linux/include/linux/bitmap.h
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   1/* SPDX-License-Identifier: GPL-2.0 */
   2#ifndef __LINUX_BITMAP_H
   3#define __LINUX_BITMAP_H
   4
   5#ifndef __ASSEMBLY__
   6
   7#include <linux/align.h>
   8#include <linux/bitops.h>
   9#include <linux/find.h>
  10#include <linux/limits.h>
  11#include <linux/string.h>
  12#include <linux/types.h>
  13
  14struct device;
  15
  16/*
  17 * bitmaps provide bit arrays that consume one or more unsigned
  18 * longs.  The bitmap interface and available operations are listed
  19 * here, in bitmap.h
  20 *
  21 * Function implementations generic to all architectures are in
  22 * lib/bitmap.c.  Functions implementations that are architecture
  23 * specific are in various include/asm-<arch>/bitops.h headers
  24 * and other arch/<arch> specific files.
  25 *
  26 * See lib/bitmap.c for more details.
  27 */
  28
  29/**
  30 * DOC: bitmap overview
  31 *
  32 * The available bitmap operations and their rough meaning in the
  33 * case that the bitmap is a single unsigned long are thus:
  34 *
  35 * The generated code is more efficient when nbits is known at
  36 * compile-time and at most BITS_PER_LONG.
  37 *
  38 * ::
  39 *
  40 *  bitmap_zero(dst, nbits)                     *dst = 0UL
  41 *  bitmap_fill(dst, nbits)                     *dst = ~0UL
  42 *  bitmap_copy(dst, src, nbits)                *dst = *src
  43 *  bitmap_and(dst, src1, src2, nbits)          *dst = *src1 & *src2
  44 *  bitmap_or(dst, src1, src2, nbits)           *dst = *src1 | *src2
  45 *  bitmap_xor(dst, src1, src2, nbits)          *dst = *src1 ^ *src2
  46 *  bitmap_andnot(dst, src1, src2, nbits)       *dst = *src1 & ~(*src2)
  47 *  bitmap_complement(dst, src, nbits)          *dst = ~(*src)
  48 *  bitmap_equal(src1, src2, nbits)             Are *src1 and *src2 equal?
  49 *  bitmap_intersects(src1, src2, nbits)        Do *src1 and *src2 overlap?
  50 *  bitmap_subset(src1, src2, nbits)            Is *src1 a subset of *src2?
  51 *  bitmap_empty(src, nbits)                    Are all bits zero in *src?
  52 *  bitmap_full(src, nbits)                     Are all bits set in *src?
  53 *  bitmap_weight(src, nbits)                   Hamming Weight: number set bits
  54 *  bitmap_set(dst, pos, nbits)                 Set specified bit area
  55 *  bitmap_clear(dst, pos, nbits)               Clear specified bit area
  56 *  bitmap_find_next_zero_area(buf, len, pos, n, mask)  Find bit free area
  57 *  bitmap_find_next_zero_area_off(buf, len, pos, n, mask, mask_off)  as above
  58 *  bitmap_shift_right(dst, src, n, nbits)      *dst = *src >> n
  59 *  bitmap_shift_left(dst, src, n, nbits)       *dst = *src << n
  60 *  bitmap_cut(dst, src, first, n, nbits)       Cut n bits from first, copy rest
  61 *  bitmap_replace(dst, old, new, mask, nbits)  *dst = (*old & ~(*mask)) | (*new & *mask)
  62 *  bitmap_remap(dst, src, old, new, nbits)     *dst = map(old, new)(src)
  63 *  bitmap_bitremap(oldbit, old, new, nbits)    newbit = map(old, new)(oldbit)
  64 *  bitmap_onto(dst, orig, relmap, nbits)       *dst = orig relative to relmap
  65 *  bitmap_fold(dst, orig, sz, nbits)           dst bits = orig bits mod sz
  66 *  bitmap_parse(buf, buflen, dst, nbits)       Parse bitmap dst from kernel buf
  67 *  bitmap_parse_user(ubuf, ulen, dst, nbits)   Parse bitmap dst from user buf
  68 *  bitmap_parselist(buf, dst, nbits)           Parse bitmap dst from kernel buf
  69 *  bitmap_parselist_user(buf, dst, nbits)      Parse bitmap dst from user buf
  70 *  bitmap_find_free_region(bitmap, bits, order)  Find and allocate bit region
  71 *  bitmap_release_region(bitmap, pos, order)   Free specified bit region
  72 *  bitmap_allocate_region(bitmap, pos, order)  Allocate specified bit region
  73 *  bitmap_from_arr32(dst, buf, nbits)          Copy nbits from u32[] buf to dst
  74 *  bitmap_to_arr32(buf, src, nbits)            Copy nbits from buf to u32[] dst
  75 *  bitmap_get_value8(map, start)               Get 8bit value from map at start
  76 *  bitmap_set_value8(map, value, start)        Set 8bit value to map at start
  77 *
  78 * Note, bitmap_zero() and bitmap_fill() operate over the region of
  79 * unsigned longs, that is, bits behind bitmap till the unsigned long
  80 * boundary will be zeroed or filled as well. Consider to use
  81 * bitmap_clear() or bitmap_set() to make explicit zeroing or filling
  82 * respectively.
