linux/block/bfq-wf2q.c
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   1// SPDX-License-Identifier: GPL-2.0-or-later
   2/*
   3 * Hierarchical Budget Worst-case Fair Weighted Fair Queueing
   4 * (B-WF2Q+): hierarchical scheduling algorithm by which the BFQ I/O
   5 * scheduler schedules generic entities. The latter can represent
   6 * either single bfq queues (associated with processes) or groups of
   7 * bfq queues (associated with cgroups).
   8 */
   9#include "bfq-iosched.h"
  10
  11/**
  12 * bfq_gt - compare two timestamps.
  13 * @a: first ts.
  14 * @b: second ts.
  15 *
  16 * Return @a > @b, dealing with wrapping correctly.
  17 */
  18static int bfq_gt(u64 a, u64 b)
  19{
  20        return (s64)(a - b) > 0;
  21}
  22
  23static struct bfq_entity *bfq_root_active_entity(struct rb_root *tree)
  24{
  25        struct rb_node *node = tree->rb_node;
  26
  27        return rb_entry(node, struct bfq_entity, rb_node);
  28}
  29
  30static unsigned int bfq_class_idx(struct bfq_entity *entity)
  31{
  32        struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
  33
  34        return bfqq ? bfqq->ioprio_class - 1 :
  35                BFQ_DEFAULT_GRP_CLASS - 1;
  36}
  37
  38unsigned int bfq_tot_busy_queues(struct bfq_data *bfqd)
  39{
  40        return bfqd->busy_queues[0] + bfqd->busy_queues[1] +
  41                bfqd->busy_queues[2];
  42}
  43
  44static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd,
  45                                                 bool expiration);
  46
  47static bool bfq_update_parent_budget(struct bfq_entity *next_in_service);
  48
  49/**
  50 * bfq_update_next_in_service - update sd->next_in_service
  51 * @sd: sched_data for which to perform the update.
  52 * @new_entity: if not NULL, pointer to the entity whose activation,
  53 *              requeueing or repositioning triggered the invocation of
  54 *              this function.
  55 * @expiration: id true, this function is being invoked after the
  56 *             expiration of the in-service entity
  57 *
  58 * This function is called to update sd->next_in_service, which, in
  59 * its turn, may change as a consequence of the insertion or
  60 * extraction of an entity into/from one of the active trees of
  61 * sd. These insertions/extractions occur as a consequence of
  62 * activations/deactivations of entities, with some activations being
  63 * 'true' activations, and other activations being requeueings (i.e.,
  64 * implementing the second, requeueing phase of the mechanism used to
  65 * reposition an entity in its active tree; see comments on
  66 * __bfq_activate_entity and __bfq_requeue_entity for details). In
  67 * both the last two activation sub-cases, new_entity points to the
  68 * just activated or requeued entity.
  69 *
  70 * Returns true if sd->next_in_service changes in such a way that
  71 * entity->parent may become the next_in_service for its parent
  72 * entity.
  73 */
  74static bool bfq_update_next_in_service(struct bfq_sched_data *sd,
  75                                       struct bfq_entity *new_entity,
  76                                       bool expiration)
  77{
  78        struct bfq_entity *next_in_service = sd->next_in_service;
  79        bool parent_sched_may_change = false;
  80        bool change_without_lookup = false;
  81
  82        /*
  83         * If this update is triggered by the activation, requeueing
  84         * or repositioning of an entity that does not coincide with
  85         * sd->next_in_service, then a full lookup in the active tree
  86         * can be avoided. In fact, it is enough to check whether the
  87         * just-modified entity has the same priority as
  88         * sd->next_in_service, is eligible and has a lower virtual
  89         * finish time than sd->next_in_service. If this compound
  90         * condition holds, then the new entity becomes the new
  91         * next_in_service. Otherwise no change is needed.
  92         */
  93        if (new_entity && new_entity != sd->next_in_service) {
  94                /*
  95                 * Flag used to decide whether to replace
  96                 * sd->next_in_service with new_entity. Tentatively
  97                 * set to true, and left as true if
  98                 * sd->next_in_service is NULL.
  99                 */
 100                change_without_lookup = true;
 101
 102                /*
 103                 * If there is already a next_in_service candidate
 104                 * entity, then compare timestamps to decide whether
 105                 * to replace sd->service_tree with new_entity.
 106                 */
 107                if (next_in_service) {
 108                        unsigned int new_entity_class_idx =
 109                                bfq_class_idx(new_entity);
 110                        struct bfq_service_tree *st =
 111                                sd->service_tree + new_entity_class_idx;
 112
 113                        change_without_lookup =
 114                                (new_entity_class_idx ==
 115                                 bfq_class_idx(next_in_service)
 116                                 &&
 117                                 !bfq_gt(new_entity->start, st->vtime)
 118                                 &&
 119                                 bfq_gt(next_in_service->finish,
 120                                        new_entity->finish));
 121                }
 122
 123                if (change_without_lookup)
 124                        next_in_service = new_entity;
 125        }
 126
 127        if (!change_without_lookup) /* lookup needed */
 128                next_in_service = bfq_lookup_next_entity(sd, expiration);
 129
 130        if (next_in_service) {
 131                bool new_budget_triggers_change =
 132                        bfq_update_parent_budget(next_in_service);
 133
 134                parent_sched_may_change = !sd->next_in_service ||
 135                        new_budget_triggers_change;
 136        }
 137
 138        sd->next_in_service = next_in_service;
 139
 140        if (!next_in_service)
 141                return parent_sched_may_change;
 142
 143        return parent_sched_may_change;
 144}
 145
 146#ifdef CONFIG_BFQ_GROUP_IOSCHED
 147
 148struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq)
 149{
 150        struct bfq_entity *group_entity = bfqq->entity.parent;
 151
 152        if (!group_entity)
 153                group_entity = &bfqq->bfqd->root_group->entity;
 154
 155        return container_of(group_entity, struct bfq_group, entity);
 156}
 157
 158/*
 159 * Returns true if this budget changes may let next_in_service->parent
 160 * become the next_in_service entity for its parent entity.
 161 */
 162static bool bfq_update_parent_budget(struct bfq_entity *next_in_service)
 163{
 164        struct bfq_entity *bfqg_entity;
 165        struct bfq_group *bfqg;
 166        struct bfq_sched_data *group_sd;
 167        bool ret = false;
 168
 169        group_sd = next_in_service->sched_data;
 170
 171        bfqg = container_of(group_sd, struct bfq_group, sched_data);
 172        /*
 173         * bfq_group's my_entity field is not NULL only if the group
 174         * is not the root group. We must not touch the root entity
 175         * as it must never become an in-service entity.
 176         */
 177        bfqg_entity = bfqg->my_entity;
 178        if (bfqg_entity) {
 179                if (bfqg_entity->budget > next_in_service->budget)
 180                        ret = true;
 181                bfqg_entity->budget = next_in_service->budget;
 182        }
 183
 184        return ret;
 185}
 186
 187/*
 188 * This function tells whether entity stops being a candidate for next
 189 * service, according to the restrictive definition of the field
 190 * next_in_service. In particular, this function is invoked for an
 191 * entity that is about to be set in service.
 192 *
 193 * If entity is a queue, then the entity is no longer a candidate for
 194 * next service according to the that definition, because entity is
 195 * about to become the in-service queue. This function then returns
 196 * true if entity is a queue.
 197 *
 198 * In contrast, entity could still be a candidate for next service if
 199 * it is not a queue, and has more than one active child. In fact,
 200 * even if one of its children is about to be set in service, other
 201 * active children may still be the next to serve, for the parent
 202 * entity, even according to the above definition. As a consequence, a
 203 * non-queue entity is not a candidate for next-service only if it has
 204 * only one active child. And only if this condition holds, then this
 205 * function returns true for a non-queue entity.
