linux/include/linux/nodemask.h
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   1/* SPDX-License-Identifier: GPL-2.0 */
   2#ifndef __LINUX_NODEMASK_H
   3#define __LINUX_NODEMASK_H
   4
   5/*
   6 * Nodemasks provide a bitmap suitable for representing the
   7 * set of Node's in a system, one bit position per Node number.
   8 *
   9 * See detailed comments in the file linux/bitmap.h describing the
  10 * data type on which these nodemasks are based.
  11 *
  12 * For details of nodemask_parse_user(), see bitmap_parse_user() in
  13 * lib/bitmap.c.  For details of nodelist_parse(), see bitmap_parselist(),
  14 * also in bitmap.c.  For details of node_remap(), see bitmap_bitremap in
  15 * lib/bitmap.c.  For details of nodes_remap(), see bitmap_remap in
  16 * lib/bitmap.c.  For details of nodes_onto(), see bitmap_onto in
  17 * lib/bitmap.c.  For details of nodes_fold(), see bitmap_fold in
  18 * lib/bitmap.c.
  19 *
  20 * The available nodemask operations are:
  21 *
  22 * void node_set(node, mask)            turn on bit 'node' in mask
  23 * void node_clear(node, mask)          turn off bit 'node' in mask
  24 * void nodes_setall(mask)              set all bits
  25 * void nodes_clear(mask)               clear all bits
  26 * int node_isset(node, mask)           true iff bit 'node' set in mask
  27 * int node_test_and_set(node, mask)    test and set bit 'node' in mask
  28 *
  29 * void nodes_and(dst, src1, src2)      dst = src1 & src2  [intersection]
  30 * void nodes_or(dst, src1, src2)       dst = src1 | src2  [union]
  31 * void nodes_xor(dst, src1, src2)      dst = src1 ^ src2
  32 * void nodes_andnot(dst, src1, src2)   dst = src1 & ~src2
  33 * void nodes_complement(dst, src)      dst = ~src
  34 *
  35 * int nodes_equal(mask1, mask2)        Does mask1 == mask2?
  36 * int nodes_intersects(mask1, mask2)   Do mask1 and mask2 intersect?
  37 * int nodes_subset(mask1, mask2)       Is mask1 a subset of mask2?
  38 * int nodes_empty(mask)                Is mask empty (no bits sets)?
  39 * int nodes_full(mask)                 Is mask full (all bits sets)?
  40 * int nodes_weight(mask)               Hamming weight - number of set bits
  41 *
  42 * void nodes_shift_right(dst, src, n)  Shift right
  43 * void nodes_shift_left(dst, src, n)   Shift left
  44 *
  45 * int first_node(mask)                 Number lowest set bit, or MAX_NUMNODES
  46 * int next_node(node, mask)            Next node past 'node', or MAX_NUMNODES
  47 * int next_node_in(node, mask)         Next node past 'node', or wrap to first,
  48 *                                      or MAX_NUMNODES
  49 * int first_unset_node(mask)           First node not set in mask, or 
  50 *                                      MAX_NUMNODES
  51 *
  52 * nodemask_t nodemask_of_node(node)    Return nodemask with bit 'node' set
  53 * NODE_MASK_ALL                        Initializer - all bits set
  54 * NODE_MASK_NONE                       Initializer - no bits set
  55 * unsigned long *nodes_addr(mask)      Array of unsigned long's in mask
  56 *
  57 * int nodemask_parse_user(ubuf, ulen, mask)    Parse ascii string as nodemask
  58 * int nodelist_parse(buf, map)         Parse ascii string as nodelist
  59 * int node_remap(oldbit, old, new)     newbit = map(old, new)(oldbit)
  60 * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src)
  61 * void nodes_onto(dst, orig, relmap)   *dst = orig relative to relmap
  62 * void nodes_fold(dst, orig, sz)       dst bits = orig bits mod sz
  63 *
  64 * for_each_node_mask(node, mask)       for-loop node over mask
  65 *
  66 * int num_online_nodes()               Number of online Nodes
  67 * int num_possible_nodes()             Number of all possible Nodes
  68 *
  69 * int node_random(mask)                Random node with set bit in mask
  70 *
  71 * int node_online(node)                Is some node online?