  83 */
  84
  85/**
  86 * DOC: bitmap bitops
  87 *
  88 * Also the following operations in asm/bitops.h apply to bitmaps.::
  89 *
  90 *  set_bit(bit, addr)                  *addr |= bit
  91 *  clear_bit(bit, addr)                *addr &= ~bit
  92 *  change_bit(bit, addr)               *addr ^= bit
  93 *  test_bit(bit, addr)                 Is bit set in *addr?
  94 *  test_and_set_bit(bit, addr)         Set bit and return old value
  95 *  test_and_clear_bit(bit, addr)       Clear bit and return old value
  96 *  test_and_change_bit(bit, addr)      Change bit and return old value
  97 *  find_first_zero_bit(addr, nbits)    Position first zero bit in *addr
  98 *  find_first_bit(addr, nbits)         Position first set bit in *addr
  99 *  find_next_zero_bit(addr, nbits, bit)
 100 *                                      Position next zero bit in *addr >= bit
 101 *  find_next_bit(addr, nbits, bit)     Position next set bit in *addr >= bit
 102 *  find_next_and_bit(addr1, addr2, nbits, bit)
 103 *                                      Same as find_next_bit, but in
 104 *                                      (*addr1 & *addr2)
 105 *
 106 */
 107
 108/**
 109 * DOC: declare bitmap
 110 * The DECLARE_BITMAP(name,bits) macro, in linux/types.h, can be used
 111 * to declare an array named 'name' of just enough unsigned longs to
 112 * contain all bit positions from 0 to 'bits' - 1.
 113 */
 114
 115/*
 116 * Allocation and deallocation of bitmap.
 117 * Provided in lib/bitmap.c to avoid circular dependency.
 118 */
 119unsigned long *bitmap_alloc(unsigned int nbits, gfp_t flags);
 120unsigned long *bitmap_zalloc(unsigned int nbits, gfp_t flags);
 121unsigned long *bitmap_alloc_node(unsigned int nbits, gfp_t flags, int node);
 122unsigned long *bitmap_zalloc_node(unsigned int nbits, gfp_t flags, int node);
 123void bitmap_free(const unsigned long *bitmap);
 124
 125/* Managed variants of the above. */
 126unsigned long *devm_bitmap_alloc(struct device *dev,
 127                                 unsigned int nbits, gfp_t flags);
 128unsigned long *devm_bitmap_zalloc(struct device *dev,
 129                                  unsigned int nbits, gfp_t flags);
 130
 131/*
 132 * lib/bitmap.c provides these functions:
 133 */
 134
 135int __bitmap_equal(const unsigned long *bitmap1,
 136                   const unsigned long *bitmap2, unsigned int nbits);
 137bool __pure __bitmap_or_equal(const unsigned long *src1,
 138                              const unsigned long *src2,
 139                              const unsigned long *src3,
 140                              unsigned int nbits);
 141void __bitmap_complement(unsigned long *dst, const unsigned long *src,
 142                         unsigned int nbits);
 143void __bitmap_shift_right(unsigned long *dst, const unsigned long *src,
 144                          unsigned int shift, unsigned int nbits);
 145void __bitmap_shift_left(unsigned long *dst, const unsigned long *src,
 146                         unsigned int shift, unsigned int nbits);
 147void bitmap_cut(unsigned long *dst, const unsigned long *src,
 148                unsigned int first, unsigned int cut, unsigned int nbits);
 149int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
 150                 const unsigned long *bitmap2, unsigned int nbits);
 151void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
 152                 const unsigned long *bitmap2, unsigned int nbits);
 153void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
 154                  const unsigned long *bitmap2, unsigned int nbits);
 155int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
 156                    const unsigned long *bitmap2, unsigned int nbits);
 157void __bitmap_replace(unsigned long *dst,
 158                      const unsigned long *old, const unsigned long *new,
 159                      const unsigned long *mask, unsigned int nbits);
 160int __bitmap_intersects(const unsigned long *bitmap1,
 161                        const unsigned long *bitmap2, unsigned int nbits);
 162int __bitmap_subset(const unsigned long *bitmap1,
 163                    const unsigned long *bitmap2, unsigned int nbits);
 164int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits);
 165void __bitmap_set(unsigned long *map, unsigned int start, int len);