 206 */
 207static bool bfq_no_longer_next_in_service(struct bfq_entity *entity)
 208{
 209        struct bfq_group *bfqg;
 210
 211        if (bfq_entity_to_bfqq(entity))
 212                return true;
 213
 214        bfqg = container_of(entity, struct bfq_group, entity);
 215
 216        /*
 217         * The field active_entities does not always contain the
 218         * actual number of active children entities: it happens to
 219         * not account for the in-service entity in case the latter is
 220         * removed from its active tree (which may get done after
 221         * invoking the function bfq_no_longer_next_in_service in
 222         * bfq_get_next_queue). Fortunately, here, i.e., while
 223         * bfq_no_longer_next_in_service is not yet completed in
 224         * bfq_get_next_queue, bfq_active_extract has not yet been
 225         * invoked, and thus active_entities still coincides with the
 226         * actual number of active entities.
 227         */
 228        if (bfqg->active_entities == 1)
 229                return true;
 230
 231        return false;
 232}
 233
 234#else /* CONFIG_BFQ_GROUP_IOSCHED */
 235
 236struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq)
 237{
 238        return bfqq->bfqd->root_group;
 239}
 240
 241static bool bfq_update_parent_budget(struct bfq_entity *next_in_service)
 242{
 243        return false;
 244}
 245
 246static bool bfq_no_longer_next_in_service(struct bfq_entity *entity)
 247{
 248        return true;
 249}
 250
 251#endif /* CONFIG_BFQ_GROUP_IOSCHED */
 252
 253/*
 254 * Shift for timestamp calculations.  This actually limits the maximum
 255 * service allowed in one timestamp delta (small shift values increase it),
 256 * the maximum total weight that can be used for the queues in the system
 257 * (big shift values increase it), and the period of virtual time
 258 * wraparounds.
 259 */
 260#define WFQ_SERVICE_SHIFT       22
 261
 262struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity)
 263{
 264        struct bfq_queue *bfqq = NULL;
 265
 266        if (!entity->my_sched_data)
 267                bfqq = container_of(entity, struct bfq_queue, entity);
 268
 269        return bfqq;
 270}
 271
 272
 273/**
 274 * bfq_delta - map service into the virtual time domain.
 275 * @service: amount of service.
 276 * @weight: scale factor (weight of an entity or weight sum).
 277 */
 278static u64 bfq_delta(unsigned long service, unsigned long weight)
 279{
 280        u64 d = (u64)service << WFQ_SERVICE_SHIFT;
 281
 282        do_div(d, weight);
 283        return d;
 284}
 285
 286/**
 287 * bfq_calc_finish - assign the finish time to an entity.
 288 * @entity: the entity to act upon.
 289 * @service: the service to be charged to the entity.
 290 */
 291static void bfq_calc_finish(struct bfq_entity *entity, unsigned long service)
 292{
 293        struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
 294
 295        entity->finish = entity->start +
 296                bfq_delta(service, entity->weight);
 297
 298        if (bfqq) {
 299                bfq_log_bfqq(bfqq->bfqd, bfqq,
 300                        "calc_finish: serv %lu, w %d",
 301                        service, entity->weight);
 302                bfq_log_bfqq(bfqq->bfqd, bfqq,
 303                        "calc_finish: start %llu, finish %llu, delta %llu",
 304                        entity->start, entity->finish,
 305                        bfq_delta(service, entity->weight));
 306        }
 307}
 308
 309/**
 310 * bfq_entity_of - get an entity from a node.
 311 * @node: the node field of the entity.
 312 *
 313 * Convert a node pointer to the relative entity.  This is used only
 314 * to simplify the logic of some functions and not as the generic
 315 * conversion mechanism because, e.g., in the tree walking functions,
 316 * the check for a %NULL value would be redundant.
 317 */
 318struct bfq_entity *bfq_entity_of(struct rb_node *node)
 319{
 320        struct bfq_entity *entity = NULL;
 321
 322        if (node)
 323                entity = rb_entry(node, struct bfq_entity, rb_node);
 324
 325        return entity;
 326}
 327
 328/**
 329 * bfq_extract - remove an entity from a tree.
 330 * @root: the tree root.
 331 * @entity: the entity to remove.
 332 */
 333static void bfq_extract(struct rb_root *root, struct bfq_entity *entity)
 334{
 335        entity->tree = NULL;
 336        rb_erase(&entity->rb_node, root);
 337}
 338
 339/**
 340 * bfq_idle_extract - extract an entity from the idle tree.
 341 * @st: the service tree of the owning @entity.
 342 * @entity: the entity being removed.
 343 */
 344static void bfq_idle_extract(struct bfq_service_tree *st,
 345                             struct bfq_entity *entity)
 346{
 347        struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
 348        struct rb_node *next;
 349
 350        if (entity == st->first_idle) {
 351                next = rb_next(&entity->rb_node);
 352                st->first_idle = bfq_entity_of(next);
 353        }
 354
 355        if (entity == st->last_idle) {
 356                next = rb_prev(&entity->rb_node);
 357                st->last_idle = bfq_entity_of(next);
 358        }
 359
 360        bfq_extract(&st->idle, entity);
 361
 362        if (bfqq)
 363                list_del(&bfqq->bfqq_list);
 364}
 365
 366/**
 367 * bfq_insert - generic tree insertion.
 368 * @root: tree root.
 369 * @entity: entity to insert.
 370 *
 371 * This is used for the idle and the active tree, since they are both
 372 * ordered by finish time.
 373 */
 374static void bfq_insert(struct rb_root *root, struct bfq_entity *entity)
 375{
 376        struct bfq_entity *entry;
 377        struct rb_node **node = &root->rb_node;
 378        struct rb_node *parent = NULL;
 379
 380        while (*node) {
 381                parent = *node;
 382                entry = rb_entry(parent, struct bfq_entity, rb_node);
 383
 384                if (bfq_gt(entry->finish, entity->finish))
 385                        node = &parent->rb_left;
 386                else
 387                        node = &parent->rb_right;
 388        }
 389
 390        rb_link_node(&entity->rb_node, parent, node);
 391        rb_insert_color(&entity->rb_node, root);
 392
 393        entity->tree = root;
 394}
 395
 396/**
 397 * bfq_update_min - update the min_start field of a entity.
 398 * @entity: the entity to update.
 399 * @node: one of its children.
 400 *
 401 * This function is called when @entity may store an invalid value for
 402 * min_start due to updates to the active tree.  The function  assumes
 403 * that the subtree rooted at @node (which may be its left or its right
 404 * child) has a valid min_start value.
 405 */
 406static void bfq_update_min(struct bfq_entity *entity, struct rb_node *node)
 407{
 408        struct bfq_entity *child;
 409
 410        if (node) {
 411                child = rb_entry(node, struct bfq_entity, rb_node);
 412                if (bfq_gt(entity->min_start, child->min_start))
 413                        entity->min_start = child->min_start;
 414        }
 415}
 416
 417/**
 418 * bfq_update_active_node - recalculate min_start.
 419 * @node: the node to update.
 420 *
 421 * @node may have changed position or one of its children may have moved,
 422 * this function updates its min_start value.  The left and right subtrees
 423 * are assumed to hold a correct min_start value.
 424 */
 425static void bfq_update_active_node(struct rb_node *node)
 426{
 427        struct bfq_entity *entity = rb_entry(node, struct bfq_entity, rb_node);
 428
 429        entity->min_start = entity->start;
 430        bfq_update_min(entity, node->rb_right);
 431        bfq_update_min(entity, node->rb_left);
 432}
 433
 434/**
 435 * bfq_update_active_tree - update min_start for the whole active tree.
 436 * @node: the starting node.
 437 *
 438 * @node must be the deepest modified node after an update.  This function
 439 * updates its min_start using the values held by its children, assuming
 440 * that they did not change, and then updates all the nodes that may have
 441 * changed in the path to the root.  The only nodes that may have changed
 442 * are the ones in the path or their siblings.