  72 * int node_possible(node)              Is some node possible?
  73 *
  74 * node_set_online(node)                set bit 'node' in node_online_map
  75 * node_set_offline(node)               clear bit 'node' in node_online_map
  76 *
  77 * for_each_node(node)                  for-loop node over node_possible_map
  78 * for_each_online_node(node)           for-loop node over node_online_map
  79 *
  80 * Subtlety:
  81 * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway)
  82 *    to generate slightly worse code.  So use a simple one-line #define
  83 *    for node_isset(), instead of wrapping an inline inside a macro, the
  84 *    way we do the other calls.
  85 *
  86 * NODEMASK_SCRATCH
  87 * When doing above logical AND, OR, XOR, Remap operations the callers tend to
  88 * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large,
  89 * nodemask_t's consume too much stack space.  NODEMASK_SCRATCH is a helper
  90 * for such situations. See below and CPUMASK_ALLOC also.
  91 */
  92
  93#include <linux/kernel.h>
  94#include <linux/threads.h>
  95#include <linux/bitmap.h>
  96#include <linux/numa.h>
  97
  98typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t;
  99extern nodemask_t _unused_nodemask_arg_;
 100
 101/**
 102 * nodemask_pr_args - printf args to output a nodemask
 103 * @maskp: nodemask to be printed
 104 *
 105 * Can be used to provide arguments for '%*pb[l]' when printing a nodemask.
 106 */
 107#define nodemask_pr_args(maskp) __nodemask_pr_numnodes(maskp), \
 108                                __nodemask_pr_bits(maskp)
 109static inline unsigned int __nodemask_pr_numnodes(const nodemask_t *m)
 110{
 111        return m ? MAX_NUMNODES : 0;
 112}
 113static inline const unsigned long *__nodemask_pr_bits(const nodemask_t *m)
 114{
 115        return m ? m->bits : NULL;
 116}
 117
 118/*
 119 * The inline keyword gives the compiler room to decide to inline, or
 120 * not inline a function as it sees best.  However, as these functions
 121 * are called in both __init and non-__init functions, if they are not
 122 * inlined we will end up with a section mis-match error (of the type of
 123 * freeable items not being freed).  So we must use __always_inline here
 124 * to fix the problem.  If other functions in the future also end up in
 125 * this situation they will also need to be annotated as __always_inline
 126 */
 127#define node_set(node, dst) __node_set((node), &(dst))
 128static __always_inline void __node_set(int node, volatile nodemask_t *dstp)
 129{
 130        set_bit(node, dstp->bits);
 131}
 132
 133#define node_clear(node, dst) __node_clear((node), &(dst))
 134static inline void __node_clear(int node, volatile nodemask_t *dstp)
 135{
 136        clear_bit(node, dstp->bits);
 137}
 138
 139#define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES)
 140static inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits)
 141{
 142        bitmap_fill(dstp->bits, nbits);
 143}
 144
 145#define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES)
 146static inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits)
 147{
 148        bitmap_zero(dstp->bits, nbits);
 149}
 150
 151/* No static inline type checking - see Subtlety (1) above. */
 152#define node_isset(node, nodemask) test_bit((node), (nodemask).bits)
 153
 154#define node_test_and_set(node, nodemask) \
 155                        __node_test_and_set((node), &(nodemask))
 156static inline int __node_test_and_set(int node, nodemask_t *addr)
 157{
 158        return test_and_set_bit(node, addr->bits);
 159}
 160
 161#define nodes_and(dst, src1, src2) \
 162                        __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES)
 163static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p,
 164                                        const nodemask_t *src2p, unsigned int nbits)
 165{
 166        bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits);
 167}
 168
 169#define nodes_or(dst, src1, src2) \
 170                        __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES)
 171static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p,
 172                                        const nodemask_t *src2p, unsigned int nbits)
 173{
 174        bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits);