 166void __bitmap_clear(unsigned long *map, unsigned int start, int len);
 167
 168unsigned long bitmap_find_next_zero_area_off(unsigned long *map,
 169                                             unsigned long size,
 170                                             unsigned long start,
 171                                             unsigned int nr,
 172                                             unsigned long align_mask,
 173                                             unsigned long align_offset);
 174
 175/**
 176 * bitmap_find_next_zero_area - find a contiguous aligned zero area
 177 * @map: The address to base the search on
 178 * @size: The bitmap size in bits
 179 * @start: The bitnumber to start searching at
 180 * @nr: The number of zeroed bits we're looking for
 181 * @align_mask: Alignment mask for zero area
 182 *
 183 * The @align_mask should be one less than a power of 2; the effect is that
 184 * the bit offset of all zero areas this function finds is multiples of that
 185 * power of 2. A @align_mask of 0 means no alignment is required.
 186 */
 187static inline unsigned long
 188bitmap_find_next_zero_area(unsigned long *map,
 189                           unsigned long size,
 190                           unsigned long start,
 191                           unsigned int nr,
 192                           unsigned long align_mask)
 193{
 194        return bitmap_find_next_zero_area_off(map, size, start, nr,
 195                                              align_mask, 0);
 196}
 197
 198int bitmap_parse(const char *buf, unsigned int buflen,
 199                        unsigned long *dst, int nbits);
 200int bitmap_parse_user(const char __user *ubuf, unsigned int ulen,
 201                        unsigned long *dst, int nbits);
 202int bitmap_parselist(const char *buf, unsigned long *maskp,
 203                        int nmaskbits);
 204int bitmap_parselist_user(const char __user *ubuf, unsigned int ulen,
 205                        unsigned long *dst, int nbits);
 206void bitmap_remap(unsigned long *dst, const unsigned long *src,
 207                const unsigned long *old, const unsigned long *new, unsigned int nbits);
 208int bitmap_bitremap(int oldbit,
 209                const unsigned long *old, const unsigned long *new, int bits);
 210void bitmap_onto(unsigned long *dst, const unsigned long *orig,
 211                const unsigned long *relmap, unsigned int bits);
 212void bitmap_fold(unsigned long *dst, const unsigned long *orig,
 213                unsigned int sz, unsigned int nbits);
 214int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order);
 215void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order);
 216int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order);
 217
 218#ifdef __BIG_ENDIAN
 219void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int nbits);
 220#else
 221#define bitmap_copy_le bitmap_copy
 222#endif
 223unsigned int bitmap_ord_to_pos(const unsigned long *bitmap, unsigned int ord, unsigned int nbits);
 224int bitmap_print_to_pagebuf(bool list, char *buf,
 225                                   const unsigned long *maskp, int nmaskbits);
 226
 227extern int bitmap_print_bitmask_to_buf(char *buf, const unsigned long *maskp,
 228                                      int nmaskbits, loff_t off, size_t count);
 229
 230extern int bitmap_print_list_to_buf(char *buf, const unsigned long *maskp,
 231                                      int nmaskbits, loff_t off, size_t count);
 232
 233#define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) & (BITS_PER_LONG - 1)))
 234#define BITMAP_LAST_WORD_MASK(nbits) (~0UL >> (-(nbits) & (BITS_PER_LONG - 1)))
 235
 236static inline void bitmap_zero(unsigned long *dst, unsigned int nbits)
 237{
 238        unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
 239        memset(dst, 0, len);
 240}
 241
 242static inline void bitmap_fill(unsigned long *dst, unsigned int nbits)
 243{
 244        unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
 245        memset(dst, 0xff, len);
 246}
 247
 248static inline void bitmap_copy(unsigned long *dst, const unsigned long *src,
 249                        unsigned int nbits)
 250{
 251        unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
 252        memcpy(dst, src, len);
 253}
 254
 255/*
 256 * Copy bitmap and clear tail bits in last word.
