fifo and unpin the query buffer if the
4337 * normal way to do this hits an error, which should typically be extremely
4338 * rare.
4339 */
4340static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4341{
4342        VMW_DEBUG_USER("Can't unpin query buffer. Trying to recover.\n");
4343
4344        (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4345        vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4346        if (dev_priv->dummy_query_bo_pinned) {
4347                vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4348                dev_priv->dummy_query_bo_pinned = false;
4349        }
4350}
4351
4352
4353/**
4354 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query
4355 * bo.
4356 *
4357 * @dev_priv: The device private structure.
4358 * @fence: If non-NULL should point to a struct vmw_fence_obj issued _after_ a
4359 * query barrier that flushes all queries touching the current buffer pointed to
4360 * by @dev_priv->pinned_bo
4361 *
4362 * This function should be used to unpin the pinned query bo, or as a query
4363 * barrier when we need to make sure that all queries have finished before the
4364 * next fifo command. (For example on hardware context destructions where the
4365 * hardware may otherwise leak unfinished queries).
4366 *
4367 * This function does not return any failure codes, but make attempts to do safe
4368 * unpinning in case of errors.
4369 *
4370 * The function will synchronize on the previous query barrier, and will thus
4371 * not finish until that barrier has executed.
4372 *
4373 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread before
4374 * calling this function.
4375 */
4376void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4377                                     struct vmw_fence_obj *fence)
4378{
4379        int ret = 0;
4380        struct vmw_fence_obj *lfence = NULL;
4381        DECLARE_VAL_CONTEXT(val_ctx, NULL, 0);
4382
4383        if (dev_priv->pinned_bo == NULL)
4384                goto out_unlock;
4385
4386        ret = vmw_validation_add_bo(&val_ctx, dev_priv->pinned_bo, false,
4387                                    false);
4388        if (ret)
4389                goto out_no_reserve;
4390
4391        ret = vmw_validation_add_bo(&val_ctx, dev_priv->dummy_query_bo, false,
4392                                    false);
4393        if (ret)
4394                goto out_no_reserve;
4395
4396        ret = vmw_validation_bo_reserve(&val_ctx, false);
4397        if (ret)
4398                goto out_no_reserve;
4399
4400        if (dev_priv->query_cid_valid) {
4401                BUG_ON(fence != NULL);
4402                ret = vmw_cmd_emit_dummy_query(dev_priv, dev_priv->query_cid);
4403                if (ret)
4404                        goto out_no_emit;
4405                dev_priv->query_cid_valid = false;
4406        }
4407
4408        vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4409        if (dev_priv->dummy_query_bo_pinned) {
4410                vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4411                dev_priv->dummy_query_bo_pinned = false;
4412        }
4413        if (fence == NULL) {
4414                (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4415                                                  NULL);
4416                fence = lfence;
4417        }
4418        vmw_validation_bo_fence(&val_ctx, fence);
4419        if (lfence != NULL)
4420                vmw_fence_obj_unreference(&lfence);
4421
4422        vmw_validation_unref_lists(&val_ctx);
4423        vmw_bo_unreference(&dev_priv->pinned_bo);
4424
4425out_unlock:
4426        return;
4427out_no_emit:
4428        vmw_validation_bo_backoff(&val_ctx);
4429out_no_reserve:
4430        vmw_validation_unref_lists(&val_ctx);
4431        vmw_execbuf_unpin_panic(dev_priv);
4432        vmw_bo_unreference(&dev_priv->pinned_bo);
4433}
4434
4435/**
4436 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query bo.
4437 *
4438 * @dev_priv: The device private structure.
4439 *
4440 * This function should be used to unpin the pinned query bo, or as a query
4441 * barrier when we need to make sure that all queries have finished before the
4442 * next fifo command. (For example on hardware context destructions where the
4443 * hardware may otherwise leak unfinished queries).
4444 *
4445 * This function does not return any failure codes, but make attempts to do safe
4446 * unpinning in case of errors.
4447 *
4448 * The function will synchronize on the previous query barrier, and will thus
4449 * not finish until that barrier has executed.
4450 */
4451void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4452{
4453        mutex_lock(&dev_priv->cmdbuf_mutex);
4454        if (dev_priv->query_cid_valid)
4455                __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4456        mutex_unlock(&dev_priv->cmdbuf_mutex);
4457}
4458
4459int vmw_execbuf_ioctl(struct drm_device *dev, void *data,
4460                      struct drm_file *file_priv)
4461{
4462        struct vmw_private *dev_priv = vmw_priv(dev);
4463        struct drm_vmw_execbuf_arg *arg = data;
4464        int ret;
4465        struct dma_fence *in_fence = NULL;
4466
4467        MKS_STAT_TIME_DECL(MKSSTAT_KERN_EXECBUF);
4468        MKS_STAT_TIME_PUSH(MKSSTAT_KERN_EXECBUF);
4469
4470        /*
4471         * Extend the ioctl argument while maintaining backwards compatibility:
4472         * We take different code paths depending on the value of arg->version.
4473         *
4474         * Note: The ioctl argument is extended and zeropadded by core DRM.
4475         */
4476        if (unlikely(arg->version > DRM_VMW_EXECBUF_VERSION ||
4477                     arg->version == 0)) {
4478                VMW_DEBUG_USER("Incorrect execbuf version.\n");
4479                ret = -EINVAL;
4480                goto mksstats_out;
4481        }
4482
4483        switch (arg->version) {
4484        case 1:
4485                /* For v1 core DRM have extended + zeropadded the data */
4486                arg->context_handle = (uint32_t) -1;
4487                break;
4488        case 2:
4489        default:
4490                /* For v2 and later core DRM would have correctly copied it */
4491                break;
4492        }
4493
4494        /* If imported a fence FD from elsewhere, then wait on it */
4495        if (arg->flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4496                in_fence = sync_file_get_fence(arg->imported_fence_fd);
4497
4498                if (!in_fence) {
4499                        VMW_DEBUG_USER("Cannot get imported fence\n");
4500                        ret = -EINVAL;
4501                        goto mksstats_out;
4502                }
4503
4504                ret = vmw_wait_dma_fence(dev_priv->fman, in_fence);
4505                if (ret)
4506                        goto out;
4507        }
4508
4509        ret = vmw_execbuf_process(file_priv, dev_priv,
4510                                  (void __user *)(unsigned long)arg->commands,
4511                                  NULL, arg->command_size, arg->throttle_us,
4512                                  arg->context_handle,
4513                                  (void __user *)(unsigned long)arg->fence_rep,
4514                                  NULL, arg->flags);
4515
4516        if (unlikely(ret != 0))
4517                goto out;
4518
4519        vmw_kms_cursor_post_execbuf(dev_priv);
4520
4521out:
4522        if (in_fence)
4523                dma_fence_put(in_fence);
4524
4525mksstats_out:
4526        MKS_STAT_TIME_POP(MKSSTAT_KERN_EXECBUF);
4527        return ret;
4528}
4529