 175}
 176
 177#define nodes_xor(dst, src1, src2) \
 178                        __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES)
 179static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p,
 180                                        const nodemask_t *src2p, unsigned int nbits)
 181{
 182        bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits);
 183}
 184
 185#define nodes_andnot(dst, src1, src2) \
 186                        __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES)
 187static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p,
 188                                        const nodemask_t *src2p, unsigned int nbits)
 189{
 190        bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits);
 191}
 192
 193#define nodes_complement(dst, src) \
 194                        __nodes_complement(&(dst), &(src), MAX_NUMNODES)
 195static inline void __nodes_complement(nodemask_t *dstp,
 196                                        const nodemask_t *srcp, unsigned int nbits)
 197{
 198        bitmap_complement(dstp->bits, srcp->bits, nbits);
 199}
 200
 201#define nodes_equal(src1, src2) \
 202                        __nodes_equal(&(src1), &(src2), MAX_NUMNODES)
 203static inline int __nodes_equal(const nodemask_t *src1p,
 204                                        const nodemask_t *src2p, unsigned int nbits)
 205{
 206        return bitmap_equal(src1p->bits, src2p->bits, nbits);
 207}
 208
 209#define nodes_intersects(src1, src2) \
 210                        __nodes_intersects(&(src1), &(src2), MAX_NUMNODES)
 211static inline int __nodes_intersects(const nodemask_t *src1p,
 212                                        const nodemask_t *src2p, unsigned int nbits)
 213{
 214        return bitmap_intersects(src1p->bits, src2p->bits, nbits);
 215}
 216
 217#define nodes_subset(src1, src2) \
 218                        __nodes_subset(&(src1), &(src2), MAX_NUMNODES)
 219static inline int __nodes_subset(const nodemask_t *src1p,
 220                                        const nodemask_t *src2p, unsigned int nbits)
 221{
 222        return bitmap_subset(src1p->bits, src2p->bits, nbits);
 223}
 224
 225#define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES)
 226static inline int __nodes_empty(const nodemask_t *srcp, unsigned int nbits)
 227{
 228        return bitmap_empty(srcp->bits, nbits);
 229}
 230
 231#define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES)
 232static inline int __nodes_full(const nodemask_t *srcp, unsigned int nbits)
 233{
 234        return bitmap_full(srcp->bits, nbits);
 235}
 236
 237#define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES)
 238static inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits)
 239{
 240        return bitmap_weight(srcp->bits, nbits);
 241}
 242
 243#define nodes_shift_right(dst, src, n) \
 244                        __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES)
 245static inline void __nodes_shift_right(nodemask_t *dstp,
 246                                        const nodemask_t *srcp, int n, int nbits)
 247{
 248        bitmap_shift_right(dstp->bits, srcp->bits, n, nbits);
 249}
 250
 251#define nodes_shift_left(dst, src, n) \
 252                        __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES)
 253static inline void __nodes_shift_left(nodemask_t *dstp,
 254                                        const nodemask_t *srcp, int n, int nbits)
 255{
 256        bitmap_shift_left(dstp->bits, srcp->bits, n, nbits);
 257}
 258
 259/* FIXME: better would be to fix all architectures to never return
 260          > MAX_NUMNODES, then the silly min_ts could be dropped. */
 261
 262#define first_node(src) __first_node(&(src))
 263static inline int __first_node(const nodemask_t *srcp)
 264{
 265        return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES));
 266}
 267
 268#define next_node(n, src) __next_node((n), &(src))
 269static inline int __next_node(int n, const nodemask_t *srcp)
 270{
 271        return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1));
 272}
 273
 274/*
 275 * Find the next present node in src, starting after node n, wrapping around to
 276 * the first node in src if needed.  Returns MAX_NUMNODES if src is empty.