 443 */
 444static void bfq_update_active_tree(struct rb_node *node)
 445{
 446        struct rb_node *parent;
 447
 448up:
 449        bfq_update_active_node(node);
 450
 451        parent = rb_parent(node);
 452        if (!parent)
 453                return;
 454
 455        if (node == parent->rb_left && parent->rb_right)
 456                bfq_update_active_node(parent->rb_right);
 457        else if (parent->rb_left)
 458                bfq_update_active_node(parent->rb_left);
 459
 460        node = parent;
 461        goto up;
 462}
 463
 464/**
 465 * bfq_active_insert - insert an entity in the active tree of its
 466 *                     group/device.
 467 * @st: the service tree of the entity.
 468 * @entity: the entity being inserted.
 469 *
 470 * The active tree is ordered by finish time, but an extra key is kept
 471 * per each node, containing the minimum value for the start times of
 472 * its children (and the node itself), so it's possible to search for
 473 * the eligible node with the lowest finish time in logarithmic time.
 474 */
 475static void bfq_active_insert(struct bfq_service_tree *st,
 476                              struct bfq_entity *entity)
 477{
 478        struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
 479        struct rb_node *node = &entity->rb_node;
 480#ifdef CONFIG_BFQ_GROUP_IOSCHED
 481        struct bfq_sched_data *sd = NULL;
 482        struct bfq_group *bfqg = NULL;
 483        struct bfq_data *bfqd = NULL;
 484#endif
 485
 486        bfq_insert(&st->active, entity);
 487
 488        if (node->rb_left)
 489                node = node->rb_left;
 490        else if (node->rb_right)
 491                node = node->rb_right;
 492
 493        bfq_update_active_tree(node);
 494
 495#ifdef CONFIG_BFQ_GROUP_IOSCHED
 496        sd = entity->sched_data;
 497        bfqg = container_of(sd, struct bfq_group, sched_data);
 498        bfqd = (struct bfq_data *)bfqg->bfqd;
 499#endif
 500        if (bfqq)
 501                list_add(&bfqq->bfqq_list, &bfqq->bfqd->active_list);
 502#ifdef CONFIG_BFQ_GROUP_IOSCHED
 503        if (bfqg != bfqd->root_group)
 504                bfqg->active_entities++;
 505#endif
 506}
 507
 508/**
 509 * bfq_ioprio_to_weight - calc a weight from an ioprio.
 510 * @ioprio: the ioprio value to convert.
 511 */
 512unsigned short bfq_ioprio_to_weight(int ioprio)
 513{
 514        return (IOPRIO_BE_NR - ioprio) * BFQ_WEIGHT_CONVERSION_COEFF;
 515}
 516
 517/**
 518 * bfq_weight_to_ioprio - calc an ioprio from a weight.
 519 * @weight: the weight value to convert.
 520 *
 521 * To preserve as much as possible the old only-ioprio user interface,
 522 * 0 is used as an escape ioprio value for weights (numerically) equal or
 523 * larger than IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF.
 524 */
 525static unsigned short bfq_weight_to_ioprio(int weight)
 526{
 527        return max_t(int, 0,
 528                     IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF - weight);
 529}
 530
 531static void bfq_get_entity(struct bfq_entity *entity)
 532{
 533        struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
 534
 535        if (bfqq) {
 536                bfqq->ref++;
 537                bfq_log_bfqq(bfqq->bfqd, bfqq, "get_entity: %p %d",
 538                             bfqq, bfqq->ref);
 539        }
 540}
 541
 542/**
 543 * bfq_find_deepest - find the deepest node that an extraction can modify.
 544 * @node: the node being removed.
 545 *
 546 * Do the first step of an extraction in an rb tree, looking for the
 547 * node that will replace @node, and returning the deepest node that
 548 * the following modifications to the tree can touch.  If @node is the
 549 * last node in the tree return %NULL.
 550 */
 551static struct rb_node *bfq_find_deepest(struct rb_node *node)
 552{
 553        struct rb_node *deepest;
 554
 555        if (!node->rb_right && !node->rb_left)
 556                deepest = rb_parent(node);
 557        else if (!node->rb_right)
 558                deepest = node->rb_left;
 559        else if (!node->rb_left)
 560                deepest = node->rb_right;
 561        else {
 562                deepest = rb_next(node);
 563                if (deepest->rb_right)
 564                        deepest = deepest->rb_right;
 565                else if (rb_parent(deepest) != node)
 566                        deepest = rb_parent(deepest);
 567        }
 568
 569        return deepest;
 570}
 571
 572/**
 573 * bfq_active_extract - remove an entity from the active tree.
 574 * @st: the service_tree containing the tree.
 575 * @entity: the entity being removed.
 576 */
 577static void bfq_active_extract(struct bfq_service_tree *st,
 578                               struct bfq_entity *entity)
 579{
 580        struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
 581        struct rb_node *node;
 582#ifdef CONFIG_BFQ_GROUP_IOSCHED
 583        struct bfq_sched_data *sd = NULL;
 584        struct bfq_group *bfqg = NULL;
 585        struct bfq_data *bfqd = NULL;
 586#endif
 587
 588        node = bfq_find_deepest(&entity->rb_node);
 589        bfq_extract(&st->active, entity);
 590
 591        if (node)
 592                bfq_update_active_tree(node);
 593
 594#ifdef CONFIG_BFQ_GROUP_IOSCHED
 595        sd = entity->sched_data;
 596        bfqg = container_of(sd, struct bfq_group, sched_data);
 597        bfqd = (struct bfq_data *)bfqg->bfqd;
 598#endif
 599        if (bfqq)
 600                list_del(&bfqq->bfqq_list);
 601#ifdef CONFIG_BFQ_GROUP_IOSCHED
 602        if (bfqg != bfqd->root_group)
 603                bfqg->active_entities--;
 604#endif
 605}
 606
 607/**
 608 * bfq_idle_insert - insert an entity into the idle tree.
 609 * @st: the service tree containing the tree.
 610 * @entity: the entity to insert.
 611 */
 612static void bfq_idle_insert(struct bfq_service_tree *st,
 613                            struct bfq_entity *entity)
 614{
 615        struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
 616        struct bfq_entity *first_idle = st->first_idle;
 617        struct bfq_entity *last_idle = st->last_idle;
 618
 619        if (!first_idle || bfq_gt(first_idle->finish, entity->finish))
 620                st->first_idle = entity;
 621        if (!last_idle || bfq_gt(entity->finish, last_idle->finish))
 622                st->last_idle = entity;
 623
 624        bfq_insert(&st->idle, entity);
 625
 626        if (bfqq)
 627                list_add(&bfqq->bfqq_list, &bfqq->bfqd->idle_list);
 628}
 629
 630/**
 631 * bfq_forget_entity - do not consider entity any longer for scheduling
 632 * @st: the service tree.
 633 * @entity: the entity being removed.
 634 * @is_in_service: true if entity is currently the in-service entity.
 635 *
 636 * Forget everything about @entity. In addition, if entity represents
 637 * a queue, and the latter is not in service, then release the service
 638 * reference to the queue (the one taken through bfq_get_entity). In
 639 * fact, in this case, there is really no more service reference to
 640 * the queue, as the latter is also outside any service tree. If,
 641 * instead, the queue is in service, then __bfq_bfqd_reset_in_service
 642 * will take care of putting the reference when the queue finally
 643 * stops being served.
 644 */
 645static void bfq_forget_entity(struct bfq_service_tree *st,
 646                              struct bfq_entity *entity,
 647                              bool is_in_service)
 648{
 649        struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
 650
 651        entity->on_st = false;
 652        st->wsum -= entity->weight;
 653        if (bfqq && !is_in_service)
 654                bfq_put_queue(bfqq);
 655}
 656
 657/**
 658 * bfq_put_idle_entity - release the idle tree ref of an entity.
 659 * @st: service tree for the entity.
 660 * @entity: the entity being released.
 661 */
 662void bfq_put_idle_entity(struct bfq_service_tree *st, struct bfq_entity *entity)
 663{
 664        bfq_idle_extract(st, entity);
 665        bfq_forget_entity(st, entity,
 666                          entity == entity->sched_data->in_service_entity);
 667}
 668
 669/**
 670 * bfq_forget_idle - update the idle tree if necessary.
