1// SPDX-License-Identifier: GPL-2.0 2/* 3 * DECnet An implementation of the DECnet protocol suite for the LINUX 4 * operating system. DECnet is implemented using the BSD Socket 5 * interface as the means of communication with the user level. 6 * 7 * DECnet Socket Timer Functions 8 * 9 * Author: Steve Whitehouse <SteveW@ACM.org> 10 * 11 * 12 * Changes: 13 * Steve Whitehouse : Made keepalive timer part of the same 14 * timer idea. 15 * Steve Whitehouse : Added checks for sk->sock_readers 16 * David S. Miller : New socket locking 17 * Steve Whitehouse : Timer grabs socket ref. 18 */ 19#include <linux/net.h> 20#include <linux/socket.h> 21#include <linux/skbuff.h> 22#include <linux/netdevice.h> 23#include <linux/timer.h> 24#include <linux/spinlock.h> 25#include <net/sock.h> 26#include <linux/atomic.h> 27#include <linux/jiffies.h> 28#include <net/flow.h> 29#include <net/dn.h> 30 31/* 32 * Slow timer is for everything else (n * 500mS) 33 */ 34 35#define SLOW_INTERVAL (HZ/2) 36 37static void dn_slow_timer(struct timer_list *t); 38 39void dn_start_slow_timer(struct sock *sk) 40{ 41 timer_setup(&sk->sk_timer, dn_slow_timer, 0); 42 sk_reset_timer(sk, &sk->sk_timer, jiffies + SLOW_INTERVAL); 43} 44 45void dn_stop_slow_timer(struct sock *sk) 46{ 47 sk_stop_timer(sk, &sk->sk_timer); 48} 49 50static void dn_slow_timer(struct timer_list *t) 51{ 52 struct sock *sk = from_timer(sk, t, sk_timer); 53 struct dn_scp *scp = DN_SK(sk); 54 55 bh_lock_sock(sk); 56 57 if (sock_owned_by_user(sk)) { 58 sk_reset_timer(sk, &sk->sk_timer, jiffies + HZ / 10); 59 goto out; 60 } 61 62 /* 63 * The persist timer is the standard slow timer used for retransmits 64 * in both connection establishment and disconnection as well as 65 * in the RUN state. The different states are catered for by changing 66 * the function pointer in the socket. Setting the timer to a value 67 * of zero turns it off. We allow the persist_fxn to turn the 68 * timer off in a permant way by returning non-zero, so that 69 * timer based routines may remove sockets. This is why we have a 70 * sock_hold()/sock_put() around the timer to prevent the socket 71 * going away in the middle. 72 */ 73 if (scp->persist && scp->persist_fxn) { 74 if (scp->persist <= SLOW_INTERVAL) { 75 scp->persist = 0; 76 77 if (scp->persist_fxn(sk)) 78 goto out; 79 } else { 80 scp->persist -= SLOW_INTERVAL; 81 } 82 } 83 84 /* 85 * Check for keepalive timeout. After the other timer 'cos if 86 * the previous timer caused a retransmit, we don't need to 87 * do this. scp->stamp is the last time that we sent a packet. 88 * The keepalive function sends a link service packet to the 89 * other end. If it remains unacknowledged, the standard 90 * socket timers will eventually shut the socket down. Each 91 * time we do this, scp->stamp will be updated, thus 92 * we won't try and send another until scp->keepalive has passed 93 * since the last successful transmission. 94 */ 95 if (scp->keepalive && scp->keepalive_fxn && (scp->state == DN_RUN)) { 96 if (time_after_eq(jiffies, scp->stamp + scp->keepalive)) 97 scp->keepalive_fxn(sk); 98 } 99 100 sk_reset_timer(sk, &sk->sk_timer, jiffies + SLOW_INTERVAL); 101out: 102 bh_unlock_sock(sk); 103 sock_put(sk); 104} 105