 257 */
 258static inline void bitmap_copy_clear_tail(unsigned long *dst,
 259                const unsigned long *src, unsigned int nbits)
 260{
 261        bitmap_copy(dst, src, nbits);
 262        if (nbits % BITS_PER_LONG)
 263                dst[nbits / BITS_PER_LONG] &= BITMAP_LAST_WORD_MASK(nbits);
 264}
 265
 266/*
 267 * On 32-bit systems bitmaps are represented as u32 arrays internally, and
 268 * therefore conversion is not needed when copying data from/to arrays of u32.
 269 */
 270#if BITS_PER_LONG == 64
 271void bitmap_from_arr32(unsigned long *bitmap, const u32 *buf,
 272                                                        unsigned int nbits);
 273void bitmap_to_arr32(u32 *buf, const unsigned long *bitmap,
 274                                                        unsigned int nbits);
 275#else
 276#define bitmap_from_arr32(bitmap, buf, nbits)                   \
 277        bitmap_copy_clear_tail((unsigned long *) (bitmap),      \
 278                        (const unsigned long *) (buf), (nbits))
 279#define bitmap_to_arr32(buf, bitmap, nbits)                     \
 280        bitmap_copy_clear_tail((unsigned long *) (buf),         \
 281                        (const unsigned long *) (bitmap), (nbits))
 282#endif
 283
 284static inline int bitmap_and(unsigned long *dst, const unsigned long *src1,
 285                        const unsigned long *src2, unsigned int nbits)
 286{
 287        if (small_const_nbits(nbits))
 288                return (*dst = *src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits)) != 0;
 289        return __bitmap_and(dst, src1, src2, nbits);
 290}
 291
 292static inline void bitmap_or(unsigned long *dst, const unsigned long *src1,
 293                        const unsigned long *src2, unsigned int nbits)
 294{
 295        if (small_const_nbits(nbits))
 296                *dst = *src1 | *src2;
 297        else
 298                __bitmap_or(dst, src1, src2, nbits);
 299}
 300
 301static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1,
 302                        const unsigned long *src2, unsigned int nbits)
 303{
 304        if (small_const_nbits(nbits))
 305                *dst = *src1 ^ *src2;
 306        else
 307                __bitmap_xor(dst, src1, src2, nbits);
 308}
 309
 310static inline int bitmap_andnot(unsigned long *dst, const unsigned long *src1,
 311                        const unsigned long *src2, unsigned int nbits)
 312{
 313        if (small_const_nbits(nbits))
 314                return (*dst = *src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
 315        return __bitmap_andnot(dst, src1, src2, nbits);
 316}
 317
 318static inline void bitmap_complement(unsigned long *dst, const unsigned long *src,
 319                        unsigned int nbits)
 320{
 321        if (small_const_nbits(nbits))
 322                *dst = ~(*src);
 323        else
 324                __bitmap_complement(dst, src, nbits);
 325}
 326
 327#ifdef __LITTLE_ENDIAN
 328#define BITMAP_MEM_ALIGNMENT 8
 329#else
 330#define BITMAP_MEM_ALIGNMENT (8 * sizeof(unsigned long))
 331#endif
 332#define BITMAP_MEM_MASK (BITMAP_MEM_ALIGNMENT - 1)
 333
 334static inline int bitmap_equal(const unsigned long *src1,
 335                        const unsigned long *src2, unsigned int nbits)
 336{
 337        if (small_const_nbits(nbits))
 338                return !((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits));
 339        if (__builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
 340            IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
 341                return !memcmp(src1, src2, nbits / 8);
 342        return __bitmap_equal(src1, src2, nbits);
 343}
 344
 345/**
 346 * bitmap_or_equal - Check whether the or of two bitmaps is equal to a third
 347 * @src1:       Pointer to bitmap 1
 348 * @src2:       Pointer to bitmap 2 will be or'ed with bitmap 1
 349 * @src3:       Pointer to bitmap 3. Compare to the result of *@src1 | *@src2
 350 * @nbits:      number of bits in each of these bitmaps
 351 *
 352 * Returns: True if (*@src1 | *@src2) == *@src3, false otherwise
 353 */
 354static inline bool bitmap_or_equal(const unsigned long *src1,
 355                                   const unsigned long *src2,
 356                                   const unsigned long *src3,
 357                                   unsigned int nbits)
 358{
 359        if (!small_const_nbits(nbits))
 360                return __bitmap_or_equal(src1, src2, src3, nbits);
 361
 362        return !(((*src1 | *src2) ^ *src3) & BITMAP_LAST_WORD_MASK(nbits));
 363}
 364