 671 * @st: the service tree to act upon.
 672 *
 673 * To preserve the global O(log N) complexity we only remove one entry here;
 674 * as the idle tree will not grow indefinitely this can be done safely.
 675 */
 676static void bfq_forget_idle(struct bfq_service_tree *st)
 677{
 678        struct bfq_entity *first_idle = st->first_idle;
 679        struct bfq_entity *last_idle = st->last_idle;
 680
 681        if (RB_EMPTY_ROOT(&st->active) && last_idle &&
 682            !bfq_gt(last_idle->finish, st->vtime)) {
 683                /*
 684                 * Forget the whole idle tree, increasing the vtime past
 685                 * the last finish time of idle entities.
 686                 */
 687                st->vtime = last_idle->finish;
 688        }
 689
 690        if (first_idle && !bfq_gt(first_idle->finish, st->vtime))
 691                bfq_put_idle_entity(st, first_idle);
 692}
 693
 694struct bfq_service_tree *bfq_entity_service_tree(struct bfq_entity *entity)
 695{
 696        struct bfq_sched_data *sched_data = entity->sched_data;
 697        unsigned int idx = bfq_class_idx(entity);
 698
 699        return sched_data->service_tree + idx;
 700}
 701
 702/*
 703 * Update weight and priority of entity. If update_class_too is true,
 704 * then update the ioprio_class of entity too.
 705 *
 706 * The reason why the update of ioprio_class is controlled through the
 707 * last parameter is as follows. Changing the ioprio class of an
 708 * entity implies changing the destination service trees for that
 709 * entity. If such a change occurred when the entity is already on one
 710 * of the service trees for its previous class, then the state of the
 711 * entity would become more complex: none of the new possible service
 712 * trees for the entity, according to bfq_entity_service_tree(), would
 713 * match any of the possible service trees on which the entity
 714 * is. Complex operations involving these trees, such as entity
 715 * activations and deactivations, should take into account this
 716 * additional complexity.  To avoid this issue, this function is
 717 * invoked with update_class_too unset in the points in the code where
 718 * entity may happen to be on some tree.
 719 */
 720struct bfq_service_tree *
 721__bfq_entity_update_weight_prio(struct bfq_service_tree *old_st,
 722                                struct bfq_entity *entity,
 723                                bool update_class_too)
 724{
 725        struct bfq_service_tree *new_st = old_st;
 726
 727        if (entity->prio_changed) {
 728                struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
 729                unsigned int prev_weight, new_weight;
 730                struct bfq_data *bfqd = NULL;
 731                struct rb_root_cached *root;
 732#ifdef CONFIG_BFQ_GROUP_IOSCHED
 733                struct bfq_sched_data *sd;
 734                struct bfq_group *bfqg;
 735#endif
 736
 737                if (bfqq)
 738                        bfqd = bfqq->bfqd;
 739#ifdef CONFIG_BFQ_GROUP_IOSCHED
 740                else {
 741                        sd = entity->my_sched_data;
 742                        bfqg = container_of(sd, struct bfq_group, sched_data);
 743                        bfqd = (struct bfq_data *)bfqg->bfqd;
 744                }
 745#endif
 746
 747                old_st->wsum -= entity->weight;
 748
 749                if (entity->new_weight != entity->orig_weight) {
 750                        if (entity->new_weight < BFQ_MIN_WEIGHT ||
 751                            entity->new_weight > BFQ_MAX_WEIGHT) {
 752                                pr_crit("update_weight_prio: new_weight %d\n",
 753                                        entity->new_weight);
 754                                if (entity->new_weight < BFQ_MIN_WEIGHT)
 755                                        entity->new_weight = BFQ_MIN_WEIGHT;
 756                                else
 757                                        entity->new_weight = BFQ_MAX_WEIGHT;
 758                        }
 759                        entity->orig_weight = entity->new_weight;
 760                        if (bfqq)
 761                                bfqq->ioprio =
 762                                  bfq_weight_to_ioprio(entity->orig_weight);
 763                }
 764
 765                if (bfqq && update_class_too)
 766                        bfqq->ioprio_class = bfqq->new_ioprio_class;
 767
 768                /*
 769                 * Reset prio_changed only if the ioprio_class change
 770                 * is not pending any longer.
 771                 */
 772                if (!bfqq || bfqq->ioprio_class == bfqq->new_ioprio_class)
 773                        entity->prio_changed = 0;
 774
 775                /*
 776                 * NOTE: here we may be changing the weight too early,
 777                 * this will cause unfairness.  The correct approach
 778                 * would have required additional complexity to defer
 779                 * weight changes to the proper time instants (i.e.,
 780                 * when entity->finish <= old_st->vtime).
 781                 */
 782                new_st = bfq_entity_service_tree(entity);
 783
 784                prev_weight = entity->weight;
 785                new_weight = entity->orig_weight *
 786                             (bfqq ? bfqq->wr_coeff : 1);
 787                /*
 788                 * If the weight of the entity changes, and the entity is a
 789                 * queue, remove the entity from its old weight counter (if
 790                 * there is a counter associated with the entity).
 791                 */
 792                if (prev_weight != new_weight && bfqq) {
 793                        root = &bfqd->queue_weights_tree;
 794                        __bfq_weights_tree_remove(bfqd, bfqq, root);
 795                }
 796                entity->weight = new_weight;
 797                /*
 798                 * Add the entity, if it is not a weight-raised queue,
 799                 * to the counter associated with its new weight.
 800                 */
 801                if (prev_weight != new_weight && bfqq && bfqq->wr_coeff == 1) {
 802                        /* If we get here, root has been initialized. */
 803                        bfq_weights_tree_add(bfqd, bfqq, root);
 804                }
 805
 806                new_st->wsum += entity->weight;
 807
 808                if (new_st != old_st)
 809                        entity->start = new_st->vtime;
 810        }
 811
 812        return new_st;
 813}
 814
 815/**
 816 * bfq_bfqq_served - update the scheduler status after selection for
 817 *                   service.
 818 * @bfqq: the queue being served.
 819 * @served: bytes to transfer.
 820 *
 821 * NOTE: this can be optimized, as the timestamps of upper level entities
 822 * are synchronized every time a new bfqq is selected for service.  By now,
 823 * we keep it to better check consistency.
 824 */
 825void bfq_bfqq_served(struct bfq_queue *bfqq, int served)
 826{
 827        struct bfq_entity *entity = &bfqq->entity;
 828        struct bfq_service_tree *st;
 829
 830        if (!bfqq->service_from_backlogged)
 831                bfqq->first_IO_time = jiffies;
 832
 833        if (bfqq->wr_coeff > 1)
 834                bfqq->service_from_wr += served;
 835
 836        bfqq->service_from_backlogged += served;
 837        for_each_entity(entity) {
 838                st = bfq_entity_service_tree(entity);
 839
 840                entity->service += served;
 841
 842                st->vtime += bfq_delta(served, st->wsum);
 843                bfq_forget_idle(st);
 844        }
 845        bfq_log_bfqq(bfqq->bfqd, bfqq, "bfqq_served %d secs", served);
 846}
 847
 848/**
 849 * bfq_bfqq_charge_time - charge an amount of service equivalent to the length
 850 *                        of the time interval during which bfqq has been in
 851 *                        service.
 852 * @bfqd: the device
 853 * @bfqq: the queue that needs a service update.
 854 * @time_ms: the amount of time during which the queue has received service
 855 *
 856 * If a queue does not consume its budget fast enough, then providing
 857 * the queue with service fairness may impair throughput, more or less
 858 * severely. For this reason, queues that consume their budget slowly
 859 * are provided with time fairness instead of service fairness. This
 860 * goal is achieved through the BFQ scheduling engine, even if such an
 861 * engine works in the service, and not in the time domain. The trick
 862 * is charging these queues with an inflated amount of service, equal
 863 * to the amount of service that they would have received during their
 864 * service slot if they had been fast, i.e., if their requests had
 865 * been dispatched at a rate equal to the estimated peak rate.