 277 */
 278#define next_node_in(n, src) __next_node_in((n), &(src))
 279int __next_node_in(int node, const nodemask_t *srcp);
 280
 281static inline void init_nodemask_of_node(nodemask_t *mask, int node)
 282{
 283        nodes_clear(*mask);
 284        node_set(node, *mask);
 285}
 286
 287#define nodemask_of_node(node)                                          \
 288({                                                                      \
 289        typeof(_unused_nodemask_arg_) m;                                \
 290        if (sizeof(m) == sizeof(unsigned long)) {                       \
 291                m.bits[0] = 1UL << (node);                              \
 292        } else {                                                        \
 293                init_nodemask_of_node(&m, (node));                      \
 294        }                                                               \
 295        m;                                                              \
 296})
 297
 298#define first_unset_node(mask) __first_unset_node(&(mask))
 299static inline int __first_unset_node(const nodemask_t *maskp)
 300{
 301        return min_t(int,MAX_NUMNODES,
 302                        find_first_zero_bit(maskp->bits, MAX_NUMNODES));
 303}
 304
 305#define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES)
 306
 307#if MAX_NUMNODES <= BITS_PER_LONG
 308
 309#define NODE_MASK_ALL                                                   \
 310((nodemask_t) { {                                                       \
 311        [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD           \
 312} })
 313
 314#else
 315
 316#define NODE_MASK_ALL                                                   \
 317((nodemask_t) { {                                                       \
 318        [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL,                   \
 319        [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD           \
 320} })
 321
 322#endif
 323
 324#define NODE_MASK_NONE                                                  \
 325((nodemask_t) { {                                                       \
 326        [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] =  0UL                    \
 327} })
 328
 329#define nodes_addr(src) ((src).bits)
 330
 331#define nodemask_parse_user(ubuf, ulen, dst) \
 332                __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES)
 333static inline int __nodemask_parse_user(const char __user *buf, int len,
 334                                        nodemask_t *dstp, int nbits)
 335{
 336        return bitmap_parse_user(buf, len, dstp->bits, nbits);
 337}
 338
 339#define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES)
 340static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits)
 341{
 342        return bitmap_parselist(buf, dstp->bits, nbits);
 343}
 344
 345#define node_remap(oldbit, old, new) \
 346                __node_remap((oldbit), &(old), &(new), MAX_NUMNODES)
 347static inline int __node_remap(int oldbit,
 348                const nodemask_t *oldp, const nodemask_t *newp, int nbits)
 349{
 350        return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits);
 351}
 352
 353#define nodes_remap(dst, src, old, new) \
 354                __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES)
 355static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp,
 356                const nodemask_t *oldp, const nodemask_t *newp, int nbits)
 357{
 358        bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits);
 359}
 360
 361#define nodes_onto(dst, orig, relmap) \
 362                __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES)
 363static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp,
 364                const nodemask_t *relmapp, int nbits)
 365{
 366        bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits);
 367}
 368
 369#define nodes_fold(dst, orig, sz) \
 370                __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES)
 371static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp,
 372                int sz, int nbits)
 373{
 374        bitmap_fold(dstp->bits, origp->bits, sz, nbits);
 375}
 376
 377#if MAX_NUMNODES > 1
 378#define for_each_node_mask(node, mask)                  \
 379        for ((node) = first_node(mask);                 \
 380                (node) < MAX_NUMNODES;                  \
 381                (node) = next_node((node), (mask)))
 382#else /* MAX_NUMNODES == 1 */
 383#define for_each_node_mask(node, mask)                  \
 384        if (!nodes_empty(mask))                         \
 385                for ((node) = 0; (node) < 1; (node)++)
 386#endif /* MAX_NUMNODES */
 387
 388/*
 389 * Bitmasks that are kept for all the nodes.
 390 */
 391enum node_states {
 392        N_POSSIBLE,             /* The node could become online at some point */
 393        N_ONLINE,               /* The node is online */
 394        N_NORMAL_MEMORY,        /* The node has regular memory */
 395#ifdef CONFIG_HIGHMEM
 396        N_HIGH_MEMORY,          /* The node has regular or high memory */
 397#else
 398        N_HIGH_MEMORY = N_NORMAL_MEMORY,
 399#endif
 400        N_MEMORY,               /* The node has memory(regular, high, movable) */
 401        N_CPU,          /* The node has one or more cpus */
 402        NR_NODE_STATES
 403};
 404
 405/*
 406 * The following particular system nodemasks and operations
 407 * on them manage all possible and online nodes.