 365static inline int bitmap_intersects(const unsigned long *src1,
 366                        const unsigned long *src2, unsigned int nbits)
 367{
 368        if (small_const_nbits(nbits))
 369                return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
 370        else
 371                return __bitmap_intersects(src1, src2, nbits);
 372}
 373
 374static inline int bitmap_subset(const unsigned long *src1,
 375                        const unsigned long *src2, unsigned int nbits)
 376{
 377        if (small_const_nbits(nbits))
 378                return ! ((*src1 & ~(*src2)) & BITMAP_LAST_WORD_MASK(nbits));
 379        else
 380                return __bitmap_subset(src1, src2, nbits);
 381}
 382
 383static inline bool bitmap_empty(const unsigned long *src, unsigned nbits)
 384{
 385        if (small_const_nbits(nbits))
 386                return ! (*src & BITMAP_LAST_WORD_MASK(nbits));
 387
 388        return find_first_bit(src, nbits) == nbits;
 389}
 390
 391static inline bool bitmap_full(const unsigned long *src, unsigned int nbits)
 392{
 393        if (small_const_nbits(nbits))
 394                return ! (~(*src) & BITMAP_LAST_WORD_MASK(nbits));
 395
 396        return find_first_zero_bit(src, nbits) == nbits;
 397}
 398
 399static __always_inline int bitmap_weight(const unsigned long *src, unsigned int nbits)
 400{
 401        if (small_const_nbits(nbits))
 402                return hweight_long(*src & BITMAP_LAST_WORD_MASK(nbits));
 403        return __bitmap_weight(src, nbits);
 404}
 405
 406static __always_inline void bitmap_set(unsigned long *map, unsigned int start,
 407                unsigned int nbits)
 408{
 409        if (__builtin_constant_p(nbits) && nbits == 1)
 410                __set_bit(start, map);
 411        else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
 412                 IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
 413                 __builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
 414                 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
 415                memset((char *)map + start / 8, 0xff, nbits / 8);
 416        else
 417                __bitmap_set(map, start, nbits);
 418}
 419
 420static __always_inline void bitmap_clear(unsigned long *map, unsigned int start,
 421                unsigned int nbits)
 422{
 423        if (__builtin_constant_p(nbits) && nbits == 1)
 424                __clear_bit(start, map);
 425        else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
 426                 IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
 427                 __builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
 428                 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
 429                memset((char *)map + start / 8, 0, nbits / 8);
 430        else
 431                __bitmap_clear(map, start, nbits);
 432}
 433
 434static inline void bitmap_shift_right(unsigned long *dst, const unsigned long *src,
 435                                unsigned int shift, unsigned int nbits)
 436{
 437        if (small_const_nbits(nbits))
 438                *dst = (*src & BITMAP_LAST_WORD_MASK(nbits)) >> shift;
 439        else
 440                __bitmap_shift_right(dst, src, shift, nbits);
 441}
 442
 443static inline void bitmap_shift_left(unsigned long *dst, const unsigned long *src,
 444                                unsigned int shift, unsigned int nbits)
 445{
 446        if (small_const_nbits(nbits))
 447                *dst = (*src << shift) & BITMAP_LAST_WORD_MASK(nbits);
 448        else
 449                __bitmap_shift_left(dst, src, shift, nbits);
 450}
 451
 452static inline void bitmap_replace(unsigned long *dst,
 453                                  const unsigned long *old,
 454                                  const unsigned long *new,
 455                                  const unsigned long *mask,
 456                                  unsigned int nbits)
 457{
 458        if (small_const_nbits(nbits))
 459                *dst = (*old & ~(*mask)) | (*new & *mask);
 460        else
 461                __bitmap_replace(dst, old, new, mask, nbits);
 462}
 463
 464static inline void bitmap_next_set_region(unsigned long *bitmap,
 465                                          unsigned int *rs, unsigned int *re,
 466                                          unsigned int end)
 467{
 468        *rs = find_next_bit(bitmap, end, *rs);
 469        *re = find_next_zero_bit(bitmap, end, *rs + 1);
 470}
 471
 472/**
 473 * BITMAP_FROM_U64() - Represent u64 value in the format suitable for bitmap.