 866 *
 867 * It is worth noting that time fairness can cause important
 868 * distortions in terms of bandwidth distribution, on devices with
 869 * internal queueing. The reason is that I/O requests dispatched
 870 * during the service slot of a queue may be served after that service
 871 * slot is finished, and may have a total processing time loosely
 872 * correlated with the duration of the service slot. This is
 873 * especially true for short service slots.
 874 */
 875void bfq_bfqq_charge_time(struct bfq_data *bfqd, struct bfq_queue *bfqq,
 876                          unsigned long time_ms)
 877{
 878        struct bfq_entity *entity = &bfqq->entity;
 879        unsigned long timeout_ms = jiffies_to_msecs(bfq_timeout);
 880        unsigned long bounded_time_ms = min(time_ms, timeout_ms);
 881        int serv_to_charge_for_time =
 882                (bfqd->bfq_max_budget * bounded_time_ms) / timeout_ms;
 883        int tot_serv_to_charge = max(serv_to_charge_for_time, entity->service);
 884
 885        /* Increase budget to avoid inconsistencies */
 886        if (tot_serv_to_charge > entity->budget)
 887                entity->budget = tot_serv_to_charge;
 888
 889        bfq_bfqq_served(bfqq,
 890                        max_t(int, 0, tot_serv_to_charge - entity->service));
 891}
 892
 893static void bfq_update_fin_time_enqueue(struct bfq_entity *entity,
 894                                        struct bfq_service_tree *st,
 895                                        bool backshifted)
 896{
 897        struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
 898
 899        /*
 900         * When this function is invoked, entity is not in any service
 901         * tree, then it is safe to invoke next function with the last
 902         * parameter set (see the comments on the function).
 903         */
 904        st = __bfq_entity_update_weight_prio(st, entity, true);
 905        bfq_calc_finish(entity, entity->budget);
 906
 907        /*
 908         * If some queues enjoy backshifting for a while, then their
 909         * (virtual) finish timestamps may happen to become lower and
 910         * lower than the system virtual time.  In particular, if
 911         * these queues often happen to be idle for short time
 912         * periods, and during such time periods other queues with
 913         * higher timestamps happen to be busy, then the backshifted
 914         * timestamps of the former queues can become much lower than
 915         * the system virtual time. In fact, to serve the queues with
 916         * higher timestamps while the ones with lower timestamps are
 917         * idle, the system virtual time may be pushed-up to much
 918         * higher values than the finish timestamps of the idle
 919         * queues. As a consequence, the finish timestamps of all new
 920         * or newly activated queues may end up being much larger than
 921         * those of lucky queues with backshifted timestamps. The
 922         * latter queues may then monopolize the device for a lot of
 923         * time. This would simply break service guarantees.
 924         *
 925         * To reduce this problem, push up a little bit the
 926         * backshifted timestamps of the queue associated with this
 927         * entity (only a queue can happen to have the backshifted
 928         * flag set): just enough to let the finish timestamp of the
 929         * queue be equal to the current value of the system virtual
 930         * time. This may introduce a little unfairness among queues
 931         * with backshifted timestamps, but it does not break
 932         * worst-case fairness guarantees.
 933         *
 934         * As a special case, if bfqq is weight-raised, push up
 935         * timestamps much less, to keep very low the probability that
 936         * this push up causes the backshifted finish timestamps of
 937         * weight-raised queues to become higher than the backshifted
 938         * finish timestamps of non weight-raised queues.
 939         */
 940        if (backshifted && bfq_gt(st->vtime, entity->finish)) {
 941                unsigned long delta = st->vtime - entity->finish;
 942
 943                if (bfqq)
 944                        delta /= bfqq->wr_coeff;
 945
 946                entity->start += delta;
 947                entity->finish += delta;
 948        }
 949
 950        bfq_active_insert(st, entity);
 951}
 952
 953/**
 954 * __bfq_activate_entity - handle activation of entity.
 955 * @entity: the entity being activated.
 956 * @non_blocking_wait_rq: true if entity was waiting for a request
 957 *
 958 * Called for a 'true' activation, i.e., if entity is not active and
 959 * one of its children receives a new request.
 960 *
 961 * Basically, this function updates the timestamps of entity and
 962 * inserts entity into its active tree, after possibly extracting it
 963 * from its idle tree.
 964 */
 965static void __bfq_activate_entity(struct bfq_entity *entity,
 966                                  bool non_blocking_wait_rq)
 967{
 968        struct bfq_service_tree *st = bfq_entity_service_tree(entity);
 969        bool backshifted = false;
 970        unsigned long long min_vstart;
 971
 972        /* See comments on bfq_fqq_update_budg_for_activation */
 973        if (non_blocking_wait_rq && bfq_gt(st->vtime, entity->finish)) {
 974                backshifted = true;
 975                min_vstart = entity->finish;
 976        } else
 977                min_vstart = st->vtime;
 978
 979        if (entity->tree == &st->idle) {
 980                /*
 981                 * Must be on the idle tree, bfq_idle_extract() will
 982                 * check for that.
 983                 */
 984                bfq_idle_extract(st, entity);
 985                entity->start = bfq_gt(min_vstart, entity->finish) ?
 986                        min_vstart : entity->finish;
 987        } else {
 988                /*
 989                 * The finish time of the entity may be invalid, and
 990                 * it is in the past for sure, otherwise the queue
 991                 * would have been on the idle tree.
 992                 */
 993                entity->start = min_vstart;
 994                st->wsum += entity->weight;
 995                /*
 996                 * entity is about to be inserted into a service tree,
 997                 * and then set in service: get a reference to make
 998                 * sure entity does not disappear until it is no
 999                 * longer in service or scheduled for service.
1000                 */
1001                bfq_get_entity(entity);
1002
1003                entity->on_st = true;
1004        }
1005
1006#ifdef CONFIG_BFQ_GROUP_IOSCHED
1007        if (!bfq_entity_to_bfqq(entity)) { /* bfq_group */
1008                struct bfq_group *bfqg =
1009                        container_of(entity, struct bfq_group, entity);
1010                struct bfq_data *bfqd = bfqg->bfqd;
1011
1012                if (!entity->in_groups_with_pending_reqs) {
1013                        entity->in_groups_with_pending_reqs = true;
1014                        bfqd->num_groups_with_pending_reqs++;
1015                }
1016        }
1017#endif
1018
1019        bfq_update_fin_time_enqueue(entity, st, backshifted);
1020}
1021
1022/**
1023 * __bfq_requeue_entity - handle requeueing or repositioning of an entity.
1024 * @entity: the entity being requeued or repositioned.
1025 *
1026 * Requeueing is needed if this entity stops being served, which
1027 * happens if a leaf descendant entity has expired. On the other hand,
1028 * repositioning is needed if the next_inservice_entity for the child
1029 * entity has changed. See the comments inside the function for
1030 * details.
1031 *
1032 * Basically, this function: 1) removes entity from its active tree if
1033 * present there, 2) updates the timestamps of entity and 3) inserts
1034 * entity back into its active tree (in the new, right position for
1035 * the new values of the timestamps).
1036 */
1037static void __bfq_requeue_entity(struct bfq_entity *entity)
1038{
1039        struct bfq_sched_data *sd = entity->sched_data;
1040        struct bfq_service_tree *st = bfq_entity_service_tree(entity);
1041
1042        if (entity == sd->in_service_entity) {
1043                /*
1044                 * We are requeueing the current in-service entity,
1045                 * which may have to be done for one of the following
1046                 * reasons:
1047                 * - entity represents the in-service queue, and the
1048                 *   in-service queue is being requeued after an
1049                 *   expiration;
1050                 * - entity represents a group, and its budget has
1051                 *   changed because one of its child entities has
1052                 *   just been either activated or requeued for some
1053                 *   reason; the timestamps of the entity need then to
1054                 *   be updated, and the entity needs to be enqueued
1055                 *   or repositioned accordingly.