 408 */
 409
 410extern nodemask_t node_states[NR_NODE_STATES];
 411
 412#if MAX_NUMNODES > 1
 413static inline int node_state(int node, enum node_states state)
 414{
 415        return node_isset(node, node_states[state]);
 416}
 417
 418static inline void node_set_state(int node, enum node_states state)
 419{
 420        __node_set(node, &node_states[state]);
 421}
 422
 423static inline void node_clear_state(int node, enum node_states state)
 424{
 425        __node_clear(node, &node_states[state]);
 426}
 427
 428static inline int num_node_state(enum node_states state)
 429{
 430        return nodes_weight(node_states[state]);
 431}
 432
 433#define for_each_node_state(__node, __state) \
 434        for_each_node_mask((__node), node_states[__state])
 435
 436#define first_online_node       first_node(node_states[N_ONLINE])
 437#define first_memory_node       first_node(node_states[N_MEMORY])
 438static inline int next_online_node(int nid)
 439{
 440        return next_node(nid, node_states[N_ONLINE]);
 441}
 442static inline int next_memory_node(int nid)
 443{
 444        return next_node(nid, node_states[N_MEMORY]);
 445}
 446
 447extern unsigned int nr_node_ids;
 448extern unsigned int nr_online_nodes;
 449
 450static inline void node_set_online(int nid)
 451{
 452        node_set_state(nid, N_ONLINE);
 453        nr_online_nodes = num_node_state(N_ONLINE);
 454}
 455
 456static inline void node_set_offline(int nid)
 457{
 458        node_clear_state(nid, N_ONLINE);
 459        nr_online_nodes = num_node_state(N_ONLINE);
 460}
 461
 462#else
 463
 464static inline int node_state(int node, enum node_states state)
 465{
 466        return node == 0;
 467}
 468
 469static inline void node_set_state(int node, enum node_states state)
 470{
 471}
 472
 473static inline void node_clear_state(int node, enum node_states state)
 474{
 475}
 476
 477static inline int num_node_state(enum node_states state)
 478{
 479        return 1;
 480}
 481
 482#define for_each_node_state(node, __state) \
 483        for ( (node) = 0; (node) == 0; (node) = 1)
 484
 485#define first_online_node       0
 486#define first_memory_node       0
 487#define next_online_node(nid)   (MAX_NUMNODES)
 488#define nr_node_ids             1U
 489#define nr_online_nodes         1U
 490
 491#define node_set_online(node)      node_set_state((node), N_ONLINE)
 492#define node_set_offline(node)     node_clear_state((node), N_ONLINE)
 493
 494#endif
 495
 496#if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
 497extern int node_random(const nodemask_t *maskp);
 498#else
 499static inline int node_random(const nodemask_t *mask)
 500{
 501        return 0;
 502}
 503#endif
 504
 505#define node_online_map         node_states[N_ONLINE]
 506#define node_possible_map       node_states[N_POSSIBLE]
 507
 508#define num_online_nodes()      num_node_state(N_ONLINE)
 509#define num_possible_nodes()    num_node_state(N_POSSIBLE)
 510#define node_online(node)       node_state((node), N_ONLINE)
 511#define node_possible(node)     node_state((node), N_POSSIBLE)
 512
 513#define for_each_node(node)        for_each_node_state(node, N_POSSIBLE)
 514#define for_each_online_node(node) for_each_node_state(node, N_ONLINE)
 515
 516/*
 517 * For nodemask scrach area.
 518 * NODEMASK_ALLOC(type, name) allocates an object with a specified type and
 519 * name.
 520 */
 521#if NODES_SHIFT > 8 /* nodemask_t > 32 bytes */
 522#define NODEMASK_ALLOC(type, name, gfp_flags)   \
 523                        type *name = kmalloc(sizeof(*name), gfp_flags)
 524#define NODEMASK_FREE(m)                        kfree(m)
 525#else
 526#define NODEMASK_ALLOC(type, name, gfp_flags)   type _##name, *name = &_##name
 527#define NODEMASK_FREE(m)                        do {} while (0)
 528#endif
 529
 530/* A example struture for using NODEMASK_ALLOC, used in mempolicy. */
 531struct nodemask_scratch {
 532        nodemask_t      mask1;
 533        nodemask_t      mask2;
 534};
 535
 536#define NODEMASK_SCRATCH(x)                                             \
 537                        NODEMASK_ALLOC(struct nodemask_scratch, x,      \
 538                                        GFP_KERNEL | __GFP_NORETRY)
 539#define NODEMASK_SCRATCH_FREE(x)        NODEMASK_FREE(x)
 540
 541
 542#endif /* __LINUX_NODEMASK_H */
 543