 474 * @n: u64 value
 475 *
 476 * Linux bitmaps are internally arrays of unsigned longs, i.e. 32-bit
 477 * integers in 32-bit environment, and 64-bit integers in 64-bit one.
 478 *
 479 * There are four combinations of endianness and length of the word in linux
 480 * ABIs: LE64, BE64, LE32 and BE32.
 481 *
 482 * On 64-bit kernels 64-bit LE and BE numbers are naturally ordered in
 483 * bitmaps and therefore don't require any special handling.
 484 *
 485 * On 32-bit kernels 32-bit LE ABI orders lo word of 64-bit number in memory
 486 * prior to hi, and 32-bit BE orders hi word prior to lo. The bitmap on the
 487 * other hand is represented as an array of 32-bit words and the position of
 488 * bit N may therefore be calculated as: word #(N/32) and bit #(N%32) in that
 489 * word.  For example, bit #42 is located at 10th position of 2nd word.
 490 * It matches 32-bit LE ABI, and we can simply let the compiler store 64-bit
 491 * values in memory as it usually does. But for BE we need to swap hi and lo
 492 * words manually.
 493 *
 494 * With all that, the macro BITMAP_FROM_U64() does explicit reordering of hi and
 495 * lo parts of u64.  For LE32 it does nothing, and for BE environment it swaps
 496 * hi and lo words, as is expected by bitmap.
 497 */
 498#if __BITS_PER_LONG == 64
 499#define BITMAP_FROM_U64(n) (n)
 500#else
 501#define BITMAP_FROM_U64(n) ((unsigned long) ((u64)(n) & ULONG_MAX)), \
 502                                ((unsigned long) ((u64)(n) >> 32))
 503#endif
 504
 505/**
 506 * bitmap_from_u64 - Check and swap words within u64.
 507 *  @mask: source bitmap
 508 *  @dst:  destination bitmap
 509 *
 510 * In 32-bit Big Endian kernel, when using ``(u32 *)(&val)[*]``
 511 * to read u64 mask, we will get the wrong word.
 512 * That is ``(u32 *)(&val)[0]`` gets the upper 32 bits,
 513 * but we expect the lower 32-bits of u64.
 514 */
 515static inline void bitmap_from_u64(unsigned long *dst, u64 mask)
 516{
 517        dst[0] = mask & ULONG_MAX;
 518
 519        if (sizeof(mask) > sizeof(unsigned long))
 520                dst[1] = mask >> 32;
 521}
 522
 523/**
 524 * bitmap_get_value8 - get an 8-bit value within a memory region
 525 * @map: address to the bitmap memory region
 526 * @start: bit offset of the 8-bit value; must be a multiple of 8
 527 *
 528 * Returns the 8-bit value located at the @start bit offset within the @src
 529 * memory region.
 530 */
 531static inline unsigned long bitmap_get_value8(const unsigned long *map,
 532                                              unsigned long start)
 533{
 534        const size_t index = BIT_WORD(start);
 535        const unsigned long offset = start % BITS_PER_LONG;
 536
 537        return (map[index] >> offset) & 0xFF;
 538}
 539
 540/**
 541 * bitmap_set_value8 - set an 8-bit value within a memory region
 542 * @map: address to the bitmap memory region
 543 * @value: the 8-bit value; values wider than 8 bits may clobber bitmap
 544 * @start: bit offset of the 8-bit value; must be a multiple of 8
 545 */
 546static inline void bitmap_set_value8(unsigned long *map, unsigned long value,
 547                                     unsigned long start)
 548{
 549        const size_t index = BIT_WORD(start);
 550        const unsigned long offset = start % BITS_PER_LONG;
 551
 552        map[index] &= ~(0xFFUL << offset);
 553        map[index] |= value << offset;
 554}
 555
 556#endif /* __ASSEMBLY__ */
 557
 558#endif /* __LINUX_BITMAP_H */
 559