1056                 *
1057                 * In particular, before requeueing, the start time of
1058                 * the entity must be moved forward to account for the
1059                 * service that the entity has received while in
1060                 * service. This is done by the next instructions. The
1061                 * finish time will then be updated according to this
1062                 * new value of the start time, and to the budget of
1063                 * the entity.
1064                 */
1065                bfq_calc_finish(entity, entity->service);
1066                entity->start = entity->finish;
1067                /*
1068                 * In addition, if the entity had more than one child
1069                 * when set in service, then it was not extracted from
1070                 * the active tree. This implies that the position of
1071                 * the entity in the active tree may need to be
1072                 * changed now, because we have just updated the start
1073                 * time of the entity, and we will update its finish
1074                 * time in a moment (the requeueing is then, more
1075                 * precisely, a repositioning in this case). To
1076                 * implement this repositioning, we: 1) dequeue the
1077                 * entity here, 2) update the finish time and requeue
1078                 * the entity according to the new timestamps below.
1079                 */
1080                if (entity->tree)
1081                        bfq_active_extract(st, entity);
1082        } else { /* The entity is already active, and not in service */
1083                /*
1084                 * In this case, this function gets called only if the
1085                 * next_in_service entity below this entity has
1086                 * changed, and this change has caused the budget of
1087                 * this entity to change, which, finally implies that
1088                 * the finish time of this entity must be
1089                 * updated. Such an update may cause the scheduling,
1090                 * i.e., the position in the active tree, of this
1091                 * entity to change. We handle this change by: 1)
1092                 * dequeueing the entity here, 2) updating the finish
1093                 * time and requeueing the entity according to the new
1094                 * timestamps below. This is the same approach as the
1095                 * non-extracted-entity sub-case above.
1096                 */
1097                bfq_active_extract(st, entity);
1098        }
1099
1100        bfq_update_fin_time_enqueue(entity, st, false);
1101}
1102
1103static void __bfq_activate_requeue_entity(struct bfq_entity *entity,
1104                                          struct bfq_sched_data *sd,
1105                                          bool non_blocking_wait_rq)
1106{
1107        struct bfq_service_tree *st = bfq_entity_service_tree(entity);
1108
1109        if (sd->in_service_entity == entity || entity->tree == &st->active)
1110                 /*
1111                  * in service or already queued on the active tree,
1112                  * requeue or reposition
1113                  */
1114                __bfq_requeue_entity(entity);
1115        else
1116                /*
1117                 * Not in service and not queued on its active tree:
1118                 * the activity is idle and this is a true activation.
1119                 */
1120                __bfq_activate_entity(entity, non_blocking_wait_rq);
1121}
1122
1123
1124/**
1125 * bfq_activate_requeue_entity - activate or requeue an entity representing a
1126 *                               bfq_queue, and activate, requeue or reposition
1127 *                               all ancestors for which such an update becomes
1128 *                               necessary.
1129 * @entity: the entity to activate.
1130 * @non_blocking_wait_rq: true if this entity was waiting for a request
1131 * @requeue: true if this is a requeue, which implies that bfqq is
1132 *           being expired; thus ALL its ancestors stop being served and must
1133 *           therefore be requeued
1134 * @expiration: true if this function is being invoked in the expiration path
1135 *             of the in-service queue
1136 */
1137static void bfq_activate_requeue_entity(struct bfq_entity *entity,
1138                                        bool non_blocking_wait_rq,
1139                                        bool requeue, bool expiration)
1140{
1141        struct bfq_sched_data *sd;
1142
1143        for_each_entity(entity) {
1144                sd = entity->sched_data;
1145                __bfq_activate_requeue_entity(entity, sd, non_blocking_wait_rq);
1146
1147                if (!bfq_update_next_in_service(sd, entity, expiration) &&
1148                    !requeue)
1149                        break;
1150        }
1151}
1152
1153/**
1154 * __bfq_deactivate_entity - update sched_data and service trees for
1155 * entity, so as to represent entity as inactive
1156 * @entity: the entity being deactivated.
1157 * @ins_into_idle_tree: if false, the entity will not be put into the
1158 *                      idle tree.
1159 *
1160 * If necessary and allowed, puts entity into the idle tree. NOTE:
1161 * entity may be on no tree if in service.
1162 */
1163bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree)
1164{
1165        struct bfq_sched_data *sd = entity->sched_data;
1166        struct bfq_service_tree *st;
1167        bool is_in_service;
1168
1169        if (!entity->on_st) /* entity never activated, or already inactive */
1170                return false;
1171
1172        /*
1173         * If we get here, then entity is active, which implies that
1174         * bfq_group_set_parent has already been invoked for the group
1175         * represented by entity. Therefore, the field
1176         * entity->sched_data has been set, and we can safely use it.
1177         */
1178        st = bfq_entity_service_tree(entity);
1179        is_in_service = entity == sd->in_service_entity;
1180
1181        bfq_calc_finish(entity, entity->service);
1182
1183        if (is_in_service)
1184                sd->in_service_entity = NULL;
1185        else
1186                /*
1187                 * Non in-service entity: nobody will take care of
1188                 * resetting its service counter on expiration. Do it
1189                 * now.
1190                 */
1191                entity->service = 0;
1192
1193        if (entity->tree == &st->active)
1194                bfq_active_extract(st, entity);
1195        else if (!is_in_service && entity->tree == &st->idle)
1196                bfq_idle_extract(st, entity);
1197
1198        if (!ins_into_idle_tree || !bfq_gt(entity->finish, st->vtime))
1199                bfq_forget_entity(st, entity, is_in_service);
1200        else
1201                bfq_idle_insert(st, entity);
1202
1203        return true;
1204}
1205
1206/**
1207 * bfq_deactivate_entity - deactivate an entity representing a bfq_queue.
1208 * @entity: the entity to deactivate.
1209 * @ins_into_idle_tree: true if the entity can be put into the idle tree
1210 * @expiration: true if this function is being invoked in the expiration path
1211 *             of the in-service queue
1212 */
1213static void bfq_deactivate_entity(struct bfq_entity *entity,
1214                                  bool ins_into_idle_tree,
1215                                  bool expiration)
1216{
1217        struct bfq_sched_data *sd;
1218        struct bfq_entity *parent = NULL;
1219
1220        for_each_entity_safe(entity, parent) {
1221                sd = entity->sched_data;
1222
1223                if (!__bfq_deactivate_entity(entity, ins_into_idle_tree)) {
1224                        /*
1225                         * entity is not in any tree any more, so
1226                         * this deactivation is a no-op, and there is
1227                         * nothing to change for upper-level entities
1228                         * (in case of expiration, this can never
1229                         * happen).
1230                         */
1231                        return;
1232                }
1233
1234                if (sd->next_in_service == entity)
1235                        /*
1236                         * entity was the next_in_service entity,
1237                         * then, since entity has just been
1238                         * deactivated, a new one must be found.
1239                         */
1240                        bfq_update_next_in_service(sd, NULL, expiration);
1241
1242                if (sd->next_in_service || sd->in_service_entity) {
1243                        /*
1244                         * The parent entity is still active, because
1245                         * either next_in_service or in_service_entity
1246                         * is not NULL. So, no further upwards
1247                         * deactivation must be performed.  Yet,
1248                         * next_in_service has changed. Then the
1249                         * schedule does need to be updated upwards.
1250                         *
1251                         * NOTE If in_service_entity is not NULL, then
1252                         * next_in_service may happen to be NULL,
1253                         * although the parent entity is evidently
1254                         * active. This happens if 1) the entity
1255                         * pointed by in_service_entity is the only
1256                         * active entity in the parent entity, and 2)
1257                         * according to the definition of
1258                         * next_in_service, the in_service_entity
1259                         * cannot be considered as
1260                         * next_in_service. See the comments on the
1261                         * definition of next_in_service for details.
1262                         */
1263                        break;
1264                }
1265
1266                /*
1267                 * If we get here, then the parent is no more
1268                 * backlogged and we need to propagate the
1269                 * deactivation upwards. Thus let the loop go on.
1270                 */
1271
1272                /*
1273                 * Also let parent be queued into the idle tree on
1274                 * deactivation, to preserve service guarantees, and
1275                 * assuming that who invoked this function does not
1276                 * need parent entities too to be removed completely.
1277                 */
1278                ins_into_idle_tree = true;
1279        }
1280
1281        /*
1282         * If the deactivation loop is fully executed, then there are
1283         * no more entities to touch and next loop is not executed at
1284         * all. Otherwise, requeue remaining entities if they are
1285         * about to stop receiving service, or reposition them if this
1286         * is not the case.
1287         */
1288        entity = parent;
1289        for_each_entity(entity) {
1290                /*
1291                 * Invoke __bfq_requeue_entity on entity, even if
1292                 * already active, to requeue/reposition it in the
1293                 * active tree (because sd->next_in_service has
1294                 * changed)
1295                 */
1296                __bfq_requeue_entity(entity);
1297
1298                sd = entity->sched_data;
1299                if (!bfq_update_next_in_service(sd, entity, expiration) &&
1300                    !expiration)
1301                        /*
1302                         * next_in_service unchanged or not causing
1303                         * any change in entity->parent->sd, and no
1304                         * requeueing needed for expiration: stop
1305                         * here.
1306                         */
1307                        break;
1308        }
1309}
1310
1311/**
1312 * bfq_calc_vtime_jump - compute the value to which the vtime should jump,
1313 *                       if needed, to have at least one entity eligible.
1314 * @st: the service tree to act upon.
1315 *
1316 * Assumes that st is not empty.
1317 */
1318static u64 bfq_calc_vtime_jump(struct bfq_service_tree *st)
1319{
1320        struct bfq_entity *root_entity = bfq_root_active_entity(&st->active);
1321
1322        if (bfq_gt(root_entity->min_start, st->vtime))
1323                return root_entity->min_start;
1324
1325        return st->vtime;
1326}
1327
1328static void bfq_update_vtime(struct bfq_service_tree *st, u64 new_value)
1329{
1330        if (new_value > st->vtime) {
1331                st->vtime = new_value;
1332                bfq_forget_idle(st);
1333        }
1334}
1335
1336/**
1337 * bfq_first_active_entity - find the eligible entity with
1338 *                           the smallest finish time
1339 * @st: the service tree to select from.
1340 * @vtime: the system virtual to use as a reference for eligibility
1341 *
1342 * This function searches the first schedulable entity, starting from the
1343 * root of the tree and going on the left every time on this side there is
1344 * a subtree with at least one eligible (start <= vtime) entity. The path on
1345 * the right is followed only if a) the left subtree contains no eligible
1346 * entities and b) no eligible entity has been found yet.
1347 */
1348static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st,
1349                                                  u64 vtime)
1350{
1351        struct bfq_entity *entry, *first = NULL;
1352        struct rb_node *node = st->active.rb_node;
1353
1354        while (node) {
1355                entry = rb_entry(node, struct bfq_entity, rb_node);
1356left:
1357                if (!bfq_gt(entry->start, vtime))
1358                        first = entry;
1359
1360                if (node->rb_left) {
1361                        entry = rb_entry(node->rb_left,
1362                                         struct bfq_entity, rb_node);
1363                        if (!bfq_gt(entry->min_start, vtime)) {
1364                                node = node->rb_left;
1365                                goto left;
1366                        }
1367                }
1368                if (first)
1369                        break;
1370                node = node->rb_right;
1371        }
1372
1373        return first;
1374}
1375
1376/**
1377 * __bfq_lookup_next_entity - return the first eligible entity in @st.
1378 * @st: the service tree.
1379 *
1380 * If there is no in-service entity for the sched_data st belongs to,
1381 * then return the entity that will be set in service if:
1382 * 1) the parent entity this st belongs to is set in service;
1383 * 2) no entity belonging to such parent entity undergoes a state change
1384 * that would influence the timestamps of the entity (e.g., becomes idle,
1385 * becomes backlogged, changes its budget, ...).
1386 *
1387 * In this first case, update the virtual time in @st too (see the
1388 * comments on this update inside the function).
1389 *
1390 * In contrast, if there is an in-service entity, then return the
1391 * entity that would be set in service if not only the above
1392 * conditions, but also the next one held true: the currently
1393 * in-service entity, on expiration,
1394 * 1) gets a finish time equal to the current one, or
1395 * 2) is not eligible any more, or
1396 * 3) is idle.
1397 */
1398static struct bfq_entity *
1399__bfq_lookup_next_entity(struct bfq_service_tree *st, bool in_service)
1400{
1401        struct bfq_entity *entity;
1402        u64 new_vtime;
1403
1404        if (RB_EMPTY_ROOT(&st->active))
1405                return NULL;
1406
1407        /*
1408         * Get the value of the system virtual time for which at
1409         * least one entity is eligible.
1410         */
1411        new_vtime = bfq_calc_vtime_jump(st);
1412
1413        /*
1414         * If there is no in-service entity for the sched_data this
1415         * active tree belongs to, then push the system virtual time
1416         * up to the value that guarantees that at least one entity is
1417         * eligible. If, instead, there is an in-service entity, then
1418         * do not make any such update, because there is already an
1419         * eligible entity, namely the in-service one (even if the
1420         * entity is not on st, because it was extracted when set in
1421         * service).
1422         */
1423        if (!in_service)
1424                bfq_update_vtime(st, new_vtime);
1425
1426        entity = bfq_first_active_entity(st, new_vtime);
1427
1428        return entity;
1429}
1430
1431/**
1432 * bfq_lookup_next_entity - return the first eligible entity in @sd.
1433 * @sd: the sched_data.
1434 * @expiration: true if we are on the expiration path of the in-service queue
1435 *
1436 * This function is invoked when there has been a change in the trees
1437 * for sd, and we need to know what is the new next entity to serve
1438 * after this change.
1439 */
1440static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd,
1441                                                 bool expiration)
1442{
1443        struct bfq_service_tree *st = sd->service_tree;
1444        struct bfq_service_tree *idle_class_st = st + (BFQ_IOPRIO_CLASSES - 1);
1445        struct bfq_entity *entity = NULL;
1446        int class_idx = 0;
1447
1448        /*
1449         * Choose from idle class, if needed to guarantee a minimum
1450         * bandwidth to this class (and if there is some active entity
1451         * in idle class). This should also mitigate
1452         * priority-inversion problems in case a low priority task is
1453         * holding file system resources.
1454         */
1455        if (time_is_before_jiffies(sd->bfq_class_idle_last_service +
1456                                   BFQ_CL_IDLE_TIMEOUT)) {
1457                if (!RB_EMPTY_ROOT(&idle_class_st->active))
1458                        class_idx = BFQ_IOPRIO_CLASSES - 1;
1459                /* About to be served if backlogged, or not yet backlogged */
1460                sd->bfq_class_idle_last_service = jiffies;
1461        }
1462
1463        /*
1464         * Find the next entity to serve for the highest-priority
1465         * class, unless the idle class needs to be served.
1466         */
1467        for (; class_idx < BFQ_IOPRIO_CLASSES; class_idx++) {
1468                /*
1469                 * If expiration is true, then bfq_lookup_next_entity
1470                 * is being invoked as a part of the expiration path
1471                 * of the in-service queue. In this case, even if
1472                 * sd->in_service_entity is not NULL,
1473                 * sd->in_service_entity at this point is actually not
1474                 * in service any more, and, if needed, has already
1475                 * been properly queued or requeued into the right
1476                 * tree. The reason why sd->in_service_entity is still
1477                 * not NULL here, even if expiration is true, is that
1478                 * sd->in_service_entity is reset as a last step in the
1479                 * expiration path. So, if expiration is true, tell
1480                 * __bfq_lookup_next_entity that there is no
1481                 * sd->in_service_entity.
1482                 */
1483                entity = __bfq_lookup_next_entity(st + class_idx,
1484                                                  sd->in_service_entity &&
1485                                                  !expiration);
1486
1487                if (entity)
1488                        break;
1489        }
1490
1491        if (!entity)
1492                return NULL;
1493
1494        return entity;
1495}
1496
1497bool next_queue_may_preempt(struct bfq_data *bfqd)
1498{
1499        struct bfq_sched_data *sd = &bfqd->root_group->sched_data;
1500
1501        return sd->next_in_service != sd->in_service_entity;
1502}
1503
1504/*
1505 * Get next queue for service.
1506 */
1507struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd)
1508{
1509        struct bfq_entity *entity = NULL;
1510        struct bfq_sched_data *sd;
1511        struct bfq_queue *bfqq;
1512
1513        if (bfq_tot_busy_queues(bfqd) == 0)
1514                return NULL;
1515
1516        /*
1517         * Traverse the path from the root to the leaf entity to
1518         * serve. Set in service all the entities visited along the
1519         * way.
1520         */
1521        sd = &bfqd->root_group->sched_data;
1522        for (; sd ; sd = entity->my_sched_data) {
1523                /*
1524                 * WARNING. We are about to set the in-service entity
1525                 * to sd->next_in_service, i.e., to the (cached) value
1526                 * returned by bfq_lookup_next_entity(sd) the last
1527                 * time it was invoked, i.e., the last time when the
1528                 * service order in sd changed as a consequence of the
1529                 * activation or deactivation of an entity. In this
1530                 * respect, if we execute bfq_lookup_next_entity(sd)
1531                 * in this very moment, it may, although with low
1532                 * probability, yield a different entity than that
1533                 * pointed to by sd->next_in_service. This rare event
1534                 * happens in case there was no CLASS_IDLE entity to
1535                 * serve for sd when bfq_lookup_next_entity(sd) was
1536                 * invoked for the last time, while there is now one
1537                 * such entity.
1538                 *
1539                 * If the above event happens, then the scheduling of
1540                 * such entity in CLASS_IDLE is postponed until the
1541                 * service of the sd->next_in_service entity
1542                 * finishes. In fact, when the latter is expired,
1543                 * bfq_lookup_next_entity(sd) gets called again,
1544                 * exactly to update sd->next_in_service.
1545                 */
1546
1547                /* Make next_in_service entity become in_service_entity */
1548                entity = sd->next_in_service;
1549                sd->in_service_entity = entity;
1550
1551                /*
1552                 * If entity is no longer a candidate for next
1553                 * service, then it must be extracted from its active
1554                 * tree, so as to make sure that it won't be
1555                 * considered when computing next_in_service. See the
1556                 * comments on the function
1557                 * bfq_no_longer_next_in_service() for details.
1558                 */
1559                if (bfq_no_longer_next_in_service(entity))
1560                        bfq_active_extract(bfq_entity_service_tree(entity),
1561                                           entity);
1562
1563                /*
1564                 * Even if entity is not to be extracted according to
1565                 * the above check, a descendant entity may get
1566                 * extracted in one of the next iterations of this
1567                 * loop. Such an event could cause a change in
1568                 * next_in_service for the level of the descendant
1569                 * entity, and thus possibly back to this level.
1570                 *
1571                 * However, we cannot perform the resulting needed
1572                 * update of next_in_service for this level before the
1573                 * end of the whole loop, because, to know which is
1574                 * the correct next-to-serve candidate entity for each
1575                 * level, we need first to find the leaf entity to set
1576                 * in service. In fact, only after we know which is
1577                 * the next-to-serve leaf entity, we can discover
1578                 * whether the parent entity of the leaf entity
1579                 * becomes the next-to-serve, and so on.
1580                 */
1581        }
1582
1583        bfqq = bfq_entity_to_bfqq(entity);
1584
1585        /*
1586         * We can finally update all next-to-serve entities along the
1587         * path from the leaf entity just set in service to the root.
1588         */
1589        for_each_entity(entity) {
1590                struct bfq_sched_data *sd = entity->sched_data;
1591
1592                if (!bfq_update_next_in_service(sd, NULL, false))
1593                        break;
1594        }
1595
1596        return bfqq;
1597}
1598
1599/* returns true if the in-service queue gets freed */
1600bool __bfq_bfqd_reset_in_service(struct bfq_data *bfqd)
1601{
1602        struct bfq_queue *in_serv_bfqq = bfqd->in_service_queue;
1603        struct bfq_entity *in_serv_entity = &in_serv_bfqq->entity;
1604        struct bfq_entity *entity = in_serv_entity;
1605
1606        bfq_clear_bfqq_wait_request(in_serv_bfqq);
1607        hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
1608        bfqd->in_service_queue = NULL;
1609
1610        /*
1611         * When this function is called, all in-service entities have
1612         * been properly deactivated or requeued, so we can safely
1613         * execute the final step: reset in_service_entity along the
1614         * path from entity to the root.
1615         */
1616        for_each_entity(entity)
1617                entity->sched_data->in_service_entity = NULL;
1618
1619        /*
1620         * in_serv_entity is no longer in service, so, if it is in no
1621         * service tree either, then release the service reference to
1622         * the queue it represents (taken with bfq_get_entity).
1623         */
1624        if (!in_serv_entity->on_st) {
1625                /*
1626                 * If no process is referencing in_serv_bfqq any
1627                 * longer, then the service reference may be the only
1628                 * reference to the queue. If this is the case, then
1629                 * bfqq gets freed here.
1630                 */
1631                int ref = in_serv_bfqq->ref;
1632                bfq_put_queue(in_serv_bfqq);
1633                if (ref == 1)
1634                        return true;
1635        }
1636
1637        return false;
1638}
1639
1640void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
1641                         bool ins_into_idle_tree, bool expiration)
1642{
1643        struct bfq_entity *entity = &bfqq->entity;
1644
1645        bfq_deactivate_entity(entity, ins_into_idle_tree, expiration);
1646}
1647
1648void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1649{
1650        struct bfq_entity *entity = &bfqq->entity;
1651
1652        bfq_activate_requeue_entity(entity, bfq_bfqq_non_blocking_wait_rq(bfqq),
1653                                    false, false);
1654        bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
1655}
1656
1657void bfq_requeue_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
1658                      bool expiration)
1659{
1660        struct bfq_entity *entity = &bfqq->entity;
1661
1662        bfq_activate_requeue_entity(entity, false,
1663                                    bfqq == bfqd->in_service_queue, expiration);
1664}
1665
1666/*
1667 * Called when the bfqq no longer has requests pending, remove it from
1668 * the service tree. As a special case, it can be invoked during an
1669 * expiration.
1670 */
1671void bfq_del_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq,
1672                       bool expiration)
1673{
1674        bfq_log_bfqq(bfqd, bfqq, "del from busy");
1675
1676        bfq_clear_bfqq_busy(bfqq);
1677
1678        bfqd->busy_queues[bfqq->ioprio_class - 1]--;
1679
1680        if (bfqq->wr_coeff > 1)
1681                bfqd->wr_busy_queues--;
1682
1683        bfqg_stats_update_dequeue(bfqq_group(bfqq));
1684
1685        bfq_deactivate_bfqq(bfqd, bfqq, true, expiration);
1686
1687        if (!bfqq->dispatched)
1688                bfq_weights_tree_remove(bfqd, bfqq);
1689}
1690
1691/*
1692 * Called when an inactive queue receives a new request.
1693 */
1694void bfq_add_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1695{
1696        bfq_log_bfqq(bfqd, bfqq, "add to busy");
1697
1698        bfq_activate_bfqq(bfqd, bfqq);
1699
1700        bfq_mark_bfqq_busy(bfqq);
1701        bfqd->busy_queues[bfqq->ioprio_class - 1]++;
1702
1703        if (!bfqq->dispatched)
1704                if (bfqq->wr_coeff == 1)
1705                        bfq_weights_tree_add(bfqd, bfqq,
1706                                             &bfqd->queue_weights_tree);
1707
1708        if (bfqq->wr_coeff > 1)
1709                bfqd->wr_busy_queues++;
1710}
1711